758 lines
25 KiB
Plaintext
758 lines
25 KiB
Plaintext
## Copyright (C) 2016 Jeremiah Orians
|
|
## This file is part of stage0.
|
|
##
|
|
## stage0 is free software: you an redistribute it and/or modify
|
|
## it under the terms of the GNU General Public License as published by
|
|
## the Free Software Foundation, either version 3 of the License, or
|
|
## (at your option) any later version.
|
|
##
|
|
## stage0 is distributed in the hope that it will be useful,
|
|
## but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
## GNU General Public License for more details.
|
|
##
|
|
## You should have received a copy of the GNU General Public License
|
|
## along with stage0. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
:start
|
|
# ;; We will be using R13 for storage of Head
|
|
# ;; We will be using R14 for our condition codes
|
|
2D2F $stack # LOADUI R15 $stack ; Put stack at end of progra
|
|
# ;; Main program
|
|
# ;; Reads contents of Tape_01 and applies all Definitions
|
|
# ;; Writes results to Tape_02
|
|
# ;; Accepts no arguments and HALTS when done
|
|
:main
|
|
# ;; Prep TAPE_01
|
|
2D201100 # LOADUI R0 0x1100
|
|
42100000 # FOPEN_READ
|
|
0D00002D # FALSE R13 ; Head is NULL
|
|
09000510 # MOVE R1 R0 ; Read Tape_01
|
|
0D00002E # FALSE R14 ; We haven't yet reached EOF
|
|
|
|
:main_0
|
|
2D0F @Tokenize_Line # CALLI R15 @Tokenize_Line ; Call Tokenize_Line
|
|
2C9E @main_0 # JUMP.Z R14 @main_0 ; Until we reach EOF
|
|
|
|
# ;; Done reading File
|
|
2D201100 # LOADUI R0 0x1100 ; Close TAPE_01
|
|
42100002 # FCLOSE
|
|
0900040D # COPY R0 R13 ; Prepare for function
|
|
2D0F @Identify_Macros # CALLI R15 @Identify_Macros ; Tag all nodes that are macros
|
|
2D0F @Line_Macro # CALLI R15 @Line_Macro ; Apply macros down nodes
|
|
2D0F @Process_String # CALLI R15 @Process_String ; Convert string values to Hex16
|
|
2D0F @Eval_Immediates # CALLI R15 @Eval_Immediates ; Convert numbers to hex
|
|
2D0F @Preserve_Other # CALLI R15 @Preserve_Other ; Ensure labels/Pointers aren't lost
|
|
|
|
# ;; Prep TAPE_02
|
|
2D201101 # LOADUI R0 0x1101
|
|
42100001 # FOPEN_WRITE
|
|
2D0F @Print_Hex # CALLI R15 @Print_Hex ; Write Nodes to Tape_02
|
|
|
|
# ;; Done writing File
|
|
2D201101 # LOADUI R0 0x1101 ; Close TAPE_01
|
|
42100002 # FCLOSE
|
|
FFFFFFFF # HALT ; We are Done
|
|
|
|
|
|
# ;; Primative malloc function
|
|
# ;; Recieves number of bytes to allocate in R0
|
|
# ;; Returns pointer to block of that size in R0
|
|
# ;; Returns to whatever called it
|
|
:malloc
|
|
# ;; Preserve registers
|
|
0902001F # PUSHR R1 R15
|
|
# ;; Get current malloc pointer
|
|
2E01 @malloc_pointer # LOADR R1 @malloc_pointer
|
|
# ;; Deal with special case
|
|
A0310000 # CMPSKIPI.NE R1 0 ; If Zero set to our start of heap space
|
|
2D214000 # LOADUI R1 0x4000
|
|
# ;; update malloc pointer
|
|
09000301 # SWAP R0 R1
|
|
05000101 # ADD R1 R0 R1
|
|
2F01 @malloc_pointer # STORER R1 @malloc_pointer
|
|
# ;; Done
|
|
# ;; Restore registers
|
|
0902801F # POPR R1 R15
|
|
0D01001F # RET R15
|
|
# ;; Our static value for malloc pointer
|
|
:malloc_pointer
|
|
00000000 # NOP
|
|
|
|
|
|
# ;; Tokenize_Line function
|
|
# ;; Recieves pointer to Head in R0 and desired input in R1
|
|
# ;; Alters R14 when EOF Reached
|
|
# ;; Returns to whatever called it
|
|
:Tokenize_Line
|
|
# ;; Preserve registers
|
|
0902000F # PUSHR R0 R15
|
|
0902001F # PUSHR R1 R15
|
|
0902002F # PUSHR R2 R15
|
|
0902003F # PUSHR R3 R15
|
|
0902004F # PUSHR R4 R15
|
|
# ;; Initialize
|
|
0900044D # COPY R4 R13 ; Get Head pointer out of the way
|
|
:Tokenize_Line_0
|
|
42100100 # FGETC ; Get a Char
|
|
# ;; Deal with lines comments starting with #
|
|
A0300023 # CMPSKIPI.NE R0 35
|
|
3C00 @Purge_Line_Comment # JUMP @Purge_Line_Comment
|
|
# ;; Deal with Line comments starting with ;
|
|
A030003b # CMPSKIPI.NE R0 59
|
|
3C00 @Purge_Line_Comment # JUMP @Purge_Line_Comment
|
|
# ;; Deal with Tab
|
|
A0300009 # CMPSKIPI.NE R0 9
|
|
3C00 @Tokenize_Line_0 # JUMP @Tokenize_Line_0 ; Throw away byte and try again
|
|
# ;; Deal with New line
|
|
A030000a # CMPSKIPI.NE R0 10
|
|
3C00 @Tokenize_Line_0 # JUMP @Tokenize_Line_0 ; Throw away byte and try again
|
|
# ;; Deal with space characters
|
|
A0300020 # CMPSKIPI.NE R0 32
|
|
3C00 @Tokenize_Line_0 # JUMP @Tokenize_Line_0 ; Throw away byte and try again
|
|
# ;; Flag if reached EOF
|
|
A0100000 # CMPSKIPI.GE R0 0
|
|
0D00003E # TRUE R14
|
|
# ;; Stop if EOF
|
|
A0100000 # CMPSKIPI.GE R0 0
|
|
3C00 @Tokenize_Line_Done # JUMP @Tokenize_Line_Done
|
|
# ;; Allocate a new Node
|
|
09000520 # MOVE R2 R0 ; Get Char out the way
|
|
2D200010 # LOADUI R0 16 ; Allocate 16 Bytes
|
|
2D0F @malloc # CALLI R15 @malloc ; Get address of new Node
|
|
09000320 # SWAP R2 R0 ; Store Pointer in R2
|
|
# ;; Deal with Strings wrapped in ""
|
|
A0300022 # CMPSKIPI.NE R0 34
|
|
3C00 @Store_String # JUMP @Store_String
|
|
# ;; Deal with Strings wrapped in '
|
|
A0300027 # CMPSKIPI.NE R0 39
|
|
3C00 @Store_String # JUMP @Store_String
|
|
# ;; Everything else is an atom store it
|
|
2D0F @Store_Atom # CALLI R15 @Store_Atom
|
|
:Tokenize_Line_Done
|
|
09000512 # MOVE R1 R2 ; Put Node pointer we are working on into R1
|
|
0900040D # COPY R0 R13 ; Get current HEAD
|
|
2D0F @Add_Token # CALLI R15 @Add_Token ; Append new token to Head
|
|
# ;; Restore registers
|
|
0902804F # POPR R4 R15
|
|
0902803F # POPR R3 R15
|
|
0902802F # POPR R2 R15
|
|
0902801F # POPR R1 R15
|
|
0902800F # POPR R0 R15
|
|
# ;; Return since we are done
|
|
0D01001F # RET R15
|
|
|
|
|
|
# ;; Purge_Line_Comment Function
|
|
# ;; Recieves char in R0 and desired input in R1
|
|
# ;; Modifies R0
|
|
# ;; Returns to Tokenize_Line as if the entire line
|
|
# ;; Comment never existed
|
|
:Purge_Line_Comment
|
|
42100100 # FGETC ; Get another Char
|
|
A020000a # CMPSKIPI.E R0 10 ; Stop When LF is reached
|
|
3C00 @Purge_Line_Comment # JUMP @Purge_Line_Comment ; Otherwise keep looping
|
|
3C00 @Tokenize_Line_0 # JUMP @Tokenize_Line_0 ; Return as if this never happened
|
|
|
|
|
|
# ;; Store_String function
|
|
# ;; Recieves Char in R0, desired input in R1
|
|
# ;; And node pointer in R2
|
|
# ;; Modifies node Text to point to string and sets
|
|
# ;; Type to string.
|
|
:Store_String
|
|
# ;; Preserve registers
|
|
0902004F # PUSHR R4 R15
|
|
0902005F # PUSHR R5 R15
|
|
0902006F # PUSHR R6 R15
|
|
# ;; Initialize
|
|
09000560 # MOVE R6 R0 ; Get R0 out of the way
|
|
2D0F @malloc # CALLI R15 @malloc ; Get where space is free
|
|
09000540 # MOVE R4 R0 ; Put pointer someplace safe
|
|
0D000025 # FALSE R5 ; Start at index 0
|
|
09000406 # COPY R0 R6 ; Copy Char back into R0
|
|
# ;; Primary Loop
|
|
:Store_String_0
|
|
05049045 # STOREX8 R0 R4 R5 ; Store the Byte
|
|
42100100 # FGETC ; Get next Byte
|
|
0F550001 # ADDUI R5 R5 1 ; Prep for next loop
|
|
C306 @Store_String_0 # CMPJUMPI.NE R0 R6 @Store_String_0 ; Loop if matching not found
|
|
# ;; Clean up
|
|
23420008 # STORE32 R4 R2 8 ; Set Text pointer
|
|
0F050004 # ADDUI R0 R5 4 ; Correct Malloc
|
|
2D0F @malloc # CALLI R15 @malloc ; To the amount of space used
|
|
2D200002 # LOADUI R0 2 ; Using type string
|
|
23020004 # STORE32 R0 R2 4 ; Set node type
|
|
# ;; Restore Registers
|
|
0902806F # POPR R6 R15
|
|
0902805F # POPR R5 R15
|
|
0902804F # POPR R4 R15
|
|
3C00 @Tokenize_Line_Done # JUMP @Tokenize_Line_Done
|
|
|
|
|
|
# ;; Store_Atom function
|
|
# ;; Recieves Char in R0, desired input in R1
|
|
# ;; And node pointer in R2
|
|
# ;; Modifies node Text to point to string
|
|
:Store_Atom
|
|
# ;; Preserve registers
|
|
0902004F # PUSHR R4 R15
|
|
0902005F # PUSHR R5 R15
|
|
# ;; Initialize
|
|
09000550 # MOVE R5 R0 ; Get R0 out of the way
|
|
2D0F @malloc # CALLI R15 @malloc ; Get where space is free
|
|
09000540 # MOVE R4 R0 ; Put pointer someplace safe
|
|
09000505 # MOVE R0 R5 ; Copy Char back and Set index to 0
|
|
# ;; Primary Loop
|
|
:Store_Atom_0
|
|
05049045 # STOREX8 R0 R4 R5 ; Store the Byte
|
|
42100100 # FGETC ; Get next Byte
|
|
0F550001 # ADDUI R5 R5 1 ; Prep for next loop
|
|
A0300009 # CMPSKIPI.NE R0 9 ; If char is Tab
|
|
3C00 @Store_Atom_Done # JUMP @Store_Atom_Done ; Be done
|
|
A030000a # CMPSKIPI.NE R0 10 ; If char is LF
|
|
3C00 @Store_Atom_Done # JUMP @Store_Atom_Done ; Be done
|
|
A0300020 # CMPSKIPI.NE R0 32 ; If char is Space
|
|
3C00 @Store_Atom_Done # JUMP @Store_Atom_Done ; Be done
|
|
# ;; Otherwise loop
|
|
3C00 @Store_Atom_0 # JUMP @Store_Atom_0
|
|
:Store_Atom_Done
|
|
# ;; Cleanup
|
|
23420008 # STORE32 R4 R2 8 ; Set Text pointer
|
|
0F050001 # ADDUI R0 R5 1 ; Correct Malloc
|
|
2D0F @malloc # CALLI R15 @malloc ; To the amount of space used
|
|
# ;; Restore Registers
|
|
0902805F # POPR R5 R15
|
|
0902804F # POPR R4 R15
|
|
0D01001F # RET R15
|
|
|
|
|
|
# ;; Add_Token Function
|
|
# ;; Recieves pointers in R0 R1
|
|
# ;; Alters R13 if R) is NULL
|
|
# ;; Appends nodes together
|
|
# ;; Returns to whatever called it
|
|
:Add_Token
|
|
# ;; Preserve Registers
|
|
0902002F # PUSHR R2 R15
|
|
0902001F # PUSHR R1 R15
|
|
0902000F # PUSHR R0 R15
|
|
# ;; Handle if Head is NULL
|
|
2CA0 @Add_Token_0 # JUMP.NZ R0 @Add_Token_0
|
|
090004D1 # COPY R13 R1 ; Fix head
|
|
0902800F # POPR R0 R15 ; Clean up register
|
|
0902001F # PUSHR R1 R15 ; And act like we passed the reverse
|
|
3C00 @Add_Token_2 # JUMP @Add_Token_2
|
|
:Add_Token_0
|
|
# ;; Handle if Head->next is NULL
|
|
18200000 # LOAD32 R2 R0 0
|
|
2CA2 @Add_Token_1 # JUMP.NZ R2 @Add_Token_1
|
|
# ;; Set head->next = p
|
|
23100000 # STORE32 R1 R0 0
|
|
3C00 @Add_Token_2 # JUMP @Add_Token_2
|
|
:Add_Token_1
|
|
# ;; Handle case of Head->next not being NULL
|
|
18000000 # LOAD32 R0 R0 0 ; Move to next node
|
|
18200000 # LOAD32 R2 R0 0 ; Get node->next
|
|
A0220000 # CMPSKIPI.E R2 0 ; If it is not null
|
|
3C00 @Add_Token_1 # JUMP @Add_Token_1 ; Move to the next node and try again
|
|
3C00 @Add_Token_0 # JUMP @Add_Token_0 ; Else simply act as if we got this node
|
|
# ; in the first place
|
|
:Add_Token_2
|
|
# ;; Restore registers
|
|
0902800F # POPR R0 R15
|
|
0902801F # POPR R1 R15
|
|
0902802F # POPR R2 R15
|
|
0D01001F # RET R15
|
|
|
|
|
|
# ;; strcmp function
|
|
# ;; Recieves pointers to null terminated strings
|
|
# ;; In R0 and R1
|
|
# ;; Returns if they are equal in R0
|
|
# ;; Returns to whatever called it
|
|
:strcmp
|
|
# ;; Preserve registers
|
|
0902002F # PUSHR R2 R15
|
|
0902003F # PUSHR R3 R15
|
|
0902004F # PUSHR R4 R15
|
|
# ;; Setup registers
|
|
09000520 # MOVE R2 R0 ; Put R0 in a safe place
|
|
09000531 # MOVE R3 R1 ; Put R1 in a safe place
|
|
2D240000 # LOADUI R4 0 ; Starting at index 0
|
|
:cmpbyte
|
|
0503A024 # LOADXU8 R0 R2 R4 ; Get a byte of our first string
|
|
0503A134 # LOADXU8 R1 R3 R4 ; Get a byte of our second string
|
|
0F440001 # ADDUI R4 R4 1 ; Prep for next loop
|
|
05004101 # CMP R1 R0 R1 ; Compare the bytes
|
|
A0200000 # CMPSKIPI.E R0 0 ; Stop if byte is NULL
|
|
2C51 @cmpbyte # JUMP.E R1 @cmpbyte ; Loop if bytes are equal
|
|
# ;; Done
|
|
09000501 # MOVE R0 R1 ; Prepare for return
|
|
# ;; Restore registers
|
|
0902804F # POPR R4 R15
|
|
0902803F # POPR R3 R15
|
|
0902802F # POPR R2 R15
|
|
0D01001F # RET R15
|
|
|
|
|
|
# ;; Identify_Macros Function
|
|
# ;; Recieves a pointer to a node in R0
|
|
# ;; If the text stored in its Text segment matches
|
|
# ;; DEFINE, flag it and Collapse it down to a single Node
|
|
# ;; Loop until all nodes are checked
|
|
# ;; Return to whatever called it
|
|
:Identify_Macros
|
|
# ;; Preserve Registers
|
|
0902000F # PUSHR R0 R15
|
|
0902001F # PUSHR R1 R15
|
|
0902002F # PUSHR R2 R15
|
|
0902003F # PUSHR R3 R15
|
|
# ;; Main Loop
|
|
:Identify_Macros_0
|
|
09000520 # MOVE R2 R0
|
|
18120008 # LOAD32 R1 R2 8 ; Get Pointer to Text
|
|
2D20 $Identify_Macros_string # LOADUI R0 $Identify_Macros_string
|
|
2D0F @strcmp # CALLI R15 @strcmp
|
|
09000512 # MOVE R1 R2
|
|
2C60 @Identify_Macros_1 # JUMP.NE R0 @Identify_Macros_1
|
|
# ;; It is a definition
|
|
# ;; Set p->Type = macro
|
|
2D200001 # LOADUI R0 1 ; The Enum value for macro
|
|
23010004 # STORE32 R0 R1 4 ; Set node type
|
|
# ;; Set p->Text = p->Next->Text
|
|
18210000 # LOAD32 R2 R1 0 ; Get Next
|
|
18020008 # LOAD32 R0 R2 8 ; Get Next->Text
|
|
23010008 # STORE32 R0 R1 8 ; Set Text = Next->Text
|
|
# ;; Set p->Expression = p->next->next->Text
|
|
18220000 # LOAD32 R2 R2 0 ; Get Next->Next
|
|
18020008 # LOAD32 R0 R2 8 ; Get Next->Next->Text
|
|
18320004 # LOAD32 R3 R2 4 ; Get Next->Next->type
|
|
A0330002 # CMPSKIPI.NE R3 2 ; If node is a string
|
|
0F000001 # ADDUI R0 R0 1 ; Skip first char
|
|
2301000c # STORE32 R0 R1 12 ; Set Expression = Next->Next->Text
|
|
# ;; Set p->Next = p->Next->Next->Next
|
|
18020000 # LOAD32 R0 R2 0 ; Get Next->Next->Next
|
|
23010000 # STORE32 R0 R1 0 ; Set Next = Next->Next->Next
|
|
:Identify_Macros_1
|
|
18010000 # LOAD32 R0 R1 0 ; Get node->next
|
|
A0300000 # CMPSKIPI.NE R0 0 ; If node->next is NULL
|
|
3C00 @Identify_Macros_Done # JUMP @Identify_Macros_Done ; Be done
|
|
# ;; Otherwise keep looping
|
|
3C00 @Identify_Macros_0 # JUMP @Identify_Macros_0
|
|
:Identify_Macros_Done
|
|
# ;; Restore registers
|
|
0902803F # POPR R3 R15
|
|
0902802F # POPR R2 R15
|
|
0902801F # POPR R1 R15
|
|
0902800F # POPR R0 R15
|
|
0D01001F # RET R15
|
|
:Identify_Macros_string
|
|
444546494E450000 # "DEFINE"
|
|
|
|
|
|
# ;; Line_Macro Function
|
|
# ;; Recieves a node pointer in R0
|
|
# ;; Causes macros to be applied
|
|
# ;; Returns to whatever called it
|
|
:Line_Macro
|
|
# ;; Preserve Registers
|
|
0902000F # PUSHR R0 R15
|
|
0902001F # PUSHR R1 R15
|
|
0902002F # PUSHR R2 R15
|
|
0902003F # PUSHR R3 R15
|
|
# ;; Main loop
|
|
:Line_Macro_0
|
|
18300004 # LOAD32 R3 R0 4 ; Load Node type
|
|
1820000c # LOAD32 R2 R0 12 ; Load Expression pointer
|
|
18100008 # LOAD32 R1 R0 8 ; Load Text pointer
|
|
18000000 # LOAD32 R0 R0 0 ; Load Next pointer
|
|
A0330001 # CMPSKIPI.NE R3 1 ; If a macro
|
|
2D0F @setExpression # CALLI R15 @setExpression ; Apply to other nodes
|
|
A0200000 # CMPSKIPI.E R0 0 ; If Next is Null
|
|
3C00 @Line_Macro_0 # JUMP @Line_Macro_0 ; Don't loop
|
|
# ;; Clean up
|
|
0902803F # POPR R3 R15
|
|
0902802F # POPR R2 R15
|
|
0902801F # POPR R1 R15
|
|
0902800F # POPR R0 R15
|
|
0D01001F # RET R15
|
|
|
|
|
|
# ;; setExpression Function
|
|
# ;; Recieves a node pointer in R0
|
|
# ;; A string pointer to compare against in R1
|
|
# ;; A string pointer for replacement in R2
|
|
# ;; Doesn't modify any registers
|
|
# ;; Returns to whatever called it
|
|
:setExpression
|
|
# ;; Preserve registers
|
|
0902000F # PUSHR R0 R15
|
|
0902003F # PUSHR R3 R15
|
|
0902004F # PUSHR R4 R15
|
|
0902005F # PUSHR R5 R15
|
|
# ;; Initialize
|
|
09000541 # MOVE R4 R1 ; Put Macro Text in a safe place
|
|
09000450 # COPY R5 R0 ; Use R5 for Node pointer
|
|
:setExpression_0
|
|
18350004 # LOAD32 R3 R5 4 ; Load type into R3
|
|
A0330001 # CMPSKIPI.NE R3 1 ; Check if Macro
|
|
3C00 @setExpression_1 # JUMP @setExpression_1 ; Move to next if Macro
|
|
18050008 # LOAD32 R0 R5 8 ; Load Text pointer into R0 for Comparision
|
|
09000414 # COPY R1 R4 ; Put Macro Text for comparision
|
|
2D0F @strcmp # CALLI R15 @strcmp ; compare Text and Macro Text
|
|
2C60 @setExpression_1 # JUMP.NE R0 @setExpression_1 ; Move to next if not Match
|
|
2325000c # STORE32 R2 R5 12 ; Set node->Expression = Exp
|
|
:setExpression_1
|
|
18550000 # LOAD32 R5 R5 0 ; Load Next
|
|
2CA5 @setExpression_0 # JUMP.NZ R5 @setExpression_0 ; Loop if next isn't NULL
|
|
:setExpression_Done
|
|
# ;; Restore registers
|
|
0902805F # POPR R5 R15
|
|
0902804F # POPR R4 R15
|
|
0902803F # POPR R3 R15
|
|
0902800F # POPR R0 R15
|
|
0D01001F # RET R15
|
|
|
|
|
|
# ;; Process_String Function
|
|
# ;; Recieves a Node in R0
|
|
# ;; Doesn't modify registers
|
|
# ;; Returns back to whatever called it
|
|
:Process_String
|
|
# ;; Preserve Registers
|
|
0902000F # PUSHR R0 R15
|
|
0902001F # PUSHR R1 R15
|
|
0902002F # PUSHR R2 R15
|
|
:Process_String_0
|
|
# ;; Get node type
|
|
18100004 # LOAD32 R1 R0 4 ; Load Type
|
|
A0210002 # CMPSKIPI.E R1 2 ; If not a string
|
|
3C00 @Process_String_Done # JUMP @Process_String_Done ; Just go to next
|
|
# ;; Its a string
|
|
18100008 # LOAD32 R1 R0 8 ; Get Text pointer
|
|
14210000 # LOAD8 R2 R1 0 ; Get first char of Text
|
|
# ;; Deal with '
|
|
A0220027 # CMPSKIPI.E R2 39 ; If char is not '
|
|
3C00 @Process_String_1 # JUMP @Process_String_1 ; Move to next label
|
|
# ;; Simply use Hex strings as is
|
|
0F110001 # ADDUI R1 R1 1 ; Move Text pointer by 1
|
|
2310000c # STORE32 R1 R0 12 ; Set expression to Text + 1
|
|
3C00 @Process_String_Done # JUMP @Process_String_Done ; And move on
|
|
:Process_String_1
|
|
# ;; Deal with ""
|
|
2D0F @Hexify_String # CALLI R15 @Hexify_String
|
|
:Process_String_Done
|
|
18000000 # LOAD32 R0 R0 0 ; Load Next
|
|
A0200000 # CMPSKIPI.E R0 0 ; If Next isn't NULL
|
|
3C00 @Process_String_0 # JUMP @Process_String_0 ; Recurse down list
|
|
# ;; Restore registers
|
|
0902802F # POPR R2 R15
|
|
0902801F # POPR R1 R15
|
|
0902800F # POPR R0 R15
|
|
0D01001F # RET R15
|
|
|
|
|
|
# ;; Hexify_String Function
|
|
# ;; Recieves a node pointer in R0
|
|
# ;; Converts Quoted text to Hex values
|
|
# ;; Pads values up to multiple of 4 bytes
|
|
# ;; Doesn't modify registers
|
|
# ;; Returns to whatever called it
|
|
:Hexify_String
|
|
# ;; Preserve Registers
|
|
0902000F # PUSHR R0 R15
|
|
0902001F # PUSHR R1 R15
|
|
0902002F # PUSHR R2 R15
|
|
0902003F # PUSHR R3 R15
|
|
0902004F # PUSHR R4 R15
|
|
# ;; Initialize
|
|
09000520 # MOVE R2 R0 ; Move R0 out of the way
|
|
2D0F @malloc # CALLI R15 @malloc ; Get address of new Node
|
|
09000510 # MOVE R1 R0 ; Prep For Hex32
|
|
2312000c # STORE32 R1 R2 12 ; Set node expression pointer
|
|
18220008 # LOAD32 R2 R2 8 ; Load Text pointer into R2
|
|
0F220001 # ADDUI R2 R2 1 ; SKip leading ""
|
|
0D000024 # FALSE R4 ; Set counter for malloc to Zero
|
|
# ;; Main Loop
|
|
:Hexify_String_0
|
|
18020000 # LOAD32 R0 R2 0 ; Load 4 bytes into R0 from Text
|
|
B03000ff # ANDI R3 R0 0xFF ; Preserve byte to check for NULL
|
|
2D0F @hex32 # CALLI R15 @hex32 ; Convert to hex and store in Expression
|
|
0F220004 # ADDUI R2 R2 4 ; Pointer Text pointer to next 4 bytes
|
|
0F440008 # ADDUI R4 R4 8 ; Increment storage space required
|
|
A0230000 # CMPSKIPI.E R3 0 ; If byte was NULL
|
|
3C00 @Hexify_String_0 # JUMP @Hexify_String_0
|
|
# ;; Done
|
|
0F040001 # ADDUI R0 R4 1 ; Lead space for NULL terminator
|
|
2D0F @malloc # CALLI R15 @malloc ; Correct malloc value
|
|
# ;; Restore Registers
|
|
0902804F # POPR R4 R15
|
|
0902803F # POPR R3 R15
|
|
0902802F # POPR R2 R15
|
|
0902801F # POPR R1 R15
|
|
0902800F # POPR R0 R15
|
|
0D01001F # RET R15
|
|
|
|
|
|
# ;; hex32 functionality
|
|
# ;; Accepts 32bit value in R0
|
|
# ;; Require R1 to be a pointer to place to store hex16
|
|
# ;; WILL ALTER R1 !
|
|
# ;; Returns to whatever called it
|
|
:hex32
|
|
0902000F # PUSHR R0 R15
|
|
2D600010 # SR0I R0 16 ; Do high word first
|
|
2D0F @hex16 # CALLI R15 @hex16
|
|
0902800F # POPR R0 R15
|
|
:hex16
|
|
0902000F # PUSHR R0 R15
|
|
2D600008 # SR0I R0 8 ; Do high byte first
|
|
2D0F @hex8 # CALLI R15 @hex8
|
|
0902800F # POPR R0 R15
|
|
:hex8
|
|
0902000F # PUSHR R0 R15
|
|
2D600004 # SR0I R0 4 ; Do high nybble first
|
|
2D0F @hex4 # CALLI R15 @hex4
|
|
0902800F # POPR R0 R15
|
|
:hex4
|
|
B000000f # ANDI R0 R0 0x000F ; isolate nybble
|
|
0F000030 # ADDUI R0 R0 48 ; convert to ascii
|
|
A0400039 # CMPSKIPI.LE R0 57 ; If nybble was greater than '9'
|
|
0F000007 # ADDUI R0 R0 7 ; Shift it into 'A' range of ascii
|
|
21010000 # STORE8 R0 R1 0 ; Store Hex Char
|
|
0F110001 # ADDUI R1 R1 1 ; Increment address pointer
|
|
0D01001F # RET R15 ; Get next nybble or return if done
|
|
|
|
|
|
# ;; Eval_Immediates function
|
|
# ;; Recieves a node in R0
|
|
# ;; Converts number into Hex
|
|
# ;; And write into Memory and fix pointer
|
|
:Eval_Immediates
|
|
# ;; Preserve Registers
|
|
0902000F # PUSHR R0 R15
|
|
0902001F # PUSHR R1 R15
|
|
0902002F # PUSHR R2 R15
|
|
0902003F # PUSHR R3 R15
|
|
0902004F # PUSHR R4 R15
|
|
0902005F # PUSHR R5 R15
|
|
0902006F # PUSHR R6 R15
|
|
# ;; Initialize
|
|
0900040D # COPY R0 R13 ; Start with Head
|
|
0D000025 # FALSE R5 ; Zero for checking return of numerate_string
|
|
# ;; Process Text
|
|
:Eval_Immediates_0
|
|
09000460 # COPY R6 R0 ; Safely preserve pointer to node
|
|
18400000 # LOAD32 R4 R0 0 ; Load Node->Next
|
|
18300004 # LOAD32 R3 R0 4 ; Load Node type
|
|
1820000c # LOAD32 R2 R0 12 ; Load Expression pointer
|
|
18100008 # LOAD32 R1 R0 8 ; Load Text pointer
|
|
2CA2 @Eval_Immediates_1 # JUMP.NZ R2 @Eval_Immediates_1 ; Don't do anything if Expression is set
|
|
2CA3 @Eval_Immediates_1 # JUMP.NZ R3 @Eval_Immediates_1 ; Don't do anything if Typed
|
|
09000401 # COPY R0 R1 ; Put Text pointer into R0
|
|
2D0F @numerate_string # CALLI R15 @numerate_string ; Convert to number in R0
|
|
14110000 # LOAD8 R1 R1 0 ; Get first char of Text
|
|
A0210030 # CMPSKIPI.E R1 48 ; Skip next comparision if '0'
|
|
C205 @Eval_Immediates_1 # CMPJUMPI.E R0 R5 @Eval_Immediates_1 ; Don't do anything if string isn't a number
|
|
09000510 # MOVE R1 R0 ; Preserve number
|
|
2D200005 # LOADUI R0 5 ; Allocate enough space for 4 hex and a null
|
|
2D0F @malloc # CALLI R15 @malloc ; Obtain the pointer the newly allocated Expression
|
|
2006000c # STORE R0 R6 12 ; Preserve pointer to expression
|
|
09000301 # SWAP R0 R1 ; Fix order for call to hex16
|
|
2D0F @hex16 # CALLI R15 @hex16 ; Shove our number into expression
|
|
# ;; Handle looping
|
|
:Eval_Immediates_1
|
|
C245 @Eval_Immediates_2 # CMPJUMPI.E R4 R5 @Eval_Immediates_2 ; If null be done
|
|
09000504 # MOVE R0 R4 ; Prepare for next loop
|
|
3C00 @Eval_Immediates_0 # JUMP @Eval_Immediates_0 ; And loop
|
|
# ;; Clean up
|
|
:Eval_Immediates_2
|
|
# ;; Restore Registers
|
|
0902806F # POPR R6 R15
|
|
0902805F # POPR R5 R15
|
|
0902804F # POPR R4 R15
|
|
0902803F # POPR R3 R15
|
|
0902802F # POPR R2 R15
|
|
0902801F # POPR R1 R15
|
|
0902800F # POPR R0 R15
|
|
0D01001F # RET R15
|
|
|
|
|
|
# ;; numerate_string function
|
|
# ;; Recieves pointer To string in R0
|
|
# ;; Returns number in R0 equal to value of string
|
|
# ;; Or Zero in the event of invalid string
|
|
:numerate_string
|
|
# ;; Preserve Registers
|
|
0902001F # PUSHR R1 R15
|
|
0902002F # PUSHR R2 R15
|
|
0902003F # PUSHR R3 R15
|
|
0902004F # PUSHR R4 R15
|
|
# ;; Initialize
|
|
09000510 # MOVE R1 R0 ; Get Text pointer out of the way
|
|
0D000022 # FALSE R2 ; Set Negative flag to false
|
|
0D000023 # FALSE R3 ; Set current count to Zero
|
|
14010001 # LOAD8 R0 R1 1 ; Get second byte
|
|
A0300078 # CMPSKIPI.NE R0 120 ; If the second byte is x
|
|
3C00 @numerate_string_hex # JUMP @numerate_string_hex ; treat string like hex
|
|
# ;; Deal with Decimal input
|
|
2D24000a # LOADUI R4 10 ; Multiply by 10
|
|
14010000 # LOAD8 R0 R1 0 ; Get a byte
|
|
A030002d # CMPSKIPI.NE R0 45 ; If - toggle flag
|
|
0D000032 # TRUE R2 ; So that we know to negate
|
|
A0220000 # CMPSKIPI.E R2 0 ; If toggled
|
|
0F110001 # ADDUI R1 R1 1 ; Move to next
|
|
:numerate_string_dec
|
|
14010000 # LOAD8 R0 R1 0 ; Get a byte
|
|
A0300000 # CMPSKIPI.NE R0 0 ; If NULL
|
|
3C00 @numerate_string_done # JUMP @numerate_string_done ; Be done
|
|
05006334 # MUL R3 R3 R4 ; Shift counter by 10
|
|
10000030 # SUBI R0 R0 48 ; Convert ascii to number
|
|
A0100000 # CMPSKIPI.GE R0 0 ; If less than a number
|
|
3C00 @numerate_string_done # JUMP @numerate_string_done ; Terminate NOW
|
|
A050000a # CMPSKIPI.L R0 10 ; If more than a number
|
|
3C00 @numerate_string_done # JUMP @numerate_string_done ; Terminate NOW
|
|
05001330 # ADDU R3 R3 R0 ; Don't add to the count
|
|
0F110001 # ADDUI R1 R1 1 ; Move onto next byte
|
|
3C00 @numerate_string_dec # JUMP @numerate_string_dec
|
|
# ;; Deal with Hex input
|
|
:numerate_string_hex
|
|
14010000 # LOAD8 R0 R1 0 ; Get a byte
|
|
A0200030 # CMPSKIPI.E R0 48 ; All hex strings start with 0x
|
|
3C00 @numerate_string_done # JUMP @numerate_string_done ; Be done if not a match
|
|
0F110002 # ADDUI R1 R1 2 ; Move to after leading 0x
|
|
:numerate_string_hex_0
|
|
14010000 # LOAD8 R0 R1 0 ; Get a byte
|
|
A0300000 # CMPSKIPI.NE R0 0 ; If NULL
|
|
3C00 @numerate_string_done # JUMP @numerate_string_done ; Be done
|
|
2D530004 # SL0I R3 4 ; Shift counter by 16
|
|
10000030 # SUBI R0 R0 48 ; Convert ascii number to number
|
|
A050000a # CMPSKIPI.L R0 10 ; If A-F
|
|
10000007 # SUBI R0 R0 7 ; Shove into Range
|
|
A0500010 # CMPSKIPI.L R0 16 ; If a-f
|
|
10000020 # SUBI R0 R0 32 ; Shove into Range
|
|
05001330 # ADDU R3 R3 R0 ; Add to the count
|
|
0F110001 # ADDUI R1 R1 1 ; Get next Hex
|
|
3C00 @numerate_string_hex_0 # JUMP @numerate_string_hex_0
|
|
# ;; Clean up
|
|
:numerate_string_done
|
|
A0220000 # CMPSKIPI.E R2 0 ; If Negate flag has been set
|
|
09000033 # NEG R3 R3 ; Make the number negative
|
|
09000503 # MOVE R0 R3 ; Put number in R0
|
|
# ;; Restore Registers
|
|
0902804F # POPR R4 R15
|
|
0902803F # POPR R3 R15
|
|
0902802F # POPR R2 R15
|
|
0902801F # POPR R1 R15
|
|
0D01001F # RET R15
|
|
|
|
|
|
# ;; Preserve_Other function
|
|
# ;; Sets Expression pointer to Text pointer value
|
|
# ;; For all unset nodes
|
|
:Preserve_Other
|
|
# ;; Preserve Registers
|
|
0902000F # PUSHR R0 R15
|
|
0902001F # PUSHR R1 R15
|
|
0902002F # PUSHR R2 R15
|
|
0902003F # PUSHR R3 R15
|
|
0902004F # PUSHR R4 R15
|
|
# ;; Initialize
|
|
0900040D # COPY R0 R13 ; Start with HEAD
|
|
# ;; Process Node
|
|
:Preserve_Other_0
|
|
18400000 # LOAD32 R4 R0 0 ; Load Node->Next
|
|
18300004 # LOAD32 R3 R0 4 ; Load Node type
|
|
1820000c # LOAD32 R2 R0 12 ; Load Expression pointer
|
|
18100008 # LOAD32 R1 R0 8 ; Load Text pointer
|
|
2CA2 @Preserve_Other_1 # JUMP.NZ R2 @Preserve_Other_1 ; Don't do anything if Expression is set
|
|
2CA3 @Preserve_Other_1 # JUMP.NZ R3 @Preserve_Other_1 ; Don't do anything if Typed
|
|
2310000c # STORE32 R1 R0 12 ; Set Expression pointer to Text pointer
|
|
# ;; Loop through nodes
|
|
:Preserve_Other_1
|
|
09000504 # MOVE R0 R4 ; Prepare for next loop
|
|
2CA0 @Preserve_Other_0 # JUMP.NZ R0 @Preserve_Other_0
|
|
# ;; Clean up
|
|
:Preserve_Other_Done
|
|
# ;; Restore Registers
|
|
0902804F # POPR R4 R15
|
|
0902803F # POPR R3 R15
|
|
0902802F # POPR R2 R15
|
|
0902801F # POPR R1 R15
|
|
0902800F # POPR R0 R15
|
|
0D01001F # RET R15
|
|
|
|
|
|
# ;; Print_Hex Function
|
|
# ;; Print all of the expressions
|
|
# ;; Starting with HEAD
|
|
:Print_Hex
|
|
# ;; Preserve Registers
|
|
0902000F # PUSHR R0 R15
|
|
0902001F # PUSHR R1 R15
|
|
0902002F # PUSHR R2 R15
|
|
0902003F # PUSHR R3 R15
|
|
0902004F # PUSHR R4 R15
|
|
# ;; Initialize
|
|
0900040D # COPY R0 R13 ; Start with HEAD
|
|
:Print_Hex_0
|
|
18200000 # LOAD32 R2 R0 0 ; Load Node->Next
|
|
18100004 # LOAD32 R1 R0 4 ; Load Node type
|
|
1800000c # LOAD32 R0 R0 12 ; Load Expression pointer
|
|
10110001 # SUBI R1 R1 1 ; Check for Macros
|
|
2C91 @Print_Hex_1 # JUMP.Z R1 @Print_Hex_1 ; Don't print Macros
|
|
2D211101 # LOADUI R1 0x1101 ; Write to Tape_02
|
|
2D0F @Print_Line # CALLI R15 @Print_Line ; Print the Expression
|
|
# ;; Loop down the nodes
|
|
:Print_Hex_1
|
|
09000502 # MOVE R0 R2 ; Prepare for next loop
|
|
2CA0 @Print_Hex_0 # JUMP.NZ R0 @Print_Hex_0 ; Keep looping if not NULL
|
|
# ;; Clean up
|
|
:Print_Hex_Done
|
|
# ;; Restore Registers
|
|
0902804F # POPR R4 R15
|
|
0902803F # POPR R3 R15
|
|
0902802F # POPR R2 R15
|
|
0902801F # POPR R1 R15
|
|
0902800F # POPR R0 R15
|
|
0D01001F # RET R15
|
|
|
|
|
|
# ;; Print_Line Function
|
|
# ;; Receives a pointer to a string in R0
|
|
# ;; And an interface in R1
|
|
# ;; Writes all Chars in string
|
|
# ;; Then writes a New line character to interface
|
|
:Print_Line
|
|
# ;; Preserve Registers
|
|
0902000F # PUSHR R0 R15
|
|
0902001F # PUSHR R1 R15
|
|
0902002F # PUSHR R2 R15
|
|
0902003F # PUSHR R3 R15
|
|
0902004F # PUSHR R4 R15
|
|
# ;; Initialize
|
|
09000530 # MOVE R3 R0 ; Get Pointer safely out of the way
|
|
0D000024 # FALSE R4 ; Start index at 0
|
|
:Print_Line_0
|
|
0503A034 # LOADXU8 R0 R3 R4 ; Get our first byte
|
|
A0300000 # CMPSKIPI.NE R0 0 ; If the loaded byte is NULL
|
|
3C00 @Print_Line_Done # JUMP @Print_Line_Done ; Be done
|
|
42100200 # FPUTC ; Otherwise print
|
|
0F440001 # ADDUI R4 R4 1 ; Increment for next loop
|
|
3C00 @Print_Line_0 # JUMP @Print_Line_0 ; And Loop
|
|
# ;; Clean up
|
|
:Print_Line_Done
|
|
2D20000a # LOADUI R0 10 ; Put in Newline char
|
|
42100200 # FPUTC ; Write it out
|
|
# ;; Restore Registers
|
|
0902804F # POPR R4 R15
|
|
0902803F # POPR R3 R15
|
|
0902802F # POPR R2 R15
|
|
0902801F # POPR R1 R15
|
|
0902800F # POPR R0 R15
|
|
0D01001F # RET R15
|
|
|
|
# ;; Where we are putting the start of our stack
|
|
:stack
|