Turned off debug mode by default and created a Stage0_monitor in assembly, Hex conversion will be by shortly
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@ -0,0 +1,107 @@
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start
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LOADUI R10 0x0F ; Byte mask
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LOADUI R11 1 ; Our toggle
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LOADUI R13 0x600 ; Where we are starting our Stack
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;; R14 will be storing our condition
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FALSE R15 ; Our holder
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;; Prep TAPE_01
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LOADUI R0 0x1100
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FOPEN_WRITE
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;; Prep TAPE_02
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LOADUI R0 0x1101
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FOPEN_WRITE
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loop
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LOADUI R1 0 ; Read from tty
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FGETC ; Read a Char
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;; Check for Ctrl-D
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CMPUI R14 R0 4
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JUMP.NE R14 @.L0
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CALLI R13 @finish
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.L0
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;; Check for EOF
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CMPI R14 R0 -1
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JUMP.NE R14 @.L1
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CALLI R13 @finish
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.L1
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LOADUI R1 0x1101 ; Write to TAPE_02
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FPUTC ; Print the Char
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CALLI R13 @hex ; Convert it
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CMPI R14 R0 0 ; Check if it is hex
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JUMP.L R14 @loop ; Don't use nonhex chars
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JUMP.Z R11 @.L99 ; Jump if toggled
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;; Process first byte of pair
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AND R15 R0 R10 ; Store First nibble
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FALSE R11 ; Flip the toggle
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JUMP @loop
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.L99
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SL0I R15 4 ; Shift our first nibble
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AND R0 R0 R10 ; Mask out top
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ADD R0 R0 R15 ; Combine nibbles
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LOADI R11 1 ; Flip the toggle
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LOADUI R1 0x1100 ; Write the combined byte
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FPUTC ; To TAPE_01
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JUMP @loop ; Try to get more bytes
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hex
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;; Deal with line comments starting with #
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CMPUI R14 R0 35
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JUMP.E R14 @ascii_comment
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;; Deal with line comments starting with ;
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CMPUI R14 R0 59
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JUMP.E R14 @ascii_comment
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;; Deal with all ascii less than '0'
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CMPUI R14 R0 48
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JUMP.L R14 @ascii_other
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;; Deal with '0'-'9'
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CMPUI R14 R0 57
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JUMP.LE R14 @ascii_num
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;; Deal with all ascii less than 'A'
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CMPUI R14 R0 65
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JUMP.L R14 @ascii_other
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;; Deal with 'A'-'F'
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CMPUI R14 R0 70
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JUMP.LE R14 @ascii_high
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;; Deal with all ascii less than 'a'
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CMPUI R14 R0 97
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JUMP.L R14 @ascii_other
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;; Deal with 'a'-'f'
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CMPUI R14 R0 102
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JUMP.LE R14 @ascii_low
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;; Ignore the rest
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JUMP @ascii_other
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ascii_num
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SUBUI R0 R0 48
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RET R13
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ascii_low
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SUBUI R0 R0 87
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RET R13
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ascii_high
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SUBUI R0 R0 55
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RET R13
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ascii_other
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TRUE R0
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RET R13
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ascii_comment
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LOADUI R1 0 ; Read from tty
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FGETC ; Read another char
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CMPUI R14 R0 10 ; Stop at the end of line
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LOADUI R1 0x1101 ; Write to TAPE_02
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FPUTC ; The char we just read
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JUMP.NE R14 @ascii_comment ; Otherwise keep looping
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JUMP @ascii_other
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finish
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LOADUI R0 0x1100 ; Close TAPE_01
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FCLOSE
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LOADUI R0 0x1101 ; Close TAPE_02
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FCLOSE
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HALT
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9
vm.c
9
vm.c
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@ -1,5 +1,5 @@
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#include "vm.h"
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#define DEBUG true
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//#define DEBUG true
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uint32_t performance_counter;
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/* Prototypes for functions in vm_instructions.c*/
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@ -1693,14 +1693,17 @@ bool eval_Integer_0OPI(struct lilith* vm, struct Instruction* c)
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void eval_instruction(struct lilith* vm, struct Instruction* current)
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{
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bool invalid = false;
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fprintf(stdout, "Executing: %s\n", current->operation);
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//usleep(1000);
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performance_counter = performance_counter + 1;
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#ifdef DEBUG
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fprintf(stdout, "Executing: %s\n", current->operation);
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usleep(1000);
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if(1000000 == performance_counter)
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{
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current->raw0 = 0xFF;
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}
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#endif
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switch(current->raw0)
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{
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