stage0/stage2/High_level_prototypes/lisp_cell.c

149 lines
2.4 KiB
C

#include "lisp.h"
struct cell *free_cells, *gc_block_start, *gc_block_end;
int64_t left_to_take;
int64_t cells_remaining()
{
return left_to_take;
}
void update_remaining()
{
int64_t count = 0;
struct cell* i = free_cells;
while(NULL != i)
{
count = count + 1;
i = i->cdr;
}
left_to_take = count;
}
void reclaim_marked()
{
struct cell* i;
for(i= gc_block_start; i < gc_block_end; i = i + 1)
{
if(i->type & MARKED)
{
i->type = FREE;
i->car = NULL;
i->cdr = free_cells;
i->env = NULL;
free_cells = i;
}
}
}
void mark_all_cells()
{
struct cell* i;
for(i= gc_block_start; i < gc_block_end; i = i + 1)
{
/* if not in the free list */
if(!(i->type & FREE))
{
/* Mark it */
i->type = i->type | MARKED;
}
}
}
void unmark_cells(struct cell* list)
{
for(; NULL != list; list = list->cdr)
{
list->type = list->type & ~MARKED;
if((list->type & CONS)|| list->type & PROC )
{
unmark_cells(list->car);
}
}
}
void garbage_collect()
{
mark_all_cells();
unmark_cells(all_symbols);
unmark_cells(top_env);
unmark_cells(nil);
unmark_cells(tee);
unmark_cells(quote);
unmark_cells(s_if);
unmark_cells(s_lambda);
unmark_cells(s_define);
unmark_cells(s_setb);
unmark_cells(s_cond);
unmark_cells(s_begin);
reclaim_marked();
update_remaining();
}
void garbage_init()
{
int number_of_Cells = 1000000;
gc_block_start = calloc(number_of_Cells + 1, sizeof(cell));
gc_block_end = gc_block_start + number_of_Cells;
free_cells = NULL;
garbage_collect();
}
struct cell* pop_cons()
{
if(NULL == free_cells)
{
printf("OOOPS we ran out of cells");
exit(EXIT_FAILURE);
}
struct cell* i;
i = free_cells;
free_cells = i->cdr;
i->cdr = NULL;
left_to_take = left_to_take - 1;
return i;
}
struct cell* make_int(int a)
{
struct cell* c = pop_cons();
c->type = INT;
c->value = a;
return c;
}
struct cell* make_sym(char* name)
{
struct cell* c = pop_cons();
c->type = SYM;
c->string = name;
return c;
}
struct cell* make_cons(struct cell* a, struct cell* b)
{
struct cell* c = pop_cons();
c->type = CONS;
c->car = a;
c->cdr = b;
return c;
}
struct cell* make_proc(struct cell* a, struct cell* b, struct cell* env)
{
struct cell* c = pop_cons();
c->type = PROC;
c->car = a;
c->cdr = b;
c->env = env;
return c;
}
struct cell* make_prim(void* fun)
{
struct cell* c = pop_cons();
c->type = PRIMOP;
c->function = fun;
return c;
}