BL1: Enable pointer authentication support

The size increase after enabling options related to ARMv8.3-PAuth is:

+----------------------------+-------+-------+-------+--------+
|                            |  text |  bss  |  data | rodata |
+----------------------------+-------+-------+-------+--------+
| CTX_INCLUDE_PAUTH_REGS = 1 |  +108 |  +192 |   +0  |   +0   |
|                            |  0.5% |  0.8% |       |        |
+----------------------------+-------+-------+-------+--------+
| ENABLE_PAUTH = 1           |  +748 |  +192 |  +16  |   +0   |
|                            |  3.7% |  0.8% |  7.0% |        |
+----------------------------+-------+-------+-------+--------+

Results calculated with the following build configuration:

    make PLAT=fvp SPD=tspd DEBUG=1 \
    SDEI_SUPPORT=1                 \
    EL3_EXCEPTION_HANDLING=1       \
    TSP_NS_INTR_ASYNC_PREEMPT=1    \
    CTX_INCLUDE_PAUTH_REGS=1       \
    ENABLE_PAUTH=1

Change-Id: I3a7d02feb6a6d212be32a01432b0c7c1a261f567
Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
This commit is contained in:
Antonio Nino Diaz 2019-01-30 20:29:50 +00:00
parent ff6844c3de
commit cd7d6b0eb1
5 changed files with 63 additions and 20 deletions

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@ -1,5 +1,5 @@
/*
* Copyright (c) 2016-2018, ARM Limited and Contributors. All rights reserved.
* Copyright (c) 2016-2019, ARM Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
@ -52,12 +52,10 @@ func bl1_entrypoint
_exception_vectors=bl1_vector_table
/* -----------------------------------------------------
* Perform early platform setup & platform
* specific early arch. setup e.g. mmu setup
* Perform BL1 setup
* -----------------------------------------------------
*/
bl bl1_early_platform_setup
bl bl1_plat_arch_setup
bl bl1_setup
/* -----------------------------------------------------
* Jump to main function.

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@ -1,5 +1,5 @@
/*
* Copyright (c) 2013-2017, ARM Limited and Contributors. All rights reserved.
* Copyright (c) 2013-2019, ARM Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
@ -32,24 +32,42 @@ func bl1_entrypoint
_init_c_runtime=1 \
_exception_vectors=bl1_exceptions
/* ---------------------------------------------
* Architectural init. can be generic e.g.
* enabling stack alignment and platform spec-
* ific e.g. MMU & page table setup as per the
* platform memory map. Perform the latter here
* and the former in bl1_main.
* ---------------------------------------------
/* --------------------------------------------------------------------
* Perform BL1 setup
* --------------------------------------------------------------------
*/
bl bl1_early_platform_setup
bl bl1_plat_arch_setup
bl bl1_setup
/* --------------------------------------------------
/* --------------------------------------------------------------------
* Enable pointer authentication
* --------------------------------------------------------------------
*/
#if ENABLE_PAUTH
mrs x0, sctlr_el3
orr x0, x0, #SCTLR_EnIA_BIT
msr sctlr_el3, x0
isb
#endif /* ENABLE_PAUTH */
/* --------------------------------------------------------------------
* Initialize platform and jump to our c-entry point
* for this type of reset.
* --------------------------------------------------
* --------------------------------------------------------------------
*/
bl bl1_main
/* --------------------------------------------------------------------
* Disable pointer authentication before jumping to BL31 or that will
* cause an authentication failure during the early platform init.
* --------------------------------------------------------------------
*/
#if ENABLE_PAUTH
mrs x0, sctlr_el3
bic x0, x0, #SCTLR_EnIA_BIT
msr sctlr_el3, x0
isb
#endif /* ENABLE_PAUTH */
/* --------------------------------------------------
* Do the transition to next boot image.
* --------------------------------------------------

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@ -1,5 +1,5 @@
#
# Copyright (c) 2013-2018, ARM Limited and Contributors. All rights reserved.
# Copyright (c) 2013-2019, ARM Limited and Contributors. All rights reserved.
#
# SPDX-License-Identifier: BSD-3-Clause
#
@ -21,6 +21,10 @@ BL1_SOURCES += lib/cpus/aarch64/dsu_helpers.S \
lib/el3_runtime/aarch64/context.S
endif
ifeq (${ENABLE_PAUTH},1)
BL1_CFLAGS += -msign-return-address=non-leaf
endif
ifeq (${TRUSTED_BOARD_BOOT},1)
BL1_SOURCES += bl1/bl1_fwu.c
endif

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@ -1,5 +1,5 @@
/*
* Copyright (c) 2013-2018, ARM Limited and Contributors. All rights reserved.
* Copyright (c) 2013-2019, ARM Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
@ -51,6 +51,28 @@ void bl1_calc_bl2_mem_layout(const meminfo_t *bl1_mem_layout,
flush_dcache_range((unsigned long)bl2_mem_layout, sizeof(meminfo_t));
}
/*******************************************************************************
* Setup function for BL1.
******************************************************************************/
void bl1_setup(void)
{
/* Perform early platform-specific setup */
bl1_early_platform_setup();
#ifdef AARCH64
/*
* Update pointer authentication key before the MMU is enabled. It is
* saved in the rodata section, that can be writen before enabling the
* MMU. This function must be called after the console is initialized
* in the early platform setup.
*/
bl_handle_pauth();
#endif /* AARCH64 */
/* Perform late platform-specific setup */
bl1_plat_arch_setup();
}
/*******************************************************************************
* Function to perform late architectural and platform specific initialization.
* It also queries the platform to load and run next BL image. Only called

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@ -1,5 +1,5 @@
/*
* Copyright (c) 2015-2018, ARM Limited and Contributors. All rights reserved.
* Copyright (c) 2015-2019, ARM Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
@ -83,6 +83,7 @@ register_t bl1_smc_handler(unsigned int smc_fid,
void bl1_print_next_bl_ep_info(const struct entry_point_info *bl_ep_info);
void bl1_setup(void);
void bl1_main(void);
void bl1_plat_prepare_exit(entry_point_info_t *ep_info);