# Copyright (C) Wesnoth development team, 2007-2009. # Translators: # Andrius Štikonas , 2007-2009. msgid "" msgstr "" "Project-Id-Version: Battle for Wesnoth 1.8\n" "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n" "POT-Creation-Date: 2009-08-16 17:55+0200\n" "PO-Revision-Date: 2010-01-01 00:00+0300\n" "Last-Translator: Andrius Štikonas \n" "Language-Team: Lietuvių \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && (n%" "100<10 || n%100>=20) ? 1 : 2);\n" "X-Generator: Lokalize 1.0\n" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:11 msgid "The Eastern Invasion" msgstr "Rytų invazija" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:12 msgid "EI" msgstr "RI" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:16 msgid "(Easy)" msgstr "(Lengvas)" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:16 msgid "Spearman" msgstr "Ietininkas" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:17 msgid "(Normal)" msgstr "(Normalus)" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:17 msgid "Swordsman" msgstr "" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:18 msgid "(Challenging)" msgstr "(Iššaukiantis)" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:18 msgid "Royal Guard" msgstr "Karališkasis sargybinis" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:21 msgid "(Intermediate level, 18 scenarios.)" msgstr "" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:21 #, fuzzy msgid "" "There are rumors of undead attacks on the eastern border of Wesnoth. You, an " "officer in the Royal Army, have been sent to the eastern front to protect " "the villagers and find out what is happening.\n" "\n" msgstr "" "Sklando gandai apie nemirėlių atakas rytiniame Wesnotho pakraštyje. Jūs, " "Karališkosios kariuomenės karininkas, buvote nusiųstas į rytinį frontą, kad " "apsaugotumėte kaimiečius ir išsiaiškintumėte, kas dedasi.\n" "\n" "(Vidutinis lygis, 18 scenarijų.)" #. [about] #: data/campaigns/Eastern_Invasion/_main.cfg:25 msgid "Campaign Design" msgstr "Kampanijos kūrimas" #. [about] #: data/campaigns/Eastern_Invasion/_main.cfg:31 msgid "Campaign Maintenance" msgstr "Kampanijos priežiūra" #. [about] #: data/campaigns/Eastern_Invasion/_main.cfg:37 msgid "Campaign Epilogue and Continuity" msgstr "Kampanijos epilogas ir tęstinumas" #. [about] #: data/campaigns/Eastern_Invasion/_main.cfg:43 msgid "Artwork and Graphics Design" msgstr "Grafikos kūrimas" #. [scenario]: id=The_Outpost #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:4 msgid "The Outpost" msgstr "" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:17 msgid "" "It was the thirteenth year of Konrad II's reign, and there were strange " "occurrences in the Estmark Hills on the eastern border of Wesnoth." msgstr "" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:21 msgid "" "Cattle and beasts of burden were found dead in the fields, and men went " "missing from their houses, with no clues but a thin stream of black blood. " "At first the settlers suspected raiders from the great desert, but when they " "sent scouts east they found nothing but a small mountain range and miles of " "swamp." msgstr "" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:25 msgid "" "The disappearances did not stop, and every day the terror grew greater. " "Eventually, the people living in the eastern villages sent a messenger to " "the King, asking for help. The messenger rode hard for many days and nights, " "and finally reached the city of Weldyn." msgstr "" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:29 msgid "" "When the King received news of the problem, his advisor Dacyn had much to " "say. Apparently, these attacks were connected to similar ones that occurred " "earlier on the far southern border, attacks by undead. Dacyn outlined a plan " "to combat these intrusions." msgstr "" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:36 msgid "" "In the days of the king Garard I, two strong-points had been built along the " "near bank of the Weldyn, south of Soradoc, to stop bandits and orcish " "raiders out of the Estmarks from entering Wesnoth. But in later years the " "River Guard posts had been abandoned, as colonists spread into the Estmarks " "and the orcs were driven in retreat north of the Great River." msgstr "" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:40 msgid "" "With unknown enemies pressing Wesnoth from the East, Konrad II decided to re-" "build and re-man the River Guard outposts, and use them to keep the Crown's " "eye and hand firmly on the settled country to either side of the lower " "Weldyn. He sent two of the most promising young officers to them." msgstr "" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:44 msgid "" "To the northern outpost he sent Owaec, a clan noble. To the southern " "outpost, he sent Gweddry, who would be accompanied by Dacyn the mage. It is " "with them this story is concerned." msgstr "" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:48 msgid "" "All went well once the King's forces arrived. There were no attacks for " "several weeks, and Gweddry's men started to grow incautious. Then, at dawn " "one day, Gweddry and his men were roused by the startled cries of the night " "watchmen..." msgstr "" #. [side]: type=Lieutenant, id=Gweddry #. [side]: type=General, id=Gweddry #. [side]: type=Sergeant, id=Gweddry #. [side]: race=Humans, type=Lieutenant, id=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:59 #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:19 #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:27 #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:29 #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:28 #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:36 #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:27 #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:27 #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:27 #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:24 #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:27 #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:28 #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:31 #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:36 #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:31 #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:27 #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:27 #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:45 #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:37 #: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:18 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:20 #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:30 msgid "Gweddry" msgstr "Gweddris" #. [side]: type=Lieutenant, id=Gweddry #. [side]: type=Dwarvish Steelclad, id=Knutan #. [side]: type=Mounted Fighter, id=Owaec #. [side] #. [side]: type=General, id=Konrad II #. [side]: type=Great Mage, id=Kaldor #. [side]: type=General, id=Gweddry #. [side]: type=General, id=Halrad #. [side]: type=General, id=Halric #. [side]: type=General, id=Halrod #. [side]: type=Sergeant, id=Gweddry #. [side]: race=Humans, type=Lieutenant, id=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:67 #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:25 #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:52 #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:32 #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:33 #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:41 #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:131 #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:33 #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:46 #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:32 #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:32 #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:29 #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:33 #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:33 #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:36 #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:41 #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:36 #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:32 #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:32 #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:116 #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:51 #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:64 #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:76 #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:42 #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:56 #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:72 #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:88 #: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:23 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:26 #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:35 #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:47 #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:58 msgid "Wesnothians" msgstr "" #. [unit]: type=White Mage, id=Dacyn #. [message] #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:71 #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:428 msgid "Dacyn" msgstr "Deisynas" #. [side]: type=Dark Sorcerer, id=Mal-Sakkat #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:104 msgid "Mal-Sakkat" msgstr "Mal-Sakkatas" #. [side]: type=Revenant, id=Garnad #. [side]: type=Dark Sorcerer, id=Mal-Bakral #. [side]: type=Lich, id=Mal-Drakanal #. [side]: type=Lich, id=Lich3 #. [side]: type=Lich, id=Lich4 #. [side]: type=Lich, id=Lich5 #. [side]: type=Lich, id=Lich6 #. [side]: type=Lich, id=Lich7 #. [side]: type=Lich, id=Lich8 #. [side]: type=Revenant, id=Lanar-Skal #. [side]: type=Dark Sorcerer, id=Mal-Marak #. [side]: type=Dark Sorcerer, id=Mal-Galkar #. [side]: type=Death Knight, id=Ravanal-Guard #. [side]: type=Lich, id=Mal-Ravanal #. [side]: type=Dark Sorcerer, id=Mal-Skraat #. [side]: type=Dark Adept, id=Mal-Tar #. [side]: type=Dark Sorcerer, id=Mal-Kallat #. [side]: type=Ancient Lich, id=Mal-Ravanal #. [side]: type=Lich, id=Mal-Grekulak #. [side]: type=Lich, id=Mal-Xakralan #. [side]: type=Lich, id=Mal-Uknalu #. [side]: type=Dark Sorcerer, id=Mal-Sakkat #. [side]: type=Dark Sorcerer, id=Mal-Talar #. [side]: type=Lich, id=Mal-Uldhar #. [side]: type=Lich, id=Mal-Telnarad #. [side]: type=Necromancer, id=Mal-un-Darak #. [side]: type=Necromancer, id=Mal-un-Zanrad #. [side]: type=Necromancer, id=Mal-un-Xadrux #. [side]: type=Necromancer, id=Mal-un-Karad #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:117 #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:139 #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:160 #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:76 #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:49 #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:70 #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:99 #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:51 #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:73 #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:59 #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:79 #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:96 #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:116 #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:69 #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:49 #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:46 #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:63 #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:81 #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:99 #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:103 #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:120 #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:137 #: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:37 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:44 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:61 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:78 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:95 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:112 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:129 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:146 msgid "Undead" msgstr "Nemirėliai" #. [side]: type=Dark Sorcerer, id=Mal-Talar #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:128 msgid "Mal-Talar" msgstr "Mal-Talaras" #. [side]: type=Lich, id=Mal-Uldhar #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:150 msgid "Mal-Uldhar" msgstr "Mal-Uldharas" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:178 msgid "Resist until Dacyn's return tomorrow night" msgstr "" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:180 msgid "Resist until Dacyn's return in two days" msgstr "" #. [objective]: condition=lose #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:185 #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:317 #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:92 #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:130 #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:78 #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:94 #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:146 #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:108 #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:84 #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:103 #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:65 #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:70 #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:113 #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:89 #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:163 #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:177 #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:142 #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:133 #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:160 #: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:67 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:159 msgid "Death of Gweddry" msgstr "Gweddrio mirtis" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:208 msgid "What? What is going on?" msgstr "Kas? Kas vyksta?" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:212 msgid "" "Look. To the east. Undead approach! But wait... I sense something... They " "must not see me..." msgstr "" #. [event] #. [variable] #. [side]: type=Lich, id=Mal-Ravanal #. [side]: type=Ancient Lich, id=Mal-Ravanal #. [unit]: type=Ancient Lich, id=Mal-Ravanal #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:231 #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:107 #: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:30 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:201 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:249 msgid "Mal-Ravanal" msgstr "Mal-Ravanalas" #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:239 msgid "" "Hm. I do not sense anything out of the ordinary here. My scouts must have " "deceived me. Very well; destroy them." msgstr "" #. [message]: speaker=Mal-Sakkat #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:244 msgid "Very well, Dark Archon. They will die. And then?" msgstr "" #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:248 msgid "" "On with the search. I trust you can defeat these men yourself? I have no " "time to waste here." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:261 msgid "What?! Men, to arms! And where did Dacyn go?!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:265 msgid "" "There are too many undead, I cannot defeat them... but my orders are to hold " "this outpost at all costs. It may be we will die this day." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:269 msgid "" "But... somehow, I do not think Dacyn has abandoned us. He must have had a " "reason for leaving." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:292 msgid "Gweddry? Good! You are still alive. Quickly, we must leave this place!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:296 msgid "Where did you go?! And where did you come from?" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:300 msgid "" "There is no time to explain. If you wish to survive, you will escape through " "this trapdoor." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:304 msgid "But what about the outpost?" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:308 msgid "" "It is pointless to try to defend it. Now, come on, we do not have much time " "to spare!" msgstr "" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:313 msgid "Move Gweddry to the trapdoor" msgstr "" #. [objective]: condition=lose #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:321 #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:96 #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:134 #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:82 #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:98 #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:150 #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:88 #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:107 #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:69 #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:74 #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:117 #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:93 #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:167 #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:181 #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:146 #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:137 #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:164 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:163 msgid "Death of Dacyn" msgstr "Deisyno mirtis" #. [objective]: condition=lose #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:325 msgid "Turns run out" msgstr "Pasibaigia ėjimai" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:341 msgid "Follow me, men! Through the trapdoor!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:356 msgid "" "Hurry! Before long enemy reinforcements will arrive, and we will all die! Go " "to the trapdoor!" msgstr "" #. [scenario]: id=Escape_Tunnel #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:4 msgid "The Escape Tunnel" msgstr "Pabėgimo tunelis" #. [side]: type=Troll, id=Kabak #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:32 msgid "Kabak" msgstr "Kabakas" #. [side]: type=Ogre, id=Grug #. [side]: type=Troll, id=Kabak #. [side]: type=Troll Warrior, id=Darg #. [side]: type=Gryphon, id=Kraagak #. [side]: type=Orcish Warrior, id=Gruga-Har #. [side] #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:39 #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:63 #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:79 #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:42 #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:53 #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:69 msgid "Monsters" msgstr "Monstrai" #. [side]: type=Dwarvish Steelclad, id=Knutan #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:45 msgid "Knutan" msgstr "Knutanas" #. [side]: type=Dark Sorcerer, id=Mal-Bakral #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:69 msgid "Mal-Bakral" msgstr "Mal-Bakralas" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:88 msgid "Reach the end of the tunnel" msgstr "Pasiekite tunelio pabaigą" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:112 msgid "Where are we? I can't see where we are going." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:116 msgid "" "I do not know. There are trolls in here, which may try to fight us. Now " "hurry, we have to move quickly with those liches still behind us." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:120 msgid "Wait, before we go anywhere - who were those undead?" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:124 msgid "" "It doesn't matter. They are much too powerful for us; our only hope is to " "get away, far away. Perhaps we should go north, and meet with Owaec." msgstr "" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:150 msgid "TROL TREZZUR HOLE: KEEP OWT" msgstr "TROLI LOPIO SKYLĖ: LAIKYTIS NUOŽALYJE" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:164 msgid "Who goes there?" msgstr "Kas čia eina?" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:168 msgid "" "We are soldiers of the king of Wesnoth. Will you help us escape these trolls?" msgstr "Esame Wesnotho karaliaus kariai. Ar padėsite pasprukti nuo šių trolių?" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:172 msgid "" "Aye, we'll help ye, for we have nae love for the trolls. Anyone attacked by " "them deserves some help, I think." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:182 msgid "" "Thank you. Now, I invite you to join us. Undead have followed us into these " "caves, and they will kill you if you stay behind." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:188 msgid "" "Thank you. Now, I invite you to join us. Undead are in these lands, and they " "will find these caves." msgstr "" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:194 msgid "" "My clan ha' lived in these caves for centuries. We'll no' be scattered now " "by a few undead." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:198 msgid "Very well. The best of luck in your battle." msgstr "" #. [scenario]: id=Escape_Tunnel #. [scenario]: id=Northern_Outpost #. [scenario]: id=Captured #. [scenario]: id=Xenophobia #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:203 #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:624 #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:319 #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:400 msgid "" "Wearing this amulet will cause every blow you deal to inflict arcane damage!" msgstr "" #. [scenario]: id=Escape_Tunnel #. [scenario]: id=Northern_Outpost #. [scenario]: id=Captured #. [scenario]: id=Xenophobia #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:204 #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:625 #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:320 #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:401 msgid "I am not suited to using this item! Let another take it." msgstr "Aš netinkamas naudoti šį daiktą! Leisk kitam jį paimti." #. [object] #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:206 #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:627 #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:322 #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:403 msgid "Holy Amulet" msgstr "Šventas amuletas" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:242 msgid "" "There is a great fortune in this chest of treasure! I can count two hundred " "pieces of gold." msgstr "" #. [message]: speaker=Mal-Bakral #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:318 msgid "We have found you, fleshbag! Prepare to die!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:322 msgid "" "They follow us... we must get out of this tunnel. It looks like it is " "leading east. That is unfortunate, for it will take us further from Weldyn. " "But it is our only option." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:335 msgid "We have reached the end of the tunnel. I see daylight above us!" msgstr "Pasiekėme tunelio pabaigą. Virš mūsų matau dienos šviesą!" #. [scenario]: id=Unexpected_Appearance #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:4 msgid "An Unexpected Appearance" msgstr "Netikėtas pasirodymas" #. [side]: type=Dark Sorcerer, id=Mal-Skraat #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:39 #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:40 msgid "Mal-Skraat" msgstr "Mal-Skraatas" #. [side]: type=Dark Adept, id=Mal-Tar #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:63 msgid "Mal-Tar" msgstr "Mal-Taras" #. [side]: type=Dark Sorcerer, id=Mal-Kallat #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:90 msgid "Mal-Kallat" msgstr "Mal-Kallatas" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:126 msgid "Defeat either enemy dark sorcerer" msgstr "Nugalėkite kurį nors priešo tamsos burtininką" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:149 msgid "We have escaped from those dark tunnels! But where are we now?" msgstr "Pabėgome iš tų tamsių tunelių! Bet kur dabar esame?" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:153 msgid "" "We are in the middle of the eastern mountains, in a mountain pass leading " "east and west. We need to head north, to meet Owaec, but we cannot go " "through the mountains... we must go east, or west, and hope we can get " "around them." msgstr "" #. [message]: speaker=Mal-Kallat #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:157 msgid "Hahaha! We have you surrounded!" msgstr "Chachacha! Apsupome jus!" #. [message]: speaker=Mal-Skraat #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:161 msgid "" "Why don't we see if the new recruit can handle them. After all, there are " "only two!" msgstr "" #. [message]: speaker=Mal-Tar #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:165 msgid "No!!! They'll kill me!" msgstr "Ne!!! Jie mane užmuš!" #. [message]: speaker=Mal-Kallat #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:169 msgid "That would be your problem, then." msgstr "Tai bus tavo problema, tada." #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:173 msgid "" "These undead are toying with us! This adept is weak - we may be able to take " "his castle." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:177 msgid "" "A good idea. Then, we must kill either of the dark sorcerers. I would prefer " "to attack the western one, so we can get closer to Wesnoth." msgstr "" "Gera mintis. Tada privalome užmušti kurį nors tamsos burtininką. " "Pageidaučiau pulti vakarinį, kad galėtume būti arčiau Wesnotho." #. [message]: speaker=Mal-Skraat #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:188 msgid "No! You have defeated me, and can re-enter Wesnoth!" msgstr "Ne! Jūs mane nugalėjote ir dabar galite iš naujo įeiti į Wesnothą!" #. [message]: speaker=Mal-Skraat #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:209 msgid "You have defeated my brother, but I will follow you and kill you!" msgstr "Jūs nugalėjote mano brolį, bet aš seksiu jus ir nužudysiu!" #. [scenario]: id=Elven_Alliance #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:4 msgid "An Elven Alliance" msgstr "Elfų sąjunga" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:19 msgid "" "But Gweddry and Dacyn were to find that re-entering Wesnoth would not be " "easy with the escape tunnel closed to them. They marched out of the " "foothills of the Estmarks in a direction few Wesnothians had traveled " "before, into unknown forest country just south of the Great River." msgstr "" #. [side]: type=Lieutenant, id=Gweddry #. [side]: type=Elvish Ranger, id=Volas #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:34 #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:48 msgid "Allies" msgstr "Sąjungininkai" #. [side]: type=Elvish Ranger, id=Volas #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:41 msgid "Volas" msgstr "Volas" #. [side]: type=Orcish Warrior, id=Gruga-Har #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:56 msgid "Gruga-Har" msgstr "Gruga-Haras" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:74 #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:61 msgid "Defeat enemy leader" msgstr "Nugalėkite priešų vadą" #. [objective]: condition=lose #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:86 msgid "Death of Volas" msgstr "Volaso mirtis" #. [message]: speaker=Volas #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:106 msgid "Greetings, travelers! Welcome to my realm." msgstr "Sveikinimai, keliautojai! Sveiki atvykę į mano karalystę." #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:110 msgid "" "Would it be possible for us to rest in your lands for a while? We have been " "pursued by fell undead, although they did not dare to enter the forest... " "yet." msgstr "" #. [message]: speaker=Volas #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:114 msgid "Certainly." msgstr "Žinoma." #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:118 msgid "" "Good. Now, you should be warned. This undead warlord is very powerful. If " "you choose to battle with him then, even if you are victorious, few will " "survive. I invite you to join us, and head north. We may be able to leave " "the area he wishes to conquer." msgstr "" #. [message]: speaker=Volas #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:122 msgid "" "I thank you for your offer. But I will not leave my homeland. These undead " "cannot be as powerful as you say; I will fight them." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:126 msgid "" "This is not a wise choice, but it is yours to make. If you will not join us, " "will you at least help us reach the northern outpost? We wish to warn our " "comrades there." msgstr "" #. [message]: speaker=Volas #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:130 msgid "" "I will aid you. Although, I too, think that yours is the foolish choice. You " "should stay, and fight." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:134 msgid "" "After we rest for a short while, we will leave. We have little time to spare." msgstr "" #. [message]: speaker=Gruga-Har #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:148 msgid "Intruders!" msgstr "Įsibrovėliai!" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:152 msgid "What? Orcs! Where did they come from?" msgstr "Kas? Orkai! Iš kur jie atėjo?" #. [message]: speaker=Volas #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:156 msgid "" "I know not. But they are right in the Northern Path. You will have to fight " "them to move on." msgstr "" #. [message]: speaker=Gruga-Har #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:160 msgid "Bring forth the assassins, we may be able to poison them!" msgstr "" #. [unit]: type=Orcish Slayer, id=Nafga #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:171 #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:205 msgid "Nafga" msgstr "Nafga" #. [message]: speaker=Nafga #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:179 msgid "" "Your Warlordship, I am the only assassin left! Do you want me to go poison " "their leader?" msgstr "" #. [message]: speaker=Gruga-Har #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:183 msgid "Perfect! Go, into the forest!" msgstr "Puiki! Eik į mišką!" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:196 msgid "" "They have sent an assassin into the forest. We will have to be careful, and " "make sure he does not come out and attack us unexpectedly." msgstr "" #. [message]: speaker=Nafga #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:212 msgid "Hahaha! Nafga will kill the elves!" msgstr "Chachacha! Nagfa užmuš elfus!" #. [message]: speaker=Nafga #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:223 msgid "No! This is the first time I have failed a mission, and it is my last!" msgstr "" #. [message]: speaker=Gruga-Har #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:231 msgid "" "My assassin is dead! The elves must pay, not for his death, but for stopping " "him in his mission!" msgstr "" #. [message]: speaker=Volas #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:242 msgid "You have failed me, man of Wesnoth..." msgstr "" #. [message]: speaker=Volas #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:253 msgid "We have defeated the orcs! Now you can rest, and then leave." msgstr "Nugalėjome orkus! Dabar galime pasiilsėti ir tada išvykti." #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:257 msgid "" "We have not the time. This battle has wasted too much of it already. We must " "leave now." msgstr "" "Nebeturime laiko. Mūšis ir taip jau sunaudojo jo per daug. Privalome išvykti " "tuojau pat." #. [message]: speaker=Volas #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:261 msgid "Very well. I will send guides to lead you to your allies." msgstr "" #. [scenario]: id=Undead_Border_Patrol #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:4 msgid "The Undead Border Patrol" msgstr "" #. [side]: type=Lich, id=Mal-Telnarad #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:57 msgid "Mal-Telnarad" msgstr "Mal-Telnaradas" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:90 #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:80 msgid "Defeat either enemy leader" msgstr "Nugalėkite bet kurį iš priešų vadų" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:113 msgid "" "We have gotten out of that mountain range now, and the path northwards is " "clear. Let us go north, now, and try to reach Owaec at the outpost." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:117 msgid "" "Wait. I am not sure that is the best option. If we go east now, we may be " "able to find the lich Mal-Ravanal who attacked us, and destroy him before he " "can attack Wesnoth again. After we escaped, I suspect he went back east to " "find us." msgstr "" #. [message]: speaker=Mal-Skraat #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:121 msgid "" "They run from me! Still, it will not help them, the border patrol will " "destroy them. I may even be promoted!" msgstr "" #. [message]: speaker=Mal-Skraat #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:132 msgid "Now I will never get promoted!" msgstr "Dabar aš niekada nebebūsiu paaukštintas!" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:140 msgid "Come, let us return to Wesnoth and aid the Northern Outpost." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:157 msgid "" "We have defeated this patrol, but we can still turn back! Do we want to go " "further east now, or do we want to try to turn back and defeat this dark " "sorcerer?" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:161 #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:259 #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:290 msgid "Hmm..." msgstr "Hmm..." #. [option]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:163 msgid "I wish to destroy the evil before it can spread. East we go!" msgstr "Aš noriu sunaikinti blogį prieš jam paplintant. Į rytus einame!" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:167 msgid "I cannot say if this is a good decision, but I will follow you." msgstr "" "Aš negaliu pasakyti, kad tai geras sprendimas, bet aš seksiu pakui tave." #. [message]: speaker=Mal-Skraat #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:171 msgid "Noo!!! I can't be promoted if they run away!" msgstr "Nee!!! Aš negalėsiu būti paaukštinas, jei jie pabėgs!" #. [option]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:182 msgid "" "You are right. It is foolish to go onward - we must defeat Mal-Skraat and " "turn back, going to the Northern Outpost." msgstr "" #. [message]: speaker=Mal-Skraat #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:186 msgid "Good! If I defeat them, I can become a lich!" msgstr "Gerai! Jei nugalėsiu juos, galiu tapti liču!" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:202 msgid "" "We failed to defeat either enemy! Now more liches will come, and we will be " "overwhelmed!" msgstr "" "Mums nepavyko nugalėti kurio nors priešo! Dabar ateis daugiau ličų ir būsime " "nugalėti!" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:211 msgid "" "We cannot spend any more time attempting to defeat Mal-Skraat. Like it or " "not, we must go further into these undead lands." msgstr "" #. [message]: speaker=Mal-Skraat #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:215 msgid "" "Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for " "letting him escape!" msgstr "" #. [scenario]: id=Mal-Ravanals_Capital #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:4 msgid "Mal-Ravanal's Capital" msgstr "Mal-Ravanalo sostinė" #. [side]: type=Dark Sorcerer, id=Mal-Marak #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:48 msgid "Mal-Marak" msgstr "Mal-Marakas" #. [side]: type=Dark Sorcerer, id=Mal-Galkar #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:68 msgid "Mal-Galkar" msgstr "Mal-Galkaras" #. [side]: type=Death Knight, id=Ravanal-Guard #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:88 msgid "Rava-Krodaz" msgstr "Rava-Krodazas" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:142 msgid "Escape from the capital by killing one of the two dark sorcerers" msgstr "Pabėkite iš sostinės nužudydami vieną iš dviejų tamsos burtininkų" #. [unit]: type=Paladin, id=Terraent #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:205 msgid "Terraent" msgstr "Terraentas" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:234 msgid "" "The Bitter Swamp's ill reputation is, it seems, well merited. Mal-Ravanal's " "capital lies before us!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:239 msgid "" "Yes, but look! The undead forces are closing in behind us. As I said before, " "we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn " "back!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:244 msgid "" "Perhaps. To retreat, we must kill one of these dark sorcerers that follow " "us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try." msgstr "" #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:249 msgid "" "These humans have dared foolishly to come this far into my land. Crush them!" msgstr "" #. [message]: speaker=$freed_prisoner.id #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:388 msgid "" "Thank you for destroying that skeleton warrior! Every time you kill one of " "the Revenants, one of us knights is let free!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:392 msgid "Why? Are you the undead's prisoners?" msgstr "Kodėl? Ar jūs nemirėlių kaliniai?" #. [message]: speaker=$freed_prisoner.id #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:396 msgid "" "Yes. My allies and I were questing when we were ambushed by undead. The " "guard is playing a sick game - whenever one of their warriors dies, one of " "us is let free, but whenever you lose a fighter, they kill one of us." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:400 msgid "" "This sounds dangerous. We will try to free as many of you as possible before " "we escape from here." msgstr "" "Tai skamba pavojingai. Pabandysime išlaisvinti tiek daug jūsiškių, kiek tik " "įmanoma prieš mums iš čia pabėgant." #. [message]: speaker=$freed_prisoner.id #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:404 msgid "" "There are five of us still locked up in the jail. All of us will join you if " "you can get us free." msgstr "" #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:531 msgid "You dare to attack me!? Go back to your master!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:535 msgid "" "This is not good; we are unable to attack Mal-Ravanal at all, for his magic " "is too strong! We must turn back, it was foolish to press the attack." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:577 msgid "" "Gweddry's men retreated swiftly from the Bitter Swamp, fleeing north and " "west as if their heels were winged. Finding a low pass through the northern " "Estmarks, they were greatly relieved to see the valley of the Weldyn open " "before them on the other side." msgstr "" #. [scenario]: id=Northern_Outpost #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:4 msgid "Northern Outpost" msgstr "" #. [side]: type=Mounted Fighter, id=Owaec #. [unit]: id=Owaec, type=$stored_Owaec.type #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:40 #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:521 #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:593 msgid "Owaec" msgstr "Ovaekas" #. [side]: type=Revenant, id=Lanar-Skal #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:63 msgid "Lanar-Skal" msgstr "Lanar-Skalas" #. [side]: type=Orcish Warlord, id=Draka-Kura #. [side] #. [side]: type=Orcish Warlord, id=King Dra-Nak #. [side]: type=Orcish Warlord, id=Varrak-Klar #. [side]: type=Troll Warrior, id=Unhk #. [side]: type=Orcish Warlord, id=Ran-Lar #. [side]: type=Orcish Warlord, id=Wak-Rano #. [side]: type=Dark Sorcerer, id=Mal-Arnai #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:83 #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:48 #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:67 #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:65 #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:67 #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:77 #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:52 #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:74 #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:97 #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:43 #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:51 msgid "Evil" msgstr "Blogis" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:100 msgid "Find the outlaw leader in the villages and kill him" msgstr "Suraskite kaime nusikaltėlių vadą ir užmuškite jį" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:104 msgid "Defeat the undead leader" msgstr "Nugalėkite nemirėlių vadą" #. [objective]: condition=lose #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:112 #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:92 #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:111 #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:73 #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:78 #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:121 #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:97 #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:171 #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:185 #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:150 #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:141 #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:168 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:167 msgid "Death of Owaec" msgstr "Ovaeko mirtis" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:128 msgid "Hail, Gweddry!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:132 msgid "" "Greetings, Owaec! We have been forced from our positions by undead invaders. " "They follow us even now." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:136 msgid "" "Indeed, they do. And do not think you will be able to defeat them. They are " "too powerful. We are heading for the Northlands, where we may be able to " "outrun them. Will you join us?" msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:140 msgid "" "I am not sure. There are bandits in this country, and I have been told that " "it is my duty to defeat them, and protect the local villages. However, I " "cannot find a way to defeat them. The outlaws hide in the villages when we " "are close, and come out when we are far away." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:144 msgid "" "Hoping to protect these villages is foolish; all who stay here will die. " "However, if we can drive these bandits out, we will be able to have all the " "villagers follow us into the northlands. There they may survive. But Wesnoth " "is no longer safe." msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:148 msgid "" "Well, you appear to know what you're talking about... but, I have no way to " "remove these bandits." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:152 msgid "" "I think I may be able to help you. I am a mage; I believe I will be able to " "cast a spell that will reveal them if you enter the villages. However, I " "won't be able to help you in battle." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:156 msgid "" "That sounds good; it is time to drive out some bandits. Dacyn, go cast your " "spell!" msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:160 msgid "" "I believe there is a leader behind these outlaws; kill him, and we will have " "defeated these bandits." msgstr "" #. [message]: speaker=Lanar-Skal #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:164 msgid "Go, go far from here! But me and my kind will chase you, and kill you!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:168 msgid "" "It seems the undead have caught up with us! We will have to kill them, too, " "if we want these villages to be safe. Well, I will see you when you defeat " "the outlaws and undead!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:257 msgid "They're here!" msgstr "Jie čia!" #. [unit]: type=Assassin, id=Shodrano #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:405 msgid "Shodrano" msgstr "Šodrano" #. [message]: speaker=Shodrano #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:410 msgid "" "So, you have found my hiding place. Very well, I guess I will have to kill " "you!" msgstr "" "Taigi tu radai mano slapstymosi vietą. Labai gerai, spėju, kad turėsiu tave " "užmušti!" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:414 msgid "" "That's the bandit leader! Kill him, and we will have fulfilled our duty!" msgstr "Tai banditų vadas! Užmušk jį ir būsime įvykdę savo pareigą!" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:454 msgid "No outlaws in this village." msgstr "" #. [message]: speaker=Shodrano #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:465 msgid "You have defeated me! I can terrorize the villagers no more..." msgstr "Tu nugalėjai mane! Aš nebegalėsiu terorizuoti kaimiečių..." #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:491 msgid "We still need to defeat these undead for the villagers to be safe." msgstr "Vis dar turime nugalėti šiuos nemirėlius, kad kaimiečiai būtų saugūs." #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:497 msgid "" "I have fulfilled my duty to the villages. Now I suppose I can join you in " "your quest." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:506 msgid "" "Good job! Now, we should move onward, north. Tell the villagers to pack " "their belongings and follow us." msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:563 msgid "" "There are still these outlaws to take care of - we must continue fighting " "here." msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:569 msgid "" "Well, both the outlaws and undead are defeated. We have some time to spare " "now before more undead arrive." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:578 msgid "" "Good work! Now, we should move onward, north. Tell the villagers to pack " "their belongings and follow us." msgstr "" #. [scenario]: id=Two_Paths #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:4 msgid "Two Paths" msgstr "Du keliai" #. [side]: type=Orcish Warlord, id=Wak-Rano #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:41 msgid "Wak-Rano" msgstr "" #. [side]: type=Dark Sorcerer, id=Mal-Arnai #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:56 msgid "Mal-Arnai" msgstr "Mal-Arnai" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:110 msgid "Look! The road splits here. Which way shall we go?" msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:114 msgid "" "We're in the land of the Clans now; I know it well. The road north leads " "directly to the Great River; across it lies the orcs' home country in the " "Northlands. The westward road will keep us inside the realm of Wesnoth, for " "a time, before we reach another crossing point north of Glyn's Forest. If we " "travel along that path, we will not have to fight orcs immediately." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:118 msgid "" "We should probably go north to the orcish lands immediately. I suspect that " "the undead have already bypassed us, and cut off any crossing to the west of " "here." msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:122 msgid "" "The orcs are more powerful than you suspect. I doubt the undead have had " "time to get past us in large enough numbers to make them more dangerous than " "the orcs." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:126 msgid "" "Either way we will have to fight. Look, the orcs and undead are in a " "conflict, and block our path!" msgstr "" #. [message]: speaker=Mal-Arnai #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:130 msgid "" "Well, orc, we can either continue this fight, or we can crush the humans and " "battle later. How shall it be?" msgstr "" #. [message]: speaker=Wak-Rano #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:134 msgid "" "Hmm... I know. We will make a pact to destroy these men, and continue our " "fight later. " msgstr "" #. [message]: speaker=Mal-Arnai #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:138 msgid "This foolish orc will surely perish." msgstr "" #. [message]: speaker=Mal-Arnai #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:138 msgid "Very well, we are allies, for now. " msgstr "" #. [message]: speaker=Wak-Rano #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:149 msgid "Arrgh! I have failed to defend the northern homeland!" msgstr "" #. [message]: speaker=Mal-Arnai #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:170 msgid "I was supposed to kill you all! I have failed." msgstr "" #. [scenario]: id=Crossing #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:4 msgid "The Crossing" msgstr "" #. [side]: type=Revenant, id=Garnad #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:39 msgid "Garnad" msgstr "Garnadas" #. [side]: type=Orcish Warlord, id=Draka-Kura #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:59 msgid "Draka-Kura" msgstr "Draka-Kuras" #. [side]: type=Ogre, id=Grug #. [unit]: type=Ogre, id=Grug #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:72 #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:312 msgid "Grug" msgstr "Grugas" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:99 msgid "Get Gweddry and Owaec across the river" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:129 msgid "" "We have come to the Great River. What should we do? Should we attempt to " "cross it?" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:133 msgid "" "We must cross this river. The undead are chasing us, and their hordes are " "much too great for us to defeat. Reinforcements for the undead will arrive " "soon. We must be across the river before that happens." msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:137 msgid "" "Across this river lies the Northlands. If we can get there, we may be able " "to get some ogres to help us - but the orcs will definitely attack us before " "that happens." msgstr "" #. [message]: speaker=Grug #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:141 msgid "Grug say we no help you! We finish must battle orc with!" msgstr "" #. [message]: speaker=Draka-Kura #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:145 msgid "" "Was that comprehensible to anyone? Silence, foolish ogre. I will deal with " "you later. Right now there are men trying to cross this river." msgstr "" #. [message]: speaker=Grug #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:149 msgid "Orc foolish! Die you now!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:153 msgid "" "If we show ourselves as enemies of the orcs, they may aid us. But I think we " "should cross the river before trying to convince these ogres to help." msgstr "" #. [unit]: type=Lich, id=Mal-Hakralan #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:185 msgid "Mal-Hakralan" msgstr "Mal-Hakralanas" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:194 msgid "" "The undead reinforcements have arrived! We must cross the river immediately!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:240 msgid "Hurry up. We must get across before these undead slaughter us!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:287 msgid "" "Good! We have crossed. Now let's see if we can get the ogres to join us. " "They have been convinced to work for the Crown in the past; maybe it can be " "done again." msgstr "" #. [message]: speaker=Grug #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:296 msgid "Grug say join you will he." msgstr "Grugas sako prisijungs prie jūsų jis." #. [unit]: type=Ogre #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:327 msgid "Gork" msgstr "Gorkas" #. [unit]: type=Ogre #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:335 msgid "Drog" msgstr "Drogas" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:347 msgid "You may now recruit ogres!" msgstr "Jūs dabar galite samdyti žmogėdras!" #. [scenario]: id=Undead_Crossing #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:4 msgid "Undead Crossing" msgstr "" #. [side]: type=Necromancer, id=Mal-un-Karad #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:38 msgid "Mal-un-Karad" msgstr "Mal-un-Karadas" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:91 msgid "" "These fens look impassable. I don't think we will be able to continue on " "this road; it is time to turn northwards, away from these undead." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:95 msgid "" "We must cross this river, then. We must make haste, already we have wasted " "too much time. Undead have positioned themselves in the middle of the ford." msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:99 msgid "" "Across this river lies the Northland. Ogres live there, as do orcs. We " "should proceed with caution. The undead are dangerous, but the orcs may be " "more dangerous still." msgstr "" #. [message]: speaker=Mal-un-Karad #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:103 msgid "" "I will leave your bodies to rot in the river, then I will raise you up to " "serve in my Master's undead hordes!" msgstr "" #. [message]: speaker=Mal-un-Karad #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:120 msgid "I summon from the depths of the river beasts to destroy you!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:151 msgid "" "It seems as if in addition to summoning undead this foul sorcerer has " "learned to call up monsters from the deep!" msgstr "" #. [scenario]: id=Ogre #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:4 msgid "Training the Ogres" msgstr "Žmogėdrų treniravimas" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:62 #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:156 msgid "Survive until end of turns" msgstr "Išgyvenkite iki ėjimų pabaigos" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:66 msgid "To add ogres to your army, keep two on the grass until end of turns" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:106 msgid "" "Look, we have found a pack of ogres. We should try to capture some to train." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:110 msgid "" "All right, we have to keep at least two of these ogres on the grass where " "they can't escape until our troops get here to capture them. Then they will " "have to lead us to their tribe." msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:114 msgid "" "We should try to surround them. Gweddry, you stay where you are. Dacyn, you " "go north-east. I'll go north-west." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:142 msgid "We have let one escape. Let's hope they don't all!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:167 msgid "" "Our troops have caught up! Now, we will be able to recruit ogres, since " "these will be able to convince their tribe to join us." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:176 msgid "" "We didn't capture enough of the ogres here. We will have to go on without " "them." msgstr "" #. [scenario]: id=Xenophobia #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:4 msgid "Xenophobia" msgstr "Ksenofobija" #. [side]: type=Dwarvish Lord, id=Pelathsil #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:42 msgid "Pelathsil" msgstr "Pelathsilis" #. [side]: type=Orcish Warlord, id=Prok-Bak #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:59 msgid "Prok-Bak" msgstr "Prok-Bakas" #. [side]: type=Elvish Marshal, id=Elandin #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:79 msgid "Elandin" msgstr "Elandinas" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:109 msgid "Defeat all enemy leaders" msgstr "Nugalėkite visus priešų vadus" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:142 msgid "" "Hail, dwarves! Will you help us get by these foul orcs? We need to get " "further along this path." msgstr "" #. [message]: speaker=Prok-Bak #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:146 msgid "You human! Call us foul, will you!?" msgstr "" #. [message]: speaker=Pelathsil #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:150 msgid "Why should we help you? You're not a dwarf!" msgstr "Kodėl turime tau padėti? Tu nesi dvorfas!" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:154 msgid "" "Your people helped us in the past, in the tunnels in the south. Will you not " "help us now?" msgstr "" #. [message]: speaker=Pelathsil #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:158 msgid "Impossible! I canna' believe any of my kin would ha' helped a human!" msgstr "" #. [message]: speaker=Elandin #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:162 msgid "Indeed. Why should any of us help those not of our people?" msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:166 msgid "Will you but let us pass, so that we may fight the orcs on our own?" msgstr "" #. [message]: speaker=Elandin #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:170 msgid "I am afraid that is... impossible." msgstr "Aš bijau, kad tai... neįmanoma." #. [message]: speaker=Prok-Bak #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:175 msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!" msgstr "" #. [message]: speaker=Elandin #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:179 msgid "" "These orcs will die. But so will you, human. You have trespassed on elvish " "land." msgstr "" #. [message]: speaker=Pelathsil #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:183 msgid "Oh, elvish land is it now? Die, ye elf-dog! And you too, human!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:187 msgid "" "These people won't listen to reason, they are all blinded by their beliefs " "in their own supposed superiority. We probably will have to fight them, " "although we may be able to bypass them." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:191 msgid "" "True. As much as I dislike killing anything but orcs and undead, it seems we " "will have to kill these elves, and these dwarves, before they do the same to " "us." msgstr "" #. [message]: speaker=Pelathsil #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:202 msgid "Argh! I'm dead! Well, dwarves are still the best!" msgstr "" #. [message]: speaker=Prok-Bak #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:220 msgid "I die? Orcs rule all!" msgstr "Aš mirštu? Orkai viską valdys!" #. [message]: speaker=Elandin #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:241 msgid "It seems these humans are more powerful than I thought. Ugh." msgstr "Atrodo, kad šie žmonės galingesni, negu aš galvojau. Ugh." #. [message]: speaker=Elandin #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:262 msgid "Cursed dwarves! Perhaps we should have allied with the humans..." msgstr "" #. [message]: speaker=Elandin #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:275 msgid "Foul orcs! Perhaps we should have allied with the humans..." msgstr "" #. [message]: speaker=Pelathsil #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:288 msgid "It seems yon humans are mightier than I kenned..." msgstr "" #. [message]: speaker=Pelathsil #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:301 msgid "Foul orcs! Perhaps we should ha' allied wi' the humans..." msgstr "" #. [message]: speaker=Pelathsil #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:314 msgid "Cursed elves! Perhaps we should have allied wi' the humans..." msgstr "" #. [scenario]: id=Lake #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:4 msgid "Lake Vrug" msgstr "Vrugo ežeras" #. [side]: type=Troll Warrior, id=Darg #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:44 msgid "Darg" msgstr "Dargas" #. [side]: type=Gryphon, id=Kraagak #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:60 msgid "Kraagak" msgstr "Kraagakas" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:85 msgid "Defeat the trolls and gryphons" msgstr "Nugalėkite trolius ir grifus" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:118 msgid "" "The trail stops soon. We have almost reached our destination, if we can call " "it that. There is a large lake in front of us, with a small island off the " "coast. If we burn down the bridge to it, no one will ever be able to reach " "us." msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:122 msgid "" "But what if there are already people living on it? We will have to fight " "them! And besides, the undead can build boats." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:126 msgid "" "There are other people. A tribe of trolls, and some gryphons. But it is " "safer than fighting the undead, and once we kill them, the island will be " "ours." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:130 msgid "" "Very well, we will go on, take this island. It appears we have no choice. " "Onward!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:142 msgid "" "There is an abandoned castle here. It looks repairable - we should settle " "here." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:146 msgid "" "Very well. Let us rally there, and then move to destroy these trolls and " "gryphons." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:158 msgid "We will base our attack from here. Now go, destroy the enemy!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:166 msgid "You find 100 gold in the fortress!" msgstr "Tvirtovėje radote 100 aukso!" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:184 msgid "We have done it! The island is ours. Our journey is complete." msgstr "" #. [unit]: type=Troll Warrior, id=Groog #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:195 msgid "Groog" msgstr "Grūgas" #. [message]: speaker=Groog #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:227 msgid "Be not going too fast. You gonna come wid us." msgstr "" #. [scenario]: id=Captured #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:4 msgid "Captured" msgstr "Sučiupti" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:20 msgid "" "After reaching what they believed was safety, Gweddry and his men had been " "captured by northern orcs." msgstr "" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:24 msgid "" "Informed they were being taken to the orcish king, Dra-Nak, they attempted " "to escape before that happened..." msgstr "" #. [side]: type=Orcish Warlord, id=King Dra-Nak #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:50 msgid "King Dra-Nak" msgstr "Karalius Dra-Nakas" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:159 msgid "Escape through the south-west tunnel" msgstr "Pabėkite per pietvakarinį tunelį" #. [label] #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:217 msgid "Prison" msgstr "Kalėjimas" #. [label] #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:221 msgid "Torture Chamber" msgstr "Kankinimų kambarys" #. [label] #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:225 msgid "Throne Room" msgstr "Sosto menė" #. [label] #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:229 #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:233 msgid "The City" msgstr "Miestas" #. [label] #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:237 msgid "Exit" msgstr "Išėjimas" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:268 msgid "" "I think Dacyn and Owaec have escaped already. Now I have to, also... these " "guards are not being very alert, I may be able to get past them..." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:278 msgid "Aha! There is a small crack in the cave wall here." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:296 msgid "" "So, Gweddry, you escaped too? Good. I think they have the rest of our troops " "captive, along with the peasants following us. We should be able to rescue " "them." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:300 msgid "Where are they? These caves are impossible to navigate!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:304 msgid "" "Somewhere south of us. We are in a hidden passage in the north. Oh, and some " "others escaped too, along with Owaec." msgstr "" #. [message]: speaker=King Dra-Nak #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:311 msgid "Well, where are the prisoners?" msgstr "Na, kur yra kaliniai?" #. [message] #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:315 msgid "Right here, boss." msgstr "" #. [message]: speaker=King Dra-Nak #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:319 msgid "Well, where's their leader? I don't see him." msgstr "Gerai, kur jų vadas? Aš jo nematau." #. [message] #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:323 msgid "Uh... (whispers).. I dunno. He escaped, I think." msgstr "" #. [message]: speaker=King Dra-Nak #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:327 msgid "" "You fool! Well, find him. Bring him to me! Wait, no, just kill him on sight." msgstr "" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:348 msgid "Look, the escaped prisoners have returned!" msgstr "" #. [message]: speaker=King Dra-Nak #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:352 msgid "Kill them." msgstr "Užmuškite juos." #. [message] #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:378 msgid "The guards are distracted! Now is the time to escape!" msgstr "" #. [message] #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:382 msgid "Huh? Who's there, who said that?" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:439 msgid "I see the exit to the tunnel! Onward!" msgstr "Aš matau išėjimą iš tunelio! Pirmyn!" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:443 msgid "" "Wait! We cannot go out that way. There are too many orcs. We must exit " "through the south-west gates." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:447 msgid "Very well. We must go the other way." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:462 msgid "Good! We have escaped these accursed caves!" msgstr "" #. [scenario]: id=Evacuation #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:4 msgid "Evacuation" msgstr "Evakuacija" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:19 msgid "" "Gweddry had escaped from the orcish prisons. He found himself in the " "Northlands, farther south than before. Orcs were at his back. He and his men " "went south, until they reached the Great River." msgstr "" #. [side]: type=Orcish Warlord, id=Varrak-Klar #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:43 msgid "Varrak-Klar" msgstr "Varrak-Klaras" #. [side]: type=Troll Warrior, id=Unhk #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:66 msgid "Unhk" msgstr "Unhkas" #. [side]: type=Orcish Warlord, id=Ran-Lar #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:88 msgid "Ran-Lar" msgstr "Ran-Laras" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:173 msgid "Destroy the bridge OR defeat all enemies" msgstr "Sunaikinkite tiltą ARBA nugalėkite visus priešus" #. [objectives] #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:188 msgid "" "Note: every unit not on the south side of the river when the bridge is " "destroyed will be lost (including non-recalled units)" msgstr "" #. [unit]: id=Engineer, type=Red Mage #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:198 msgid "Engineer" msgstr "Inžinierius" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:209 msgid "" "All is lost! We have to get out of the Northlands as quickly as possible! " "Run for your - what the...!? Who are you?" msgstr "" #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:214 msgid "" "I'm an enginea'. I s'pect you'll have a need of me services. I bet you're " "gonna want me to blow up that bridge ov'r theah." msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:218 msgid "Why would we want to do that?!?" msgstr "Kodėl mes tai norėtume padaryti?!?" #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:222 msgid "" "Well, I see those orcs are chasin' you, and if I blow up the bridge, they " "can't get across. It'll help you to escape." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:226 msgid "I see... I think it is a good idea to hire him. How much?" msgstr "" #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:230 msgid "" "I aint charging gold - I wants protecshun! Everywhere I go, I see orcs, " "undead. 'T'aint safe 'round 'ere!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:234 msgid "" "Very well, we'll protect you from the undead. But we can't help you until we " "get across this river. Now let's go!" msgstr "" #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:238 msgid "" "Deal. I c'n blow'er up once I get to that signpost ov'r dere. That's where " "my eq'pment is. But ev'ryone not ov'r theah on that side when it blows w'll " "be killed by the orcs fa' sure!" msgstr "" #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:255 msgid "So, d'ya want me to blow up der bridge yet, Cap'n?" msgstr "" #. [option]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:261 msgid "Yes, blow it up." msgstr "" #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:265 msgid "Alright! Blast'n time!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:278 msgid "BOOM!!!" msgstr "BUM!!!" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:303 msgid "" "Good, we have escaped from these orcs. But where will we go? There are " "undead in Wesnoth." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:307 msgid "" "It is not safe here, but we cannot go back north. The orcs are a more " "immediate threat." msgstr "" #. [option]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:317 msgid "No, wait until later." msgstr "" #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:321 msgid "Neh? Alright then, we'll wait fa' later, eh?" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:334 msgid "We have not thrown down the bridge in time! The orcs will kill us all!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:342 msgid "" "Well, we didn't have to blow up the bridge after all, but we still have to " "leave the northlands. More orcs will come. But where will we go? There are " "undead in Wesnoth." msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:356 msgid "So what do you propose?" msgstr "Taigi ką tu siūlai?" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:360 msgid "" "We cannot go north, for that is where orcs are... we cannot go east, for " "that is where the undead come from... we cannot go west, for the ocean lies " "in that direction, and we have no ships. We would survive for a time, but we " "would still be in Wesnoth, and the undead would still find us." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:364 msgid "" "We could go south, and return to Wesnoth... but I do not know what that " "would accomplish." msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:368 msgid "It would accomplish nothing! The undead will kill us all!" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:372 msgid "" "Have you not heard what Dacyn said? Either the orcs or undead will kill us " "no matter what we do. Our only hope was to isolate ourselves on the Isle of " "Vrug. We are too far away now to return that way, and we have aroused the " "orcs. We cannot try that again. So, if we have no hope..." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:376 msgid "" "There is still some hope left. If we return to Wesnoth, we may be able to " "aid the king in defeating these invaders. We saw them attack us. And, I " "have... advice. To give the king. I may know the undead's weakness." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:380 msgid "" "Very well. If returning to Wesnoth has any chance of success, it is our best " "option. We will go south." msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:384 msgid "" "I do not like this. But it appears we will die no matter our course of " "action." msgstr "" #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:388 msgid "" "I'll be followin' yah from now on. Hope yah can get to Weld'n an' all so I " "c'n stop runnin'..." msgstr "" #. [scenario]: id=The_Drowned_Plains #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:4 msgid "The Drowned Plains" msgstr "Užlietos lygumos" #. [unit]: type=Skeletal Dragon, id=Khrakrahs #. [message] #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:126 #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:402 msgid "Khrakrahs" msgstr "Khrakrahas" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:138 msgid "Defeat Khrakrahs" msgstr "Nugalėkite Khrakrahą" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:384 msgid "" "Now, we have reached the Horse Plains, the fair homeland of my people. They " "may be able to help us in - " msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:388 msgid "" "What?! Swamps?! Those undead have destroyed the grasslands of my House, and " "they shall pay for it!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:392 msgid "" "The lich-lord must have flooded the valley. The undead like the swamp. It is " "death, decay, everything that they are themselves. I can sense them lurking " "in the swamps, waiting to ambush us." msgstr "" #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:396 msgid "I s'ppose we'll hav' to wade across it anyway... ugh." msgstr "" #. [message] #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:404 msgid "Findshhhh... slayhhhh... killhhhh..." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:408 msgid "What is that sound?!?" msgstr "Kas tai per garsas?!?" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:412 msgid "" "I do not know, but my guess is the dragon Khrakrahs. He was a powerful beast " "indeed, in the time of Haldric, living in the Northern Mountains. But he " "does not sound alive. I know not what happened, but we must surely destroy " "him." msgstr "" #. [message] #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:430 msgid "" "Aha! I see what they have done. They have raised him as an undead dragon. " "But he does not appear to be weak to my arcane senses... this is strange " "magic indeed." msgstr "" #. [scenario]: id=Approaching_Weldyn #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:4 msgid "Approaching Weldyn" msgstr "" #. [side]: type=Necromancer, id=Mal-un-Darak #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:52 msgid "Mal-un-Darak" msgstr "Mal-un-Darakas" #. [side]: type=Necromancer, id=Mal-un-Zanrad #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:71 msgid "Mal-un-Zanrad" msgstr "Mal-un-Zanradas" #. [side]: type=Necromancer, id=Mal-un-Xadrux #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:89 msgid "Mal-un-Xadrux" msgstr "Mal-un-Zadruksas" #. [side]: type=General, id=Konrad II #. [unit]: id=Konrad, type=General #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:107 #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:57 #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:197 #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:41 msgid "Konrad II" msgstr "Konradas II" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:129 msgid "Get Gweddry to Weldyn" msgstr "" #. [objective]: condition=lose #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:145 #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:172 msgid "Death of Konrad II" msgstr "Konrado II mirtis" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:205 msgid "" "We have finally reached Weldyn, but it seems the undead have surrounded it. " "We must break through to reach the king!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:209 msgid "" "It would be best not to try to defeat these undead, there are too many of " "them. Go straight to the city." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:222 msgid "" "We have reached Weldyn. Now we must have a council to decide what to do next." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:226 msgid "Come, into the castle." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:242 msgid "Weldyn has been captured, and Wesnoth is no more..." msgstr "" #. [scenario]: id=Throne #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:4 msgid "The Council" msgstr "Taryba" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:22 msgid "" "Before we begin our council, I must tell you all the history of this lich we " "face. He was at first a mage of light, like me, and his fall began during " "the reign of Haldric VII..." msgstr "" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:26 msgid "" "The greatest seer in the land, Galdren, foresaw that some day, some day " "soon, a great evil would spread over the land. The king, naturally, was " "worried. The seer told him that the only way to stop the evil was to appoint " "a mage, versed well in combat with the spirits of darkness, to be the king's " "advisor." msgstr "" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:29 msgid "" "In all the land, there were two magi of light that clearly stood out from " "the rest. A mage from the east named Ravan, and myself. The King, wishing to " "choose a good advisor, sent us both before Galdren. Then he conversed with " "the seer privately. None know what was said, but when he came out he " "announced that the seer was dead, and he had chosen me as his new advisor." msgstr "" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:32 msgid "" "Ravan took this quietly enough, we all thought, but now I think that this " "was when he began his fall. He went deep into conversation with the spirits " "of darkness, hoping to discover their weaknesses, but it was they who found " "his. In time, as all of the magi of death eventually do, he took his own " "life and reformed himself as a lich, one of the most powerful ones ever seen." msgstr "" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:35 msgid "" "One day, he disguised himself and came to the castle, where I was living. He " "demanded to see me, and the guards let him in, for then he was still a " "respected member of the court. When I came out, he revealed himself, named " "himself Mal-Ravanal, and challenged me to a duel." msgstr "" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:38 msgid "" "The guards, surprised by this sudden revelation, advanced to attack him. " "However, as he was now skilled in the magical art of teleportation, he " "simply vanished. And has not been seen since." msgstr "" #. [side]: type=Great Mage, id=Kaldor #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:70 #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:53 msgid "Kaldor" msgstr "Kaldoras" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:99 msgid "" "Not been seen, that is, until the day when he attacked Gweddry and me in " "that outpost on the eastern border. This is the lich we are facing: Mal-" "Ravanal." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:103 msgid "So what should we do now?" msgstr "Taigi ką dabar darysime?" #. [message]: speaker=Kaldor #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:107 msgid "" "We must fight, obviously. Surely the might of Wesnoth can triumph over a " "mere lich!" msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:111 msgid "" "I can tell by your words that you have not seen the hordes for yourself. It " "is like all of the dead warriors from all the ages have come back to attack " "us. There is no end to the columns of marching skeletons, the wailing " "ghosts, the infernal bats, led by the foul necromancers who raised them." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:115 msgid "" "At first we tried to escape them, for we knew they were too powerful; it is " "only by horrible luck that we are back in Wesnoth at all." msgstr "" #. [message]: speaker=Kaldor #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:119 msgid "" "That simply makes you cowards. True warriors would have stayed and fought, " "to the death!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:123 msgid "" "It doesn't matter anyway. The point is, we already know we cannot defeat the " "hordes of the enemy head-on in battle. So it seems that the only path to " "victory is to destroy the head of these necromancers, the lich Mal-Ravanal." msgstr "" #. [message]: speaker=Kaldor #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:127 msgid "But as yet we have no idea how to do it!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:131 msgid "" "Well, we do know that he is very arrogant, and can be easily tricked. That " "is how he fell in the first place." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:135 msgid "" "So maybe we can trick him into exposing himself to us? Dacyn, does he know " "we know who he is?" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:139 msgid "" "No, I don't think so. I am the only person alive who would recognize the " "name Mal-Ravanal, and if he had known I was there when he attacked, he would " "have pursued us much more vigorously." msgstr "" #. [message]: speaker=guard #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:152 msgid "Sire, the undead armies are attacking!" msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:156 msgid "Well, that will have to be the end of our council. Let us fight!" msgstr "Gerai, tai turės būti mūsų tarybos pabaiga. Kaukimės!" #. [scenario]: id=Weldyn_Attack, (id=Messenger of Doom) 39 4} #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:4 msgid "Weldyn under Attack" msgstr "Weldyn puolamas" #. [side]: type=General, id=Halrad #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:49 msgid "Halrad" msgstr "Halradas" #. [side]: type=General, id=Halric #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:65 msgid "Halric" msgstr "Halrikas" #. [side]: type=General, id=Halrod #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:81 msgid "Halrod" msgstr "Halrodas" #. [side]: type=Lich, id=Mal-Grekulak #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:98 msgid "Mal-Grekulak" msgstr "Mal-Grekulakas" #. [side]: type=Lich, id=Mal-Xakralan #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:115 msgid "Mal-Xakralan" msgstr "Mal-Zakralanas" #. [side]: type=Lich, id=Mal-Uknalu #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:132 msgid "Mal-Uknalu" msgstr "Mal-Uknalus" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:206 msgid "" "We will fight soon, my lord. Look, night approaches; they will soon attack. " "I hope we can hold them off." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:210 msgid "Very well. But this... Mal-Ravanal, that you spoke of, is he here?" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:214 msgid "I do not sense his magic, but he might be concealing his presence." msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:218 msgid "" "In any case, the undead are attacking now. Let us hope we can last out the " "night." msgstr "" #. [message]: speaker=Konrad #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:229 msgid "I have died, and with me gone the city shall fall." msgstr "Aš miriau, ir be manęs miestas kris." #. [unit]: type=Spectre, id=Messenger of Doom #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:243 msgid "Messenger of Doom" msgstr "Lemties pasiuntinys" #. [message]: speaker=Messenger of Doom #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:250 msgid "I come bearing a message from my leader." msgstr "Aš atvykau nešdamas pranešimą nuo savo vado." #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:254 msgid "Very well, you may read it. It might tell us something useful." msgstr "" "Labai gerai, tu gali jį perskaituti. Jis gali pasakyti mums ką nors naudingo." #. [message]: speaker=Messenger of Doom #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:258 msgid "" "He says: 'Well done; you have defeated some of my less powerful captains, " "and a small fraction of my horde. Were I to bring the whole might of my " "Dread Legions to bear I could crush you like an insect. But I seek a victory " "that will reveal the true extent of my personal power. Unlike the Great " "General Gweddry I do not seek to hide behind the armored skirts of my " "soldiers! You, O commander Gweddry, are a coward! The bards may sing that " "you defeated my captains, but in reality you did nothing but cower far " "behind the lines in safety while others braver than you fought and died in " "your name.'" msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:262 msgid "" "What is the point of this message? Does it consist of anything more than " "insults?" msgstr "Koks šio pranešimo tikslas? Ar joje yra ko nors daugiau nei įžeidimųx" #. [message]: speaker=Messenger of Doom #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:266 msgid "" "The point is that you did not defeat my Lord's minions, it was others doing " "the work for you! The mighty Gweddry himself would last but a few moments in " "actual combat. And my master seeks to prove this. He challenges you, " "Gweddry, to a contest, a battle." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:270 msgid "" "What are his terms? I won't accept anything obviously weighted towards his " "victory!" msgstr "" #. [message]: speaker=Messenger of Doom #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:274 msgid "" "That only proves you are a coward. Nevertheless, these are his terms: You " "pick your six best warriors and he will pick his six best. Then you will " "fight, to the death; until either you or he is destroyed!" msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:278 msgid "" "Gweddry, I don't think you should accept. He is bound to bring more than six " "undead to the battle; he will bring an army!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:282 msgid "" "Well, I think you should accept. There is a small chance that it will be a " "fair fight, and otherwise we will definitely have to face his whole undead " "army." msgstr "" #. [message]: speaker=Messenger of Doom #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:286 msgid "" "I will simplify your choice. Accept, coward, or face the onslaught of my " "lord's hordes at dawn tomorrow!" msgstr "" #. [option]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:292 msgid "" "I will accept this challenge. By your own master's terms, that proves I am " "no coward." msgstr "" #. [option]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:309 msgid "I will not accept a fight in which he will obviously cheat! I refuse!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:333 msgid "Look, the sun has risen, and the undead are retreating." msgstr "Žiūrėkite, saulė patekėjo ir nemirėiai atsitraukia." #. [scenario]: id=Duel #: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:4 msgid "The Duel" msgstr "Dvikova" #. [objective]: condition=win #: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:63 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:155 msgid "Defeat Mal-Ravanal" msgstr "Nugalėkite Mal-Ravanalą" #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:78 msgid "" "I have waited a long time for this day to come. Prepare to die, Gweddry of " "Wesnoth!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:89 msgid "" "The rules of the duel are these:\n" "You may recruit or recall up to 6 units.\n" "At the end of your first turn, your keep will disappear, and you must battle " "with whatever troops you have at that time.\n" "The first leader to fall loses the duel." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:137 msgid "" "Wait - what just happened? He called more warriors out of the ground! That's " "not allowed!" msgstr "" #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:141 msgid "" "Stop talking and fight! The rules do not stop me from bringing up warriors " "that were already here." msgstr "" "Nustok kalbėjęs ir kaukis! Taisyklės nedraudžia man atsivesti karių, kurie " "jau čia buvo." #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:152 msgid "I... lose?..." msgstr "Aš... pralaimėjau?..." #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:166 msgid "And more!" msgstr "Ir daugiau!" #. [scenario]: id=Reject #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:4 msgid "Weldyn Besieged" msgstr "Weldynas apsiaustas" #. [side]: type=Lich, id=Mal-Drakanal #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:36 msgid "Mal-Drakanal" msgstr "Mal-Drakanalas" #. [side]: type=Lich, id=Lich3 #. [side]: type=Lich, id=Lich4 #. [side]: type=Lich, id=Lich5 #. [side]: type=Lich, id=Lich6 #. [side]: type=Lich, id=Lich7 #. [side]: type=Lich, id=Lich8 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:50 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:67 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:84 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:101 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:118 #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:135 msgid "?" msgstr "?" #. [objective]: condition=lose #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:171 msgid "Letting any enemy unit on to your keep" msgstr "" #. [message]: speaker=Mal-Drakanal #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:190 msgid "" "You people are fools! You rejected my master's offer to duel... very well, " "you will ALL die! And know this; my master is here to enjoy your demise. For " "he does not fear you at all, and knows that you will never be able to find " "him and kill him! There are seven of us, and only ONE of us is the real " "leader! Ha ha ha ha! To be fair about it, we will all tell you our names if " "you can reach us." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:194 msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..." msgstr "Atsiminkite, turime užmušti Mal-Ravanalą. Jis kažkur čia..." #. [event] #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:196 msgid "Mal-Hadanak" msgstr "Mal-Hadanakas" #. [event] #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:197 msgid "Mal-Katklagad" msgstr "Mal-Katklagadas" #. [event] #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:198 msgid "Mal-Xaskanat" msgstr "Mal-Zaskanatas" #. [event] #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:199 msgid "Mal-Akranbral" msgstr "Mal-Akranbralas" #. [event] #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:200 msgid "Mal-Larakan" msgstr "Mal-Larakanas" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:268 msgid "(whispered) There he is!" msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:275 msgid "(whispered) That isn't him..." msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:287 msgid "You dare to attack me? Now you will pay!" msgstr "" #. [message]: speaker=Mal-Ravanal #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:305 msgid "How did you know...?" msgstr "Kaip tu žinojai...?" #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:326 msgid "Kill the king!" msgstr "Nužudykite karalių!" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:330 msgid "They killed Konrad... now, even if we save Weldyn, Wesnoth has fallen." msgstr "" #. [scenario]: id=Epilog #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:4 msgid "Epilog" msgstr "Epilogas" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:18 msgid "" "When Mal-Ravanal fell, the living creatures under his banner broke and fled; " "the undead simply collapsed like puppets with their strings cut. As the " "lich's death-scream echoed in the air, a vast and louring column of shadow " "arose from his corpse like smoke from an unclean fire; then it divided " "fivefold at its height, reaching for the heavens like a clutching hand.\n" "\n" "Men let weapons fall from nerveless fingers and horses reared in terror as " "that great dark pall obscured the sun..." msgstr "" #. [part] #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:22 msgid "" "...and then it thinned, and paled, and a breeze from the west dissolved it " "in tatters, and the light of day shone once again undiminished on Weldyn." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:81 msgid "" "It is a great victory we have won here, destroying he who was the main " "author of Wesnoth's troubles." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:86 msgid "" "So many months of fighting...I feel as though I am awakening from a long " "nightmare." msgstr "" #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:96 msgid "" "Nor is our work yet complete. Mal-Ravanal's main host has been broken, but " "its outriders ravage the countryside in all directions." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:103 msgid "" "We will be years...perhaps decades...recovering from the ill he has wrought." msgstr "" #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:113 msgid "" "Even now we should be sending our cavalry to harry and slay as many of the " "fleeing orcs as we can." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:119 msgid "" "Even now we should be sending our troops to harry and slay as many of the " "fleeing orcs as we can." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:126 msgid "" "It shall be so. But it is also to be thought that you three have served Us, " "and Our Kingdom, full well. We are minded to reward you." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:136 msgid "" "Dacyn. You will remain by Our side, here; as you counseled these two in war, " "you shall counsel Us in peace and the rebuilding of the Kingdom." msgstr "" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:143 msgid "Sire, we but did our duty." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:153 msgid "Quite. Now do not interrupt while I am doing mine...kneel, Owaec." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:160 msgid "" "Arise, Owaec, Knight Commander of the King's Horse. And take as Our first " "command to you your own wish; go from here, harry and destroy the enemy in " "their flight until the fields of Weldyn become a byword for fear at which " "the orcs will tremble for generations." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:189 msgid "Kneel, Gweddry." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:195 msgid "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry." msgstr "" #. [message]: speaker=Konrad II #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:204 msgid "" "And arise, Gweddry, Earl of Estmark. The land for which you shed your blood " "shall be put under your hand to be made green again." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/scenarios/19_Epilog.cfg:209 msgid "" "With these words and acts began the Silver Age of Wesnoth, that time known " "to historians as the Reconstruction..." msgstr "" #. [unit_type]: id=Horse Lord, race=human #: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:4 msgid "Horse Lord" msgstr "" #. [unit_type]: id=Horse Lord, race=human #: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:18 msgid "" "The greatest of the men of the plains, Horse Lords are heads of their houses " "and are respected by all, friend or foe. Their sword can kill most ordinary " "enemies, and their morning star crushes those who are left." msgstr "" #. [attack]: type=blade #: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:22 #: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:29 msgid "sword" msgstr "kalavijas" #. [attack]: type=impact #: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:31 #: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:38 #: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:38 msgid "morning star" msgstr "" #. [unit_type]: id=Mounted Fighter, race=human #: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:4 msgid "Mounted Fighter" msgstr "" #. [unit_type]: id=Mounted Fighter, race=human #: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:25 msgid "" "The nobles of the men of the plains are trained with the rest of the " "horsemen to become great warriors. However, they are also trained in " "commanding their comrades, and they are the ones that become captains of the " "armies of the Clans." msgstr "" #. [unit_type]: id=Mounted Warrior, race=human #: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:4 msgid "Mounted Warrior" msgstr "" #. [unit_type]: id=Mounted Warrior, race=human #: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:25 msgid "" "Leaders of the plains, Mounted Warriors are skilled with the use of the " "sword and the morning star. Riding horses, they are able to move around the " "battlefield with great speed, and can provide much needed assistance to " "different fronts." msgstr "" #. [attack]: type=blade #: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:29 msgid "greatsword" msgstr "didysis kalavijas" #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/utils/deaths.cfg:9 msgid "No! I... die..." msgstr "Ne! Aš... mirštu..." #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/utils/deaths.cfg:23 msgid "We are doomed..." msgstr "Mes pasmerkti..." #. [message]: speaker=Owaec #: data/campaigns/Eastern_Invasion/utils/deaths.cfg:37 msgid "I... must... argh." msgstr "Aš... privalau... argh." #. [message]: speaker=Grug #: data/campaigns/Eastern_Invasion/utils/deaths.cfg:51 msgid "Grarrgg...." msgstr "Grarrgg...." #. [message]: speaker=Engineer #: data/campaigns/Eastern_Invasion/utils/deaths.cfg:62 msgid "Wha'? Yah fail'd to give me protecshun..." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/utils/deaths.cfg:73 msgid "" "It was perhaps as well for the men of Gweddry's troop that they did not live " "to see the grim tide of undead sweeping westward into Wesnoth, laying waste " "to all in its path." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/utils/deaths.cfg:85 msgid "" "Wesnoth never learned the fate of Gweddry's band, but all too soon they " "would suffer the rage and malice of marauding orcs and undead in a war that " "would end only in misery and death." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/utils/deaths.cfg:97 msgid "" "Their home country proved to be no refuge for Gweddry's weary men, and no " "more would it for the inhabitants of Wesnoth as foes pressed them on all " "sides to a final defense of the doomed kingdom." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Eastern_Invasion/utils/deaths.cfg:109 msgid "" "With the staunchest defenders of Wesnoth bested on their home ground, the " "once-great kingdom was plunged into final darkness under the vengeful hand " "of Mal-Ravanal." msgstr ""