stage0/stage2/High_level_prototypes/lisp_cell.c

245 lines
4.3 KiB
C

/* Copyright (C) 2016 Jeremiah Orians
* This file is part of stage0.
*
* stage0 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* stage0 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with stage0. If not, see <http://www.gnu.org/licenses/>.
*/
#include "lisp.h"
struct cell *free_cells, *gc_block_start, *top_allocated;
int64_t left_to_take;
int64_t cells_remaining()
{
return left_to_take;
}
void update_remaining()
{
int64_t count = 0;
struct cell* i = free_cells;
while(NULL != i)
{
count = count + 1;
i = i->cdr;
}
left_to_take = count;
}
struct cell* insert_ordered(struct cell* i, struct cell* list)
{
if(NULL == list)
{
return i;
}
if(i < list)
{
i->cdr = list;
return i;
}
list->cdr = insert_ordered(i, list->cdr);
return list;
}
void reclaim_marked()
{
struct cell* i;
for(i= top_allocated; i >= gc_block_start ; i = i - 1)
{
if(i->type & MARKED)
{
i->type = FREE;
i->car = NULL;
i->cdr = NULL;
i->env = NULL;
free_cells = insert_ordered(i, free_cells);
}
}
}
void relocate_cell(struct cell* current, struct cell* target, struct cell* list)
{
for(; NULL != list; list = list->cdr)
{
if(list->car == current)
{
list->car = target;
}
if(list->cdr == current)
{
list->cdr = target;
}
if(list->env == current)
{
list->env = target;
}
if((list->type & CONS)|| list->type & PROC )
{
relocate_cell(current, target, list->car);
}
}
}
struct cell* pop_cons();
void compact(struct cell* list)
{
for(; NULL != list; list = list->cdr)
{
if((FREE != list->type) && (list > free_cells ))
{
struct cell* temp = pop_cons();
temp->type = list->type;
temp->car = list->car;
temp->cdr = list->cdr;
temp->env = list->env;
relocate_cell(list, temp, all_symbols);
relocate_cell(list, temp, top_env);
}
if((list->type & CONS)|| list->type & PROC )
{
compact(list->car);
}
}
}
void mark_all_cells()
{
struct cell* i;
for(i= gc_block_start; i < top_allocated; i = i + 1)
{
/* if not in the free list */
if(!(i->type & FREE))
{
/* Mark it */
i->type = i->type | MARKED;
}
}
}
void unmark_cells(struct cell* list, struct cell* stop, int count)
{
if(count > 1) return;
for(; NULL != list; list = list->cdr)
{
if(list == stop) count = count + 1;
list->type = list->type & ~MARKED;
if(list->type & PROC)
{
unmark_cells(list->car, stop, count);
if(NULL != list->env)
{
unmark_cells(list->env, stop, count);
}
}
if(list->type & CONS)
{
unmark_cells(list->car, stop, count);
}
}
}
void garbage_collect()
{
mark_all_cells();
unmark_cells(all_symbols, all_symbols, 0);
unmark_cells(top_env, top_env, 0);
reclaim_marked();
update_remaining();
compact(all_symbols);
compact(top_env);
top_allocated = NULL;
}
void garbage_init()
{
int number_of_Cells = 1000000;
gc_block_start = calloc(number_of_Cells + 1, sizeof(cell));
top_allocated = gc_block_start + number_of_Cells;
free_cells = NULL;
garbage_collect();
top_allocated = NULL;
}
struct cell* pop_cons()
{
if(NULL == free_cells)
{
printf("OOOPS we ran out of cells");
exit(EXIT_FAILURE);
}
struct cell* i;
i = free_cells;
free_cells = i->cdr;
i->cdr = NULL;
if(i > top_allocated)
{
top_allocated = i;
}
left_to_take = left_to_take - 1;
return i;
}
struct cell* make_int(int a)
{
struct cell* c = pop_cons();
c->type = INT;
c->value = a;
return c;
}
struct cell* make_sym(char* name)
{
struct cell* c = pop_cons();
c->type = SYM;
c->string = name;
return c;
}
struct cell* make_cons(struct cell* a, struct cell* b)
{
struct cell* c = pop_cons();
c->type = CONS;
c->car = a;
c->cdr = b;
return c;
}
struct cell* make_proc(struct cell* a, struct cell* b, struct cell* env)
{
struct cell* c = pop_cons();
c->type = PROC;
c->car = a;
c->cdr = b;
c->env = env;
return c;
}
struct cell* make_prim(void* fun)
{
struct cell* c = pop_cons();
c->type = PRIMOP;
c->function = fun;
return c;
}