/*************************************************************************** * Copyright (C) 2008 by Volker Lanz * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ #if !defined(CREATEPARTITIONTABLEOPERATION__H) #define CREATEPARTITIONTABLEOPERATION__H #include "ops/operation.h" #include "core/partitiontable.h" #include class Device; class CreatePartitionTableJob; class PartitionTable; class OperationStack; /** Create a PartitionTable. @author Volker Lanz */ class CreatePartitionTableOperation : public Operation { Q_OBJECT Q_DISABLE_COPY(CreatePartitionTableOperation) friend class OperationStack; public: CreatePartitionTableOperation(Device& d, PartitionTable::TableType t); CreatePartitionTableOperation(Device& d, PartitionTable* ptable); ~CreatePartitionTableOperation(); public: QString iconName() const { return "edit-clear"; } QString description() const; void preview(); void undo(); bool execute(Report& parent); virtual bool targets(const Device& d) const; virtual bool targets(const Partition&) const { return false; } static bool canCreate(const Device* device); protected: Device& targetDevice() { return m_TargetDevice; } const Device& targetDevice() const { return m_TargetDevice; } PartitionTable* partitionTable() { return m_PartitionTable; } const PartitionTable* partitionTable() const { return m_PartitionTable; } PartitionTable* oldPartitionTable() { return m_OldPartitionTable; } void setOldPartitionTable(PartitionTable* old) { m_OldPartitionTable = old; } CreatePartitionTableJob* createPartitionTableJob() { return m_CreatePartitionTableJob; } private: Device& m_TargetDevice; PartitionTable* m_OldPartitionTable; PartitionTable* m_PartitionTable; CreatePartitionTableJob* m_CreatePartitionTableJob; }; #endif