; Copyright (C) 2016 Jeremiah Orians ; This file is part of stage0. ; ; stage0 is free software: you can redistribute it and/or modify ; it under the terms of the GNU General Public License as published by ; the Free Software Foundation, either version 3 of the License, or ; (at your option) any later version. ; ; stage0 is distributed in the hope that it will be useful, ; but WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ; GNU General Public License for more details. ; ; You should have received a copy of the GNU General Public License ; along with stage0. If not, see . :start LOADUI R11 0x200 ; Where we are putting our address pointers TRUE R12 ; Our toggle FALSE R13 ; Our PC counter LOADUI R14 $getLables_2 ; our first iterator ;; We will be using R15 for holding our processed nybbles ;; Prep TAPE_01 LOADUI R0 0x1100 FOPEN_READ ;; Prep TAPE_02 LOADUI R0 0x1101 FOPEN_WRITE LOADUI R1 0x1100 ; Read from tape_01 ;; Function for collecting the address of all labels :getLables FGETC ; Read a Char ;; Check for EOF JUMP.NP R0 @stage2 ;; Check for Label CMPSKIPI.NE R0 58 ; If the Char is : the next char is the label JUMP @storeLabel ;; Check for pointer to label CMPSKIPI.NE R0 64 ; If the Char is @ the next char is the pointer to a label JUMP @ignorePointer ;; Otherwise attempt to process JUMP @hex ; Convert it :getLables_2 JUMP.NP R0 @getLables ; Don't record, nonhex values NOT R12 R12 ; Flip the toggle JUMP.Z R12 @getLables ; First half doesn't need anything ;; Deal with case of second half of byte ADDUI R13 R13 1 ; increment PC now that we have a full byte JUMP @getLables :ignorePointer ;; Ignore the pointer for now FGETC ; Read a Char ADDUI R13 R13 2 ; The pointer will end up taking 2 bytes JUMP @getLables ;; Function for storing the address of the label :storeLabel ;; Get the char of the Label FGETC ; Read a Char ;; We require 2 bytes to store the pointer values SL0I R0 1 ; Thus we multiply our label by 2 ;; Store the current Program counter STOREX16 R13 R11 R0 ;; Label is safely stored, return JUMP @getLables ;; Now that we have all of the label addresses, ;; We can process input to produce our output :stage2 ;; We first need to rewind tape_01 to perform our second pass LOADUI R0 0x1100 REWIND ;; Reset our toggle and counter LOADUI R9 0x1101 ; Where to write the combined byte TRUE R12 ; Our toggle FALSE R13 ; Our PC counter LOADUI R14 $loop_hex ; The hex return target :loop FGETC ; Read a Char ;; Check for EOF JUMP.NP R0 @finish ;; Check for Label CMPSKIPI.NE R0 58 ; Make sure we jump over the label JUMP @ignoreLabel ;; Check for Pointer CMPSKIPI.NE R0 64 ; If it is a pointer Deal with it JUMP @storePointer ;; Process Char JUMP @hex ; Convert it :loop_hex JUMP.NP R0 @loop ; Don't use nonhex chars NOT R12 R12 ; Flip the toggle JUMP.NZ R12 @loop_second_nybble ; Jump if toggled ;; Process first byte of pair ANDI R15 R0 0xF ; Store First nibble JUMP @loop :loop_second_nybble SL0I R15 4 ; Shift our first nibble ANDI R0 R0 0xF ; Mask out top ADD R0 R0 R15 ; Combine nibbles SWAP R1 R9 ; Set to write to tape_2 FPUTC ; To TAPE_02 SWAP R1 R9 ; Restore from tape_1 ADDUI R13 R13 1 ; increment PC now that we have a full byte JUMP @loop ; Try to get more bytes :ignoreLabel ;; Consume next char FGETC ; Read a Char JUMP @loop :storePointer ;; Correct the PC to reflect the size of the pointer ADDUI R13 R13 2 ; Exactly 2 bytes ;; Get the char of the Label FGETC ; Read a Char ;; Since we stored a short pointer taking up 2 bytes SL0I R0 1 ; Thus we multiply our label by 2 to get where it is stored LOADXU16 R3 R11 R0 ; Load the address of the label ;; We now have to calculate the distance and store the 2 bytes SUB R3 R3 R13 ; First determine the difference between the current PC and the stored PC of the label ;; Store Upper byte ANDI R0 R3 0xFF00 ; Mask out everything but top byte SARI R0 8 ; Drop the bottom 8 bits SWAP R1 R9 ; Write the byte FPUTC ; To TAPE_02 ;; Store Lower byte ANDI R0 R3 0xFF ; Preserve bottom half for later FPUTC ; Write the byte to TAPE_02 SWAP R1 R9 ; Restore Read JUMP @loop ;; Hex function ;; Returns hex value of ascii char ;; Or -1 if not a hex char :hex ;; Deal with line comments starting with # CMPSKIPI.NE R0 35 JUMP @ascii_comment ;; Deal with line comments starting with ; CMPSKIPI.NE R0 59 JUMP @ascii_comment ;; Deal with all ascii less than '0' CMPSKIPI.GE R0 48 JUMP @ascii_other ;; Deal with '0'-'9' CMPSKIPI.G R0 57 JUMP @ascii_num ;; Deal with all ascii less than 'A' CMPSKIPI.GE R0 65 JUMP @ascii_other ;; Unset high bit to set everything into uppercase ANDI R0 R0 0xDF ;; Deal with 'A'-'F' CMPSKIPI.G R0 70 JUMP @ascii_high ;; Ignore the rest JUMP @ascii_other :ascii_num SUBUI R0 R0 48 JSR_COROUTINE R14 :ascii_high SUBUI R0 R0 55 JSR_COROUTINE R14 :ascii_comment FGETC ; Read another char CMPSKIPI.E R0 10 ; Stop at the end of line JUMP @ascii_comment ; Otherwise keep looping :ascii_other TRUE R0 JSR_COROUTINE R14 :finish LOADUI R0 0x1100 ; Close TAPE_01 FCLOSE LOADUI R0 0x1101 ; Close TAPE_02 FCLOSE HALT ;; Where all of our pointers will be stored for our locations :table