# Copyright (C) Wesnoth development team, 2009-2012. # Translators: # Andrius Štikonas , 2009-2012. msgid "" msgstr "" "Project-Id-Version: Battle for Wesnoth 1.11\n" "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n" "POT-Creation-Date: 2013-06-23 10:20+0200\n" "PO-Revision-Date: 2010-01-01 00:00+0300\n" "Last-Translator: Andrius Štikonas \n" "Language-Team: Lithuanian \n" "Language: Lithuanian\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=4; plural=(n==1 ? 0 : n%10>=2 && (n%100<10 || n" "%100>=20) ? 1 : n%10==0 || (n%100>10 && n%100<20) ? 2 : 3);\n" #. [campaign]: id=Delfadors_Memoirs #. [editor_group]: id=dm #: data/campaigns/Delfadors_Memoirs/_main.cfg:24 #: data/campaigns/Delfadors_Memoirs/_main.cfg:98 msgid "Delfador’s Memoirs" msgstr "Delfadoro memuarai" #. [campaign]: id=Delfadors_Memoirs #: data/campaigns/Delfadors_Memoirs/_main.cfg:25 msgid "DM" msgstr "DM" #. [campaign]: id=Delfadors_Memoirs #: data/campaigns/Delfadors_Memoirs/_main.cfg:31 msgid "(Normal)" msgstr "(Normalus)" #. [campaign]: id=Delfadors_Memoirs #: data/campaigns/Delfadors_Memoirs/_main.cfg:31 msgid "Apprentice" msgstr "Mokinys" #. [campaign]: id=Delfadors_Memoirs #: data/campaigns/Delfadors_Memoirs/_main.cfg:32 msgid "(Challenging)" msgstr "(Iššaukiantis)" #. [campaign]: id=Delfadors_Memoirs #: data/campaigns/Delfadors_Memoirs/_main.cfg:32 msgid "Mage" msgstr "Magas" #. [campaign]: id=Delfadors_Memoirs #: data/campaigns/Delfadors_Memoirs/_main.cfg:33 msgid "(Difficult)" msgstr "(Sudėtingas)" #. [campaign]: id=Delfadors_Memoirs #: data/campaigns/Delfadors_Memoirs/_main.cfg:33 msgid "Great Mage" msgstr "Didysis magas" #. [campaign]: id=Delfadors_Memoirs #: data/campaigns/Delfadors_Memoirs/_main.cfg:35 msgid "" "Wesnoth seems to be slipping inexorably into chaos, as marauding orcs pour " "south across the Great River, and mysterious and deadly creatures roam the " "night. Who is the shadowy Iliah-Malal? Can you defeat him before he destroys " "all life in Wesnoth?\n" "\n" msgstr "" "Vesnotas rodos nepaliaujamai klimpsta į chaosą, plėšikaujantys orkai plūstą " "į pietus per Didžiąją upę, o naktimis bastosi paslaptingi ir mirtini " "padarai. Kas yra tamsusis Iliah-Malalas? Ar galite jį nugalėti iki jam " "sunaikinant visą gyvybę Vesnote?\n" "\n" #. [campaign]: id=Delfadors_Memoirs #: data/campaigns/Delfadors_Memoirs/_main.cfg:37 msgid "(Intermediate level, 19 scenarios.)" msgstr "(Vidutinis lygis, 19 scenarijų)" #. [about] #: data/campaigns/Delfadors_Memoirs/_main.cfg:40 msgid "Creator and Original Designer" msgstr "Autorius ir pradinis sumanytojas" #. [about] #: data/campaigns/Delfadors_Memoirs/_main.cfg:48 msgid "Co-Authors" msgstr "Bendraautoriai" #. [about] #: data/campaigns/Delfadors_Memoirs/_main.cfg:63 msgid "WML Programming and Assistance" msgstr "WML programavimas ir pagalba" #. [about] #: data/campaigns/Delfadors_Memoirs/_main.cfg:78 msgid "Graphics" msgstr "Grafika" #. [about] #: data/campaigns/Delfadors_Memoirs/_main.cfg:84 msgid "Additional thanks to" msgstr "Taip pat dėkojame" #. [scenario]: id=01_Overture #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:3 msgid "Overture" msgstr "Uvertiūra" #. [side]: type=Mage of Light, id=Marshal #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:27 msgid "Marshal" msgstr "Maršalas" #. [side]: type=Mage of Light, id=Marshal #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:33 msgid "First Oracle" msgstr "Pirmasis orakulas" #. [side]: type=Mage of Light, id=Marshal #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:37 msgid "Second Oracle" msgstr "Antrasis orakulas" #. [side]: type=Mage of Light, id=Marshal #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:41 msgid "Third Oracle" msgstr "Trečiasis orakulas" #. [side]: type=Mage of Light, id=Marshal #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:45 msgid "Fourth Oracle" msgstr "Ketvirtasis orakulas" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:57 msgid "" "This is the true story of Delfador the Great from his humble beginnings; the " "tale of how he became the most famous and powerful of all the mages of " "Wesnoth." msgstr "" "Tai yra tikras pasakojimas apie Delfadorą Didįjį nuo jo kuklios pradžios; " "pasakojimas apie tai, kaip jis tapo garsiausiu ir galingiausiu iš visų " "Vesnoto magų." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:60 msgid "" "It begins on the Isle of Alduin, at the Academy which trains mages from " "throughout the Great Continent." msgstr "" "Jis prasideda Alduino saloje, Akademijoje, kuri moko magus iš viso Didžiojo " "žemyno." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:63 msgid "" "After ten years of training, two tests stand between that apprentice and " "attainment of the degree of Mage:" msgstr "" "Po dešimties mokymosi metų, du išbandymai skiria mokinį nuo mago laipsnio " "gavimo:" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:66 msgid "The New Mage Ceremony" msgstr "Naujo mago ceremonija" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:69 msgid "and" msgstr "ir" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:72 msgid "The Name Journey" msgstr "Vardo kelionė" #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:91 msgid "Academy of Magic, Isle of Alduin." msgstr "Magijos Akademija, Alduino sala" #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:97 #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:118 #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:128 #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:137 #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:146 #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:155 msgid "... thorum restro targa thorum..." msgstr "... torum restro targa torum..." #. [message]: speaker=Marshal #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:102 msgid "Come, O aspirant. The Oracles await you." msgstr "Ateik, o kandidate. Orakulai laukia tavęs." #. [message]: speaker=First Oracle #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:124 msgid "" "The time of peace is passing. Chaos is rising; evil is rooted in the land’s " "very heart. Darkness is coming soon. The world will be changed. And you will " "be among the champions of our brotherhood of mages. I give you the first " "syllable of power, the beginning of your name: DEL" msgstr "" "Taikos laikas praėjo. Chaosas kyla; blogis pasėtas pačioje šalies širdyje. " "Tamsa greitai ateis. Pasaulis bus pakeistas. Ir tu būsi geriausių mūsų " "brolijos magų tarpe. Duodu tau pirmąjį galios skiemenį, tavo vardo pradžią: " "DEL" #. [message]: speaker=Second Oracle #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:133 msgid "" "You will not be least among those champions. Nay; you will be called “The " "Great” before your days are through. I give you the second syllable of " "power, the second part of your name: FA" msgstr "" "Tu nebūsi blogiausias tarp šių geriausiųjų. Ne; tu būsi vadinamas " "„Didžiuoju“ dar nesibaigus tavo dienoms. Duodu tau antrąjį galios " "skiemenį, antrąją tavo vardo dalį: FA" #. [message]: speaker=Third Oracle #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:142 msgid "" "Yes. Peace is broken, but hope is not extinguished. There is always hope. " "And you will be the father of it. I call the power of the Bright Gods into " "the second part of your name. FA" msgstr "" "Taip. Taika palaužta, bet viltis neužgeso. Visada yra vilties. Ir tu būsi " "jos tėvas. Kviečiu Šviesiųjų Dievų galią į trečiąją tavo vardo dalį. DO" #. [message]: speaker=Fourth Oracle #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:151 msgid "" "After the battle, peace. After the darkness, dawn. From death springs new " "life. I give you the last part of your name, the final syllable of power. DOR" msgstr "" "Po mūšio, taika. Po tamsos, aušra. Iš mirties kyla nauja gyvybė. Duodu tau " "paskutinę tavo vardo dalį, paskutinį galios skiemenį. RAS" #. [message]: speaker=Marshal #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:160 msgid "DELFADOR, open your eyes. And open them again!" msgstr "DELFADORAI, atverk savo akis. Ir atverk jas dar kartą!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:165 msgid ". ." msgstr ". ." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:169 msgid "o o" msgstr "o o" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:173 msgid "O O" msgstr "O O" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:177 msgid "The light fills me!" msgstr "Šviesa užpildo mane!" #. [message]: speaker=First Oracle #. [message]: speaker=Fourth Oracle #. [message]: speaker=Second Oracle #. [message]: speaker=Third Oracle #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:181 #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:185 #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:189 #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:193 msgid "It is well." msgstr "Tai gerai." #. [message]: speaker=Marshal #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:197 msgid "Now, go forth!" msgstr "Dabar, eik pirmyn!" #. [message]: speaker=Marshal #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:201 msgid "Your name journey begins. Methor will lead you from this place." msgstr "Prasideda tavo vardo kelionė. Metoras ves tave nuo šios vietos." #. [message]: speaker=Methor #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:217 msgid "But I will not see you to its end, for that is yours alone." msgstr "Bet nekeliausiu su tavimi iki jos pabaigos, nes tai tik tau vienam." #. [message]: speaker=Methor #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:228 msgid "" "Dangers and trials await us. When you have truly claimed the name you have " "been given, I will depart." msgstr "" "Pavojai ir išbandymai atsiveria prieš mus. Kai iš tiesų pateisinsi tau duotą " "vardą, aš iškeliausiu." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:232 msgid "I am ready." msgstr "Aš pasiruošęs." #. [scenario]: id=02_This_Valley_Belongs_to_Me #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:3 msgid "This Valley Belongs to Me" msgstr "Šis slėnis priklauso man" #. [side]: type=Goblin Pillager, id=Grogor-Tuk #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:40 msgid "Grogor-Tuk" msgstr "Grogor-Tukas" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:55 msgid "" "Delfador’s wandering time with Methor took them to many strange places, both " "within and beyond the lands of men. They studied and practiced, applying " "magecraft to aid those they traveled among and to deepen their understanding " "of the hidden currents and powers of the world." msgstr "" "Delfadoro klajonės su Metoru nuvedė juos į daugybę keistų vietų, ir žmonių " "žemėse, ir už jų. Jie mokėsi ir praktikavosi, naudodami magijos amatą " "pagelbėti tiems, tarp kurių jie keliavo, ir pagilinti savo supratimą apie " "paslėptas pasaulio sroves ir galias." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:58 msgid "" "But the elder mage’s health was taxed by the rigors of the journey. A year " "after the two left Alduin, Methor settled in a tranquil valley at the edge " "of the Dulatus Hills, not far southeast of the capitol at Weldyn. He opened " "a small school of his own, and with Delfador assisting him he began training " "a handful of youths who might in time be worthy to enter the great Academy " "on Alduin." msgstr "" #. [message]: speaker=Methor #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:73 msgid "" "Delfador, your time as my apprentice is now almost over. You are a fully-" "trained mage, and may choose your own path in life. I hope, however, that " "you will take my advice, and enroll yourself in the service of King Garard. " "I have many contacts at the court and..." msgstr "" "Delfadorai, tavo laikas būti mano mokiniu jau beveik pasibaigė. Esi beveik " "pilnai ištreniruotas magas, ir gali rinktis savo gyvenimo kelią. Vis tik " "tikiuosi, kad paklausysi mano patarimo ir įstosi tarnybon pas Karalių " "Garardą. Turiu daug pažinčių taryboje ir..." #. [message]: speaker=Grogor-Tuk #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:77 msgid "" "Listen, humans! This valley belongs to me now. I require all your houses and " "your possessions! Hand them over quietly and I may permit you to live on as " "my slaves..." msgstr "" "Klausykit, žmonės! Šis slėnis dabar priklauso man. Reikalauju visų jūsų namų " "ir turtų! Ramiai juos atiduokite ir aš galiu leisti jums gyventi mano " "vergovėje..." #. [message]: speaker=Methor #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:81 msgid "" "Arrogant creature! We have little enough, and we will not suffer you to take " "it from us by force." msgstr "" #. [message]: speaker=Grogor-Tuk #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:85 msgid "" "That’s where you are wrong, puny mage. War is coming, humans... War! Take " "their villages, and spare no-one!" msgstr "" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:90 msgid "Defeat Grogor-Tuk" msgstr "Nugalėkite Grogor-Tuką" #. [objective]: condition=lose #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:94 #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:89 #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:124 #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:99 #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:105 #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:125 #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:305 #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:63 #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:117 #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:234 #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:35 #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:62 #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:671 #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:337 #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:193 #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:114 #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:168 #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:309 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:155 #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:102 #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:86 msgid "Death of Delfador" msgstr "Delfadoro mirtis" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:116 msgid "Grooar! Burn! Burn! Ahahaha..." msgstr "" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:127 msgid "No! Methor... Don’t die!" msgstr "Ne! Metorai... Nemirk!" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:131 msgid "" "Heed my last words, Delfador! Journey northwest to Weldyn, and seek out my " "friend Leollyn. He will help you." msgstr "" "Įsimink mano paskutinius žodžius, Delfadorai! Keliauk į šiaurės vakarus, į " "Veldyną ir ieškok ten mano draugo Leolyno. Jis tau padės." #. [message]: speaker=Methor #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:144 msgid "" "Well done, Delfador! I see I have trained you well, and you are truly ready " "to seek your fortune. My traveling days are done, but it is time for you to " "journey northwest to Weldyn, and seek out my friend Leollyn. He will help " "you." msgstr "" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:154 msgid "" "I will grieve for master Methor... I must take his advice and seek out " "Leollyn." msgstr "" "Gedėsiu savo mokytojo Metoro... Privalau paklausyti jo patarimo ir ieškoti " "Leolyno." #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:161 msgid "" "And it is no good news I will bring him. Orcs, so far south and so near the " "capital? This is a dire sign; things are gravely amiss in Wesnoth." msgstr "" #. [scenario]: id=03_The_Road_to_Weldyn #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:3 msgid "The Road to Weldyn" msgstr "Kelias į Veldyną" #. [side] #. [side]: type=Journeyman Mage #. [side]: type=King of Wesnoth, id=Garard #. [side]: type=King of Wesnoth, id=Garard II #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:30 #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:27 #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:38 #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:31 #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:33 #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:211 #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:252 #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:31 #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:40 #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:55 msgid "Player" msgstr "Žaidėjas" #. [side]: type=Orcish Warrior, id=Urthaka-Tan #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:37 msgid "Urthaka-Tan" msgstr "Urtaka-Tanas" #. [side]: type=Ancient Wose, id=Ur-Thorodor #. [side]: type=Bandit, id=Harold #. [side]: type=Orcish Warlord, id=Tish Golub #. [side]: type=Orcish Warrior, id=Tan-Garthak #. [side]: type=Orcish Warrior, id=Urthaka-Tan #. [side]: type=Rogue, id=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:48 #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:52 #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:69 #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:55 #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:74 #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:47 msgid "Enemies" msgstr "Priešai" #. [label] #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:69 msgid "The Great Valley" msgstr "Didysis slėnis" #. [label] #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:73 msgid "Fort Brell" msgstr "Brello tvirtovė" #. [label] #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:77 msgid "Fort Miryen" msgstr "" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:85 #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:230 msgid "Defeat enemy leader" msgstr "Nugalėkite priešo vadą" #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:109 msgid "" "Delfador followed Methor’s advice, and headed over the hills towards Weldyn. " "But the roads were more dangerous than he had expected..." msgstr "" "Delfadoras paklausė Metoro patarimo ir iškeliavo per kalvas link Veldyno. " "Bet keliai tose vietovėse buvo pavojingesni, nei jis tikėjosi..." #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:118 msgid "Derrin" msgstr "Derinas" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:125 msgid "Feorth" msgstr "Feortas" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:132 msgid "Gar" msgstr "Garas" #. [message]: speaker=Derrin #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:135 msgid "" "Beware, stranger! I come to warn you — a party of orcs have moved into the " "Great Valley to the north, and have been raiding the lands around. If you " "press on westward, you will have to fight them." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:139 msgid "" "I cannot turn back now... If I fight these orcs, will your villagers help me?" msgstr "" "Man jau per vėlu grįžti... Jei stosiu į kovą, ar tavo žmonės man padės?" #. [message]: speaker=Derrin #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:143 msgid "" "You see me armed for war because we were mustering to aid our kin. We can " "help each other — and you’ll not be sorry to fight beside us, for this " "region trains the best bowmen in Wesnoth." msgstr "" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:157 msgid "Take this, you slimy invader!" msgstr "Še tau, bjaurus įsibrovėli!" #. [message]: role=bowman_advisor #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:172 msgid "Beware! Night is falling — that’s when the orcs tend to attack!" msgstr "Atsargiai! Temsta, o orkai mėgsta pulti naktį!" #. [message]: role=bowman_advisor #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:187 msgid "" "Thank you, Delfador, for helping to rid our land of those pestilent orcs. " "Your magic was more help than we looked for, and we are in your debt." msgstr "" "Ačiū, Delfadorai, kad pagelbėjai atsikratyti tų įkyrių orkų! Tavo magija " "mums pagelbėjo daugiau, nei tikėjomės. Mes tau skolingi." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:191 msgid "" "You are welcome... But I am wondering what orcs were doing so deep inside " "the borders of Wesnoth." msgstr "" "Nėra už ką... Bet man įdomu, ką tie orkai veikė įsibrovę taip giliai į " "Vesnoto žemes." #. [message]: role=bowman_advisor #: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:195 msgid "" "Perhaps some of our lads had better go with you as far as Weldyn. These " "lands are not safe for a lone traveler, and we may learn what drew the orcs " "so far south." msgstr "" "Gal reiktų pasiųsti kelis mūsų vyrus su tavimi iki pat Veldyno. Šios žemės " "nesaugios vienišam keliautojui, o tuo pačiu gal sužinosim ir kas atvedė " "orkus taip toli į pietus." #. [scenario]: id=04_Leollyn #. [side]: type=Arch Mage, id=Leollyn #. [unit]: type=Arch Mage, id=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:3 #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:76 #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:56 msgid "Leollyn" msgstr "Leolynas" #. [side]: type=Orcish Slayer, id=Hagha-Tan #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:48 msgid "Hagha-Tan" msgstr "Hagha-Tanas" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:108 msgid "" "Leollyn is slain! This is terrible... I had best give up and return home." msgstr "Leolynas nebegyvas! Tai siaubinga... Teks apsisukti ir keliauti namo." #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:120 msgid "Defeat Hagha-Tan" msgstr "Nugalėkite Hagha-Taną" #. [objective]: condition=lose #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:128 msgid "Death of Leollyn" msgstr "Leolyno mirtis" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:148 msgid "" "Methor told me that I could find Leollyn in his tower in the Royal Forest " "outside the city. It should be near here..." msgstr "" #. [message]: speaker=Hagha-Tan #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:152 msgid "Ah, another human is approaching... yes... more meat for my war-band..." msgstr "" #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:156 msgid "" "Hail, strangers on the road! I crave your aid; hurry, for we are sorely " "beset!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:160 msgid "" "Well met, Leollyn! My friends and I will roust this barbarian for you. We’re " "getting used to such work by now — I did not expect to have so much trouble " "getting here!" msgstr "" #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:164 msgid "" "Then you have not heard...? —But there will be time enough for talking. If " "you can distract those vile creatures, I will try to organize a " "counterattack." msgstr "" #. [message]: speaker=Hagha-Tan #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:181 msgid "Yes... yes... slay them, my assassins!" msgstr "Taip, taip... Nugalabykite juos, mano galvažudžiai!" #. [message]: speaker=second_unit #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:185 msgid "Uh oh... I don’t like the look of this..." msgstr "Ojoi... Man tai nepatinka..." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:199 msgid "Their blood sheds as readily as any man’s." msgstr "" #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:203 msgid "You are a brave fighter, young friend." msgstr "Esi drąsus kovotojas, jaunasis drauge." #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:218 msgid "I’ve told you, all of you have to be extra careful!" msgstr "Sakiau jums, visi turite būti ypač atsargūs!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:222 msgid "Kill them all! For our murdered friends." msgstr "" #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:233 msgid "" "Well now, you arrived just in the nick of time. A fellow mage, too, I see. " "Now what did you say your name was?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:243 msgid "" "Delfador, sir. Actually, I came seeking you — you see, I was a student of " "Methor’s. He said that you might find me employment in Weldyn." msgstr "" "Delfadoras, pone. Tiesą pasakius, aš atkeliavau ieškodamas jūsų. Matote, aš " "buvau Metoro mokinys. Jis sakė, kad galbūt galėsite rasti man darbo Veldyne." #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:247 msgid "" "Ah, one of Methor’s, eh? Good, good... Well, young Garard certainly needs " "all the hands he can muster right now. Especially those who know their magic!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:253 msgid "Delfador, sir. But I bring you ill news... Methor, my teacher, is dead." msgstr "" "Delfadoras, pone. Ir aš su blogomis naujienomis. Metoras, mano mokytas, jis " "nebegyvas." #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:257 msgid "" "That is ill news indeed... these are dark times. I think you had best return " "with me to Weldyn. Garard too, must hear your news." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:264 msgid "Is that Garard, King of Wesnoth, you refer to?!" msgstr "Ar jūs turite omeny Garardą, Vesnoto karalių?!" #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:268 msgid "" "Of course — do you know any other kings by that name? I was one of his " "father’s most trusted advisors until he passed away earlier this year, and I " "still have the son’s ear, though being young he listens perhaps less well " "than he should." msgstr "" #. [scenario]: id=05_Council_in_Weldyn #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:3 msgid "Council in Weldyn" msgstr "Taryba Veldyne" #. [side]: type=King of Wesnoth, id=Garard #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:33 msgid "Garard" msgstr "Garardas" #. [unit]: type=Cavalryman, id=Gurcyn #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:65 msgid "Gurcyn" msgstr "Gursynas" #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:73 msgid "" "Delfador and Leollyn met no more opposition in returning to Weldyn. As they " "entered the city, Delfador was amazed by its size, its grand walls and " "impressive citadel. After a night’s rest, Leollyn invited him to attend a " "meeting with the king himself. Garard, it seemed, was anxious to hear news " "from the borders of Wesnoth." msgstr "" #. [message]: speaker=Garard #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:93 msgid "" "Ah, now the last of my council is here. Lionel, what tidings from the north?" msgstr "O, štai ir visa mano taryba. Lioneli, kokios naujienos iš šiaurės?" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:97 msgid "" "Bad news, my liege. The orcs mass in great numbers on the north shore of the " "river, near to the Ford of Abez. We have been cut off from the dwarves of " "Knalga — the rumor is that the orcs plan to overrun them, then turn their " "attention to Wesnoth. The good people of our northern provinces flee, and " "the land there falls into anarchy. We were attacked more than once by thugs " "and bandits, and by evil creatures that roamed the night in the shapes of " "men." msgstr "" #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:101 msgid "" "Worse news — the orcs are already here, sire. I myself was set upon within " "the royal forest. Were it not for this young fellow here..." msgstr "" #. [message]: speaker=Garard #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:105 msgid "" "Then there is no time to be lost! I will ride to the Ford of Abez with an " "army. As bold as the orcs may be to cross our borders in secret and prey on " "the defenseless, they are disorganized and cowardly in the face of a foe " "worth their mettle. They need reminding that Wesnoth is too hot for them. " "Gurcyn, you have been to the west — will the Elves lend their archers to " "help us?" msgstr "" #. [message]: speaker=Gurcyn #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:109 msgid "" "The elves will not fight; they hate the orcs, but spoke darkly of human " "greed and foolishness. I have never seen them so unfriendly. There is " "something they know of and fear, but they would not tell me what it is." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:113 msgid "" "Your majesty... may I join your army? I mean, I came to Weldyn to seek your " "employ. And if it’s archers you need, might not a mage be of help?" msgstr "" #. [message]: speaker=Garard #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:117 msgid "" "Ah, young Delfador... you speak well, and Leollyn has already told me of " "your bravery. I accept your offer of service with gratitude, but this is a " "task for warriors, not magic-makers. You shall stay here with Leollyn and be " "Leollyn’s right hand as he is mine." msgstr "" #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:142 msgid "" "Delfador, I may have a task for you... Lionel’s talk of evil night creatures " "troubles me. Such stories have reached me before. There are a few places " "where the spirit world comes close to the earth we know, and there a trained " "mage may communicate with the spirits of the dead through meditation. The " "nearest lies to the northwest, on a small island in the Great River just " "south of the Ford of Abez. If the dead are restless, they may tell us why. I " "had thought to undertake such a mission myself... but now I must remain in " "Weldyn... perhaps you could go in my place?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:146 msgid "" "I’m honored that you would entrust me with such a task... but I too stay in " "Weldyn, by the king’s order!" msgstr "" #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:150 msgid "" "Hmmm... King Garard placed you under my command, and I may command you to " "travel north, if you wish to; he will not interfere with a mission of magery " "as he might with one of war. But you must be sure you are ready for such a " "grave task. Dealings with the spirit world are dangerous even for the most " "powerful mages. Allow only your mind to enter the land of the dead — should " "your body follow, there is no return! Do you still wish to go?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:154 msgid "If that is how I may best serve, I will do it right willingly." msgstr "" #. [message]: speaker=Leollyn #: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:158 msgid "" "Then you shall! Lionel and his men will accompany you, for you will need " "more than magic for protection on the road... especially where you’ll be " "going, into the wild country north of Tath. It is a chancy place at the best " "of times, and orcs may already be raiding south of the Ford." msgstr "" #. [scenario]: id=06_Swamps_of_Illuven #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:3 msgid "The Swamps of Illuven" msgstr "Iluveno pelkės" #. [side]: type=Rogue, id=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:47 msgid "Garrath" msgstr "Garatas" #. [side]: type=Bandit, id=Harold #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:64 msgid "Harold" msgstr "Haroldas" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:95 msgid "Move Delfador to the signpost in the northeast" msgstr "Nuveskite Delfadorą iki kelrodžio šiaurės rytuose" #. [objective]: condition=lose #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:103 #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:109 #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:129 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:159 msgid "Death of Lionel" msgstr "Lionelio mirtis" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:120 msgid "" "These are the swamps of Illuven — lesser kin of the Swamp of Dread north of " "the Great River, but noxious enough in their own fashion. Our way lies west " "and north across them to the Ford of Abez. The western road around the other " "edge of the Brown Hills would have been safer, but..." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:124 msgid "" "... I insisted on the most direct possible route. I know; let us both hope " "the choice was not folly. Who made those villages in the swamps? Orcs?" msgstr "" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:128 msgid "No, men of Wesnoth... but those who dwell here are a lawless lot." msgstr "Ne, vesnotiečiai... Bet šių vietų gyventojai už įstatymo ribų." #. [message]: speaker=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:140 msgid "" "Greetings, strangers! This swamp is dangerous... You wanna cross it, you’ll " "need protection — cost you only $fee gold!" msgstr "" #. [option]: speaker=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:142 msgid "Thanks very much. Here’s the gold..." msgstr "Ačiū labai. Štai auksas..." #. [message]: speaker=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:155 msgid "It’s been a pleasure doing business with you... Bye!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:172 msgid "Where did he go?" msgstr "Kur jis prapuolė?" #. [message]: speaker=Harold #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:176 msgid "Haw haw haw! Fools!" msgstr "Ha ha ha! Kvailiai!" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:180 msgid "Well, at least we only have to deal with one of them now..." msgstr "Na, dabar bent jau jis liko vienas..." #. [option]: speaker=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:190 msgid "No thanks — we’ll manage by ourselves..." msgstr "Ne, ačiū, susitvarkysime patys..." #. [message]: speaker=Garrath #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:194 msgid "You’ll regret it!" msgstr "Pasigailėsite!" #. [message]: speaker=Harold #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:198 msgid "They certainly will! Haw haw haw!" msgstr "Tai jau tikrai! Ha ha ha!" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:219 msgid "" "This chest contains all the money that rogue has taken from unwary travelers!" msgstr "" #. [scenario]: id=07_Night_in_the_Swamp #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:3 msgid "Night in the Swamp" msgstr "Naktis pelkėje" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:85 msgid "" "I think that’s all of them! Let’s move on — the less time we spend in this " "swamp the better." msgstr "" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:100 msgid "Survive until daybreak." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:128 msgid "These swamps seem to go on forever!" msgstr "Atrodo, tos pelkės niekada nesibaigs!" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:132 msgid "" "One more day’s travel, I think. We should camp for the night now — we should " "be out of it by tomorrow evening." msgstr "" "Manau, dar viena diena kelio. Dabar laikas įsirengti stovyklą. Rytoj iki " "vakaro jau turėtume išsikapstyti." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:140 msgid "Those standing stones — they summon evil creatures!" msgstr "" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:144 msgid "" "I saw this kind of thing in the north... These abominations are not much " "affected by swords, but they fear the light of day. We must hold them off as " "best we can." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:148 msgid "" "Hmmm... if I could get nearer to the stones, I could perhaps break their " "power..." msgstr "" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:163 msgid "This’ll splinter your bones, you vile monstrosity!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:176 msgid "At least, morning is here... And the skeletons are disappearing!" msgstr "Pagaliau brėkšta... Skeletai traukiasi!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:187 msgid "At last, morning is here!" msgstr "Pagaliau, rytas išaušo!" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:193 msgid "" "I hope I never see another night like that! Let’s leave this evil place as " "quickly as possible — I want to get us out of Illuven before dusk." msgstr "" #. [scenario]: id=08_Ur-Thorodor #. [side]: type=Ancient Wose, id=Ur-Thorodor #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:3 #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:49 msgid "Ur-Thorodor" msgstr "Ur-Torodoras" #. [side]: type=Orcish Warrior, id=Tan-Garthak #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:68 msgid "Tan-Garthak" msgstr "Tan-Gartakas" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:92 msgid "" "We have arrived. And there is the island Leollyn spoke of. But what are " "those strange shapes moving among the trees?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:96 msgid "" "I believe that they are woses — tree guardians. I have heard of them, but " "thought they were gone from Wesnoth forever. They are not evil, it is said, " "but yet they may be hostile to us. We had best be careful." msgstr "" #. [message]: speaker=Ur-Thorodor #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:100 msgid "" "I am Ur-Thorodor, eldest of the forest. Who are you human-creatures? You may " "not trespass on our island." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:104 msgid "" "Ur-Thorodor, please let us pass! We are on a vital mission for King Garard, " "in the interests of all living things in Wesnoth." msgstr "" #. [message]: speaker=Ur-Thorodor #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:108 msgid "" "We care nothing for your kings, human-creatures. It is centuries since your " "kind have been here, and only now are our roots destroying the last of your " "accursed stonework. Now I will speak no more. Leave us, or suffer our wrath!" msgstr "" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:112 msgid "" "This Ur-Thorodor should not speak of King Garard that way! “Suffer our " "wrath” indeed... I’ll show him wrath!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:116 msgid "" "It seems there is no alternative — we must get onto that island! Perhaps if " "we can get close to Ur-Thorodor, and speak with him again, he will " "understand." msgstr "" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:121 msgid "Move Delfador to Ur-Thorodor’s castle" msgstr "Nuveskite Delfadorą į Ur-Torodoro pilį" #. [objective]: condition=lose #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:133 msgid "Death of Ur-Thorodor" msgstr "Ur-Torodoro mirtis" #. [message]: speaker=Ur-Thorodor #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:160 msgid "Hruuuarrgh! The vile human-creatures hew at me..." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:164 msgid "" "Ur-Thorodor, you must listen to us! A great evil power threatens all living " "things in Wesnoth — we must fight against it together, or all life here will " "perish." msgstr "" #. [message]: speaker=Ur-Thorodor #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:168 msgid "I trust no humans! Drive them out, my children!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:179 msgid "" "I am defeated... My children: hear my last words! Destroy the humans, and " "never let them set foot on our island again!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:183 msgid "" "This is hopeless! If carrying out my mission means killing these noble " "creatures, then I cannot continue." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:200 msgid "" "Ur-Thorodor, listen to me! We are not here to take your island. If you will " "let just me remain here, then I promise you, on behalf of King Garard, that " "no Wesnothian will set foot on your island without your permission again. As " "a token of good faith, I command my army to return to the mainland." msgstr "" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:204 msgid "Are you sure that’s wise?" msgstr "Ar esi tikras, kad tai išmintinga?" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:208 msgid "" "It’s the only way! Lionel, lead our soldiers back to the mainland. I will " "rejoin you when I have carried out my mission, and determined what is amiss " "in the world of the dead." msgstr "" #. [message]: speaker=Ur-Thorodor #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:215 msgid "" "I see I had misjudged you, human. You are not like those who came before. I " "accept your offer!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:220 msgid "" "As the Wesnothians withdrew from the island, the woses melted away into the " "trees. Delfador began the meditation that would place him in contact with " "the spirit world.\n" "\n" "But as Delfador’s meditation deepened, and the woses sank into their " "timeless dreams of earth and trees, something else stirred on the island — " "for a few orcish scouts had indeed crossed the Ford of Abez..." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:232 msgid "Ommmmmmm..." msgstr "Ommmmmmm...." #. [message]: speaker=Pruark #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:276 msgid "A human mage... is it dead?" msgstr "" #. [message]: speaker=Gurbash #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:281 msgid "Easy to find out... thump it and see if it wakes up!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:285 msgid "Thump!" msgstr "" #. [message]: speaker={STRING} #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:59 msgid "Do you serve Iliah-Malal, living man?" msgstr "Ar tarnausi Iliah-Malalui, gyvasis žmogau?" #. [option]: speaker={STRING} #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:61 msgid "Yes, I serve him." msgstr "Taip, tarnausiu." #. [message]: speaker={STRING} #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:65 msgid "Then you will not mind if we kill you! Hahahahah!" msgstr "Tada neprieštarausi, jei tave nužudysime! Chachachacha!" #. [option]: speaker={STRING} #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:70 msgid "No, I do not." msgstr "Ne, netarnausiu." #. [message]: speaker={STRING} #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:74 msgid "Then you will die forever!" msgstr "Tada mirsi amžinai!" #. [message]: speaker={STRING} #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:106 msgid "Iliah-Malal commands your death!" msgstr "" #. [message]: speaker=Arakar #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:133 msgid "Destroy the intruder, my minions!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:150 msgid "Something does not feel right about those villages..." msgstr "Kažkas su tais kaimeliais negerai..." #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:184 msgid "" "I must find that artifact of which the ghost spoke; it sounds too powerful a " "thing to be left in Iliah-Malal’s hands." msgstr "" #. [scenario]: id=09_Houses_of_the_Dead #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:192 msgid "Houses of the Dead" msgstr "Mirusiųjų namai" #. [unit]: id=Rorthin, type=Ghost #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:277 msgid "Rorthin" msgstr "Rortinas" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:287 msgid "" "It was one of those moments that altered the destiny of the world. The orc " "warrior held many possibilities in his hand. He could simply have taken " "Delfador’s head. Had that occurred, the orcs might have overrun the whole of " "Wesnoth and ruled it for ages. But what he chose, thinking it rare sport to " "abuse one of the hated human mages, was to strike Delfador with his " "gauntleted fist." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:290 msgid "" "The blow interrupted Delfador’s meditation. He began to topple over to the " "ground, but before his head reached it he vanished as though he had never " "been there at all." msgstr "" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:301 msgid "Move Delfador to the signpost" msgstr "Nuveskite Delfadorą iki kelrodžio" #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:327 msgid "" "Delfador opens his eyes and realizes he is alone in the dark." msgstr "" #. [scenario]: id=09_Houses_of_the_Dead #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:338 msgid "Rattles" msgstr "" #. [scenario]: id=09_Houses_of_the_Dead #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:339 msgid "Bones" msgstr "Kaulai" #. [scenario]: id=09_Houses_of_the_Dead #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:343 msgid "Penella" msgstr "" #. [message]: speaker=Penella #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:347 msgid "" "Do not fear me, Delfador. It is my doom to appear as you see me. I was a " "serf of a cruel lord. He demanded great taxes to fight many wars... then " "plague came... my family were starving, and we were forced to eat the flesh " "of those who had died." msgstr "" #. [scenario]: id=09_Houses_of_the_Dead #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:354 msgid "Roddry" msgstr "" #. [message]: speaker=Roddry #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:358 msgid "" "Have you encountered the skeletons? Their castle lies north of here. It is " "difficult to attack, but there is a secret entrance in the valley beyond " "Sythan’s village." msgstr "" #. [scenario]: id=09_Houses_of_the_Dead #. [unit]: id=Nameless, type=Spectre #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:361 #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:174 msgid "Nameless" msgstr "Bevardis" #. [message]: speaker=Nameless #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:365 msgid "I died a long time ago. I have forgotten my name." msgstr "Miriau labai senai. Pamiršau savo vardą." #. [scenario]: id=09_Houses_of_the_Dead #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:368 msgid "Melinna" msgstr "" #. [message]: speaker=Melinna #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:372 msgid "" "Iliah-Malal says that he can open a portal to the world of the living. Those " "who follow him will walk the earth as they did in life." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:376 msgid "" "Why are the dead so restless? This should be a place of rest and peace for " "you." msgstr "" #. [message]: speaker=Melinna #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:380 msgid "" "Once, I was happy here, but Iliah-Malal made me see this land as the eyes of " "the living see it... a place of rock and dust." msgstr "" #. [scenario]: id=09_Houses_of_the_Dead #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:383 msgid "Sythan" msgstr "" #. [message]: speaker=Sythan #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:387 msgid "" "I was once a great lord... I commanded armies! Iliah-Malal promised I would " "lead again." msgstr "" #. [scenario]: id=09_Houses_of_the_Dead #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:390 msgid "Hereld" msgstr "" #. [message]: speaker=Hereld #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:394 msgid "" "Beware the skeletons! They are not the spirits of dead men, but the " "creations of evil magic." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:398 msgid "What else do you know of the skeletons?" msgstr "Ką dar žinai apie skeletus?" #. [message]: speaker=Hereld #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:402 msgid "" "It is said that they guard a powerful magical artifact. Roddry knows more " "than I do; he lives to the west." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:436 msgid "" "This is surely the land of the dead... and it seems I am still alive. But " "then, as Leollyn warned, I can never return! I suppose I may as well explore." msgstr "" #. [message]: speaker=Rorthin #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:466 msgid "A living man... so it is as Iliah-Malal says..." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:470 msgid "Speak again, spirit! Tell me of yourself. Who is this Iliah-Malal?" msgstr "" #. [message]: speaker=Rorthin #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:474 msgid "" "My name is Rorthin. I died long ago, in a great battle... I have almost " "forgotten... Iliah-Malal is a living man, like you, who walks among the " "dead. He promises life to all those who follow him." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:478 msgid "I would very much like to meet Iliah-Malal. Where can I find him?" msgstr "" #. [message]: speaker=Rorthin #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:482 msgid "" "Follow the dry river, then the road to the signpost in the north. I will " "guide you. Enter the houses of the dead as you pass, for others here may " "help you." msgstr "" #. [message]: speaker=narrator #. The Tomb Guardian's dialogue should sound especially archaic #. and imperious. If your language has special forms for superior #. addressing inferior, use them here. #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:509 msgid "WHO ENTERS THE TOMB OF AN-USRUKHAR?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:514 msgid "I... I am Delfador, a mage of Wesnoth." msgstr "Aš... Aš esu Delfadoras, Vesnoto magas." #. [message]: speaker=narrator #. "bestrode" = past tense of archaic verb "bestride", literally #. meaning to straddle but with a secondary sense of "to #. dominate", and connotations of gigantism. #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:521 msgid "" "I am the will of An-Usrukhar, greatest of mages, he who bestrode Irdya in " "the morning of time, who sleeps now in a death beyond death until the " "unmaking of the world." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:526 msgid "" "I am only a man, a living man seeking a way home from the house of the dead." msgstr "Aš tik žmogus. Gyvas žmogus, ieškantis kelio atgal iš mirusiųjų namų." #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:530 msgid "" "Living...? I see that it is so. Your breath stirs dust that has lain " "untouched since the Primal Aeon. And it was foretold that one like you would " "come." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:535 msgid "Foretold?" msgstr "Išpranašavo?" #. [message]: speaker=narrator #. "Aeon" is a variant form of the word English word "eon", used #. for a long and indefinite span of time. The variant has #. mystical connotations. #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:542 msgid "" "Foretold in the Primal Aeon, years past beyond your counting. An-Usrukhar " "the Great, he of whom I am but the tiniest shade and fragment, foresaw in " "the Mirror of Evanescent Time that a living man would come here to be " "tested. AND I AM THE TEST!" msgstr "" #. [message]: speaker=Delfador #. "coil" is an archaism. In the English of around 1600, it was #. used to refer to a difficulty or entanglement. Translate #. freely. #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:550 msgid "" "I have felt the coils of prophecy on me before. I am beginning to dislike " "them." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:554 msgid "" "It is only given to the small not to feel the hand of fate on their " "shoulder; the great must suffer its weight whether they will or no. " "Delfador, mage of Wesnoth, ARE YOU A SERVANT OF THE LIGHT?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:559 msgid "I serve my king and my kingdom." msgstr "Tarnauju savo karaliui ir savo karalystei." #. [message]: speaker=narrator #. The Tomb Guardian speaks closer to literal truth here than #. Delfador can possibly know. It is now 470YW; in 501YW, #. Garard II will be murdered by his wife and son, and the #. usurpation of Asheviere will begin. #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:567 msgid "" "Your king will die in an eyeblink and your kingdom in the drawing of a " "breath. Delfador, I ask you again, ARE YOU A SERVANT OF THE LIGHT?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:572 msgid "I serve my people and my land." msgstr "Tarnauju savo žmonėms ir savo šaliai." #. [message]: speaker=narrator #. "matter" is used here with an archaic meaning, roughly #. that of "ground" or "essence". This sense survives in #. modern English in constructions like "It matters a lot." #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:579 msgid "" "Peoples vanish and lands wither under the pitiless gaze of eternity; the " "true matter of the world is deeper. Delfador, I ask you a third time, and on " "your answer hangs your life: ARE YOU A SERVANT OF THE LIGHT?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:584 msgid "" "I... I serve life against death. Love against fear. Light against darkness." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:592 msgid "" "IT IS WELL. Take up, O servant of light, the Staff of An-Usrukhar. The " "trials before you will be great. So is its power." msgstr "" #. [scenario]: id=10_The_Gate_Between_Worlds #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:3 msgid "The Gate Between Worlds" msgstr "Vartai tarp pasaulių" #. [side]: type=Lich, id=Iliah-Malal #. [side]: type=Necromancer, id=Iliah-Malal #. [unit]: id=Iliah-Malal, type=Lich #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:28 #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:150 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:64 msgid "Iliah-Malal" msgstr "Iliah-Malalas" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:59 msgid "Defeat Iliah-Malal" msgstr "Nugalėkite Iliah-Malalą" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:97 msgid "" "So, this is the one my minions told me of... the living man who walks here " "among the dead. You have come in time to see my greatest achievement — an " "end to death itself!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:102 msgid "That’s impossible! You must be insane!" msgstr "Tai neįmanoma! Tu pamišęs!" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:107 msgid "" "Have not you yourself traveled between the realms of life and death? Behold!" msgstr "O argi pats nekeliavai tarp gyvųjų ir mirusiųjų karalysčių? Stebėk!" #. [message]: role=dead_sidekick #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:158 msgid "" "Iliah-Malal has created a portal to the land of the living! How I long to go " "through it and see the sun again..." msgstr "" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:163 msgid "" "Now, my living followers, I summon you! See that death is nothing, and fear " "not to fight for me!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:205 msgid "" "This is a great evil. The dead will not find peace by passing through your " "gateway, Iliah-Malal, for you cannot give them life again. You have not " "brought an end to death, but to life itself!" msgstr "" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:210 msgid "" "You will see things differently at the point of a sword, my friend. Minions! " "Kill the unbeliever... he will join us then." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:225 msgid "Iliah-Malal’s body lay still for a moment, then stirred!" msgstr "" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:243 msgid "Follow me if you dare..." msgstr "Sek paskui mane, jei išdrįsi..." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:248 msgid "" "This portal Iliah-Malal has created is a great and terrible work of magic. I " "must catch him, and somehow force him to close it!" msgstr "" #. [scenario]: id=11_Wasteland #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:3 msgid "Wasteland" msgstr "Dykynė" #. [side]: type=Orcish Warlord, id=Tish Golub #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:41 msgid "Tish Golub" msgstr "Tiš Golubas" #. [side]: type=Elvish Druid #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:63 msgid "Istelimir" msgstr "Istelimira" #. [side]: type=Elvish Druid #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:64 msgid "Atellas" msgstr "Atelasė" #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:101 msgid "" "As Delfador followed Iliah-Malal into the portal, a freezing wind sprung up " "and the air became thick with ghosts pouring through into the land of the " "living. The ground became icy underfoot, and soon Delfador was following the " "necromancer’s footsteps in a thick layer of snow. Eventually, even these " "became indistinct." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:107 msgid "" "It’s hopeless, I’ve lost all track of Iliah-Malal... and I shall freeze " "unless I find shelter soon. Perhaps in that forest to the north..." msgstr "" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:113 msgid "Find Delfador shelter before he freezes to death" msgstr "Raskite Delfadorui pastogę, kol jis nesušalo mirtinai" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:149 msgid "What are you doing in our forests, stranger?" msgstr "Ką veiki mūsų miškuose, nepažįstamasis?" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:153 msgid "" "It’s a long story... but I wonder whether I might first ask for your " "hospitality? I’m lost, and freezing to death here!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:157 msgid "" "I suppose there can be little harm in one half-frozen human... Our nearest " "post is to the northeast; I’ll lead you there. But we must not tarry! There " "are deadlier foes than the weather abroad." msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:176 msgid "Welcome, Delfador!" msgstr "Sveikas atvykęs, Delfadorai!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:181 msgid "Er, hello... you know my name, then...?" msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:185 msgid "" "Yes. I am Chantal, and I know many things. I know you come from the great " "human kingdom of the south, and are a master of magic. You have faced great " "adversity, and visited a place from where few hope to return, and from where " "none before have returned unchanged. Fate is heavy upon you, and you deserve " "our help." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:189 msgid "" "Oh... well... very nice of you, but I don’t feel very fated. In fact, I’ve " "been positively blundering! I was just trying to defend my master Methor’s " "school against the orcs, and then to find out the source of the undead " "activity... and I have failed at both." msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:193 msgid "" "But you have not failed. The southlands have not yet fallen to the orcish " "army, and have you not learned more about the undead than any man alive? It " "is he who fears death above all things who deceives the spirits into " "believing they can live again, and blinds them to the peace and rest of " "their own domain." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:197 msgid "You mean Iliah-Malal?" msgstr "Turite omeny Iliah-Malalą?" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:201 msgid "Yes, that is who I mean." msgstr "Taip, aš apie jį." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:205 msgid "" "If I might ask, where am I? And what of Lionel, and King Garard? What has " "befallen them?" msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:209 msgid "" "You are among the North Elves, in the Lintanir Forest. Our arts hold back " "the winter cold within these woods. To the south and west of here lies a " "wasteland inhabited only by barbarians and orcs. To the south again, the " "Great River, and your home. Of your friends, I know nothing." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:213 msgid "" "I am deeply grateful for your aid, Chantal. I see now what I must do... I " "have lost Iliah-Malal, but I must at least try to report back to the King or " "to Leollyn. I will set out for the south!" msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:217 msgid "" "It will not be easy. The orcish army lies between here and your destination. " "We are under attack even here, by an orcish warband encamped in the " "mountains to the southwest." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:221 msgid "" "Attacked by orcs? Then I might perhaps help you to defeat them, and repay " "your assistance and kindness!" msgstr "" #. [objective]: condition=lose #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:238 #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:39 #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:66 #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:675 #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:130 #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:341 #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:197 #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:123 #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:110 #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:94 msgid "Death of Chantal" msgstr "Čantal mirtis" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:259 msgid "" "With your help, Delfador, we have overrun the orcish warlord of this area, " "and our forests are secure. Secure enough that I can even join you in your " "journey south... at least as far as the Great River." msgstr "" #. [scenario]: id=12_Terror_at_the_Ford_of_Parthyn #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:5 msgid "Terror at the Ford of Parthyn" msgstr "Siaubas prie Partyno perkėlos" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:31 msgid "Find out what is happening at the Ford" msgstr "Išsiaiškinkite kas vyksta prie perkėlos" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:58 #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:667 #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:187 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:151 msgid "Defeat all enemies" msgstr "Nugalėkite visus priešus" #. [side]: type=Orcish Warlord, id=Upgar #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:109 msgid "Upgar" msgstr "Upgaras" #. [side]: type=Death Knight, id=Dirator #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:134 msgid "Dirator" msgstr "Diratoras" #. [side]: type=Lieutenant, id=Niktor #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:164 msgid "Niktor" msgstr "Niktoras" #. [side]: type=White Mage, id=Arpus #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:191 msgid "Arpus" msgstr "Arpusas" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:237 msgid "" "This is the nearest human garrison, Delfador. Here is the only place to " "cross the river. Soon after the last King of Wesnoth began his reign, he put " "a strong garrison not far south of here in the town of Parthyn, and orcs " "have not been able to cross into Wesnoth over this part of the river since." msgstr "" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:241 msgid "" "This mist is unusual, though, even if we are close to the river. I have " "never seen it so thick before." msgstr "" "Taip, bet šitas rūkas kažkoks keistas, netgi taip arti upės. Niekada " "nemačiau tokio tankaus rūko." #. [message]: id=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:249 msgid "" "There should be no orcs this far south. But I do not like the feel of this " "mist." msgstr "Taip toli pietuose orkų būti neturėtų, bet rūkas man nepatinka." #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:253 msgid "Stay close. I don’t like the feel of it either." msgstr "Laikykimės kartu, nepatinka jis ir man." #. [unit]: id=Axhamr, type=Draug #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:260 msgid "Axhamr" msgstr "Akshamras" #. [unit]: id=Horfir, type=Spectre #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:272 msgid "Horfir" msgstr "Horfiras" #. [unit]: id=Backu, type=Nightgaunt #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:285 msgid "Backu" msgstr "Baku" #. [unit]: id=Camdun, type=Chocobone #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:298 msgid "Camdun" msgstr "Kamdunas" #. [unit]: id=Drapug, type=Wraith #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:311 msgid "Drapug" msgstr "Drapugas" #. [unit]: id=Kalip, type=Ghost #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:324 msgid "Kalip" msgstr "Kalipas" #. [unit]: id=Abmin, type=Deathblade #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:337 msgid "Abmin" msgstr "Abminas" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:361 msgid "Be wary. Something does not feel right about that village..." msgstr "Atsargiai. Šitas kaimas kažkoks įtartinas..." #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:373 msgid "What in the wide green world is this abomination?" msgstr "Kas, po paraliais, čia per tvarinys?" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:377 msgid "One of Iliah-Malal’s creatures. So it has begun!" msgstr "Vienas iš Iliah-Malalo padarų. Prasidėjo!" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:390 msgid "Orcs! Orcs at the Ford!" msgstr "Orkai! Orkai prie brastos!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:394 msgid "Prepare to fight them! We must clear the Ford!" msgstr "Ruoškitės mūšiui! Reikia išvalyti brastą!" #. [message]: speaker=Niktor #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:408 msgid "Halt! Who goes there?" msgstr "Stot! Kas eina?" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:412 msgid "" "I am Delfador, a court mage of Wesnoth and the legate of Arch-Mage Leollyn; " "with me is Chantal, a great lady of the Lintanir Elves. Quickly, I must " "speak with your commander; death treads upon our very heels." msgstr "" #. [message]: speaker=Niktor #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:416 msgid "" "I command here, but we have lost the north shore. Uncanny creatures stalk " "the night; our weapons scarcely seem to scathe them. I fear we cannot hold " "against an attack in strength." msgstr "" #. [message]: speaker=Delfador #. "be of heart" -> "have courage" in modern English. #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:421 msgid "" "I have fought these before. Be of heart: impact weapons and magic can defeat " "them. Do I recall aright that there is a school of mages not far from here?" msgstr "" #. [message]: speaker=Niktor #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:425 msgid "" "Yes, close by the southeast wall of our fort across the Ford. But they are " "jealous of their privileges and hold aloof from us." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:429 msgid "" "That shall soon end. Send to them in my name and the Arch-Mage Leollyn’s; " "nay, tell them that in this matter I speak with the King’s voice!" msgstr "" #. [message]: speaker=Niktor #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:433 msgid "I heed the King’s voice. My men are at your command." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:462 msgid "" "To wake up the mages, move a unit that is currently out of sight of their " "tower to within visual range of it." msgstr "" #. [message]: speaker=Arpus #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:558 msgid "What are you doing here, disturbing our peace and concentration?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:562 msgid "Undead are attacking the fort on the north shore. We need your help!" msgstr "" #. [message]: speaker=Arpus #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:566 msgid "" "I have told the commander of that garrison that we take orders from none " "other than the Chief Mage of the High Council, Master Leollyn!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:570 msgid "" "Leollyn’s emissary, Delfador, requests your help. He bears Leollyn’s token, " "which is not lightly given." msgstr "" #. [message]: speaker=Arpus #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:574 msgid "I recognize it. Very well; we shall join battle." msgstr "" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:594 msgid "What is going on here? This village has been burned to the ground!" msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:598 msgid "Maybe there are survivors? We should check." msgstr "Galbūt yra išgyvenusių? Turėtume patikrinti." #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:612 msgid "Another village burned. Nobody to be seen!" msgstr "" #. [unit]: type=Spearman, id=Theorin #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:633 msgid "Theorin" msgstr "Teorinas" #. [message]: speaker=Theorin #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:645 msgid "Please, spare me..." msgstr "Prašau, pasigailėkite manęs..." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:649 msgid "Spare you from whom, soldier? What has happened here?" msgstr "" #. [message]: speaker=Theorin #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:653 msgid "They come at night... and leave no one alive..." msgstr "Jie ateina naktį... ir nepalieka nė vieno gyvo..." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:657 msgid "Get hold of yourself, soldier! Who is ‘they’?" msgstr "" #. [message]: speaker=Theorin #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:661 msgid "" "I do not know. No one has seen their faces and lived. All I could hear is my " "comrades’ screams as they were being slaughtered." msgstr "" #. [unit]: type=Heavy Infantryman, id=Donc #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:703 msgid "Donc" msgstr "Donkas" #. [unit]: type=Halberdier, id=Stanis #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:721 msgid "Stanis" msgstr "Stanis" #. [message]: speaker=Donc #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:732 msgid "It’s time to stand up and fight... What’s this?" msgstr "" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:736 msgid "Friends, soldiers. Why were you hiding?" msgstr "Draugai, kariai. Kodėl jūs slėpėtės?" #. [message]: speaker=Stanis #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:740 msgid "Our post was overrun. Very few of us survived." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:744 msgid "Your orders from the King are to fight. Just stay close to me." msgstr "" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:759 msgid "This village seems unharmed. Anyone here?" msgstr "" #. [unit]: type=Deathblade, id=Bled #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:773 msgid "Bled" msgstr "Bledas" #. [unit]: type=Ghost, id=Crod #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:791 msgid "Crod" msgstr "Krodas" #. [unit]: type=Wraith, id=Angedd #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:810 msgid "Angedd" msgstr "Angeddas" #. [message]: speaker=Angedd #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:821 msgid "Surprise, surprise..." msgstr "" #. [message]: speaker=Bled #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:825 msgid "We have not waited all this time for nothing!" msgstr "" #. [unit]: type=Heavy Infantryman, id=Zagar #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:852 msgid "Zagar" msgstr "Zagaras" #. [unit]: type=Heavy Infantryman, id=Brox #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:870 msgid "Brox" msgstr "Broksas" #. [unit]: type=Longbowman, id=Adran #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:889 msgid "Adran" msgstr "Adranas" #. [message]: speaker=Adran #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:901 msgid "Long live the King! Wait, you are not—" msgstr "Tegyvuoja Karalius! Palauk, tu nesi—" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:905 msgid "—The enemy? Yes, we’re on your side." msgstr "—Priešas? Taip, mes vienoje pusėje." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:909 msgid "Soldiers of Wesnoth, rise to fight for your King!" msgstr "Vesnoto kariai, kilkite ir kovokite už savo Karalių!" #. [unit]: type=Heavy Infantryman, id=Axios #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:933 msgid "Axios" msgstr "Aksiosas" #. [unit]: type=Spearman, id=Ulfter #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:951 msgid "Ulfter" msgstr "Ulfteras" #. [unit]: type=Bowman, id=Ogdal #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:969 msgid "Ogdal" msgstr "Ogdalas" #. [message]: speaker=Ulfter #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:980 msgid "Is the enemy gone?" msgstr "Ar priešas išėjo?" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:984 msgid "He will be, if you help. Now follow me into battle!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:998 msgid "Anyone here?" msgstr "" #. [unit]: type=Draug, id=Dreadred #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1010 msgid "Dreadred" msgstr "Dreadredas" #. [message]: speaker=Dreadred #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1021 msgid "Master said more would come!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1039 msgid "There are signs of a battle, but nobody seems to be here..." msgstr "" #. [unit]: type=Orcish Warrior, id=Crum #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1054 msgid "Crum" msgstr "Krumas" #. [unit]: type=Orcish Grunt, id=Smalg #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1072 msgid "Smalg" msgstr "Smalgas" #. [unit]: type=Orcish Archer, id=Grubar #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1090 msgid "Grubar" msgstr "Grubaras" #. [unit]: type=Orcish Assassin, id=Ulkar #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1108 msgid "Ulkar" msgstr "Ulkaras" #. [message]: speaker=Crum #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1120 msgid "Wrong!" msgstr "Neteisingai!" #. [message]: speaker=Upgar #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1136 msgid "" "You may have defeated me, but the great Zorlan will have revenge! I have " "done my duty attacking the Wesnoth perimeter, so that no Wesnoth forces can " "come to the aid of your doomed army. It will be a glorious massacre!" msgstr "" #. [message]: speaker=Dirator #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1160 msgid "Master will avenge me!" msgstr "Šeimininkas atkeršys už mane!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1184 msgid "" "We have much less time than I thought. Iliah-Malal’s offensive has begun. I " "must close his portal before it’s too late, and I have no idea how to do " "that. And we must also defeat those that have already escaped the Land of " "the Dead." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1188 msgid "" "But there is something else those orcs said that deeply worries me in a " "different way. I have wondered why the orcs have been attacking in concert " "all along the frontier; they do not coordinate well. If that orc was telling " "the truth and a paramount chief strong enough to marshal their entire host " "has arisen among them, the King may be walking into a lethal trap at the " "Ford of Abez." msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1192 msgid "" "Word had just arrived when I left Lintanir that the High Lord Kalenz was " "mustering an elvish army against the orcs, but he is not aware of the King’s " "movements or of any trap in wait for him. And he certainly does not know of " "the undead menace." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1197 msgid "" "Maybe we can warn the King in time. Lionel should be back in Weldyn by now; " "I shall send one of the garrison’s message-riders to him, but I cannot spare " "the time to go south myself. I will gather as many troops as I can move " "quickly through these wildlands and head west from here." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1201 msgid "" "Will you join me? Elves know these northern paths better than any human." msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1205 msgid "" "It is not to be, Delfador. I must return to Lintanir as swiftly as I may; " "the Northern Elves must be informed immediately — and mayhap I can find High " "Lord Kalenz or get a message to him." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1209 msgid "" "My King does not command him... but if Elves and Humans do not stand " "together in this, I fear we will fall separately." msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1213 msgid "" "I do not doubt it. Go to your King, Delfador, and have faith in yourself; " "for I sense that you hold the fate of Wesnoth in your hands, and will need " "all the strength you have. I think we will meet again." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1227 msgid "" "They have unleashed a second wave. Soldiers, stand firm and send these " "abominations back to the darkness!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1236 msgid "" "This is hopeless. Many more enemies are coming, while our numbers are " "limited." msgstr "" "Tai beviltiška. Atvyksta dar daugiau priešų, tuo tarpu mūsų skaičiai yra " "riboti." #. [scenario]: id=13_The_Return_of_Trouble #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:4 msgid "The Return of Trouble" msgstr "Bėdos sugrįžimas" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:17 msgid "" "While Delfador was still at the Academy, major events were taking place " "throughout Wesnoth. After centuries of squabbling, a warlord emerged to " "unite the Orcs. This was ill tidings for men and Elves alike." msgstr "" #. [part] #. "errantry" is an archaic English word associated with medieval #. knights. It means he wandered around looking for monsters to #. slay and wrongs to right. #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:23 msgid "" "There was an elf named Kalenz who had already in Delfador’s time been a " "legend among his people for centuries; his is the tale called the Legend " "of Wesmere. Prolonged in life by a necromantic potion, he put aside the " "High Lordship of the Elves after the death of his beloved wife Cleodil, and " "wandered the Great Continent in errantry." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:26 msgid "" "But Kalenz half-knew and half-feared he would be needed again, and the day " "he had long foreseen finally arrived. Report came to him of large orcish " "forces attacking the outskirts of elvish forests, including Lintanir itself. " "Kalenz quickly gathered a small troop of picked guards. War had returned to " "the land of the Elves." msgstr "" #. [side]: type=Orcish Warlord, id=Knafa-ord #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:69 msgid "Knafa-ord" msgstr "Knafa-ordas" #. [side]: type=Orcish Warlord, id=Tan-drul #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:103 msgid "Tan-drul" msgstr "Tan-drulas" #. [side]: type=Orcish Warlord, id=Krardul #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:138 msgid "Krardul" msgstr "Krardulas" #. [side]: type=Elvish Captain, id=Clartakis #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:173 msgid "Clartakis" msgstr "Klartakis" #. [objective]: condition=lose #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:191 #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:126 #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:333 #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:189 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:163 #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:119 #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:106 #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:90 msgid "Death of Kalenz" msgstr "Kalenzo mirtis" #. [message]: id=Tan-drul #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:208 msgid "" "Kill these filthy elves! All warlords will then accept our leader, Zorlan, " "as king and he will reward you all!" msgstr "" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:212 msgid "This is what we have been training for! Now we drive these beasts back!" msgstr "" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:225 msgid "" "The orcs are retreating! And... what is this? A shyde flying towards us as " "if hell were on her heels..." msgstr "" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:231 msgid "" "The orcs are retreating! And... what is this? A druid running to meet us as " "though hell were on her heels..." msgstr "" #. [message]: id=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:249 msgid "My lord Kalenz, at last I have found you!" msgstr "Valdove Kalenzai, pagaliau radau jus!" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:253 msgid "" "Chantal! Granddaughter! What are you doing here? You were not attacked, I " "hope." msgstr "Čantal! Anūke! Ką čia veiki? Tikiuosi nebuvai užpulta." #. [message]: id=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:257 msgid "" "We were, but the enemy was vanquished. There are much more serious matters " "that require your attention." msgstr "" #. [message]: id=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:261 msgid "" "A paramount chief of all the Orcs has arisen, and he is setting a trap for " "the humans at the Ford of Abez. I think we must aid the humans, lest we be " "defeated separately once they are crushed." msgstr "" #. [message]: id=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:265 msgid "" "There is more ill news. Evil has been unleashed. A portal has been opened " "from the Land of the Dead. An army of undead is being raised as we speak." msgstr "" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:269 msgid "This is very serious. Have you informed the elvish settlements?" msgstr "Tai labai rimta. Ar informavai elfų gyvenvietes?" #. [message]: id=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:273 msgid "" "Yes. And I have prepared holy water for our warriors. They should be able to " "hold against the undead in our forests, at least for now." msgstr "" "Taip. Ir paruošiau šventinto vandens mūsų kariams. Jie turėtų atsilaikyti " "prieš nemirėlius mūsų miškuose, bent jau kol kas." #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:277 msgid "" "Holy water? What is this? Have you been dabbling where you should not, in " "the Book of Crelanu?" msgstr "" #. [message]: id=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:281 msgid "" "No. But Cleodil gave some of the Book’s least dangerous secrets to her " "daughters, and so I had them from my mother. And I think I have found the " "one we have been awaiting since Cleodil accepted the guardianship of the " "Book. You know of what I speak." msgstr "" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:285 msgid "" "I never thought to see such a human, not even in all the years I have lived. " "Who is this person?" msgstr "" "Niekada negalvojau pamatyti tokį žmogų, netgi per visus tuos metus, kuriuos " "nugyvenau. Kas jis toks?" #. [message]: id=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:289 msgid "" "Delfador, a mage trusted of their King. He has survived a passage through " "the Land of the Dead not merely alive but uncorrupted. He helped us defeat " "the orcs when they threatened Lintanir, and I fought undead with him at " "Parthyn Ford. I have come north partly because I am thinking to fetch the " "Book of Crelanu so I can take it to him." msgstr "" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:293 msgid "He is uncorrupted? You are sure of this?" msgstr "" #. [message]: id=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:297 msgid "I have bent my healing senses upon him. I am as sure as I can be." msgstr "" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:302 msgid "" "Then we must aid him, and I must meet him. The King of Wesnoth is just a " "king; it is inner strength such as you describe that will turn back the " "darkness, if anything can. West, to the Ford of Abez!" msgstr "" #. [scenario]: id=14_Shadows_in_the_Dark #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:4 msgid "Shadows in the Dark" msgstr "Šešėliai tamsoje" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:19 msgid "" "Kalenz and his troops fared swiftly south and then westward along the north " "bank of the Great River. They successfully evaded the orcs, but would soon " "find there were grimmer foes awaiting them." msgstr "" #. [side]: type=Death Knight, id=Rudimil #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:41 msgid "Rudimil" msgstr "Rudimilas" #. [side]: type=Necromancer, id=Roth-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:66 msgid "Roth-Malal" msgstr "Rot-Malalas" #. [side]: type=Necromancer, id=Barth-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:82 msgid "Barth-Malal" msgstr "Bart-Malalas" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:122 #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:185 msgid "Defeat all enemy leaders" msgstr "Nugalėkite visus priešo vadus" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:152 msgid "" "This forest looks quiet — too quiet. Proceed carefully, I don’t like this at " "all." msgstr "" #. [message]: id=Barth-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:159 msgid "Living... Soon, you’ll be more troops for my master!" msgstr "Gyvieji... Tuoj būsite mano šeimininko kariai!" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:163 msgid "Undead! Where did they come from?" msgstr "Nemirėliai! Iš kur jie atėjo?" #. [message]: id=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:167 msgid "" "We should try to go west. I sense things are worse on the eastern front." msgstr "" "Turėtume bandyti eiti į vakarus. Jaučiu, kad reikalai prastesni rytiniame " "fronte." #. [unit]: id=Hraul, type=Spectre #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:182 msgid "Hraul" msgstr "Hraulas" #. [unit]: id=Atrag, type=Draug #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:190 msgid "Atrag" msgstr "Atragas" #. [unit]: id=Horr, type=Banebow #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:198 msgid "Horr" msgstr "Horras" #. [unit]: id=Nfrigt, type=Nightgaunt #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:206 msgid "Nfrigt" msgstr "Nfrigtas" #. [unit]: id=Rkrin, type=Revenant #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:214 msgid "Rkrin" msgstr "Rkrinas" #. [message]: id=Rudimil #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:222 msgid "We have more help!" msgstr "Turime daugiau pagalbos!" #. [unit]: id=Haunt, type=Spectre #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:230 msgid "Haunt" msgstr "Hauntas" #. [unit]: id=Gdal, type=Spectre #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:238 msgid "Gdal" msgstr "Gdalas" #. [unit]: id=Oltr, type=Draug #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:246 msgid "Oltr" msgstr "Oltras" #. [unit]: id=Orbl, type=Deathblade #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:254 msgid "Orbl" msgstr "Orblas" #. [unit]: id=Nifigt, type=Nightgaunt #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:262 msgid "Nifigt" msgstr "Nifigtas" #. [unit]: id=Dert, type=Deathblade #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:270 msgid "Dert" msgstr "Dertas" #. [message]: id=Rudimil #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:279 msgid "And now even more help!" msgstr "O dabar dar daugiau pagalbos!" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:299 msgid "Foul creatures, it is time for your final rest!" msgstr "Pikti padarai, atėjo laikas jūsų paskutiniam poilsiui!" #. [message]: id=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:303 msgid "That is Delfador. Do you see, now?" msgstr "Tai Delfadoras. Ar dabar matai?" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:307 msgid "" "I do. He is like a blazing fire to my inner eye. I think you have chosen " "well, granddaughter; he is indeed the one to whom the Book of Crelanu should " "pass." msgstr "" #. [message]: id=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:311 msgid "If I were human, I think I would be in love with him." msgstr "Jei būčiau žmogus, manau būčiau įsimylėjusi į jį." #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:315 msgid "" "If you were human, you would be quite right to be. Strange... they are such " "surly children in the main, short-lived and crude and quarrelsome. And yet, " "even our greatest mystics do not shine so brightly as this one." msgstr "" #. [message]: id=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:319 msgid "I hope the Book does not destroy him." msgstr "Tikiuosi Knyga jo nesunaikins." #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:323 msgid "You speak my thought, granddaughter. May it be so." msgstr "Kalbi mano mintis, anūke. Tegul taip bus." #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:329 msgid "New Objective: Defeat all enemies" msgstr "Naujas tikslas: Nugalėkite visus priešus" #. [unit]: id=Krumful, type=Draug #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:372 msgid "Krumful" msgstr "Krumfulas" #. [unit]: id=Unhul, type=Spectre #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:380 msgid "Unhul" msgstr "Unhulas" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:407 msgid "I arrive too late for the entertainment, it would seem." msgstr "" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:414 msgid "" "Well met, Delfador. Chantal has told me of you. I am Kalenz, High Lord of " "the Elves, and we are in your debt today." msgstr "" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:418 msgid "" "It is my honor to meet you. And it relieves my mind to know Chantal is safe " "and with her kin again." msgstr "" #. [message]: id=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:422 msgid "" "I am not sure there is safety for anyone in these days, but we all travel " "the same road and face the same foes." msgstr "" "Nemanau, kad kas nors yra saugus šiomis dienomis, bet visi keliaujame tuo " "pačiu keliu ir kaunamės su tais pačiais priešais." #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:426 msgid "" "Yes. We will follow you to the Ford of Abez, Delfador. Let us hope we are " "not too late to prevent an orcish victory there." msgstr "" "Taip. Seksime tave iki Abezo brastos, Delfadorai. Tikėkimės, kad " "nepavėluosime sutrukdyti orkų pergalės ten." #. [scenario]: id=15_Save_the_King #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:4 msgid "Save the King" msgstr "Išgelbėkite karalių" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:21 msgid "" "Following Delfador, the elves moved to unite with the Wesnothian forces and " "meet Zorlan head-on..." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:27 msgid "but the King was in an unenviable position..." msgstr "" #. [side]: type=King of Wesnoth, id=Garard II #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:49 msgid "Garard II" msgstr "Garardas II" #. [side]: type=Orcish Sovereign, id=Zorlan #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:82 msgid "Zorlan" msgstr "Zorlanas" #. [side]: type=Orcish Warrior, id=T'bhan #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:104 msgid "T’bhan" msgstr "T’bhanas" #. [side]: type=Orcish Warrior, id=Qgthun #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:126 msgid "Qgthun" msgstr "Kgtunas" #. [side]: type=Great Troll, type=Troll Hero, id=Trgrau #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:152 msgid "Trgrau" msgstr "Trgrau" #. [objective]: condition=lose #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:201 msgid "Death of Garard II" msgstr "Garardo II mirtis" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:246 msgid "" "It appears we have arrived just in time! The King stands at bay, surrounded " "by the enemy." msgstr "" "Atrodo, kad atvykome kaip tik laiku! Karalius stovi prie įlankos, apsuptas " "priešo." #. [message]: id=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:250 msgid "" "I fear we may be too late. This new warlord must have united every orcish " "tribe north of the Great River. Look at their army, it is vast!" msgstr "" #. [message]: id=Zorlan #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:254 msgid "" "Elves! I heard you have been looking for me! But you will save neither the " "human prince, nor yourselves." msgstr "" "Elfai! Girdėjau, kad manęs ieškojote! Bet neišgelbėsite nei žmonių princo, " "nei savo kailio." #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:258 msgid "We must destroy this warlord now, before his power grows any greater!" msgstr "" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:262 msgid "Agreed, but we must make haste, for the King is hard pressed." msgstr "" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:270 msgid "Victory!" msgstr "Pergalė!" #. [message]: id=Garard II #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:274 msgid "" "Delfador! And you, elvish friends! The kingdom of Wesnoth is in your debt " "today!" msgstr "" "Delfadorai! Ir jūs, draugai elfai! Vesnoto karalystė skolinga jums šiandien!" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:278 msgid "My King, this is Kalenz, High Lord of the Elves." msgstr "Mano Karaliau, tai yra Kalenzas, elfų didysis valdovas." #. [message]: id=Garard II #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:282 msgid "You will be forever welcome in the court of Wesnoth." msgstr "Tu amžinai būsi laukiamas Vesnoto taryboje." #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:286 msgid "" "We look forward to fighting beside you to defeat those threats that remain." msgstr "" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:290 msgid "" "Your Majesty, we have more urgent matters. Leollyn sent me on a mission to " "find out why the dead are restless. A foul necromancer has opened a portal " "to the land of the dead. It must be closed at all costs, and I am afraid my " "skills may be insufficient for that task." msgstr "" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:294 msgid "" "Delfador, our weapons are weak against the undead, but perhaps we have other " "help to give you. Centuries ago the great mage Crelanu entrusted to us a " "book of lore, powerful knowledge, perilous secrets that it took Crelanu all " "his life to gather." msgstr "" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:298 msgid "" "Crelanu charged us to guard his book until someone worthy of it appeared. We " "believe you are that one, Delfador. The book may help you find a way to " "close that portal." msgstr "" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:302 msgid "" "Friends, your words do me perhaps greater honor than I deserve. I am not " "sure I am worthy of this charge." msgstr "" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:306 msgid "" "Chantal and I are sure of your quality. But be warned: there is a curse on " "this book. Crelanu fairly warned us that his arts would bring much woe down " "upon us. And so it proved, though at the time we had no other choice. The " "victories you win with it may cost you as dearly." msgstr "" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:310 msgid "Curse or no, we must close that portal soon, or else we are all doomed." msgstr "" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:314 msgid "" "This is a decision you will have to make. If we fight the undead without the " "book’s help, it will be an honor to fight by your side, no matter what the " "outcome." msgstr "" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:318 msgid "" "I think I, too, have no choice but to accept the book. I cannot allow the " "sure death of many humans and elves for fear of the curse." msgstr "" #. [message]: id=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:322 msgid "" "Then here it is, Delfador. May it help you bring a swift end to the undead " "menace. And may it cost you less than it has cost us..." msgstr "" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:326 msgid "" "Thank you, friends. May we meet again in happier times. Now I must make " "haste, for I need to study the book and prepare for the battle with the " "undead." msgstr "" #. [message]: speaker=Garard II #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:344 msgid "" "The enemy is drawing near. My personal guards must join the fight. We can " "only hope help arrives soon." msgstr "" #. [unit]: id=Adamar, type=Royal Guard #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:356 msgid "Adamar" msgstr "Adamaras" #. [unit]: id=Mitbreen, type=Royal Guard #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:376 msgid "Mitbreen" msgstr "Mitbrynas" #. [unit]: id=Ronduger, type=Iron Mauler #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:397 msgid "Ronduger" msgstr "Rondugeris" #. [message]: speaker=Adamar #: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:416 msgid "For the King!" msgstr "Už karalių!" #. [scenario]: id=16_Dark_Sky_Over_Weldyn #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:3 msgid "Dark Sky Over Weldyn" msgstr "Tamsus dangus virš Veldyno" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:26 msgid "" "Kalenz and Chantal and their troops departed to ride against the remnants of " "the orcish Great Horde. Delfador returned to Weldyn with the King and his " "gift from the elves, the Book of Crelanu. However, despite the victory, " "Delfador was deeply worried by the undead menace. On the way back they met " "with Lionel who was arriving with reinforcements, and were deeply saddened " "to learn that Leollyn had died under very suspicious circumstances." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:31 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:43 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:68 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:77 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:85 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:100 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:112 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:124 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:136 msgid "King Garard" msgstr "Karalius Garardas" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:31 msgid "" "We have assembled here with good and bad news: The good news is that the " "orcs have been defeated decisively. Their Great Chief is dead and their army " "has been scattered. We owe much of this great victory to Delfador." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:35 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:51 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:59 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:108 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:116 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:128 #: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:23 msgid "Delfador" msgstr "Delfadoras" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:35 msgid "" "I did very little, sire. It was actually the elves who saved us on that day." msgstr "" "Mano indėlio buvo nedaug, pone. Iš tiesų tai tą dieną mus išgelbėjo elfai." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:39 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:47 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:73 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:81 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:89 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:104 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:120 #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:132 #: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:73 msgid "Lionel" msgstr "Lionelis" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:39 msgid "" "We owe the elves nothing, sire. They refused to send their archers when we " "needed them!" msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:43 msgid "" "Peace, Lionel. The elves fought well and have earned Our respect. But this " "council is here to address an alarming matter. Young master Delfador here " "reports of an undead threat. He was able to fight them off at Parthyn Ford, " "but more are coming." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:47 msgid "" "With your permission, sire, I will take some picked men north and crush " "these abominations." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:51 msgid "" "Your majesty, these are no stray undead; this lunatic, Iliah-Malal, has " "opened a portal to the Land of the Dead. Unless we close this portal soon, " "the relatively small numbers of enemy troops he now commands will swell into " "an endless stream of undead. And our army, having equipped and trained " "primarily to fight raiding orcs, is not well suited to fight even the forces " "he fields now. Mages, in combination with heavy infantry are most effective " "against them." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:55 msgid "" "I think our young and inexperienced friend overestimates the powers of the " "enemy. I’m sure they’ll be no match for Wesnothian troops." msgstr "" #. [part] #. [side]: type=Lich, id=Sagus #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:55 #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:42 msgid "Sagus" msgstr "Sagusas" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:59 msgid "" "I have fought these things, and I know what I am talking about. This is a " "deadly serious threat." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:64 msgid "" "Are you saying Master Sagus speaks idly? Somebody needs to teach you respect!" msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:64 msgid "Artuman" msgstr "Artumanas" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:68 msgid "" "You have proven your bravery, young Delfador, but I think you underestimate " "the might of our army." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:73 msgid "Sire, may I lead some part of your army to crush the undead?" msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:77 msgid "" "No, Lionel. This should be too simple a task for my best general. I will " "send Dudpon instead with most of my army." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:81 msgid "What are my orders, then?" msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:85 msgid "" "As a reward for Delfador’s bravery, I am temporarily appointing you and your " "men to be his personal guard. Make sure nothing untoward happens to him, as " "the circumstances of Leollyn’s death are not fully clear." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:89 msgid "As you command, sire!" msgstr "Kaip įsakysite, pone!" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:96 msgid "" "And so it was that the Wesnothian army left Weldyn to seek out and crush " "Iliah-Malal’s forces. But the campaign proved a disaster. Less than a " "handful of terrified soldiers returned. The Wesnoth army had been destroyed, " "with the few survivors fleeing in terror. Nothing stood now between Iliah-" "Malal’s army and Weldyn..." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:100 msgid "" "This is a disaster. I should have led the army myself and died with them. " "And I should have listened to you, Delfador." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:104 msgid "We will fight till the last man, my King." msgstr "Kausimės iki paskutinio vyro, mano Karaliau." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:108 msgid "" "My Lord, things are very grave indeed, but all is not yet lost. There is " "still hope if we do not falter." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:112 msgid "Yes, Delfador. This time we will follow your advice." msgstr "Taip, Delfadorai. Šį kartą paklausysime tavo patarimo." #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:116 msgid "" "There are three things we must do. First, we must organize our defenses as " "best we can. Second, we need to ask the elves to create a diversion, to " "distract and delay Iliah-Malal. The elves will not be able to fight the " "undead head on on the field, but they can harass them by striking from " "forests where the undead dare not follow. And last, I have been studying and " "I think I now know how to close Iliah-Malal’s portal to the Land of the " "Dead. I will need a small escort, but this must be done immediately." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:120 msgid "My Lord, I can arrange the defenses around the city." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:124 msgid "Very well, Lionel, take command." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:128 msgid "" "These are only the first steps. If we are to defeat the undead, we need to " "use and train the army differently than we have. First, you must recall " "every mage in Wesnoth, from Alduin and elsewhere. And you must prepare more " "heavy infantry." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:132 msgid "" "But heavy infantry is too slow! And mages in the army? Who can command these " "know-it-alls?" msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:136 msgid "" "Delfador could. You will command the heavy infantry. Make sure to shield the " "mages in battle, for they are precious. Now, go, close the portal and come " "back soon!" msgstr "" #. [scenario]: id=17_A_New_Ally #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:3 msgid "A New Ally" msgstr "Naujas sąjungininkas" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:23 msgid "" "Delfador took a small escort to the north in order to attempt to close the " "portal. But with Iliah-Malal’s army at large north of the Great River, this " "was a perilous road. Delfador was constrained to avoid well-trodden paths. " "This meant a detour..." msgstr "" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:44 msgid "Relgorn" msgstr "Relgornas" #. [event] #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:46 msgid "Udrin" msgstr "Udrinas" #. [side]: type=Necromancer, id=Gruv-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:69 msgid "Gruv-Malal" msgstr "Gruv-Malalas" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:110 msgid "Defeat Gruv-Malal" msgstr "Nugalėkite Gruv-Malalą" #. [objective]: condition=lose #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:118 msgid "Death of Ulrek" msgstr "Ulreko mirtis" #. [objective]: condition=lose #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:122 msgid "Death of Relgorn" msgstr "Relgorno mirtis" #. [message]: speaker=Gruv-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:142 msgid "" "Attack, my loyal soldiers; the more we slay, the more troops for our master!" msgstr "" #. [message]: speaker=Ulrek #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:146 msgid "Keep fighting them sacks o’ bones." msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:150 msgid "Ulrek, more enemies approach from the south... Wait, these are humans!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:154 msgid "Dwarves, attacked by undead. We must help them." msgstr "Dvarfai, užpulti nemirėlių. Mes turime jiems padėti." #. [message]: speaker=Gruv-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:158 msgid "Then your corpses will also serve my master." msgstr "Tada jų kūnai taip pat tarnaus mano šeimininkui." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:162 msgid "Your master’s days are numbered. Yours will end this day!" msgstr "Tavo šeimininko dienos suskaičiuotos. Tavo pasibaigs šiandien!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:180 msgid "I am Delfador. And you are dust!" msgstr "Aš Delfadoras. O tu esi dulkė!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:191 msgid "Now we shall rid Wesnoth of the rest of your unholy spawn!" msgstr "" #. [message]: speaker=Ulrek #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:195 msgid "We are in your debt." msgstr "Mes tau skolingi." #. [message]: speaker=Ulrek #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:206 msgid "" "Human, ye ha’ fought well. I am Ulrek, chieftain o’ the clan of Norlund. My " "house is in yer debt today. But who are ye and what do ye do in these lands?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:211 msgid "" "I am Delfador. Friends, a great evil has been unleashed. A portal has been " "opened to the land of the dead near the northernmost extent of these hills, " "nearly under the eaves of Lintanir Forest. I must close it, or else we are " "all doomed." msgstr "" #. [message]: speaker=Ulrek #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:215 msgid "" "We ha’ seen those undead walking, aye, and fought them too. And no one will " "ever say my kin ha’ been ungrateful for yer help. I will place my best " "warriors at yer service. Relgorn, my son, ye will lead the women and " "children to Knalga. They will be safe there among the rest of my kin. But " "can ye really close that thing?" msgstr "" #. [message]: speaker=Relgorn #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:219 msgid "" "Father, did ye not see these thunderbolts! This was awesome. Even our " "thundersticks do not strike so powerfully!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:223 msgid "" "My friends, I am in your debt for your kind offer. But we have no time to " "waste!" msgstr "" #. [message]: speaker=Ulrek #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:227 msgid "" "Delfador, the surface path to the north ye’d need to have ta’en, along the " "Listra, is too dangerous. That valley is swarming with orcs now. We’ll take " "ye by a safer route, through tunnels under these hills." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:246 msgid "" "With their leader slain we cannot count on dwarvish help to reach Iliah-" "Malal’s portal! All is lost!" msgstr "" #. [message]: speaker=Ulrek #: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:260 msgid "Relgorn fell! Quickly, run for yer lives!" msgstr "Relgornas krito! Greičiau, gelbėkitės kas galit!" #. [scenario]: id=18_The_Portal_of_Doom #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:3 msgid "The Portal of Doom" msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:40 msgid "" "The dwarves led Delfador through a veritable maze of tunnels. Delfador was " "amazed at the speed with which the dwarves could move through their tunnels. " "Far sooner than he would have believed possible they reached their " "destination, undetected by Iliah-Malal." msgstr "" #. [side]: type=Death Knight, id=Prepolur #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:69 msgid "Prepolur" msgstr "Prepoluras" #. [side]: type=Dark Adept, id=Unuvim #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:107 msgid "Unuvim" msgstr "Unuvimas" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:164 msgid "Close the Portal and return Delfador to his keep" msgstr "" #. [message]: speaker=Prepolur #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:202 msgid "" "Living men and dwarves are nearing. Rise, Portal Guard and slay those " "intruders!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:206 msgid "" "The portal must be closed at any cost. You must allow me to get close to it, " "so I can seal it." msgstr "" #. [message]: speaker=Ulrek #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:210 msgid "Ye all heard! Naught will ever say dwarves ever feared anyone. Attack!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:235 msgid "Earth, rise and shut this gate of evil for good!" msgstr "" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:260 msgid "Portal, reopen! No! What have you done?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:265 msgid "Your portal is shut. And you cannot open another one." msgstr "Tavo portalas užvertas. Ir tu nebegali atverti dar vieno." #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:269 msgid "" "Delfador, you have proven your skill. I have an offer for you. Join me and " "you will live as my right hand. Together our magic skills will be unmatched " "and irresistible." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:273 msgid "Join you?" msgstr "Prisijungti prie tavęs?" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:277 msgid "Or, fight me and die. I will then resurrect you as my slave." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:281 msgid "" "My path is set. Your path must end. I will not dishonor my oaths, and will " "not abandon friends and country." msgstr "" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:285 msgid "" "Then you shall perish. After I finish with these pesky elves and dwarves, " "Weldyn will be mine. Wesnoth has no army to resist me." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:289 msgid "" "(To the dwarves). Quickly, back in the tunnel! I will stay last to " "seal the entrance." msgstr "" "(Dvarfams). Greičiau, atgal į tunelį! Aš pasiliksiu, kad užverčiau " "įėjimą." #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:305 msgid "All the player’s units must reach the tunnel. Then Delfador." msgstr "Visi jūsų daliniai turi pasiekti tunelį. Tada Delfadoras." #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:370 msgid "Hurry up!" msgstr "Paskubėkite!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:376 msgid "We’re in. Now: Earth, seal this entrance!" msgstr "Mes viduje. Dabar: Žeme, užverk šį įėjimą!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:424 msgid "Out of my way, foul creatures!" msgstr "Šalin iš kelio, bjaurios būtybės!" #. [unit]: id=Samun, type=Draug #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:443 msgid "Samun" msgstr "Samunas" #. [unit]: id=Skoogal, type=Banebow #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:452 msgid "Skoogal" msgstr "Skūgalas" #. [unit]: id=Skulrag, type=Deathblade #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:461 msgid "Skulrag" msgstr "Skulragas" #. [unit]: id=Idthom, type=Nightgaunt #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:470 msgid "Idthom" msgstr "Idtomas" #. [unit]: id=Hyvrun, type=Chocobone #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:479 msgid "Hyvrun" msgstr "Hyvrunas" #. [unit]: id=Blud, type=Blood Bat #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:488 msgid "Blud" msgstr "Bladas" #. [message]: id=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:497 msgid "What’s going on here? Is this Delfador? Welcome to your doom, Delfador!" msgstr "" "Kas čia vyksta? Ar tai Delfadoras? Sveikas atvykęs į savo kapą, Delfadorai!" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:501 msgid "" "They have reinforcements. Hurry, we must close the portal before we are " "overrun!" msgstr "" #. [message]: id=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:505 msgid "Slay them all!" msgstr "Nudėkite juos visus!" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:523 msgid "" "Fool! You could not kill me in the land of the dead, nor can you in the land " "of the living! I transcend both death and life, and I will return to destroy " "you!" msgstr "" #. [scenario]: id=19_Showdown_in_the_Northern_Swamp #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:4 msgid "Showdown in the Northern Swamp" msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:18 msgid "" "With the portal closed, Iliah-Malal was weakened. He retreated into the " "Swamp of Dread to recover his strength and attempt another conjuration. " "Delfador’s troop, hurrying west by secret Dwarvish ways and stealthily " "crossing the Listra by night, found the necromancer there, on the brink of " "raising another army amidst the fetid reek." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:22 msgid "" "Using dwarvish and elvish messengers, Delfador was able to communicate the " "news to the King and ask for help. Mustering all the troops he could find, " "Lionel marched north to join Delfador for the battle that would decide the " "fate of Wesnoth." msgstr "" #. [side]: type=Necromancer, id=Maldun #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:99 msgid "Maldun" msgstr "Maldunas" #. [side]: type=Death Knight, id=Alderoth #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:115 msgid "Alderoth" msgstr "Alderotas" #. [note] #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:175 msgid "" "The killing blow against Iliah-Malal can only be struck by one of your " "Undead veterans" msgstr "" #. [note] #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:185 msgid "The killing blow against Iliah-Malal can only be struck by Delfador" msgstr "" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:226 msgid "" "So we meet again, Delfador. You were a fool to turn down my offer. None of " "your allies will save you now." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:230 msgid "" "You have ravaged your own soul with your corrupt arts, and your words are " "empty wind; I fear them not." msgstr "" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:234 msgid "" "Is he not amusing, my creatures? He puffs himself up as though he were " "Delfador the Mighty, Delfador the Powerful, Delfador the Great... rather " "than a jumped-up hedge wizard I shall shortly crush beneath my heel." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:238 msgid "" "Delfador the Great, eh? And so it comes to pass as the four Oracles " "foretold. I accept your name-gift, Iliah-Malal." msgstr "" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:242 msgid "" "Oracles? What nonsense you babble... After you die, I will raise your corpse " "and compel you to tell me how to reopen my portal!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:246 msgid "One of us will find a final death here. I do not think it will be me." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:261 msgid "" "In this scenario only, you may recall your veterans from the Land of the " "Dead. The killing blow against Iliah-Malal can only be struck by one of them." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:276 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:331 msgid "Now your days are ended!" msgstr "Dabar tavo dienos suskaičiuotos!" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:280 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:307 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:335 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:362 msgid "" "The power of death is mine! When you strike me down I arise stronger than " "before!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:284 msgid "" "Not this time. For I have gazed upon the dark heart of necromancy in the " "Book of Crelanu, and found there your final doom at the hands of the dead " "themselves." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:339 msgid "" "Not this time. For I have gazed upon the dark heart of necromancy in the " "Book of Crelanu, AND I REMAIN OF THE LIGHT!" msgstr "" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:381 msgid "Delfador... You raise undead?!" msgstr "Delfadorai... Tu prikėlinėji nemirėlius?!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:385 msgid "" "No. I did not raise them from our dead; I offered some who fought beside me " "in the otherworld a way here, and they come to us of their own will. Today " "they fight for the living." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:393 msgid "" "I have prepared some holy water. Sprinkle it on your impact weapon and smash " "those foul creatures into dust!" msgstr "" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:398 msgid "Powers of darkness, enshroud this field!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:412 msgid "Darkness shall be dispelled!" msgstr "Tamsa bus išsklaidyta!" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:420 msgid "No!" msgstr "Ne!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:424 msgid "Let the light shine forth!" msgstr "" #. [message]: speaker=Iliah-Malal #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:428 msgid "" "Your sorcery matters little. Your army will fall like wheat to the sickle " "before my undead legions." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:432 msgid "" "Your mindless minions will be no match for the spirit and fire of the living." msgstr "" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:437 msgid "" "Delfador, as the King ordered I place all troops under your command. They " "will follow you to death, if necessary, and so will I!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:442 msgid "" "Lionel, it is an honor to go into battle beside you. Now let us fight for " "life over death!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:454 msgid "" "Remember one of our undead must strike the final blow, for Iliah-Malal’s un-" "life can only be ended by the touch of un-life." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:460 msgid "" "Remember that I must strike the final blow, for Iliah-Malal’s un-life must " "be ended by a spell I have specially crafted to the task." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:473 msgid "" "Evil has been vanquished on this day. May this victory bring lasting peace." msgstr "" #. [message]: speaker=Admirer5 #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:482 #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:492 msgid "" "You have earned the name the accursed one gave you... Delfador the Great." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:504 msgid "" "You who fought beside me in the Land of the Dead and chose the side of the " "living on this day, return now to your peace and rest." msgstr "" #. [message]: speaker=Lionel #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:515 msgid "And the portal, it is sealed for good?" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:519 msgid "" "Yes, it is. But it was too great a work of magic to be entirely undone; " "there is a flaw still remaining, a trace of Iliah-Malal’s way between " "worlds. Raising undead will be a little easier in the future than it has " "been before. Those who come after us will have to be vigilant against the " "corruption of the dark arts, and show themselves worthy of the land they " "live in." msgstr "" #. [scenario]: id=20_Prince_of_Wesnoth #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:4 msgid "Prince of Wesnoth" msgstr "Vesnoto princas" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:22 msgid "" "Following the alliance’s victory and the peace treaty came a period of calm " "that lasted a generation. The new King had learned to trust Delfador at the " "battle of Abez Ford, and it was no surprise that Delfador became Garard II’s " "most valued advisor." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:26 msgid "" "The elves knew that with Delfador close to the King, Wesnoth would be a " "reliable ally. And it was for a while." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:31 msgid "" "But Delfador was not alone in having the King’s ear; there was one yet " "closer to him. The Queen’s power was rising..." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:37 msgid "" "One day reports came of Wesnothian forces seizing elvish land on the border. " "Kalenz gathered a small force and hurried to the disputed country." msgstr "" #. [side]: type=General, id=Eldred #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:67 msgid "Eldred" msgstr "Eldredas" #. [side]: type=General, id=Lowel #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:95 msgid "Lowel" msgstr "Lauelis" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:115 msgid "Defeat Eldred" msgstr "Nugalėkite Eldredą" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:145 msgid "" "Generals of Wesnoth: you have attacked defenseless elvish land. You must " "leave immediately. I am Kalenz, High Lord of the Elves. Delfador the Great " "will confirm the treaty between us." msgstr "" #. [message]: id=Eldred #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:149 msgid "" "This is elvish land no more. I, Eldred, prince of Wesnoth and heir to the " "throne, claim it for Wesnoth and Queen Asheviere. Delfador does not rule in " "Wesnoth!" msgstr "" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:153 msgid "" "I did not want to spill human blood, but this arrogant prince leaves me no " "other choice." msgstr "" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:182 msgid "" "Peace, friends! I have been riding nonstop for days to prevent this madness! " "Eldred, I have direct orders from the King to take you back to the Palace, " "where you will be reprimanded for your inexcusable actions. Kalenz, the King " "offers his deepest apologies for these events and promises to do anything in " "his power to make amends." msgstr "" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:186 msgid "" "Delfador! I am glad to see you. We have no demands on the King, but I " "believe he should be very careful, for he does not seem to be the only ruler " "in Wesnoth!" msgstr "" #. [message]: id=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:190 msgid "" "Kalenz, I am very worried. There is a cloud of evil swirling around the " "Royal Palace, and it has more centers than the prince alone. I see dark days " "ahead..." msgstr "" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:194 msgid "" "I wonder if the Book of Crelanu is not behind this. The Book is not evil in " "itself, but the power it gives tends to magnify any evil in the reader’s " "soul. Delfador, has anyone but you opened its covers since you got it from " "us?" msgstr "" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:198 msgid "" "I do not think so. But... Asheviere, Garard’s queen and Eldred’s mother, " "seemed to be hinting some months ago that I should teach her magery. She " "ceased all such talk when I did not respond, and I thought it merely the " "momentary whim of a proud and willful woman." msgstr "" #. [message]: id=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:202 msgid "I wonder if we have not dangerously misjudged her..." msgstr "" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:206 msgid "" "It may be so. Now that I think on it, I think I had best return to the " "Palace more swiftly than I came here, even if I have to kill three horses " "under me to do it." msgstr "" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:219 msgid "We are too late! All is lost!" msgstr "Pavėlavome! Viskas prarasta!" #. [scenario]: id=21_Clash_at_the_Manor #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:4 msgid "Clash at the Manor" msgstr "" #. [part] #. "demesne" = the part of a feudal lord's lands reserved for #. personal use. #. The "Sceptre" spelling is intentional. #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:26 msgid "" "Upon his return to Weldyn, Delfador discovered that the queen had left with " "a strong escort to visit her family’s demesne and her ailing parents. " "Lionel, the King’s most trusted general, had been sent at Asheviere’s " "request on an errand to Knalga to retrieve the Sceptre of Fire. That mission " "would cost Lionel his life; and neither Lionel nor Delfador knew that " "Lionel’s mission had been compromised from the start." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:29 msgid "" "Although the King did reprimand Eldred for his actions, Delfador could sense " "that the military commanders were solidly behind Eldred and his mother. " "Asheviere had flattered them and beguiled them with promises of glory and " "plunder in a coming war." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:33 msgid "" "Delfador was granted an audience with the King and expressed his concerns " "about the Book, but the King put off a decision until Asheviere returned to " "Weldyn, and ordered Delfador to take no further action. And for once, " "Delfador knew he could not obey the King’s order." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:37 msgid "" "Since he could not ask even his personal guard to go against the King’s " "wishes, he turned to Kalenz and the elves. Traveling by night to remain " "unseen they reached Asheviere’s family demesne." msgstr "" #. [side]: type=General, id=Pilafman #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:68 msgid "Pilafman" msgstr "Pilafmanas" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:98 msgid "Defeat Pilafman" msgstr "Nugalėkite Pilafmaną" #. [objective]: condition=lose #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:114 msgid "Enemy unit reaches the signpost" msgstr "Priešo dalinys pasiekia kelrodį" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:136 msgid "" "I am grieved to have to resort to this. Yet the book must be recovered at " "all costs and no one should be left alive." msgstr "" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:140 msgid "" "The book’s curse is already weighing heavy upon you, friend. But we cannot " "falter. We have acquired orcish weapons, as you have requested. Nobody will " "be able to link this to you or the elves." msgstr "" #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:144 msgid "Make sure everybody hears the orders. Nobody must escape." msgstr "" #. [message]: id=Pilafman #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:148 msgid "" "Elves! And that traitor, Delfador is with them! Riders, quickly, go alert " "the queen. And guards, prepare to strike them down!" msgstr "" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:195 msgid "The guards are slain. Now we must look for the book." msgstr "" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:200 msgid "New Objective: Find the secret door. Explore the manor." msgstr "" #. [message]: id=$unit.id #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:219 msgid "This looks like a secret door. Let’s see where it leads..." msgstr "" #. [message]: id=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:276 msgid "Reinforcements on the horizon. We are too late!" msgstr "" #. [scenario]: id=22_Face_of_the_Enemy #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:4 msgid "Face of the Enemy" msgstr "Priešo veidas" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:21 msgid "" "Delfador and the elves went through the secret door and ended in the " "dungeon, a veritable maze of narrow corridors." msgstr "" #. [objective]: condition=win #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:82 msgid "Defeat Sagus" msgstr "Nugalėkite Sagusą" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:115 msgid "There is no doubt the book is here; I can feel its presence." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:119 msgid "" "This place stinks of evil and death. Chantal, do we have any holy water with " "us? I fear we may have need of it ere long." msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:123 msgid "Only one bottle, Kalenz. Choose carefully who will take it." msgstr "" #. [message]: speaker=Sagus #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:131 msgid "So, we meet again, Delfador! This time you will not steal what is mine!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:135 msgid "Who are you, and what did I ever steal from you?" msgstr "" #. [message]: speaker=Sagus #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:140 msgid "" "I am the one whose place you took in the court of Wesnoth. But my daughter " "brought me what you seek, and I have seized the power of it." msgstr "" #. [message]: speaker=Chantal #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:144 msgid "Asheviere is this thing’s daughter?" msgstr "Aševierė yra šio daikto duktė?" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:148 msgid "" "I fear so. This was the Arch-Mage Sagus. He was a good man when I knew him." msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:152 msgid "" "Sagus... old friend... The book you have taken is no good for you, your " "daughter or the Kingdom. It will destroy you both!" msgstr "" #. [message]: speaker=Sagus #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:156 msgid "" "Same old Delfador, the arrogant, the overweening, always placing yourself " "above others. But I have become as great as you; I have mastered the Book! " "You always underestimated me, as Leollyn did before you. Now you will meet " "the same fate as he. Rise, my loyal soldiers!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:160 msgid "" "I see that the Book has mastered you, and destroyed you. Farewell, Sagus. " "You were a good man, once." msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:165 msgid "Prepare to fight! Block the chokepoints and hold them there!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:177 msgid "" "The book is recovered, but the damage is done. Friends, thank you. Now let’s " "get out of here!" msgstr "" #. [message]: speaker=Kalenz #: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:192 msgid "We are too late! Royal troops are coming! We are trapped!" msgstr "" #. [scenario]: id=23_Epilogue #: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:3 msgid "Epilogue" msgstr "Epilogas" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:18 msgid "" "Delfador returned to Weldyn, but not before secreting the Book of Crelanu in " "a place known only to him. To his surprise, Asheviere made no further " "mention of the events in the manor. But not long after, orcish raids " "increased to a degree that threatened the Kingdom. The King mustered his " "armies to deal with the orcish menace, leading to the great battle at the " "Ford of Abez that was lost through betrayal." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:21 msgid "" "Delfador’s last great quest, after that battle, is described in the tale " "called Heir to the Throne. In it is told how he ended the usurpation " "of Asheviere and restored the rightful heir to the throne of Wesnoth." msgstr "" #. [part] #: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:24 msgid "" "After restoring the rightful heir to the throne of Wesnoth, Delfador lived " "the rest of his life as an advisor to the new rulers. He devoted much of his " "attention to restoring the Great Academy in Alduin to its former glory. But " "his efforts there were to bear little fruit in his lifetime; for through " "many years of war and strife, very few mages were left, and none of them " "came near in power and skill to Delfador, greatest mage ever to grace the " "courts of Wesnoth." msgstr "" #. [terrain_type]: id=milestone1 #. [terrain_type]: id=milestone2 #: data/campaigns/Delfadors_Memoirs/terrain.cfg:16 #: data/campaigns/Delfadors_Memoirs/terrain.cfg:25 msgid "Milestone" msgstr "" #. [unit_type]: id=Journeyman Mage #: data/campaigns/Delfadors_Memoirs/units/Journeyman_Mage.cfg:7 msgid "Journeyman Mage" msgstr "" #. [unit_type]: id=Journeyman Mage #: data/campaigns/Delfadors_Memoirs/units/Journeyman_Mage.cfg:13 msgid "" "A mage who has just finished his apprenticeship is known as a journeyman. " "Journeyman mages travel far in search of employment and experience." msgstr "" #. [unit_type]: id=King of Wesnoth #: data/campaigns/Delfadors_Memoirs/units/King_of_Wesnoth.cfg:7 msgid "King of Wesnoth" msgstr "Vesnoto karalius" #. [unit_type]: id=King of Wesnoth #: data/campaigns/Delfadors_Memoirs/units/King_of_Wesnoth.cfg:15 msgid "" "Under the feudal system, all authority ultimately rested with the sovereign. " "His lords held their property only with his agreement, and had to pay him " "tribute. In return, the king would defend the realm against invaders, and " "redistribute wealth in times of need." msgstr "" #. [unit_type]: id=Mage Commander #: data/campaigns/Delfadors_Memoirs/units/Mage_Commander.cfg:7 msgid "Mage Commander" msgstr "" #. [unit_type]: id=Mage Commander #: data/campaigns/Delfadors_Memoirs/units/Mage_Commander.cfg:16 msgid "" "This mage has gained much experience leading others into battle. As a " "result, level 1 and 2 units fight more effectively when they are adjacent to " "him. He also has the power to heal others during combat." msgstr "" #. [attack]: type=impact #: data/campaigns/Delfadors_Memoirs/units/Mage_Commander.cfg:20 #: data/campaigns/Delfadors_Memoirs/units/Mage_Leader.cfg:18 #: data/campaigns/Delfadors_Memoirs/units/Mage_Magister.cfg:23 msgid "staff" msgstr "lazda" #. [unit_type]: id=Mage Leader #: data/campaigns/Delfadors_Memoirs/units/Mage_Leader.cfg:7 msgid "Mage Leader" msgstr "" #. [unit_type]: id=Mage Leader #: data/campaigns/Delfadors_Memoirs/units/Mage_Leader.cfg:15 msgid "" "This mage has gained some experience leading others into battle. As a " "result, level 1 units fight more effectively when they are adjacent to him." msgstr "" #. [unit_type]: id=Mage Magister #: data/campaigns/Delfadors_Memoirs/units/Mage_Magister.cfg:7 msgid "Mage Magister" msgstr "" #. [unit_type]: id=Mage Magister #: data/campaigns/Delfadors_Memoirs/units/Mage_Magister.cfg:19 msgid "" "A Mage Magister, though equivalent in degree to a Great Mage, has special " "abilities of command and healing derived from extensive experience of battle." msgstr "" #. [unit_type]: id=Wose Shaman, race=wose #: data/campaigns/Delfadors_Memoirs/units/Wose_Shaman.cfg:4 msgid "Wose Shaman" msgstr "Miškinių šamanas" #. [unit_type]: id=Wose Shaman, race=wose #: data/campaigns/Delfadors_Memoirs/units/Wose_Shaman.cfg:30 msgid "" "These woses are able to command forest plants such as vines and creepers to " "hinder their enemies." msgstr "" #. [attack]: type=impact #: data/campaigns/Delfadors_Memoirs/units/Wose_Shaman.cfg:33 msgid "crush" msgstr "sumindžiojimas" #. [attack]: type=impact #: data/campaigns/Delfadors_Memoirs/units/Wose_Shaman.cfg:42 msgid "entangle" msgstr "įpainioti" #: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:6 msgid "Kalenz" msgstr "Kalenzas" #: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:47 msgid "Chantal" msgstr "Čantal" #: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:85 msgid "Ulrek" msgstr "Ulrekas" #: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:90 msgid "Methor" msgstr "Metoras" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:13 msgid "No! So young..." msgstr "Ne! Toks jaunas..." #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:27 msgid "No! Without Lionel’s help, I am as good as defeated!" msgstr "" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:40 msgid "" "Chantal! No — you can’t be dead! I have no hope of returning to Wesnoth " "now..." msgstr "" "Čantal! Ne – tu negali būt mirusi! Dabar nebeturiu vilties grįžti į " "Vesnotą..." #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:54 msgid "I have been defeated!" msgstr "Aš nugalėtas!" #. [message]: speaker=Delfador #: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:67 msgid "No! All is now lost..." msgstr "Ne! Viskas prarasta..." #. [message]: id=Kalenz #: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:80 msgid "No! It’s all over!" msgstr "Ne! Viskas baigta!" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/utils/generators.cfg:66 msgid "I call upon all that is holy to break the power of this evil stone!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/utils/generators.cfg:107 msgid "Evil emanates from this stone, but I have not the power to destroy it." msgstr "Blogis sklinda nuo šio akmens, bet aš neturiu galios jį sunaikinti." #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/utils/items.cfg:17 msgid "Ahh... I can slake my thirst at this well. Glug, glug glug..." msgstr "" #. [object]: id=staff_lightning #: data/campaigns/Delfadors_Memoirs/utils/items.cfg:42 msgid "Staff of Lightning" msgstr "" #. [object]: id=staff_lightning #: data/campaigns/Delfadors_Memoirs/utils/items.cfg:45 msgid "" "A wizard’s staff of power. This allows the bearer to summon powerful " "lightning bolts which strike their enemies, even at close range." msgstr "" #. [object]: id=staff_lightning #: data/campaigns/Delfadors_Memoirs/utils/items.cfg:46 msgid "Only a powerful mage can wield this." msgstr "Tik galingas magas gali ją turėti." #. [effect] #: data/campaigns/Delfadors_Memoirs/utils/items.cfg:51 msgid "staff of power" msgstr "galios lazda" #. [effect]: type=fire #: data/campaigns/Delfadors_Memoirs/utils/items.cfg:71 msgid "lightning" msgstr "" #. [message]: speaker=unit #: data/campaigns/Delfadors_Memoirs/utils/misc.cfg:37 msgid "A secret passage... I wonder where it leads..." msgstr "Slaptas praėjimas... Įdomu, kur jis veda..." #. [time]: id=land_of_the_dead #: data/campaigns/Delfadors_Memoirs/utils/schedules.cfg:5 msgid "Land of the Dead" msgstr "Mirusiųjų šalis" #. [unit]: id=Clogrin, type=Royal Guard #: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:236 msgid "Clogrin" msgstr "Klogrinas" #. [unit]: id=Theorsten, type=White Mage #: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:244 msgid "Theorsten" msgstr "Teorstenas" #. [unit]: id=Igler, type=White Mage #: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:252 msgid "Igler" msgstr "Igleras" #. [unit]: id=Larsin, type=White Mage #: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:260 msgid "Larsin" msgstr "Larsinas" #. [unit]: id=Aldrin, type=White Mage #: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:268 msgid "Aldrin" msgstr "Oldrinas" #. [unit]: id=Gren, type=Shock Trooper #: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:276 msgid "Gren" msgstr "Grenas" #. [unit]: id=Droni, type=Shock Trooper #: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:284 msgid "Droni" msgstr "Dronis" #. [unit]: id=Artor, type=Shock Trooper #: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:292 msgid "Artor" msgstr "Artoras"