plat/common/crash_console_helpers.S: Fix MULTI_CONSOLE_API support

Crash reporting via the default consoles registered by MULTI_CONSOLE_API
has been broken since commit d35cc34 (Console: Use callee-saved
registers), which was introduced to allow console drivers written in C.
It's not really possible with the current crash reporting framework to
support console drivers in C, however we should make sure that the
existing assembly drivers that do support crash reporting continue to
work through the MULTI_CONSOLE_API.

This patch fixes the problem by creating custom console_putc() and
console_flush() implementations for the crash reporting case that do not
use the stack. Platforms that want to use this feature will have to link
plat/common/aarch64/crash_console_helpers.S explicitly.

Also update the documentation to better reflect the new reality (of this
being an option rather than the expected default for most platforms).

Change-Id: Id0c761e5e2fddaf25c277bc7b8ab603946ca73cb
Signed-off-by: Julius Werner <jwerner@chromium.org>
This commit is contained in:
Julius Werner 2018-11-19 14:25:55 -08:00
parent b2f7c9dd80
commit 63c52d0071
3 changed files with 156 additions and 79 deletions

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@ -2550,9 +2550,6 @@ as Group 0 secure interrupt, Group 1 secure interrupt or Group 1 NS interrupt.
Crash Reporting mechanism (in BL31)
-----------------------------------
NOTE: This section assumes that your platform is enabling the MULTI_CONSOLE_API
flag in its platform.mk. Not using this flag is deprecated for new platforms.
BL31 implements a crash reporting mechanism which prints the various registers
of the CPU to enable quick crash analysis and debugging. This mechanism relies
on the platform implementating ``plat_crash_console_init``,
@ -2564,15 +2561,18 @@ makefiles in order to benefit from them. By default, they will cause the crash
output to be routed over the normal console infrastructure and get printed on
consoles configured to output in crash state. ``console_set_scope()`` can be
used to control whether a console is used for crash output.
NOTE: Platforms are responsible for making sure that they only mark consoles for
use in the crash scope that are able to support this, i.e. that are written in
assembly and conform with the register clobber rules for putc() (x0-x2, x16-x17)
and flush() (x0-x3, x16-x17) crash callbacks.
In some cases (such as debugging very early crashes that happen before the
normal boot console can be set up), platforms may want to control crash output
more explicitly. For these, the following functions can be overridden by
platform code. They are executed outside of a C environment and without a stack.
If this behaviour is not desirable, the platform may implement functions that
redirect the prints to the console driver (``console_xxx_core_init``, etc). Most
platforms (including Arm platforms) do this and they can be used as an example.
more explicitly. These platforms may instead provide custom implementations for
these. They are executed outside of a C environment and without a stack. Many
console drivers provide functions named ``console_xxx_core_init/putc/flush``
that are designed to be used by these functions. See Arm platforms (like juno)
for an example of this.
Function : plat\_crash\_console\_init [mandatory]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@ -2586,28 +2586,6 @@ This API is used by the crash reporting mechanism to initialize the crash
console. It must only use the general purpose registers x0 through x7 to do the
initialization and returns 1 on success.
When using the sample implementation, if you are trying to debug crashes before
the console driver would normally get registered, you can use this to register a
driver from assembly with hardcoded parameters. For example, you could register
the 16550 driver like this:
::
.section .data.crash_console /* Reserve space for console structure */
crash_console:
.zero 6 * 8 /* console_16550_t has 6 8-byte words */
func plat_crash_console_init
ldr x0, =YOUR_16550_BASE_ADDR
ldr x1, =YOUR_16550_SRCCLK_IN_HZ
ldr x2, =YOUR_16550_TARGET_BAUD_RATE
adrp x3, crash_console
add x3, x3, :lo12:crash_console
b console_16550_register /* tail call, returns 1 on success */
endfunc plat_crash_console_init
If you're trying to debug crashes in BL1, you can call the
``console_xxx_core_init`` function exported by some console drivers from here.
Function : plat\_crash\_console\_putc [mandatory]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@ -2621,12 +2599,6 @@ designated crash console. It must only use general purpose registers x1 and
x2 to do its work. The parameter and the return value are in general purpose
register x0.
If you have registered a normal console driver in ``plat_crash_console_init``,
you can keep the sample implementation here (which calls ``console_putc()``).
If you're trying to debug crashes in BL1, you can call the
``console_xxx_core_putc`` function exported by some console drivers from here.
Function : plat\_crash\_console\_flush [mandatory]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@ -2640,12 +2612,6 @@ data on the designated crash console. It should only use general purpose
registers x0 through x5 to do its work. The return value is 0 on successful
completion; otherwise the return value is -1.
If you have registered a normal console driver in ``plat_crash_console_init``,
you can keep the sample implementation here (which calls ``console_flush()``).
If you're trying to debug crashes in BL1, you can call the console_xx_core_flush
function exported by some console drivers from here.
External Abort handling and RAS Support
---------------------------------------

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@ -16,6 +16,7 @@
.globl console_putc
.globl console_getc
.globl console_flush
.globl console_list
/*
* The console list pointer is in the data section and not in

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@ -20,53 +20,163 @@
#error "This crash console implementation only works with the MULTI_CONSOLE_API!"
#endif
/* -----------------------------------------------------
/*
* Spinlock to syncronize access to crash_console_triggered. We cannot
* acquire spinlocks when the cache is disabled, so in some cases (like
* late during CPU suspend) some risk remains.
*/
.section .data.crash_console_spinlock
define_asm_spinlock crash_console_spinlock
/*
* Flag to make sure that only one CPU can write a crash dump even if
* multiple crash at the same time. Interleaving crash dumps on the same
* console would just make the output unreadable, so it's better to only
* get a single but uncorrupted dump. This also means that we don't have
* to duplicate the reg_stash below for each CPU.
*/
.section .data.crash_console_triggered
crash_console_triggered: .byte 0
/*
* Space to stash away some register values while we're calling into
* console drivers and don't have a real stack available. We need x14,
* x15 and x30 for bookkeeping within the plat_crash_console functions
* themselves, and some console drivers use x16 and x17 as additional
* scratch space that is not preserved by the main crash reporting
* framework. (Note that x16 and x17 should really never be expected to
* retain their values across any function call, even between carefully
* designed assembly functions, since the linker is always free to
* insert a function call veneer that uses these registers as scratch
* space at any time. The current crash reporting framework doesn't
* really respect that, but since TF is usually linked as a single
* contiguous binary of less than 128MB, it seems to work in practice.)
*/
.section .data.crash_console_reg_stash
.align 3
crash_console_reg_stash: .quad 0, 0, 0, 0, 0
/* --------------------------------------------------------------------
* int plat_crash_console_init(void)
* Use normal console by default. Switch it to crash
* mode so serial consoles become active again.
* NOTE: This default implementation will only work for
* crashes that occur after a normal console (marked
* valid for the crash state) has been registered with
* the console framework. To debug crashes that occur
* earlier, the platform has to override these functions
* with an implementation that initializes a console
* driver with hardcoded parameters. See
* docs/porting-guide.rst for more information.
* -----------------------------------------------------
* Takes the crash console spinlock (if possible) and checks the trigger
* flag to make sure we're the first CPU to dump. If not, return an
* error (so crash dumping will fail but the CPU will still call
* plat_panic_handler() which may do important platform-specific tasks
* that may be needed on all crashing CPUs). In either case, the lock
* will be released so other CPUs can make forward progress on this.
* Clobbers: x0 - x4, x30
* --------------------------------------------------------------------
*/
func plat_crash_console_init
#if defined(IMAGE_BL1)
/*
* BL1 code can possibly crash so early that the data segment is not yet
* accessible. Don't risk undefined behavior by trying to run the normal
* console framework. Platforms that want to debug BL1 will need to
* override this with custom functions that can run from registers only.
*/
mov x0, #0
ret
#else /* IMAGE_BL1 */
mov x3, x30
mov x0, #CONSOLE_FLAG_CRASH
bl console_switch_state
#if defined(IMAGE_BL31)
mov x4, x30 /* x3 and x4 are not clobbered by spin_lock() */
mov x3, #0 /* return value */
mrs x1, sctlr_el3
tst x1, #SCTLR_C_BIT
beq skip_spinlock /* can't synchronize when cache disabled */
adrp x0, crash_console_spinlock
add x0, x0, :lo12:crash_console_spinlock
bl spin_lock
skip_spinlock:
adrp x1, crash_console_triggered
add x1, x1, :lo12:crash_console_triggered
ldarb w2, [x1]
cmp w2, #0
bne init_error
mov x3, #1 /* set return value to success */
stlrb w3, [x1]
init_error:
bl spin_unlock /* harmless if we didn't acquire the lock */
mov x0, x3
ret x4
#else /* Only one CPU in BL1/BL2, no need to synchronize anything */
mov x0, #1
ret x3
ret
#endif
endfunc plat_crash_console_init
/* -----------------------------------------------------
* void plat_crash_console_putc(int character)
* Output through the normal console by default.
* -----------------------------------------------------
/* --------------------------------------------------------------------
* int plat_crash_console_putc(char c)
* Prints the character on all consoles registered with the console
* framework that have CONSOLE_FLAG_CRASH set. Note that this is only
* helpful for crashes that occur after the platform intialization code
* has registered a console. Platforms using this implementation need to
* ensure that all console drivers they use that have the CRASH flag set
* support this (i.e. are written in assembly and comply to the register
* clobber requirements of plat_crash_console_putc().
* --------------------------------------------------------------------
*/
func plat_crash_console_putc
b console_putc
adrp x1, crash_console_reg_stash
add x1, x1, :lo12:crash_console_reg_stash
stp x14, x15, [x1]
stp x16, x17, [x1, #16]
str x30, [x1, #32]
mov w14, w0 /* W14 = character to print */
adrp x15, console_list
ldr x15, [x15, :lo12:console_list] /* X15 = first console struct */
putc_loop:
cbz x15, putc_done
ldr w1, [x15, #CONSOLE_T_FLAGS]
tst w1, #CONSOLE_FLAG_CRASH
b.eq putc_continue
ldr x2, [x15, #CONSOLE_T_PUTC]
cbz x2, putc_continue
mov x1, x15
blr x2
mov w0, w14
putc_continue:
ldr x15, [x15] /* X15 = next struct */
b putc_loop
putc_done:
adrp x1, crash_console_reg_stash
add x1, x1, :lo12:crash_console_reg_stash
ldp x14, x15, [x1]
ldp x16, x17, [x1, #16]
ldr x30, [x1, #32]
ret
endfunc plat_crash_console_putc
/* -----------------------------------------------------
* void plat_crash_console_flush(void)
* Flush normal console by default.
* -----------------------------------------------------
/* --------------------------------------------------------------------
* int plat_crash_console_flush(char c)
* Flushes all consoles registered with the console framework that have
* CONSOLE_FLAG_CRASH set. Same requirements as putc().
* --------------------------------------------------------------------
*/
func plat_crash_console_flush
b console_flush
adrp x1, crash_console_reg_stash
add x1, x1, :lo12:crash_console_reg_stash
stp x30, x15, [x1]
stp x16, x17, [x1, #16]
adrp x15, console_list
ldr x15, [x15, :lo12:console_list] /* X15 = first console struct */
flush_loop:
cbz x15, flush_done
ldr w1, [x15, #CONSOLE_T_FLAGS]
tst w1, #CONSOLE_FLAG_CRASH
b.eq flush_continue
ldr x2, [x15, #CONSOLE_T_FLUSH]
cbz x2, flush_continue
mov x0, x15
blr x2
flush_continue:
ldr x15, [x15] /* X15 = next struct */
b flush_loop
flush_done:
adrp x1, crash_console_reg_stash
add x1, x1, :lo12:crash_console_reg_stash
ldp x30, x15, [x1]
ldp x16, x17, [x1, #16]
ret
endfunc plat_crash_console_flush