pot-update

This commit is contained in:
Andrius Štikonas 2014-04-22 11:28:39 +01:00
parent 561483bec8
commit 5096f72023
8 changed files with 888 additions and 889 deletions

148
ai.lt.po
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@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.11\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-03-02 18:56+0100\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"PO-Revision-Date: 2010-01-01 00:00+0300\n"
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: Lithuanian <komp_lt@konferencijos.lt>\n"
@ -286,36 +286,36 @@ msgid "Humans"
msgstr "Žmonės"
#. [side]
#: data/ai/micro_ais/scenarios/animals.cfg:61
#: data/ai/micro_ais/scenarios/animals.cfg:62
msgid "Forest Creatures"
msgstr "Miško būtybės"
#. [side]
#: data/ai/micro_ais/scenarios/animals.cfg:74
#: data/ai/micro_ais/scenarios/animals.cfg:76
msgid "Ghasts"
msgstr ""
#. [side]
#: data/ai/micro_ais/scenarios/animals.cfg:87
#: data/ai/micro_ais/scenarios/animals.cfg:90
msgid "Spiders"
msgstr "Vorai"
#. [side]
#: data/ai/micro_ais/scenarios/animals.cfg:100
#: data/ai/micro_ais/scenarios/animals.cfg:104
msgid "Yetis"
msgstr "Ječiai"
#. [event]
#. [side]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:113
#: data/ai/micro_ais/scenarios/animals.cfg:118
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:47
#: data/ai/micro_ais/scenarios/wolves.cfg:5
msgid "Wolves"
msgstr "Vilkai"
#. [side]
#: data/ai/micro_ais/scenarios/animals.cfg:126
#: data/ai/micro_ais/scenarios/animals.cfg:132
msgid "Whelps"
msgstr ""
@ -324,32 +324,32 @@ msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#. [set_menu_item]: id=m04_end_animals
#: data/ai/micro_ais/scenarios/animals.cfg:202
#: data/ai/micro_ais/scenarios/animals.cfg:208
#: data/ai/micro_ais/scenarios/dragon.cfg:47
#: data/ai/micro_ais/scenarios/goto.cfg:377
#: data/ai/micro_ais/scenarios/guardians.cfg:84
#: data/ai/micro_ais/scenarios/lurkers.cfg:365
#: data/ai/micro_ais/scenarios/patrols.cfg:178
#: data/ai/micro_ais/scenarios/swarm.cfg:65
#: data/ai/micro_ais/scenarios/wolves.cfg:92
#: data/ai/micro_ais/scenarios/wolves.cfg:94
msgid "End Scenario"
msgstr "Baigti scenarijų"
#. [command]
#. [then]
#: data/ai/micro_ais/scenarios/animals.cfg:214
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:182
#: data/ai/micro_ais/scenarios/animals.cfg:220
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:183
#: data/ai/micro_ais/scenarios/goto.cfg:389
#: data/ai/micro_ais/scenarios/recruiting.cfg:107
#: data/ai/micro_ais/scenarios/swarm.cfg:71
#: data/ai/micro_ais/scenarios/swarm.cfg:176
#: data/ai/micro_ais/scenarios/wolves.cfg:98
#: data/ai/micro_ais/scenarios/wolves.cfg:254
#: data/ai/micro_ais/scenarios/wolves.cfg:100
#: data/ai/micro_ais/scenarios/wolves.cfg:256
msgid "Well, that was that."
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:331
#: data/ai/micro_ais/scenarios/animals.cfg:337
msgid ""
"<span color='#A00000'>Important:</span> The animal Micro AIs in this "
"scenario are written for a number of animal unit types that do not exist in "
@ -358,7 +358,7 @@ msgid ""
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:334
#: data/ai/micro_ais/scenarios/animals.cfg:340
msgid ""
"This is a fun little scenario with a bunch of different animal AIs, mostly "
"for watching only. The animal AIs behave as follows:\n"
@ -366,15 +366,15 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/ai/micro_ais/scenarios/animals.cfg:342
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:96
#: data/ai/micro_ais/scenarios/protect_unit.cfg:134
#: data/ai/micro_ais/scenarios/wolves.cfg:193
#: data/ai/micro_ais/scenarios/animals.cfg:348
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:97
#: data/ai/micro_ais/scenarios/protect_unit.cfg:135
#: data/ai/micro_ais/scenarios/wolves.cfg:195
msgid "Question for the Player"
msgstr "Klausimas žaidėjui"
#. [message]: speaker=narrator
#: data/ai/micro_ais/scenarios/animals.cfg:346
#: data/ai/micro_ais/scenarios/animals.cfg:352
msgid ""
"It is possible to include a human-controlled Side 1, so that the action "
"stops once every turn for looking around (or to mess with things in debug "
@ -393,45 +393,45 @@ msgid ""
msgstr ""
#. [option]: speaker=narrator
#: data/ai/micro_ais/scenarios/animals.cfg:354
#: data/ai/micro_ais/scenarios/animals.cfg:360
msgid "<span font='16'>I'll just watch the animals.</span>"
msgstr ""
#. [option]: speaker=narrator
#: data/ai/micro_ais/scenarios/animals.cfg:367
#: data/ai/micro_ais/scenarios/wolves.cfg:216
#: data/ai/micro_ais/scenarios/animals.cfg:373
#: data/ai/micro_ais/scenarios/wolves.cfg:218
msgid "<span font='16'>I want to have control of Side 1.</span>"
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/animals.cfg:373
#: data/ai/micro_ais/scenarios/animals.cfg:379
msgid "Watch the animals do their things"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/animals.cfg:375
#: data/ai/micro_ais/scenarios/animals.cfg:381
#: data/ai/micro_ais/scenarios/goto.cfg:419
#: data/ai/micro_ais/scenarios/swarm.cfg:151
#: data/ai/micro_ais/scenarios/wolves.cfg:228
#: data/ai/micro_ais/scenarios/wolves.cfg:230
msgid "Use right-click option"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/animals.cfg:379
#: data/ai/micro_ais/scenarios/wolves.cfg:232
#: data/ai/micro_ais/scenarios/animals.cfg:385
#: data/ai/micro_ais/scenarios/wolves.cfg:234
msgid "Death of Rutburt"
msgstr "Rutburto mirtis"
#. [note]
#: data/ai/micro_ais/scenarios/animals.cfg:383
#: data/ai/micro_ais/scenarios/animals.cfg:389
#: data/ai/micro_ais/scenarios/goto.cfg:427
#: data/ai/micro_ais/scenarios/swarm.cfg:159
#: data/ai/micro_ais/scenarios/wolves.cfg:236
#: data/ai/micro_ais/scenarios/wolves.cfg:238
msgid "Check out the right-click menu options for additional actions"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:401
#: data/ai/micro_ais/scenarios/animals.cfg:407
msgid ""
"Yowl!\n"
"Translation: Those Ogres are mean! We better stay away from them and their "
@ -444,26 +444,26 @@ msgid "Bottleneck Defense"
msgstr ""
#. [side]: type=Orcish Leader, id=Big Bad Orc
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:36
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:37
msgid "Big Bad Orc"
msgstr "Didelis blogas orkas"
#. [event]: (id=Big Bad Orc) profile profile}
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:83
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:84
msgid "All right, chaps. Those orcs need to be stopped."
msgstr ""
#. [event]: (id=Big Bad Orc) profile profile}
#. [event]: id=Kraa profile profile}
#. [event]: id=Vanak profile profile}
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:85
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:86
#: data/ai/micro_ais/scenarios/guardians.cfg:510
#: data/ai/micro_ais/scenarios/messenger_escort.cfg:134
msgid "They there! We them get!"
msgstr ""
#. [event]: (id=Big Bad Orc) profile profile}
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:88
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:89
msgid ""
"We need to hold that pass for as long as we can. Let's put our strongest "
"fighters on the front line and bring injured units to the back for healing. "
@ -477,7 +477,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:98
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:99
msgid ""
"In this scenario, the AI playing the humans in the east is instructed to "
"form a defensive line at the pass and hold off the orcs for as long as "
@ -486,37 +486,37 @@ msgid ""
msgstr ""
#. [option]: speaker=narrator
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:100
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:101
msgid "<span font='16'>I'll watch the two AIs fight it out.</span>"
msgstr ""
#. [option]: speaker=narrator
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:103
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:104
msgid "<span font='16'>I'll play the orcs.</span>"
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:114
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:115
msgid "Take the pass"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:116
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:117
msgid "Defeat all humans"
msgstr "Nugalėkite visus žmones"
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:120
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:121
msgid "Death of Big Bad Orc"
msgstr "Didelio blogo orko mirtis"
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:124
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:125
msgid "Only one orc remains"
msgstr "Lieka tik vienas orkas"
#. [then]
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:149
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:150
msgid ""
"I may have fallen, but we will continue to defend the pass to the last man!"
msgstr ""
@ -663,7 +663,7 @@ msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:348
#: data/ai/micro_ais/scenarios/swarm.cfg:112
#: data/ai/micro_ais/scenarios/wolves.cfg:150
#: data/ai/micro_ais/scenarios/wolves.cfg:152
msgid "Kill Unit under Cursor"
msgstr ""
@ -1795,35 +1795,35 @@ msgid "Koorzhar"
msgstr ""
#. [side]: id=Koorzhar, type=Lieutenant
#: data/ai/micro_ais/scenarios/protect_unit.cfg:38
#: data/ai/micro_ais/scenarios/protect_unit.cfg:39
#: data/ai/micro_ais/scenarios/recruiting.cfg:38
msgid "team_name^Koorzhar"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:119
#: data/ai/micro_ais/scenarios/protect_unit.cfg:120
msgid "Move Rossauba here"
msgstr ""
#. [event]: id=Koorzhar profile profile}
#: data/ai/micro_ais/scenarios/protect_unit.cfg:126
#: data/ai/micro_ais/scenarios/protect_unit.cfg:127
msgid "There's that traitor wizard. Let's get him."
msgstr ""
#. [event]: id=Koorzhar profile profile}
#: data/ai/micro_ais/scenarios/protect_unit.cfg:128
#: data/ai/micro_ais/scenarios/protect_unit.cfg:129
msgid ""
"Men, you know the deal. We must protect Rossauba under all circumstances. "
"Even my survival is not as important."
msgstr ""
#. [event]: id=Koorzhar profile profile}
#: data/ai/micro_ais/scenarios/protect_unit.cfg:129
#: data/ai/micro_ais/scenarios/protect_unit.cfg:130
msgid "That's very kind of you, but ..."
msgstr ""
#. [event]: id=Koorzhar profile profile}
#: data/ai/micro_ais/scenarios/protect_unit.cfg:130
#: data/ai/micro_ais/scenarios/protect_unit.cfg:131
msgid ""
"No buts! You stay behind the lines and do not engage in battle unless there "
"is no risk to your life, is that understood? And get to that signpost in "
@ -1831,7 +1831,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/ai/micro_ais/scenarios/protect_unit.cfg:137
#: data/ai/micro_ais/scenarios/protect_unit.cfg:138
msgid ""
"In this scenario, the AI playing the humans in the east (Langzhar) is "
"instructed to protect the wizard Rossauba, while moving him safely to the "
@ -1846,68 +1846,68 @@ msgid ""
msgstr ""
#. [option]: speaker=narrator
#: data/ai/micro_ais/scenarios/protect_unit.cfg:142
#: data/ai/micro_ais/scenarios/protect_unit.cfg:143
msgid "<span font='16'>I'll watch the two AIs fight it out</span>"
msgstr ""
#. [option]: speaker=narrator
#: data/ai/micro_ais/scenarios/protect_unit.cfg:145
#: data/ai/micro_ais/scenarios/protect_unit.cfg:146
msgid ""
"<span font='16'>I'll play Langzhar's side (to see how Koorzhar's units "
"target Rossauba)</span>"
msgstr ""
#. [option]: speaker=narrator
#: data/ai/micro_ais/scenarios/protect_unit.cfg:154
#: data/ai/micro_ais/scenarios/protect_unit.cfg:155
msgid ""
"<span font='16'>I'll play Koorzhar's side (to see how Langzhar's units "
"protect Rossauba)</span>"
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:166
#: data/ai/micro_ais/scenarios/protect_unit.cfg:167
msgid "Protect Rossauba while moving him to the signpost"
msgstr ""
#. [objective]: condition=lose
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/protect_unit.cfg:168
#: data/ai/micro_ais/scenarios/protect_unit.cfg:188
#: data/ai/micro_ais/scenarios/protect_unit.cfg:169
#: data/ai/micro_ais/scenarios/protect_unit.cfg:189
msgid "Rossauba makes it to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/protect_unit.cfg:172
#: data/ai/micro_ais/scenarios/protect_unit.cfg:173
msgid "Death of Rossauba"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/protect_unit.cfg:176
#: data/ai/micro_ais/scenarios/protect_unit.cfg:177
msgid "Death of Langzhar"
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:182
#: data/ai/micro_ais/scenarios/protect_unit.cfg:183
msgid "Get rid of that traitor wizard Rossauba"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/protect_unit.cfg:184
#: data/ai/micro_ais/scenarios/protect_unit.cfg:185
msgid "Defeat Rossauba"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/protect_unit.cfg:192
#: data/ai/micro_ais/scenarios/protect_unit.cfg:193
msgid "Death of Koorzhar"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:215
#: data/ai/micro_ais/scenarios/protect_unit.cfg:216
msgid "I held out for as long as I could."
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:229
#: data/ai/micro_ais/scenarios/protect_unit.cfg:230
msgid "I made it"
msgstr ""
@ -2415,32 +2415,32 @@ msgid "Death of all gryphons"
msgstr "Visų grifų mirtis"
#. [side]
#: data/ai/micro_ais/scenarios/wolves.cfg:40
#: data/ai/micro_ais/scenarios/wolves.cfg:41
msgid "team_name^Wolves"
msgstr "Vilkai"
#. [side]
#: data/ai/micro_ais/scenarios/wolves.cfg:53
#: data/ai/micro_ais/scenarios/wolves.cfg:55
msgid "More Wolves"
msgstr "Daugiau vilkų"
#. [set_menu_item]: id=m02_new_peasant
#: data/ai/micro_ais/scenarios/wolves.cfg:117
#: data/ai/micro_ais/scenarios/wolves.cfg:119
msgid "Place Side 1 Peasant"
msgstr ""
#. [set_menu_item]: id=m03_new_wolf2
#: data/ai/micro_ais/scenarios/wolves.cfg:128
#: data/ai/micro_ais/scenarios/wolves.cfg:130
msgid "Place Side 2 Wolf"
msgstr ""
#. [set_menu_item]: id=m04_new_wolf3
#: data/ai/micro_ais/scenarios/wolves.cfg:139
#: data/ai/micro_ais/scenarios/wolves.cfg:141
msgid "Place Side 3 Wolf"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/wolves.cfg:185
#: data/ai/micro_ais/scenarios/wolves.cfg:187
msgid ""
"This scenario features a different kind of wolf behavior from 'Animals'. "
"First, there can be an arbitrary number of wolf packs and the pack size on "
@ -2465,7 +2465,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/ai/micro_ais/scenarios/wolves.cfg:196
#: data/ai/micro_ais/scenarios/wolves.cfg:198
msgid ""
"It is possible to include a human-controlled Side 1, so that the action "
"stops once every turn for looking around (or for messing with things in "
@ -2486,17 +2486,17 @@ msgid ""
msgstr ""
#. [option]: speaker=narrator
#: data/ai/micro_ais/scenarios/wolves.cfg:203
#: data/ai/micro_ais/scenarios/wolves.cfg:205
msgid "<span font='16'>I'll just watch the two wolf sides.</span>"
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/wolves.cfg:222
#: data/ai/micro_ais/scenarios/wolves.cfg:224
msgid "Watch the wolves move around and fight each other"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/wolves.cfg:224
#: data/ai/micro_ais/scenarios/wolves.cfg:226
msgid "No wolves left on one side"
msgstr ""

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@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.11\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-03-02 18:56+0100\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"PO-Revision-Date: 2010-01-01 00:00+0300\n"
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: Lithuanian <komp_lt@konferencijos.lt>\n"
@ -261,15 +261,15 @@ msgstr "Kaina: "
msgid "Recruit: "
msgstr "Samdyti:"
#: src/editor/editor_controller.cpp:177
#: src/editor/editor_controller.cpp:172
msgid "Fatal error"
msgstr "Kritinė klaida"
#: src/editor/editor_controller.cpp:205
#: src/editor/editor_controller.cpp:200
msgid "Do you really want to quit?"
msgstr "Ar tikrai norite išjungti?"
#: src/editor/editor_controller.cpp:207
#: src/editor/editor_controller.cpp:202
msgid ""
"Do you really want to quit? Changes in the map since the last save will be "
"lost."
@ -277,7 +277,7 @@ msgstr ""
"Ar tikrai norite išjungti? Pakeitimai, padaryti po paskutinio išsaugojimo, "
"bus prarasti."
#: src/editor/editor_controller.cpp:209
#: src/editor/editor_controller.cpp:204
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
@ -285,27 +285,27 @@ msgstr ""
"Ar tikrai norite išjungti? Šie žemėlapiai buvo pakeisti ir visi pakeitimai, "
"padaryti po paskutinio išsaugojimo, bus prarasti:"
#: src/editor/editor_controller.cpp:212
#: src/editor/editor_controller.cpp:207
msgid "Quit"
msgstr "Išjungti"
#: src/editor/editor_controller.cpp:223
#: src/editor/editor_controller.cpp:218
msgid "No editor time-of-day found."
msgstr "Nerastas dienos-laiko redaktorius."
#: src/editor/editor_controller.cpp:1070
#: src/editor/editor_controller.cpp:1065
msgid "Change Unit ID"
msgstr "Keisti dalinio ID"
#: src/editor/editor_controller.cpp:1071
#: src/editor/editor_controller.cpp:1066
msgid "ID:"
msgstr "ID:"
#: src/editor/editor_controller.cpp:1087
#: src/editor/editor_controller.cpp:1082
msgid "Rename Unit"
msgstr "Pervadinti karį"
#: src/editor/editor_controller.cpp:1088
#: src/editor/editor_controller.cpp:1083
msgid "Name:"
msgstr "Vardas:"

132
ei.lt.po
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@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.11\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-03-02 18:56+0100\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"PO-Revision-Date: 2010-01-01 00:00+0300\n"
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: Lithuanian <komp_lt@konferencijos.lt>\n"
@ -369,8 +369,8 @@ msgstr "Apginkite įtvirtinimą"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:112
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:91
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:258
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1019
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:267
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:142
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:134
@ -395,7 +395,7 @@ msgstr "Gveddrio mirtis"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:86
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:116
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:95
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1023
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1048
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:163
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:146
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:138
@ -648,7 +648,7 @@ msgstr "Kaip norite. Geriausios kloties mūšyje."
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:216
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:620
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:321
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1170
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1202
msgid ""
"Wearing this amulet will cause every blow you deal to inflict <i>arcane</i> "
"damage!"
@ -661,7 +661,7 @@ msgstr "Dėvint šį amuletą, kiekvienas smūgis darys <i>paslaptingą</i> žal
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:217
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:621
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:322
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1171
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1203
msgid "holy amulet^Take it"
msgstr "Paimti"
@ -672,7 +672,7 @@ msgstr "Paimti"
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:218
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:622
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:323
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1172
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1204
msgid "holy amulet^Leave it"
msgstr "Palikti"
@ -683,7 +683,7 @@ msgstr "Palikti"
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:219
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:623
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:324
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1173
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1205
msgid "I am not suited to using this item! Let another take it."
msgstr "Aš negaliu naudoti šio daikto! Tegu kas kitas jį paima."
@ -691,7 +691,7 @@ msgstr "Aš negaliu naudoti šio daikto! Tegu kas kitas jį paima."
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:221
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:625
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:326
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1175
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1207
msgid "Holy Amulet"
msgstr "Šventas amuletas"
@ -1390,8 +1390,8 @@ msgstr "Nugalėkite nemirėlių vadą"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:120
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:262
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1027
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:271
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1052
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:150
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:142
@ -2089,7 +2089,7 @@ msgstr "Kraagakas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:83
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:254
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:263
msgid "Defeat the enemy leaders"
msgstr "Nugalėkite priešų vadus"
@ -2133,50 +2133,50 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:194
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:203
msgid "This must be the academy Dacyn mentioned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:198
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:207
msgid ""
"It still looks quite defensible. We should be able to hold there while Dacyn "
"is working."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:202
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:211
msgid ""
"Very well. Let us rally there after the trolls and gryphons are defeated."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:218
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:227
msgid "You find 100 gold in the fortress!"
msgstr "Tvirtovėje radote 100 aukso!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:234
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:243
msgid "Excellent; Ill start my research."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:280
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:289
msgid "Alright, now we should be safe while Dacyn is researching."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:332
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:341
msgid "I have found an answer! We must return to Wesnoth immediately! ..."
msgstr ""
#. [unit]: type=Troll Warrior, id=Groog
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:343
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:352
msgid "Groog"
msgstr "Grūgas"
#. [message]: speaker=Groog
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:375
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:384
msgid "Be not going too fast. You gonna come wid us."
msgstr ""
@ -2217,244 +2217,244 @@ msgid "Prisoners"
msgstr "Kalėjimas"
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:372
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:382
msgid ""
"Several of Gweddry's men find themselves locked away in a crude orcish cell."
msgstr ""
#. [message]: role=escapee sidekick 1
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:378
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:388
msgid "We've got to get out of here!"
msgstr ""
#. [message]: role=escapee sidekick 2
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:383
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:393
msgid "I'm sure the commander will come and save us!"
msgstr ""
#. [message]: role=escapee sidekick 1
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:388
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:398
msgid "What? Didn't you see those huge trolls drag them away? It's hopeless!"
msgstr ""
#. [message]: role=escapee leader
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:393
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:403
msgid "Be quiet, you two! There's something back here..."
msgstr ""
#. [message]: role=escapee leader
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:400
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:410
msgid ""
"Look! There's a gap in the wall over here. I think I can slip through if I "
"clear away some of these rocks..."
msgstr ""
#. [message]: role=escapee leader
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:436
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:446
msgid "Come on! This way!"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:444
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:454
msgid "Find Gweddry, Dacyn and Owaec"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:448
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:458
#, fuzzy
msgid "Release the other prisoners"
msgstr "Na, kur yra kaliniai?"
#. [objective]: condition=lose
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:452
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:462
#, fuzzy
msgid "Death of the escapees"
msgstr "Voleso mirtis"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:469
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:479
msgid "The door won't open from this side."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:487
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:497
msgid "There's strange noises coming from those pits. I don't like this."
msgstr ""
#. [message]: side,race=2,bat
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:498
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:508
msgid "Neep! Neep!"
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:529
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:539
msgid "Ack! Get away from me!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:544
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:554
msgid "This tunnel seems to go deeper into the caves. We can't go that way."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:569
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:579
msgid "There's a pile of orcish gear and trash here. The stench is wretched."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:595
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:605
msgid ""
"The other prison cells should be to the north of that chamber. If we can get "
"past those trolls we could free our comrades."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:603
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:613
msgid "But there's too many of them!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:608
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:618
msgid "Hmm... I have an idea."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:623
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:633
msgid "After a while..."
msgstr ""
#. [message]: id=$unit.id
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:654
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:664
msgid "So, how do I look?"
msgstr ""
#. [message]: id=$unit.id
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:659
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:669
msgid "I'll try to slip past the trolls. You wait here."
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:696
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:706
msgid "Ha-ha! These humans will make excellent slaves in my mines!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:701
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:711
msgid ""
"Opening the cells should confuse the guards for a moment. But I better not "
"get too close to them..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:769
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:779
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:781
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:791
msgid "Hey! Who are you? Get her!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:788
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:798
msgid "Hey! Who are you? Get him!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:795
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:805
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:826
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:836
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:885
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:895
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:907
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:917
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:929
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:939
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:942
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:952
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:980
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:990
msgid "The guards are distracted! Now is the time to escape!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:985
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:995
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:990
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1007
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1002
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1021
#, fuzzy
msgid "Gweddry reaches the western exit"
msgstr "Nuveskite Gveddrį iki tunelio pabaigos"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1006
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1025
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1010
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1035
#, fuzzy
msgid "Release the remaining prisoners"
msgstr "Na, kur yra kaliniai?"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1097
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1122
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1143
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1175
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1154
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1186
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1208
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1240
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1216
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1248
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1235
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1267
msgid "Good! We have escaped these accursed caves!"
msgstr ""

View File

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.11\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-03-23 19:14+0100\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"PO-Revision-Date: 2010-01-01 00:00+0300\n"
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: Lithuanian <komp_lt@konferencijos.lt>\n"
@ -5178,7 +5178,7 @@ msgstr ""
msgid "There are no alternative video modes available"
msgstr "Nėra jokių alternatyvių video režimų"
#: src/preferences_display.cpp:353
#: src/preferences_display.cpp:354
msgid "Choose Resolution"
msgstr "Pasirinkite raišką"

View File

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.11\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-02-22 14:39+0100\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"PO-Revision-Date: 2010-01-01 00:00+0300\n"
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: Lithuanian <komp_lt@konferencijos.lt>\n"
@ -106,13 +106,13 @@ msgstr "Nugalėkite Alberą"
#. [objective]: condition=lose
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:26
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:26
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:231
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:287
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:227
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:283
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:39
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:326
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:325
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:27
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:46
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:127
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:125
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:24
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:421
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:24
@ -145,7 +145,7 @@ msgstr "Kapoue mirtis"
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:88
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:72
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:23
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:83
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:81
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:76
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:61
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:54
@ -178,9 +178,9 @@ msgstr "Alberas"
#. [side]: type=Lieutenant, id=Alber
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:81
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:61
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:36
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:49
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:70
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:34
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:47
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:68
msgid "Humans"
msgstr "Žmonės"
@ -399,14 +399,14 @@ msgid "Lanbech"
msgstr "Lanbechas"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:72
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:68
msgid ""
"Refusing to yield to fear, Kapoue rallied his warriors in preparation for "
"the upcoming battle."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:78
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:74
msgid ""
"He was not disappointed. A few days later the main body of the human army "
"arrived. Driven to a desperate rage by the death of his son-in-law, Earl "
@ -414,36 +414,36 @@ msgid ""
msgstr ""
#. [message]: speaker=Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:95
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:91
msgid "So this is the bold orc who has dared kill my son-in-law."
msgstr "Tai tu tas bebaimis orkas, išdrįsęs nužudyti mano žentą."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:99
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:95
msgid ""
"And this is that stupid human who dares march against Kapoue — Son of the "
"Black-Eye!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:108
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:104
msgid ""
"As Kapoue saw the hardened troops pour out of the human encampment, he "
"began to have second thoughts."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:114
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:110
msgid "They are too many and too tough. The few here dont stand a chance."
msgstr ""
#. [message]: speaker=Vrag
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:146
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:142
msgid "I told you so!"
msgstr "Sakiau tau!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:151
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:147
msgid ""
"Insolence! But you make a good point all the same. I should have paid "
"attention to my supporters before. But what should we do now?"
@ -451,13 +451,13 @@ msgstr ""
#. [message]: role=Helper
#. [message]: speaker=Vrag
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:156
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:162
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:152
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:158
msgid "We must flee! There is no way we can stand up against such a force."
msgstr "Turim bėgti! Prieš tokią jėgą niekaip neatsilaikysim."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:169
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:165
msgid ""
"The Son of the Black-Eye will never flee. But making a strategic "
"withdrawal is another matter."
@ -466,7 +466,7 @@ msgstr ""
"kalba."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:174
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:170
msgid ""
"My father often spoke of the shamans of the Great Council who live in Barag "
"Gór in the lands of the free tribes. We shall ask them for support. With "
@ -474,53 +474,53 @@ msgid ""
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:187
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:183
msgid "$stored_helper.name|!"
msgstr "$stored_helper.name|!"
#. [message]: role=Helper
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:192
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:188
msgid "Yeah, Chief?"
msgstr "Taip, vade?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:197
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:193
msgid ""
"You, gather up our people and assemble them on the road some distance north "
"of here. We will hold back the humans here until you are finished."
msgstr ""
#. [message]: role=Helper
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:202
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:198
msgid "Done."
msgstr "Padaryta."
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:216
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:212
#, fuzzy
msgid "Resist until your people are ready to go (Turn 12)"
msgstr "Laikykitės, kol gentainiai nepasiruoš keliauti"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:219
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:215
#, fuzzy
msgid "Resist until your people are ready to go (Turn 13)"
msgstr "Laikykitės, kol gentainiai nepasiruoš keliauti"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:222
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:218
#, fuzzy
msgid "Resist until your people are ready to go (Turn 14)"
msgstr "Laikykitės, kol gentainiai nepasiruoš keliauti"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:227
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:223
#, fuzzy
msgid "Then move Kapoue to the signpost in the Northeast"
msgstr "Nuveskite Kapoue iki kelrodžio šiaurės rytuose"
#. [message]: role=Helper
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:267
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:263
#, fuzzy
msgid ""
"Chief, we have all our people ready to go. Come on, this way. We managed to "
@ -528,27 +528,27 @@ msgid ""
msgstr "Vade, surinkome visus ir pasiruošėme žygiuoti. Eime, čionai."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:277
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:273
msgid "Took you long enough. Lets go!"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:283
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:279
msgid "Move Kapoue to the signpost in the Northeast"
msgstr "Nuveskite Kapoue iki kelrodžio šiaurės rytuose"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:310
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:329
msgid "Well be back, you foul mud-sucking humans!"
msgstr ""
#. [message]: speaker=Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:315
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:334
msgid "Thats right, flee, you cowardly orcs! This land is mine!"
msgstr "Teisingai, bėkite, bailiai orkai! Ši žemė dabar mano!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:320
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:339
msgid ""
"In your dreams, worm. When the time comes you will pay for all this with "
"your life!"
@ -561,13 +561,14 @@ msgstr "Haago kalnų link"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:31
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:317
#, fuzzy
msgid "Move Kapoue to the end of the mountains or"
msgstr "Nuveskite Kapoue iki kalnų pabaigos"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:35
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:322
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:321
msgid "Defeat the enemy leader"
msgstr "Nugalėkite priešų vadą"
@ -715,16 +716,11 @@ msgid ""
"desperate if something happened to you."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:317
msgid "Move Kapoue to the end of the mountains"
msgstr "Nuveskite Kapoue iki kalnų pabaigos"
#. [objective]: condition=lose
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:330
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:329
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:31
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_the_Harbor_of_Tirigaz.cfg:50
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:131
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:129
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:28
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:425
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:28
@ -743,48 +739,48 @@ msgid "Death of Grüü"
msgstr "Grüü mirtis"
#. [note]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:339
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:338
msgid ""
"In this scenario, you may ask Grüü to move to any hex by right-clicking on "
"that hex."
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:351
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:350
msgid "Father! Oh no!"
msgstr "Tėve! O ne!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:355
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:354
msgid "Filthy dwarves! Now Ill kill you to the last!"
msgstr "Pašvinkę dvarfai! Dabar išžudysiu visus iki vieno!"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:366
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:365
msgid "Oh no, Im defeated."
msgstr "O ne, aš nugalėtas."
#. [message]: speaker=Blemaker
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:375
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:374
msgid ""
"My son! I should have never brought him to this fight. Now we return to our "
"caverns, and we never return."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:384
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:383
msgid ""
"The trolls are done. We will desperately need their help in the coming "
"battles. Without them there is no hope."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:398
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:397
msgid "Argh! I die!"
msgstr "Argh! Mirštu!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:403
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:402
msgid ""
"You were warned, dwarf. Riders, spread out of the area and collect what you "
"can from each of these houses. If anyone refuses to pay, tie them up and "
@ -793,12 +789,12 @@ msgid ""
msgstr ""
#. [message]: role=doggie
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:413
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:412
msgid "Sounds like fun. All right boys, lets go!"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:438
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:437
msgid ""
"Weve succeeded! Weve passed through the Mountains of Haag! Look at these "
"green hills! The land of the free tribes is near now. I can see the walls of "
@ -806,7 +802,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:458
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:457
msgid ""
"Blemaker, many thanks for your help in this fight. Would you like to join us "
"in our journey with your son? You are a powerful warrior, and you would be "
@ -814,12 +810,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:463
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:462
msgid "Father, Id like to join them. Would you mind it?"
msgstr ""
#. [message]: speaker=Blemaker
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:467
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:466
msgid ""
"My son, youre old enough to discover the world. Me, I have to stay here. "
"But take care, there are plenty of creatures that seek our end, like elves "
@ -827,12 +823,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:471
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:470
msgid "Thanks, father. Dont worry, Ill take care of myself."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:477
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:476
msgid ""
"Grüü, many thanks for your help in this fight. Im sorry for the loss of "
"your father. Would you like to join us in our journey? Your help would be "
@ -840,7 +836,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:481
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg:480
msgid ""
"My father would have come to help you. I would insult his memory not to help "
"you. I come!"
@ -1362,32 +1358,32 @@ msgid "Black Flag"
msgstr "Juodoji vėliava"
#. [side]: type=General, id=Slowhand
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:33
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:31
msgid "Slowhand"
msgstr "Lėtarankis"
#. [side]: type=General, id=Harman
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:67
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:65
msgid "Harman"
msgstr "Harmanas"
#. [unit]: type=Orcish Warrior, type=Orcish Grunt, id=Affman
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:115
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:113
msgid "Affman"
msgstr "Afmanas"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:123
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:121
msgid "Defeat Slowhand and Harman"
msgstr "Nugalėkite Lėtarankį ir Harmaną"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:177
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:173
msgid "So, here is Tirigaz. But whats going on?"
msgstr "Taigi, čia yra Tirigazas. Bet kas čia vyksta?"
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:181
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:177
msgid ""
"Looks like humans have attacked here too. You were right, Kapoue, the "
"humans have declared all-out war on us."
@ -1396,7 +1392,7 @@ msgstr ""
"paskelbė visuotinį karą."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:185
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:181
msgid ""
"Listen, if we are to meet with the rest of the Great Council, we have to "
"repel this attack. You shamans hide here in the forest until we defeat them. "
@ -1405,39 +1401,39 @@ msgid ""
msgstr ""
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:189
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:185
msgid "This is a wise choice. Good luck, Son of the Black-Eye."
msgstr ""
#. [message]: speaker=Slowhand
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:194
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:190
msgid ""
"Haha! Our plan is going well, lets surround them on land while our allies "
"attack them from sea!"
msgstr ""
#. [message]: speaker=Affman
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:211
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:207
msgid "Look, a party of our kind approaches from the North."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:216
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:212
msgid "Greetings from Kapoue, Son of the Black-Eye Karun."
msgstr ""
#. [message]: speaker=Affman
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:221
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:217
msgid "Son of the great Black-Eye Karun?! You do us honor, Chief."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:226
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:222
msgid "Do not grovel like humans, just tell me whats going on here."
msgstr ""
#. [message]: speaker=Affman
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:231
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:227
msgid ""
"I dont really know, one day all was calm and peaceful and the next day a "
"fleet of human ships showed up and began spewing out troops. Did our best to "
@ -1446,12 +1442,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:236
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:232
msgid "Are the shamans safe?"
msgstr "Ar šamanai saugūs?"
#. [message]: speaker=Affman
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:241
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:237
msgid ""
"When we realized that there was no way we could hold the humans off, we sent "
"them east to a place near the Mourned Hills along with most of our women and "
@ -1459,7 +1455,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:246
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:242
msgid ""
"Wise decision. We have actually come to speak to the shamans, but while we "
"are here we must help you out of this scrape. Grüü, hold them while I run to "
@ -1469,27 +1465,27 @@ msgid ""
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:251
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:247
msgid "I love this strategy, Chief!"
msgstr ""
#. [message]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:335
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:331
msgid "Lets get those orcs!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:360
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:356
msgid "Aaaargh! I die!"
msgstr "Aaaargh! Mirštu!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:364
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:360
msgid "Finally, you pay for what you did to my orc brothers!"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:374
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:370
msgid ""
"We are victorious at last. Someone go tell the shamans that they can come "
"out now."
@ -1497,14 +1493,14 @@ msgstr ""
"Pagaliau laimėjom. Kas nors nueikit pasakykit šamanams, kad jau gali išlįsti."
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:387
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:383
msgid ""
"Congratulations on your victory, Kapoue. You do honor to the memory of your "
"father."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:391
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:387
msgid ""
"Thanks, but I have news. Since the forces here were certain they were going "
"to be defeated, they sent the shamans to the Mourned Hills. If we want to "
@ -1512,7 +1508,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:395
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:391
msgid ""
"Oh, great. That means we have to cross the Desert of Death which is full of "
"poisonous giant scorpions and human outlaws. And bypassing it would take too "
@ -1521,7 +1517,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:399
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:395
msgid ""
"Well, we have no choice... Ive never tasted scorpions but I am sure they "
"are good. This journey will be fun."
@ -4121,5 +4117,8 @@ msgstr "FlarTaras"
msgid "The Great Horde: upkeep cost of every unit decreased by one."
msgstr ""
#~ msgid "Move Kapoue to the end of the mountains"
#~ msgstr "Nuveskite Kapoue iki kalnų pabaigos"
#~ msgid "Yeah, sure."
#~ msgstr "Taip žinoma."

View File

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.11\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2013-11-16 09:29+0100\n"
"POT-Creation-Date: 2014-04-21 20:20+0200\n"
"PO-Revision-Date: 2010-01-01 00:00+0300\n"
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: Lithuanian <komp_lt@konferencijos.lt>\n"
@ -37,21 +37,21 @@ msgstr "Vesnoto apmokymas I dalis"
#. [option]: speaker=narrator
#. [side]: type=Fighter, id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:82
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:175
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:177
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:182
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:184
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:356
msgid "Konrad"
msgstr "Konradas"
#. [event]
#. [unit]: id=Delfador, type=Elder Mage
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:140
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:147
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:154
msgid "Delfador"
msgstr "Delfadoras"
#. [objectives]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:151
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:158
msgid ""
"You will learn the basics of:\n"
"Movement\n"
@ -66,38 +66,38 @@ msgstr ""
"Kaip samdyti"
#. [objective]: condition=win
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:157
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:164
msgid "Destroy a fierce enemy"
msgstr "Nugalėkite smarkų priešą"
#. [objective]: condition=lose
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:161
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:168
msgid "Get yourself killed"
msgstr "Leiskitės užmušami"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:173
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:180
msgid "Who would you like to play?"
msgstr "Kuo norėtumėte žaisti?"
#. [command]
#. [option]: speaker=narrator
#. [unit]: type=Fighteress, id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:182
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:184
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:197
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:189
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:191
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:204
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:431
msgid "Lisar"
msgstr "Lisar"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:213
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:219
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:220
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:226
msgid "Welcome to Wesnoth!"
msgstr "Sveiki atvykę į Vesnotą!"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:214
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:221
msgid ""
"For this tutorial, you are playing Konrad.\n"
"You are standing in the keep, and your mentor Delfador is on the east side "
@ -107,7 +107,7 @@ msgstr ""
"Jūs stovite bokšte, o jūsų mokytojas Delfadoras yra rytiniame upės krante."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:220
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:227
msgid ""
"For this tutorial, you are playing Lisar.\n"
"You are standing in the keep, and your mentor Delfador is on the east side "
@ -119,23 +119,23 @@ msgstr ""
#. [event]
#. [event]: id=student moves 0}
#. [then]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:225
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:411
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:533
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:232
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:418
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:540
msgid "Left click on Konrad"
msgstr "Kairiu pelės klavišu paspauskite ant Konrado"
#. [event]
#. [event]: id=student moves 0}
#. [then]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:226
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:412
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:534
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:233
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:419
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:541
msgid "Left click on Lisar"
msgstr "Kairiu pelės klavišu paspauskite ant Lisar"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:244
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:251
msgid ""
"<big>You have selected Konrad.</big>\n"
"The places he can move to are highlighted."
@ -144,7 +144,7 @@ msgstr ""
"Vietos, kur jis gali eiti, yra pašviesintos."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:251
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:258
msgid ""
"<big>You have selected Lisar.</big>\n"
"The places she can move to are highlighted."
@ -153,12 +153,12 @@ msgstr ""
"Vietos, kur ji gali eiti, yra pašviesintos."
#. [event]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:257
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:264
msgid "Here"
msgstr "Čia"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:263
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:270
msgid ""
"Move Konrad next to Delfador by clicking on the tile marked <b>Here</b>."
msgstr ""
@ -166,24 +166,24 @@ msgstr ""
"b>."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:267
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:274
msgid ""
"Move Lisar next to Delfador by clicking on the tile marked <b>Here</b>."
msgstr ""
"Nuveskite Lisar šalia Delfadoro, paspaudę ant langelio su užrašu <b>Čia</b>."
#. [event]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:272
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:279
msgid "Left click on tile labeled <b>Here</b>"
msgstr "Kairiu pelės klavišu paspauskite ant užrašo <b>Čia</b>"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:297
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:304
msgid "Oops!"
msgstr "Oj!"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:299
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:306
msgid ""
"You moved to the wrong place! After this message, you can press <b>u</b> to "
"undo, then try again."
@ -192,51 +192,51 @@ msgstr ""
"b>, kad atšauktumėte, o tada bandykite dar kartą."
#. [message]: id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:321
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:328
msgid "Good morning, Delfador! Is it time to attack things?"
msgstr "Labas rytas, Delfadorai! Ar jau galiu mušti priešus?"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:325
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:332
msgid "Um, well..."
msgstr "Hmm, na..."
#. [message]: id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:329
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:336
msgid "Have you found an orc for me to fight, huh? A troll?"
msgstr "Duosi man primušti kokį orką? Ar trolį?"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:333
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:340
msgid "Quiet! I will summon an enemy for you..."
msgstr "Tylos! Aš tau iškviesiu priešą..."
#. [event]: id=student moves 0}
#. [unit_type]: id=Quintain, race=mechanical
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:361
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:368
#: data/campaigns/tutorial/units/Quintain.cfg:4
msgid "Quintain"
msgstr "Iškamša"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:365
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:372
msgid "... this quintain!"
msgstr "... šią iškamšą!"
#. [message]: id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:369
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:376
msgid "A quintain? You want me to fight a dummy?"
msgstr "Iškamšą? Tu nori, kad kaučiausi su manekenu?"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:376
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:383
msgid "You have 32 hitpoints and a sword, boy. Im fairly sure youll win."
msgstr ""
"Turi 32 gyvybės taškus ir kalaviją, berniuk. Aš beveik įsitikinęs, kad "
"laimėsi."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:381
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:388
msgid ""
"female^Young lady, you have 32 hitpoints and a sword. Im fairly sure youll "
"win."
@ -245,13 +245,13 @@ msgstr ""
"laimėsi."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:389
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:395
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:396
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:402
msgid "Attacking"
msgstr "Puolimas"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:391
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:398
msgid ""
"To attack the quintain, first select the attacker (Konrad) then the target "
"(the quintain). You will see an attack description. When you click <b>OK</"
@ -262,7 +262,7 @@ msgstr ""
"Konradas puls."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:396
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:403
msgid ""
"To attack the quintain, first select the attacker (Lisar) then the target "
"(the quintain). You will see an attack description. When you click <b>OK</"
@ -273,38 +273,38 @@ msgstr ""
"Lisar puls."
#. [event]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:407
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:414
msgid "Click on the quintain to attack it"
msgstr "Paspaudę ant iškamšos, užpulsite"
#. [message]: id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:443
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:450
msgid "Hey! This quintain fights back!"
msgstr "Ei! Šita iškamša atkerta atgal!"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:447
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:454
msgid "Hmm, perhaps we should have started with a doll."
msgstr "Hmm, galbūt reikėjo pradėti nuo lėlės."
#. [message]: id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:451
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:458
msgid "Should I retreat?"
msgstr "Ar man atsitraukti?"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:455
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:462
msgid "Good idea!"
msgstr "Puiki mintis!"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:460
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:464
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:467
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:471
msgid "Crowns"
msgstr "Karūnos"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:461
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:468
msgid ""
"The tiny metal crown above Delfador means you will lose the game if he is "
"killed. You will also lose the game if your leader (Konrad) is killed."
@ -313,7 +313,7 @@ msgstr ""
"pralaimėsite. Taip pat pralaimėsite, jeigu žus jūsų vadas (Konradas)."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:465
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:472
msgid ""
"The tiny metal crown above Delfador means you will lose the game if he is "
"killed. You will also lose the game if your leader (Lisar) is killed."
@ -322,26 +322,26 @@ msgstr ""
"pralaimėsite. Taip pat pralaimėsite, jeigu žus jūsų vadė (Lisar)."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:477
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:484
msgid ""
"Unfortunately, youve used up your turn attacking the quintain. The quintain "
"now gets to attack."
msgstr "Deja, išnaudojai savo ėjimą puldamas iškamšą. Dabar ji puls."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:482
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:489
msgid ""
"female^Unfortunately, youve used up your turn attacking the quintain. The "
"quintain now gets to attack."
msgstr "Deja, išnaudojai savo ėjimą puldama iškamšą. Dabar ji puls."
#. [message]: id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:488
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:495
msgid "The <i>dummy</i> gets a turn?"
msgstr "<i>Manekenas</i> gaus ėjimą?"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:493
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:500
msgid ""
"Yes. Its a magical quintain.\n"
"Now, this quintain gets 5 chances to hit you for 3 damage each. If it hits "
@ -354,26 +354,26 @@ msgstr ""
"$future_hp|. Ginkis!"
#. [event]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:497
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:504
msgid "Click on the <b>End Turn</b> button in the bottom right of the screen"
msgstr ""
"Paspauskite mygtuką <b>Baigti ėjimą</b>, esantį apatiniame dešiniajame "
"ekrano kampe"
#. [message]: id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:518
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:525
msgid "Ouch! I need to heal! Only $student_hp hitpoints left!"
msgstr "Oi! Man reikia pasigydyti! Liko tik $student_hp GT!"
#. [event]
#. [then]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:520
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:527
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:510
msgid "Village"
msgstr "Kaimas"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:525
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:532
msgid ""
"There is a village on the other side of the river. Visiting villages is a "
"good idea, and ending your turn in one will heal you. To the village!"
@ -382,7 +382,7 @@ msgstr ""
"ėjimą būdamas kaime, pagysi. Marš į kaimą!"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:530
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:537
msgid ""
"female^There is a village on the other side of the river. Visiting villages "
"is a good idea, and ending your turn in one will heal you. To the village!"
@ -391,22 +391,22 @@ msgstr ""
"ėjimą būdama kaime, pagysi. Marš į kaimą!"
#. [event]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:543
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:550
msgid "Click on the village to move Konrad"
msgstr "Spragtelėkite ant kaimo, kad nuvestumėte Konradą"
#. [event]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:544
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:551
msgid "Click on the village to move Lisar"
msgstr "Spragtelėkite ant kaimo, kad nuvestumėte Lisar"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:562
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:569
msgid "Villages"
msgstr "Kaimai"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:564
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:571
msgid ""
"You have captured a village! It now flies your flag and has been added to "
"your total village count. (The house icon at the top of the screen shows how "
@ -423,16 +423,16 @@ msgstr ""
#. [else]
#. [event]
#. [then]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:568
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:700
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:733
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:873
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:925
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:575
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:707
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:740
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:880
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:932
msgid "Click on the <b>End Turn</b> button"
msgstr "Paspauskite mygtuką <b>Baigti ėjimą</b>"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:604
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:611
msgid ""
"Youre about to be healed by $hp_difference hitpoints, but its time to "
"summon some help against that quintain."
@ -441,7 +441,7 @@ msgstr ""
"tiek pagalbos prieš šią iškamšą."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:609
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:616
msgid ""
"female^Youre about to be healed by $hp_difference hitpoints, but its time "
"to summon some help against that quintain."
@ -450,19 +450,19 @@ msgstr ""
"tiek pagalbos prieš šią iškamšą."
#. [message]: id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:615
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:622
msgid "Ill recruit some elves!"
msgstr "Pasamdysiu elfų!"
#. [event]
#. [then]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:617
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:624
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1034
msgid "Keep"
msgstr "Bokštas"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:622
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:629
msgid ""
"A splendid idea. You can recruit two units if you return to the keep. You "
"have plenty of gold for that."
@ -471,7 +471,7 @@ msgstr ""
"turi per akis."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:627
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:634
msgid ""
"female^A splendid idea. You can recruit two units if you return to the keep. "
"You have plenty of gold for that."
@ -480,22 +480,22 @@ msgstr ""
"turi per akis."
#. [then]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:633
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:640
msgid "Move Konrad to the keep"
msgstr "Nuveskite Konradą į bokštą"
#. [then]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:634
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:641
msgid "Move Lisar to the keep"
msgstr "Nuveskite Lisar į bokštą"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:651
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:658
msgid "Recruiting"
msgstr "Samdymas"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:653
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:660
msgid ""
"Whenever youre on a <i>keep</i>, you can <i>recruit</i> into the castle "
"tiles around it by right-clicking and selecting <b>Recruit</b>. This time "
@ -507,21 +507,21 @@ msgstr ""
"kovotojus."
#. [event]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:657
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:664
msgid "Right click on a castle tile and select <b>Recruit</b>"
msgstr ""
"Pilies langelyje paspauskite dešinį pelės klavišą ir pasirinkite <b>Samdyti</"
"b>"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:691
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:724
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:698
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:731
msgid "New Recruits"
msgstr "Nauji samdiniai"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:693
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:726
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:700
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:733
msgid ""
"New units cannot act in the turn they appear; you will gain control of them "
"next turn.\n"
@ -534,27 +534,27 @@ msgstr ""
"ekrano krašte pamatysite jo aprašymą."
#. [else]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:705
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:738
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:712
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:745
msgid "Right click on the other castle tile and recruit another unit"
msgstr ""
"Laisvame pilies langelyje paspauskite dešinį pelės klavišą ir samdykite dar "
"vieną dalinį."
#. [message]: id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:760
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:767
msgid ""
"Hey, the quintain just healed 2 hitpoints! Id better attack it at once!"
msgstr ""
"Ei, iškamša ką tik pagijo dviem gyvybės taškais! Reikia greičiau ją užpulti!"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:764
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:771
msgid "Yes, if a unit doesnt do anything for a turn, it will slowly heal."
msgstr "Taip, jeigu karys visą ėjimą nieko neveikia, jis lėtai gyja."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:770
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:777
msgid ""
"Had the quintain survived your onslaught, it would have regained two "
"hitpoints. If a unit doesnt do anything for a turn, it will slowly heal."
@ -563,7 +563,7 @@ msgstr ""
"taškais. Jeigu dalinys visą ėjimą nieko neveikia, jis lėtai gyja."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:784
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:791
msgid ""
"But before you send your fighters against the quintain, you should know they "
"have two kinds of attack..."
@ -572,29 +572,29 @@ msgstr ""
"pulti dvejopai..."
#. [message]: id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:788
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:795
msgid "Ill tell them to use the one that does the most damage!"
msgstr "Liepsiu naudoti tą, kuris daro daugiausia žalos!"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:792
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:799
msgid ""
"And which would that be? The sword (54) or the bow (33)? I suppose youll "
"find out..."
msgstr "O kas tai būtų? Kalavijas (54), ar lankas (33)? Teks išsiaiškinti..."
#. [then]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:794
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:801
msgid "Left click on an Elvish Fighter"
msgstr "Paspauskite ant elfų kovotojo"
#. [then]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:795
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:802
msgid "End your turn and attack again."
msgstr "Baikite savo ėjimą ir tada pulkite vėl."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:813
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:820
msgid ""
"You wouldnt do anything stupid like charging that quintain yourself again, "
"now would you?\n"
@ -604,20 +604,20 @@ msgstr ""
"Pirmiau pasiųsk nusamdytus kovotojus, jie labai padės."
#. [event]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:825
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:832
msgid "Left click on the quintain to attack it."
msgstr "Paspauskite ant iškamšos kairiuoju mygtuku ir užpulsite ją."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:862
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:869
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:876
msgid " The ranged attack would have been safer."
msgstr " Tolima ataka būtų buvusi saugesnė."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:862
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:869
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:881
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:876
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:888
msgid ""
"Your elf used a sword (54; or 5 damage, 4 attacks), which is a <i>melee</i> "
"attack. The quintain defended with its melee attack (35)."
@ -626,8 +626,8 @@ msgstr ""
"i>. Iškamša taip pat gynėsi iš arti (35)."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:869
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:921
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:876
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:928
msgid ""
"\n"
"End your turn, then attack again."
@ -636,7 +636,7 @@ msgstr ""
"Baikite savo ėjimą ir tada pulkite vėl."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:881
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:888
msgid ""
"\n"
"You should tell the other elf to use the bow."
@ -645,15 +645,15 @@ msgstr ""
"Turėtumėte pasakyti kitam elfui naudoti lanką."
#. [else]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:885
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:934
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:892
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:941
msgid "Attack with the other elf"
msgstr "Pulkite su kitu elfu"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:914
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:921
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:932
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:928
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:939
msgid ""
"Your elf used a bow, which is a <i>ranged</i> attack (33; or 3 damage, 3 "
"attacks). The quintain has no ranged attack, only a melee attack, so it "
@ -663,22 +663,22 @@ msgstr ""
"Iškamša moka kovoti tik iš arti, tad negalėjo apsiginti."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:953
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:960
msgid "Keep attacking with both elves until the quintain is finished!"
msgstr "Tęsk puolimą su abiem elfais pakol nepribaigsi iškamšos!"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:967
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:974
msgid "Maybe you should recruit another elf?"
msgstr "Gal tau reiktų pasamdyti kitą elfą?"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:971
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:978
msgid "Unit Descriptions"
msgstr "Dalinių aprašymai"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:973
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:980
msgid ""
"You can right click on a unit to see a detailed <b>Unit Description</b>."
msgstr ""
@ -686,12 +686,12 @@ msgstr ""
"aprašymą</b>."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:994
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1001
msgid "Protect Your Troops"
msgstr "Saugokite savo karius"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:996
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1003
msgid ""
"Remember to pull back wounded units into villages and recruit more if "
"needed. Take special care of units with the highest <i>experience points "
@ -703,12 +703,12 @@ msgstr ""
"galingesniais."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1013
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1020
msgid "Support"
msgstr "Palaikymas"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1015
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1022
msgid ""
"Each village you control will <i>support</i> one unit for free. After that, "
"each unit costs you one gold per turn."
@ -717,12 +717,12 @@ msgstr ""
"Po to, kiekvienas dalinys kainuoja po vieną auksinį per ėjimą."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1030
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1037
msgid "Advancement"
msgstr "Patobulėjimai"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1032
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1039
msgid ""
"When a unit gains enough experience points (the <i>experience bar</i>, if "
"present, is on the <b>right</b> of the <i>hitpoints bar</i>), it will go up "
@ -737,12 +737,12 @@ msgstr ""
"brangiau, nei pirmo lygio."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1047
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1054
msgid "Defenses"
msgstr "Gynyba"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1050
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1057
msgid ""
"Whenever one of your units is selected, youll see varying percentages as "
"you move the mouse over the map. The higher the percentage, the more "
@ -758,12 +758,12 @@ msgstr ""
"tikimybe, nepriklausomai nuo to, kokioje vietovėje stovi jo priešininkas. "
#. [message]: speaker=second_unit
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1075
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1082
msgid "The quintain is destroyed, and I have gained more experience!"
msgstr "Iškamša nugalėta, o aš gavau daugiau patirties!"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1081
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1088
msgid ""
"Yes, you gain experience through battle, especially by killing an opponent. "
"Gain enough experience and youll become more powerful.\n"
@ -776,7 +776,7 @@ msgstr ""
"mūsų laukia tikras darbas..."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1085
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1092
msgid ""
"Yes, you gain experience through battle, especially by killing an opponent. "
"Gain enough experience and youll become more powerful.\n"
@ -789,12 +789,12 @@ msgstr ""
"mūsų laukia tikras darbas..."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1124
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1131
msgid "Note"
msgstr "Dėmesio"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1126
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1133
msgid ""
"These dummies only attack if you are a single tile away. With care, you "
"should be able to kill them one at a time."
@ -803,12 +803,12 @@ msgstr ""
"išžudykite juos po vieną."
#. [set_menu_item]: id=skip_item
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1134
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1141
msgid "End Scenario"
msgstr "Baigti scenarijų"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1147
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1154
msgid ""
"Do you want to keep practicing? You can end this scenario at any time by "
"using the <b>End Scenario</b> item in the context menu."
@ -817,22 +817,22 @@ msgstr ""
"paspausdami <b>Baigti scenarijų</b> kontekstiniame meniu."
#. [option]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1149
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1156
msgid "Yes, Im still figuring it out."
msgstr "Taip, aš vis dar aiškinuosi."
#. [option]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1152
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1159
msgid "No, I think Ive got it."
msgstr "Ne, aš jau supratau."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1193
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1200
msgid "Victory"
msgstr "Pergalė"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1194
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1201
msgid ""
"After your victory notice, the map will be grayed out to indicate that the "
"scenario is over, but you will still be able to examine the final positions "

View File

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.11\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-02-22 14:39+0100\n"
"POT-Creation-Date: 2014-04-21 20:20+0200\n"
"PO-Revision-Date: 2010-01-01 00:00+0300\n"
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: Lithuanian <komp_lt@konferencijos.lt>\n"
@ -314,9 +314,9 @@ msgstr ""
#. [attack]: type=blade
#. [attack]: type=pierce
#: data/core/units/bats/Bat_Blood.cfg:115
#: data/core/units/bats/Bat_Blood.cfg:129
#: data/core/units/bats/Bat_Dread.cfg:44
#: data/core/units/bats/Bat_Vampire.cfg:115
#: data/core/units/bats/Bat_Vampire.cfg:128
#: data/core/units/goblins/Direwolf_Rider.cfg:44
#: data/core/units/goblins/Knight.cfg:46
#: data/core/units/goblins/Pillager.cfg:45

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