wesnoth-lt/dw.lt.po

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# Copyright (C) Wesnoth development team, 2010-2019.
# Translators:
# Andrius Štikonas <andrius@stikonas.eu>, 2010-2019.
2010-04-06 21:29:13 +01:00
msgid ""
msgstr ""
2012-08-18 19:41:17 +01:00
"Project-Id-Version: Battle for Wesnoth 1.11\n"
2018-07-08 10:31:54 +01:00
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
2020-12-28 22:54:49 +00:00
"POT-Creation-Date: 2020-12-19 01:27 UTC\n"
"PO-Revision-Date: 2019-02-21 00:51+0000\n"
2017-03-22 23:17:32 +00:00
"Last-Translator: Andrius Štikonas <andrius@stikonas.eu>\n"
"Language-Team: Lithuanian <wesnoth-lt@googlegroups.com>\n"
"Language: lt\n"
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"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=4; plural=(n==1 ? 0 : n%10>=2 && (n%100<10 || n"
"%100>=20) ? 1 : n%10==0 || (n%100>10 && n%100<20) ? 2 : 3);\n"
"X-Generator: Poedit 2.1.1\n"
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#. [campaign]: id=Dead_Water
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#: data/campaigns/Dead_Water/_main.cfg:13
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msgid "Dead Water"
msgstr "Negyvas vanduo"
#. [campaign]: id=Dead_Water
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#: data/campaigns/Dead_Water/_main.cfg:14
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msgid "DW"
msgstr "NV"
#. [campaign]: id=Dead_Water
2017-12-05 17:59:51 +00:00
#: data/campaigns/Dead_Water/_main.cfg:18
2016-11-09 17:28:36 +00:00
msgid "Beginner"
msgstr "Pradedantysis"
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#. [campaign]: id=Dead_Water
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#: data/campaigns/Dead_Water/_main.cfg:18
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msgid "Citizen"
msgstr "Pilietis"
#. [campaign]: id=Dead_Water
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#: data/campaigns/Dead_Water/_main.cfg:19
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msgid "Fighter"
msgstr "Kovotojas"
2010-12-22 12:16:24 +00:00
#. [campaign]: id=Dead_Water
2017-12-05 17:59:51 +00:00
#: data/campaigns/Dead_Water/_main.cfg:19
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msgid "Normal"
msgstr "Normalus"
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#. [campaign]: id=Dead_Water
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#: data/campaigns/Dead_Water/_main.cfg:20
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msgid "Challenging"
msgstr "Iššaukiantis"
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#. [campaign]: id=Dead_Water
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#: data/campaigns/Dead_Water/_main.cfg:20
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msgid "Warrior"
msgstr "Karys"
#. [campaign]: id=Dead_Water
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#: data/campaigns/Dead_Water/_main.cfg:21
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msgid "Difficult"
msgstr "Sudėtingas"
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#. [campaign]: id=Dead_Water
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#: data/campaigns/Dead_Water/_main.cfg:21
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msgid "Triton"
msgstr "Tritonas"
#. [campaign]: id=Dead_Water
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#: data/campaigns/Dead_Water/_main.cfg:23
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msgid ""
"You are Kai Krellis, son and heir of the last merman king but only a child. "
"A necromancer is turning your subjects into undead slaves! Lead your people "
"on a mission to convince a powerful mer-sorceress to help you repel the "
"invasion. The oceans near the Northern Lands are perilous, so you will need "
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"cunning and bravery to survive. But first you need to gain the respect of "
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"your troops!\n"
"\n"
msgstr ""
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"Esi Kai Krelis, paskutinio vandenių karaliaus sūnus, bet dar tik vaikas. "
"Nekromantas grobia tavo pavaldinius ir verčia juos nemirėliais vergais. Vesk "
"savo tautą į misiją įtikinti galingą burtininkę undinę padėti tau atremti "
"invaziją. Vandenynai prie šiaurinių žemių pavojingi, tad tau prireiks "
"išmonės ir drąsos, kad išgyventumėte. Bet pirmiausia turėsi įgauti savo "
"žmonių pasitikėjimą!\n"
"\n"
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#. [campaign]: id=Dead_Water
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#: data/campaigns/Dead_Water/_main.cfg:25
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msgid "(Intermediate level, 10 scenarios.)"
msgstr "(Vidutinis lygis, 10 scenarijų.)"
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#. [about]
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#: data/campaigns/Dead_Water/_main.cfg:31
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msgid "Campaign design and programming"
msgstr "Kampanijos kūrimas ir programavimas"
#. [about]
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#: data/campaigns/Dead_Water/_main.cfg:37
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msgid "Script-doctoring and cleanup for mainline"
msgstr ""
#. [about]
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#: data/campaigns/Dead_Water/_main.cfg:43
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msgid "Artwork"
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msgstr "Grafija"
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2020-02-02 13:53:01 +00:00
#. [lua]: wesnoth.interface.game_display.unit_status
2020-09-07 00:27:13 +01:00
#: data/campaigns/Dead_Water/_main.cfg:92
2012-10-27 15:52:27 +01:00
msgid "stunned: This unit is stunned. It cannot enforce its Zone of Control."
msgstr ""
#. [scenario]: id=01_Invasion
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:36
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msgid "Invasion!"
msgstr "Invazija!"
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#. [part]
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:45
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msgid ""
2020-09-07 00:27:13 +01:00
"In the Far North, where the foothills of the Heart Mountains approach the "
"coast, lies a bay with a narrow mouth. In the calm waters of this bay lies "
"the merfolk city of Jotha. The natural harbor and the prosperity of the "
"dwellers within drew many envious eyes, but none could match the prowess of "
"the merfolk in their aquatic domain. In most years, orcs from the port city "
"of Tirigaz, further north, would raid against Jotha as predictably as the "
"spring rains; always, they were driven back to dry land with heavy losses, "
"the salt water of the bay stinging their wounds."
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msgstr ""
#. [part]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:50
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msgid ""
"In 626 YW, Jotha was attacked by a larger raiding party than ever before. "
"The king Kai Laudiss led his troops to repel the raiders. They were "
"successful, but merfolk casualties were greater than usual. And numbered "
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"with the slain was the wife of Kai Laudiss. The kais grief was great, but "
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"his wrath was also fearsome to behold. He readied his army to follow the "
"orcs. His stated purpose was not revenge, but the desire to secure the "
"safety of Jotha with a demonstration of force that would teach the orcs to "
"steer well clear of the merfolk. The merfolk army caught up with the orc "
"band as it reached Tirigaz."
msgstr ""
#. [part]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:55
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msgid ""
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"Under the cover of darkness, the merfolk slid into the bay, intending to "
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"launch a surprise attack at dawn. But the orcs were prepared for this, and "
"had hastily devised a surprise of their own. Ships at the mouth of the bay "
"that had seemed but derelict hulks disgorged hordes of orcs. More of them "
"poured forth from the city. The merfolk were trapped, and found themselves "
"vastly outnumbered."
msgstr ""
#. [part]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:60
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msgid ""
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"Kai Laudisss army fought fiercely, slaying five orcs for every warrior they "
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"lost. The kai himself fought with reckless abandon; foes fell with each "
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"swing of his great mace. The orcs discovered that trapped merfolk were "
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"tougher than they had imagined, and found themselves fleeing into the forest "
"to escape their vengeful spears. As the kai had intended, it was a defeat "
"the orcs would not soon forget; but the cost was heavy. Kai Laudiss was "
"felled by a poisoned orcish dart, and the greater part of his army was "
"destroyed. When the remaining soldiers returned to Jotha, Krellis, the young "
"son of Kai Laudiss, learned that he had become kai."
msgstr ""
#. [part]
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:65
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msgid ""
"Kai Krellis felt too young for the responsibilities of a kingdom, so he "
"relied on the wisdom of a priestess named Cylanna. She had been a friend of "
"his father, and he had known her as long as he could remember. Cylanna "
"mourned the former kai, but believed that his sacrifice would allow Krellis "
"to preside over an age of peace. Unfortunately, that was not to be. A new "
"enemy appeared from under the mountains."
msgstr ""
#. [side]: type=Dark Sorcerer, id=Mal-Kevek
2010-09-13 11:19:55 +01:00
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:83
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msgid "Undead Forces"
msgstr "Nemirėlių pajėgos"
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#. [side]: type=Lich, id=Mal-Kevek
2020-02-02 13:53:01 +00:00
#. [side]: type=Dark Sorcerer, id=Mal-Kevek
2012-08-18 19:41:17 +01:00
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:89
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#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:126
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#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:39
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msgid "Mal-Kevek"
msgstr "Mal-Kevekas"
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#. [objective]: condition=win
2011-01-15 11:09:08 +00:00
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:65
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:115
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:107
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msgid "Defeat enemy leader"
msgstr "Nugalėkite priešo vadą"
#. [unit]: type=Mermaid Priestess, id=Cylanna
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
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msgid "Cylanna"
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msgstr "Silana"
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#. [message]: speaker=Kai Krellis
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:265
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msgid "Is something wrong, priestess?"
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msgstr "Ar kas nors negerai, žyne?"
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#. [message]: speaker=Cylanna
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:270
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msgid "Maybe. I smell death and decay."
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msgstr "Galbūt. Užuodžiu mirtį ir nebūtį."
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#. [unit]: type=Merman Netcaster, id=Gwabbo
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:302
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msgid "Gwabbo"
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msgstr "Gvabo"
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#. [message]: speaker=Gwabbo
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:319
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msgid "Back, you fiend! You have not won...I will return to finish this."
msgstr ""
#. [message]: speaker=Gwabbo
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:330
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msgid ""
"Kai! We are under attack! Fell creatures invaded our village and slew "
"without mercy. I managed to fight my way clear, and have come to seek your "
"aid."
msgstr ""
#. [message]: speaker=Kai Krellis
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:335
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msgid "What manner of creatures were they?"
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msgstr "Kas tai per keistos būtybės?"
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#. [message]: speaker=Gwabbo
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:340
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msgid ""
"I have never seen their like before in all my years. They were like men, but "
"they had no skin. Our spears went right through them; they <i>laughed</i> at "
"our weapons. And they smelled like nothing in the sea, of dank earth and "
"rottenness."
msgstr ""
#. [message]: speaker=Cylanna
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:345
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msgid ""
"Undead. This will be your first real test as a leader, Kai Krellis. You must "
"defeat these creatures."
msgstr ""
"Nemirėliai. Tai bus pirmasis išbandymas tau kaip vadui, Kai Kreli. Turi "
"nugalėti tuos padarus."
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#. [message]: speaker=Gwabbo
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:350
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msgid ""
"Kai, please lead us against them yourself, it will hearten the folk. And — "
"if you will permit — you reach the age now where a kai must learn battle "
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"skills."
msgstr ""
#. [message]: speaker=Cylanna
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:355
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msgid ""
"Gwabbo speaks wisely. You must fight; I will protect you as much as I can..."
"but when war looms, a kai must lead. It is our way."
msgstr ""
#. [message]: speaker=narrator
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:360
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msgid ""
"You have few trained fighters, so you can only recruit three of each level 1 "
"unit. There is no limit on citizens."
msgstr ""
#. [message]: speaker=Mal-Kevek
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:389
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msgid "Rise, my slaves! We will create an army for Lord Ravanal."
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msgstr "Kilkite, mano vergai! Sukursime lordui Ravanalui armiją."
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#. [message]: speaker=Cylanna
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:398
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msgid ""
"He is raising our dead to fight against us! Even though they were your own "
"citizens, Krellis, show no mercy. Destroy them if you can."
msgstr ""
#. [message]: id=Mal-Kevek
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:419
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msgid "Foolish fish-men. You cannot kill <i>me</i> that easily."
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msgstr "Kvaili žuvažmogiai. <i>Manęs</i> taip lengvai nenužudysit."
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#. [message]: speaker=narrator
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:424
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msgid ""
"The merfolk saw a shadowy shape rise from the dead body of the necromancer "
"and disappear under the mountain."
msgstr ""
#. [message]: speaker=Kai Krellis
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:590
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msgid "He is raising the dead from every village!"
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msgstr "Jis prikelia mirusius kiekvienam kaime!"
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#. [message]: speaker=Gwabbo
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:594
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msgid "This will be a dark day, but we <i>will</i> prevail."
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msgstr "Bus niūri diena, bet mes <i>nugalėsim</i>."
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#. [message]: speaker=Kai Krellis
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:620
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msgid "Hey, I did it!"
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msgstr "Ei, man pavyko!"
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#. [message]: speaker=Gwabbo
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:624
msgid "Good work, Kai, if I may say so."
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msgstr ""
#. [scenario]: id=02_Flight
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#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:27
msgid "Flight"
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msgstr "Pabėgimas"
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#. [part]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:36
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msgid ""
"Kai Krellis was concerned that the undead might return, so he determined to "
"learn as much as possible about them. His only clue was the name the "
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"necromancer had spoken: <i>“Lord Ravanal”</i>. He sent his swiftest scouts "
"north and south along the coast to learn what they might about this Ravanal. "
"The news they brought him was not good."
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msgstr ""
#. [part]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:41
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msgid ""
"Mal-Ravanal, it seemed, was a great human wizard who had transformed himself "
"into a lich. He had attacked the edges of the kingdom of Wesnoth, and was "
"building a fearsome army of undead humans there. He had also sent "
"necromancers to attack the orcs, and even the elves, in a quest for undead "
"soldiers of different races. It seemed that he also lusted for merfolk "
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"slaves. Krellis scouts reported that more dark armies were heading north."
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msgstr ""
#. [part]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:46
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msgid ""
"As the weeks went by, the veterans of the last battle helped train new "
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"recruits. Krellis army did not yet match his fathers, but he now had many "
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"competent soldiers. As he had expected, their adversaries soon arrived."
msgstr ""
#. [objective]: condition=win
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:80
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msgid ""
"Move Kai Krellis to the north-west corner of the map. He must be level one "
"or higher."
msgstr ""
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"Nuveskite Kai Krelį į šiaurės vakarinį lygio kampą. Jis turi būti pirmo arba "
"aukštesnio lygio."
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#. [objective]: condition=win
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:85
msgid "(different bonus for each)"
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msgstr ""
#. [objective]: condition=win
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:85
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:70
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:273
msgid "Defeat all enemy leaders"
msgstr "Nugalėkite visus priešų vadus"
2019-10-06 11:39:58 +01:00
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:92
msgid "Have a unit pick up the ring of power."
msgstr ""
#. [side]: type=Lich, id=Mal-Kevek
2010-04-06 21:29:13 +01:00
#. [side]: type=Necromancer, id=Mel Daveth
2016-11-09 17:28:36 +00:00
#. [side]: type=Death Knight, id=Dead Knight
#. [side]
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#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:121
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:145
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:164
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:34
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:50
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:90
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:105
2010-09-06 20:52:33 +01:00
msgid "Mal-Ravanals Forces"
2011-09-28 20:07:27 +01:00
msgstr "Mal-Ravanalo pajėgos"
2010-04-06 21:29:13 +01:00
#. [side]: type=Necromancer, id=Mel Daveth
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:150
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:55
2010-04-06 21:29:13 +01:00
msgid "Mel Daveth"
msgstr "Mel Davetas"
#. [message]: speaker=Mal-Kevek
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:281
2010-04-06 21:29:13 +01:00
msgid ""
"You may have ended my first life, but you have only made me more powerful in "
"death. Now I will teach you a lesson!"
msgstr ""
2010-08-24 16:25:32 +01:00
"Jūs nutraukėte mano pirmąją gyvybę, bet per mirtį įgavau tik daugiau galios. "
"Dabar jus pamokysiu!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Mel Daveth
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:286
2010-04-06 21:29:13 +01:00
msgid "Leave some of them for me."
2010-08-24 16:25:32 +01:00
msgstr "Palik keletą jų ir man."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Dead Knight
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:292
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:494
2010-04-06 21:29:13 +01:00
msgid "Uhhh."
2010-08-24 16:25:32 +01:00
msgstr "Och."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Mel Daveth
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:297
2010-04-06 21:29:13 +01:00
msgid "And him."
2010-08-24 16:25:32 +01:00
msgstr "Ir jį."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:302
2010-04-06 21:29:13 +01:00
msgid ""
"We are surrounded. Look how many there are! How can we defeat them this time?"
2010-08-24 16:25:32 +01:00
msgstr "Mes apsuptyje. Pažvelkit kiek jų daug! Kaip mums juos nugalėti šįkart?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:307
2010-04-06 21:29:13 +01:00
msgid ""
"I am afraid we cannot. We need help. My old instructor, Tyegëa, teaches on "
"an island to the north. She and her priestesses are powerful. With their "
"help we could probably defeat these enemies. Our task is to convince her to "
"leave her enclave."
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:312
2010-04-06 21:29:13 +01:00
msgid "You can do that, right?"
2010-08-24 16:25:32 +01:00
msgstr "Ir tu gali tai padaryti, tiesa?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:317
2010-04-06 21:29:13 +01:00
msgid "I am not sure that I can. However, you could."
2010-08-24 16:25:32 +01:00
msgstr "Nesu tikra, ar galiu aš, bet tu gali."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:322
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"Me? Ive never even met Tyegëa. How can I convince her to help us if you "
2010-04-06 21:29:13 +01:00
"cannot?"
msgstr ""
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:327
2010-04-06 21:29:13 +01:00
msgid ""
"You will just have to trust me on this. She will listen to you. I will say "
"no more on the matter."
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:332
2010-04-06 21:29:13 +01:00
msgid "Very well. How do we get there?"
2010-08-24 16:25:32 +01:00
msgstr "Na gerai. Kaip mums ten nusigauti?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:337
2010-04-06 21:29:13 +01:00
msgid ""
"We follow the coast north, then go west to Bilheld Island. Tyegëa lives on a "
"small island to the west of Bilheld, which is over ocean to the west-"
"southwest of Tirigaz. Everyone will have to go; it is now deadly perilous "
"here, and the open ocean west of Tirigaz can be dangerous for small groups."
msgstr ""
#. [message]: speaker=Gwabbo
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:362
2010-04-06 21:29:13 +01:00
msgid ""
"Most of your citizens are not soldiers who will simply obey your orders. It "
"will not be voiced aloud, but if you leave now, some of the people will "
"think this mission is just an excuse to run away."
msgstr ""
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:368
2010-04-06 21:29:13 +01:00
msgid ""
"However, I am afraid that not everyone will follow you on so perilous an "
"adventure. First you must prove you are not afraid of danger. If you leave "
"now, many will think the mission is but an excuse to flee."
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:375
2010-04-06 21:29:13 +01:00
msgid ""
"I am not afraid! My people will see me fight the undead before we leave, "
"even if defeating them all is impossible."
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:381
2010-04-06 21:29:13 +01:00
msgid ""
"But will everyone follow me on so perilous an adventure? I am still a youth; "
"it may be they will not trust me."
msgstr ""
#. [message]: speaker=Gwabbo
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:390
2010-04-06 21:29:13 +01:00
msgid ""
"They will follow. You proved your courage in our last battle. Your father, "
"the Kai-that-was, would have been proud."
msgstr ""
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:396
2010-04-06 21:29:13 +01:00
msgid ""
"You have proven your courage in battle, as tradition required of a kai; they "
"will follow you now."
msgstr ""
#. [message]: speaker=Mal-Kevek
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:418
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:733
2010-04-06 21:29:13 +01:00
msgid "This is impossible!"
2010-08-24 16:25:32 +01:00
msgstr "To negali būti!"
2010-04-06 21:29:13 +01:00
2011-11-01 13:23:21 +00:00
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:448
2011-11-01 13:23:21 +00:00
msgid "With their master gone, the undead are vanishing!"
msgstr ""
#. [unit]: type=Dread Bat, id=Fearsome Bat
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:462
2011-11-01 13:23:21 +00:00
msgid "Fearsome Bat"
msgstr "Bauginantis šikšnosparnis"
2011-11-01 13:23:21 +00:00
2017-03-22 22:37:19 +00:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:477
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:503
2017-03-22 22:37:19 +00:00
msgid "That is a mighty bat!"
msgstr "Tai galingas šikšnosparnis!"
2011-11-01 13:23:21 +00:00
#. [message]: speaker=second_unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:481
2017-03-22 22:37:19 +00:00
msgid "It is no matter. I will destroy it immediately."
msgstr "Nesvarbu. Tuojau pat jį sunaikinsiu."
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:485
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:511
2017-03-22 22:37:19 +00:00
msgid ""
"Hold a moment! Do you think, with its master gone, it might desire a new one?"
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:489
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:515
2017-03-22 22:37:19 +00:00
msgid "If it does not attack, do not kill it. Let us see if it follows us."
msgstr ""
#. [message]: speaker=second_unit
2020-02-02 13:53:01 +00:00
#. [message]: speaker=unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:507
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:633
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:745
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:802
2017-03-22 22:37:19 +00:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:248
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:710
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:845
2017-03-22 22:37:19 +00:00
msgid "Neep, neep!"
msgstr "Cyp cyp!"
#. [message]: speaker=second_unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:522
2011-11-01 13:23:21 +00:00
msgid "Look! There is a massive bat back here."
msgstr "Žiūrėkit! Ten gale yra didžiulis šikšnosparnis."
2011-11-01 13:23:21 +00:00
#. [message]: speaker=Gwabbo
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:526
2011-11-01 13:23:21 +00:00
msgid "Be courageous, and attack it anyway!"
msgstr ""
#. [message]: speaker=second_unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:530
2011-11-01 13:23:21 +00:00
msgid ""
2011-11-01 21:06:33 +00:00
"But it isnt attacking <i>me</i>. Do you think, with its master gone, it "
2011-11-01 13:23:21 +00:00
"might desire a new one?"
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:534
2011-11-01 13:23:21 +00:00
msgid ""
"If it does not attack, we shall not kill it. Let us see if it follows us."
msgstr ""
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:573
2011-11-01 13:23:21 +00:00
msgid "With their master gone, the undead are fading away!"
msgstr ""
2010-04-06 21:29:13 +01:00
#. [unit]: type=Vampire Bat, id=Friendly Bat
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:588
2010-04-06 21:29:13 +01:00
msgid "Friendly Bat"
msgstr "Draugiškas šikšnosparnis"
#. [message]: speaker=second_unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:603
2017-03-22 22:37:19 +00:00
msgid "Look! There is a bat cowering in the corner here."
msgstr "Žiūrėkit! Čia kampe tūno šikšnosparnis."
2010-04-06 21:29:13 +01:00
2017-03-22 22:37:19 +00:00
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:607
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:641
2017-03-22 22:37:19 +00:00
msgid "Arent you going to kill it? We need to keep moving."
msgstr "Ar nežadi jo užmušti? Mums reikia judėti toliau."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=second_unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:611
2017-03-22 22:37:19 +00:00
msgid "I would feel bad about that. It is, uh, licking my hand."
msgstr "Man tai nepatiktų. Jis, hm, laižo man ranką."
2010-04-06 21:29:13 +01:00
2020-02-02 13:53:01 +00:00
#. [message]: speaker=Friendly Bat
2020-09-07 00:27:13 +01:00
#. [message]: speaker=unit
2011-11-16 19:49:01 +00:00
#. This should just be "translated" to whatever noise a bat makes in your language.
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:615
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:649
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:673
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:702
2010-04-06 21:29:13 +01:00
msgid "Neep?"
2010-08-24 16:25:32 +01:00
msgstr "Cyp?"
2010-04-06 21:29:13 +01:00
2017-03-22 22:37:19 +00:00
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:619
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:653
2017-03-22 22:37:19 +00:00
msgid "Apparently you have your own bat."
msgstr "Panašu, kad turi nuosavą šikšnosparnį."
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:637
2017-03-22 22:37:19 +00:00
msgid "Look! There is a bat."
msgstr "Žiūrėkit! Ten yra šikšnosparnis."
2017-03-22 22:37:19 +00:00
#. [message]: speaker=Kai Krellis
2010-04-06 21:29:13 +01:00
#. [message]: speaker=second_unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:645
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:677
2010-09-06 20:52:33 +01:00
msgid "Its kind of cute."
2010-04-06 21:29:13 +01:00
msgstr ""
2011-11-01 13:23:21 +00:00
#. [message]: speaker=second_unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:660
2017-03-22 22:37:19 +00:00
msgid "And look! There is a bat cowering in the corner here."
msgstr "Žiūrėkit! Ten kampe tūno šikšnosparnis."
2011-11-01 13:23:21 +00:00
2017-03-22 22:37:19 +00:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:664
2017-03-22 22:37:19 +00:00
msgid "Well, kill it, and lets keep moving."
msgstr "Na tai užmušk jį ir judam toliau."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=second_unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:668
2017-03-22 22:37:19 +00:00
msgid "But look, its licking my hand."
msgstr "Bet pažvelk, jis laižo man ranką."
2010-04-06 21:29:13 +01:00
2017-03-22 22:37:19 +00:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:681
2017-03-22 22:37:19 +00:00
msgid "Very well then. I suppose we have our own bat."
msgstr "Na gerai. Matyt, dabar turime nuosavą šikšnosparnį."
2010-04-06 21:29:13 +01:00
2011-11-01 13:23:21 +00:00
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:717
2011-11-01 13:23:21 +00:00
msgid "With their master gone, the skeletons are crumbling!"
msgstr ""
#. [unit]: type=Walking Corpse, id=Undead Bat
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:730
2011-11-01 13:23:21 +00:00
msgid "Undead Bat"
2012-11-16 10:05:37 +00:00
msgstr "Nemirėlis šikšnosparnis"
2011-11-01 13:23:21 +00:00
2017-03-22 22:37:19 +00:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:749
2017-03-22 22:37:19 +00:00
msgid "Look! There is a bat. It is moving, but it looks half dead."
msgstr "Žiūrėkit! Čia yra šikšnosparnis. Jis juda, bet atrodo leisgyvis."
2017-03-22 22:37:19 +00:00
2010-04-06 21:29:13 +01:00
#. [message]: speaker=second_unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:756
2011-11-01 13:23:21 +00:00
msgid ""
"Look! There is a bat in the corner here. It is moving, but it looks half "
"dead."
2012-11-16 10:05:37 +00:00
msgstr ""
"Žiūrėkit! Čia kampe šikšnosparnis. Jis juda, bet atrodo pusiau negyvas."
2011-11-01 13:23:21 +00:00
#. [message]: speaker=Gwabbo
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:768
2011-11-01 13:23:21 +00:00
msgid "No, that thing is all the way dead."
msgstr ""
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:774
2011-11-01 13:23:21 +00:00
msgid "Actually, I believe it is truly dead."
msgstr ""
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:780
2011-11-01 13:23:21 +00:00
msgid ""
"I believe it is undead and has no will of its own, but the Kai may have the "
"will power to direct it."
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:784
2011-11-01 13:23:21 +00:00
msgid "Fascinating. I shall certainly try."
msgstr ""
2017-03-22 22:37:19 +00:00
#. [message]: speaker=Kai Krellis
2011-11-01 13:23:21 +00:00
#. [message]: speaker=second_unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:806
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:812
2011-11-01 13:23:21 +00:00
msgid "He had a chest in his tent, too. It is filled with gold!"
2011-11-01 13:58:39 +00:00
msgstr "Jis taip pat turėjo skrynią savo palapinėje. Ji pilna aukso!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=narrator
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:827
2011-11-01 13:23:21 +00:00
msgid "You receive 120 gold."
2011-11-01 13:58:39 +00:00
msgstr "Gaunate 120 auksinių."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:834
2010-04-06 21:29:13 +01:00
msgid "It galls me to flee from our home, but we will return."
msgstr ""
#. [message]: speaker=narrator
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:918
2010-04-06 21:29:13 +01:00
msgid "Have a unit pick up the ring to end the scenario."
msgstr ""
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:933
2010-04-06 21:29:13 +01:00
msgid ""
"Killing these enemies was good, but there were many more on the way. It will "
"take greater might than we have to defeat them."
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:937
2010-09-06 20:52:33 +01:00
msgid "Onward to Tyegëas island, then."
2014-07-27 11:36:28 +01:00
msgstr "Tada pirmyn į Tiegėjos salą."
2010-04-06 21:29:13 +01:00
#. [scenario]: id=03_Wolf_Coast
2010-04-06 21:29:13 +01:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:13
msgid "Wolf Coast"
2010-08-24 16:25:32 +01:00
msgstr "Vilkų pakrantė"
2010-04-06 21:29:13 +01:00
#. [part]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:21
2010-04-06 21:29:13 +01:00
msgid "Distrustful of the open ocean, Kai Krellis led his people up the coast."
msgstr ""
#. [part]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:26
2010-04-06 21:29:13 +01:00
msgid ""
"They had only just begun their trek when they encountered wolves who had "
"gotten wind of the battle. Many of the wolves were ridden by goblins. The "
2010-09-06 20:52:33 +01:00
"orcs of Tirigaz, chastened by Kai Laudisss victory, might have decided not "
2010-04-06 21:29:13 +01:00
"to bother the merfolk, but these goblins were bandits and outcasts even to "
"their own kind."
msgstr ""
#. [side]: id=Gashnok, type=Goblin Knight, type=Goblin Knight, type=Direwolf Rider, type=Direwolf Rider
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:81
2010-04-06 21:29:13 +01:00
msgid "Wolf Riders"
msgstr "Vilkų jojikai"
#. [side]: id=Gashnok, type=Goblin Knight, type=Goblin Knight, type=Direwolf Rider, type=Direwolf Rider
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:85
2010-04-06 21:29:13 +01:00
msgid "Gashnok"
msgstr "Gašnokas"
#. [side]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:143
2010-04-06 21:29:13 +01:00
msgid "Wild Wolves"
msgstr "Laukiniai vilkai"
#. [unit]: type=Goblin Knight, id=Vrunt
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:200
2010-04-06 21:29:13 +01:00
msgid "Vrunt"
msgstr "Vruntas"
2011-03-02 21:00:26 +00:00
#. [message]: speaker=Gashnok
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:210
2011-03-02 21:00:26 +00:00
msgid ""
2019-10-06 11:39:58 +01:00
"Smells like lots of death in the south near that merman town. Hey, Vrunt, "
"you think the wolves like eatin merfish?"
2010-04-06 21:29:13 +01:00
msgstr ""
2011-03-02 21:00:26 +00:00
#. [message]: speaker=Vrunt
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:215
2019-10-06 11:39:58 +01:00
msgid ""
"Talking or not, fish are fish. Wolvesll probably love them. Besides, look "
"there! Some fresh ones are coming our way!"
2011-03-02 21:00:26 +00:00
msgstr ""
#. [message]: speaker=Gashnok
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:220
2010-04-06 21:29:13 +01:00
msgid ""
2019-10-06 11:39:58 +01:00
"They look mighty good to me. Might even have a taste later, myself. Lets "
"get em, boys!"
2010-04-06 21:29:13 +01:00
msgstr ""
#. [message]: speaker=Kai Krellis
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:225
2010-04-06 21:29:13 +01:00
msgid "Beware, people!"
2010-08-24 16:25:32 +01:00
msgstr "Žmonės, atsargiai!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:253
2010-04-06 21:29:13 +01:00
msgid "Someone go find out what is exciting the bat."
2010-08-24 16:25:32 +01:00
msgstr "Kas nors eikite patikrinkite ko cypauja šikšnosparnis."
2010-04-06 21:29:13 +01:00
2019-10-06 11:39:58 +01:00
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:277
msgid ""
"I wonder why such a strangely colored wolf emerged from the forest over "
"there."
msgstr ""
2017-03-22 22:37:19 +00:00
#. [message]: speaker=unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:306
2010-04-06 21:29:13 +01:00
msgid "There is something sticking out of the mud here. Ah! I got it."
2010-08-24 16:25:32 +01:00
msgstr "Čia kažkas styro purve. Va, ištraukiau."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:313
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"I know what that is. Its a storm trident. It is supposed to let you control "
2010-04-06 21:29:13 +01:00
"the lightning."
2010-08-24 16:25:32 +01:00
msgstr "Žinau kas tai. Tai trišakis audronaša. Jis leidžia valdyti žaibus."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=narrator
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:318
2016-11-09 17:28:36 +00:00
msgid "The trident is 14×2, magical, ranged, with <i>fire</i> damage."
msgstr "Trišakis yra 14×2, magiškas, šaudo <i>ugnimi</i>."
2010-04-06 21:29:13 +01:00
2016-11-09 17:28:36 +00:00
#. [option]
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:325
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:905
2010-09-06 20:52:33 +01:00
msgid "That sounds great! Ill take it."
2010-08-24 16:25:32 +01:00
msgstr "Skamba puikiai! Aš jį paimsiu."
2010-04-06 21:29:13 +01:00
2016-11-09 17:28:36 +00:00
#. [option]
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:334
2010-04-06 21:29:13 +01:00
msgid "That sounds frightening. Let someone else have it."
2010-08-24 16:25:32 +01:00
msgstr "Skamba bauginančiai. Tegul kas nors kitas jį paima."
2010-04-06 21:29:13 +01:00
2016-11-09 17:28:36 +00:00
#. [option]
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:372
2010-04-06 21:29:13 +01:00
msgid "Let me have that trident. I want to control lightning!"
2010-08-24 16:25:32 +01:00
msgstr "Duokš jį man. Noriu valdyti žaibus!"
2010-04-06 21:29:13 +01:00
2016-11-09 17:28:36 +00:00
#. [option]
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:381
2010-09-06 20:52:33 +01:00
msgid "Ill just leave that trident where it is."
2010-08-24 16:25:32 +01:00
msgstr "Gal tiesiog paliksiu šitą trišakį kur radau."
2010-04-06 21:29:13 +01:00
#. [scenario]: id=04_Slavers
2010-04-06 21:29:13 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:33
msgid "Slavers"
2010-08-24 16:25:32 +01:00
msgstr "Vergvaldžiai"
2010-04-06 21:29:13 +01:00
#. [part]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:42
2010-04-06 21:29:13 +01:00
msgid ""
"Now, they were farther away from home than most merfolk ever went. Only "
"Cylanna and a few soldiers had been farther."
msgstr ""
2010-08-24 16:25:32 +01:00
"Dabar jie buvo taip nutolę nuo namų, kaip retam vandeniui yra tekę. Vien tik "
"Silanai ir keliems kariams yra tekę būti toliau."
2010-04-06 21:29:13 +01:00
#. [side]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:86
2010-04-06 21:29:13 +01:00
msgid "Former Slaves"
2010-08-24 16:25:32 +01:00
msgstr "Buvę vergai"
2010-04-06 21:29:13 +01:00
#. [side]: id=Gilak, type=Saurian Ambusher, type=Saurian Ambusher, type=Saurian Flanker, type=Saurian Flanker
#. [side]: id=Raxisz, type=Saurian Ambusher, type=Saurian Ambusher, type=Saurian Flanker, type=Saurian Flanker
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:110
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:166
2010-04-06 21:29:13 +01:00
msgid "Saurian Slavers"
msgstr "Ropliai vergvaldžiai"
2010-04-06 21:29:13 +01:00
#. [side]: id=Gilak, type=Saurian Ambusher, type=Saurian Ambusher, type=Saurian Flanker, type=Saurian Flanker
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:114
2010-04-06 21:29:13 +01:00
msgid "Gilak"
2010-08-24 16:25:32 +01:00
msgstr "Gilakas"
2010-04-06 21:29:13 +01:00
#. [side]: id=Raxisz, type=Saurian Ambusher, type=Saurian Ambusher, type=Saurian Flanker, type=Saurian Flanker
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:170
2010-04-06 21:29:13 +01:00
msgid "Raxisz"
2010-08-24 16:25:32 +01:00
msgstr "Raksis"
2010-04-06 21:29:13 +01:00
#. [side]: id=Aglizix, type=Saurian Ambusher, type=Saurian Flanker, type=Saurian Flanker, type=Saurian Flanker
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:214
2010-04-06 21:29:13 +01:00
msgid "Saurians"
msgstr "Ropliai"
#. [side]: id=Aglizix, type=Saurian Ambusher, type=Saurian Flanker, type=Saurian Flanker, type=Saurian Flanker
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:219
2010-04-06 21:29:13 +01:00
msgid "Aglizix"
2010-08-24 16:25:32 +01:00
msgstr "Agliziks"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:316
2010-04-06 21:29:13 +01:00
msgid "There are cages on the shore. I wonder why."
2010-08-24 16:25:32 +01:00
msgstr "Pakrantėje išstatyti narvai. Įdomu kam."
2010-04-06 21:29:13 +01:00
#. [unit]: type=Merman Brawler, id=Teeloa
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:329
2010-04-06 21:29:13 +01:00
msgid "Teelöa"
msgstr ""
#. [message]: speaker=Teeloa
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:342
2010-04-06 21:29:13 +01:00
msgid "Help! Save me!"
2010-08-24 16:25:32 +01:00
msgstr "Padėkite! Išgelbėkite mane!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:347
2010-04-06 21:29:13 +01:00
msgid "Who are you? What is happening?"
2010-08-24 16:25:32 +01:00
msgstr "Kas tu? Kas čia vyksta?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Teeloa
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:352
2010-04-06 21:29:13 +01:00
msgid ""
"My name is Teelöa. I have been a slave to these saurians for almost two "
"years. I saw you coming up the coast in strength, so I fled. They follow in "
"my wake, and without your protection they will surely kill me."
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:357
2010-04-06 21:29:13 +01:00
msgid "A slave!"
msgstr "Vergas!"
#. [message]: speaker=Gilak
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:363
2010-04-06 21:29:13 +01:00
msgid ""
"You! Merman! You have some property of oursss. Return it at once if you "
"value your life."
msgstr ""
2014-07-27 11:36:28 +01:00
"Tu! Vandeni! Turi mūsssų turtą. Tuoj pat grąžink, jei brangini savo gyvybę."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:368
2010-04-06 21:29:13 +01:00
msgid ""
"If you mean this merman, Teelöa, he is no longer your property. No person "
"should be the property of another. Release all your slaves, or the wrath of "
"the merfolk will fall upon you!"
msgstr ""
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:373
2010-04-06 21:29:13 +01:00
msgid "A brave and kindhearted choice! I cannot abide slavery."
msgstr ""
#. [message]: speaker=Gwabbo
2013-08-17 11:22:08 +01:00
#. The phrase 'words of a man' does *not* have the sense of
2013-03-10 20:47:14 +00:00
#. 'words of a human' here; it signifies rather 'words of a
#. moral adult' as opposed to a child or dependant.
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:381
2010-04-06 21:29:13 +01:00
msgid ""
2013-03-10 20:47:14 +00:00
"Those were the words of a man and a leader, Kai Krellis, and well spoken. "
"The folk are truly yours now."
2010-04-06 21:29:13 +01:00
msgstr ""
#. [message]: speaker=narrator
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:387
2010-04-06 21:29:13 +01:00
msgid ""
"Kai Krellis saw that it was so. The refugee merfolk, sore in their pride "
"from fleeing their enemies, cheered his ultimatum and made ready to fight "
"with a will."
msgstr ""
#. [message]: speaker=Gilak
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:393
2010-04-06 21:29:13 +01:00
msgid "Foolish merman! You will sssoon wish you had minded your own affairs."
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:402
2010-04-06 21:29:13 +01:00
msgid ""
"Perhaps if I called out to the slaves, I could rouse them to help us fight "
"against their captors."
msgstr ""
#. [message]: speaker=Gwabbo
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:412
2010-04-06 21:29:13 +01:00
msgid ""
"I think that would work. If I may make a suggestion though, I think we "
"should wait for a more strategic moment."
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:416
2010-04-06 21:29:13 +01:00
msgid ""
"Never hesitate to speak your counsel to me, Gwabbo. You have been my right "
"arm on this journey; your courage and loyalty are well proven."
msgstr ""
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:420
2010-04-06 21:29:13 +01:00
msgid ""
"Those are the words of a true kai and your fathers son. I am proud of you, "
2010-04-06 21:29:13 +01:00
"Krellis."
msgstr ""
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:426
2010-04-06 21:29:13 +01:00
msgid ""
"I believe that would work, but many of them will be killed if you do it now. "
"It might be better to wait."
msgstr ""
#. [message]: speaker=narrator
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:434
2010-04-06 21:29:13 +01:00
msgid ""
"You can choose when the slaves come out of their villages and attack their "
"captors. When you are ready, right click anywhere and select the slave "
"revolt."
msgstr ""
#. [set_menu_item]: id=peasant_revolt_menu_option
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:449
2010-04-06 21:29:13 +01:00
msgid "Inspire the slaves to revolt"
2010-08-24 16:25:32 +01:00
msgstr "Įkvėpkite vergus maištui"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:463
2010-04-06 21:29:13 +01:00
msgid ""
"Hear this! Slaves, the merfolk have sworn war against your tormentors. If "
"you would be free, arise and seize your liberty!"
msgstr ""
#. [message]: speaker=narrator
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:502
2010-04-06 21:29:13 +01:00
msgid ""
"Cheers erupted from several villages, and former slaves rushed out with "
"whatever meager weapons they could find, or fists and rocks if no weapons "
"were to hand. Screams and curses came from the saurian castles."
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:540
2010-04-06 21:29:13 +01:00
msgid "There is a treasure chest there! Good bat!"
2010-08-24 16:25:32 +01:00
msgstr "Čia pinigų skrynia! Geras šikšnosparnis!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:546
2010-04-06 21:29:13 +01:00
msgid "There is a treasure chest here!"
2010-08-24 16:25:32 +01:00
msgstr "Čia pinigų skrynia!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=narrator
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:559
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:184
2010-04-06 21:29:13 +01:00
msgid "You receive 100 gold."
msgstr "Gaunate 100 auksinių."
2017-03-22 22:37:19 +00:00
#. [message]: speaker=unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:581
2010-04-06 21:29:13 +01:00
msgid "Neep!"
2010-08-24 16:25:32 +01:00
msgstr "Cyp!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:585
2010-04-06 21:29:13 +01:00
msgid ""
"I believe our bat is impressed! That must be a drake. I am told they are "
"fearsome, but honorable, creatures. I think we can let him out of the cage."
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:597
2010-04-06 21:29:13 +01:00
msgid ""
"This must be a drake. I am told they are honorable creatures. I am going to "
"let him out of the cage."
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:603
2010-04-06 21:29:13 +01:00
msgid ""
"That must be a drake. I am told they are fearsome, but honorable, creatures. "
"Let him out of the cage."
msgstr ""
#. [message]: speaker=unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:607
2010-04-06 21:29:13 +01:00
msgid "Uh...If you say so."
2010-08-24 16:25:32 +01:00
msgstr "Och... Na, jei taip sakai."
2010-04-06 21:29:13 +01:00
#. [unit]: type=Drake Burner, id=Keshan
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:620
2010-04-06 21:29:13 +01:00
msgid "Keshan"
2010-08-16 14:25:34 +01:00
msgstr "Kešanas"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:633
2010-04-06 21:29:13 +01:00
msgid "What is your name?"
2010-08-24 16:25:32 +01:00
msgstr "Kuo tu vardu?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Keshan
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:638
2010-04-06 21:29:13 +01:00
msgid "I am Keshan."
msgstr "Aš esu Kešanas."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:643
2010-04-06 21:29:13 +01:00
msgid "How did you come to be in a cage?"
2010-08-24 16:25:32 +01:00
msgstr "Kaipgi tu atsidūrei šiame narve?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Keshan
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:648
2010-04-06 21:29:13 +01:00
msgid ""
"I was hunting north of here when the small ones captured me. I killed many, "
"but I was humiliated in the end."
msgstr ""
2010-08-24 16:25:32 +01:00
"Medžiojau kiek šiauriau nuo čia ir mažiai mane sučiupo. Daugelį užmušiau, "
"bet galų gale mane palaužė."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:653
2010-04-06 21:29:13 +01:00
msgid "Will you fight with us, Keshan?"
2010-08-24 16:25:32 +01:00
msgstr "Ar kausiesi mūsų pusėje, Kešanai?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Keshan
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:658
2010-04-06 21:29:13 +01:00
msgid "You have released me, so I owe you a great debt. I will fight with you."
msgstr ""
2010-08-24 16:25:32 +01:00
"Jūs mane išlaisvinote, tad aš jums didžiai skolingas. Kausiuosi su jumis."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Gwabbo
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:663
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"Dont let him go too crazy. Those saurian spears will go right through his "
2010-04-06 21:29:13 +01:00
"scales."
msgstr ""
#. [unit]: type=Poacher, id=Siddry
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:683
2010-04-06 21:29:13 +01:00
msgid "Siddry"
msgstr "Sidris"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
#. [message]: speaker=unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:706
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:712
2010-04-06 21:29:13 +01:00
msgid "Who are you, and what are you doing in a cage?"
2010-08-24 16:25:32 +01:00
msgstr "Kas tu esi ir ką veiki šiame narve?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Siddry
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:719
2010-04-06 21:29:13 +01:00
msgid ""
"My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to "
2010-09-06 20:52:33 +01:00
"turn overseer to their other slaves. I wouldnt do it, so they caged me with "
2010-04-06 21:29:13 +01:00
"them. They tried to take my bow too, but they had some trouble with that."
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:724
2010-04-06 21:29:13 +01:00
msgid "So you will help us defeat them?"
msgstr "Tai padėsi juos nugalėti?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Siddry
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:729
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"The way I see it, youre helping me. There is nothing I would like better "
"than to put their slavery to an end. I cant swim, so I wont be able to "
2010-04-06 21:29:13 +01:00
"come with you on your travels, but I will owe you. If there is anything I "
"can do in the future, I will do it."
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:734
2010-04-06 21:29:13 +01:00
msgid ""
"Well met, then, friend. I am Kai Krellis, leader of the people of Jotha."
msgstr ""
#. [message]
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:749
2010-04-06 21:29:13 +01:00
msgid ""
"Kai Krellis, you have freed us, and we are forever in your debt. How can we "
"repay you?"
msgstr ""
"Kai Kreli, išlaisvinai mus, ir amžinai liekame tau skoloje. Kaip galėtume "
"atsidėkoti?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:754
2010-04-06 21:29:13 +01:00
msgid ""
"I will not ask you to follow me. You have suffered enough for the benefit of "
"others. Go back to your families if you have them, and work for yourselves "
"from now on."
msgstr ""
#. [scenario]: id=05_Tirigaz
2010-04-06 21:29:13 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:23
msgid "Tirigaz"
2010-08-24 16:25:32 +01:00
msgstr "Tirigazas"
2010-04-06 21:29:13 +01:00
#. [part]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:32
2010-04-06 21:29:13 +01:00
msgid ""
"Farther up the coast was the port city of Tirigaz where Kai Laudiss had so "
"soundly beaten the orcs. Bilheld was due west from there. The merfolk felt "
"uneasy, so they took shelter in an abandoned orcish encampment as night fell."
msgstr ""
#. [objective]: condition=win
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:66
2010-04-06 21:29:13 +01:00
msgid "Destroy all the undead"
2010-08-24 16:25:32 +01:00
msgstr "Sunaikinkite visus nemirėlius"
2010-04-06 21:29:13 +01:00
#. [objective]: condition=win
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:77
msgid "(you can destroy the undead first)"
2010-08-16 14:25:34 +01:00
msgstr "(pirmiausia galite sunaikinti nemirėlius)"
#. [objective]: condition=win
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:77
msgid "Also kill Marg-Tonz"
2010-08-16 14:25:34 +01:00
msgstr "Taip pat užmuškite Marg-Tonzą"
2010-04-06 21:29:13 +01:00
#. [side]: id=Marg-Tonz, type=Orcish Sovereign
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:110
2010-04-06 21:29:13 +01:00
msgid "Orcs"
msgstr "Orkai"
#. [side]: id=Marg-Tonz, type=Orcish Sovereign
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:114
2010-04-06 21:29:13 +01:00
msgid "Marg-Tonz"
msgstr "Marg-Tonzas"
#. [side]
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:142
2010-04-06 21:29:13 +01:00
msgid "Undead"
msgstr "Nemirėliai"
#. [message]: speaker=ghost scout
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:240
2010-04-06 21:29:13 +01:00
msgid "Found. Them."
2010-08-24 16:25:32 +01:00
msgstr "Radau. Juos."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:357
2010-04-06 21:29:13 +01:00
msgid ""
"I feared this might happen. We tarried too long fighting the saurians, and "
"the undead have caught up with us. The spirits may have trapped us here for "
"the night, but in the morning we will..."
msgstr ""
#. [message]: speaker=Marg-Tonz
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:362
2010-04-06 21:29:13 +01:00
msgid ""
"Whats going on? What are you fish-men doing here? Are we constantly to be "
2010-04-06 21:29:13 +01:00
"pestered by you creatures?"
msgstr ""
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:367
2010-09-06 20:52:33 +01:00
msgid "Hes one to complain about <i>that</i>..."
2010-09-09 14:03:19 +01:00
msgstr "Pats tas, kuris dėl <i>to</i> skundžiasi..."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:372
2010-04-06 21:29:13 +01:00
msgid "We were just passing through."
2010-08-24 16:25:32 +01:00
msgstr "Mes tik ėjome pro šalį."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Marg-Tonz
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:377
2010-04-06 21:29:13 +01:00
msgid "Well, finish passing."
2010-08-24 16:25:32 +01:00
msgstr "Na, tai eikite."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:382
2010-04-06 21:29:13 +01:00
msgid ""
"Actually, we have some ghosts after us now, and we would like to shelter "
"here for a while."
msgstr ""
2010-08-24 16:25:32 +01:00
"Iš tikro mus persekioja vaiduokliai, ir mes norėjome pasiprašyti čia "
"prisiglausti kuriam laikui."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Marg-Tonz
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:387
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"Forget about it! We dont want no trouble, but get off our land! Ghosts who "
"dont like fish are your problem."
2010-04-06 21:29:13 +01:00
msgstr ""
2010-08-24 16:25:32 +01:00
"Nė negalvokit! Mes nenorim jokių problemų, tad nešdinkitės iš mūsų žemės! "
"Žuvų nemėgstantys vaiduokliai yra jūsų bėdos."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:392
2010-04-06 21:29:13 +01:00
msgid ""
"If you give us a few hours to regroup and prepare our soldiers, we will go "
"without causing you trouble."
msgstr ""
#. [message]: speaker=Marg-Tonz
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:397
2010-04-06 21:29:13 +01:00
msgid ""
"You have one hour. After that, we are tearing down that old encampment. You "
"stay in the water if you know whats good for you. If you set foot...or "
2010-09-06 20:52:33 +01:00
"whatever...on land again, well cut your throats. And stay off our piers. "
"And dont touch the ships neither!"
2010-04-06 21:29:13 +01:00
msgstr ""
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:402
2010-04-06 21:29:13 +01:00
msgid "I wonder how he gets customers with manners like that."
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:407
2010-10-03 22:10:09 +01:00
msgid ""
"One hour will work for us. It will not take all of us to defeat the undead. "
msgstr "Valanda mums tiks. Neprireiks visų mūsų, kad nugalėtume nemirėlius. "
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:407
2010-10-03 22:10:09 +01:00
msgid "We can decide what to do about the orc after that."
msgstr "Po to galėsime nuspręsti, ką daryti su orku."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=narrator
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:412
2010-04-06 21:29:13 +01:00
msgid "You will only be able to use your keep for one turn."
msgstr "Naudotis bokštu galėsite tik vieną ėjimą."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Marg-Tonz
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:480
2010-09-06 20:52:33 +01:00
msgid "Youre still squatting on our land! I warned you."
2010-08-24 16:25:32 +01:00
msgstr "Jūs vis dar šlepsite mūsų žeme! Aš jus perspėjau."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Marg-Tonz
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:514
2010-09-06 20:52:33 +01:00
msgid "I told you to stay off our land! Now youre in for it."
2010-04-06 21:29:13 +01:00
msgstr ""
#. [message]: speaker=Marg-Tonz
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:548
2010-09-06 20:52:33 +01:00
msgid "I told not to bother the ships! Now youre in for it."
2010-04-06 21:29:13 +01:00
msgstr ""
#. [message]: speaker=Marg-Tonz
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:581
2010-04-06 21:29:13 +01:00
msgid ""
"You crazy fish men are attacking us? After we tried to be nice? Thats it. "
"Were going to end you once and for all."
2010-04-06 21:29:13 +01:00
msgstr ""
#. [message]: speaker=Kai Krellis
2016-11-09 17:28:36 +00:00
#. [option]
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:649
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:662
2010-04-06 21:29:13 +01:00
msgid "Now maybe we can head west undisturbed."
2010-08-24 16:25:32 +01:00
msgstr "Gal dabar galėsime netrukdomi traukti į vakarus."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:660
2010-04-06 21:29:13 +01:00
msgid "We have destroyed the undead."
msgstr "Sunaikinome nemirėlius."
2016-11-09 17:28:36 +00:00
#. [option]
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:671
2010-04-06 21:29:13 +01:00
msgid ""
"This orc leader has not learned that threatening merfolk is a bad idea. We "
"shall defeat him before we go."
msgstr ""
"Orkų vadas nepasimokė, kad grasinti vandeniams bloga mintis. Nugalėsime jį "
"prieš išeidami."
2010-04-06 21:29:13 +01:00
2017-03-22 22:37:19 +00:00
#. [message]: speaker=Kai Krellis
2010-04-06 21:29:13 +01:00
#. [message]: speaker=second_unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:715
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:721
2010-04-06 21:29:13 +01:00
msgid ""
"It seems that orc was rich! He has a chest here with over 100 pieces of gold!"
msgstr ""
"Atrodo, kad tas orkas buvo turtingas! Jis čia turi skrynią su 100 auksinių!"
2010-04-06 21:29:13 +01:00
2019-10-06 11:39:58 +01:00
#. [message]: speaker=Kai Krellis
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:729
#, fuzzy
msgid "Now we must defeat the undead."
msgstr "Sunaikinkite visus nemirėlius"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Marg-Tonz
2019-10-06 11:39:58 +01:00
#. orc's boss' last breath, deliberately gendered instead of changing to "merfolk"
#: data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg:770
2010-04-06 21:29:13 +01:00
msgid "I hate mermen!"
2010-08-16 14:25:34 +01:00
msgstr "Nekenčiu vandenių!"
2010-04-06 21:29:13 +01:00
#. [scenario]: id=06_Uncharted_Islands
2010-04-06 21:29:13 +01:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:26
msgid "Uncharted Islands"
msgstr ""
#. [part]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:35
2010-04-06 21:29:13 +01:00
msgid ""
"Now the merfolk had no choice but to travel through the open ocean, which "
"they knew was more dangerous than shallow water. After a few days, they "
"found some islands in their path. The infirm and young among the refugees "
"needed a break from travel; Cylanna only vaguely remembered them, but "
"thought they might be safe."
msgstr ""
#. [side]: id=Growloff, type=Ranger
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:53
2010-04-06 21:29:13 +01:00
msgid "Growloff and His Pets"
msgstr "Graulofas ir jo augintiniai"
2010-04-06 21:29:13 +01:00
#. [side]: id=Growloff, type=Ranger
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:58
2010-04-06 21:29:13 +01:00
msgid "Growloff"
msgstr "Graulofas"
2010-04-06 21:29:13 +01:00
#. [unit]: type=Cuttle Fish, id=pet
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:133
2010-04-06 21:29:13 +01:00
msgid "Beloved Pet"
msgstr "Mylimas augintinis"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:166
2010-04-06 21:29:13 +01:00
msgid ""
"Uh oh. There is someone else here. Hey! He is being attacked by a cuttle "
"fish!"
msgstr ""
#. [message]: speaker=Growloff
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:170
2010-09-06 20:52:33 +01:00
msgid "Look my pet, heres a yummy treat!"
msgstr "Žiūrėk, mano augintini, čia yra skanėstas!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:174
2010-04-06 21:29:13 +01:00
msgid "Or...is he <i>talking</i> to it?!"
msgstr "Arba... ar jis <i>kalba</i> su juo?!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Cylanna
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:178
2010-04-06 21:29:13 +01:00
msgid "It is worse than that. I think <i>we</i> are the treat!"
msgstr "Blogiau nei tai. Manau, kad <i>mes</i> esame skanėstas!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Growloff
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:182
2010-04-06 21:29:13 +01:00
msgid "Who is ready for a merfolk snack?"
2010-08-24 16:25:32 +01:00
msgstr "Kas norėtų paskanauti vandenių?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:186
2010-04-06 21:29:13 +01:00
msgid "Brace yourselves."
msgstr ""
#. [message]: speaker=Kai Krellis
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:199
2010-04-06 21:29:13 +01:00
msgid ""
"Oh no! Look what he has frisking at his heels now. And I thought the cuttle "
"fish was bad!"
msgstr ""
#. [message]: speaker=Growloff
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:211
msgid "You killed my pet! Youll pay for that!"
msgstr "Užmušei mano augintinį! Sumokėsi už tai!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Growloff
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:230
2010-09-06 20:52:33 +01:00
msgid "Dont kill me!"
2010-04-06 21:29:13 +01:00
msgstr "Nežudykite manęs!"
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:234
2010-04-06 21:29:13 +01:00
msgid "But you attacked us with these monsters."
2010-08-24 16:25:32 +01:00
msgstr "Bet juk tu mus užpuolei su šitais monstrais."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Growloff
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:238
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"They are my friends. Ive been so lonely here...and you killed so many of my "
"friends. They could be your friends too. Spare me, and Ill give you my "
2010-04-06 21:29:13 +01:00
"favorite cuttle fish. His name is Inky."
msgstr ""
"Jie mano draugai. Man čia buvo taip liūdna... Ir jūs užmušėte tiek daug mano "
"draugų. Jie galėtų būti ir jūsų draugai. Pagailėkite manęs, ir aš jums "
"atiduosiu mano mėgstamiausią sepiją. Jo vardas Inkis."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:242
2010-04-06 21:29:13 +01:00
msgid "I do not want a dangerous beast like that!"
2010-08-24 16:25:32 +01:00
msgstr "Nenoriu tokio pavojingo žvėries!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Growloff
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:246
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"But hes tame! Really! He understands dozens of commands. Hell do what you "
"tell him. Hes a really nice fish."
2010-04-06 21:29:13 +01:00
msgstr ""
"Bet jis prijaukintas! Tikrai! Supranta tuziną komandų. Darys tai, ką jam "
"pasakysite. Jis tikrai maloni žuvis."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:250
2010-04-06 21:29:13 +01:00
msgid "Maybe we could use a pet sea monster."
msgstr "Galbūt galėsime panaudoti prijaukintą jūrų pabaisą."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:254
2010-04-06 21:29:13 +01:00
msgid ""
"Very well. I will take the cuttle fish. But do not trouble us again, or I "
"shall kill you and all the rest of your pets."
msgstr ""
"Gerai. Paimsiu sepiją. Bet daugiau nebetrukdyk mūsų, arba užmušiu tave ir "
"visus likusius tavo augintinius."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Growloff
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:258
2010-04-06 21:29:13 +01:00
msgid ""
"Of course, of course. I promise! I never wanted to hurt you nice people "
"anyway."
msgstr ""
"Žinoma, žinoma. Pažadu! Vis tiek niekada nenorėjau pakenkti jums, geriems "
"žmonėms."
2010-04-06 21:29:13 +01:00
#. [unit]: type=Cuttle Fish, id=Inky
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:266
2010-04-06 21:29:13 +01:00
msgid "Inky"
2010-08-24 16:25:32 +01:00
msgstr "Inkis"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:275
2010-04-06 21:29:13 +01:00
msgid "Right. Tell me how to control this thing."
2010-08-24 16:25:32 +01:00
msgstr "Aha. Paaiškink kaip šitą daiktą valdyti."
2010-04-06 21:29:13 +01:00
#. [scenario]: id=07_Bilheld
2010-04-06 21:29:13 +01:00
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:24
msgid "Bilheld"
2011-09-28 20:07:27 +01:00
msgstr "Bilheldas"
2010-04-06 21:29:13 +01:00
#. [part]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:33
2010-04-06 21:29:13 +01:00
msgid ""
"Finally, the merfolk arrived at Bilheld. Their destination, and help, was "
2010-09-06 20:52:33 +01:00
"just behind it. The island was inhabited, however, and the residents didnt "
2010-04-06 21:29:13 +01:00
"look happy to see them."
msgstr ""
"Pagaliau vandeniai atvyko į Bilheldą. Jų tikslas ir pagalba buvo už salos. "
"Tačiau sala buvo apgyvendinta, ir gyventojai nebuvo laimingi juos matydami."
2010-04-06 21:29:13 +01:00
#. [side]: id=Vlagnor, type=Drake Flameheart
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:50
2010-04-06 21:29:13 +01:00
msgid "Drakes"
msgstr "Slibinai"
#. [side]: id=Vlagnor, type=Drake Flameheart
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:55
2010-04-06 21:29:13 +01:00
msgid "Vlagnor"
msgstr "Vlagnoras"
#. [message]: speaker=Vlagnor
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:124
#, fuzzy
2019-10-06 11:39:58 +01:00
msgid "What are you merfolk doing here?"
2010-08-24 16:25:32 +01:00
msgstr "Vandeniai, ką jūs čia veikiate?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:128
2010-04-06 21:29:13 +01:00
msgid "We have business with Tyegëa on the other side of the island."
msgstr "Turime reikalų su Tiegėja, kitoje salos pusėje."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Vlagnor
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:132
2010-04-06 21:29:13 +01:00
msgid "The mermaid witch?"
2010-08-24 16:25:32 +01:00
msgstr "Su ta vandenių ragana?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Cylanna
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:136
2010-04-06 21:29:13 +01:00
msgid "Witch?!"
2010-08-24 16:25:32 +01:00
msgstr "Ragana?!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
2010-04-06 21:29:13 +01:00
msgid "Witch?"
2010-08-24 16:25:32 +01:00
msgstr "Ragana?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Vlagnor
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:144
2010-04-06 21:29:13 +01:00
msgid ""
"She kill drakes. If you are her friend, we will kill you. We do not want "
2019-10-06 11:39:58 +01:00
"MORE merfolk blasting and stabbing."
2010-04-06 21:29:13 +01:00
msgstr ""
#. [message]: speaker=Kai Krellis
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:148
2010-04-06 21:29:13 +01:00
msgid "We are going around this island whether you want us to or not."
2010-08-24 16:25:32 +01:00
msgstr "Mes apeisime šią salą, patinka jums tai ar ne."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Vlagnor
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:152
2010-04-06 21:29:13 +01:00
msgid "This is OUR territory and you will not pass."
2010-08-24 16:25:32 +01:00
msgstr "Tai MŪSŲ teritorija ir pro ją nepraeisite."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Vlagnor
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:162
2010-04-06 21:29:13 +01:00
msgid "You! Drake. Do we kill you too?"
msgstr "Tu! Slibine. Ar tave irgi užmušti?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Keshan
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:166
2010-04-06 21:29:13 +01:00
msgid "These are my friends. I will fight with them."
2010-08-24 16:25:32 +01:00
msgstr "Tai mano draugai ir aš kausiuosi su jais."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Vlagnor
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:170
2010-04-06 21:29:13 +01:00
msgid "Then you will die with them!"
2010-08-24 16:25:32 +01:00
msgstr "Tuomet kartu su jais ir mirsi!"
2010-04-06 21:29:13 +01:00
#. [scenario]: id=08_Talking_to_Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:7
2010-04-06 21:29:13 +01:00
msgid "Talking to Tyegëa"
2011-10-23 19:52:36 +01:00
msgstr "Pokalbis su Tiegėja"
2010-04-06 21:29:13 +01:00
#. [part]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:16
2010-04-06 21:29:13 +01:00
msgid ""
"It had been more of an adventure than the Kai Krellis had planned, but they "
"were finally at their destination. The small island where Tyegëa and her "
"students lived was before them."
msgstr ""
#. [side]: id=Tyegea, type=Mermaid Diviner
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:37
2018-03-07 12:39:18 +00:00
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:35
2010-04-06 21:29:13 +01:00
msgid "Tyegëa and Priestesses"
2011-10-23 19:52:36 +01:00
msgstr "Tiegėja ir žynė"
2010-04-06 21:29:13 +01:00
#. [side]: id=Tyegea, type=Mermaid Diviner
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:41
2018-03-07 12:39:18 +00:00
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:39
2010-04-06 21:29:13 +01:00
msgid "Tyegëa"
2011-10-23 19:52:36 +01:00
msgstr "Tiegėja"
2010-04-06 21:29:13 +01:00
#. [objective]: condition=win
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:67
2010-04-06 21:29:13 +01:00
msgid "Choose a unit to take the holy water"
msgstr "Pasirinkite karį, kuris paims šventintą vandenį"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Cylanna
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:107
2010-04-06 21:29:13 +01:00
msgid "Krellis...choose your words carefully. Tyegëa is a bit unpredictable."
msgstr "Kreli... atsargiai rinkis žodžius. Tiegėja truputį nenuspėjama."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Tyegea
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:111
2010-04-06 21:29:13 +01:00
msgid ""
"Welcome, merfolk! It has been a long time since outsiders have visited. And "
"Cylanna! It is pleasant to see you."
msgstr ""
#. [message]: speaker=Cylanna
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:115
2010-04-06 21:29:13 +01:00
msgid "The honor is ours. I present Kai Krellis of Jotha."
msgstr "Garbė mūsų. Pristatau Kai Krelį iš Jotos."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Tyegea
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:119
2010-04-06 21:29:13 +01:00
msgid "Indeed! So this is the one. Does he know?"
msgstr "Iš tiesų! Taigi jis yra tas. Ar jis žino?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:123
2010-04-06 21:29:13 +01:00
msgid "Know what?"
2010-08-24 16:25:32 +01:00
msgstr "Žinau ką?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Cylanna
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:127
2010-04-06 21:29:13 +01:00
msgid ""
"Now is not the time. We have a desperate errand, Tyegëa. Jotha has been "
"attacked and taken."
msgstr ""
#. [message]: speaker=Kai Krellis
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:131
2010-04-06 21:29:13 +01:00
msgid ""
"We were forced to flee for our lives from legions of undead. If you help us, "
"we can remove these spirits from our home."
msgstr ""
#. [message]: speaker=Tyegea
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:135
2010-04-06 21:29:13 +01:00
msgid ""
"And what makes you think I want to leave my comfortable home and risk death "
"by attacking armies of undead?"
msgstr ""
2010-08-24 16:25:32 +01:00
"Ir kodėl tu manai, kad norėčiau palikti savo jaukius namus ir rizikuoti "
"gyvybe kaunantis prieš nemirėlių ordas?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:139
2010-04-06 21:29:13 +01:00
msgid "I had hoped..."
2010-08-24 16:25:32 +01:00
msgstr "Aš tikėjausi..."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Tyegea
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:143
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"I am sure it was Cylannas idea that you come here. She has a reason. Dont "
2010-04-06 21:29:13 +01:00
"you Cylanna? Tell him what it is."
msgstr ""
#. [message]: speaker=Cylanna
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:147
2010-09-13 11:19:55 +01:00
msgid "(Sigh.) I had hoped to avoid this, but it seems I cannot."
msgstr "(Ech.) Tikėjausi to išvengti, bet panašu, kad nepavyks."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Tyegea
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:151
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"I never agreed that secrecy was necessary, but I respected Maudins wishes "
2010-04-06 21:29:13 +01:00
"in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy "
"the truth."
msgstr ""
2010-09-09 14:03:19 +01:00
"Niekada nepritariau slapukavimui, bet gerbiau Modino norus šituo klausimu. "
"Dabar Indres ir Modinas nebegyvi, o aš vis dar gyva. Papasakok berniukui "
2010-08-24 16:25:32 +01:00
"teisybę."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:155
2010-04-06 21:29:13 +01:00
msgid "You knew my grandparents?"
2010-08-24 16:25:32 +01:00
msgstr "Tu pažinojai mano senelius?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Cylanna
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:159
2011-01-15 11:09:08 +00:00
msgid "Actually, Tyegëa is your grandmother."
2011-10-23 19:52:36 +01:00
msgstr "Tiesa sakant, Tiegėja yra tavo senelė."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:163
2011-01-15 11:09:08 +00:00
msgid "What? How is that possible?"
msgstr "Ką? Kaip tai įmanoma?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Cylanna
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:167
2010-04-06 21:29:13 +01:00
msgid ""
2011-10-17 23:08:46 +01:00
"When your grandfather married Indress, he did not know that Tyegëa had "
2011-01-15 11:09:08 +00:00
"already born him a son. When she delivered your father to Jotha, your "
"grandmother Indress agreed to keep it secret and raise the infant as her own."
2010-04-06 21:29:13 +01:00
msgstr ""
#. [message]: speaker=Tyegea
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:171
2011-01-15 11:09:08 +00:00
msgid "That was quite a scandal, too, but I was not cut out to be a mother."
2010-04-06 21:29:13 +01:00
msgstr ""
#. [message]: speaker=Kai Krellis
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:175
2010-04-06 21:29:13 +01:00
msgid ""
"I am astonished. I suppose I should be honored to have such a distinguished "
"ancestor. Now I understand why Cylanna knew you would help us."
msgstr ""
"Esu priblokštas. Manau, tai garbė turėti tokį garbingą protėvį. Dabar "
"suprantu, kodėl Silana žinojo, jog padėsi mums."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Tyegea
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:179
2010-04-06 21:29:13 +01:00
msgid ""
"That remains to be seen. I find it disturbing that a Kai — and my descendant "
"— would run here begging for help. Before I agree to save you, you have to "
2010-04-06 21:29:13 +01:00
"prove that my blood flows in your veins. Prove that your are, despite "
"appearances, courageous, and worthy of my help."
msgstr ""
#. [message]: speaker=Kai Krellis
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:183
2010-04-06 21:29:13 +01:00
msgid "Well, I defeated the Drakes on your island."
msgstr "Na, nugalėjau slibinus tavo saloje."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Tyegea
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:187
2010-04-06 21:29:13 +01:00
msgid ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
"good of the merfolk. Listen."
msgstr ""
#. [message]: speaker=Tyegea
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:191
2010-04-06 21:29:13 +01:00
msgid ""
"About 200 years ago, a powerful mermaid named Imirna fell in love with a "
"human wizard named Agnovon. Agnovon cared not for love, but he smiled "
"falsely at Imirna, and she trusted him. When he asked her to help him "
"enchant a sword so that it was wreathed continuously in magic flame, she "
2011-01-15 11:09:08 +00:00
"devoted all her skill to fashioning the weapon. Later, Agnovon used that "
"very sword to defeat Imirnas own people and steal their wealth. In her "
"grief, Imirna poisoned herself."
2010-04-06 21:29:13 +01:00
msgstr ""
#. [message]: speaker=Tyegea
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:195
2010-04-06 21:29:13 +01:00
msgid ""
"I have long desired to see the sword returned to the merfolk to whom it "
"should belong. If you retrieve it, you would prove yourself to be worthy of "
2011-05-05 23:13:47 +01:00
"whatever help I were to provide. I do not know precisely where to find the "
2010-04-06 21:29:13 +01:00
"sword, but I know one who does. South of the Swamp of Desolation, near a "
"ruined castle, lives a mage named Caladon. He has lusted after the sword for "
"years, so he will know where to find the lich who keeps it."
msgstr ""
#. [message]: speaker=Kai Krellis
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:199
2010-04-06 21:29:13 +01:00
msgid "A lich has it? We were fleeing liches in the first place."
msgstr ""
#. [message]: speaker=Tyegea
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:203
2010-04-06 21:29:13 +01:00
msgid ""
"There is only one of them. If you cannot defeat even one lich, you must be "
"expecting me to get rid of all of your undead myself!"
msgstr ""
#. [message]: speaker=Kai Krellis
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:207
2010-04-06 21:29:13 +01:00
msgid "My apologies. You are right, of course. We will undertake this task."
2010-08-24 16:25:32 +01:00
msgstr "Atsiprašau. Be abejo, tu teisi. Mes imsimės šios užduoties."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Tyegea
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:211
2010-04-06 21:29:13 +01:00
msgid ""
"I will not send you away completely empty-handed, though. I can spare some "
"holy water for one of your soldiers."
msgstr ""
2010-08-24 16:25:32 +01:00
"Visgi nesiųsiu jūsų visiškai tuščiomis. Vienam tavo kariui duosiu šventinto "
"vandens."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=narrator
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:222
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-13 11:19:55 +01:00
"The holy water will make melee attacks do <i>arcane</i> damage for the rest "
"of the campaign. Choose a unit to take it. You may recruit or recall a unit "
"if you want."
2010-04-06 21:29:13 +01:00
msgstr ""
#. [object]: id=holywater1
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:235
2010-04-06 21:29:13 +01:00
msgid "Holy Water"
msgstr "Šventintas vanduo"
#. [message]: speaker=Tyegea
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:248
2010-04-06 21:29:13 +01:00
msgid ""
"Now, go. Come back with the flaming sword, and my priestesses and I will "
"help you take back Jotha."
msgstr ""
#. [scenario]: id=09_The_Mage
2010-04-06 21:29:13 +01:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:12
msgid "The Mage"
msgstr "Magas"
#. [part]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:21
2010-04-06 21:29:13 +01:00
msgid ""
"The party traveled back to the mainland and followed the shore further "
"north. Kai Krellis had much to think about. First, what Tyegëa had revealed "
"about his ancestry gave him questions he could not answer. Second, he was "
"nervous about the task ahead. He felt confidence in his people but feared "
2010-09-06 20:52:33 +01:00
"paying too great a price in dead and wounded to pass Tyegëas test. He felt "
2010-04-06 21:29:13 +01:00
"sometimes angry at Tyegëa for sending him on this extra journey, and "
"sometimes grateful that she was willing to help at all."
msgstr ""
#. [part]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:26
2010-04-06 21:29:13 +01:00
msgid ""
"After several days, the smell of the swamp was just becoming noticeable when "
"they found a small ruined castle in the right place to be the one Tyegëa had "
"mentioned. Night was falling, and it was very dark beneath the trees, but "
"Krellis was in a hurry, now that the end of their journey was in sight. He "
"decided to go ashore and try to find the mage immediately."
msgstr ""
#. [side]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:49
2010-04-06 21:29:13 +01:00
msgid "Hungry Creatures"
2010-08-16 14:25:34 +01:00
msgstr "Alkanos būtybės"
2010-04-06 21:29:13 +01:00
#. [objective]: condition=win
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:70
2010-04-06 21:29:13 +01:00
msgid "Find Caladon the mage"
2010-08-24 16:25:32 +01:00
msgstr "Raskite magą Kaladoną"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Cylanna
2016-11-09 17:28:36 +00:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:141
2010-04-06 21:29:13 +01:00
msgid ""
"I do not much care for the look of this area. The darkness seems to hang "
"beneath the trees, unnaturally dense."
msgstr ""
#. [message]: speaker=Teeloa
2016-11-09 17:28:36 +00:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:145
2010-09-06 20:52:33 +01:00
msgid "I just heard a splash. I think somethings out there."
2010-08-24 16:25:32 +01:00
msgstr "Girdėjau tykštant vandenį. Manau ten kažkas yra."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2016-11-09 17:28:36 +00:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:149
2010-04-06 21:29:13 +01:00
msgid "Let us find the mage quickly and leave."
2010-08-24 16:25:32 +01:00
msgstr "Greičiau raskime magą ir eime iš čia."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Teeloa
2016-11-09 17:28:36 +00:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:339
2010-04-06 21:29:13 +01:00
msgid "Hey, that cavern is full of bats! I HATE those things."
2010-08-24 16:25:32 +01:00
msgstr "Ei, ta ola pilna šikšnosparnių. Negaliu jų pakęst."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2016-11-09 17:28:36 +00:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:343
2010-09-06 20:52:33 +01:00
msgid "I hope there arent any more bats in there."
2010-08-24 16:25:32 +01:00
msgstr "Tikiuosi šikšnosparnių ten daugiau nebėra."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Gwabbo
2016-11-09 17:28:36 +00:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:353
2010-04-06 21:29:13 +01:00
msgid ""
"This is a good place for a large colony, so I think we will see more soon."
msgstr ""
2010-08-24 16:25:32 +01:00
"Čia tinkama vieta dideliam jų būriui, tad manau, kad greitai rasim jų ir "
"daugiau."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Cylanna
2016-11-09 17:28:36 +00:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:359
2010-04-06 21:29:13 +01:00
msgid ""
"This is a good place for a large colony, so I imagine we will see more soon."
msgstr ""
2010-08-24 16:25:32 +01:00
"Čia tinkama vieta dideliam jų būriui, tad nesunku patikėti, kad greitai "
"rasim jų ir daugiau."
2010-04-06 21:29:13 +01:00
2020-02-02 13:53:01 +00:00
#. [unit]: type=Silver Mage, id=Caladon
2020-09-07 00:27:13 +01:00
#. [side]
2016-11-09 17:28:36 +00:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:383
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:96
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:98
2010-04-06 21:29:13 +01:00
msgid "Caladon"
2010-08-24 16:25:32 +01:00
msgstr "Kaladonas"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Keshan
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:400
2010-04-06 21:29:13 +01:00
msgid "There is somebody here."
2010-08-24 16:25:32 +01:00
msgstr "Čia kažkas yra."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Caladon
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:404
2010-04-06 21:29:13 +01:00
msgid "Whoa there! BACK off or else!"
2010-08-24 16:25:32 +01:00
msgstr "Ei tu! Atsitrauk, nes kitaip!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:408
2010-04-06 21:29:13 +01:00
msgid "Do not worry about him. He is friendly."
2010-08-24 16:25:32 +01:00
msgstr "Nesirūpink dėl jo. Jis draugiškas."
2010-04-06 21:29:13 +01:00
2017-03-22 22:37:19 +00:00
#. [message]: speaker=unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:420
2010-04-06 21:29:13 +01:00
msgid "Neep, neep, neep!"
2010-08-24 16:25:32 +01:00
msgstr "Cyp, cyp, cyp!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:426
2010-04-06 21:29:13 +01:00
msgid "Hey, I found somebody!"
2010-08-24 16:25:32 +01:00
msgstr "Ei, aš kažką radau!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:434
2010-04-06 21:29:13 +01:00
msgid "You must be Caladon. We are glad to see you."
2010-08-24 16:25:32 +01:00
msgstr "Tu tikriausiai Kaladonas. Mums malonu tave sutikt."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Caladon
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:438
2010-04-06 21:29:13 +01:00
msgid "I am Caladon. Am I glad to see YOU?"
2010-08-24 16:25:32 +01:00
msgstr "Taip, aš Kaladonas. Ar man turėtų būti malonu sutikti JUS?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:442
2010-04-06 21:29:13 +01:00
msgid ""
"I am Kai Krellis of Jotha. I am seeking a flaming sword, and I am told you "
"know where to find it."
msgstr ""
2010-08-24 16:25:32 +01:00
"Aš esu Kai Krelis iš Jotos. Ieškau liepsnojančio kalavijo ir man sakė, kad "
"žinai kur jis yra."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Caladon
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:446
2010-04-06 21:29:13 +01:00
msgid ""
"Ha! A MERman wants the Flaming Sword of AGNOVON! Why would YOU be able to "
"get it when so many others could NOT? Although you do have an impressive "
"collection of allies there."
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:450
2010-04-06 21:29:13 +01:00
msgid "Whether I can succeed or not, I must try. Will you help me find it?"
2010-08-24 16:25:32 +01:00
msgstr "Pavyks ar nepavyks, privalau bandyti. Ar padėsi man jį rasti?"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Caladon
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:454
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"I will show you EXACTLY where it is, but knowing where to FIND it isnt the "
2010-04-06 21:29:13 +01:00
"hard part. Oh, no! You will see, my fine merman, you will see."
msgstr ""
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:458
2010-04-06 21:29:13 +01:00
msgid "We would be very grateful if you would guide us."
2010-08-24 16:25:32 +01:00
msgstr "Būtume dėkingi, jei parodytum."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Caladon
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:462
2010-04-06 21:29:13 +01:00
msgid ""
"I would be HAPPY to guide such a pretty mermaid AND her friends. Follow me "
"everybody!"
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:486
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1102
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:135
2010-04-06 21:29:13 +01:00
msgid "Cylanna! I need you!"
2010-08-24 16:25:32 +01:00
msgstr "Silana! Man tavęs reikia!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:490
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1106
2010-04-06 21:29:13 +01:00
msgid "Tyegëa will never forgive me. We are lost."
2011-10-23 19:52:36 +01:00
msgstr "Tiegėja niekada man neatleis. Mes pražuvę."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/09_The_Mage.cfg:504
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1120
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:149
2010-04-06 21:29:13 +01:00
msgid "We are lost without our king!"
2010-08-24 16:25:32 +01:00
msgstr "Be karaliaus mes pražuvę!"
2010-04-06 21:29:13 +01:00
#. [scenario]: id=10_The_Flaming_Sword
2010-04-06 21:29:13 +01:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:14
msgid "The Flaming Sword"
msgstr "Liepsnojantis kalavijas"
#. [part]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:23
2010-04-06 21:29:13 +01:00
msgid ""
"Caladon led them just a little way up the shore. Despite its name, the swamp "
"was not actually desolate on the outskirts. A hardy population of humans "
"coaxed a living out of the damp soil."
msgstr ""
#. [side]: type=Lich, id=Mal-Govon
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:49
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:51
msgid "Mal-Govon"
2010-08-16 14:25:34 +01:00
msgstr "Mal-Govonas"
2010-04-06 21:29:13 +01:00
#. [side]
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:81
2010-04-06 21:29:13 +01:00
msgid "Villagers"
msgstr "Kaimiečiai"
#. [objective]: condition=win
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:188
2010-04-06 21:29:13 +01:00
msgid "Pry the flaming sword from the dead hand of its owner"
msgstr ""
#. [objective]: condition=lose
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:192
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:277
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:116
2010-04-06 21:29:13 +01:00
msgid "Death of Kai Krellis"
2010-08-24 16:25:32 +01:00
msgstr "Kai Krelio mirtis"
2010-04-06 21:29:13 +01:00
#. [objective]: condition=lose
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:196
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:120
2010-04-06 21:29:13 +01:00
msgid "Death of Cylanna"
2010-08-24 16:25:32 +01:00
msgstr "Silanos mirtis"
2010-04-06 21:29:13 +01:00
#. [objective]: condition=lose
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:200
2010-04-06 21:29:13 +01:00
msgid "Death of Caladon"
2010-08-24 16:25:32 +01:00
msgstr "Kaladono mirtis"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=$spy_unit.id
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:274
2010-04-06 21:29:13 +01:00
msgid ""
"(whisper) Kai, I heard Caladon muttering about the sword. I think he may try "
"to take it for himself."
msgstr ""
#. [message]: speaker=Kai Krellis
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:278
2010-04-06 21:29:13 +01:00
msgid ""
"Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for "
"us to stop him with that teleporting trick he has."
msgstr ""
#. [message]: speaker=Caladon
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:287
2010-04-06 21:29:13 +01:00
msgid ""
"Here we are. Theres a castle up ahead in the fog. Thats where Agnovon has "
2010-04-06 21:29:13 +01:00
"the sword."
msgstr ""
2010-08-24 16:25:32 +01:00
"Na štai. Tenai, rūke priekyje, stovi pilis. Ten Agnovonas ir laiko kalaviją."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:291
2010-04-06 21:29:13 +01:00
msgid "The lich is Agnovon?"
msgstr "Ličas yra Agnovonas?"
#. [message]: speaker=Caladon
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:295
2010-04-06 21:29:13 +01:00
msgid ""
"Well, he calls himself Mal-Govon now, but yes. He called this land the "
2010-04-06 21:29:13 +01:00
"KINGDOM of Agnovon. He was its first king. And its last, and every one in "
"between, too! He kept getting older and older, but he never died. Well, NOW "
2010-09-06 20:52:33 +01:00
"hes dead of course. He still putters around in that castle over there, but "
2010-09-13 11:19:55 +01:00
"he hasnt really cared about keeping his kingdom under control for a good "
2010-04-06 21:29:13 +01:00
"long while. I bet I can wake him up, though. Watch THIS!"
msgstr ""
#. [message]: speaker=narrator
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:299
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"Suddenly, Caladons strident voice shrieked out louder than seemed possible, "
2010-04-06 21:29:13 +01:00
"as if there were dozens of men shouting at once."
msgstr ""
#. [message]: speaker=Caladon
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:304
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"AGNOVON, IVE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. "
2010-04-06 21:29:13 +01:00
"Nice trick, huh?"
msgstr ""
#. [message]: speaker=narrator
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:309
2010-04-06 21:29:13 +01:00
msgid ""
"A voice came back like wind moaning through dry leaves. Though it was only "
"whispered, all heard it better than they wanted."
msgstr ""
#. [message]: speaker=Mal-Govon
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:314
2010-04-06 21:29:13 +01:00
msgid ""
"What I remember, you old fool, is you leaving behind the smoldering bodies "
2019-10-06 11:39:58 +01:00
"of the orcs you had hired to steal my sword. Now, you bring mer to do your "
"dirty work. When they lay expiring like gasping fish on the shore, will you "
"not flee again? Do not speak to <i>me</i> of fear."
2010-04-06 21:29:13 +01:00
msgstr ""
#. [message]: speaker=Kai Krellis
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:318
2010-04-06 21:29:13 +01:00
msgid "We are here of our own accord, and we will take that sword."
msgstr ""
#. [message]: speaker=Mal-Govon
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:322
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"The merman speaks. Tell it to go away, Caladon, if it doesnt want to get "
2010-04-06 21:29:13 +01:00
"hurt."
msgstr ""
#. [message]: speaker=Kai Krellis
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:326
2010-04-06 21:29:13 +01:00
msgid "That does it. Attack!"
2010-08-24 16:25:32 +01:00
msgstr "Pakaks. Puolam!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Caladon
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:335
2010-04-06 21:29:13 +01:00
msgid ""
"A word of warning, young Kai. I carry a staff of righteous FLAME. If you let "
"me die, I will take YOU all with me!"
msgstr ""
#. [unit]: type=Outlaw, id=Howyrth
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:357
2010-04-06 21:29:13 +01:00
msgid "Howyrth"
msgstr "Hovyrtas"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Howyrth
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:371
2010-04-06 21:29:13 +01:00
msgid ""
"Hello there! Who are you? Were you the ones shouting about taking a sword?"
msgstr ""
#. [message]: speaker=Kai Krellis
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:376
2010-04-06 21:29:13 +01:00
msgid ""
"I am Kai Krellis of Jotha. I am attempting to defeat Mal-Govon and take his "
2010-04-06 21:29:13 +01:00
"sword. Will you to join us in battle against a common enemy?"
msgstr ""
#. [message]: speaker=Howyrth
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:381
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"I dont know if that creature really is our enemy. He has never bothered us, "
"and I should stay at my post anyway. However, Im sure many townsfolk would "
2010-04-06 21:29:13 +01:00
"welcome the extra income if you want to hire them. I guess we would be happy "
"to get rid of the monster just in case."
msgstr ""
#. [message]: speaker=narrator
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:385
2010-04-06 21:29:13 +01:00
msgid ""
"You can now recruit human villagers, but you will not be able to recall them "
"in future scenarios."
msgstr ""
2010-08-24 16:25:32 +01:00
"Dabar galite samdyti kaimiečius, bet vėlesniuose scenarijuose negalėsite jų "
"susigrąžinti."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Siddry
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:434
2010-04-06 21:29:13 +01:00
msgid ""
"Kai Krellis! What are you doing here? I thought you were traveling south "
"when I met you."
msgstr ""
#. [message]: speaker=Kai Krellis
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:438
2010-04-06 21:29:13 +01:00
msgid "Friend Siddry!"
msgstr "Drauge Sidri!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Howyrth
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:442
2010-04-06 21:29:13 +01:00
msgid "You know each other?!"
msgstr "Jūs pažįstami?!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Siddry
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:446
2010-04-06 21:29:13 +01:00
msgid ""
"Kai Krellis is the one who saved me from slavery, Howyrth. I told him I "
"would repay him if I could, and here is my chance. My friends and I will "
"join you in your fight, Kai Krellis. We are yours to command, and we refuse "
"to be paid."
msgstr ""
2011-01-15 11:09:08 +00:00
#. [message]: speaker=Dorcyn
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:504
2011-04-10 14:11:32 +01:00
msgid "Ill join you right now! That monster is just unnatural."
2011-01-15 11:09:08 +00:00
msgstr ""
2010-04-06 21:29:13 +01:00
#. [message]: speaker=narrator
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:578
2010-04-06 21:29:13 +01:00
msgid ""
2019-10-06 11:39:58 +01:00
"The merfolk clapped their hands over their ears as a terrible wail echoed "
"off the castle walls."
2010-04-06 21:29:13 +01:00
msgstr ""
2017-03-22 22:37:19 +00:00
#. [message]: speaker=Kai Krellis
2010-04-06 21:29:13 +01:00
#. [message]: speaker=second_unit
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:609
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:615
2010-04-06 21:29:13 +01:00
msgid "Now we have the sword!"
2010-08-24 16:25:32 +01:00
msgstr "Kalavijas mūsų!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Caladon
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:622
2010-04-06 21:29:13 +01:00
msgid "Correction. Now I have the sword!"
msgstr "Pataisymas. Dabar turiu kalaviją!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Caladon
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:680
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"Its MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth "
2010-04-06 21:29:13 +01:00
"SPREADING through me!"
msgstr ""
#. [message]: speaker=Kai Krellis
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:705
2010-04-06 21:29:13 +01:00
msgid "What? We won that sword!"
msgstr "Ką? Mes laimėjome šį kalaviją!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Caladon
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:710
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"Well, its true that you helped, so I wont kill you. But I dont trust you, "
2010-04-06 21:29:13 +01:00
"so leave my realm. Go on. I will grant you some time. The benevolence of "
"Caladon will be LEGENDARY! Heh heh, HA!"
msgstr ""
#. [message]: speaker=$staff_tip_off
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:715
2010-04-06 21:29:13 +01:00
msgid "Kai! He dropped his staff! We can attack him whenever we want now!"
msgstr ""
#. [message]: speaker=Cylanna
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:719
2010-04-06 21:29:13 +01:00
msgid ""
"We can pretend we are going to leave though. That would buy me some time to "
"heal the wounded."
msgstr ""
#. [message]: speaker=Caladon
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:755
2010-04-06 21:29:13 +01:00
msgid ""
"You DARE attack ME! You will regret that. Witness the POWER of the Flaming "
"Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Caladon
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:822
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"You havent left yet? My patience is at an END! Witness the POWER of the "
2010-04-06 21:29:13 +01:00
"Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!"
msgstr ""
#. [message]: speaker=Kai Krellis
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:914
2010-04-06 21:29:13 +01:00
msgid "Now we can finally grab that sword."
2014-07-27 11:36:28 +01:00
msgstr "Pagaliau galime griebti tą kalaviją."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=unit
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:930
2010-04-06 21:29:13 +01:00
msgid "I am not going with you. One of your people should take the sword."
2010-08-24 16:25:32 +01:00
msgstr "Aš su jumis nevyksiu. Kalaviją turėtų paimti kas nors iš jūsiškių."
2010-04-06 21:29:13 +01:00
2017-03-22 22:37:19 +00:00
#. [message]: speaker=Kai Krellis
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:948
2017-03-22 22:37:19 +00:00
msgid "This is not food. And it is definitely not a toy. Leave it."
msgstr ""
2010-04-06 21:29:13 +01:00
#. [message]: speaker=narrator
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:977
2016-11-09 17:28:36 +00:00
msgid "This sword is 8×4, magical, with <i>fire</i> damage."
msgstr "Kalavijas yra 8×4, magiškas, deginantis <i>ugnimi</i>."
2010-04-06 21:29:13 +01:00
2016-11-09 17:28:36 +00:00
#. [option]
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:984
2010-09-06 20:52:33 +01:00
msgid "Ill carry this sword and destroy undead with blasts of flame."
2010-08-24 16:25:32 +01:00
msgstr "Aš paimsiu kalaviją ir ugnies pliūpsniais naikinsiu nemirėlius."
2010-04-06 21:29:13 +01:00
2016-11-09 17:28:36 +00:00
#. [option]
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:993
2010-04-06 21:29:13 +01:00
msgid "This sword is not right for me. Let someone else have it."
2010-08-24 16:25:32 +01:00
msgstr "Šis kalavijas man netinka. Tegul jį ima kas nors kitas."
2010-04-06 21:29:13 +01:00
2016-11-09 17:28:36 +00:00
#. [option]
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1028
2010-09-06 20:52:33 +01:00
msgid "Ill carry the sword."
2010-08-24 16:25:32 +01:00
msgstr "Aš paimsiu kalaviją."
2010-04-06 21:29:13 +01:00
2016-11-09 17:28:36 +00:00
#. [option]
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1037
2010-04-06 21:29:13 +01:00
msgid "Let someone else have it."
2010-08-24 16:25:32 +01:00
msgstr "Tegul kas nors kitas jį paima."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1075
2010-04-06 21:29:13 +01:00
msgid ""
"We thank all you humans for your help, and release you from any farther "
"obligations. Where we are going, you cannot easily follow."
msgstr ""
2010-08-24 16:25:32 +01:00
"Dėkojame jums, žmonės, už pagalbą ir atleidžiame nuo tolimesnių "
"įsipareigojimų. Ten, kur keliaujame mes, jums lengvo kelio nėra."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Caladon
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1136
2019-10-06 11:39:58 +01:00
#, fuzzy
msgid "CURSE you merfolk!"
2010-08-24 16:25:32 +01:00
msgstr "Būkite PRAKEIKTI, vandeniai!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Caladon
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1151
2010-04-06 21:29:13 +01:00
msgid "Aghh! Die!"
2010-08-24 16:25:32 +01:00
msgstr "Ach! Mirk!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2020-12-28 22:54:49 +00:00
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1156
2010-04-06 21:29:13 +01:00
msgid "He has that staff of..."
msgstr "Jis turi lazdą..."
2010-04-06 21:29:13 +01:00
#. [scenario]: id=11_Getting_Help
2010-04-06 21:29:13 +01:00
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:4
msgid "Getting Help"
msgstr ""
#. [part]
2018-03-07 12:39:18 +00:00
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:14
2010-04-06 21:29:13 +01:00
msgid ""
"Kai Krellis and his people no longer feared the open ocean, and they made "
2010-09-06 20:52:33 +01:00
"straight for Tyegëas island to show her the flaming sword."
2010-04-06 21:29:13 +01:00
msgstr ""
#. [message]: speaker=Kai Krellis
2018-03-07 12:39:18 +00:00
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:100
2010-04-06 21:29:13 +01:00
msgid ""
"We have brought the Flaming Sword. Caladon tried to steal it for himself, "
"but we were able to get it back from him."
msgstr ""
#. [message]: speaker=Tyegea
2018-03-07 12:39:18 +00:00
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:104
2010-04-06 21:29:13 +01:00
msgid "He did not part with it willingly, so he must be dead."
msgstr ""
"Jis nepanoro skirtis su kalaviju savo valia, todėl jis turbūt nebegyvas."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2018-03-07 12:39:18 +00:00
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:108
2010-04-06 21:29:13 +01:00
msgid "It is as you say."
2010-08-24 16:25:32 +01:00
msgstr "Taip ir yra."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Tyegea
2018-03-07 12:39:18 +00:00
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:112
2010-04-06 21:29:13 +01:00
msgid ""
"No matter. He was a fool. Now, you have done as I asked, grandson, so I will "
"travel with you to your home and help you rid it of restless spirits. My "
"priestesses will come as well, and will be at your disposal."
msgstr ""
#. [message]: speaker=narrator
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:135
2010-04-06 21:29:13 +01:00
msgid "You may now recruit mermaid priestesses!"
2010-08-24 16:25:32 +01:00
msgstr "Dabar galite samdyti undines žynes!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Tyegea
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:155
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:173
2010-04-06 21:29:13 +01:00
msgid "Also, I have a little gold I can bring along."
2010-08-24 16:25:32 +01:00
msgstr "Taip pat turiu kažkiek aukso, kurį galiu pasiimti."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=narrator
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/11_Getting_Help.cfg:166
2010-04-06 21:29:13 +01:00
msgid "You receive 55 gold."
msgstr "Gaunate 55 auksinius."
#. [scenario]: id=12_Revenge
2010-04-06 21:29:13 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:4
msgid "Revenge"
2010-08-16 14:25:34 +01:00
msgstr "Kerštas"
2010-04-06 21:29:13 +01:00
#. [part]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:13
2010-04-06 21:29:13 +01:00
msgid ""
"The mission had been more difficult than Kai Krellis would have believed "
"when he started. Finally though, the end was in sight. He had seen how "
"priestesses could carve through masses of undead, and now he traveled with a "
"whole contingent of them. Tyegëa was even more powerful, though as "
"unpredictable as Cylanna had said."
msgstr ""
#. [part]
2014-01-10 09:08:32 +00:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:17
2010-04-06 21:29:13 +01:00
msgid ""
"The tribe that had fled Jotha unable to fight returned as an army stiffened "
"by veteran fighters and led by a warrior king. Though they were tired from "
2019-10-06 11:39:58 +01:00
"their journey, weariness fell from them as they neared home. The merfolk "
2010-04-06 21:29:13 +01:00
"arrived during the night, and found the mouth of their bay guarded, so they "
"headed south along the coast to some outlying villages to gather news of the "
"invaders."
msgstr ""
#. [message]: speaker=Nebthun
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:416
2010-04-06 21:29:13 +01:00
msgid ""
"Kai Krellis! You live! We thought you and your people had all been killed "
"when Jotha fell."
msgstr ""
2010-08-24 16:25:32 +01:00
"Kai Kreli! Tu gyvas! Mes manėme, kad tu ir tavo tauta buvote nužudyti po to, "
"kai krito Jota."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:420
2010-04-06 21:29:13 +01:00
msgid ""
"No, most of us escaped. I thought your settlements might be far enough away "
"to escape harm, but you look as if you had seen battle."
msgstr ""
2010-08-24 16:25:32 +01:00
"Ne, dauguma paspruko. Maniau, jūsų gyvenvietės pakankamai toli, kad "
"išvengtumėte žalos, bet atrodote kaip ragavę mūšio."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Nebthun
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:424
2010-04-06 21:29:13 +01:00
msgid ""
"Indeed, though we have not been hard pressed. The creatures have been busy "
"fouling the waters and making the bay more to their liking. We worry that "
"they will soon be back to finish with us, and I fear we will not survive."
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:428
2010-04-06 21:29:13 +01:00
msgid ""
"We come prepared for battle, and have brought help. We will reclaim our home "
"and make yours safe as well. Mal-Ravanal will pay this day."
msgstr ""
#. [message]: speaker=Nebthun
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:432
2010-04-06 21:29:13 +01:00
msgid ""
"Good. We will join you. You will be impressed with how quickly Tabomo here "
"crushes skeletons. I think we should make the ruined castle on the mainland "
"our base. The undead cut down many trees there to make bridges, and it is "
"much easier to move through now."
msgstr ""
#. [message]: speaker=narrator
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:468
#, fuzzy
2019-10-06 11:39:58 +01:00
msgid "At dawn, the merfolk got a good look at their opponents."
2010-08-24 16:25:32 +01:00
msgstr "Auštant vandeniai gerai apžiūrėjo savo priešininkus."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Tyegea
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:474
2010-09-06 20:52:33 +01:00
msgid "This doesnt look too bad."
2010-08-24 16:25:32 +01:00
msgstr "Neatrodo per daug blogai."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:479
2010-04-06 21:29:13 +01:00
msgid "Maybe not yet, but just wait."
2010-08-24 16:25:32 +01:00
msgstr "Gal dar ir ne, bet luktelėk."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Mel Daveth
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:484
2010-04-06 21:29:13 +01:00
msgid ""
2019-10-06 11:39:58 +01:00
"The merfolk...they came back! Bring back the search parties! Call back the "
2010-04-06 21:29:13 +01:00
"hordes!"
msgstr ""
#. [message]: speaker=Mal-Kevek
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:489
2010-04-06 21:29:13 +01:00
msgid ""
"Just make some more, you fool. There are plenty of corpses to go around."
msgstr ""
#. [message]: speaker=Tyegea
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:519
2010-04-06 21:29:13 +01:00
msgid ""
"I suppose this <i>does</i> look a little overwhelming. I may enjoy it "
"though. It can be satisfying to rain holy fire down on misbehaving spirits."
msgstr ""
#. [message]: speaker=Gwabbo
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:524
2010-09-06 20:52:33 +01:00
msgid "Absolutely! Bring em on!"
2010-04-06 21:29:13 +01:00
msgstr ""
#. [message]: speaker=Carallcyn
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:601
2010-04-06 21:29:13 +01:00
msgid "We searched up the coast for miles, and here they are!"
msgstr ""
#. [message]: speaker=Tyegea
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:711
2010-04-06 21:29:13 +01:00
msgid "I was wrong. You are no grandson of <i>mine</i>!"
2010-08-24 16:25:32 +01:00
msgstr "Aš klydau. <i>Man</i> tu ne vaikaitis!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:722
2010-04-06 21:29:13 +01:00
msgid "I have failed my people."
2010-08-24 16:25:32 +01:00
msgstr "Apvyliau savo tautą."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Dead Knight
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:745
2010-04-06 21:29:13 +01:00
msgid "Gruh!"
2010-08-24 16:25:32 +01:00
msgstr "Grh!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Mel Daveth
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:757
2010-04-06 21:29:13 +01:00
msgid "Save me Lord Rava...uhh!"
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:774
2010-04-06 21:29:13 +01:00
msgid "We have retaken our home!"
2010-08-24 16:25:32 +01:00
msgstr "Atsiėmėme savo namus!"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:785
2010-04-06 21:29:13 +01:00
msgid "Cylanna! I will miss you."
2010-08-24 16:25:32 +01:00
msgstr "Silana! Man tavęs trūks."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:796
2010-04-06 21:29:13 +01:00
msgid "Tyegëa! No!"
2011-10-23 19:52:36 +01:00
msgstr "Tiegėja! Ne!"
2010-04-06 21:29:13 +01:00
2017-03-22 22:37:19 +00:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:822
2017-03-22 22:37:19 +00:00
msgid "Inky has found something. Someone should check it out."
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:849
2017-03-22 22:37:19 +00:00
msgid "Something must be there! Good bat! Someone should find out what it is."
msgstr ""
#. [message]: speaker=unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:886
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"This man was wearing a necklace with a pendant on it. Im sure the shape "
2010-04-06 21:29:13 +01:00
"means something."
msgstr ""
2010-08-24 16:25:32 +01:00
"Šitas vyras turėjo grandinėlę su pakabuku. Panašu, kad šita forma kažką "
"reiškia."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Tyegea
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:893
2010-04-06 21:29:13 +01:00
msgid ""
"It does indeed. It is an ankh, and that pendant will strengthen your life "
"force."
msgstr ""
#. [message]: speaker=narrator
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:898
2010-09-13 11:19:55 +01:00
msgid "The ankh necklace provides 70% resistance to <i>arcane</i> damage."
2010-04-06 21:29:13 +01:00
msgstr ""
2016-11-09 17:28:36 +00:00
#. [option]
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:918
2010-09-06 20:52:33 +01:00
msgid "It doesnt seem to have helped its previous owner. I dont want it."
2010-08-24 16:25:32 +01:00
msgstr "Nepanašu, kad ankstesniam šeimininkui padėjo. Man tokio nereikia."
2010-04-06 21:29:13 +01:00
2016-11-09 17:28:36 +00:00
#. [option]
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:954
2010-04-06 21:29:13 +01:00
msgid "I would like my life force protected."
2010-08-24 16:25:32 +01:00
msgstr "Norėčiau, kad mano gyvastis būtų saugoma."
2010-04-06 21:29:13 +01:00
2016-11-09 17:28:36 +00:00
#. [option]
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:967
2010-04-06 21:29:13 +01:00
msgid "My life force feels fine as it is."
2010-08-24 16:25:32 +01:00
msgstr "Aš gyvastim ir taip nesiskundžiu."
2010-04-06 21:29:13 +01:00
#. [scenario]: id=13_Epilogue
2010-04-06 21:29:13 +01:00
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:4
msgid "Epilogue"
msgstr "Epilogas"
#. [message]: speaker=narrator
2018-03-07 12:39:18 +00:00
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:33
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"After destroying Mal-Ravanals henchmen, Kai Krellis awaited another attack. "
2010-04-06 21:29:13 +01:00
"But it never came. Krellis sent some messengers south to discover what they "
"could. The news that came back was better than good. Mal-Ravanal was dead! "
2019-10-06 11:39:58 +01:00
"Soldiers of Wesnoth had defeated him at about the same time the merfolk had "
"defeated the undead at Jotha. With the evil wizard gone, the merfolk relaxed "
2010-04-06 21:29:13 +01:00
"and began rebuilding in earnest, and soon Jotha was restored."
msgstr ""
#. [message]: speaker=narrator
2018-03-07 12:39:18 +00:00
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:39
2010-04-06 21:29:13 +01:00
msgid ""
"Not everything was as before, of course. Many good merfolk had been lost in "
"the first attacks and on the journey. The visiting priestesses did much to "
"console the families of the dead, and as it always does, life continued. In "
2017-06-08 19:28:21 +01:00
"a few months, the giggles of children could be heard echoing through the "
2010-04-06 21:29:13 +01:00
"shallows. Many of those children were named after Kai Krellis, Gwabbo, "
"Cylanna, and the other heroes."
msgstr ""
#. [message]: speaker=narrator
2018-03-07 12:39:18 +00:00
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:50
2010-04-06 21:29:13 +01:00
msgid ""
"Tyegëa returned to her home, but continued to keep in touch with her "
"grandson. Most of her priestesses went with her, but a few of them stayed in "
"Jotha, enriching the culture of the city."
msgstr ""
#. [message]: speaker=narrator
2018-03-07 12:39:18 +00:00
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:63
2010-04-06 21:29:13 +01:00
msgid ""
"Cylanna never traveled far again, but stayed in Jotha as a respected elder. "
"She remained a royal advisor, but her main work was healing the sick, and "
2012-08-18 19:41:17 +01:00
"presiding at naming ceremonies and weddings. All this agreed with her "
"disposition much better than battling undead."
2010-04-06 21:29:13 +01:00
msgstr ""
#. [message]: speaker=narrator
2018-03-07 12:39:18 +00:00
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:70
2010-04-06 21:29:13 +01:00
msgid ""
"Kai Krellis was somber over the next months as he grieved over the loss of "
"Cylanna, but the grief diminished with time leaving only fond memories."
msgstr ""
#. [message]: speaker=narrator
2018-03-07 12:39:18 +00:00
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:83
2010-04-06 21:29:13 +01:00
msgid ""
"Gwabbo lived to a ripe old age in Jotha. Tales of his heroics were told to "
"merfolk children for generations thereafter. He became an almost legendary "
"figure."
msgstr ""
#. [message]: speaker=narrator
2018-03-07 12:39:18 +00:00
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:101
2010-04-06 21:29:13 +01:00
msgid ""
"Gwabbo and Cylanna were often together, and when Kai Krellis found a wife "
"(which is a tale for another time!) they presided at his wedding."
msgstr ""
#. [message]: speaker=narrator
2018-03-07 12:39:18 +00:00
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:114
2010-04-06 21:29:13 +01:00
msgid ""
2011-10-17 23:08:46 +01:00
"Teelöa returned to his home where he had been captured by the saurians. He "
2010-04-06 21:29:13 +01:00
"was delighted to find that many of his family members had also returned. He "
"visited Jotha frequently, and remained friends with all the other veterans."
msgstr ""
#. [message]: speaker=narrator
2018-03-07 12:39:18 +00:00
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:127
2010-04-06 21:29:13 +01:00
msgid ""
"Keshan returned to Bilheld where the drakes were still leaderless. He beat "
"them all into submission (which is the drake way) and ruled there with an "
"iron fist."
msgstr ""
#. [message]: speaker=narrator
2018-03-07 12:39:18 +00:00
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:135
2010-04-06 21:29:13 +01:00
msgid ""
"Krellis himself married within a few years, and fathered strong sons and "
"beautiful daughters. When the orcs who had learned to fear his father tested "
2011-01-15 11:09:08 +00:00
"Jotha again, they learned to fear Kai Krellis even more."
2010-04-06 21:29:13 +01:00
msgstr ""
#. [message]: speaker=narrator
2018-03-07 12:39:18 +00:00
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:146
2010-04-06 21:29:13 +01:00
msgid ""
"Inky lived with Krellis at court and frolicked in the kelp beds of Jotha "
"until he became fat and lazy in his old age."
msgstr ""
#. [unit_type]: id=Merman Brawler, race=merman
#: data/campaigns/Dead_Water/units/Brawler.cfg:4
msgid "Merman Brawler"
msgstr ""
#. [unit_type]: id=Merman Brawler, race=merman
2016-11-09 17:28:36 +00:00
#: data/campaigns/Dead_Water/units/Brawler.cfg:17
2010-04-06 21:29:13 +01:00
msgid ""
"Exceptionally large and strong mermen are sometimes more comfortable with "
"their own fists and tails than with other weapons."
msgstr ""
2016-11-09 17:28:36 +00:00
#. [unstore_unit]
2020-02-02 13:53:01 +00:00
#: data/campaigns/Dead_Water/units/Brawler.cfg:96
#: data/campaigns/Dead_Water/units/Brawler.cfg:143
2010-04-06 21:29:13 +01:00
msgid "stunned"
msgstr "pritrenktas"
2010-04-06 21:29:13 +01:00
2016-11-09 17:28:36 +00:00
#. [unstore_unit]
2020-02-02 13:53:01 +00:00
#: data/campaigns/Dead_Water/units/Brawler.cfg:97
#: data/campaigns/Dead_Water/units/Brawler.cfg:144
2016-11-09 17:28:36 +00:00
msgid "female^stunned"
msgstr "pritrenkta"
2010-04-06 21:29:13 +01:00
#. [unit_type]: id=Merman Child King, race=merman
#: data/campaigns/Dead_Water/units/Child_King.cfg:4
msgid "Child King"
msgstr "Karalius vaikas"
2010-04-06 21:29:13 +01:00
#. [unit_type]: id=Merman Child King, race=merman
2016-11-09 17:28:36 +00:00
#: data/campaigns/Dead_Water/units/Child_King.cfg:17
2010-04-06 21:29:13 +01:00
msgid ""
2019-10-06 11:39:58 +01:00
"When a mer king dies, the next in line becomes king however young he is. It "
"is his job to lead his troops in combat if necessary. Good soldiers will do "
"as they are told, but a very young king will get little real respect."
2010-04-06 21:29:13 +01:00
msgstr ""
#. [attack]: type=impact
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/units/Child_King.cfg:22
2010-04-06 21:29:13 +01:00
msgid "scepter"
msgstr "skeptras"
#. [unit_type]: id=Merman Citizen, race=merman
#: data/campaigns/Dead_Water/units/Citizen.cfg:4
msgid "Merman Citizen"
msgstr "Vandenių pilietis"
#. [unit_type]: id=Merman Citizen, race=merman
2016-11-09 17:28:36 +00:00
#: data/campaigns/Dead_Water/units/Citizen.cfg:17
2010-04-06 21:29:13 +01:00
msgid ""
2019-10-06 11:39:58 +01:00
"Merfolk are mostly peaceful, but will fight to defend their homes. In this "
"situation, even merfolk with no weapons or training can be dangerous."
2010-04-06 21:29:13 +01:00
msgstr ""
#. [unit_type]: id=Kraken, race=monster
2020-09-07 00:27:13 +01:00
#: data/campaigns/Dead_Water/units/Kraken.cfg:13
2010-04-06 21:29:13 +01:00
msgid "Kraken"
2010-08-16 14:25:34 +01:00
msgstr "Krakenas"
2010-04-06 21:29:13 +01:00
#. [unit_type]: id=Kraken, race=monster
2020-09-07 00:27:13 +01:00
#: data/campaigns/Dead_Water/units/Kraken.cfg:28
2010-04-06 21:29:13 +01:00
msgid ""
"Krakens are gigantic creatures of the seas. They can grab their opponents "
"with strong tentacles, or spit a poisonous black ink from a distance. The "
"best way to survive an encounter with these monsters is to remain ashore."
msgstr ""
#. [unit_type]: id=Merman Soldier King, race=merman
#: data/campaigns/Dead_Water/units/Soldier_King.cfg:4
msgid "Soldier King"
msgstr "Karalius kareivis"
2010-04-06 21:29:13 +01:00
#. [unit_type]: id=Merman Soldier King, race=merman
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/units/Soldier_King.cfg:20
2010-04-06 21:29:13 +01:00
msgid ""
2011-04-02 10:31:59 +01:00
"A king who is skilled at combat commands great respect — especially among "
2010-04-06 21:29:13 +01:00
"soldiers. His strength allows him to wield powerful weapons and move "
"quickly, even with heavy armor. His leadership abilities inspire his troops."
msgstr ""
#. [unit_type]: id=Merman Warrior King, race=merman
#: data/campaigns/Dead_Water/units/Warrior_King.cfg:4
msgid "Warrior King"
msgstr "Karalius karys"
2010-04-06 21:29:13 +01:00
#. [unit_type]: id=Merman Warrior King, race=merman
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/units/Warrior_King.cfg:20
2010-04-06 21:29:13 +01:00
msgid ""
"Warrior kings often become legendary in their own time. Their skill and "
2010-09-13 10:53:50 +01:00
"strength allows them to be truly formidable in battle. They are also fast "
2010-04-06 21:29:13 +01:00
"despite their heavy armor. Even skilled soldiers look upon them with awe."
msgstr ""
#. [unit_type]: id=Merman Young King, race=merman
#: data/campaigns/Dead_Water/units/Young_King.cfg:4
msgid "Young King"
2011-09-28 20:07:27 +01:00
msgstr "Jaunas karalius"
2010-04-06 21:29:13 +01:00
#. [unit_type]: id=Merman Young King, race=merman
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/units/Young_King.cfg:20
2010-04-06 21:29:13 +01:00
msgid ""
"A young king with some battle experience will be treated with some respect. "
"Common citizens will be inspired to do their utmost when the king is nearby, "
"but battle-hardened veterens will be less impressed."
msgstr ""
2019-10-06 11:39:58 +01:00
#. shown in the status table
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:73
msgid "user_team_name^Merfolk"
msgstr ""
2010-04-06 21:29:13 +01:00
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:77
2010-04-06 21:29:13 +01:00
msgid "Kai Krellis"
2010-08-24 16:25:32 +01:00
msgstr "Kai Krelis"
2010-04-06 21:29:13 +01:00
#. [object]: id={ID}
#: data/campaigns/Dead_Water/utils/items.cfg:8
msgid "Storm Trident"
2010-08-24 16:25:32 +01:00
msgstr "Trišakis audronaša"
2010-04-06 21:29:13 +01:00
#. [object]: id={ID}
#: data/campaigns/Dead_Water/utils/items.cfg:11
#, fuzzy
2019-10-06 11:39:58 +01:00
msgid ""
"This trident gives merfolk the power to throw lightning at their enemies."
msgstr "Šis trišakis leidžia vandeniams trankyti priešus galingais žaibais."
2010-04-06 21:29:13 +01:00
#. [object]: id={ID}
#: data/campaigns/Dead_Water/utils/items.cfg:13
#, fuzzy
2019-10-06 11:39:58 +01:00
msgid "Only the merfolk can use this item."
2010-08-24 16:25:32 +01:00
msgstr "Šį daiktą gali naudoti tiktai vandeniai."
2010-04-06 21:29:13 +01:00
#. [effect]: type=fire
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/items.cfg:28
2010-04-06 21:29:13 +01:00
msgid "storm trident"
2010-08-24 16:25:32 +01:00
msgstr "trišakis audronaša"
2010-04-06 21:29:13 +01:00
#. [object]: id={ID}
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/items.cfg:53
2010-04-06 21:29:13 +01:00
msgid "Flaming Sword"
msgstr "Liepsnojantis kalavijas"
#. [effect]: type=fire
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/items.cfg:70
2010-04-06 21:29:13 +01:00
msgid "flaming sword"
msgstr "liepsnojantis kalavijas"
#. [object]: id={ID}
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/items.cfg:90
2010-04-06 21:29:13 +01:00
msgid "Ankh Necklace"
msgstr "Ankho vėrinys"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=narrator
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/items.cfg:187
2010-04-06 21:29:13 +01:00
msgid ""
"The bat slips the ring over a claw, and flies straight up, flapping "
"powerfully."
msgstr ""
#. [message]: speaker=narrator
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/items.cfg:193
#: data/campaigns/Dead_Water/utils/items.cfg:261
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"The ring of power increases the damage of all its owners attacks by one, "
2010-04-06 21:29:13 +01:00
"and adds three hitpoints."
msgstr ""
2016-11-09 17:28:36 +00:00
#. [option]
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/items.cfg:207
2010-04-06 21:29:13 +01:00
msgid "We will let the bat have the ring. It will make him more helpful."
2010-08-24 16:25:32 +01:00
msgstr "Palikime žiedą šikšnosparniui. Su juo jis bus naudingesnis."
2010-04-06 21:29:13 +01:00
2016-11-09 17:28:36 +00:00
#. [option]
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/items.cfg:216
2016-11-09 17:28:36 +00:00
msgid "Someone take that off him before he hurts himself."
2010-08-24 16:25:32 +01:00
msgstr "Kas nors nuimkite nuo jo tą žiedą kol jis nesusižalojo."
2010-04-06 21:29:13 +01:00
2017-03-22 22:37:19 +00:00
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/items.cfg:236
2017-03-22 22:37:19 +00:00
msgid "Leave it."
msgstr "Palikti."
2017-03-22 22:37:19 +00:00
2010-04-06 21:29:13 +01:00
#. [message]: speaker=unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/items.cfg:251
2010-09-06 20:52:33 +01:00
msgid "Ill try on the ring."
2010-09-09 14:03:19 +01:00
msgstr "Išbandysiu žiedą."
2010-04-06 21:29:13 +01:00
#. [message]: speaker=unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/items.cfg:256
2010-04-06 21:29:13 +01:00
msgid "I feel different, and all my weapons are lighter!"
2010-08-24 16:25:32 +01:00
msgstr "Jaučiuosi kitoks, o visi ginklai mažiau sveria!"
2010-04-06 21:29:13 +01:00
2016-11-09 17:28:36 +00:00
#. [option]
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/items.cfg:274
2010-09-06 20:52:33 +01:00
msgid "Ill take this ring, and you can rely on my strength."
2010-08-24 16:25:32 +01:00
msgstr "Aš paimsiu žiedą ir galėsite pasikliauti mano jėga."
2010-04-06 21:29:13 +01:00
2016-11-09 17:28:36 +00:00
#. [option]
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/items.cfg:283
2010-04-06 21:29:13 +01:00
msgid "This thing makes me dizzy. Someone else can have it."
2010-08-24 16:25:32 +01:00
msgstr "Jaučiuosi nuo jo apdujęs. Tegul paima kas kitas."
2010-04-06 21:29:13 +01:00
#. [object]: id=power_ring2
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/items.cfg:304
2010-04-06 21:29:13 +01:00
msgid "Ring of Power"
msgstr "Galios žiedas"
2010-04-06 21:29:13 +01:00
#. [message]: speaker=Cylanna
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/items.cfg:352
2010-04-06 21:29:13 +01:00
msgid ""
2010-09-06 20:52:33 +01:00
"Killing these enemies was good, but there were many more on the way. Im "
2010-04-06 21:29:13 +01:00
"sure it is still unsafe here."
msgstr ""
#. [message]: speaker=Kai Krellis
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/items.cfg:357
2010-04-06 21:29:13 +01:00
msgid "I agree. I hate to leave our home, but we will return."
2010-08-24 16:25:32 +01:00
msgstr "Sutinku. Nenoriu palikti namų, bet mes sugrįšime."
2010-04-06 21:29:13 +01:00
2017-03-22 22:37:19 +00:00
#. [message]: speaker=Kai Krellis
#. [message]: speaker=second_unit
2019-10-06 11:39:58 +01:00
#: data/campaigns/Dead_Water/utils/items.cfg:420
#: data/campaigns/Dead_Water/utils/items.cfg:426
2011-11-01 13:23:21 +00:00
msgid ""
"The human wizard was wearing a ring! Maybe it is magic. Someone should try "
"it on to see what it does."
msgstr ""
"Burtininkas dėvėjo žiedą! Galbūt jis stebuklingas. Reikia kam nors pabandyti "
"ir pažiūrėti koks poveikis."
2020-02-02 13:53:01 +00:00
#. [special_note]
#: data/campaigns/Dead_Water/utils/specials.cfg:5
2011-10-17 23:08:46 +01:00
msgid ""
2020-02-02 13:53:01 +00:00
"This unit is able to stun its enemies, disrupting their zones of control."
2010-04-06 21:29:13 +01:00
msgstr ""
#. [damage]: id=tail_stun
2020-02-02 13:53:01 +00:00
#: data/campaigns/Dead_Water/utils/specials.cfg:12
2010-04-06 21:29:13 +01:00
msgid "stun"
msgstr "pritrenkia"
2010-04-06 21:29:13 +01:00
#. [damage]: id=tail_stun
2020-02-02 13:53:01 +00:00
#: data/campaigns/Dead_Water/utils/specials.cfg:13
2010-04-06 21:29:13 +01:00
msgid ""
2012-08-27 22:09:54 +01:00
"This attack hits so hard that the opponent is dazed and can no longer "
"enforce a zone of control. The effect wears off on the opponents next turn."
2010-04-06 21:29:13 +01:00
msgstr ""