Tegra186: mce: use udelay() to calculate timeouts
This patch modifies the timeout loop to use udelay() instead of mdelay(). This helps with the boot time on some platforms which issue a lot of MCE calls and every mdelay adds up increasing the boot time by a lot. Change-Id: Ic50081b73e1cbc2714361235b5c396e294b8f752 Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
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@ -35,8 +35,8 @@
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#define ARI_REQUEST_VALID_BIT (1U << 8)
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#define ARI_EVT_MASK_STANDBYWFI_BIT (1U << 7)
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/* default timeout (ms) to wait for ARI completion */
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#define ARI_MAX_RETRY_COUNT 2000
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/* default timeout (us) to wait for ARI completion */
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#define ARI_MAX_RETRY_COUNT U(2000000)
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/*******************************************************************************
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* ARI helper functions
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@ -80,7 +80,7 @@ static inline void ari_clobber_response(uint32_t ari_base)
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static int32_t ari_request_wait(uint32_t ari_base, uint32_t evt_mask, uint32_t req,
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uint32_t lo, uint32_t hi)
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{
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uint32_t retries = ARI_MAX_RETRY_COUNT;
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uint32_t retries = (uint32_t)ARI_MAX_RETRY_COUNT;
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uint32_t status;
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int32_t ret = 0;
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@ -115,8 +115,8 @@ static int32_t ari_request_wait(uint32_t ari_base, uint32_t evt_mask, uint32_t r
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break;
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}
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/* delay 1 ms */
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mdelay(1);
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/* delay 1 us */
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udelay(1);
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/* decrement the retry count */
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retries--;
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