drivers: st: update console driver to support MULTI_CONSOLE_API

Signed-off-by: Yann Gautier <yann.gautier@st.com>
This commit is contained in:
Yann Gautier 2018-11-15 09:51:06 +01:00
parent 8244d2260d
commit 6d264afc9e
2 changed files with 143 additions and 12 deletions

View File

@ -4,14 +4,27 @@
* SPDX-License-Identifier: BSD-3-Clause
*/
#include <asm_macros.S>
#include <assert_macros.S>
#define USE_FINISH_CONSOLE_REG_2
#include <console_macros.S>
#include <stm32_console.h>
#include <stm32_uart_regs.h>
#define USART_TIMEOUT 0x1000
.globl console_core_init
.globl console_core_putc
.globl console_core_getc
.globl console_core_flush
/*
* "core" functions are low-level implementations that don't require
* writeable memory and are thus safe to call in BL1 crash context.
*/
.globl console_stm32_core_init
.globl console_stm32_core_putc
.globl console_stm32_core_getc
.globl console_stm32_core_flush
.globl console_stm32_putc
.globl console_stm32_flush
/* -----------------------------------------------------------------
* int console_core_init(uintptr_t base_addr,
@ -29,7 +42,7 @@
* Clobber list : r1, r2, r3
* -----------------------------------------------------------------
*/
func console_core_init
func console_stm32_core_init
/* Check the input base address */
cmp r0, #0
beq core_init_fail
@ -72,7 +85,54 @@ teack_loop:
core_init_fail:
mov r0, #0
bx lr
endfunc console_core_init
endfunc console_stm32_core_init
#if MULTI_CONSOLE_API
.globl console_stm32_register
/* -------------------------------------------------------
* int console_stm32_register(uintptr_t baseaddr,
* uint32_t clock, uint32_t baud,
* struct console_stm32 *console);
* Function to initialize and register a new STM32
* console. Storage passed in for the console struct
* *must* be persistent (i.e. not from the stack).
* In: r0 - UART register base address
* r1 - UART clock in Hz
* r2 - Baud rate
* r3 - pointer to empty console_stm32 struct
* Out: return 1 on success, 0 on error
* Clobber list : r0, r1, r2
* -------------------------------------------------------
*/
func console_stm32_register
push {r4, lr}
mov r4, r3
cmp r4, #0
beq register_fail
str r0, [r4, #CONSOLE_T_STM32_BASE]
bl console_stm32_core_init
cmp r0, #0
beq register_fail
mov r0, r4
pop {r4, lr}
finish_console_register stm32 putc=1, getc=0, flush=1
register_fail:
pop {r4, pc}
endfunc console_stm32_register
#else
.globl console_core_init
.globl console_core_putc
.globl console_core_getc
.globl console_core_flush
.equ console_core_init, console_stm32_core_init
.equ console_core_putc, console_stm32_core_putc
.equ console_core_getc, console_stm32_core_getc
.equ console_core_flush, console_stm32_core_flush
#endif
/* ---------------------------------------------------------------
* int console_core_putc(int c, uintptr_t base_addr)
@ -86,7 +146,7 @@ endfunc console_core_init
* Clobber list : r2
* ---------------------------------------------------------------
*/
func console_core_putc
func console_stm32_core_putc
/* Check the input parameter */
cmp r1, #0
beq putc_error
@ -122,7 +182,26 @@ tc_loop_2:
putc_error:
mov r0, #-1
bx lr
endfunc console_core_putc
endfunc console_stm32_core_putc
/* ------------------------------------------------------------
* int console_stm32_putc(int c, struct console_stm32 *console)
* Function to output a character over the console. It
* returns the character printed on success or -1 on error.
* In: r0 - character to be printed
* r1 - pointer to console_t structure
* Out : return -1 on error else return character.
* Clobber list: r2
* ------------------------------------------------------------
*/
func console_stm32_putc
#if ENABLE_ASSERTIONS
cmp r1, #0
ASM_ASSERT(ne)
#endif /* ENABLE_ASSERTIONS */
ldr r1, [r1, #CONSOLE_T_STM32_BASE]
b console_stm32_core_putc
endfunc console_stm32_putc
/* -----------------------------------------------------------
* int console_core_getc(uintptr_t base_addr)
@ -135,11 +214,11 @@ endfunc console_core_putc
* Clobber list : r0, r1
* -----------------------------------------------------------
*/
func console_core_getc
func console_stm32_core_getc
/* Not supported */
mov r0, #-1
bx lr
endfunc console_core_getc
endfunc console_stm32_core_getc
/* ---------------------------------------------------------------
* int console_core_flush(uintptr_t base_addr)
@ -152,7 +231,7 @@ endfunc console_core_getc
* Clobber list : r0, r1
* ---------------------------------------------------------------
*/
func console_core_flush
func console_stm32_core_flush
cmp r0, #0
beq flush_error
/* Check Transmit Data Register Empty */
@ -165,4 +244,22 @@ txe_loop_3:
flush_error:
mov r0, #-1
bx lr
endfunc console_core_flush
endfunc console_stm32_core_flush
/* ------------------------------------------------------
* int console_stm32_flush(struct console_stm32 *console)
* Function to force a write of all buffered
* data that hasn't been output.
* In : r0 - pointer to console_t structure
* Out : return -1 on error else return 0.
* Clobber list: r0, r1
* ------------------------------------------------------
*/
func console_stm32_flush
#if ENABLE_ASSERTIONS
cmp r0, #0
ASM_ASSERT(ne)
#endif /* ENABLE_ASSERTIONS */
ldr r0, [r0, #CONSOLE_T_STM32_BASE]
b console_stm32_core_flush
endfunc console_stm32_flush

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@ -0,0 +1,34 @@
/*
* Copyright (c) 2018, ARM Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#ifndef STM32_CONSOLE_H
#define STM32_CONSOLE_H
#include <console.h>
#define CONSOLE_T_STM32_BASE CONSOLE_T_DRVDATA
#ifndef __ASSEMBLY__
#include <stdint.h>
struct console_stm32 {
console_t console;
uintptr_t base;
};
/*
* Initialize a new STM32 console instance and register it with the console
* framework. The |console| pointer must point to storage that will be valid
* for the lifetime of the console, such as a global or static local variable.
* Its contents will be reinitialized from scratch.
*/
int console_stm32_register(uintptr_t baseaddr, uint32_t clock, uint32_t baud,
struct console_stm32 *console);
#endif /*__ASSEMBLY__*/
#endif /* STM32_CONSOLE_H */