wesnoth-lt/ei.lt.po

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2009-05-18 18:45:29 +01:00
# Copyright (C) Wesnoth development team, 2007-2009.
# Translators:
# Andrius Štikonas <stikonas@gmail.com>, 2007-2009.
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.6\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-05-26 22:20+0200\n"
"PO-Revision-Date: 2010-01-01 00:00+0300\n"
2009-05-18 18:45:29 +01:00
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: Lithuanian <komp_lt@konferencijos.lt>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && (n%"
"100<10 || n%100>=20) ? 1 : 2);\n"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:11
msgid "The Eastern Invasion"
msgstr "Rytų invazija"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:12
msgid "EI"
msgstr "RI"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:16
msgid "(Easy)"
msgstr "(Lengvas)"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:16
msgid "Spearman"
msgstr "Ietininkas"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:17
msgid "(Normal)"
msgstr "(Normalus)"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:17
msgid "Swordsman"
msgstr ""
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:18
msgid "(Challenging)"
msgstr "(Iššaukiantis)"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:18
msgid "Royal Guard"
msgstr "Karališkasis sargybinis"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:21
msgid ""
"There are rumors of undead attacks on the eastern border of Wesnoth. You, an "
"officer in the Royal Army, have been sent to the eastern front to protect "
"the villagers and find out what is happening.\n"
"\n"
"(Intermediate level, 18 scenarios.)"
msgstr ""
"Sklando gandai apie nemirėlių atakas rytiniame Wesnotho pakraštyje. Jūs, "
"Karališkosios kariuomenės karininkas, buvote nusiųstas į rytinį frontą, kad "
"apsaugotumėte kaimiečius ir išsiaiškintumėte, kas dedasi.\n"
"\n"
"(Vidutinis lygis, 18 scenarijų.)"
#. [about]
#: data/campaigns/Eastern_Invasion/_main.cfg:25
msgid "Campaign Design"
msgstr "Kampanijos kūrimas"
#. [about]
#: data/campaigns/Eastern_Invasion/_main.cfg:31
msgid "Campaign Maintenance"
msgstr "Kampanijos priežiūra"
#. [about]
#: data/campaigns/Eastern_Invasion/_main.cfg:37
msgid "Campaign Epilogue and Continuity"
msgstr "Kampanijos epilogas ir tęstinumas"
#. [about]
#: data/campaigns/Eastern_Invasion/_main.cfg:43
msgid "Artwork and Graphics Design"
msgstr "Grafikos kūrimas"
#. [scenario]: id=The_Outpost
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:4
msgid "The Outpost"
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:17
msgid ""
"It was the thirteenth year of Konrad II's reign, and there were strange "
"occurrences in the Estmark Hills on the eastern border of Wesnoth."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:21
msgid ""
"Cattle and beasts of burden were found dead in the fields, and men went "
"missing from their houses, with no clues but a thin stream of black blood. "
"At first the settlers suspected raiders from the great desert, but when they "
"sent scouts east they found nothing but a small mountain range and miles of "
"swamp."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:25
msgid ""
"The disappearances did not stop, and every day the terror grew greater. "
"Eventually, the people living in the eastern villages sent a messenger to "
"the King, asking for help. The messenger rode hard for many days and nights, "
"and finally reached the city of Weldyn."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:29
msgid ""
"When the King received news of the problem, his advisor Dacyn had much to "
"say. Apparently, these attacks were connected to similar ones that occurred "
"earlier on the far southern border, attacks by undead. Dacyn outlined a plan "
"to combat these intrusions."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:36
msgid ""
"In the days of the king Garard I, two strong-points had been built along the "
"near bank of the Weldyn, south of Soradoc, to stop bandits and Orcish "
"raiders out of the Estmarks from entering Wesnoth. But in later years the "
"River Guard posts had been abandoned, as colonists spread into the Estmarks "
"and the orcs were driven in retreat north of the Great River."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:40
msgid ""
"With unknown enemies pressing Wesnoth from the East, Konrad II decided to re-"
"build and re-man the River Guard outposts, and use them to keep the Crown's "
"eye and hand firmly on the settled country to either side of the lower "
"Weldyn. He sent two of the most promising young officers to them."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:44
msgid ""
"To the northern outpost he sent Owaec, a clan noble. To the southern "
"outpost, he sent Gweddry, who would be accompanied by Dacyn the mage. It is "
"with them this story is concerned."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:48
msgid ""
"All went well once the King's forces arrived. There were no attacks for "
"several weeks, and Gweddry's men started to grow incautious. Then, at dawn "
"one day, Gweddry and his men were roused by the startled cries of the night "
"watchmen..."
msgstr ""
#. [side]: type=Lieutenant, id=Gweddry
#. [side]: type=General, id=Gweddry
#. [side]: type=Sergeant, id=Gweddry
#. [side]: race=Humans, type=Lieutenant, id=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:19
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:20
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:28
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:30
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:18
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:37
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:58
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:28
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:29
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:28
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:25
msgid "Gweddry"
msgstr "Gweddris"
#. [side]: type=Lieutenant, id=Gweddry
#. [side]: type=Dwarvish Steelclad, id=Knutan
#. [side]: type=Mounted Fighter, id=Owaec
#. [side]
#. [side]: type=General, id=Konrad II
#. [side]: type=Great Mage, id=Kaldor
#. [side]: type=General, id=Gweddry
#. [side]: type=General, id=Halrad
#. [side]: type=General, id=Halric
#. [side]: type=General, id=Halrod
#. [side]: type=Sergeant, id=Gweddry
#. [side]: race=Humans, type=Lieutenant, id=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:29
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:25
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:52
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:26
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:33
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:30
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:43
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:131
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:32
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:35
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:47
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:58
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:23
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:58
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:71
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:83
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:56
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:72
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:88
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:33
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:29
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:33
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:30
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:29
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:29
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:113
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:26
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:30
msgid "Wesnothians"
msgstr ""
#. [unit]: type=White Mage, id=Dacyn
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:425
msgid "Dacyn"
msgstr "Deisynas"
#. [side]: type=Dark Sorcerer, id=Mal-Sakkat
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:103
msgid "Mal-Sakkat"
msgstr "Mal-Sakkatas"
#. [side]: type=Revenant, id=Garnad
#. [side]: type=Dark Sorcerer, id=Mal-Bakral
#. [side]: type=Lich, id=Mal-Drakanal
#. [side]: type=Lich, id=Lich3
#. [side]: type=Lich, id=Lich4
#. [side]: type=Lich, id=Lich5
#. [side]: type=Lich, id=Lich6
#. [side]: type=Lich, id=Lich7
#. [side]: type=Lich, id=Lich8
#. [side]: type=Revenant, id=Lanar-Skal
#. [side]: type=Dark Sorcerer, id=Mal-Marak
#. [side]: type=Dark Sorcerer, id=Mal-Galkar
#. [side]: type=Death Knight, id=Ravanal-Guard
#. [side]: type=Lich, id=Mal-Ravanal
#. [side]: type=Dark Sorcerer, id=Mal-Skraat
#. [side]: type=Dark Adept, id=Mal-Tar
#. [side]: type=Dark Sorcerer, id=Mal-Kallat
#. [side]: type=Ancient Lich, id=Mal-Ravanal
#. [side]: type=Lich, id=Mal-Grekulak
#. [side]: type=Lich, id=Mal-Xakralan
#. [side]: type=Lich, id=Mal-Uknalu
#. [side]: type=Dark Sorcerer, id=Mal-Sakkat
#. [side]: type=Dark Sorcerer, id=Mal-Talar
#. [side]: type=Lich, id=Mal-Uldhar
#. [side]: type=Lich, id=Mal-Telnarad
#. [side]: type=Necromancer, id=Mal-un-Darak
#. [side]: type=Necromancer, id=Mal-un-Zanrad
#. [side]: type=Necromancer, id=Mal-un-Xadrux
#. [side]: type=Necromancer, id=Mal-un-Karad
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:46
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:76
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:44
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:61
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:95
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:112
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:129
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:146
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:79
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:96
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:116
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:49
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:37
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:120
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:137
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:116
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:138
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:60
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:96
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:43
msgid "Undead"
msgstr "Nemirėliai"
#. [side]: type=Dark Sorcerer, id=Mal-Talar
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:127
msgid "Mal-Talar"
msgstr "Mal-Talaras"
#. [side]: type=Lich, id=Mal-Uldhar
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:149
msgid "Mal-Uldhar"
msgstr "Mal-Uldharas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:177
msgid "Resist until Dacyn's return tomorrow night"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:179
msgid "Resist until Dacyn's return in two days"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:92
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:86
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:146
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:163
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:160
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:184
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:316
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:174
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:139
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:94
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:130
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:62
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:110
msgid "Death of Gweddry"
msgstr "Gweddrio mirtis"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:207
msgid "What? What is going on?"
msgstr "Kas? Kas vyksta?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:211
msgid ""
"Look. To the east. Undead approach! But wait... I sense something... They "
"must not see me..."
msgstr ""
#. [event]
#. [variable]
#. [side]: type=Lich, id=Mal-Ravanal
#. [side]: type=Ancient Lich, id=Mal-Ravanal
#. [unit]: type=Ancient Lich, id=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:201
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:249
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:30
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:230
msgid "Mal-Ravanal"
msgstr "Mal-Ravanalas"
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:238
msgid ""
"Hm. I do not sense anything out of the ordinary here. My scouts must have "
"deceived me. Very well; destroy them."
msgstr ""
#. [message]: speaker=Mal-Sakkat
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:243
msgid "Very well, Dark Archon. They will die. And then?"
msgstr ""
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:247
msgid ""
"On with the search. I trust you can defeat these men yourself? I have no "
"time to waste here."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:260
msgid "What?! Men, to arms! And where did Dacyn go?!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:264
msgid ""
"There are too many undead, I cannot defeat them... but my orders are to hold "
"this outpost at all costs. It may be we will die this day."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:268
msgid ""
"But... somehow, I do not think Dacyn has abandoned us. He must have had a "
"reason for leaving."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:291
msgid "Gweddry? Good! You are still alive. Quickly, we must leave this place!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:295
msgid "Where did you go?! And where did you come from?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:299
msgid ""
"There is no time to explain. If you wish to survive, you will escape through "
"this trapdoor."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:303
msgid "But what about the outpost?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:307
msgid ""
"It is pointless to try to defend it. Now, come on, we do not have much time "
"to spare!"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:312
msgid "Move Gweddry to the trapdoor"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:104
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:96
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:163
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:150
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:164
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:320
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:178
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:143
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:98
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:71
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:114
msgid "Death of Dacyn"
msgstr "Deisyno mirtis"
#. [objective]: condition=lose
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:324
msgid "Turns run out"
msgstr "Pasibaigia ėjimai"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:340
msgid "Follow me, men! Through the trapdoor!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:355
msgid ""
"Hurry! Before long enemy reinforcements will arrive, and we will all die! Go "
"to the trapdoor!"
msgstr ""
#. [scenario]: id=Escape_Tunnel
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:4
msgid "The Escape Tunnel"
msgstr "Pabėgimo tunelis"
#. [side]: type=Troll, id=Kabak
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:32
msgid "Kabak"
msgstr "Kabakas"
#. [side]: type=Ogre, id=Grug
#. [side]: type=Troll, id=Kabak
#. [side]: type=Troll Warrior, id=Darg
#. [side]: type=Gryphon, id=Kraagak
#. [side]: type=Orcish Warrior, id=Gruga-Har
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:76
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:50
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:66
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:63
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:39
msgid "Monsters"
msgstr "Monstrai"
#. [side]: type=Dwarvish Steelclad, id=Knutan
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:45
msgid "Knutan"
msgstr "Knutanas"
#. [side]: type=Dark Sorcerer, id=Mal-Bakral
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:69
msgid "Mal-Bakral"
msgstr "Mal-Bakralas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:88
msgid "Reach the end of the tunnel"
msgstr "Pasiekite tunelio pabaigą"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:112
msgid "Where are we? I can't see where we are going."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:116
msgid ""
"I do not know. There are trolls in here, which may try to fight us. Now "
"hurry, we have to move quickly with those liches still behind us."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:120
msgid "Wait, before we go anywhere - who were those undead?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:124
msgid ""
"It doesn't matter. They are much too powerful for us; our only hope is to "
"get away, far away. Perhaps we should go north, and meet with Owaec."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:150
msgid "TROL TREZZUR HOLE: KEEP OWT"
msgstr "TROLI LOPIO SKYLĖ: LAIKYTIS NUOŽALYJE"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:164
msgid "Who goes there?"
msgstr "Kas čia eina?"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:168
msgid ""
"We are soldiers of the king of Wesnoth. Will you help us escape these trolls?"
msgstr ""
"Mes esame Wesnotho karaliaus kariai. Ar padėsite pasprukti nuo šių trolių?"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:172
msgid ""
"Aye, we'll help ye, for we have nae love for the trolls. Anyone attacked by "
"them deserves some help, I think."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:182
msgid ""
"Thank you. Now, I invite you to join us. Undead have followed us into these "
"caves, and they will kill you if you stay behind."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:188
msgid ""
"Thank you. Now, I invite you to join us. Undead are in these lands, and they "
"will find these caves."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:194
msgid ""
"My clan ha' lived in these caves for centuries. We'll no' be scattered now "
"by a few undead."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:198
msgid "Very well. The best of luck in your battle."
msgstr ""
#. [scenario]: id=Escape_Tunnel
#. [scenario]: id=Northern_Outpost
#. [scenario]: id=Captured
#. [scenario]: id=Xenophobia
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:203
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:621
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:400
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:316
msgid ""
"Wearing this amulet will cause every blow you deal to inflict arcane damage!"
msgstr ""
#. [scenario]: id=Escape_Tunnel
#. [scenario]: id=Northern_Outpost
#. [scenario]: id=Captured
#. [scenario]: id=Xenophobia
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:204
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:622
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:401
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:317
msgid "I am not suited to using this item! Let another take it."
msgstr "Aš netinkamas naudoti šį daiktą! Leisk kitam jį paimti."
#. [object]
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:206
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:624
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:403
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:319
msgid "Holy Amulet"
msgstr "Šventas amuletas"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:242
msgid ""
"There is a great fortune in this chest of treasure! I can count two hundred "
"pieces of gold."
msgstr ""
#. [message]: speaker=Mal-Bakral
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:318
msgid "We have found you, fleshbag! Prepare to die!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:322
msgid ""
"They follow us... we must get out of this tunnel. It looks like it is "
"leading east. That is unfortunate, for it will take us further from Weldyn. "
"But it is our only option."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:335
msgid "We have reached the end of the tunnel. I see daylight above us!"
msgstr "Mes pasiekėme tunelio pabaigą. Virš mūsų matau dienos šviesą!"
#. [scenario]: id=Unexpected_Appearance
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:4
msgid "An Unexpected Appearance"
msgstr "Netikėtas pasirodymas"
#. [side]: type=Dark Sorcerer, id=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:40
msgid "Mal-Skraat"
msgstr "Mal-Skraatas"
#. [side]: type=Dark Adept, id=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:63
msgid "Mal-Tar"
msgstr "Mal-Taras"
#. [side]: type=Dark Sorcerer, id=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:90
msgid "Mal-Kallat"
msgstr "Mal-Kallatas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:126
msgid "Defeat either enemy dark sorcerer"
msgstr "Nugalėkite kurį nors priešo tamsos burtininką"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:149
msgid "We have escaped from those dark tunnels! But where are we now?"
msgstr "Mes pabėgome iš tų tamsių tunelių! Bet kur dabar mes?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:153
msgid ""
"We are in the middle of the eastern mountains, in a mountain pass leading "
"east and west. We need to head north, to meet Owaec, but we cannot go "
"through the mountains... we must go east, or west, and hope we can get "
"around them."
msgstr ""
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:157
msgid "Hahaha! We have you surrounded!"
msgstr "Chachacha! Mes jus apsupome!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:161
msgid ""
"Why don't we see if the new recruit can handle them. After all, there are "
"only two!"
msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:165
msgid "No!!! They'll kill me!"
msgstr "Ne!!! Jie mane užmuš!"
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:169
msgid "That would be your problem, then."
msgstr "Tai bus tavo problema, tada."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:173
msgid ""
"These undead are toying with us! This adept is weak - we may be able to take "
"his castle."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:177
msgid ""
"A good idea. Then, we must kill either of the dark sorcerers. I would prefer "
"to attack the western one, so we can get closer to Wesnoth."
msgstr ""
"Gera mintis. Tada mes privalome užmušti kurį nors tamsos burtininką. Aš "
"pageidaučiau pulti vakarinį, kad mes galėtume būti arčiau Wesnotho."
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:188
msgid "No! You have defeated me, and can re-enter Wesnoth!"
msgstr "Ne! Jūs mane nugalėjote ir dabar galite iš naujo įeiti į Wesnothą!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:209
msgid "You have defeated my brother, but I will follow you and kill you!"
msgstr "Jūs nugalėjote mano brolį, bet aš seksiu jus ir nužudysiu!"
#. [scenario]: id=Elven_Alliance
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:4
msgid "An Elven Alliance"
msgstr "Elfų sąjunga"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:19
msgid ""
"But Gweddry and Dacyn were to find that re-entering Wesnoth would not be "
"easy with the escape tunnel closed to them. They marched out of the "
"foothills of the Estmarks in a direction few Wesnothians had traveled "
"before, into unknown forest country just south of the Great River."
msgstr ""
#. [side]: type=Lieutenant, id=Gweddry
#. [side]: type=Elvish Ranger, id=Volas
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:34
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:48
msgid "Allies"
msgstr "Sąjungininkai"
#. [side]: type=Elvish Ranger, id=Volas
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:41
msgid "Volas"
msgstr "Volas"
#. [side]: type=Orcish Warrior, id=Gruga-Har
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:56
msgid "Gruga-Har"
msgstr "Gruga-Haras"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:74
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:58
msgid "Defeat enemy leader"
msgstr "Nugalėkite priešų vadą"
#. [objective]: condition=lose
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:86
msgid "Death of Volas"
msgstr "Volaso mirtis"
#. [message]: speaker=Volas
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:106
msgid "Greetings, travelers! Welcome to my realm."
msgstr "Sveikinimai, keliautojai! Sveiki atvykę į mano karalystę."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:110
msgid ""
"Would it be possible for us to rest in your lands for a while? We have been "
"pursued by fell undead, although they did not dare to enter the forest... "
"yet."
msgstr ""
#. [message]: speaker=Volas
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:114
msgid "Certainly."
msgstr "Žinoma."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:118
msgid ""
"Good. Now, you should be warned. This undead warlord is very powerful. If "
"you choose to battle with him then, even if you are victorious, few will "
"survive. I invite you to join us, and head north. We may be able to leave "
"the area he wishes to conquer."
msgstr ""
#. [message]: speaker=Volas
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:122
msgid ""
"I thank you for your offer. But I will not leave my homeland. These undead "
"cannot be as powerful as you say; I will fight them."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:126
msgid ""
"This is not a wise choice, but it is yours to make. If you will not join us, "
"will you at least help us reach the northern outpost? We wish to warn our "
"comrades there."
msgstr ""
#. [message]: speaker=Volas
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:130
msgid ""
"I will aid you. Although, I too, think that yours is the foolish choice. You "
"should stay, and fight."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:134
msgid ""
"After we rest for a short while, we will leave. We have little time to spare."
msgstr ""
#. [message]: speaker=Gruga-Har
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:148
msgid "Intruders!"
msgstr "Įsibrovėliai!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:152
msgid "What? Orcs! Where did they come from?"
msgstr "Kas? Orkai! Iš kur jie atėjo?"
#. [message]: speaker=Volas
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:156
msgid ""
"I know not. But they are right in the Northern Path. You will have to fight "
"them to move on."
msgstr ""
#. [message]: speaker=Gruga-Har
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:160
msgid "Bring forth the assassins, we may be able to poison them!"
msgstr ""
#. [unit]: type=Orcish Slayer, id=Nafga
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:205
msgid "Nafga"
msgstr "Nafga"
#. [message]: speaker=Nafga
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:179
msgid ""
"Your Warlordship, I am the only assassin left! Do you want me to go poison "
"their leader?"
msgstr ""
#. [message]: speaker=Gruga-Har
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:183
msgid "Perfect! Go, into the forest!"
msgstr "Puiki! Eik į mišką!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:196
msgid ""
"They have sent an assassin into the forest. We will have to be careful, and "
"make sure he does not come out and attack us unexpectedly."
msgstr ""
#. [message]: speaker=Nafga
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:212
msgid "Hahaha! Nafga will kill the elves!"
msgstr "Chachacha! Nagfa užmuš elfus!"
#. [message]: speaker=Nafga
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:223
msgid "No! This is the first time I have failed a mission, and it is my last!"
msgstr ""
#. [message]: speaker=Gruga-Har
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:231
msgid ""
"My assassin is dead! The elves must pay, not for his death, but for stopping "
"him in his mission!"
msgstr ""
#. [message]: speaker=Volas
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:242
msgid "You have failed me, man of Wesnoth..."
msgstr ""
#. [message]: speaker=Volas
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:253
msgid "We have defeated the orcs! Now you can rest, and then leave."
msgstr "Mes nugalėjome orkus! Dabar gaime pasiilsėti ir tada išvykti."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:257
msgid ""
"We have not the time. This battle has wasted too much of it already. We must "
"leave now."
msgstr ""
"Mes nebeturime laiko. Mūšis ir taip jau sunaudojo jo per daug, Mes privalome "
"išvykti dabar."
#. [message]: speaker=Volas
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:261
msgid "Very well. I will send guides to lead you to your allies."
msgstr ""
#. [scenario]: id=Undead_Border_Patrol
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:4
msgid "The Undead Border Patrol"
msgstr ""
#. [side]: type=Lich, id=Mal-Telnarad
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:57
msgid "Mal-Telnarad"
msgstr "Mal-Telnaradas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:77
msgid "Defeat either enemy leader"
msgstr "Nugalėkite bet kurį iš priešų vadų"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:113
msgid ""
"We have gotten out of that mountain range now, and the path northwards is "
"clear. Let us go north, now, and try to reach Owaec at the outpost."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:117
msgid ""
"Wait. I am not sure that is the best option. If we go east now, we may be "
"able to find the lich Mal-Ravanal who attacked us, and destroy him before he "
"can attack Wesnoth again. After we escaped, I suspect he went back east to "
"find us."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:121
msgid ""
"They run from me! Still, it will not help them, the border patrol will "
"destroy them. I may even be promoted!"
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:132
msgid "Now I will never get promoted!"
msgstr "Dabar aš niekada nebebūsiu paaukštintas!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:140
msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:157
msgid ""
"We have defeated this patrol, but we can still turn back! Do we want to go "
"further east now, or do we want to try to turn back and defeat this dark "
"sorcerer?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:290
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:255
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:161
msgid "Hmm..."
msgstr "Hmm..."
#. [option]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:163
msgid "I wish to destroy the evil before it can spread. East we go!"
msgstr "Aš noriu sunaikinti blogį prieš jam paplintant. Į rytus einame!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:167
msgid "I cannot say if this is a good decision, but I will follow you."
msgstr ""
"Aš negaliu pasakyti, kad tai geras sprendimas, bet aš seksiu pakui tave."
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:171
msgid "Noo!!! I can't be promoted if they run away!"
msgstr "Nee!!! Aš negalėsiu būti paaukštinas, jei jie pabėgs!"
#. [option]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:182
msgid ""
"You are right. It is foolish to go onward - we must defeat Mal-Skraat and "
"turn back, going to the Northern Outpost."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:186
msgid "Good! If I defeat them, I can become a lich!"
msgstr "Gerai! Jei nugalėsiu juos, galiu tapti liču!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:202
msgid ""
"We failed to defeat either enemy! Now more liches will come, and we will be "
"overwhelmed!"
msgstr ""
"Mums nepavyko nugalėti kurio nors priešo! Dabar ateis daugiau ličų ir mes "
"būsime nugalėti!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:211
msgid ""
"We cannot spend any more time attempting to defeat Mal-Skraat. Like it or "
"not, we must go further into these undead lands."
msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:215
msgid ""
"Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
"letting him escape!"
msgstr ""
#. [scenario]: id=Mal-Ravanals_Capital
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:4
msgid "Mal-Ravanal's Capital"
msgstr "Mal-Ravanalo sostinė"
#. [side]: type=Dark Sorcerer, id=Mal-Marak
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:48
msgid "Mal-Marak"
msgstr "Mal-Marakas"
#. [side]: type=Dark Sorcerer, id=Mal-Galkar
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:68
msgid "Mal-Galkar"
msgstr "Mal-Galkaras"
#. [side]: type=Death Knight, id=Ravanal-Guard
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:88
msgid "Rava-Krodaz"
msgstr "Rava-Krodazas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:142
msgid "Escape from the capital by killing one of the two dark sorcerers"
msgstr "Pabėkite iš sostinės nužudydami vieną iš dviejų tamsos burtininkų"
#. [unit]: type=Paladin, id=Terraent
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:205
msgid "Terraent"
msgstr "Terraentas"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:234
msgid ""
"The Bitter Swamp's ill reputation is, it seems, well merited. Mal-Ravanal's "
"capital lies before us!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:239
msgid ""
"Yes, but look! The undead forces are closing in behind us. As I said before, "
"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn "
"back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:244
msgid ""
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
msgstr ""
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:249
msgid ""
"These humans have dared foolishly to come this far into my land. Crush them!"
msgstr ""
#. [message]: speaker=$freed_prisoner.id
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:388
msgid ""
"Thank you for destroying that skeleton warrior! Every time you kill one of "
"the Revenants, one of us knights is let free!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:392
msgid "Why? Are you the undead's prisoners?"
msgstr "Kodėl? Ar jūs nemirėlių kaliniai?"
#. [message]: speaker=$freed_prisoner.id
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:396
msgid ""
"Yes. My allies and I were questing when we were ambushed by undead. The "
"guard is playing a sick game - whenever one of their warriors dies, one of "
"us is let free, but whenever you lose a fighter, they kill one of us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:400
msgid ""
"This sounds dangerous. We will try to free as many of you as possible before "
"we escape from here."
msgstr ""
"Tai skamba pavojingai. Mes pabandysime išlaisvinti tiek daug jūsiškių, kiek "
"tik įmanoma prieš mums iš čia pabėgant."
#. [message]: speaker=$freed_prisoner.id
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:404
msgid ""
"There are five of us still locked up in the jail. All of us will join you if "
"you can get us free."
msgstr ""
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:531
msgid "You dare to attack ME?!? Go back to your master!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:535
msgid ""
"This is not good; we are unable to attack Mal-Ravanal at all, for his magic "
"is too strong! We must turn back, it was foolish to press the attack."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:577
msgid ""
"Gweddry's men retreated swiftly from the Bitter Swamp, fleeing north and "
"west as if their heels were winged. Finding a low pass through the northern "
"Estmarks, they were greatly relieved to see the valley of the Weldyn open "
"before them on the other side."
msgstr ""
#. [scenario]: id=Northern_Outpost
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:4
msgid "Northern Outpost"
msgstr ""
#. [side]: type=Mounted Fighter, id=Owaec
#. [unit]: id=Owaec, type=$stored_Owaec.type
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:37
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:518
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:590
msgid "Owaec"
msgstr "Ovaekas"
#. [side]: type=Revenant, id=Lanar-Skal
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:60
msgid "Lanar-Skal"
msgstr "Lanar-Skalas"
#. [side]: type=Orcish Warlord, id=Draka-Kura
#. [side]
#. [side]: type=Orcish Warlord, id=King Dra-Nak
#. [side]: type=Orcish Warlord, id=Varrak-Klar
#. [side]: type=Troll Warrior, id=Unhk
#. [side]: type=Orcish Warlord, id=Ran-Lar
#. [side]: type=Orcish Warlord, id=Wak-Rano
#. [side]: type=Dark Sorcerer, id=Mal-Arnai
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:62
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:77
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:49
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:71
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:94
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:48
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:45
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:64
msgid "Evil"
msgstr "Blogis"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:97
msgid "Find the outlaw leader in the villages and kill him"
msgstr "Suraskite kaime nusikaltėlių vadą ir užmuškite jį"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:101
msgid "Defeat the undead leader"
msgstr "Nugalėkite nemirėlių vadą"
#. [objective]: condition=lose
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:108
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:94
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:109
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:168
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:182
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:147
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:75
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:138
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:70
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:118
msgid "Death of Owaec"
msgstr "Ovaeko mirtis"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:125
msgid "Hail, Gweddry!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:129
msgid ""
"Greetings, Owaec! We have been forced from our positions by undead invaders. "
"They follow us even now."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:133
msgid ""
"Indeed, they do. And do not think you will be able to defeat them. They are "
"too powerful. We are heading for the Northlands, where we may be able to "
"outrun them. Will you join us?"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:137
msgid ""
"I am not sure. There are bandits in this country, and I have been told that "
"it is my duty to defeat them, and protect the local villages. However, I "
"cannot find a way to defeat them. The outlaws hide in the villages when we "
"are close, and come out when we are far away."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:141
msgid ""
"Hoping to protect these villages is foolish; all who stay here will die. "
"However, if we can drive these bandits out, we will be able to have all the "
"villagers follow us into the northlands. There they may survive. But Wesnoth "
"is no longer safe."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:145
msgid ""
"Well, you appear to know what you're talking about... but, I have no way to "
"remove these bandits."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:149
msgid ""
"I think I may be able to help you. I am a mage; I believe I will be able to "
"cast a spell that will reveal them if you enter the villages. However, I "
"won't be able to help you in battle."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:153
msgid ""
"That sounds good; it is time to drive out some bandits. Dacyn, go cast your "
"spell!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:157
msgid ""
"I believe there is a leader behind these outlaws; kill him, and we will have "
"defeated these bandits."
msgstr ""
#. [message]: speaker=Lanar-Skal
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:161
msgid "Go, go far from here! But me and my kind will chase you, and kill you!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:165
msgid ""
"It seems the undead have caught up with us! We will have to kill them, too, "
"if we want these villages to be safe. Well, I will see you when you defeat "
"the outlaws and undead!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:254
msgid "They're here!"
msgstr "Jie čia!"
#. [unit]: type=Assassin, id=Shodrano
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:402
msgid "Shodrano"
msgstr "Šodrano"
#. [message]: speaker=Shodrano
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:407
msgid ""
"So, you have found my hiding place. Very well, I guess I will have to kill "
"you!"
msgstr ""
"Taigi tu radai mano slapstymosi vietą. Labai gerai, spėju, kad turėsiu tave "
"užmušti!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:411
msgid ""
"That's the bandit leader! Kill him, and we will have fulfilled our duty!"
msgstr "Tai banditų vadas! Užmušk jį ir mes įvykdysime savo pareigą!"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:451
msgid "No outlaws in this village."
msgstr ""
#. [message]: speaker=Shodrano
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:462
msgid "You have defeated me! I can terrorize the villagers no more..."
msgstr "Tu nugalėjai mane! Aš nebegalėsiu terorizuoti kaimiečių..."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:488
msgid "We still need to defeat these undead for the villagers to be safe."
msgstr ""
"Mes vis dar turime nugalėti šiuos nemirėlius, kad kaimiečiai būtų saugūs."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:494
msgid ""
"I have fulfilled my duty to the villages. Now I suppose I can join you in "
"your quest."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:503
msgid ""
"Good job! Now, we should move onward, north. Tell the villagers to pack "
"their belongings and follow us."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:560
msgid ""
"There are still these outlaws to take care of - we must continue fighting "
"here."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:566
msgid ""
"Well, both the outlaws and undead are defeated. We have some time to spare "
"now before more undead arrive."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:575
msgid ""
"Good work! Now, we should move onward, north. Tell the villagers to pack "
"their belongings and follow us."
msgstr ""
#. [scenario]: id=Two_Paths
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:4
msgid "Two Paths"
msgstr "Du keliai"
#. [side]: type=Orcish Warlord, id=Wak-Rano
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:38
msgid "Wak-Rano"
msgstr ""
#. [side]: type=Dark Sorcerer, id=Mal-Arnai
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:53
msgid "Mal-Arnai"
msgstr "Mal-Arnai"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:107
msgid "Look! The road splits here. Which way shall we go?"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:111
msgid ""
"We're in the land of the Clans now; I know it well. The road north leads "
"directly to the Great River; across it lies the orcs' home country in the "
"Northlands. The westward road will keep us inside the realm of Wesnoth, for "
"a time, before we reach another crossing point north of Glyn's Forest. If we "
"travel along that path, we will not have to fight orcs immediately."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:115
msgid ""
"We should probably go north to the orcish lands immediately. I suspect that "
"the undead have already bypassed us, and cut off any crossing to the west of "
"here."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:119
msgid ""
"The orcs are more powerful than you suspect. I doubt the undead have had "
"time to get past us in large enough numbers to make them more dangerous than "
"the orcs."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:123
msgid ""
"Either way we will have to fight. Look, the orcs and undead are in a "
"conflict, and block our path!"
msgstr ""
#. [message]: speaker=Mal-Arnai
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:127
msgid ""
"Well, orc, we can either continue this fight, or we can crush the humans and "
"battle later. How shall it be?"
msgstr ""
#. [message]: speaker=Wak-Rano
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:131
msgid ""
"Hmm... I know. We will make a pact to destroy these men, and continue our "
"fight later. (Perhaps he will die, and I will win our battle without "
"fighting.)"
msgstr ""
#. [message]: speaker=Mal-Arnai
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:135
msgid ""
"Very well, we are allies, for now. (This foolish orc will surely perish.)"
msgstr ""
#. [message]: speaker=Wak-Rano
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:146
msgid "Arrgh! I have failed to defend the northern homeland!"
msgstr ""
#. [message]: speaker=Mal-Arnai
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:167
msgid "I was supposed to kill you all! I have failed."
msgstr ""
#. [scenario]: id=Crossing
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:4
msgid "The Crossing"
msgstr ""
#. [side]: type=Revenant, id=Garnad
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:36
msgid "Garnad"
msgstr "Garnadas"
#. [side]: type=Orcish Warlord, id=Draka-Kura
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:56
msgid "Draka-Kura"
msgstr "Draka-Kuras"
#. [side]: type=Ogre, id=Grug
#. [unit]: type=Ogre, id=Grug
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:69
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:309
msgid "Grug"
msgstr "Grugas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:96
msgid "Get Gweddry and Owaec across the river"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:126
msgid ""
"We have come to the Great River. What should we do? Should we attempt to "
"cross it?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:130
msgid ""
"We must cross this river. The undead are chasing us, and their hordes are "
"much too great for us to defeat. Reinforcements for the undead will arrive "
"soon. We must be across the river before that happens."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:134
msgid ""
"Across this river lies the Northlands. If we can get there, we may be able "
"to get some ogres to help us - but the orcs will definitely attack us before "
"that happens."
msgstr ""
#. [message]: speaker=Grug
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:138
msgid "Grug say we no help you! We finish must battle orc with!"
msgstr ""
#. [message]: speaker=Draka-Kura
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:142
msgid ""
"Was that comprehensible to anyone? Silence, foolish ogre. I will deal with "
"you later. Right now there are men trying to cross this river."
msgstr ""
#. [message]: speaker=Grug
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:146
msgid "Orc foolish! Die you now!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:150
msgid ""
"If we show ourselves as enemies of the orcs, they may aid us. But I think we "
"should cross the river before trying to convince these ogres to help."
msgstr ""
#. [unit]: type=Lich, id=Mal-Hakralan
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:182
msgid "Mal-Hakralan"
msgstr "Mal-Hakralanas"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:191
msgid ""
"The undead reinforcements have arrived! We must cross the river immediately!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:237
msgid "Hurry up. We must get across before these undead slaughter us!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:284
msgid ""
"Good! We have crossed. Now let's see if we can get the ogres to join us. "
"They have been convinced to work for the Crown in the past; maybe it can be "
"done again."
msgstr ""
#. [message]: speaker=Grug
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:293
msgid "Grug say join you will he."
msgstr "Grugas sako prisijungs prie jūsų jis."
#. [unit]: type=Ogre
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:324
msgid "Gork"
msgstr "Gorkas"
#. [unit]: type=Ogre
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:332
msgid "Drog"
msgstr "Drogas"
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:344
msgid "You may now recruit ogres!"
msgstr "Jūs dabar galite samdyti žmogėdras!"
#. [scenario]: id=Undead_Crossing
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:4
msgid "Undead Crossing"
msgstr ""
#. [side]: type=Necromancer, id=Mal-un-Karad
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:35
msgid "Mal-un-Karad"
msgstr "Mal-un-Karadas"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:88
msgid ""
"These fens look impassable. I don't think we will be able to continue on "
"this road; it is time to turn northwards, away from these undead."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:92
msgid ""
"We must cross this river, then. We must make haste, already we have wasted "
"too much time. Undead have positioned themselves in the middle of the ford."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:96
msgid ""
"Across this river lies the Northland. Ogres live there, as do orcs. We "
"should proceed with caution. The undead are dangerous, but the orcs may be "
"more dangerous still."
msgstr ""
#. [message]: speaker=Mal-un-Karad
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:100
msgid ""
"I will leave your bodies to rot in the river, then I will raise you up to "
"serve in my Master's undead hordes!"
msgstr ""
#. [message]: speaker=Mal-un-Karad
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:117
msgid "I summon from the depths of the river beasts to destroy you!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:148
msgid ""
"It seems as if in addition to summoning undead this foul sorcerer has "
"learned to call up monsters from the deep!"
msgstr ""
#. [scenario]: id=Ogre
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:4
msgid "Training the Ogres"
msgstr "Žmogėdrų treniravimas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:156
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:59
msgid "Survive until end of turns"
msgstr "Išgyvenkite iki ėjimų pabaigos"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:63
msgid "To add ogres to your army, keep two on the grass until end of turns"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:103
msgid ""
"Look, we have found a pack of ogres. We should try to capture some to train."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:107
msgid ""
"All right, we have to keep at least two of these ogres on the grass where "
"they can't escape until our troops get here to capture them. Then they will "
"have to lead us to their tribe."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:111
msgid ""
"We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
"go north-east. I'll go north-west."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:139
msgid "We have let one escape. Let's hope they don't all!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:164
msgid ""
"Our troops have caught up! Now, we will be able to recruit ogres, since "
"these will be able to convince their tribe to join us."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:173
msgid ""
"We didn't capture enough of the ogres here. We will have to go on without "
"them."
msgstr ""
#. [scenario]: id=Xenophobia
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:4
msgid "Xenophobia"
msgstr "Ksenofobija"
#. [side]: type=Dwarvish Lord, id=Pelathsil
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:39
msgid "Pelathsil"
msgstr "Pelathsilis"
#. [side]: type=Orcish Warlord, id=Prok-Bak
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:56
msgid "Prok-Bak"
msgstr "Prok-Bakas"
#. [side]: type=Elvish Marshal, id=Elandin
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:76
msgid "Elandin"
msgstr "Elandinas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:106
msgid "Defeat all enemy leaders"
msgstr "Nugalėkite visus priešų vadus"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:139
msgid ""
"Hail, dwarves! Will you help us get by these foul orcs? We need to get "
"further along this path."
msgstr ""
#. [message]: speaker=Prok-Bak
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:143
msgid "You human! Call us foul, will you?!?!"
msgstr ""
#. [message]: speaker=Pelathsil
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:147
msgid "Why should we help you? You're not a dwarf!"
msgstr "Kodėl mes turime tau padėti? Tu nesi dvorfas!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:151
msgid ""
"Your people helped us in the past, in the tunnels in the south. Will you not "
"help us now?"
msgstr ""
#. [message]: speaker=Pelathsil
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:155
msgid "Impossible! I canna' believe any of my kin would ha' helped a human!"
msgstr ""
#. [message]: speaker=Elandin
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:159
msgid "Indeed. Why should any of us help those not of our people?"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:163
msgid "Will you but let us pass, so that we may fight the orcs on our own?"
msgstr ""
#. [message]: speaker=Elandin
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:167
msgid "I am afraid that is... impossible."
msgstr "Aš bijau, kad tai... neįmanoma."
#. [message]: speaker=Prok-Bak
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:172
msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
msgstr ""
#. [message]: speaker=Elandin
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:176
msgid ""
"These orcs will die. But so will you, human. You have trespassed on elvish "
"land."
msgstr ""
#. [message]: speaker=Pelathsil
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:180
msgid "Oh, elvish land is it now? Die, ye elf-dog! And you too, human!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:184
msgid ""
"These people won't listen to reason, they are all blinded by their beliefs "
"in their own supposed superiority. We probably will have to fight them, "
"although we may be able to bypass them."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:188
msgid ""
"True. As much as I dislike killing anything but orcs and undead, it seems we "
"will have to kill these elves, and these dwarves, before they do the same to "
"us."
msgstr ""
#. [message]: speaker=Pelathsil
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:199
msgid "Argh! I'm dead! Well, dwarves are still the best!"
msgstr ""
#. [message]: speaker=Prok-Bak
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:217
msgid "I die? Orcs rule all!"
msgstr "Aš mirštu? Orkai viską valdys!"
#. [message]: speaker=Elandin
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:238
msgid "It seems these humans are more powerful than I thought. Ugh."
msgstr "Atrodo, kad šie žmonės galingesni, negu aš galvojau. Ugh."
#. [message]: speaker=Elandin
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:259
msgid "Cursed dwarves! Perhaps we should have allied with the humans..."
msgstr ""
#. [message]: speaker=Elandin
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:272
msgid "Foul orcs! Perhaps we should have allied with the humans..."
msgstr ""
#. [message]: speaker=Pelathsil
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:285
msgid "It seems yon humans are mightier than I kenned..."
msgstr ""
#. [message]: speaker=Pelathsil
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:298
msgid "Foul orcs! Perhaps we should ha' allied wi' the humans..."
msgstr ""
#. [message]: speaker=Pelathsil
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:311
msgid "Cursed elves! Perhaps we should have allied wi' the humans..."
msgstr ""
#. [scenario]: id=Lake
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:4
msgid "Lake Vrug"
msgstr "Vrugo ežeras"
#. [side]: type=Troll Warrior, id=Darg
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:41
msgid "Darg"
msgstr "Dargas"
#. [side]: type=Gryphon, id=Kraagak
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:57
msgid "Kraagak"
msgstr "Kraagakas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:82
msgid "Defeat the trolls and gryphons"
msgstr "Nugalėkite trolius ir grifus"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:115
msgid ""
"The trail stops soon. We have almost reached our destination, if we can call "
"it that. There is a large lake in front of us, with a small island off the "
"coast. If we burn down the bridge to it, no one will ever be able to reach "
"us."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:119
msgid ""
"But what if there are already people living on it? We will have to fight "
"them! And besides, the undead can build boats."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:123
msgid ""
"There are other people. A tribe of trolls, and some gryphons. But it is "
"safer than fighting the undead, and once we kill them, the island will be "
"ours."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:127
msgid ""
"Very well, we will go on, take this island. It appears we have no choice. "
"Onward!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:139
msgid ""
"There is an abandoned castle here. It looks repairable - we should settle "
"here."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:143
msgid ""
"Very well. Let us rally there, and then move to destroy these trolls and "
"gryphons."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:155
msgid "We will base our attack from here. Now go, destroy the enemy!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:163
msgid "You find 100 gold in the fortress!"
msgstr "Tvirtovėje radote 100 aukso!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:181
msgid "We have done it! The island is ours. Our journey is complete."
msgstr ""
#. [unit]: type=Troll Warrior, id=Groog
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:192
msgid "Groog"
msgstr "Grūgas"
#. [message]: speaker=Groog
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:224
msgid "Be not going too fast. You gonna come wid us."
msgstr ""
#. [scenario]: id=Captured
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:4
msgid "Captured"
msgstr "Sučiupti"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:20
msgid ""
"After reaching what they believed was safety, Gweddry and his men had been "
"captured by northern orcs."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:24
msgid ""
"Informed they were being taken to the orcish king, Dra-Nak, they attempted "
"to escape before that happened..."
msgstr ""
#. [side]: type=Orcish Warlord, id=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:50
msgid "King Dra-Nak"
msgstr "Karalius Dra-Nakas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:159
msgid "Escape through the south-west tunnel"
msgstr "Pabėkite per pietvakarinį tunelį"
#. [label]
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:217
msgid "Prison"
msgstr "Kalėjimas"
#. [label]
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:221
msgid "Torture Chamber"
msgstr "Kankinimų kambarys"
#. [label]
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:225
msgid "Throne Room"
msgstr "Sosto menė"
#. [label]
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:229
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:233
msgid "The City"
msgstr "Miestas"
#. [label]
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:237
msgid "Exit"
msgstr "Išėjimas"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:268
msgid ""
"I think Dacyn and Owaec have escaped already. Now I have to, also... these "
"guards are not being very alert, I may be able to get past them..."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:278
msgid "Aha! There is a small crack in the cave wall here."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:296
msgid ""
"So, Gweddry, you escaped too? Good. I think they have the rest of our troops "
"captive, along with the peasants following us. We should be able to rescue "
"them."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:300
msgid "Where are they? These caves are impossible to navigate!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:304
msgid ""
"Somewhere south of us. We are in a hidden passage in the north. Oh, and some "
"others escaped too, along with Owaec."
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:311
msgid "Well, where are the prisoners?"
msgstr "Na, kur yra kaliniai?"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:315
msgid "Right here, boss."
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:319
msgid "Well, where's their leader? I don't see him."
msgstr "Gerai, kur jų vadas? Aš jo nematau."
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:323
msgid "Uh... (whispers).. I dunno. He escaped, I think."
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:327
msgid ""
"You fool! Well, find him. Bring him to me! Wait, no, just kill him on sight."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:348
msgid "Look, the escaped prisoners have returned!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:352
msgid "Kill them."
msgstr "Užmuškite juos."
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:378
msgid "The guards are distracted! Now is the time to escape!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:382
msgid "Huh? Who's there, who said that?"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:439
msgid "I see the exit to the tunnel! Onward!"
msgstr "Aš matau išėjimą iš tunelio! Pirmyn!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:443
msgid ""
"Wait! We cannot go out that way. There are too many orcs. We must exit "
"through the south-west gates."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:447
msgid "Very well. We must go the other way."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:462
msgid "Good! We have escaped these accursed caves!"
msgstr ""
#. [scenario]: id=Evacuation
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:4
msgid "Evacuation"
msgstr "Evakuacija"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:19
msgid ""
"Gweddry had escaped from the orcish prisons. He found himself in the "
"Northlands, farther south than before. Orcs were at his back. He and his men "
"went south, until they reached the Great River."
msgstr ""
#. [side]: type=Orcish Warlord, id=Varrak-Klar
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:40
msgid "Varrak-Klar"
msgstr "Varrak-Klaras"
#. [side]: type=Troll Warrior, id=Unhk
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:63
msgid "Unhk"
msgstr "Unhkas"
#. [side]: type=Orcish Warlord, id=Ran-Lar
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:85
msgid "Ran-Lar"
msgstr "Ran-Laras"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:170
msgid "Destroy the bridge OR defeat all enemies"
msgstr "Sunaikinkite tiltą ARBA nugalėkite visus priešus"
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:185
msgid ""
"Note: every unit not on the south side of the river when the bridge is "
"destroyed will be lost (including not recalled units)"
msgstr ""
#. [unit]: id=Engineer, type=Red Mage
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:195
msgid "Engineer"
msgstr "Inžinierius"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:206
msgid ""
"All is lost! We have to get out of the Northlands as quickly as possible! "
"Run for your - what the...?!? Who are you?"
msgstr ""
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:210
msgid ""
"I'm an enginea'. I s'pect you'll have a need of me services. I bet you're "
"gonna want me to blow up that bridge ov'r theah."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:214
msgid "Why would we want to do that?!?"
msgstr "Kodėl mes tai norėsime padaryti?!?"
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:218
msgid ""
"Well, I see those orcs are chasin' you, and if I blow up the bridge, they "
"can't get across. It'll help you to escape."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:222
msgid "I see... I think it is a good idea to hire him. How much?"
msgstr ""
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:226
msgid ""
"I aint charging gold - I wants protecshun! Everywhere I go, I see orcs, "
"undead. 'T'aint safe 'round 'ere!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:230
msgid ""
"Very well, we'll protect you from the undead. But we can't help you until we "
"get across this river. Now let's go!"
msgstr ""
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:234
msgid ""
"Deal. I c'n blow'er up once I get to that signpost ov'r dere. That's where "
"my eq'pment is. But ev'ryone not ov'r theah on that side when it blows w'll "
"be killed by the orcs fa' sure!"
msgstr ""
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:251
msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
msgstr ""
#. [option]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:257
msgid "Yes, blow it up."
msgstr ""
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:261
msgid "Alright! Blast'n time!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:274
msgid "BOOM!!!"
msgstr "BUM!!!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:299
2009-05-18 18:45:29 +01:00
msgid ""
"Good, we have escaped from these orcs. But where will we go? There are "
"undead in Wesnoth."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:303
2009-05-18 18:45:29 +01:00
msgid ""
"It is not safe here, but we cannot go back north. The orcs are a more "
"immediate threat."
msgstr ""
#. [option]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:313
2009-05-18 18:45:29 +01:00
msgid "No, wait until later."
msgstr ""
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:317
2009-05-18 18:45:29 +01:00
msgid "Neh? Alright then, we'll wait fa' later, eh?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:330
2009-05-18 18:45:29 +01:00
msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:338
2009-05-18 18:45:29 +01:00
msgid ""
"Well, we didn't have to blow up the bridge after all, but we still have to "
"leave the northlands. More orcs will come. But where will we go? There are "
"undead in Wesnoth."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:352
2009-05-18 18:45:29 +01:00
msgid "So what do you propose?"
msgstr "Taigi ką tu siūlai?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:356
2009-05-18 18:45:29 +01:00
msgid ""
"We cannot go north, for that is where orcs are... we cannot go east, for "
"that is where the undead come from... we cannot go west, for the ocean lies "
"in that direction, and we have no ships. We would survive for a time, but we "
"would still be in Wesnoth, and the undead would still find us."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:360
2009-05-18 18:45:29 +01:00
msgid ""
"We could go south, and return to Wesnoth... but I do not know what that "
"would accomplish."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:364
2009-05-18 18:45:29 +01:00
msgid "It would accomplish nothing! The undead will kill us all!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:368
2009-05-18 18:45:29 +01:00
msgid ""
"Have you not heard what Dacyn said? Either the orcs or undead will kill us "
"no matter what we do. Our only hope was to isolate ourselves on the Isle of "
"Vrug. We are too far away now to return that way, and we have aroused the "
"orcs. We cannot try that again. So, if we have no hope..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:372
2009-05-18 18:45:29 +01:00
msgid ""
"There is still some hope left. If we return to Wesnoth, we may be able to "
"aid the king in defeating these invaders. We saw them attack us. And, I "
"have... advice. To give the king. I may know the undead's weakness."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:376
2009-05-18 18:45:29 +01:00
msgid ""
"Very well. If returning to Wesnoth has any chance of success, it is our best "
"option. We will go south."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:380
2009-05-18 18:45:29 +01:00
msgid ""
"I do not like this. But it appears we will die no matter our course of "
"action."
msgstr ""
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:384
2009-05-18 18:45:29 +01:00
msgid ""
"I'll be followin' yah from now on. Hope yah can get to Weld'n an' all so I "
"c'n stop runnin'..."
msgstr ""
#. [scenario]: id=The_Drowned_Plains
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:4
msgid "The Drowned Plains"
msgstr "Užlietos lygumos"
#. [unit]: type=Skeletal Dragon, id=Khrakrahs
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:123
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:399
msgid "Khrakrahs"
msgstr "Khrakrahas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:135
msgid "Defeat Khrakrahs"
msgstr "Nugalėkite Khrakrahą"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:381
msgid ""
"Now, we have reached the Horse Plains, the fair homeland of my people. They "
"may be able to help us in - "
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:385
msgid ""
"What?! Swamps?! Those undead have destroyed the grasslands of my House, and "
"they shall pay for it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:389
msgid ""
"The lich-lord must have flooded the valley. The undead like the swamp. It is "
"death, decay, everything that they are themselves. I can sense them lurking "
"in the swamps, waiting to ambush us."
msgstr ""
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:393
msgid "I s'ppose we'll hav' to wade across it anyway... ugh."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:401
msgid "Findshhhh... slayhhhh... killhhhh..."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:405
msgid "What is that sound?!?"
msgstr "Kas tai per garsas?!?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:409
msgid ""
"I do not know, but my guess is the dragon Khrakrahs. He was a powerful beast "
"indeed, in the time of Haldric, living in the Northern Mountains. But he "
"does not sound alive. I know not what happened, but we must surely destroy "
"him."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:427
msgid ""
"Aha! I see what they have done. They have raised him as an undead dragon. "
"But he does not appear to be weak to my arcane senses... this is strange "
"magic indeed."
msgstr ""
#. [scenario]: id=Approaching_Weldyn
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
msgstr ""
#. [side]: type=Necromancer, id=Mal-un-Darak
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:49
msgid "Mal-un-Darak"
msgstr "Mal-un-Darakas"
#. [side]: type=Necromancer, id=Mal-un-Zanrad
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:68
msgid "Mal-un-Zanrad"
msgstr "Mal-un-Zanradas"
#. [side]: type=Necromancer, id=Mal-un-Xadrux
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:86
msgid "Mal-un-Xadrux"
msgstr "Mal-un-Zadruksas"
#. [side]: type=General, id=Konrad II
#. [unit]: id=Konrad, type=General
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:64
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:197
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:104
msgid "Konrad II"
msgstr "Konradas II"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:126
msgid "Get Gweddry to Weldyn"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:172
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:142
msgid "Death of Konrad II"
msgstr "Konrado II mirtis"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:202
msgid ""
"We have finally reached Weldyn, but it seems the undead have surrounded it. "
"We must break through to reach the king!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:206
msgid ""
"It would be best not to try to defeat these undead, there are too many of "
"them. Go straight to the city."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:219
msgid ""
"We have reached Weldyn. Now we must have a council to decide what to do next."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:223
msgid "Come, into the castle."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:239
msgid "Weldyn has been captured, and Wesnoth is no more..."
msgstr ""
#. [scenario]: id=Throne
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:4
msgid "The Council"
msgstr "Taryba"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:19
msgid ""
"Before we begin our council, I must tell you all the history of this lich we "
"face. He was at first a mage of light, like me, and his fall began during "
"the reign of Haldric VII..."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:24
msgid ""
"The greatest seer in the land, Galdren, foresaw that some day, some day "
"soon, a great evil would spread over the land. The king, naturally, was "
"worried. The seer told him that the only way to stop the evil was to appoint "
"a mage, versed well in combat with the spirits of darkness, to be the king's "
"advisor."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:29
msgid ""
"In all the land, there were two magi of light that clearly stood out from "
"the rest. A mage from the east named Ravan, and myself. The King, wishing to "
"choose a good advisor, sent us both before Galdren. Then he conversed with "
"the seer privately. None know what was said, but when he came out he "
"announced that the seer was dead, and he had chosen me as his new advisor."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:34
msgid ""
"Ravan took this quietly enough, we all thought, but now I think that this "
"was when he began his fall. He went deep into conversation with the spirits "
"of darkness, hoping to discover their weaknesses, but it was they who found "
"his. In time, as all of the magi of death eventually do, he took his own "
"life and reformed himself as a lich, one of the most powerful ones ever seen."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:39
msgid ""
"One day, he disguised himself and came to the castle, where I was living. He "
"demanded to see me, and the guards let him in, for then he was still a "
"respected member of the court. When I came out, he revealed himself, named "
"himself Mal-Ravanal, and challenged me to a duel."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:44
msgid ""
"The guards, surprised by this sudden revelation, advanced to attack him. "
"However, as he was now skilled in the magical art of teleportation, he "
"simply vanished. And has not been seen since."
msgstr ""
#. [side]: type=Great Mage, id=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:53
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:77
msgid "Kaldor"
msgstr "Kaldoras"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:106
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the eastern border. This is the lich we are facing: Mal-"
"Ravanal."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:110
msgid "So what should we do now?"
msgstr "Taigi ką mes dabar darysime?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:114
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:118
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
"us. There is no end to the columns of marching skeletons, the wailing "
"ghosts, the infernal bats, led by the foul necromancers who raised them."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:122
msgid ""
"At first we tried to escape them, for we knew they were too powerful; it is "
"only by horrible luck that we are back in Wesnoth at all."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:126
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought, "
"to the death!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:130
msgid ""
"It doesn't matter anyway. The point is, we already know we cannot defeat the "
"hordes of the enemy head-on in battle. So it seems that the only path to "
"victory is to destroy the head of these necromancers, the lich Mal-Ravanal."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:134
msgid "But as yet we have no idea how to do it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:138
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:142
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:146
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
"have pursued us much more vigorously."
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:159
msgid "Sire, the undead armies are attacking!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:163
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Gerai, tai turės būti mūsų tarybos pabaiga. Kaukimės!"
#. [scenario]: id=Weldyn_Attack, (id=Messenger of Doom) 39 4}
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:4
msgid "Weldyn under Attack"
msgstr "Weldyn puolamas"
#. [side]: type=General, id=Halrad
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:49
msgid "Halrad"
msgstr "Halradas"
#. [side]: type=General, id=Halric
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:65
msgid "Halric"
msgstr "Halrikas"
#. [side]: type=General, id=Halrod
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:81
msgid "Halrod"
msgstr "Halrodas"
#. [side]: type=Lich, id=Mal-Grekulak
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:98
msgid "Mal-Grekulak"
msgstr "Mal-Grekulakas"
#. [side]: type=Lich, id=Mal-Xakralan
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:115
msgid "Mal-Xakralan"
msgstr "Mal-Zakralanas"
#. [side]: type=Lich, id=Mal-Uknalu
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:132
msgid "Mal-Uknalu"
msgstr "Mal-Uknalus"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:206
msgid ""
"We will fight soon, my lord. Look, night approaches; they will soon attack. "
"I hope we can hold them off."
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:210
msgid "Very well. But this... Mal-Ravanal, that you spoke of, is he here?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:214
msgid "I do not sense his magic, but he might be concealing his presence."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:218
msgid ""
"In any case, the undead are attacking now. Let us hope we can last out the "
"night."
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:229
msgid "I have died, and with me gone the city shall fall."
msgstr "Aš miriau, ir be manęs miestas kris."
#. [unit]: type=Spectre, id=Messenger of Doom
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:243
msgid "Messenger of Doom"
msgstr "Lemties pasiuntinys"
#. [message]: speaker=Messenger of Doom
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:250
msgid "I come bearing a message from my leader."
msgstr "Aš atvykau nešdamas pranešimą nuo savo vado."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:254
msgid "Very well, you may read it. It might tell us something useful."
msgstr ""
"Labai gerai, tu gali jį perskaituti. Jis gali pasakyti mums ką nors naudingo."
#. [message]: speaker=Messenger of Doom
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:258
msgid ""
"He says: 'Well done; you have defeated some of my less powerful captains, "
"and a small fraction of my horde. Were I to bring the whole might of my "
"Dread Legions to bear I could crush you like an insect. But I seek a victory "
"that will reveal the true extent of my personal power. Unlike the Great "
"General Gweddry I do not seek to hide behind the armored skirts of my "
"soldiers! You, O commander Gweddry, are a coward! The bards may sing that "
"you defeated my captains, but in reality you did nothing but cower far "
"behind the lines in safety while others braver than you fought and died in "
"your name.'"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:262
msgid ""
"What is the point of this message? Does it consist of anything more than "
"insults?"
msgstr "Koks šio pranešimo tikslas? Ar joje yra ko nors daugiau nei įžeidimųx"
#. [message]: speaker=Messenger of Doom
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:266
msgid ""
"The point is that you did not defeat my Lord's minions, it was others doing "
"the work for you! The mighty Gweddry himself would last but a few moments in "
"actual combat. And my master seeks to prove this. He challenges you, "
"Gweddry, to a contest, a battle."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:270
msgid ""
"What are his terms? I won't accept anything obviously weighted towards his "
"victory!"
msgstr ""
#. [message]: speaker=Messenger of Doom
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:274
msgid ""
"That only proves you are a coward. Nevertheless, these are his terms: You "
"pick your six best warriors and he will pick his six best. Then you will "
"fight, to the death; until either you or he is destroyed!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:278
msgid ""
"Gweddry, I don't think you should accept. He is bound to bring more than six "
"Undead to the battle; he will bring an army!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:282
msgid ""
"Well, I think you should accept. There is a small chance that it will be a "
"fair fight, and otherwise we will definitely have to face his whole undead "
"army."
msgstr ""
#. [message]: speaker=Messenger of Doom
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:286
msgid ""
"I will simplify your choice. Accept, coward, or face the onslaught of my "
"lord's hordes at dawn tomorrow!"
msgstr ""
#. [option]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:292
msgid ""
"I will accept this challenge. By your own master's terms, that proves I am "
"no coward."
msgstr ""
#. [option]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:309
msgid "I will not accept a fight in which he will obviously cheat! I refuse!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:333
msgid "Look, the sun has risen, and the undead are retreating."
msgstr "Žiūrėkite, saulė patekėjo ir nemirėiai atsitraukia."
#. [scenario]: id=Duel
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:4
msgid "The Duel"
msgstr "Dvikova"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:155
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:47
msgid "Defeat Mal-Ravanal"
msgstr "Nugalėkite Mal-Ravanalą"
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:62
msgid ""
"I have waited a long time for this day to come. Prepare to die, Gweddry of "
"Wesnoth!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:73
msgid ""
"The rules of the duel are these:\n"
"You may recruit or recall up to 6 units.\n"
"At the end of your first turn, your keep will disappear, and you must battle "
"with whatever troops you have at that time.\n"
"The first leader to fall loses the duel."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:124
msgid ""
"Wait - What just happened? He called more warriors out of the ground! That's "
"not allowed!"
msgstr ""
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:128
msgid ""
"Stop talking and fight! The rules do not stop me from bringing up warriors "
"that were already here."
msgstr ""
"Nustok kalbėjęs ir kaukis! Taisyklės nedraudžia man atsivesti karių, kurie "
"jau čia buvo."
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:139
msgid "I... lose?..."
msgstr "Aš... pralaimėjau?..."
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:151
msgid "And more!"
msgstr "Ir daugiau!"
#. [scenario]: id=Reject
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:4
msgid "Weldyn Besieged"
msgstr "Weldynas apsiaustas"
#. [side]: type=Lich, id=Mal-Drakanal
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:36
msgid "Mal-Drakanal"
msgstr "Mal-Drakanalas"
#. [side]: type=Lich, id=Lich3
#. [side]: type=Lich, id=Lich4
#. [side]: type=Lich, id=Lich5
#. [side]: type=Lich, id=Lich6
#. [side]: type=Lich, id=Lich7
#. [side]: type=Lich, id=Lich8
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:50
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:84
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:101
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:118
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:135
msgid "?"
msgstr "?"
#. [objective]: condition=lose
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:171
msgid "Letting any enemy unit on to your keep"
msgstr ""
#. [message]: speaker=Mal-Drakanal
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:190
msgid ""
"You people are fools! You rejected my master's offer to duel... very well, "
"you will ALL die! And know this; my master is here to enjoy your demise. For "
"he does not fear you at all, and knows that you will never be able to find "
"him and kill him! There are seven of us, and only ONE of us is the real "
"leader! Ha ha ha ha! To be fair about it, we will all tell you our names if "
"you can reach us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:194
msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
msgstr "Atsiminkite, mes turime užmušti Mal-Ravanalą. Jis kažkur čia..."
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:196
msgid "Mal-Hadanak"
msgstr "Mal-Hadanakas"
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:197
msgid "Mal-Katklagad"
msgstr "Mal-Katklagadas"
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:198
msgid "Mal-Xaskanat"
msgstr "Mal-Zaskanatas"
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:199
msgid "Mal-Akranbral"
msgstr "Mal-Akranbralas"
#. [event]
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:200
msgid "Mal-Larakan"
msgstr "Mal-Larakanas"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:268
msgid "(whispered) There he is!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:275
msgid "(whispered) That isn't him..."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:287
msgid "You dare to attack me? Now you will pay!"
msgstr ""
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:305
msgid "How did you know...?"
msgstr "Kaip tu žinojai...?"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:325
msgid "Kill the king!"
msgstr "Nužudykite karalių!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:329
msgid "They killed Konrad... now, even if we save Weldyn, Wesnoth has fallen."
msgstr ""
#. [scenario]: id=Epilog
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:4
msgid "Epilog"
msgstr "Epilogas"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:18
msgid ""
"When Mal-Ravanal fell, the living creatures under his banner broke and fled; "
"the undead simply collapsed like puppets with their strings cut. As the "
"lich's death-scream echoed in the air, a vast and louring column of shadow "
"arose from his corpse like smoke from an unclean fire; then it divided "
"fivefold at its height, reaching for the heavens like a clutching hand.\n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:22
msgid ""
"...and then it thinned, and paled, and a breeze from the west dissolved it "
"in tatters, and the light of day shone once again undiminished on Weldyn."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:81
msgid ""
"It is a great victory we have won here, destroying he who was the main "
"author of Wesnoth's troubles."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:86
msgid ""
"So many months of fighting...I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:96
msgid ""
"Nor is our work yet complete. Mal-Ravanal's main host has been broken, but "
"its outriders ravage the countryside in all directions."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:103
msgid ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:113
msgid ""
"Even now we should be sending our cavalry to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:119
msgid ""
"Even now we should be sending our troops to harry and slay as many of the "
"fleeing orcs as we can."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:126
msgid ""
"It shall be so. But it is also to be thought that you three have served Us, "
"and Our Kingdom, full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:136
msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:143
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:153
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:160
msgid ""
"Arise, Owaec, Knight Commander of the King's Horse. And take as Our first "
"command to you your own wish; go from here, harry and destroy the enemy in "
"their flight until the fields of Weldyn become a byword for fear at which "
"the orcs will tremble for generations."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:189
msgid "Kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:195
msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:204
msgid ""
"And arise, Gweddry, Earl of Estmark. The land for which you shed your blood "
"shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:209
msgid ""
"With these words and acts began the Silver Age of Wesnoth, that time known "
"to historians as the Reconstruction..."
msgstr ""
#. [unit_type]: id=Horse Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:4
msgid "Horse Lord"
msgstr ""
#. [unit_type]: id=Horse Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:18
msgid ""
"The greatest of the men of the plains, Horse Lords are heads of their houses "
"and are respected by all, friend or foe. Their sword can kill most ordinary "
"enemies, and their morning star crushes those who are left."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:29
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:22
msgid "sword"
msgstr "kardas"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:38
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:31
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:38
msgid "morning star"
msgstr ""
#. [unit_type]: id=Mounted Fighter, race=human
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:4
msgid "Mounted Fighter"
msgstr ""
#. [unit_type]: id=Mounted Fighter, race=human
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:25
msgid ""
"The nobles of the men of the plains are trained with the rest of the "
"horsemen to become great warriors. However, they are also trained in "
"commanding their comrades, and they are the ones that become captains of the "
"armies of the Clans."
msgstr ""
#. [unit_type]: id=Mounted Warrior, race=human
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:4
msgid "Mounted Warrior"
msgstr ""
#. [unit_type]: id=Mounted Warrior, race=human
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:25
msgid ""
"Leaders of the plains, Mounted Warriors are skilled with the use of the "
"sword and the morning star. Riding horses, they are able to move around the "
"battlefield with great speed, and can provide much needed assistance to "
"different fronts."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:29
msgid "greatsword"
msgstr "didysis kardas"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:9
msgid "No! I... die..."
msgstr "Ne! Aš... mirštu..."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:23
msgid "We are doomed..."
msgstr "Mes pasmerkti..."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:37
msgid "I... must... argh."
msgstr "Aš... privalau... argh."
#. [message]: speaker=Grug
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:51
msgid "Grarrgg...."
msgstr "Grarrgg...."
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:62
msgid "Wha'? Yah fail'd to give me protecshun..."
msgstr ""