mes/build-aux/build-mes.sh

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#! /bin/sh
# Mes --- Maxwell Equations of Software
# Copyright © 2017,2018 Jan (janneke) Nieuwenhuizen <janneke@gnu.org>
#
# This file is part of Mes.
#
# Mes is free software; you can redistribute it and/or modify it
# under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or (at
# your option) any later version.
#
# Mes is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Mes. If not, see <http://www.gnu.org/licenses/>.
set -x
export BLOOD_ELF GUILE HEX2 M1 MES MESCC
export M1FLAGS HEX2FLAGS PREPROCESS
export MES_SEED MES_ARENA
HEX2=${HEX2-hex2}
M1=${M1-M1}
BLOOD_ELF=${BLOOD_ELF-blood-elf}
MES_SEED=${MES_SEED-../mes-seed}
MESCC=${MESCC-$(command -v mescc)}
[ -z "$MESCC" ] && MESCC=scripts/mescc
MES=${MES-$(command -v mes)}
[ -z "$MES" ] && MES=src/mes
set -e
M1FLAGS=${M1FLAGS-"
--LittleEndian
--Architecture=1
"}
HEX2FLAGS=${HEX2FLAGS-"
--LittleEndian
--Architecture=1
--BaseAddress=0x1000000
"}
if [ -d "$MES_SEED" ]; then
$M1\
$M1FLAGS\
-f stage0/x86.M1\
-f $MES_SEED/crt1.M1\
-o lib/crt1.hex2
$M1\
$M1FLAGS\
-f stage0/x86.M1\
-f $MES_SEED/libc-mes.M1\
-o lib/libc-mes.hex2
$M1\
--LittleEndian\
--Architecture=1\
-f stage0/x86.M1\
-f $MES_SEED/mes.M1\
-o src/mes.hex2
$BLOOD_ELF\
-f stage0/x86.M1\
-f $MES_SEED/mes.M1\
-f $MES_SEED/libc-mes.M1\
-o src/mes.blood-elf.M1
$M1\
--LittleEndian\
--Architecture=1\
-f src/mes.blood-elf.M1\
-o src/mes.blood-elf.hex2
$HEX2\
$HEX2FLAGS\
-f stage0/elf32-header.hex2\
-f lib/crt1.hex2\
-f lib/libc-mes.hex2\
-f src/mes.hex2\
-f src/mes.blood-elf.hex2\
--exec_enable\
-o src/mes.seed-out
cp src/mes.seed-out src/mes
$M1\
$M1FLAGS\
-f stage0/x86.M1\
-f $MES_SEED/libc+tcc-mes.M1\
-o src/libc+tcc-mes.hex2
fi
[ -n "$SEED" ] && exit 0
GUILE=src/mes
MES_ARENA=${MES_ARENA-30000000}
sh build-aux/mes-snarf.scm --mes src/gc.c
sh build-aux/mes-snarf.scm --mes src/lib.c
sh build-aux/mes-snarf.scm --mes src/math.c
sh build-aux/mes-snarf.scm --mes src/mes.c
sh build-aux/mes-snarf.scm --mes src/posix.c
sh build-aux/mes-snarf.scm --mes src/reader.c
sh build-aux/mes-snarf.scm --mes src/vector.c
PREPROCESS=1
NOLINK=1 sh build-aux/cc-mes.sh lib/crt1
NOLINK=1 sh build-aux/cc-mes.sh lib/mini-libc-mes
NOLINK=1 sh build-aux/cc-mes.sh lib/libc-mes
NOLINK=1 sh build-aux/cc-mes.sh lib/libc+tcc-mes
# sh build-aux/cc-mes.sh scaffold/main
# sh build-aux/cc-mes.sh scaffold/hello
# sh build-aux/cc-mes.sh scaffold/argv
# sh build-aux/cc-mes.sh scaffold/malloc
##sh build-aux/cc-mes.sh scaffold/micro-mes
##sh build-aux/cc-mes.sh scaffold/tiny-mes
# sh build-aux/cc-mes.sh scaffold/mini-mes
sh build-aux/cc-mes.sh src/mes
cp src/mes.mes-out src/mes