## Copyright (C) 2016 Jeremiah Orians ## This file is part of stage0. ## ## stage0 is free software: you an redistribute it and/or modify ## it under the terms of the GNU General Public License as published by ## the Free Software Foundation, either version 3 of the License, or ## (at your option) any later version. ## ## stage0 is distributed in the hope that it will be useful, ## but WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ## GNU General Public License for more details. ## ## You should have received a copy of the GNU General Public License ## along with stage0. If not, see . * High level programming information that is likely useful ** M0 *** What is it? M0 is the most minimal macro-assembler possible to self bootstrap on the Knight ISA specification. In fact it is so minimal that a definition file or individual definitions need to be prepended to source files for it to work. And example of a definitions is the following: DEFINE ADD 05000 *** What are its assumptions? - all numbers outside of quotes are to be converted to 4 hex nybbles. - all strings are to be converted into hex form and start with a " and end with a ", no nesting - all definitions need to be applied if possible. - definitions can not be recursive or nested - all other details about the resulting binary will be handled by a hex2 assembler or better. - Line comments start with # or ; and continue to the end of the line and are not output *** How to use it Simply create a definition, such as DEFINE ADD 05000 and then use ADD where you need 05000 That is it. *** Does it provide any error checking? No **** Seriously? M0 assumes you write perfect code and never make a single mistake. If you want an macro assembler that helps to catch dumb mistakes, use something else. *** Can I use M0 without stage0 vm? Yes, that is why https://github.com/oriansj/MESCC_Tools exists ** Hex2 *** What is it? Hex2 is a standard set of rules that are architecture dependent which when combined with an implementation that support it functions like an advanced hex assembler. The goal behind hex2 is that any programmer should be able to implement a compatable implemention within a couple hours in C, or a couple of days in assembly or a couple of weeks if they hand encode it in hex itself. Its design is optimal for instruction sets that are nybble aligned or at worst verbose for instruction sets that are byte aligned. *** What are its assumptions? The most important assumption is that ALL labels are globally unique and should have only 1 instance. Hex2 only assumes 4 types of inputs: 1) Hex nybbles to be assembled 2) Line comments beginning with # or ; to be ignored and dropped 3) Labels that begin with : 4) Pointers to labels that start with @,$ or & For pointers starting with @, it is assumed that the user wants the 16bit relative displacement required by the preceeding instruction to the label; this is primarily used for jump, calli address immediates and PC relative loads and stores. For pointers starting with $, it is assumed that the user wants the 16bit absolute address of the label; this is primarily used for pointer comparisons involving hand encoded objects. For pointers starting with &, it is assumed that the user wants the 32bit absolute address of the label; this is primarily for hand encoding objects or instructions that want 32bit absolute addresses *** More advanced? It is possible for a hex2 assembler to support more than just the minimal set as defined above and is frequently the case on complicated instruction sets. However, to be considered hex2 compliant a program should not depend on those additions. However, a hex assembler which supports those extensions can be considered fully compliant as long as hex2 compliant programs can be compiled correctly. *** How to use it In theory, you should never have to use hex2 directly as it is a rather tedious language to program in. Its primary design is to allow extremely low level and auditable bootstrap programs. But should you wish to do so, it'll probably be advisable for it to look something like this: :Store_String_0 05049045 # STOREX8 R0 R4 R5 ; Store the Byte 42100100 # FGETC ; Get next Byte 0F550001 # ADDUI R5 R5 1 ; Prep for next loop C306 @Store_String_0 # CMPJUMPI.NE R0 R6 @Store_String_0 ; Loop if matching not found With very clear label names, a mixture of low and high level comments. It does become possible to write fixable code. But lets be honest, the only time you need to write hex2 is: When bootstrapping something new/ugly without M0 OR All of stage0 was lost due to a category 5 disaster. *** Should you use it? Only if engaged in low level bootstrapping with the desire to defend against the trusting trust attack in an auditable fashion. Otherwise, just use gcc or llvm and save yourself alot of responsibility. * Instruction Listing ** 00 xx xx xx :: NOP | Hex | Name | Comment | |-------------+-----------------+---------------------------------------------------------------------------| | 00 00 00 00 | Proper NOP | | | 00 xx xx xx | NOP equivelent. | Although these instructions will all be treated as NOPs. DO NOT USE THEM. | ** 4OP Groups 4OP nn is the XOP, a = b OP c Cond d *** 01 nn ab cd :: 4OP Integer group **** Add subgroup | Hex | Name | Comment | |-------------+------------------+---------------------------------------------| | 01 00 ab cd | ADD.CI a b c d | a = b + c + CARRY? d [signed] | | 01 01 ab cd | ADD.CO a b c d | a = b + c; d = CARRY? [signed] | | 01 02 ab cd | ADD.CIO a b c d | a = b + c + CARRY? d; d = CARRY? [signed] | | 01 03 ab cd | ADDU.CI a b c d | a = b + c + CARRY? d [unsigned] | | 01 04 ab cd | ADDU.CO a b c d | a = b + c; d = CARRY? [unsigned] | | 01 05 ab cd | ADDU.CIO a b c d | a = b + c + CARRY? d; d = CARRY? [unsigned] | **** Subtract subgroup | Hex | Name | Comment | |-------------+------------------+-----------------------------------------------| | 01 06 ab cd | SUB.BI a b c d | a = b - c - BORROW? d [signed] | | 01 07 ab cd | SUB.BO a b c d | a = b - c; d = BORROW? [signed] | | 01 08 ab cd | SUB.BIO a b c d | a = b - c - BORROW? d; d = BORROW? [signed] | | 01 09 ab cd | SUBU.BI a b c d | a = b - c - BORROW? d [unsigned] | | 01 0A ab cd | SUBU.BO a b c d | a = b - c; d = BORROW? [unsigned] | | 01 0B ab cd | SUBU.BIO a b c d | a = b - c - BORROW? d; d = BORROW? [unsigned] | **** long math subgroup | Hex | Name | Comment | |-------------+-------------------+--------------------------------------| | 01 0C ab cd | MULTIPLY a b c d | a = MUL c d; b = MULH c d [signed] | | 01 0D ab cd | MULTIPLYU a b c d | a = MUL c d; b = MULH c d [unsigned] | | 01 0E ab cd | DIVIDE a b c d | a = DIV c d; b = MOD c d [signed] | | 01 0F ab cd | DIVIDEU a b c d | a = DIV c d; b = MOD c d [unsigned] | **** Logic subgroup | Hex | Name | Comment | |-------------+---------------+-----------------------------------------| | 01 10 ab cd | MUX a b c d | a = (c & ~b) \vert (d & b) | | 01 11 ab cd | NMUX a b c d | a = (c & b) \vert (d & ~b) | | 01 12 ab cd | SORT a b c d | a = MAX(c, d); b = MIN(c, d) [signed] | | 01 13 ab cd | SORTU a b c d | a = MAX(c, d); b = MIN(c, d) [unsigned] | **** Reserved Block | Hex | Name | |-------------+----------| | 01 14 xx xx | Reserved | | ... | Reserved | | 01 FF xx xx | Reserved | *** 02 nn ab cd :: 4OP Floating group *** 03 nn ab cd :: 4OP SIMD group *** 04 nn ab cd :: 4OP Reserved group ** 3OP Groups 3OP nn n is the XOP, a = b OP c *** 05 nn na bc :: 3OP Integer group **** Turing group | Hex | Name | Comment | |-------------+------------+------------------------| | 05 00 0a bc | ADD a b c | a = b + c [signed] | | 05 00 1a bc | ADDU a b c | a = b + c [unsigned] | | 05 00 2a bc | SUB a b c | a = b - c [signed] | | 05 00 3a bc | SUBU a b c | a = b - c [unsigned] | | 05 00 4a bc | CMP a b c | a = b CMP c [signed] | | 05 00 5a bc | CMPU a b c | a = b CMP c [unsigned] | **** Convience group | Hex | Name | Comment | |-------------+-------------+----------------------------------------| | 05 00 6a bc | MUL a b c | a = b * c [signed] bottom n bits | | 05 00 7a bc | MULH a b c | a = (b * c) >> n [signed] top n bits | | 05 00 8a bc | MULU a b c | a = b * c [unsigned] bottom n bits | | 05 00 9a bc | MULUH a b c | a = (b * c) >> n [unsigned] top n bits | | 05 00 Aa bc | DIV a b c | a = b / c [signed] | | 05 00 Ba bc | MOD a b c | a = b % c [signed] | | 05 00 Ca bc | DIVU a b c | a = b / c [unsigned] | | 05 00 Da bc | MODU a b c | a = b % c [unsigned] | **** Reserved group 0 | Hex | Name | |-------------+----------| | 05 00 Ex xx | Reserved | | 05 00 Fx xx | Reserved | **** Sort group | Hex | Name | Comment | |-------------+------------+--------------------------| | 05 01 0a bc | MAX a b c | a = MAX(b, c) [signed] | | 05 01 1a bc | MAXU a b c | a = MAX(b, c) [unsigned] | | 05 01 2a bc | MIN a b c | a = MIN(b, c) [signed] | | 05 01 3a bc | MINU a b c | a = MIN(b, c) [unsigned] | **** Binary packing group Due to the complexity of building/programming the pack instructions, the have been removed to simplify the porting task. The Opcodes will be preserved should we wish in the future to be binary compatable with the Knight specification. | Hex | Name | Comment | |-------------+----------+---------| | 05 01 4a bc | Reserved | | | ... | Reserved | | | 05 01 Fx xx | Reserved | | **** Logical group | Hex | Name | Comment | |-------------+------------+---------------------------------------| | 05 02 0a bc | AND a b c | a = b & c | | 05 02 1a bc | OR a b c | a = b \vert c | | 05 02 2a bc | XOR a b c | a = b XOR c | | 05 02 3a bc | NAND a b c | a != b & c | | 05 02 4a bc | NOR a b c | a != b \vert c | | 05 02 5a bc | XNOR a b c | a != b XOR c | | 05 02 6a bc | MPQ a b c | a = b MPQ c [Converse Nonimplication] | | 05 02 7a bc | LPQ a b c | a = b LPQ c [Material Nonimplication] | | 05 02 8a bc | CPQ a b c | a = b CPQ c [Material Implication] | | 05 02 9a bc | BPQ a b c | a = b BPQ c [Converse Implication] | **** Reserved group 1 | Hex | Name | |-------------+----------| | 05 02 Ax xx | Reserved | | ... | Reserved | | 05 02 Fx xx | Reserved | **** Bit rotation group | Hex | Name | Comment | |-------------+-----------+---------------------------------------| | 05 03 0a bc | SAL a b c | a = b << c [arithmetically] | | 05 03 1a bc | SAR a b c | a = b >> c [arithmetically] | | 05 03 2a bc | SL0 a b c | a = b << c [Fill with zeros] | | 05 03 3a bc | SR0 a b c | a = b >> c [Fill with zeros] | | 05 03 4a bc | SL1 a b c | a = b << c [Fill with ones] | | 05 03 5a bc | SR1 a b c | a = b >> c [Fill with ones] | | 05 03 6a bc | ROL a b c | a = ROL(b, c) [Circular rotate left] | | 05 03 7a bc | ROR a b c | a = ROR(b, c) [Circular rotate right] | **** Load group | Hex | Name | Comment | |-------------+----------------+--------------------------------| | 05 03 8a bc | LOADX a b c | a = MEM[b+c] | | 05 03 9a bc | LOADX8 a b c | a = MEM[b+c] [signed 8bits] | | 05 03 Aa bc | LOADXU8 a b c | a = MEM[b+c] [unsigned 8bits] | | 05 03 Ba bc | LOADX16 a b c | a = MEM[b+c] [signed 16bits] | | 05 03 Ca bc | LOADXU16 a b c | a = MEM[b+c] [unsigned 16bits] | | 05 03 Da bc | LOADX32 a b c | a = MEM[b+c] [signed 32bits] | | 05 03 Ea bc | LOADXU32 a b c | a = MEM[b+c] [unsigned 32bits] | | 05 03 Fx xx | Reserved | | | 05 04 0x xx | Reserved | | | 05 04 1x xx | Reserved | | | 05 04 2x xx | Reserved | | | 05 04 3x xx | Reserved | | | 05 04 4x xx | Reserved | | | 05 04 5x xx | Reserved | | | 05 04 6x xx | Reserved | | | 05 04 7x xx | Reserved | | **** Store group | Hex | Name | Comment | |-------------+----------------+-----------------------| | 05 04 8a bc | STOREX a b c | MEM[b+c] = a | | 05 04 9a bc | STOREX8 a b c | MEM[b+c] = a [8bits] | | 05 04 Aa bc | STOREX16 a b c | MEM[b+c] = a [16bits] | | 05 04 Ba bc | STOREX32 a b c | MEM[b+c] = a [32bits] | | 05 04 Cx xx | Reserved | | | 05 04 Dx xx | Reserved | | | 05 04 Ex xx | Reserved | | | 05 04 Fx xx | Reserved | | **** CMPJUMP group | Hex | Name | Comment | |-------------+-------------------+-----------------| | 05 05 0a bc | CMPJUMP.G a b c | a > b ? PC = c | | 05 05 1a bc | CMPJUMP.GE a b c | a >= b ? PC = c | | 05 05 2a bc | CMPJUMP.E a b c | a == b ? PC = c | | 05 05 3a bc | CMPJUMP.NE a b c | a != b ? PC = c | | 05 05 4a bc | CMPJUMP.LE a b c | a <= b ? PC = c | | 05 05 5a bc | CMPJUMP.L a b c | a < b ? PC = c | | 05 05 6x xx | Reserved | | | ... | Reserved | | | 05 05 Fx xx | Reserved | | | 05 06 0a bc | CMPJUMPU.G a b c | a > b ? PC = c | | 05 06 1a bc | CMPJUMPU.GE a b c | a >= b ? PC = c | | 05 06 2a bc | Reserved | | | 05 06 3a bc | Reserved | | | 05 06 4a bc | CMPJUMPU.LE a b c | a <= b ? PC = c | | 05 06 5a bc | CMPJUMPU.L a b c | a < b ? PC = c | | 05 06 6x xx | Reserved | | | ... | Reserved | | | 05 06 Fx xx | Reserved | | **** Reserved group 2 | Hex | Name | |-------------+----------| | 05 07 0x xx | Reserved | | ... | Reserved | | 05 FF Fx xx | Reserved | *** 06 nn na bc :: 3OP Floating group *** 07 nn na bc :: 3OP SIMD group *** 08 nn na bc :: 3OP Reserved group ** 2OP Groups 2OP nn nn is the XOP, a = OP b *** 09 nn nn ab :: 2OP Integer group **** Numeric group | Hex | Name | Comment | |-------------+----------+----------------------| | 09 00 00 ab | NEG a b | a = (b > 0) ? -b : b | | 09 00 01 ab | ABS a b | a = \vert b \vert | | 09 00 02 ab | NABS a b | a = - \vert b \vert | **** Movement group | Hex | Name | Comment | |-------------+----------+--------------| | 09 00 03 ab | SWAP a b | a <=> b | | 09 00 04 ab | COPY a b | a = b | | 09 00 05 ab | MOVE a b | a = b; b = 0 | | 09 00 06 ab | NOT a b | a = !b | **** Reserved Block 0 | Hex | Name | |-------------+----------| | 09 00 07 xx | Reserved | | ... | Reserved | | 09 00 FF xx | Reserved | **** Function call group | Hex | Name | Comment | |-------------+------------+-------------------------------------------------------| | 09 01 00 ab | BRANCH a b | MEM[b] = PC; PC = a | | 09 01 01 ab | CALL a b | MEM[b] = PC; b = b + (register size in bytes); PC = a | **** Stack group | Hex | Name | Comment | |-------------+------------+-----------------------------------------------------------| | 09 02 00 ab | PUSHR a b | MEM[b] = a; b = b + (register size in bytes) | | 09 02 01 ab | PUSH8 a b | MEM[b] = bottom_8_bits(a); b = b + 1 | | 09 02 02 ab | PUSH16 a b | MEM[b] = bottome_16_bits(a); b = b + 2 | | 09 02 03 ab | PUSH32 a b | MEM[b] = bottome_32_bits(a); b = b + 4 | | 09 02 04 xx | Reserved | | | ... | Reserved | | | 09 02 7F xx | Reserved | | | 09 02 80 ab | POPR a b | a = MEM[b]; MEM[b] = 0; b = b - (register size in bytes) | | 09 02 81 ab | POP8 a b | a = MEM[b] (signed); MEM[b] = 0; b = b - 1 | | 09 02 82 ab | POPU8 a b | a = MEM[b] (unsigned); MEM[b] = 0; b = b - 1 | | 09 02 83 ab | POP16 a b | a = MEM[b] (signed); MEM[b] = 0; b = b - 2 | | 09 02 84 ab | POPU16 a b | a = MEM[b] (unsigned); MEM[b] = 0; b = b - 2 | | 09 02 85 ab | POP32 a b | a = MEM[b] (signed); MEM[b] = 0; b = b - 4 | | 09 02 86 ab | POPU32 a b | a = MEM[b] (signed); MEM[b] = 0; b = b - 4 | | ... | Reserved | | | 09 02 FF xx | Reserved | | **** CMPSKIP group | Hex | Name | Comment | |-------------+-----------------+--------------------------------| | 09 03 00 ab | CMPSKIP.G a b | a > b ? Skip Next instruction | | 09 03 01 ab | CMPSKIP.GE a b | a >= b ? Skip Next instruction | | 09 03 02 ab | CMPSKIP.E a b | a == b ? Skip Next instruction | | 09 03 03 ab | CMPSKIP.NE a b | a != b ? Skip Next instruction | | 09 03 04 ab | CMPSKIP.LE a b | a <= b ? Skip Next instruction | | 09 03 05 ab | CMPSKIP.L a b | a < b ? Skip Next instruction | | 09 03 06 xx | Reserved | | | ... | Reserved | | | 09 03 7F ab | Reserved | | | 09 03 80 ab | CMPSKIPU.G a b | a > b ? Skip Next instruction | | 09 03 81 ab | CMPSKIPU.GE a b | a >= b ? Skip Next instruction | | 09 03 82 ab | Reserved | | | 09 03 83 ab | Reserved | | | 09 03 84 ab | CMPSKIPU.LE a b | a <= b ? Skip Next instruction | | 09 03 85 ab | CMPSKIPU.L a b | a < b ? Skip Next instruction | | 09 03 86 xx | Reserved | | | ... | Reserved | | | 09 03 FF ab | Reserved | | **** Reserved Block 1 | Hex | Name | |-------------+----------| | 09 02 87 xx | Reserved | | ... | Reserved | | 09 FF FF xx | Reserved | *** 0A nn nn ab :: 2OP Floating group *** 0B nn nn ab :: 2OP SIMD group *** 0C nn nn ab :: 2OP Reserved group ** 1OP Groups 1OP nn nn n is the XOP, a = OP a *** 0D nn nn na :: 1OP group **** State group | Hex | Name | Comment | |-------------+------------+---------------| | 0D 00 00 0a | READPC a | a = PC | | 0D 00 00 1a | READSCID a | a = SCID | | 0D 00 00 2a | FALSE a | a = 0 | | 0D 00 00 3a | TRUE a | a = FF ... FF | **** Reserved block 0 | Hex | Name | |-------------+----------| | 0D 00 00 4x | Reserved | | ... | Reserved | | 0D 00 FF Fx | Reserved | **** Function return group | Hex | Name | Comment | |-------------+-----------------+-----------------------------------------------| | 0D 01 00 0a | JSR_COROUTINE a | PC = a | | 0D 01 00 1a | RET a | PC = MEM[a]; a = a - (register size in bytes) | **** Reserved block 1 | Hex | Name | |-------------+----------| | 0D 01 00 2x | Reserved | | ... | Reserved | | 0D 01 FF Fx | Reserved | **** Stack state group | Hex | Name | Comment | |-------------+----------+-----------------------------------------------| | 0D 02 00 0a | PUSHPC a | MEM[a] = PC; a = a + (register size in bytes) | | 0D 02 00 1a | POPPC a | PC = MEM[a]; a = a - (register size in bytes) | **** Reserved | Hex | Name | |-------------+----------| | 0D 02 00 2x | Reserved | | ... | Reserved | | 0D FF FF Fx | Reserved | ** 2OPI Groups 2OPI ii ii is the Immediate, a = b OP ii ii *** 2OPI Integer | Hex | Name | Comment | |-------------+-----------------+--------------------------| | 0E ab ii ii | ADDI a b ii ii | a = b + ii ii [signed] | | 0F ab ii ii | ADDUI a b ii ii | a = b + ii ii [unsigned] | | 10 ab ii ii | SUBI a b ii ii | a = b - ii ii [signed] | | 11 ab ii ii | SUBUI a b ii ii | a = b - ii ii [unsigned] | *** 2OPI Integer signed compare | Hex | Name | Comment | |-------------+----------------+--------------------------| | 12 ab ii ii | CMPI a b ii ii | a = b CMP ii ii [signed] | *** 2OPI Integer Load | Hex | Name | Comment | |-------------+-------------------+--------------------------------------| | 13 ab ii ii | LOAD a b ii ii | a = MEM[b + ii ii] | | 14 ab ii ii | LOAD8 a b ii ii | a = MEM[b + ii ii] [signed 8bits] | | 15 ab ii ii | LOADU8 a b ii ii | a = MEM[b + ii ii] [unsigned 8bits] | | 16 ab ii ii | LOAD16 a b ii ii | a = MEM[b + ii ii] [signed 16bits] | | 17 ab ii ii | LOADU16 a b ii ii | a = MEM[b + ii ii] [unsigned 16bits] | | 18 ab ii ii | LOAD32 a b ii ii | a = MEM[b + ii ii] [signed 32bits] | | 19 ab ii ii | LOADU32 a b ii ii | a = MEM[b + ii ii] [unsigned 32bits] | | 1A ab ii ii | Reserved | | | 1B ab ii ii | Reserved | | | 1C ab ii ii | Reserved | | | 1D ab ii ii | Reserved | | | 1E ab ii ii | Reserved | | *** 2OPI Integer unsigned compare | Hex | Name | Comment | |-------------+-----------------+----------------------------| | 1F ab ii ii | CMPUI a b ii ii | a = b CMP ii ii [unsigned] | *** 2OPI Integer store | Hex | Name | Comment | |-------------+----------------+------------------------------------| | 20 ab ii ii | STORE a b ii | MEM[b + ii ii] = a | | 21 ab ii ii | STORE8 a b ii | MEM[b + ii ii] = a [signed 8bits] | | 22 ab ii ii | STORE16 a b ii | MEM[b + ii ii] = a [signed 16bits] | | 23 ab ii ii | STORE32 a b ii | MEM[b + ii ii] = a [signed 32bits] | | 24 ab ii ii | Reserved | | | 25 ab ii ii | Reserved | | | 26 ab ii ii | Reserved | | | 27 ab ii ii | Reserved | | | 28 ab ii ii | Reserved | | | 29 ab ii ii | Reserved | | | 2A ab ii ii | Reserved | | | 2B ab ii ii | Reserved | | ** 1OPI Groups 1OPI i ii ii is the Immediate, a = a OP i ii ii *** Conditional Integer Jumps | Hex | Name | Comment | |-------------+-----------------+--------------------------------------| | 2C 0a ii ii | JUMP.C a ii ii | Carry? a; PC = PC + i ii ii | | 2C 1a ii ii | JUMP.B a ii ii | Borrow? a; PC = PC + i ii ii | | 2C 2a ii ii | JUMP.O a ii ii | Overflow? a; PC = PC + i ii ii | | 2C 3a ii ii | JUMP.G a ii ii | GT? a; PC = PC + i ii ii | | 2C 4a ii ii | JUMP.GE a ii ii | GT? a \vert EQ? a; PC = PC + i ii ii | | 2C 5a ii ii | JUMP.E a ii ii | EQ? a; PC = PC + i ii ii | | 2C 6a ii ii | JUMP.NE a ii ii | NEQ? a; PC = PC + i ii ii | | 2C 7a ii ii | JUMP.LE a ii ii | LT? a \vert EQ? a; PC = PC + i ii ii | | 2C 8a ii ii | JUMP.L a ii ii | LT? a; PC = PC + i ii ii | | 2C 9a ii ii | JUMP.Z a ii ii | ZERO? a; PC = PC + i ii ii | | 2C Aa ii ii | JUMP.NZ a ii ii | NZERO? a; PC = PC + i ii ii | | 2C Ba ii ii | JUMP.P | POSITIVE? a; PC = PC + ii ii | | 2C Ca ii ii | JUMP.NP | NEGATIVE? a; PC = PC + ii ii | | 2C Dx xx xx | Reserved | | | 2C Ex xx xx | Reserved | | | 2C Fx xx xx | Reserved | | *** Branch Immediates | Hex | Name | Comment | |-------------+----------------+----------------------------------------------------------------| | 2D 0a ii ii | CALLI a ii ii | MEM[a] = PC; a = a + (register size in bytes); PC = PC + ii ii | | 2D 1a ii ii | LOADI a ii ii | a = ii ii (signed) | | 2D 2a ii ii | LOADUI a ii ii | a = ii ii (unsigned) | | 2D 3a ii ii | SALI a ii ii | a = a << ii ii [arithmetically] | | 2D 4a ii ii | SARI a ii ii | a = a >> ii ii [arithmetically] | | 2D 5a ii ii | SL0I a ii ii | a = a << ii ii [Fill with zeros] | | 2D 6a ii ii | SR0I a ii ii | a = a >> ii ii [Fill with zeros] | | 2D 7a ii ii | SL1I a ii ii | a = a << ii ii [Fill with ones] | | 2D 8a ii ii | SR1I a ii ii | a = a >> ii ii [Fill with ones] | *** Relative Loads | Hex | Name | Comment | |-------------+------------------+----------------------------------------| | 2E 0a ii ii | LOADR a ii ii | a = MEM[ip + ii ii] | | 2E 1a ii ii | LOADR8 a ii ii | a = MEM[ip + ii ii] [signed 8 bits] | | 2E 2a ii ii | LOADRU8 a ii ii | a = MEM[ip + ii ii] [unsigned 8 bits] | | 2E 3a ii ii | LOADR16 a ii ii | a = MEM[ip + ii ii] [signed 16 bits] | | 2E 4a ii ii | LOADRU16 a ii ii | a = MEM[ip + ii ii] [unsigned 16 bits] | | 2E 5a ii ii | LOADR32 a ii ii | a = MEM[ip + ii ii] [signed 32 bits] | | 2E 6a ii ii | LOADRU32 a ii ii | a = MEM[ip + ii ii] [unsigned 32 bits] | | 2E 7a ii ii | Reserved | | | 2E 8a ii ii | Reserved | | | 2E 9a ii ii | Reserved | | | 2E Aa ii ii | Reserved | | | 2E Ba ii ii | Reserved | | | 2E Ca ii ii | Reserved | | | 2E Da ii ii | Reserved | | | 2E Ea ii ii | Reserved | | | 2E Fa ii ii | Reserved | | *** Relative Stores | Hex | Name | Comment | |-------------+------------------+--------------------------------------| | 2F 0a ii ii | STORER a ii ii | MEM[ip + ii ii] = a | | 2F 1a ii ii | STORER8 a ii ii | MEM[ip + ii ii] = a [signed 8 bits] | | 2F 2a ii ii | STORER16 a ii ii | MEM[ip + ii ii] = a [signed 16 bits] | | 2F 3a ii ii | STORER32 a ii ii | MEM[ip + ii ii] = a [signed 32 bits] | | 2F 4a ii ii | Reserved | | | 2F 5a ii ii | Reserved | | | 2F 6a ii ii | Reserved | | | 2F 7a ii ii | Reserved | | | 2F 8a ii ii | Reserved | | | 2F 9a ii ii | Reserved | | | 2F Aa ii ii | Reserved | | | 2F Ba ii ii | Reserved | | | 2F Ca ii ii | Reserved | | | 2F Da ii ii | Reserved | | | 2F Ea ii ii | Reserved | | | 2F Fa ii ii | Reserved | | ** 0OPI group 0OPI ii ii is the Immediate, OP ii ii *** Unconditional jumps | Hex | Name | Comment | |-------------+------------+-----------------| | 3C 00 ii ii | JUMP ii ii | PC = PC + ii ii | ** Reserved Block 0 At this time these instructions only produce a warning; but could do anything. DO NOT USE. | Hex | Name | |-------------+----------| | 3D 00 00 00 | Reserved | | ... | Reserved | | 41 FF FF FF | Reserve | ** HALCODE Group 42 hh hh hh is the HALCODE callID, invalid HALCODE SHOULD NOT BE USED. *** HALCODE Reserved for Operating Systems The following block contains both instructions that are reserved for Operating systems and for internal use by Operating systems | Hex | Name | |-------------+----------| | 42 00 xx xx | Reserved | | ... | Reserved | | 42 0F xx xx | Reserved | *** Tape console HALCODE This HALCODE is used for interacting with any tape console attached to the system. **** Reference specific notes In this reference implementation we will be interacting with a simplified version of the series 10 console. All compatible implementations need to ensure to implement functional equivelents. Provided of course that any deviations would not change any output specified to be written to tape. Padding with Zeros til start/end of page/segment however is acceptable. **** Standard compatibility requirements The following 3 devices must exist with the following exact IDs | Interface Name | ID | |----------------+-------------| | Keyboard/tty | 00 00 00 00 | | Tape 1 | 00 00 11 00 | | Tape 2 | 00 00 11 01 | **** Required Device HALCODE | Hex | Name | Comment | |-------------+-------------+------------------------------------------------------------------------------------------------| | 42 10 00 00 | FOPEN_READ | Feed on device who's ID matches the contents of register 0 until first non-zero byte is found. | | 42 10 00 01 | FOPEN_WRITE | Feed on device who's ID matches the contents of register 0 until first zero byte is found | | 42 10 00 02 | FCLOSE | Close out writes to device who's ID matches the contents of register 0. | | 42 10 00 03 | REWIND | rewind back to first non-zero byte found on tape. | | 42 10 00 04 | FSEEK | seek forward or backward the number of bytes specified in register 1 on | | | | the device who's ID matches the contents of register 0. | **** Reserved Block for Hardware specific implementation details | Hex | Name | |-------------+----------| | 42 10 00 04 | Reserved | | ... | Reserved | | 42 10 00 FF | Reserved | **** Required Device capability HALCODE ***** Device Read HALCODE | Hex | Name | Comment | |-------------+-------+-------------------------------------------------------------------| | 42 10 01 00 | FGETC | read 1 byte into register 0 from device who's ID is in register 1 | ***** Reserved Block for Hardware specific implementation details | Hex | Name | |-------------+----------| | 42 10 01 01 | Reserved | | ... | Reserved | | 42 10 01 FF | Reserved | ***** Device Write HALCODE | Hex | Name | Comment | |-------------+-------+------------------------------------------------------------------| | 42 10 02 00 | FPUTC | write 1 byte from register 0 to device who's ID is in register 1 | ***** Reserved Block for Hardware specific implementation details | Hex | Name | |-------------+----------| | 42 10 02 01 | Reserved | | ... | Reserved | | 42 10 02 FF | Reserved | **** Reserved Block for Future HALCODE Expansion | Hex | Name | |-------------+----------| | 42 10 03 00 | Reserved | | ... | Reserved | | 42 10 FF FF | Reserved | **** Device physical specifications | Hex | Name | Comment | |-------------+---------+------------------------------------------------------------------------------| | 42 11 00 00 | HAL_MEM | Loads the total amount of physical Memory that is functional into register 0 | **** Reserved Block for Future HALCODE Expansion | Hex | Name | |-------------+----------| | 42 12 00 00 | Reserved | | ... | Reserved | | 42 FF FF FF | Reserved | ** Reserved Block 1 At this time these instructions only produce a warning; but could do anything. DO NOT USE. | Hex | Name | |-------------+----------| | 43 00 00 00 | Reserved | | ... | Reserved | | 9F FF FF FF | Reserved | ** CMPSKIPI Group | Hex | Name | Comment | |-------------+----------------------+------------------------------------| | A0 0a ii ii | CMPSKIPI.G a ii ii | a > ii ii ? Skip Next instruction | | A0 1a ii ii | CMPSKIPI.GE a ii ii | a >= ii ii ? Skip Next instruction | | A0 2a ii ii | CMPSKIPI.E a ii ii | a == ii ii ? Skip Next instruction | | A0 3a ii ii | CMPSKIPI.NE a ii ii | a != ii ii ? Skip Next instruction | | A0 4a ii ii | CMPSKIPI.LE a ii ii | a <= ii ii ? Skip Next instruction | | A0 5a ii ii | CMPSKIPI.L a ii ii | a < ii ii ? Skip Next instruction | | A0 6a ii ii | Reserved | | | ... | Reserved | | | A0 Fa ii ii | Reserved | | | A1 0a ii ii | CMPSKIPUI.G a ii ii | a > ii ii ? Skip Next instruction | | A1 1a ii ii | CMPSKIPUI.GE a ii ii | a >= ii ii ? Skip Next instruction | | A1 2a ii ii | Reserved | | | A1 3a ii ii | Reserved | | | A1 4a ii ii | CMPSKIPUI.LE a ii ii | a <= ii ii ? Skip Next instruction | | A1 5a ii ii | CMPSKIPUI.L a ii ii | a < ii ii ? Skip Next instruction | | A1 6a ii ii | Reserved | | | ... | Reserved | | | A1 Fa ii ii | Reserved | | ** Reserved Block 2 At this time these instructions only produce a warning; but could do anything. DO NOT USE. | Hex | Name | |-------------+----------| | A2 00 00 00 | Reserved | | ... | Reserved | | AF FF FF FF | Reserved | ** Bit optimization group | Hex | Name | Comment | |-------------+-----------------+--------------------| | B0 ab ii ii | ANDI a b ii ii | a = b & ii ii | | B1 ab ii ii | ORI a b ii ii | a = b \vert ii ii | | B2 ab ii ii | XORI a b ii ii | a = b XOR ii ii | | B3 ab ii ii | NANDI a b ii ii | a != b && ii ii | | B4 ab ii ii | NORI a b ii ii | a != b \vert ii ii | | B5 ab ii ii | XNORI a b ii ii | a != b XOR ii ii | | B6 00 00 00 | Reserved | | | ... | Reserved | | | BF FF FF FF | Reserved | | ** CMPJUMPI Group | Hex | Name | Comment | |-------------+------------------------+-------------------------------------| | C0 ab ii ii | CMPJUMPI.G a b ii ii | a > b ? PC = PC + ii ii | | C1 ab ii ii | CMPJUMPI.GE a b ii ii | a >= b ? PC = PC + ii ii | | C2 ab ii ii | CMPJUMPI.E a b ii ii | a == b ? PC = PC + ii ii | | C3 ab ii ii | CMPJUMPI.NE a b ii ii | a != b ? PC = PC + ii ii | | C4 ab ii ii | CMPJUMPI.LE a b ii ii | a <= b ? PC = PC + ii ii | | C5 ab ii ii | CMPJUMPI.L a b ii ii | a < b ? PC = PC + ii ii | | C6 ab ii ii | Reserved | | | ... | Reserved | | | CF ab ii ii | Reserved | | | D0 ab ii ii | CMPJUMPUI.G a b ii ii | a > b ? PC = PC + ii ii (unsigned) | | D1 ab ii ii | CMPJUMPUI.GE a b ii ii | a >= b ? PC = PC + ii ii (unsigned) | | D2 ab ii ii | Reserved | | | D3 ab ii ii | Reserved | | | D4 ab ii ii | CMPJUMPUI.LE a b ii ii | a <= b ? PC = PC + ii ii (unsigned) | | D5 ab ii ii | CMPJUMPUI.L a b ii ii | a < b ? PC = PC + ii ii (unsigned) | | D6 ab ii ii | Reserved | | | ... | Reserved | | | DF ab ii ii | Reserved | | ** Reserved Block 3 At this time these instructions only produce a warning; but could do anything. DO NOT USE. | Hex | Name | |-------------+----------| | E0 00 00 00 | Reserved | | ... | Reserved | | FE FF FF FF | Reserved | ** 0OP | Hex | Name | Comment | |-------------+------------------+----------------------------------------------------------------------------| | FF xx xx xx | HALT equivelent. | Although these instructions will all be treated as HALTs. DO NOT USE THEM. | | FF FF FF FF | Proper HALT | | * Encoding/Decoding Reference ** Registers There is a direct and consistent relationship between the nybbles and the registers. | Hex | Name | |-----+-------| | 0 | REG0 | | 1 | REG1 | | 2 | REG2 | | 3 | REG3 | | 4 | REG4 | | 5 | REG5 | | 6 | REG6 | | 7 | REG7 | | 8 | REG8 | | 9 | REG9 | | A | REG10 | | B | REG11 | | C | REG12 | | D | REG13 | | E | REG14 | | F | REG15 |