#include "lisp.h" #include /* Prototypes */ struct cell* eval(struct cell* exp, struct cell* env); void init_sl3(); uint32_t Readline(FILE* source_file, char* temp); struct cell* parse(char* program, int32_t size); void writeobj(FILE *ofp, struct cell* op); void garbage_init(); void garbage_collect(); /*** Main Driver ***/ int main() { garbage_init(); init_sl3(); for(;;) { garbage_collect(); int read; char* message = calloc(1024, sizeof(char)); read = Readline(stdin, message); struct cell* temp = parse(message, read); temp = eval(temp, top_env); writeobj(stdout, temp); printf("\n"); } return 0; }