86 lines
2.9 KiB
C++
86 lines
2.9 KiB
C++
/***************************************************************************
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* Copyright (C) 2008 by Volker Lanz <vl@fidra.de> *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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***************************************************************************/
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#if !defined(CREATEFILESYSTEMOPERATION__H)
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#define CREATEFILESYSTEMOPERATION__H
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#include "ops/operation.h"
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#include "fs/filesystem.h"
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#include <QString>
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class Partition;
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class OperationStack;
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class DeleteFileSystemJob;
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class CreateFileSystemJob;
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class CheckFileSystemJob;
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/** Create a FileSystem.
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Creates a FileSystem on a given Partition and Device.
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@author Volker Lanz <vl@fidra.de>
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*/
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class CreateFileSystemOperation : public Operation
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{
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friend class OperationStack;
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Q_OBJECT
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Q_DISABLE_COPY(CreateFileSystemOperation)
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public:
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CreateFileSystemOperation(Device& d, Partition& p, FileSystem::Type newType);
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~CreateFileSystemOperation();
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public:
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QString iconName() const { return "draw-eraser"; }
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QString description() const;
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void preview();
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void undo();
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bool execute(Report& parent);
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protected:
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Device& targetDevice() { return m_TargetDevice; }
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const Device& targetDevice() const { return m_TargetDevice; }
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Partition& partition() { return m_Partition; }
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const Partition& partition() const { return m_Partition; }
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FileSystem* newFileSystem() const { return m_NewFileSystem; }
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FileSystem* oldFileSystem() const { return m_OldFileSystem; }
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DeleteFileSystemJob* deleteJob() { return m_DeleteJob; }
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CreateFileSystemJob* createJob() { return m_CreateJob; }
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CheckFileSystemJob* checkJob() { return m_CheckJob; }
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private:
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Device& m_TargetDevice;
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Partition& m_Partition;
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FileSystem* m_NewFileSystem;
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FileSystem* m_OldFileSystem;
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DeleteFileSystemJob* m_DeleteJob;
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CreateFileSystemJob* m_CreateJob;
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CheckFileSystemJob* m_CheckJob;
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};
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#endif
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