/* SPDX-License-Identifier: BSD-3-Clause */ /* * Copyright (c) 2015-2019, Arm Limited and Contributors. All rights reserved. * Copyright (c) 2019-2020, Linaro Limited */ #ifndef SCMI_MSG_COMMON_H #define SCMI_MSG_COMMON_H #include #include #include #include #include "base.h" #include "clock.h" #include "power_domain.h" #include "reset_domain.h" #define SCMI_VERSION 0x20000U #define SCMI_IMPL_VERSION 0U #define SCMI_PLAYLOAD_MAX 92U /* * Copy name identifier in target buffer following the SCMI specification * that state name identifier shall be a null terminated string. */ #define COPY_NAME_IDENTIFIER(_dst_array, _name) \ do { \ assert(strlen(_name) < sizeof(_dst_array)); \ strlcpy((_dst_array), (_name), sizeof(_dst_array)); \ } while (0) /* Common command identifiers shared by all procotols */ enum scmi_common_message_id { SCMI_PROTOCOL_VERSION = 0x000, SCMI_PROTOCOL_ATTRIBUTES = 0x001, SCMI_PROTOCOL_MESSAGE_ATTRIBUTES = 0x002 }; /* Common platform-to-agent (p2a) PROTOCOL_VERSION structure */ struct scmi_protocol_version_p2a { int32_t status; uint32_t version; }; /* Generic platform-to-agent (p2a) PROTOCOL_ATTRIBUTES structure */ struct scmi_protocol_attributes_p2a { int32_t status; uint32_t attributes; }; /* Generic agent-to-platform (a2p) PROTOCOL_MESSAGE_ATTRIBUTES structure */ struct scmi_protocol_message_attributes_a2p { uint32_t message_id; }; /* Generic platform-to-agent (p2a) PROTOCOL_MESSAGE_ATTRIBUTES structure */ struct scmi_protocol_message_attributes_p2a { int32_t status; uint32_t attributes; }; /* * struct scmi_msg - SCMI message context * * @agent_id: SCMI agent ID, safely set from secure world * @protocol_id: SCMI protocol ID for the related message, set by caller agent * @message_id: SCMI message ID for the related message, set by caller agent * @in: Address of the incoming message payload copied in secure memory * @in_size: Byte length of the incoming message payload, set by caller agent * @out: Address of of the output message payload message in non-secure memory * @out_size: Byte length of the provisionned output buffer * @out_size_out: Byte length of the output message payload */ struct scmi_msg { unsigned int agent_id; unsigned int protocol_id; unsigned int message_id; char *in; size_t in_size; char *out; size_t out_size; size_t out_size_out; }; /* * Type scmi_msg_handler_t is used by procotol drivers to safely find * the handler function for the incoming message ID. */ typedef void (*scmi_msg_handler_t)(struct scmi_msg *msg); /* * scmi_msg_get_base_handler - Return a handler for a base message * @msg - message to process * Return a function handler for the message or NULL */ scmi_msg_handler_t scmi_msg_get_base_handler(struct scmi_msg *msg); /* * scmi_msg_get_clock_handler - Return a handler for a clock message * @msg - message to process * Return a function handler for the message or NULL */ scmi_msg_handler_t scmi_msg_get_clock_handler(struct scmi_msg *msg); /* * scmi_msg_get_rstd_handler - Return a handler for a reset domain message * @msg - message to process * Return a function handler for the message or NULL */ scmi_msg_handler_t scmi_msg_get_rstd_handler(struct scmi_msg *msg); /* * scmi_msg_get_pd_handler - Return a handler for a power domain message * @msg - message to process * Return a function handler for the message or NULL */ scmi_msg_handler_t scmi_msg_get_pd_handler(struct scmi_msg *msg); /* * Process Read, process and write response for input SCMI message * * @msg: SCMI message context */ void scmi_process_message(struct scmi_msg *msg); /* * Write SCMI response payload to output message shared memory * * @msg: SCMI message context * @payload: Output message payload * @size: Byte size of output message payload */ void scmi_write_response(struct scmi_msg *msg, void *payload, size_t size); /* * Write status only SCMI response payload to output message shared memory * * @msg: SCMI message context * @status: SCMI status value returned to caller */ void scmi_status_response(struct scmi_msg *msg, int32_t status); #endif /* SCMI_MSG_COMMON_H */