kpmcore/src/core/partition.cpp

407 lines
13 KiB
C++

/*
SPDX-FileCopyrightText: 2008-2010 Volker Lanz <vl@fidra.de>
SPDX-FileCopyrightText: 2008 Laurent Montel <montel@kde.org>
SPDX-FileCopyrightText: 2013-2020 Andrius Štikonas <andrius@stikonas.eu>
SPDX-FileCopyrightText: 2015-2016 Teo Mrnjavac <teo@kde.org>
SPDX-FileCopyrightText: 2016 Chantara Tith <tith.chantara@gmail.com>
SPDX-License-Identifier: GPL-3.0-or-later
*/
#include "core/partition.h"
#include "core/device.h"
#include "fs/filesystem.h"
#include "fs/filesystemfactory.h"
#include "fs/luks.h"
#include "util/externalcommand.h"
#include "util/report.h"
#include <QFile>
#include <QRegularExpression>
#include <QStorageInfo>
#include <QString>
#include <QStringList>
#include <QTextStream>
#include <KLocalizedString>
/** Creates a new Partition object.
@param parent the Partition's parent. May be another Partition (for logicals) or a PartitionTable. Must not be nullptr.
@param device the Device this Partition is on.
@param role the Partition's role(s)
@param fs pointer to the Partition's FileSystem object. The Partition object will take ownership of this.
@param sectorStart the first sector of the Partition on its Device
@param sectorEnd the last sector of the Partition on its Device
@param partitionPath the Partition's path, e.g. /dev/sda4 or /dev/mmcblk0p1
@param availableFlags the flags available for this Partition
@param mountPoint mount point for this Partition
@param mounted true if the Partition is mounted
@param activeFlags active flags for this Partition
@param state the Partition's state
*/
Partition::Partition(PartitionNode* parent, const Device& device, const PartitionRole& role, FileSystem* fs, qint64 sectorStart, qint64 sectorEnd, QString partitionPath, PartitionTable::Flags availableFlags, const QString& mountPoint, bool mounted, PartitionTable::Flags activeFlags, State state) :
PartitionNode(),
m_Children(),
m_Parent(parent),
m_FileSystem(fs),
m_Roles(role),
m_FirstSector(sectorStart),
m_LastSector(sectorEnd),
m_DevicePath(device.deviceNode()),
m_MountPoint(mountPoint),
m_AvailableFlags(availableFlags),
m_ActiveFlags(activeFlags),
m_IsMounted(mounted),
m_State(state)
{
setPartitionPath(partitionPath);
Q_ASSERT(m_Parent);
m_SectorSize = device.logicalSize();
}
/** Destroys a Partition, destroying its children and its FileSystem */
Partition::~Partition()
{
// FIXME: Design flaw: Currently, there are two ways a partition node can get children: Either
// they're created and inserted as unallocated in PartitionTable (these unallocated then get
// "converted" to real, new partitions in the GUI) or they're created and appended in the
// backend plugin. There is however no defined way to remove partitions from parents. This might
// either cause leaks (a partition is removed from the parent's list of children but never
// deleted) or, worse, crashes (a partition is deleted but not removed from the parent's
// list of children). As a workaround, always remove a partition from its parent here in the dtor.
// This presumably fixes 232092.
if (m_Parent)
parent()->remove(this);
clearChildren();
deleteFileSystem();
}
/** @param other Partition to copy
*/
Partition::Partition(const Partition& other, PartitionNode* parent) :
PartitionNode(),
m_Children(),
m_Parent(other.m_Parent),
m_FileSystem(FileSystemFactory::create(other.fileSystem())),
m_Roles(other.m_Roles),
m_FirstSector(other.m_FirstSector),
m_LastSector(other.m_LastSector),
m_DevicePath(other.m_DevicePath),
m_Label(other.m_Label),
m_UUID(other.m_UUID),
m_MountPoint(other.m_MountPoint),
m_AvailableFlags(other.m_AvailableFlags),
m_ActiveFlags(other.m_ActiveFlags),
m_IsMounted(other.m_IsMounted),
m_SectorSize(other.m_SectorSize),
m_State(other.m_State)
{
if ( parent )
m_Parent = parent;
setPartitionPath(other.m_PartitionPath);
for (const auto &child : other.children()) {
Partition* p = new Partition(*child, this);
m_Children.append(p);
}
}
/** @param other Partition to assign from */
Partition& Partition::operator=(const Partition& other)
{
if (&other == this)
return *this;
clearChildren();
for (const auto &child : other.children()) {
Partition* p = new Partition(*child);
p->setParent(this);
m_Children.append(p);
}
m_Number = other.m_Number;
m_FileSystem = FileSystemFactory::create(other.fileSystem());
m_Roles = other.m_Roles;
m_FirstSector = other.m_FirstSector;
m_LastSector = other.m_LastSector;
m_DevicePath = other.m_DevicePath;
m_Label = other.m_Label;
m_UUID = other.m_UUID;
m_PartitionPath = other.m_PartitionPath;
m_MountPoint = other.m_MountPoint;
m_AvailableFlags = other.m_AvailableFlags;
m_ActiveFlags = other.m_ActiveFlags;
m_IsMounted = other.m_IsMounted;
m_SectorSize = other.m_SectorSize;
m_State = other.m_State;
return *this;
}
bool Partition::operator==(const Partition& other) const
{
return other.deviceNode() == deviceNode();
}
bool Partition::operator!=(const Partition& other) const
{
return !(other == *this);
}
/** @return a short descriptive text or, in case the Partition has StateNone, its device node. */
QString Partition::deviceNode() const
{
if (roles().has(PartitionRole::None) || roles().has(PartitionRole::Unallocated))
return xi18nc("@item partition name", "unallocated");
if (state() == State::New)
return xi18nc("@item partition name", "New Partition");
if (state() == State::Restore)
return xi18nc("@item partition name", "Restored Partition");
if (state() == State::Copy)
return xi18nc("@item partition name", "Copy of %1", partitionPath());
return partitionPath();
}
/** @return the sectors used in the Partition's FileSystem or, in case of an extended partition, the sum of used sectors of the Partition's children */
qint64 Partition::sectorsUsed() const
{
// Make sure file system exists. In some cases (due to bugs elsewhere?) file system pointer did not exist, especially for unallocated space.
if (m_FileSystem == nullptr)
return -1;
if (!roles().has(PartitionRole::Extended))
return fileSystem().sectorsUsed();
qint64 result = 0;
for (const auto &p : children())
if (!p->roles().has(PartitionRole::Unallocated))
result += p->length();
return result;
}
/** @return the minimum number of sectors this Partition must be long */
qint64 Partition::minimumSectors() const
{
if (roles().has(PartitionRole::Luks))
return ( fileSystem().minCapacity() + (4096 * 512) ) / sectorSize(); // 4096 is the default cryptsetup payload offset
return fileSystem().minCapacity() / sectorSize();
}
/** @return the maximum number of sectors this Partition may be long */
qint64 Partition::maximumSectors() const
{
return fileSystem().maxCapacity() / sectorSize();
}
/** Adjusts the numbers of logical Partitions for an extended Partition.
This is required if a logical Partition is deleted or inserted because logicals must be numberd from
5 onwards without a gap. So if the user deletes Partition number 7 and there is a number 8, 8 becomes the
"new" 7. And since this happens somewhere in the middle of a DeleteOperation, we have to adjust to that so the
next Job still finds the Partition it wants to deal with.
@param deletedNumber the number of a deleted logical or -1 if none has been deleted
@param insertedNumber the number of an inserted logical or -1 if none has been inserted
*/
void Partition::adjustLogicalNumbers(qint32 deletedNumber, qint32 insertedNumber) const
{
if (!roles().has(PartitionRole::Extended))
return;
for (const auto &p : children()) {
QString path = p->partitionPath();
path.remove(QRegularExpression(QStringLiteral("(\\d+$)")));
if (deletedNumber > 4 && p->number() > deletedNumber)
p->setPartitionPath(path + QString::number(p->number() - 1));
else if (insertedNumber > 4 && p->number() >= insertedNumber)
p->setPartitionPath(path + QString::number(p->number() + 1));
}
}
/** @return the highest sector number an extended Partition can begin at */
qint64 Partition::maxFirstSector() const
{
qint64 rval = -1;
for (const auto &child : children())
if (!child->roles().has(PartitionRole::Unallocated) && (child->firstSector() < rval || rval == -1))
rval = child->firstSector();
return rval;
}
/** @return the lowest sector number an extended Partition can end at */
qint64 Partition::minLastSector() const
{
qint64 rval = -1;
for (const auto &child : children())
if (!child->roles().has(PartitionRole::Unallocated) && child->lastSector() > rval)
rval = child->lastSector();
return rval;
}
/** @return true if the Partition has children */
bool Partition::hasChildren() const
{
for (const auto &child : children())
if (!child->roles().has(PartitionRole::Unallocated))
return true;
return false;
}
/** @return returns the Partition Table which contains this Partition */
const PartitionTable* Partition::partitionTable() const {
const PartitionNode *p = this;
while (p->parent() != nullptr) {
p = p->parent();
}
return static_cast<const PartitionTable*>(p);
}
/** Sets an extended Partition to mounted if any of its children are mounted */
void Partition::checkChildrenMounted()
{
setMounted(isChildMounted());
}
/** @return true if this Partition can be mounted */
bool Partition::canMount() const
{
// cannot mount if already mounted
if (isMounted()) {
return false;
}
if (fileSystem().canMount(deviceNode(), mountPoint())) {
return true;
}
return false;
}
/** @return true if this Partition can be unmounted */
bool Partition::canUnmount() const
{
return !roles().has(PartitionRole::Extended) && isMounted() && fileSystem().canUnmount(deviceNode());
}
void Partition::setMounted(bool b) {
m_IsMounted = b;
if (roles().has(PartitionRole::Luks))
static_cast<FS::luks*>(m_FileSystem)->setMounted(b);
}
/** Tries to mount a Partition.
@return true on success
*/
bool Partition::mount(Report& report)
{
if (isMounted())
return false;
bool success = false;
if (fileSystem().canMount(deviceNode(), mountPoint())) {
success = fileSystem().mount(report, deviceNode(), mountPoint());
}
setMounted(success);
return success;
}
/** Tries to unmount a Partition.
@return true on success
*/
bool Partition::unmount(Report& report)
{
if (!isMounted())
return false;
bool success = false;
if (fileSystem().canUnmount(deviceNode())) {
success = fileSystem().unmount(report, deviceNode());
}
const QString canonicalDeviceNode = QFileInfo(deviceNode()).canonicalFilePath();
const QList<QStorageInfo> mountedVolumes = QStorageInfo::mountedVolumes();
for (const QStorageInfo &storage : mountedVolumes) {
if (QFileInfo(QFile::decodeName(storage.device())).canonicalFilePath() == canonicalDeviceNode ) {
success = false;
break;
}
}
setMounted(!success);
return success;
}
void Partition::deleteFileSystem()
{
delete m_FileSystem;
m_FileSystem = nullptr;
}
void Partition::setPartitionPath(const QString& s)
{
m_PartitionPath = s;
QRegularExpression re(QStringLiteral("(\\d+$)"));
QRegularExpressionMatch rePartitionNumber = re.match(partitionPath());
if (rePartitionNumber.hasMatch()) {
setNumber(rePartitionNumber.captured().toInt());
return;
}
setNumber(-1);
}
void Partition::setFileSystem(FileSystem* fs)
{
m_FileSystem = fs;
}
void Partition::move(qint64 newStartSector)
{
const qint64 savedLength = length();
setFirstSector(newStartSector);
setLastSector(newStartSector + savedLength - 1);
}
QTextStream& operator<<(QTextStream& stream, const Partition& p)
{
QStringList flagList;
for (const auto &f : PartitionTable::flagList()) {
if (p.activeFlags() & f)
flagList.append(PartitionTable::flagName(f));
}
const QString sep(QStringLiteral(";"));
// number - start - end - type - roles - label - flags
stream << p.number() << sep
<< p.firstSector() << sep
<< p.lastSector() << sep
<< p.fileSystem().name({ QStringLiteral("C") }) << sep
<< p.roles().toString({ QStringLiteral("C") }) << sep
<< "\"" << p.fileSystem().label() << QStringLiteral("\"") << sep
<< "\"" << flagList.join(QStringLiteral(",")) << QStringLiteral("\"")
<< "\n";
return stream;
}