Commit Graph

7 Commits

Author SHA1 Message Date
Daniel Boulby 8abcdf921a Ensure read and write of flags are 32 bit
In 'console_set_scope' and when registering a console, field 'flags' of
'console_t' is assigned a 32-bit value. However, when it is actually
used, the functions perform 64-bit reads to access its value. This patch
changes all 64-bit reads to 32-bit reads.

Change-Id: I181349371409e60065335f078857946fa3c32dc1
Signed-off-by: Daniel Boulby <daniel.boulby@arm.com>
2018-05-17 16:42:41 +01:00
Antonio Nino Diaz c2e05bb78c multi console: Assert that consoles aren't registered twice
In the multi console driver, allowing to register the same console more
than once may result in an infinte loop when putc is called.

If, for example, a boot message is trying to be printed, but the
consoles in the loop in the linked list are runtime consoles, putc will
iterate forever looking for a console that can print boot messages (or
a NULL pointer that will never come).

This loop in the linked list can occur after restoring the system from a
system suspend. The boot console is registered during the cold boot in
BL31, but the runtime console is registered even in the warm boot path.
Consoles are always added to the start of the linked list when they are
registered, so this it what should happen if they were actually
different structures:

   console_list -> NULL
   console_list -> BOOT -> NULL
   console_list -> RUNTIME -> BOOT -> NULL
   console_list -> RUNTIME -> RUNTIME -> BOOT -> NULL

In practice, the two runtime consoles are the same one, so they create
this loop:

   console_list -> RUNTIME -.    X -> BOOT -> NULL
                       ^    |
                       `----'

This patch adds an assertion to detect this problem. The assertion will
fail whenever the same structure tries to be registered while being on
the list.

In order to assert this, console_is_registered() has been implemented.
It returns 1 if the specified console is registered, 0 if not.

Change-Id: I922485e743775ca9bd1af9cbd491ddd360526a6d
Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
2018-05-11 10:39:07 +01:00
Dan Handley bc1a03c7a6 Improve MULTI_CONSOLE_API deprecation warnings
For platforms that have not migrated to MULTI_CONSOLE_API == 1, there
are a lot of confusing deprecated declaration warnings relating to
use of console_init() and console_uninit(). Some of these relate to use
by the generic code, not the platform code. These functions are not really
deprecated but *removed* when MULTI_CONSOLE_API == 1.

This patch consolidates these warnings into a single preprocessor warning.
The __deprecated attribute is removed from the console_init() and
console_uninit() declarations.

For preprocessor warnings like this to not cause fatal build errors,
this patch adds -Wno-error=cpp to the build flags when
ERROR_DEPRECATED == 0.
This option (and -Wno-error=deprecated-declarations) is now added to
CPPFLAGS instead of TF_CFLAGS to ensure the build flags are used in the
assembler as well as the compiler.

This patch also disentangles the MULTI_CONSOLE_API and ERROR_DEPRECATED
build flags by defaulting MULTI_CONSOLE_API to 0 instead of
ERROR_DEPRECATED. This allows platforms that have not migrated to
MULTI_CONSOLE_API to use ERROR_DEPRECATED == 1 to emit a more meaningful
build error.

Finally, this patch bans use of MULTI_CONSOLE_API == 1 and AARCH32, since
the AArch32 console implementation does not support
MULTI_CONSOLE_API == 1.

Change-Id: If762165ddcb90c28aa7a4951aba70cb15c2b709c
Signed-off-by: Dan Handley <dan.handley@arm.com>
2018-03-01 16:14:29 +00:00
Julius Werner 9536bae6df Add new function-pointer-based console API
This patch overhauls the console API to allow for multiple console
instances of different drivers that are active at the same time. Instead
of binding to well-known function names (like console_core_init),
consoles now provide a register function (e.g. console_16550_register())
that will hook them into the list of active consoles. All console
operations will be dispatched to all consoles currently in the list.

The new API will be selected by the build-time option MULTI_CONSOLE_API,
which defaults to ${ERROR_DEPRECATED} for now. The old console API code
will be retained to stay backwards-compatible to older platforms, but
should no longer be used for any newly added platforms and can hopefully
be removed at some point in the future.

The new console API is intended to be used for both normal (bootup) and
crash use cases, freeing platforms of the need to set up the crash
console separately. Consoles can be individually configured to be active
active at boot (until first handoff to EL2), at runtime (after first
handoff to EL2), and/or after a crash. Console drivers should set a sane
default upon registration that can be overridden with the
console_set_scope() call. Code to hook up the crash reporting mechanism
to this framework will be added with a later patch.

This patch only affects AArch64, but the new API could easily be ported
to AArch32 as well if desired.

Change-Id: I35c5aa2cb3f719cfddd15565eb13c7cde4162549
Signed-off-by: Julius Werner <jwerner@chromium.org>
2017-12-12 15:00:34 -08:00
dp-arm 82cb2c1ad9 Use SPDX license identifiers
To make software license auditing simpler, use SPDX[0] license
identifiers instead of duplicating the license text in every file.

NOTE: Files that have been imported by FreeBSD have not been modified.

[0]: https://spdx.org/

Change-Id: I80a00e1f641b8cc075ca5a95b10607ed9ed8761a
Signed-off-by: dp-arm <dimitris.papastamos@arm.com>
2017-05-03 09:39:28 +01:00
Antonio Nino Diaz 73e052846a Add console_flush() to console API
This function ensures that console output is flushed, for example
before shutting down or use by another component

In line with other console APIs, console_flush() wraps
console_core_flush().

Also implement console_core_flush() for PL011.

Change-Id: I3db365065e4de04a454a5c2ce21be335a23a01e4
Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
2017-03-31 09:54:21 +01:00
Soby Mathew 9c94d3b326 Move console drivers to AArch64 folder
This patch moves the various assembly console drivers
into `aarch64` architecture specific folder. Stub files,
which include files from new location, are retained at the
original location for platform compatibility reasons.

Change-Id: I0069b6c1c0489ca47f5204d4e26e3bc3def533a8
2016-08-09 17:33:57 +01:00