stage0/stage1/M0-macro.hex2

610 lines
20 KiB
Plaintext

## Copyright (C) 2016 Jeremiah Orians
## This file is part of stage0.
##
## stage0 is free software: you can redistribute it and/or modify
## it under the terms of the GNU General Public License as published by
## the Free Software Foundation, either version 3 of the License, or
## (at your option) any later version.
##
## stage0 is distributed in the hope that it will be useful,
## but WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
## GNU General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with stage0. If not, see <http://www.gnu.org/licenses/>.
:start
# ;; We will be using R13 for storage of Head
E0002D2E 4000 # LOADUI R14 0x4000 ; Our malloc pointer (Initialized)
E0002D2F $stack # LOADUI R15 $stack ; Put stack at end of program
# ;; Main program
# ;; Reads contents of Tape_01 and applies all Definitions
# ;; Writes results to Tape_02
# ;; Accepts no arguments and HALTS when done
:main
E0002D0F @Tokenize_Line # CALLI R15 @Tokenize_Line ; Call Tokenize_Line
E0002D0F @reverse_list # CALLI R15 @reverse_list ; Reverse the list of tokens
E0002D0F @Identify_Macros # CALLI R15 @Identify_Macros ; Tag all nodes that are macros
E0002D0F @Line_Macro # CALLI R15 @Line_Macro ; Apply macros down nodes
E0002D0F @Process_String # CALLI R15 @Process_String ; Convert string values to Hex16
E0002D0F @Eval_Immediates # CALLI R15 @Eval_Immediates ; Convert numbers to hex
E0002D0F @Preserve_Other # CALLI R15 @Preserve_Other ; Ensure labels/Pointers aren't lost
E0002D0F @Print_Hex # CALLI R15 @Print_Hex ; Write Nodes to Tape_02
FFFFFFFF # HALT ; We are Done
# ;; Tokenize_Line function
# ;; Opens tape_01 and reads into a backwards linked list in R13
# ;; Returns to whatever called it
:Tokenize_Line
# ;; Prep TAPE_01
E0002D201100 # LOADUI R0 0x1100
42100000 # FOPEN_READ
0D00002D # FALSE R13 ; Head is NULL
09000510 # MOVE R1 R0 ; Read Tape_01
:Tokenize_Line_0
42100100 # FGETC ; Get a Char
# ;; Deal with lines comments starting with #
E000A0300023 # CMPSKIPI.NE R0 35
3C00 @Purge_Line_Comment # JUMP @Purge_Line_Comment
# ;; Deal with Line comments starting with ;
E000A030003B # CMPSKIPI.NE R0 59
3C00 @Purge_Line_Comment # JUMP @Purge_Line_Comment
# ;; Deal with Tab
E000A0300009 # CMPSKIPI.NE R0 9
3C00 @Tokenize_Line_0 # JUMP @Tokenize_Line_0 ; Throw away byte and try again
# ;; Deal with New line
E000A030000A # CMPSKIPI.NE R0 10
3C00 @Tokenize_Line_0 # JUMP @Tokenize_Line_0 ; Throw away byte and try again
# ;; Deal with space characters
E000A0300020 # CMPSKIPI.NE R0 32
3C00 @Tokenize_Line_0 # JUMP @Tokenize_Line_0 ; Throw away byte and try again
# ;; Stop if EOF
E000A0100000 # CMPSKIPI.GE R0 0
3C00 @Tokenize_Line_Done # JUMP @Tokenize_Line_Done
# ;; Allocate a new Node
0900042E # COPY R2 R14 ; Get address of new Node
E1000FEE0010 # ADDUI R14 R14 16 ; Allocate 16 Bytes
E10023E20008 # STORE32 R14 R2 8 ; Set Text pointer
# ;; Deal with Strings wrapped in \"
E000A0300022 # CMPSKIPI.NE R0 34
3C00 @Store_String # JUMP @Store_String
# ;; Deal with Strings wrapped in '
E000A0300027 # CMPSKIPI.NE R0 39
3C00 @Store_String # JUMP @Store_String
# ;; Everything else is an atom store it
E0002D0F @Store_Atom # CALLI R15 @Store_Atom
:Tokenize_Line_1
E10023D20000 # STORE32 R13 R2 0 ; Set p->next to head
090005D2 # MOVE R13 R2 ; Set head to p
3C00 @Tokenize_Line_0 # JUMP @Tokenize_Line_0 ; Keep getting tokens
:Tokenize_Line_Done
# ;; Done reading File
E0002D201100 # LOADUI R0 0x1100 ; Close TAPE_01
42100002 # FCLOSE
0D01001F # RET R15
# ;; reverse_list Function
# ;; Reverses the list given in R13
:reverse_list
# ;; Initialize
0900040D # COPY R0 R13 ; Using R0 as head
0D000021 # FALSE R1 ; Using R1 as root
# ; Using R2 as next
:reverse_list_0
E0002C90 @reverse_list_done # JUMP.Z R0 @reverse_list_done ; Stop if NULL == head
E10013200000 # LOAD R2 R0 0 ; next = head->next
E10020100000 # STORE R1 R0 0 ; head->next = root
09000510 # MOVE R1 R0 ; root = head
09000502 # MOVE R0 R2 ; head = next
3C00 @reverse_list_0 # JUMP @reverse_list_0 ; Keep looping
:reverse_list_done
# ;; Clean up
090005D1 # MOVE R13 R1 ; Set token_list to root
0D01001F # RET R15
# ;; Purge_Line_Comment Function
# ;; Receives char in R0 and desired input in R1
# ;; Modifies R0
# ;; Returns to Tokenize_Line as if the entire line
# ;; Comment never existed
:Purge_Line_Comment
42100100 # FGETC ; Get another Char
E000A020000a # CMPSKIPI.E R0 10 ; Stop When LF is reached
3C00 @Purge_Line_Comment # JUMP @Purge_Line_Comment ; Otherwise keep looping
3C00 @Tokenize_Line_0 # JUMP @Tokenize_Line_0 ; Return as if this never happened
# ;; Store_String function
# ;; Receives Char in R0, desired input in R1
# ;; And node pointer in R2
# ;; Modifies node Text to point to string and sets
# ;; Type to string.
:Store_String
# ;; Initialize
09000430 # COPY R3 R0 ; Copy Char for comparison
:Store_String_0
E100210E0000 # STORE8 R0 R14 0 ; Store the Byte
42100100 # FGETC ; Get next Byte
E1000FEE0001 # ADDUI R14 R14 1 ; Prep for next loop
E100C303 @Store_String_0 # CMPJUMPI.NE R0 R3 @Store_String_0 ; Loop if matching not found
# ;; Clean up
E1000FEE0004 # ADDUI R14 R14 4 ; Correct Malloc
E0002D200002 # LOADUI R0 2 ; Using type string
E10023020004 # STORE32 R0 R2 4 ; Set node type
3C00 @Tokenize_Line_1 # JUMP @Tokenize_Line_1
# ;; Store_Atom function
# ;; Receives Char in R0, desired input in R1
# ;; And node pointer in R2
# ;; Modifies node Text to point to string
:Store_Atom
E100210E0000 # STORE8 R0 R14 0 ; Store the Byte
42100100 # FGETC ; Get next Byte
E1000FEE0001 # ADDUI R14 R14 1 ; Prep for next loop
E000A0300009 # CMPSKIPI.NE R0 9 ; If char is Tab
3C00 @Store_Atom_Done # JUMP @Store_Atom_Done ; Be done
E000A030000a # CMPSKIPI.NE R0 10 ; If char is LF
3C00 @Store_Atom_Done # JUMP @Store_Atom_Done ; Be done
E000A0300020 # CMPSKIPI.NE R0 32 ; If char is Space
3C00 @Store_Atom_Done # JUMP @Store_Atom_Done ; Be done
# ;; Otherwise loop
3C00 @Store_Atom # JUMP @Store_Atom
:Store_Atom_Done
# ;; Cleanup
E1000FEE0001 # ADDUI R14 R14 1 ; Correct Malloc
0D01001F # RET R15
# ;; strcmp function
# ;; Receives pointers to null terminated strings
# ;; In R0 and R1
# ;; Returns if they are equal in R0
# ;; Returns to whatever called it
:strcmp
# ;; Preserve registers
0902001F # PUSHR R1 R15
0902002F # PUSHR R2 R15
0902003F # PUSHR R3 R15
0902004F # PUSHR R4 R15
# ;; Setup registers
09000520 # MOVE R2 R0 ; Put R0 in a safe place
09000531 # MOVE R3 R1 ; Put R1 in a safe place
0D000024 # FALSE R4 ; Starting at index 0
:cmpbyte
0503A024 # LOADXU8 R0 R2 R4 ; Get a byte of our first string
0503A134 # LOADXU8 R1 R3 R4 ; Get a byte of our second string
E1000F440001 # ADDUI R4 R4 1 ; Prep for next loop
05004001 # CMP R0 R0 R1 ; Compare the bytes
E000A0210000 # CMPSKIPI.E R1 0 ; Stop if byte is NULL
E0002C50 @cmpbyte # JUMP.E R0 @cmpbyte ; Loop if bytes are equal
# ;; Done
# ;; Restore registers
0902804F # POPR R4 R15
0902803F # POPR R3 R15
0902802F # POPR R2 R15
0902801F # POPR R1 R15
0D01001F # RET R15
# ;; Identify_Macros Function
# ;; If the text stored in its Text segment matches
# ;; DEFINE, flag it and Collapse it down to a single Node
# ;; Loop until all nodes are checked
# ;; Return to whatever called it
:Identify_Macros
# ;; Initializ
E0002D21 $Identify_Macros_string # LOADUI R1 $Identify_Macros_string
0900042D # COPY R2 R13 ; i = head
# ;; Main Loop
:Identify_Macros_0
E10018020008 # LOAD32 R0 R2 8 ; Get Pointer to Text
E0002D0F @strcmp # CALLI R15 @strcmp
E0002C60 @Identify_Macros_1 # JUMP.NE R0 @Identify_Macros_1
# ;; It is a definition
# ;; Set i->Type = macro
E0002D200001 # LOADUI R0 1 ; The Enum value for macro
E10023020004 # STORE32 R0 R2 4 ; Set node type
# ;; Set i->Text = i->Next->Text
E10018420000 # LOAD32 R4 R2 0 ; Get Next
E10018040008 # LOAD32 R0 R4 8 ; Get Next->Text
E10023020008 # STORE32 R0 R2 8 ; Set i->Text = Next->Text
# ;; Set i->Expression = i->next->next->Text
E10018440000 # LOAD32 R4 R4 0 ; Get Next->Next
E10018040008 # LOAD32 R0 R4 8 ; Get Next->Next->Text
E10018340004 # LOAD32 R3 R4 4 ; Get Next->Next->type
E000A0330002 # CMPSKIPI.NE R3 2 ; If node is a string
E1000F000001 # ADDUI R0 R0 1 ; Skip first char
E1002302000c # STORE32 R0 R2 12 ; Set Expression = Next->Next->Text
# ;; Set i->Next = i->Next->Next->Next
E10018440000 # LOAD32 R4 R4 0 ; Get Next->Next->Next
E10023420000 # STORE32 R4 R2 0 ; Set i->Next = Next->Next->Next
:Identify_Macros_1
E10018220000 # LOAD32 R2 R2 0 ; Get node->next
E0002CA2 @Identify_Macros_0 # JUMP.NZ R2 @Identify_Macros_0 ; Loop if i not NULL
0D01001F # RET R15
:Identify_Macros_string
444546494E450000 # "DEFINE" ;; Line_Macro Function
# ;; Line_Macro Function
# ;; Receives a node pointer in R0
# ;; Causes macros to be applied
# ;; Returns to whatever called it
:Line_Macro
# ;; Initialize
0900040D # COPY R0 R13 ; Start with Head
# ;; Main loop
:Line_Macro_0
E10018300004 # LOAD32 R3 R0 4 ; Load Node type
E1001820000c # LOAD32 R2 R0 12 ; Load Expression pointer
E10018100008 # LOAD32 R1 R0 8 ; Load Text pointer
E10018000000 # LOAD32 R0 R0 0 ; Load Next pointer
E000A0330001 # CMPSKIPI.NE R3 1 ; If a macro
E0002D0F @setExpression # CALLI R15 @setExpression ; Apply to other nodes
E0002CA0 @Line_Macro_0 # JUMP.NZ R0 @Line_Macro_0 ; If Next is Null Don't loop
0D01001F # RET R15
# ;; setExpression Function
# ;; Receives a node pointer in R0
# ;; A string pointer to compare against in R1
# ;; A string pointer for replacement in R2
# ;; Doesn't modify any registers
# ;; Returns to whatever called it
:setExpression
# ;; Preserve registers
0902000F # PUSHR R0 R15
# ;; Initialize
09000440 # COPY R4 R0 ; Use R4 for Node pointer
:setExpression_0
E10018340004 # LOAD32 R3 R4 4 ; Load type into R3
E000A0330001 # CMPSKIPI.NE R3 1 ; Check if Macro
3C00 @setExpression_1 # JUMP @setExpression_1 ; Move to next if Macro
E10018040008 # LOAD32 R0 R4 8 ; Load Text pointer into R0 for Comparision
E0002D0F @strcmp # CALLI R15 @strcmp ; compare Text and Macro Text
E0002C60 @setExpression_1 # JUMP.NE R0 @setExpression_1 ; Move to next if not Match
E1002324000c # STORE32 R2 R4 12 ; Set node->Expression = Exp
:setExpression_1
E10018440000 # LOAD32 R4 R4 0 ; Load Next
E0002CA4 @setExpression_0 # JUMP.NZ R4 @setExpression_0 ; Loop if next isn't NULL
:setExpression_Done
# ;; Restore registers
0902800F # POPR R0 R15
0D01001F # RET R15
# ;; Process_String Function
# ;; Receives a Node in R0
# ;; Doesn't modify registers
# ;; Returns back to whatever called it
:Process_String
# ;; Initialize
0900040D # COPY R0 R13 ; Start with Head
:Process_String_0
# ;; Get node type
E10018100004 # LOAD32 R1 R0 4 ; Load Type
E000A0210002 # CMPSKIPI.E R1 2 ; If not a string
3C00 @Process_String_Done # JUMP @Process_String_Done ; Just go to next
# ;; Its a string
E10018100008 # LOAD32 R1 R0 8 ; Get Text pointer
E10014210000 # LOAD8 R2 R1 0 ; Get first char of Text
# ;; Deal with '
E000A0220027 # CMPSKIPI.E R2 39 ; If char is not '
3C00 @Process_String_1 # JUMP @Process_String_1 ; Move to next label
# ;; Simply use Hex strings as is
E1000F110001 # ADDUI R1 R1 1 ; Move Text pointer by 1
E1002310000c # STORE32 R1 R0 12 ; Set expression to Text + 1
3C00 @Process_String_Done # JUMP @Process_String_Done ; And move on
:Process_String_1
# ;; Deal with (")
E0002D0F @Hexify_String # CALLI R15 @Hexify_String
:Process_String_Done
E10018000000 # LOAD32 R0 R0 0 ; Load Next
E0002CA0 @Process_String_0 # JUMP.NZ R0 @Process_String_0 ; If Next isn't NULL Recurse down list
0D01001F # RET R15
# ;; Hexify_String Function
# ;; Receives a node pointer in R0
# ;; Converts Quoted text to Hex values
# ;; Pads values up to multiple of 4 bytes
# ;; Doesn't modify registers
# ;; Returns to whatever called it
:Hexify_String
# ;; Preserve Registers
0902000F # PUSHR R0 R15
# ;; Initialize
09000510 # MOVE R1 R0 ; Move R0 out of the way
E10023E1000c # STORE32 R14 R1 12 ; Set node expression pointer
E10018110008 # LOAD32 R1 R1 8 ; Load Text pointer into R2
E1000F110001 # ADDUI R1 R1 1 ; SKip leading \"
# ;; Main Loop
:Hexify_String_0
E10018010000 # LOAD32 R0 R1 0 ; Load 4 bytes into R0 from Text
E100B02000ff # ANDI R2 R0 0xFF ; Preserve byte to check for NULL
E0002D0F @hex32 # CALLI R15 @hex32 ; Convert to hex and store in Expression
E1000F110004 # ADDUI R1 R1 4 ; Pointer Text pointer to next 4 bytes
E0002CA2 @Hexify_String_0 # JUMP.NZ R2 @Hexify_String_0
# ;; Done
E1000FEE0001 # ADDUI R14 R14 1 ; Correct malloc value
0902800F # POPR R0 R15
0D01001F # RET R15
# ;; hex32 functionality
# ;; Accepts 32bit value in R0
# ;; Require R14 to be the heap pointer
# ;; WILL ALTER R14 !
# ;; Returns to whatever called it
:hex32
0902000F # PUSHR R0 R15
E0002D600010 # SR0I R0 16 ; Do high word first
E0002D0F @hex16 # CALLI R15 @hex16
0902800F # POPR R0 R15
:hex16
0902000F # PUSHR R0 R15
E0002D600008 # SR0I R0 8 ; Do high byte first
E0002D0F @hex8 # CALLI R15 @hex8
0902800F # POPR R0 R15
:hex8
0902000F # PUSHR R0 R15
E0002D600004 # SR0I R0 4 ; Do high nybble first
E0002D0F @hex4 # CALLI R15 @hex4
0902800F # POPR R0 R15
:hex4
E100B000000f # ANDI R0 R0 0xF ; isolate nybble
E1000F000030 # ADDUI R0 R0 48 ; convert to ascii
E000A0400039 # CMPSKIPI.LE R0 57 ; If nybble was greater than '9'
E1000F000007 # ADDUI R0 R0 7 ; Shift it into 'A' range of ascii
E100210E0000 # STORE8 R0 R14 0 ; Store Hex Char
E1000FEE0001 # ADDUI R14 R14 1 ; Increment address pointer
0D01001F # RET R15 ; Get next nybble or return if done
# ;; Eval_Immediates function
# ;; Receives a node in R0
# ;; Converts number into Hex
# ;; And write into Memory and fix pointer
:Eval_Immediates
# ;; Initialize
0900043D # COPY R3 R13 ; Start with Head
# ;; Process Text
:Eval_Immediates_0
E10018230000 # LOAD32 R2 R3 0 ; Load Node->Next
E1001803000c # LOAD32 R0 R3 12 ; Load Expression pointer
E0002CA0 @Eval_Immediates_1 # JUMP.NZ R0 @Eval_Immediates_1 ; Don't do anything if Expression is set
E10018030004 # LOAD32 R0 R3 4 ; Load Node type
E0002CA0 @Eval_Immediates_1 # JUMP.NZ R0 @Eval_Immediates_1 ; Don't do anything if Typed
E10018030008 # LOAD32 R0 R3 8 ; Load Text pointer
E10014100000 # LOAD8 R1 R0 0 ; Get first char of Text
E0002D0F @numerate_string # CALLI R15 @numerate_string ; Convert to number in R0
E000A0210030 # CMPSKIPI.E R1 48 ; Skip next comparision if '0'
E0002C90 @Eval_Immediates_1 # JUMP.Z R0 @Eval_Immediates_1 ; Don't do anything if string isn't a number
E10020E3000c # STORE R14 R3 12 ; Preserve pointer to expression
E0002D0F @hex16 # CALLI R15 @hex16 ; Shove our number into expression
E1000FEE0001 # ADDUI R14 R14 1 ; Allocate enough space for a null
# ;; Handle looping
:Eval_Immediates_1
09000532 # MOVE R3 R2 ; Prepare for next loop
E0002CA3 @Eval_Immediates_0 # JUMP.NZ R3 @Eval_Immediates_0 ; And loop
0D01001F # RET R15
# ;; numerate_string function
# ;; Receives pointer To string in R0
# ;; Returns number in R0 equal to value of string
# ;; Or Zero in the event of invalid string
:numerate_string
# ;; Preserve Registers
0902001F # PUSHR R1 R15
0902002F # PUSHR R2 R15
0902003F # PUSHR R3 R15
0902004F # PUSHR R4 R15
# ;; Initialize
09000510 # MOVE R1 R0 ; Get Text pointer out of the way
0D000022 # FALSE R2 ; Set Negative flag to false
0D000023 # FALSE R3 ; Set current count to Zero
E10014010001 # LOAD8 R0 R1 1 ; Get second byte
E000A0300078 # CMPSKIPI.NE R0 120 ; If the second byte is x
3C00 @numerate_string_hex # JUMP @numerate_string_hex ; treat string like hex
# ;; Deal with Decimal input
E0002D24000a # LOADUI R4 10 ; Multiply by 10
E10014010000 # LOAD8 R0 R1 0 ; Get a byte
E000A030002d # CMPSKIPI.NE R0 45 ; If - toggle flag
0D000032 # TRUE R2 ; So that we know to negate
E000A0220000 # CMPSKIPI.E R2 0 ; If toggled
E1000F110001 # ADDUI R1 R1 1 ; Move to next
:numerate_string_dec
E10014010000 # LOAD8 R0 R1 0 ; Get a byte
E000A0300000 # CMPSKIPI.NE R0 0 ; If NULL
3C00 @numerate_string_done # JUMP @numerate_string_done ; Be done
05006334 # MUL R3 R3 R4 ; Shift counter by 10
E10010000030 # SUBI R0 R0 48 ; Convert ascii to number
E000A0100000 # CMPSKIPI.GE R0 0 ; If less than a number
3C00 @numerate_string_done # JUMP @numerate_string_done ; Terminate NOW
E000A050000a # CMPSKIPI.L R0 10 ; If more than a number
3C00 @numerate_string_done # JUMP @numerate_string_done ; Terminate NOW
05001330 # ADDU R3 R3 R0 ; Don't add to the count
E1000F110001 # ADDUI R1 R1 1 ; Move onto next byte
3C00 @numerate_string_dec # JUMP @numerate_string_dec
# ;; Deal with Hex input
:numerate_string_hex
E10014010000 # LOAD8 R0 R1 0 ; Get a byte
E000A0200030 # CMPSKIPI.E R0 48 ; All hex strings start with 0x
3C00 @numerate_string_done # JUMP @numerate_string_done ; Be done if not a match
E1000F110002 # ADDUI R1 R1 2 ; Move to after leading 0x
:numerate_string_hex_0
E10014010000 # LOAD8 R0 R1 0 ; Get a byte
E0002C90 @numerate_string_done # JUMP.Z R0 @numerate_string_done ; If NULL Be done
E0002D530004 # SL0I R3 4 ; Shift counter by 16
E10010000030 # SUBI R0 R0 48 ; Convert ascii number to number
E000A050000a # CMPSKIPI.L R0 10 ; If A-F
E10010000007 # SUBI R0 R0 7 ; Shove into Range
E000A0500010 # CMPSKIPI.L R0 16 ; If a-f
E10010000020 # SUBI R0 R0 32 ; Shove into Range
05001330 # ADDU R3 R3 R0 ; Add to the count
E1000F110001 # ADDUI R1 R1 1 ; Get next Hex
3C00 @numerate_string_hex_0 # JUMP @numerate_string_hex_0
# ;; Clean up
:numerate_string_done
E000A0220000 # CMPSKIPI.E R2 0 ; If Negate flag has been set
09000033 # NEG R3 R3 ; Make the number negative
09000503 # MOVE R0 R3 ; Put number in R0
# ;; Restore Registers
0902804F # POPR R4 R15
0902803F # POPR R3 R15
0902802F # POPR R2 R15
0902801F # POPR R1 R15
0D01001F # RET R15
# ;; Preserve_Other function
# ;; Sets Expression pointer to Text pointer value
# ;; For all unset nodes
:Preserve_Other
# ;; Initialize
0900040D # COPY R0 R13 ; Start with HEAD
# ;; Process Node
:Preserve_Other_0
E10018200000 # LOAD32 R2 R0 0 ; Load Node->Next
E10018100004 # LOAD32 R1 R0 4 ; Load Node type
E0002CA1 @Preserve_Other_1 # JUMP.NZ R1 @Preserve_Other_1 ; Don't do anything if Typed
E1001810000c # LOAD32 R1 R0 12 ; Load Expression pointer
E0002CA1 @Preserve_Other_1 # JUMP.NZ R1 @Preserve_Other_1 ; Don't do anything if Expression is set
E10018100008 # LOAD32 R1 R0 8 ; Load Text pointer
E1002310000c # STORE32 R1 R0 12 ; Set Expression pointer to Text pointer
# ;; Loop through nodes
:Preserve_Other_1
09000502 # MOVE R0 R2 ; Prepare for next loop
E0002CA0 @Preserve_Other_0 # JUMP.NZ R0 @Preserve_Other_0
0D01001F # RET R15
# ;; Print_Hex Function
# ;; Print all of the expressions
# ;; Starting with HEAD
:Print_Hex
# ;; Prep TAPE_02
E0002D201101 # LOADUI R0 0x1101
42100001 # FOPEN_WRITE
# ;; Initialize
0900040D # COPY R0 R13 ; Start with HEAD
E0002D211101 # LOADUI R1 0x1101 ; Write to Tape_02
:Print_Hex_0
E10018200000 # LOAD32 R2 R0 0 ; Load Node->Next
E10018300004 # LOAD32 R3 R0 4 ; Load Node type
E1001800000c # LOAD32 R0 R0 12 ; Load Expression pointer
E10010330001 # SUBI R3 R3 1 ; Check for Macros
E0002C93 @Print_Hex_1 # JUMP.Z R3 @Print_Hex_1 ; Don't print Macros
E0002D0F @Print_Line # CALLI R15 @Print_Line ; Print the Expression
# ;; Loop down the nodes
:Print_Hex_1
09000502 # MOVE R0 R2 ; Prepare for next loop
E0002CA0 @Print_Hex_0 # JUMP.NZ R0 @Print_Hex_0 ; Keep looping if not NULL
# ;; Done writing File
E0002D201101 # LOADUI R0 0x1101 ; Close TAPE_01
42100002 # FCLOSE
0D01001F # RET R15
# ;; Print_Line Function
# ;; Receives a pointer to a string in R0
# ;; And an interface in R1
# ;; Writes all Chars in string
# ;; Then writes a New line character to interface
:Print_Line
# ;; Initialize
09000530 # MOVE R3 R0 ; Get Pointer safely out of the way
:Print_Line_0
E10015030000 # LOADU8 R0 R3 0 ; Get our first byte
E000A0300000 # CMPSKIPI.NE R0 0 ; If the loaded byte is NULL
3C00 @Print_Line_Done # JUMP @Print_Line_Done ; Be done
42100200 # FPUTC ; Otherwise print
E1000F330001 # ADDUI R3 R3 1 ; Increment for next loop
3C00 @Print_Line_0 # JUMP @Print_Line_0 ; And Loop
# ;; Clean up
:Print_Line_Done
E0002D20000a # LOADUI R0 10 ; Put in Newline char
42100200 # FPUTC ; Write it out
0D01001F # RET R15
# ;; Where we are putting the start of our stack
:stack