avoid nullptr dereference when no devices are found
Differential revision: https://phabricator.kde.org/D13445
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@ -758,6 +758,9 @@ void MainWindow::on_m_DeviceScanner_finished()
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void MainWindow::updateSeletedDeviceMenu()
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{
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QMenu* devicesMenu = static_cast<QMenu*>(guiFactory()->container(QStringLiteral("selectedDevice"), this));
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if (!devicesMenu)
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return;
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devicesMenu->clear();
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devicesMenu->setEnabled(!operationStack().previewDevices().isEmpty());
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@ -778,7 +781,7 @@ void MainWindow::onSelectedDeviceMenuTriggered(bool)
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QAction* action = qobject_cast<QAction*>(sender());
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QMenu* devicesMenu = static_cast<QMenu*>(guiFactory()->container(QStringLiteral("selectedDevice"), this));
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if (action == nullptr || action->parent() != devicesMenu)
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if (action == nullptr || action->parent() != devicesMenu || !devicesMenu)
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return;
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const auto children = devicesMenu->findChildren<QAction*>();
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@ -791,6 +794,8 @@ void MainWindow::onSelectedDeviceMenuTriggered(bool)
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void MainWindow::on_m_ListDevices_selectionChanged(const QString& device_node)
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{
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QMenu* devicesMenu = static_cast<QMenu*>(guiFactory()->container(QStringLiteral("selectedDevice"), this));
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if (!devicesMenu)
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return;
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const auto children = devicesMenu->findChildren<QAction*>();
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for (auto &entry : children)
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