; Copyright (C) 2016 Jeremiah Orians ; This file is part of stage0. ; ; stage0 is free software: you can redistribute it and/or modify ; it under the terms of the GNU General Public License as published by ; the Free Software Foundation, either version 3 of the License, or ; (at your option) any later version. ; ; stage0 is distributed in the hope that it will be useful, ; but WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ; GNU General Public License for more details. ; ; You should have received a copy of the GNU General Public License ; along with stage0. If not, see . BITS 16 ;; Steps for building ;; nasm -o stage1_raw_writer stage1_raw_writer.s ;; ;; Steps for testing ;; qemu -fda stage0 ;; manually toggle in program hex ;; or ;; qemu -fda stage1_loader -fdb output ;; then change floppy0 to the compiled version of this file start: mov ax, 02000h ; Set ES segment to where our working space is mov es, ax mov ax, 0h ; Set stack space in 0x0000:0x7e00 <- 0x0000:0xffff mov ss, ax mov sp, 0FFFFh mov ax, 01000h ; Set data segment to where we're loaded mov ds, ax mov bp, 0h ; Our Index should be Zero loop: call read_char ;; Check for C-d cmp al, 4 jne .L0 call write_floppy2 mov bp, 0h ; Reset our index as we finished jmp loop .L0: ;; Check for C-l cmp al, 12 jne .L1 call clear_screen jmp loop .L1: ;; Check for [Enter] cmp al, 13 jne .L2 call display_newline mov al, 10 ; Add the Line feed char call append_char mov al, 13 ; And the Carriage return for legacy systems call append_char jmp loop .L2: ;; Otherwise just print the char call print_char ; Show the user what they input call append_char jmp loop append_char: ;; Write char out to Memory mov bx, bp ; Index registers are weird mov [es:bx], al ; Write our char out add bp, 1 ; Increment our pointer by 1 ret print_char: ; Routine: output char in al to screen mov ah, 0Eh ; int 10h 'print char' function int 10h ; print it ret read_char: ;; Routine: read a char into al mov ah, 00h int 16h ret clear_screen: ;; Routine: clears the display mov al, 0 ; Clear screen mov ah, 06h ; Scroll up mov bh, 07h ; Move Color mov cl, 0 ; UL x coordinate mov ch, 0 ; UL y coordinate mov dl, 80 ; LR x coordinate mov dh, 24 ; LR y coordinate int 10h ;; Routine: reset the cursor mov ah, 02h ; Set cursor position mov bh, 0 ; Set Page number to 0 mov dh, 0 ; Set Row Number mov dl, 0 ; Set Column Number int 10h ret display_newline: ;; Routine for determining if we should scroll or move cursor call get_cursor_position cmp ah, 12 jle .L0 call scroll_window ret .L0: ;; Routine: Move the cursor down mov dh, 1 ; How many rows we want to move add dh, ah ; Add our current Row Number mov ah, 02h ; Set cursor position mov bh, 0 ; Set Page number to 0 mov dl, 0 ; Set Column Number int 10h mov al, 13 ; Print a new line call print_char ret get_cursor_position: ;; Routine for getting cursor position mov ah, 03h ; Request Cursor position mov bh, 0 ; For page 0 int 10h mov ax, dx ; Mov the row and column into ax ret scroll_window: ;; Routine scroll window up mov al, 1 ; Move the line up one mov ah, 06h ; Scroll up mov bh, 07h ; Move Color mov cl, 0 ; UL x coordinate mov ch, 0 ; UL y coordinate mov dl, 80 ; LR x coordinate mov dh, 24 ; LR y coordinate int 10h mov al, 13 ; Print a new line call print_char ret write_floppy2: ;; Clear the screen to be nice call clear_screen ;; Write bytes onto floppy2 mov al, 128 ; Write 2^16 Bytes to diskette mov ah, 03h ; Write Sectors from Memory mov ch, 0 ; Cylinder Number mov cl, 1 ; Starting sector number mov dh, 0 ; Drive head number mov dl, 01h ; Drive number [second floppy] mov bx, 0h ; Starting address int 13h ; Make the function call jc write_floppy2 ret