bl1: add bl1_plat_handle_{pre,post}_image_load()

Just like bl2_, add pre/post image load handlers for BL1.  No argument
is needed since BL2 is the only image loaded by BL1.

Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
This commit is contained in:
Masahiro Yamada 2018-02-01 16:46:18 +09:00
parent ba68ef557b
commit 11f001cb7f
4 changed files with 60 additions and 2 deletions

View File

@ -1,5 +1,5 @@
/*
* Copyright (c) 2013-2017, ARM Limited and Contributors. All rights reserved.
* Copyright (c) 2013-2018, ARM Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
@ -178,6 +178,12 @@ void bl1_load_bl2(void)
INFO("BL1: Loading BL2\n");
#if LOAD_IMAGE_V2
err = bl1_plat_handle_pre_image_load();
if (err) {
ERROR("Failure in pre image load handling of BL2 (%d)\n", err);
plat_error_handler(err);
}
err = load_auth_image(BL2_IMAGE_ID, image_info);
#else
/* Load the BL2 image */
@ -194,6 +200,14 @@ void bl1_load_bl2(void)
plat_error_handler(err);
}
#if LOAD_IMAGE_V2
/* Allow platform to handle image information. */
err = bl1_plat_handle_post_image_load();
if (err) {
ERROR("Failure in post image load handling of BL2 (%d)\n", err);
plat_error_handler(err);
}
/*
* Create a new layout of memory for BL2 as seen by BL1 i.e.
* tell it the amount of total and free memory available.
@ -201,7 +215,6 @@ void bl1_load_bl2(void)
* to BL2. BL2 will read the memory layout before using its
* memory for other purposes.
*/
#if LOAD_IMAGE_V2
bl2_tzram_layout = (meminfo_t *) bl1_tzram_layout->total_base;
#else
bl2_tzram_layout = (meminfo_t *) bl1_tzram_layout->free_base;

View File

@ -1259,6 +1259,30 @@ standard platforms return an image descriptor corresponding to BL2 or one of
the firmware update images defined in the Trusted Board Boot Requirements
specification.
Function : bl1\_plat\_handle\_pre\_image\_load() [optional]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
::
Argument : void
Return : int
This function can be used by the platforms to update/use image information
for BL2. This function is currently invoked in BL1 before loading BL2,
when LOAD\_IMAGE\_V2 is enabled.
Function : bl1\_plat\_handle\_post\_image\_load() [optional]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
::
Argument : void
Return : int
This function can be used by the platforms to update/use image information
for BL2. This function is currently invoked in BL1 after loading BL2,
when LOAD\_IMAGE\_V2 is enabled.
Function : bl1\_plat\_fwu\_done() [optional]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

View File

@ -155,6 +155,15 @@ struct image_desc *bl1_plat_get_image_desc(unsigned int image_id);
*/
__dead2 void bl1_plat_fwu_done(void *client_cookie, void *reserved);
#if LOAD_IMAGE_V2
/*
* This function can be used by the platforms to update/use image
* information for BL2.
*/
int bl1_plat_handle_pre_image_load(void);
int bl1_plat_handle_post_image_load(void);
#endif /* LOAD_IMAGE_V2 */
/*******************************************************************************
* Mandatory BL2 functions

View File

@ -12,6 +12,8 @@
*/
#pragma weak plat_error_handler
#pragma weak bl1_plat_handle_pre_image_load
#pragma weak bl1_plat_handle_post_image_load
#pragma weak bl2_plat_preload_setup
#pragma weak bl2_plat_handle_pre_image_load
#pragma weak bl2_plat_handle_post_image_load
@ -23,6 +25,16 @@ void __dead2 plat_error_handler(int err)
wfi();
}
int bl1_plat_handle_pre_image_load(void)
{
return 0;
}
int bl1_plat_handle_post_image_load(void)
{
return 0;
}
void bl2_plat_preload_setup(void)
{
}