msgid "" msgstr "" "Project-Id-Version: Battle for Wesnoth 1.16\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2019-08-27 19:41 UTC\n" "PO-Revision-Date: 2019-08-22 14:23 UTC\n" "Last-Translator: Automatically generated\n" "Language-Team: Lithuanian \n" "Language: lt\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=4; plural=(n==1 ? 0 : n%10>=2 && (n%100<10 || n" "%100>=20) ? 1 : n%10==0 || (n%100>10 && n%100<20) ? 2 : 3);\n" "X-Generator: Poedit 2.1.1\n" #. [campaign]: id=Wings_of_Victory #: data/campaigns/Wings_of_Victory/_main.cfg:9 msgid "Wings of Victory" msgstr "Pergalės sparnai" #. [campaign]: id=Wings_of_Victory #: data/campaigns/Wings_of_Victory/_main.cfg:10 msgid "WoV" msgstr "" #. [campaign]: id=Wings_of_Victory #: data/campaigns/Wings_of_Victory/_main.cfg:18 msgid "" "Seize, conquer, dominate, expand. That was ever the Way of the Drakes. But " "the Brothers of the Spiral Path have seen a vision: Irdya is made like an " "egg, and the day will come when there is no more world to conquer — and what " "of the Way then? There was a drake named Galun on whom fell the burden of " "finding an answer...\n" "\n" msgstr "" #. [campaign]: id=Wings_of_Victory #: data/campaigns/Wings_of_Victory/_main.cfg:20 msgid "(Intermediate level, 11 scenarios.)" msgstr "" #. [campaign]: id=Wings_of_Victory #: data/campaigns/Wings_of_Victory/_main.cfg:21 msgid "Version:" msgstr "" #. [campaign]: id=Wings_of_Victory #: data/campaigns/Wings_of_Victory/_main.cfg:23 msgid "Fledgling" msgstr "" #. [campaign]: id=Wings_of_Victory #: data/campaigns/Wings_of_Victory/_main.cfg:23 msgid "Normal" msgstr "" #. [campaign]: id=Wings_of_Victory #: data/campaigns/Wings_of_Victory/_main.cfg:24 msgid "Aspirant" msgstr "" #. [campaign]: id=Wings_of_Victory #: data/campaigns/Wings_of_Victory/_main.cfg:24 msgid "Challenging" msgstr "" #. [campaign]: id=Wings_of_Victory #: data/campaigns/Wings_of_Victory/_main.cfg:25 msgid "Difficult" msgstr "" #. [campaign]: id=Wings_of_Victory #: data/campaigns/Wings_of_Victory/_main.cfg:25 msgid "Dominant" msgstr "" #. [about] #: data/campaigns/Wings_of_Victory/_main.cfg:28 msgid "Authors" msgstr "" #. [about] #: data/campaigns/Wings_of_Victory/_main.cfg:40 msgid "Alpha Testing and Proofreading" msgstr "" #. [about] #: data/campaigns/Wings_of_Victory/_main.cfg:46 msgid "Campaign Maintenance" msgstr "" #. [about] #: data/campaigns/Wings_of_Victory/_main.cfg:53 msgid "Graphics" msgstr "" #. [scenario]: id=01_The_Hunt #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:5 msgid "The Hunt" msgstr "" #. [part] #. "Vulcaniad" is an invented term analogous to "Olympiad", #. referring to the period between two successive volcanic #. eruptions. A "cycle" is an unspecified astronomically-based #. time period roughly corresponding to a Drake generation. #. A "flight" is an unspecified drake social construct, #. roughly comparable to "tribe". The term derives from "fly", #. not "flee". #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:27 msgid "" "My name is Reshan’lo, and I was in my youth the Recorder of the Flight of " "Kerath. It falls to me to report what came to pass in the 14th cycle of the " "5th Vulcaniad — the greatest error of Kerath, the flight's downfall and with " "it my own." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:30 msgid "" "For long cycles we Recorders of Morogor had watched the slow rising of the " "tides and the sinking of our islands. Each cycle it became slightly more " "difficult to feed our hatchlings. Newer flights scraped out a meager " "existence on islets of rock their grandsires would have scorned, and some " "turned their eyes enviously on the green expanses of the central islands. We " "feared a final war was nearly upon us." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:34 msgid "" "That war was delayed when the prey ships started passing by our islands. " "Drakes began to wonder if ours was the only land in the world, or if there " "were yet more lands to be claimed far over the Great Ocean." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:37 msgid "" "There arose in the Flight of Verkon a young drake of subtle and dangerous " "mind who dreamed of those lands and spoke of his dream." msgstr "" #. [side] #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:48 #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:43 #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:40 #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:75 #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:41 #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:39 #: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:45 #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:33 #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:45 #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:48 #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:52 #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:43 #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:64 msgid "Drakes" msgstr "" #. [side] #. [part] #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:49 #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:44 #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:41 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:23 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:33 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:43 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:53 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:63 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:73 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:88 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:108 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:118 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:128 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:133 #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:42 #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:40 #: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:46 #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:34 #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:46 #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:49 #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:53 #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:44 #: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:20 #: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:30 #: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:45 #: data/campaigns/Wings_of_Victory/utils/characters.cfg:6 msgid "Galun" msgstr "" #. [side] #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:86 #: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:65 msgid "Humans" msgstr "" #. [side] #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:100 msgid "Lynxes" msgstr "" #. [side] #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:109 msgid "Forest" msgstr "" #. [objective]: condition=win #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:190 msgid "Galun is an Aspirant (at least level two) at the end of the hunt" msgstr "" #. [objective]: condition=lose #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:194 #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:94 #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:140 #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:210 #: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:104 #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:105 #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:127 #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:160 #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:138 #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:157 msgid "Death of Galun" msgstr "" #. [objective]: condition=lose #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:198 #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:98 #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:144 #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:214 #: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:108 #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:109 #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:131 #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:164 #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:142 #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:161 msgid "Death of Vank" msgstr "" #. [objective]: condition=lose #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:202 msgid "Loss of two or more members of your hunting party" msgstr "" #. [objective]: condition=lose #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:206 msgid "Galun is still a Fledgling (level one) at the end of the hunt" msgstr "" #. [note] #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:213 msgid "" "The hunt will end when turns run out, or when all enemy units have been " "defeated." msgstr "" #. [message]: speaker=Vank #. Runners refers to the fastest method of locomotion for bipedal animals, #. of which humans are the only ones drakes are familiar with at this point. #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:231 msgid "Galun, I think I spy runners. Away north, past the fields." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:235 msgid "... What? ... Sorry, I wasn't listening...." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:239 msgid "What is wrong with you? I have not seen you so distracted in ages." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:243 msgid "" "I’m concerned for all of us. The next hatching is near and prey grows scarce." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:247 msgid "" "And if you don’t bring your mind back to the hunt, Galun, we’ll go hungry " "right now. We are not Dominants; what can we do about the future?" msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:251 msgid "" "I think we must leave Morogor, and seek more land across the Great Ocean." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:255 msgid "" "And just how would you find that land in the Great Ocean without knowing " "where to go? Drakes have looked, and found nothing but water everywhere." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:259 msgid "All the ships passing by must be going somewhere." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:263 msgid "" "That may be, but if you truly aim to lead a flight across the Great Ocean, " "you’ll have to become a Dominant first, otherwise no drake will follow you. " "(Laughs) And you an Aspirant? Not so long as you dream when the hunt " "is called..." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:267 msgid "" "Speaking of the hunt, let’s take those runners there. You must have been " "distracted or blind yourself, not spotting them before." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:271 msgid "... Right ... Hunters! Take wing!" msgstr "" #. [unit]: type=Outlaw, id=Gerth #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:300 msgid "Gerth" msgstr "" #. [message]: speaker=Gerth #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:309 msgid "" "The damned wyrms have found us! Send the women and children to the caves. To " "arms, men." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:313 msgid "Prepare to die, runners." msgstr "" #. [message]: speaker=Gerth #. "pen" as in a pen for holding livestock #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:318 msgid "Better to die free than await the slaughter in a Drake pen!" msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:322 msgid "You shall have your wish." msgstr "" #. [message]: speaker=unit #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:358 #: data/campaigns/Wings_of_Victory/utils/deaths.cfg:11 msgid "My dream perishes with me..." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:372 msgid "Vank! No! You would have been my Chief Intendant..." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:388 msgid "The hunt has failed. I am not worthy to be an Aspirant." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:439 msgid "Too many hunters have died. I am not worthy to be an Aspirant." msgstr "" #. [message]: speaker=Vank #. Gallopers refers to the fastest method of locomotion for quadruped animals #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:453 msgid "Ah! A good hunt. Gallopers and runners both." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:457 msgid "" "Indeed, but game is getting hard to find on the ranges, even though we " "usually spare the females and young. Too many hunters, not enough game." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:461 msgid "" "We have taken all the game we can for now. The air is too thick this low; it " "clogs my lungs. Let’s fly back to the eyrie." msgstr "" #. [scenario]: id=02_The_Raid #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:5 msgid "The Raid" msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:18 msgid "" "Even though Galun was now an Aspirant, he still needed to win enough honor " "to be chosen to represent his caste in the Contention." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:21 msgid "" "An opportunity arose when a ship of prey landed on the northernmost island." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:25 msgid "" "Verkon, having learned from previous encounters with prey on that island, " "hid his forces to lull the enemy into a false sense of security." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:28 msgid "" "He then charged Galun with leading the attack and interrogating the leader " "in order to learn a way across the ocean to other lands." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:31 msgid "" "Determined to succeed without further assistance, Galun’s forces approached " "the island under cover of darkness." msgstr "" #. [side] #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:63 msgid "Orcs" msgstr "" #. [leader]: id=Viragar, type=Orcish Warrior #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:67 msgid "Viragar" msgstr "" #. [objective]: condition=win #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:85 msgid "Capture Viragar (reduce him to 0 hitpoints or lower)" msgstr "" #. [objective]: condition=win #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:90 msgid "Galun has become an impressive Aspirant (reached level three)" msgstr "" #. [objective]: condition=lose #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:102 msgid "" "Galun has not become more impressive (still level two) after Viragar is " "captured" msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:118 msgid "" "There they are. Like runners, but filthy. Hopefully the game tastes better " "than it looks." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:124 msgid "" "Indeed. Let’s make sure we hold off on eating the leader until we get the " "information we need." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:137 msgid "" "Speak, prey. We see ships travel east past these islands, and none return. " "Where do they go?" msgstr "" #. [message]: speaker=Viragar #. "flies" is the plural of "fly", the noun (small animal). #. It's a derogatory term used by an orc speaker for drakes. #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:143 msgid "" "You may have defeated me in battle, little flies, but the secret of the " "ships I will take to my grave." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:149 msgid "So you think, prey." msgstr "" #. [message]: speaker=Vank #. "pens" as in pens for holding livestock #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:156 msgid "" "Galun, breaking this prey may take some time. Let us bind him and take him " "to the pens." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:170 msgid "Viragar was captured alive and interrogated for a long time." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:175 msgid "" "The interrogation yielded rumors of a land to the east and a way to reach it." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:180 msgid "Galun’s success in the raid earns him much renown." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:191 msgid "" "However, Galun’s lack of impressive stature and strength causes him to " "narrowly miss being chosen for the Contention." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:204 msgid "We are poised to lose this battle, Galun. I fear we must retreat." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:208 msgid "" "No, Vank. I shall kill these prey or die trying, else I would never become a " "Dominant." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:214 msgid "" "Galun and his troops fought gallantly, and their fallen had died with honor, " "but it was not enough. It was only with reinforcements from Verkon that " "Galun won the island back.\n" "\n" "So ended Galun’s dream of becoming a Dominant." msgstr "" #. [scenario]: id=03_The_Contention #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:8 msgid "The Contention" msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:22 msgid "" "For ages, we of the Spiral Path have not demurred when our kin of the " "Straight Path spoke vaguely of the ’end of the world’ lying beyond the " "oceans, receding ever farther as Dominants claim new ranges. However, we " "knew better: for we have found it written in the tides and the motion of the " "stars that our world is round, made like a drake’s egg." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:25 msgid "" "Every hatchling’s hope is to become the Dominant of a new flight. But the " "sinking of our islands may only prefigure a vastly greater tragedy; for if " "the world is bounded, our Way must end in a final war of drake against " "drake...or a great starvation." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:28 msgid "" "Every turn of the heavens brings us closer to that doom. We of the Spiral " "Path seek a way for Drake-kind to step off that wheel, before it is too late." msgstr "" #. [objective]: condition=win #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:137 msgid "Defeat Gribbel" msgstr "" #. [objective]: condition=win #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:142 msgid "Have the advantage when turns run out" msgstr "" #. [objective]: condition=lose #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:146 msgid "Defeat of Galun" msgstr "" #. [objective]: condition=lose #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:150 msgid "Fail to have the advantage when turns run out" msgstr "" #. [note] #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:157 msgid "" "For this scenario, only 1 * level xp is earned for kills, as defeated units " "are merely removed from play." msgstr "" #. [note] #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:160 msgid "Your defeated units will be returned to you after the battle." msgstr "" #. [note] #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:163 msgid "Each side is allowed only intendants and recruits for this battle." msgstr "" #. [note] #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:166 msgid "" "Each side is forced to recruit unit types evenly before a type is allowed to " "be repeated." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:175 msgid "" "And so the day of the Contention came. Each caste elected an Aspirant from " "their ranks to become the new Dominant, and each Aspirant brought with him " "Intendants to extend his rule over the other castes. Thus, in the ancient " "Way of the drakes, six times six: thirty-six drakes in all." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:181 msgid "" "All the skills necessary to protect and provide for a flight were tested. " "Each team faced various challenges of martial ability, hunting, group " "coordination, strategy, & tactics. The top two teams, with only their " "gathered resources and raw recruits, advanced onward to the traditional " "arena in the very heart of Morogor." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:186 msgid "" "As was the Way, the teams, lead by Galun of the Flight of Verkon, and " "Gribbel of the Flight of Kerath, faced off in a final battle: The Contention." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:191 msgid "" "I can scarce believe we are actually here. The Contention! Are we truly fit " "for this?" msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:195 msgid "Just fly and fight, Vank. I’ll do the worrying." msgstr "" #. [message]: speaker=unit #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:248 #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:295 msgid "The chance at my dream, lost..." msgstr "" #. [message]: speaker=unit #. [message]: speaker=Gribbel #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:258 #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:285 msgid "No!" msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:318 msgid "We did it!" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:323 msgid "" "By his victory, Galun earned the privilege of founding a new Flight in " "accordance with the Way. As custom required, he would be gifted with " "breeders and fledglings from each of the other Flights." msgstr "" #. [scenario]: id=04_The_Spiral_Path #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:4 msgid "The Spiral Path" msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:18 msgid "" "Galun, you have triumphed in the Contention. It falls to me as the Recorder " "of the Contention to give you your reward." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:18 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:28 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:38 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:48 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:58 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:68 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:78 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:83 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:93 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:98 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:103 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:113 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:123 #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:138 #: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:25 #: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:35 #: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:40 msgid "Reshan'lo" msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:23 msgid "May the pride and power of the Drakes be increased." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:28 msgid "That...may not always be possible." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:33 msgid "What?" msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:38 msgid "" "You are intelligent. You can see that our numbers grow beyond the capacity " "of the known islands to support us." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:43 msgid "" "Yes. I have learned of a Great Continent to the east beyond the Great Ocean; " "I intend to take my new flight to it." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:48 msgid "" "Indeed? It is likely that you will all die in the attempt. You know this." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:53 msgid "" "Even with what we have learned, it is still dangerous. But I think there is " "no future for us here." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:58 msgid "" "As for the abyss at the end of the great ocean...you have heard, perhaps, " "that some drakes believe the world is round like an egg; that there is no " "abyss to fall into." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:63 msgid "" "Yes. It was after I learned this rumor that I began to wonder if ours was " "truly the only land in the world." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:68 msgid "" "Now I must reveal secrets. You are a Dominant now, if a very new one; I " "cannot bind you not to speak them. However, they are secrets for good " "reason, and you should think carefully before sharing them. Doing so might " "weaken you." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:73 msgid "I am listening." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:78 msgid "" "There is a brotherhood called the Spiral Path; I am a member. Most of us are " "Recorders. We know many things that most drakes, the unknowing followers of " "the Straight Path, have never learned; and some things they once knew but " "have forgotten." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:83 msgid "" "One of the things they have forgotten is that there is indeed other land in " "the world. Long ago, cycles beyond counting, we lived on a great landmass " "far to the west of here. We..most of us...chose to forget our origins, " "because we were driven from it in a great war. We came to Morogor fleeing " "enemies." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:88 msgid "That is difficult to hear." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:93 msgid "" "Under the pride of the Drakes there is buried shame; lesser races defeated " "us. But there is more." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:98 msgid "" "It is written in the tides, and in the motions of the moons, that the world " "is indeed made in the shape of a drake’s egg. You might very well find new " "land to the east of here, farther from whence we came." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:103 msgid "" "Though you cannot fly far enough to escape the doom that waits at the end of " "the Straight Path." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:108 msgid "What doom is that?" msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:113 msgid "" "Think now of the great green world as an island; if you travel around its " "shore long enough, you will end where you began. Galun...what will happen " "when the world fills up with drakes?" msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:118 msgid "" "I see, I think. You fear a final war, drake against drake. Not just here in " "Morogor, but covering whatever other lands there may be." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:123 msgid "" "We do. The Spiral Path seeks a way to prevent that war, The Straight Path of " "spawning and swarming cannot continue forever. We must, somehow, learn to " "keep our numbers in bounds." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:128 #: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:45 msgid "I hear and understand." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:133 msgid "" "I do not know how to solve this, though if I can find new land, I can buy us " "time to solve it." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:138 msgid "" "That is all any of us have been able to do, buy time. You are Spiral Path " "now. Your breeders and swarmlings await you, flight leader. Good luck!" msgstr "" #. [scenario]: id=05_Islands #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:5 msgid "Islands" msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:19 msgid "" "They had little time to prepare the new flight. The new hatchlings could not " "go long without food...but worse, if the breeders grew heavy with eggs they " "would lose their ability to fly." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:22 msgid "" "Galun prepared for true long-distance travel by abandoning the massive armor " "of the Clashers. The flight took only the lighter tools with it, counting on " "re-creating the heavier ones in the new land. Instead, they loaded up with " "sling bags of dried meat. That, and the prey they could take from the Great " "Ocean on their journey, might see them through." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:25 msgid "" "All the drakes knew that if Galun was successful in finding new land, their " "people would have new hope. The Flights of Verkon and Kerath sent Sky Drakes " "to assist Galun in finding a way to the Great Continent, and to report back " "when it was located." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:29 msgid "" "For many days they flew over unknown waters, growing weary and hungry and " "wing-sore. Then Galun, scouting ahead with a few followers, sighted land..." msgstr "" #. [side] #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:61 #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:81 #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:101 msgid "Nagas" msgstr "" #. [leader]: id=Sariss, type=Naga Warrior #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:64 msgid "Sariss" msgstr "" #. [leader]: id=Naulakh, type=Naga Warrior #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:84 msgid "Naulakh" msgstr "" #. [leader]: id=Shussek, type=Naga Warrior #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:104 msgid "Shussek" msgstr "" #. [objective]: condition=win #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:136 #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:206 #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:101 msgid "Defeat all enemy leaders" msgstr "" #. [note] #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:153 #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:223 msgid "Galun’s flight is not yet able to manufacture armor for Clashers." msgstr "" #. [note] #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:156 #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:226 msgid "This scenario takes place during the summer." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:165 msgid "" "There are nimble, amphibious reptiles in these islands, Galun. They fight " "with swords, but no bows." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:169 msgid "" "Tired though we are, we must claw our rest from these creatures. Attack!" msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:178 msgid "Be alert, there are large creatures moving under the waves." msgstr "" #. [case] #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:211 msgid "Sharpspikes" msgstr "" #. [case] #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:212 msgid "Graarrrrrr!" msgstr "" #. [case] #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:218 msgid "Shinyscales" msgstr "" #. [case] #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:219 msgid "Roarrrrrr!" msgstr "" #. [case] #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:225 msgid "Longtooth" msgstr "" #. [case] #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:226 msgid "Hissssss!" msgstr "" #. [message] #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:309 msgid "Look out, a sea serpent!" msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:322 msgid "" "We have triumphed, though these islands are only a place to rest. We must " "continue onward." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:326 msgid "" "It is possible I have seen our destination. I glimpsed something on the " "eastern horizon as I scouted high above our enemies. A puff of cloud, the " "kind that forms over land." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:330 msgid "That is good! We will seek it out." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:338 #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:283 msgid "" "The flight is starving and exhausted; we cannot pacify these islands before " "we die!" msgstr "" #. [scenario]: id=06_The_Three_Sisters #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:5 msgid "The Three Sisters" msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:19 msgid "" "When they were fully rested, some messengers from the other flights returned " "to Morogor to report the location of the islands." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:22 msgid "" "After taking a few days to hunt and recover its strength, the flight again " "flew east into unknown ocean." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:26 msgid "" "Vank’s eyes had not deceived him. There was indeed land to the east, farther " "than he guessed and barely within reach. A great warm current angled up from " "the south to intersect the flight’s path, and then led them towards a group " "of three islands." msgstr "" #. [side] #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:59 msgid "Ogres" msgstr "" #. [leader]: id=Merkuk, type=Ogre #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:62 msgid "Merkuk" msgstr "" #. [side] #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:79 #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:123 msgid "Monsters" msgstr "" #. [leader]: id=Midnight Queen, type=Spectre #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:82 msgid "Midnight Queen" msgstr "" #. [message]: speaker=unit #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:132 msgid "There are creatures hiding in here." msgstr "" #. [message]: speaker=unit #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:150 msgid "There is nothing in here." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:235 msgid "These islands, too, are inhabited." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:239 msgid "Only by dumb animals. We can take this place, and will." msgstr "" #. [message]: speaker=Midnight Queen #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:249 msgid "You will be made to serve... Come admire me. Feel my love." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:253 msgid "Okay, inhabited only by dumb animals and a crazy, hideous ghost." msgstr "" #. [message]: speaker=Midnight Queen #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:259 msgid "Ahhhh! Get off my islands!" msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:263 msgid "No." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:271 msgid "This could make a decent home for the flight." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:275 msgid "" "Indeed, but we can see the vast mainland from here. Let us scout above and " "see if there is a better place for our eyrie." msgstr "" #. [scenario]: id=07_Elensefar #: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:5 msgid "Elensefar" msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:19 msgid "" "Galun sent the remaining messengers from the other flights back to report on " "the success of finding a way to the Great Continent." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:22 msgid "" "From above The Three Sisters, the keenest eyes in the flight saw a hint of a " "great range of mountains to the east and north over the water, such country " "as Drakes love to build eyries in." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:25 msgid "" "With the mainland near, shorter flights with heavier loads could be made. " "Thus with the fire from the volcanoes the drakes reforged their heavier " "tools and armor for the clashers." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:29 msgid "" "When everyone was ready, Galun ordered the flight toward the mountains. On " "their way, a settlement was spotted." msgstr "" #. [leader]: id=Vorlyan, type=General #: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:69 msgid "Vorlyan" msgstr "" #. [objective]: condition=win #: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:100 msgid "Defeat Vorlyan" msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:123 msgid "A village full of runners is ahead." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:127 msgid "Call the hunt!" msgstr "" #. [message]: speaker=Vorlyan #: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:139 msgid "Flying monsters are approaching; sound the alarm!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:150 msgid "You will not enjoy your victory long. The Crown will retake this city." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:158 msgid "These runners look and taste like the ones back on Morogor." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:162 msgid "" "Yes, but they are more organized and dangerous. Their leader was very " "confident about this ’Crown’; continuing to hunt them could be a problem." msgstr "" #. [scenario]: id=08_Wesmere #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:5 msgid "Wesmere" msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:20 msgid "Days of travel later they found themselves over green forest country." msgstr "" #. [side] #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:53 msgid "Woses" msgstr "" #. [leader]: id=Gulladrumm, type=Ancient Wose #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:57 msgid "Gulladrumm" msgstr "" #. [side] #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:74 msgid "Elves" msgstr "" #. [leader]: id=Daepia, type=Elvish Enchantress #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:78 msgid "Daepia" msgstr "" #. [side] #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:92 #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:112 msgid "Saurians" msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:124 msgid "There is game in those trees. This may be a good place to hunt." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:128 msgid "Yes. And the flight needs a night on the ground to rest its wings." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:132 msgid "" "Some of the game has two legs rather than four. They don’t quite look like " "our runners, though. They move better. And...Galun, I could swear some of " "the trees down there are walking!" msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:136 msgid "" "I see them. Well, if they choose to fight us, our fire should burn them " "nicely. Call the hunt!" msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:144 msgid "That was brisk." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:148 msgid "" "Yes, and there are more of the two-leggeds heading at us from every " "direction. I think I’m undercounting them — they’re cursed hard to spot in " "these woods." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:152 msgid "" "Set up a rotating overwatch. We’ll feed and rest here until the overwatch " "flyers spot more of them within a half-league, then fly north." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:156 #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:225 msgid "As you command!" msgstr "" #. [message]: speaker=Galun #. "scuttler" is a noun formed from the verb "to scuttle" #. It means to move quickly, and is often used of insects. #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:208 msgid "Wait, what is this? Scuttlers are approaching." msgstr "" #. [message]: speaker=Xirtrezyx #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:219 msgid "" "O great dragon, we have ssseen you strike at the hated humansss, and wish to " "follow you." msgstr "" #. [message]: speaker=Krenix #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:223 msgid "Thatsss not a dragon." msgstr "" #. [message]: speaker=Xirtrezyx #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:227 msgid "" "Sssilence! I can sssee that now that we are up close, but the dragon has " "beaten the humans and the elvesss, so do not disrespect the dragon." msgstr "" #. [message]: speaker=Xirtrezyx #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:232 msgid "" "Great dragon, we have been without a dragon to follow sssince the great " "Shek’kahan was ssslain. It is clear that your power is greater than " "Shek’kahan’s ever was." msgstr "" #. [message]: speaker=Xirtrezyx #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:239 msgid "" "O great ... flying reptiles, we have ssseen you strike at the hated " "humansss, and wish to ally with you." msgstr "" #. [message]: speaker=Krenix #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:243 msgid "" "We have been without an alliance sssince the great Shek’kahan was ssslain. " "It is clear that your power is greater than Shek’kahan’s ever was." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:251 msgid "" "They would make terrible game, but might be good allies, and alliances in " "this new land could prove useful." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:257 msgid "My power is indeed great. I am Galun and this is my Flight." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:263 msgid "" "We welcome you, but will not slow down our flight to wait for all of you. We " "are heading to a new home in the mountains, and wish to be settled in before " "winter." msgstr "" #. [message]: speaker=Xirtrezyx #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:267 msgid "" "We are light in weight. Perhapsss your flight can carry a few of our number, " "so they might asssist you and learn of your waysss." msgstr "" #. [message]: speaker=Krenix #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:271 msgid "" "With their help, the rest of usss will be able to find and join you in the " "spring." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:277 msgid "Yes, that is good." msgstr "" #. [scenario]: id=09_Foothills #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:5 msgid "Foothills" msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:24 msgid "" "Upon leaving the forest, a mountain in the range ahead caught Galun’s " "attention, and he led the flight toward it." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:30 msgid "" "As they flew over the rough foothills of what men would someday call the " "Heart Mountains, a fierce storm swelled up and forced the flight to land and " "take shelter in a cave." msgstr "" #. [side] #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:65 msgid "Undead" msgstr "" #. [leader]: id=Naemir, type=Lich # This lich is a former elf #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:69 msgid "Naemir" msgstr "" #. [side] #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:85 msgid "Spiders" msgstr "" #. [side] #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:105 msgid "Serpents" msgstr "" #. [objective]: condition=win #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:123 msgid "Defeat Naemir to lift the storm" msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:146 msgid "We are stuck in this cave until the storm lifts." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:150 msgid "Hopefully the time will pass well." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:154 msgid "" "Perhaps, old friend. There is something troubling about the storm and this " "place." msgstr "" #. [message]: speaker=narrator # Until the lich gives his name #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:166 msgid "Right you are. It is my storm and this is my domain." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:170 msgid "Galun, that sounds like prey-speech." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:174 msgid "Yes, it does. How fitting..." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:178 msgid "Who are you to challenge us?" msgstr "" #. [message]: speaker=narrator #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:185 msgid "The new servants ask too many questions. I am Naemir, and I rule here." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:189 msgid "I am Galun, and I am not ‘ruled’ by anyone." msgstr "" #. [message]: speaker=Naemir #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:196 msgid "" "Here, you will either be ruled by me or you will be dead. Or, possibly, both." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:200 msgid "No being of the lesser races may rule a drake." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:204 msgid "Careful, Galun. We are no longer in Morogor..." msgstr "" #. [message]: speaker=Naemir #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:211 msgid "Lesser, am I? I think not." msgstr "" #. [message]: speaker=Naemir #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:218 msgid "Rise, my pets, there is food for you." msgstr "" #. [message]: speaker=Naemir #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:240 msgid "And you, arrogant one, shall serve me — living or dead, I care not." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:249 msgid "" "We cannot risk the breeders by escaping through the unnatural storm outside. " "We must defeat this foe." msgstr "" #. [message]: race=drake #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:272 msgid "Walking bones without meat! What kind of abominations are these?" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:288 msgid "Yuck, this meat is rancid!" msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:302 msgid "That did it! The storm outside is lifting." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:312 msgid "Let’s get out of here." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:316 msgid "With pleasure!" msgstr "" #. [scenario]: id=10_Heart_Mountains #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:18 msgid "Heart Mountains" msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:35 msgid "The flight finally reached the spot Galun wanted to explore." msgstr "" #. [side] #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:68 #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:86 msgid "Trolls" msgstr "" #. [leader]: id=Sar, type=Troll Warrior #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:72 msgid "Sar" msgstr "" #. [leader]: id=Thruf, type=Troll Warrior #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:90 msgid "Thruf" msgstr "" #. [side] #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:104 msgid "Gryphons" msgstr "" #. [leader]: id=Koarraa, type=Gryphon #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:107 msgid "Koarraa" msgstr "" #. [objective]: condition=win #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:156 msgid "Dominate the territory by defeating all enemy leaders" msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:179 msgid "This spot looks good. Let us see what game is available here." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:183 msgid "" "That would be those shambling things over there. They look like runners, but " "much bigger and uglier." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:201 msgid "They’re waving clubs and look hostile." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:206 msgid "The giant birds nearby seem aggressive as well." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:217 msgid "And that one is really big." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:228 msgid "" "An excellent variety of game! Now let us see if we can dominate this " "territory." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:236 msgid "" "We can beat them, and we can eat them. Furthermore, I like the feel of these " "mountains. We shall build our eyrie here." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:240 msgid "" "Excellent. The flight will rejoice. However, it’s colder here than Morogor " "was. We’ll sleep more." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:244 msgid "" "That’s no bad thing, Vank. We will make the most of our new territory by " "drawing on the game as lightly as we can." msgstr "" #. [scenario]: id=11_Fire_Meets_Steel #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:14 msgid "Fire Meets Steel" msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:28 msgid "" "The Drakes began to carve out a new home with fire and tools. They built " "watchposts, and chambers for the breeders, and sleeping quarters. They " "hunted the trolls and the beasts of the mountains for meat." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:31 msgid "" "Soon, as the days got colder and nights longer they began their hibernation " "for the winter." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:34 msgid "" "During their slumber, a Sky Drake disappeared, along with several bags of " "provisions. No attempt was made on the breeders’ chambers, so it became " "apparent to Galun that the Sky Drake must have gone back to Morogor." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:38 msgid "" "The drakes’ winter slumber continued uneventfully until one day when the " "inhabitants of the harsh mountain country came calling." msgstr "" #. [side] #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:73 msgid "Dwarves" msgstr "" #. [leader]: id=Thurdakor, type=Dwarvish Lord #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:77 msgid "Thurdakor" msgstr "" #. [objective]: condition=win #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:134 msgid "Defeat Thurdakor" msgstr "" #. [note] #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:151 msgid "One of your Sky Drakes has disappeared." msgstr "" #. [note] #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:154 msgid "This scenario takes place during the winter." msgstr "" #. [message]: speaker=Vank #. The drakes just encountered dwarves for the first time, and #. describe them as "short runners". #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:166 msgid "" "Galun, warm your blood and rise. The Guard reports runners nearing. But " "shorter ones. Small runners, whatever." msgstr "" #. [message]: speaker=Thurdakor #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:172 msgid "" "Who dares work stone in these mountains wi’out the leave o’ the Dwarves?" msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:185 msgid "" "I am Galun, and this is my Flight. Who gives us challenge in the tongue of " "prey?" msgstr "" #. [message]: speaker=Thurdakor #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:191 msgid "" "I am Thurdakor of Knalga, and nae prey but a lord of the living stone. You " "squat on my surface land." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:195 msgid "Galun, their weapons look well-made, and we are few." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:199 msgid "" "Surface land, eh? Well, here we shall remain. Perhaps if you keep to your " "holes we’ll have no trouble." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:203 msgid "Perhaps that could have been put better..." msgstr "" #. [message]: speaker=Thurdakor #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:209 msgid "" "Keep to our holes? Arrogant one, you shall learn the bite of Dwarven steel " "for that taunt." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:217 msgid "" "Those ’Dwarves’ fought well. If there are many more of them in these " "mountains, I fear for our hatchlings." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:221 msgid "" "We’ll flee no further. This is a strong, defensible site and the range " "around it is full of game. If the dwarves molest us, we’ll blood our young " "warriors on them." msgstr "" #. [scenario]: id=12_Confrontation #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:11 msgid "Confrontation" msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:25 msgid "" "After the defeat of the dwarves, the rest of the winter was spent in a " "peaceful hibernation. With the arrival of spring, the flight returned to " "hunting and the work of preparing for the flight’s first hatching." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:29 msgid "" "As the dawn broke one day, the guard sounded the alarm. The missing Sky " "Drake had returned, and he was not alone." msgstr "" #. [objective]: condition=win #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:153 msgid "Defeat Kerath" msgstr "" #. [message]: speaker=Kerath #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:173 msgid "Galun!" msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:179 msgid "Why have you and your flight left Morogor and come to my eyrie, Kerath?" msgstr "" #. [message]: speaker=Kerath #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:184 msgid "" "You, a new Dominant, are not worthy to have that mountain and for your " "descendants to populate this land. I have come to take your mountain and " "your breeders for myself." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:191 msgid "" "You would fight to take what is mine when you have breeders of your own and " "unclaimed lands are in abundance? Such an attack is a violation of the Ways " "of Morogor!" msgstr "" #. [message]: speaker=Kerath #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:195 msgid "" "We are not in Morogor anymore! There are no other flights around to enforce " "customs. Surrender, and I will give you a quick death, and some of your " "drakes may be allowed to live and serve me." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:201 msgid "Leave, and never trouble me again. Stay, and you will die." msgstr "" #. [message]: speaker=Kerath #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:205 msgid "Enough talk. Drakes, attack!" msgstr "" #. [message]: speaker=Xirtrezyx #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:243 msgid "We have arrived." msgstr "" #. [message]: speaker=narrator #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:259 msgid "You can now recruit Saurians!" msgstr "" #. [message]: speaker=Xirtrezyx #. [message]: speaker=Krenix #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:277 #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:281 msgid "You have failed usss and are not worthy to follow. We are leaving!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:303 msgid "Argh!" msgstr "" #. [message]: speaker=second_unit #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:307 msgid "I have killed the traitor!" msgstr "" #. [message]: speaker=unit #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:318 msgid "Arrgggg!" msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:322 msgid "Good riddance." msgstr "" #. [message]: speaker=Vank #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:330 msgid "" "It saddens me that we had to fight our own kind, although we did what we had " "to." msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:334 msgid "Indeed." msgstr "" #. [scenario]: id=13_Epilogue #: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:4 msgid "Epilogue" msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:12 msgid "" "In the aftermath of the battle, the breeders from the Flight of Kerath were " "found and brought to the eyrie. All the other drakes from the flight were " "executed for the treacherous attack, save one." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:15 msgid "" "Reshan’lo, the Recorder of the Flight of Kerath, was taken captive. Galun " "spoke with him." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:20 msgid "" "Perhaps you are wondering why I did not execute you with the rest of the " "Flight of Kerath, Reshan’lo." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:25 msgid "The thought had crossed my mind." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:30 msgid "" "I learned the value of the long view of things. You are a Recorder. I spared " "you so that your knowledge might be passed on. It would be a tragedy if we " "did not learn from these events." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:35 msgid "" "Then I shall speak of what I have learned. On the journey here I have " "observed numerous armed prey south of the river, and in the forests and the " "mountains of this continent. They all reproduce faster than us drakes. If " "they attacked us in numbers, they would suffer losses, but with our present " "strength our losses would hurt more." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:40 msgid "" "The Flight of Kerath was one of the largest flights in Morogor. With it " "gone, the new flights created by the next few Contentions will likely take " "over Kerath’s former territory. Then they will come, one flight of bold " "young swarmlings after the next, drawn by the promise of such a vast " "unclaimed land. For now though, on this Great Continent, the pride and power " "of the Drakes is in your hands." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:48 msgid "" "Reshan’lo pledged his loyalty to Galun, and was allowed to spend the rest of " "his days assisting the Recorder of The Flight of Galun." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:51 msgid "" "Galun, looking back on the journey to the Heart Mountains, and looking " "forward to the future, considered how the descendants of his flight might " "best thrive in this new land." msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:55 msgid "" "To guide them in settling the continent while avoiding falling prey to more " "aggressive drakes or coming into destructive contact with the fast-breeding " "lesser races, Galun proclaims the Edicts:\n" "(1) Reaffirmation of the Ways of Morogor\n" "(2) Avoidance of dangerous game and respecting them as fellow predators\n" "(3) Long sleeps to cut food requirements" msgstr "" #. [part] #: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:61 msgid "Ultimately, the Drake Way will require expansion off Irdya itself." msgstr "" #. [unit_type]: id=Gorer, race=monster #: data/campaigns/Wings_of_Victory/units/Gorer.cfg:4 msgid "Gorer" msgstr "" #. [unit_type]: id=Gorer, race=monster #: data/campaigns/Wings_of_Victory/units/Gorer.cfg:34 msgid "" "As Tuskers age, their already formidable teeth grow longer and more " "numerous. A mature boar gorer is a valuable asset to any farmer. An angry " "boar gorer is a challenge even to the best hunters" msgstr "" #. [attack]: type=blade #: data/campaigns/Wings_of_Victory/units/Gorer.cfg:49 #: data/campaigns/Wings_of_Victory/units/Tusker.cfg:49 #: data/campaigns/Wings_of_Victory/units/Tusklet.cfg:48 msgid "Tusks" msgstr "" #. [attack]: type=pierce #: data/campaigns/Wings_of_Victory/units/Gorer.cfg:101 #: data/campaigns/Wings_of_Victory/units/Tusker.cfg:101 msgid "Tusk Charge" msgstr "" #. [unit_type]: id=Lynx, race=monster #: data/campaigns/Wings_of_Victory/units/Lynx.cfg:4 msgid "Lynx" msgstr "" #. [unit_type]: id=Lynx, race=monster #: data/campaigns/Wings_of_Victory/units/Lynx.cfg:22 msgid "" "The lynx is a predator that lives in forested areas, especially at higher " "altitudes. Some of the larger and more aggressive lynxes routinely kill " "deer, and a few have been known to attempt human-sized prey." msgstr "" #. [attack]: type=blade #: data/campaigns/Wings_of_Victory/units/Lynx.cfg:27 #: data/campaigns/Wings_of_Victory/units/Rabbit.cfg:35 msgid "claws" msgstr "" #. [unit_type]: id=Rabbit, race=monster #: data/campaigns/Wings_of_Victory/units/Rabbit.cfg:4 msgid "Rabbit" msgstr "" #. [unit_type]: id=Rabbit, race=monster #: data/campaigns/Wings_of_Victory/units/Rabbit.cfg:21 msgid "" "The rabbit is a cute creature which lives in fields and forests. Rabbits are " "the prey of many larger creatures, for their flesh is sweet and succulent." msgstr "" #. [attack]: type=pierce #: data/campaigns/Wings_of_Victory/units/Rabbit.cfg:26 msgid "incisors" msgstr "" #. [unit_type]: id=Tusker, race=monster #: data/campaigns/Wings_of_Victory/units/Tusker.cfg:4 msgid "Tusker" msgstr "" #. [unit_type]: id=Tusker, race=monster #: data/campaigns/Wings_of_Victory/units/Tusker.cfg:34 msgid "" "Tuskers are hardy livestock. Their powerful limbs make them good beasts of " "burden. Their thick wool and hides make coarse, but serviceable clothing and " "their meat is tough, but filling. But an angry or wild tusker is not to be " "trifled with." msgstr "" #. [unit_type]: id=Tusklet, race=monster #: data/campaigns/Wings_of_Victory/units/Tusklet.cfg:4 msgid "Tusklet" msgstr "" #. [unit_type]: id=Tusklet, race=monster #: data/campaigns/Wings_of_Victory/units/Tusklet.cfg:33 msgid "" "Young tuskers are as notoriously bad-tempered as the adults of the species, " "though less of a challenge to fight. The main danger lies in threatening the " "little one while not noticing its parent preparing to charge from behind." msgstr "" #: data/campaigns/Wings_of_Victory/utils/characters.cfg:52 msgid "Vank" msgstr "" #: data/campaigns/Wings_of_Victory/utils/characters.cfg:64 msgid "Kerath" msgstr "" #: data/campaigns/Wings_of_Victory/utils/characters.cfg:74 msgid "Gribbel" msgstr "" #: data/campaigns/Wings_of_Victory/utils/characters.cfg:84 msgid "Xirtrezyx" msgstr "" #: data/campaigns/Wings_of_Victory/utils/characters.cfg:95 msgid "Krenix" msgstr "" #. [message]: speaker=Galun #: data/campaigns/Wings_of_Victory/utils/deaths.cfg:25 msgid "Vank! No! How will I continue on without you?" msgstr "" #. [objective]: description=, condition=win #: data/campaigns/Wings_of_Victory/utils/wov-macros.cfg:32 msgid "and" msgstr "" #. [objective]: description=, condition=win #: data/campaigns/Wings_of_Victory/utils/wov-macros.cfg:41 msgid "or" msgstr ""