The Battle for Wesnoth Lithuanian translation
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  1. # Copyright (C) Wesnoth development team, 2007-2019.
  2. # Translators:
  3. # Andrius Štikonas <andrius@stikonas.eu>, 2007-2019.
  4. msgid ""
  5. msgstr ""
  6. "Project-Id-Version: Battle for Wesnoth 1.11\n"
  7. "POT-Creation-Date: 2019-07-18 15:50+0300\n"
  8. "PO-Revision-Date: 2019-02-05 23:27+0000\n"
  9. "Last-Translator: Andrius Štikonas <andrius@stikonas.eu>\n"
  10. "Language-Team: Lithuanian <kde-i18n-lt@kde.org>\n"
  11. "Language: lt\n"
  12. "MIME-Version: 1.0\n"
  13. "Content-Type: text/plain; charset=UTF-8\n"
  14. "Content-Transfer-Encoding: 8bit\n"
  15. "Plural-Forms: nplurals=4; plural=(n==1 ? 0 : n%10>=2 && (n%100<10 || n"
  16. "%100>=20) ? 1 : n%10==0 || (n%100>10 && n%100<20) ? 2 : 3);\n"
  17. "X-Generator: Lokalize 2.0\n"
  18. # type: Attribute 'lang' of: <book>
  19. #. type: Attribute 'lang' of: <book>
  20. #: doc/manual/manual.en.xml:6
  21. msgid "en"
  22. msgstr "lt"
  23. # type: Content of: <book><bookinfo><title>
  24. #. type: Content of: <book><bookinfo><title>
  25. #: doc/manual/manual.en.xml:8
  26. msgid "Battle for Wesnoth User&#8217;s Manual"
  27. msgstr "Mūšio dėl Vesnoto naudotojo vadovas"
  28. # type: Content of: <book><preface><title>
  29. #. type: Content of: <book><preface><title>
  30. #: doc/manual/manual.en.xml:11
  31. msgid "Preface"
  32. msgstr "Įžanga"
  33. # type: Content of: <book><preface><simpara>
  34. #. type: Content of: <book><preface><simpara>
  35. #: doc/manual/manual.en.xml:12
  36. msgid ""
  37. "The Battle for Wesnoth is a turn-based strategy game with a fantasy theme."
  38. msgstr ""
  39. "Mūšis dėl Vesnoto yra ėjimais pagrįstas strateginis žaidimas fantastine tema."
  40. # type: Content of: <book><preface><simpara>
  41. #. type: Content of: <book><preface><simpara>
  42. #: doc/manual/manual.en.xml:13
  43. msgid ""
  44. "Build up a great army, gradually training raw recruits into hardened "
  45. "veterans. In later games, recall your toughest warriors and form a deadly "
  46. "host against whom none can stand! Choose units from a large pool of "
  47. "specialists, and hand pick a force with the right strengths to fight well on "
  48. "different terrains against all manner of opposition."
  49. msgstr ""
  50. # type: Content of: <book><preface><simpara>
  51. #. type: Content of: <book><preface><simpara>
  52. #: doc/manual/manual.en.xml:18
  53. msgid ""
  54. "Wesnoth has many different sagas waiting to be played out. You can battle "
  55. "orcs, undead, and bandits on the marches of the Kingdom of Wesnoth; fight "
  56. "alongside dragons in the lofty peaks, elves in the green reaches of the "
  57. "Aethenwood, dwarves in the great halls of Knalga, or even merfolk in the Bay "
  58. "of Pearls. You can fight to regain the throne of Wesnoth, or use your dread "
  59. "power over the Undead to dominate the land of mortals, or lead your glorious "
  60. "Orcish tribe to victory against the humans who dared despoil your lands."
  61. msgstr ""
  62. # type: Content of: <book><preface><simpara>
  63. #. type: Content of: <book><preface><simpara>
  64. #: doc/manual/manual.en.xml:26
  65. msgid ""
  66. "You will be able to select from among over two hundred unit types (infantry, "
  67. "cavalry, archers, and mages are just the beginning) and fight actions "
  68. "ranging from small-unit ambushes to clashes of vast armies. You can also "
  69. "challenge your friends – or strangers – and fight in epic multi-player "
  70. "fantasy battles."
  71. msgstr ""
  72. "Galėsite pasirinkti tarp daugiau nei dviejų šimtų karių tipų (pėstininkai, "
  73. "kavalerija, lankininkai ir magai yra tik pradžia) ir kovos veiksmus, "
  74. "pradedant pasalomis su mažai karių ir baigiant didžiulių armijų "
  75. "susidūrimais. Jūs taip pat galite susirungti su savo draugais – ar "
  76. "nepažįstamais – ir kautis epiniuose daugelio žaidėjų fantastiniuose mūšiuose."
  77. # type: Content of: <book><preface><simpara>
  78. #. type: Content of: <book><preface><simpara>
  79. #: doc/manual/manual.en.xml:31
  80. msgid ""
  81. "Battle for Wesnoth is open-source software, and a thriving community of "
  82. "volunteers cooperates to improve the game. You can create your own custom "
  83. "units, write your own scenarios, and even script full-blown campaigns. User-"
  84. "maintained content is available from an add-on server, and the very best of "
  85. "it is incorporated into Battle for Wesnoth&#8217;s official releases."
  86. msgstr ""
  87. # type: Content of: <book><chapter><title>
  88. #. type: Content of: <book><chapter><title>
  89. #: doc/manual/manual.en.xml:39
  90. msgid "Getting Started"
  91. msgstr ""
  92. # type: Content of: <book><chapter><section><title>
  93. #. type: Content of: <book><chapter><section><title>
  94. #: doc/manual/manual.en.xml:41
  95. msgid "The World"
  96. msgstr "Pasaulis"
  97. # type: Content of: <book><chapter><section><simpara>
  98. #. type: Content of: <book><chapter><section><simpara>
  99. #: doc/manual/manual.en.xml:42
  100. msgid ""
  101. "The known portion of the Great Continent, on which Wesnoth abides, is "
  102. "generally divided into three areas: the Northlands, which are generally "
  103. "lawless; the kingdom of Wesnoth and its occasional principality, Elensefar; "
  104. "and the domain of the Southwest Elves in the Aethenwood and beyond."
  105. msgstr ""
  106. # type: Content of: <book><chapter><section><simpara>
  107. #. type: Content of: <book><chapter><section><simpara>
  108. #: doc/manual/manual.en.xml:47
  109. #, fuzzy
  110. msgid ""
  111. "The Kingdom of Wesnoth lies in the center of this land. Its borders are the "
  112. "Great River to the north, the Dulatus Hills in the east and south, the edge "
  113. "of the Aethenwood to the southwest, and the Ocean to the west. Elensefar, a "
  114. "once-province of Wesnoth, is bordered by the Great River to the north, a "
  115. "loosely defined line with Wesnoth to the east, the Bay of Pearls to the "
  116. "south, and the ocean to the west."
  117. msgstr ""
  118. "Vesnoto karalystė randasi šios žemės centre. Jos sienos yra Didžioji upė "
  119. "šiaurėje, Dulato kalvos rytuose ir pietuose, Ėtenvudo pakraštys "
  120. "pietvakariuose ir vandenynas vakaruose. Elensefaro, kadaise buvusio Vesnoto "
  121. "provincija, šiaurinė siena yra Didžioji upė, "
  122. # type: Content of: <book><chapter><section><simpara>
  123. #. type: Content of: <book><chapter><section><simpara>
  124. #: doc/manual/manual.en.xml:53
  125. msgid ""
  126. "The Northlands is the wild country north of the Great River. Various groups "
  127. "of orcs, dwarves, barbarians and elves populate the region. To the north "
  128. "and east lies the forest of Lintanir, where the great kingdom of the North-"
  129. "Elves keeps to its own mysterious affairs."
  130. msgstr ""
  131. # type: Content of: <book><chapter><section><simpara>
  132. #. type: Content of: <book><chapter><section><simpara>
  133. #: doc/manual/manual.en.xml:57
  134. msgid ""
  135. "Over the land are scattered villages where you can heal your troops and "
  136. "gather the income required to support your army. You will also have to cross "
  137. "mountains and rivers, push through forests, hills and tundra, and cross open "
  138. "grassland. In each of these areas different creatures have adapted to live "
  139. "there and can travel more easily and fight better when they are in familiar "
  140. "terrain."
  141. msgstr ""
  142. # type: Content of: <book><chapter><section><section><title>
  143. #. type: Content of: <book><chapter><section><section><title>
  144. #: doc/manual/manual.en.xml:64
  145. msgid "The Creatures"
  146. msgstr "Būtybės"
  147. # type: Content of: <book><chapter><section><section><simpara>
  148. #. type: Content of: <book><chapter><section><section><simpara>
  149. #: doc/manual/manual.en.xml:65
  150. msgid ""
  151. "In the world of Wesnoth there dwell humans, elves, dwarves, orcs, drakes, "
  152. "saurians, mermen, nagas, and many other races yet more obscure and wondrous. "
  153. "In accursed lands walk undead and ghosts and specters; monsters lurk in its "
  154. "ruins and dungeons. Each has adapted to particular terrains. Humans inhabit "
  155. "primarily the temperate grasslands. In the hills, mountains and underground "
  156. "caves orcs and dwarves are most at home. In the forests the elves reign "
  157. "supreme. In the oceans and rivers mermen and nagas dominate."
  158. msgstr ""
  159. # type: Content of: <book><chapter><section><section><simpara>
  160. #. type: Content of: <book><chapter><section><section><simpara>
  161. #: doc/manual/manual.en.xml:73
  162. msgid ""
  163. "For game purposes, the races group into factions; for example, orcs often "
  164. "cooperate with trolls, and elves or dwarves with humans. Some other factions "
  165. "reflect divisions within human society&#8201;&#8212;&#8201;loyalists vs. "
  166. "outlaws, for example. In most campaigns, you will control units drawn a "
  167. "single faction. But sometimes factions make alliances with others, so you "
  168. "may face more than one faction in a scenario."
  169. msgstr ""
  170. # type: Content of: <book><chapter><section><title>
  171. #. type: Content of: <book><chapter><section><title>
  172. #: doc/manual/manual.en.xml:82
  173. msgid "Finding Your Way"
  174. msgstr ""
  175. # type: Content of: <book><chapter><section><simpara>
  176. #. type: Content of: <book><chapter><section><simpara>
  177. #: doc/manual/manual.en.xml:83
  178. msgid ""
  179. "When Wesnoth first starts it displays an initial background and a column of "
  180. "buttons called the Main Menu. The buttons only work with a mouse. For the "
  181. "impatient, we recommend you: click the \"Language\" button to set your "
  182. "language; then click the \"Tutorial\" button to run the tutorial; and then "
  183. "play the campaign, \"A Tale of Two Brothers\" by clicking the \"Campaign\" "
  184. "button and selecting it from the list provided."
  185. msgstr ""
  186. # type: Content of: <book><chapter><section><simpara><inlinemediaobject>
  187. #. type: Content of: <book><chapter><section><simpara><inlinemediaobject>
  188. #: doc/manual/manual.en.xml:90
  189. #, fuzzy
  190. msgid ""
  191. "<imageobject> <imagedata fileref=\"images/main-menu-1.13.11+dev.jpg\"/> </"
  192. "imageobject>"
  193. msgstr ""
  194. "<imageobject> <imagedata fileref=\"images/main-menu-1.13.11+dev.jpg\"/> </"
  195. "imageobject>"
  196. #. type: Content of: <book><chapter><section><simpara><inlinemediaobject><textobject><phrase>
  197. #: doc/manual/manual.en.xml:93
  198. msgid "Main Menu"
  199. msgstr "Pagrindinis meniu"
  200. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  201. #: doc/manual/manual.en.xml:89 doc/manual/manual.en.xml:325
  202. #: doc/manual/manual.en.xml:390 doc/manual/manual.en.xml:401
  203. #: doc/manual/manual.en.xml:455 doc/manual/manual.en.xml:1253
  204. #: doc/manual/manual.en.xml:1362 doc/manual/manual.en.xml:1387
  205. #: doc/manual/manual.en.xml:1412 doc/manual/manual.en.xml:1437
  206. #: doc/manual/manual.en.xml:1462 doc/manual/manual.en.xml:1487
  207. #: doc/manual/manual.en.xml:1512 doc/manual/manual.en.xml:2296
  208. #: doc/manual/manual.en.xml:2312 doc/manual/manual.en.xml:2328
  209. #: doc/manual/manual.en.xml:2344 doc/manual/manual.en.xml:2360
  210. msgid "<placeholder type=\"inlinemediaobject\" id=\"0\"/>"
  211. msgstr "<placeholder type=\"inlinemediaobject\" id=\"0\"/>"
  212. #. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
  213. #: doc/manual/manual.en.xml:98
  214. msgid "Tutorial"
  215. msgstr "Apmokymas"
  216. #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  217. #: doc/manual/manual.en.xml:102
  218. msgid ""
  219. "The tutorial is a real, but basic, game which teaches you some of the basic "
  220. "controls needed to play the game. Winning or losing is not important here, "
  221. "but learning what to do is. Click the Tutorial button to play. In the "
  222. "Tutorial you are in the role of the prince Konrad or the princess Li&#8217;"
  223. "sar, learning from the Elder Mage Delfador — pay attention or he might turn "
  224. "you into a newt."
  225. msgstr ""
  226. #. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
  227. #: doc/manual/manual.en.xml:114
  228. msgid "Campaign"
  229. msgstr "Kampanija"
  230. # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  231. #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  232. #: doc/manual/manual.en.xml:118
  233. msgid ""
  234. "Wesnoth was primarily designed to play campaigns. Campaigns are a series of "
  235. "connected scenarios. Click this button to start a new campaign. You will be "
  236. "presented with a list of campaigns available on your computer (more can be "
  237. "downloaded if you wish). Select your campaign and click OK to start or "
  238. "Cancel to quit. Each campaign has a difficulty level: easy, medium (normal), "
  239. "and hard. We recommend medium as this level is challenging, but not "
  240. "difficult. You may not change the difficulty during the campaign. In case "
  241. "you have serious problems fighting your way through easy difficulty, the "
  242. "guide about <link linkend=\"basic_strategy\">Basic Strategy</link> will "
  243. "surely help you. Once you have selected the difficulty, you will start with "
  244. "the first scenario of the campaign."
  245. msgstr ""
  246. # type: Content of: <book><chapter><section><section><section><title>
  247. #. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
  248. #: doc/manual/manual.en.xml:135
  249. msgid "Multiplayer"
  250. msgstr "Daug žaidėjų"
  251. # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  252. #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  253. #: doc/manual/manual.en.xml:139
  254. msgid ""
  255. "Click this button to play single scenarios against one or more opponents. "
  256. "You can play the games over the internet or at your computer, against "
  257. "computer or human opponents. When you select this button a dialogue will "
  258. "appear and allow you to choose how you want to play the scenario. To learn "
  259. "more, see <link linkend=\"scenarios\">scenarios</link>."
  260. msgstr ""
  261. # type: Content of: <book><chapter><section><variablelist><varlistentry><term>
  262. #. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
  263. #: doc/manual/manual.en.xml:149
  264. msgid "Load"
  265. msgstr "Įkelti"
  266. #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  267. #: doc/manual/manual.en.xml:153
  268. msgid ""
  269. "Click this button to load a previously saved game. You will be shown a "
  270. "dialogue listing saved games. Select the game and click Ok to load and "
  271. "continue, or Cancel to return to the Main Menu. If you select a replay game, "
  272. "you can check the \"Show replay\" check box. The loaded game will make all "
  273. "the moves from the beginning while you watch."
  274. msgstr ""
  275. # type: Content of: <book><chapter><section><variablelist><varlistentry><term>
  276. #. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
  277. #: doc/manual/manual.en.xml:163
  278. msgid "Add-ons"
  279. msgstr "Priedai"
  280. # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  281. #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  282. #: doc/manual/manual.en.xml:167
  283. msgid ""
  284. "Click this button to enter the content server where a whole lot of content "
  285. "created by normal users is hosted. Among the things available there are many "
  286. "campaigns, multiplayer eras (defining factions for multiplayer games) and "
  287. "multiplayer maps. With the \"Remove Add-ons\" button you can remove them "
  288. "again once you do not want them anymore."
  289. msgstr ""
  290. # type: Content of: <book><chapter><section><variablelist><varlistentry><term>
  291. #. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
  292. #: doc/manual/manual.en.xml:177
  293. msgid "Map Editor"
  294. msgstr "Žemėlapių redaktorius"
  295. # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  296. #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  297. #: doc/manual/manual.en.xml:181
  298. msgid ""
  299. "Click this button to start the Map Editor where you can create custom maps "
  300. "for multiplayer games or for building your own campaign upon."
  301. msgstr ""
  302. #. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
  303. #: doc/manual/manual.en.xml:188
  304. msgid "Language"
  305. msgstr "Kalba"
  306. # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  307. #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  308. #: doc/manual/manual.en.xml:192
  309. msgid ""
  310. "Click this button, select your language, and click OK to use it, or Cancel "
  311. "to continue with the current language. The first time Wesnoth starts, it "
  312. "defaults to English or your system locale if that can be determined, but "
  313. "once you change it, it will start in that language."
  314. msgstr ""
  315. #. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
  316. #: doc/manual/manual.en.xml:201
  317. msgid "Preferences"
  318. msgstr "Nustatymai"
  319. # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  320. #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  321. #: doc/manual/manual.en.xml:205
  322. msgid "Click here to change default settings."
  323. msgstr "Spauskite čia, kad pakeistumėte numatytus nustatymus."
  324. # type: Content of: <book><chapter><section><variablelist><varlistentry><term>
  325. #. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
  326. #: doc/manual/manual.en.xml:211
  327. msgid "Credits"
  328. msgstr "Autoriai"
  329. #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  330. #: doc/manual/manual.en.xml:215
  331. msgid ""
  332. "Click this button for a list of major Wesnoth contributors. You will often "
  333. "be able to reach them in real time at irc.freenode.org:6667 on #wesnoth or "
  334. "at <ulink url=\"https://discord.gg/battleforwesnoth\">https://discord.gg/"
  335. "battleforwesnoth</ulink>"
  336. msgstr ""
  337. #. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
  338. #: doc/manual/manual.en.xml:223
  339. msgid "Quit"
  340. msgstr "Išjungti"
  341. # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  342. #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  343. #: doc/manual/manual.en.xml:227
  344. msgid "Click this button to close Wesnoth."
  345. msgstr "Spauskite šį mygtuką, kad uždarytumėte Vesnotą."
  346. # type: Content of: <book><chapter><section><variablelist><varlistentry><term>
  347. #. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
  348. #: doc/manual/manual.en.xml:233
  349. msgid "Help"
  350. msgstr "Pagalba"
  351. # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  352. #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  353. #: doc/manual/manual.en.xml:237
  354. msgid ""
  355. "Click this button to open the integrated in game Help System. It will "
  356. "provide you with information about units and all other gameplay relevant "
  357. "things of the game. Most of those things are mentioned in this manual."
  358. msgstr ""
  359. # type: Content of: <book><chapter><section><variablelist><varlistentry><term>
  360. #. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
  361. #: doc/manual/manual.en.xml:245
  362. msgid "Next"
  363. msgstr "Kitas"
  364. # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  365. #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  366. #: doc/manual/manual.en.xml:249
  367. msgid ""
  368. "Click this button to read the next little tip from the \"Tome of Wesnoth\"."
  369. msgstr ""
  370. "Spauskite šį mygtuką, kad perskaitytumėte kitą mažą patarimą iš „Vesnoto "
  371. "tomo“."
  372. # type: Content of: <book><chapter><section><variablelist><varlistentry><term>
  373. #. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
  374. #: doc/manual/manual.en.xml:255
  375. msgid "Previous"
  376. msgstr "Ankstesnis"
  377. # type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  378. #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  379. #: doc/manual/manual.en.xml:259
  380. msgid ""
  381. "Click this button to read the previous little tip from the \"Tome of Wesnoth"
  382. "\"."
  383. msgstr ""
  384. "Spauskite šį mygtuką, kad perskaitytumėte ankstesnį mažą patarimą iš "
  385. "„Vesnoto tomo“."
  386. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  387. #: doc/manual/manual.en.xml:265 doc/manual/manual.en.xml:1052
  388. msgid "i"
  389. msgstr "i"
  390. #. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
  391. #: doc/manual/manual.en.xml:269
  392. msgid ""
  393. "Click this button to view game version and technical information. It may be "
  394. "useful when troubleshooting issues."
  395. msgstr ""
  396. # type: Content of: <book><chapter><section><title>
  397. #. type: Content of: <book><chapter><section><title>
  398. #: doc/manual/manual.en.xml:277
  399. msgid "Game Modes"
  400. msgstr "Žaidimo režimai"
  401. # type: Content of: <book><chapter><section><simpara>
  402. #. type: Content of: <book><chapter><section><simpara>
  403. #: doc/manual/manual.en.xml:278
  404. msgid "There are two basic ways to play Battle for Wesnoth:"
  405. msgstr "Yra du pagrindiniai būdai žaisti Mūšį dėl Vesnoto:"
  406. # type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
  407. #. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
  408. #: doc/manual/manual.en.xml:282
  409. msgid ""
  410. "Play a sequence of connected scenarios, known as a campaign, against the "
  411. "computer."
  412. msgstr ""
  413. "Žaisti susijusių scenarijų seką, žinomą kaip kampanija, prieš kompiuterį."
  414. # type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
  415. #. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
  416. #: doc/manual/manual.en.xml:288
  417. msgid "Play a single scenario against computer or human opponents."
  418. msgstr "Žaisti vieną scenarijų prieš kompiuterinius priešininkus arba žmones."
  419. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  420. #. type: Content of: <book><chapter><section><simpara>
  421. #: doc/manual/manual.en.xml:292
  422. #, fuzzy
  423. msgid "There are also campaigns that can be played in multiplayer."
  424. msgstr "Žinutė kitam žaidėjui (daugelio žaidėjų žaidime)"
  425. # type: Content of: <book><chapter><section><section><title>
  426. #. type: Content of: <book><chapter><section><section><title>
  427. #: doc/manual/manual.en.xml:294
  428. msgid "Campaigns"
  429. msgstr "Kampanijos"
  430. #. type: Content of: <book><chapter><section><section><simpara>
  431. #: doc/manual/manual.en.xml:295
  432. msgid ""
  433. "Campaigns are sequences of battles with a connecting storyline. Typical "
  434. "campaigns have about 10–20 scenarios. The main advantage with campaigns is "
  435. "that they allow you to develop your army. As you complete each scenario, the "
  436. "remaining units at the end are saved for you to use in the next scenario. If "
  437. "you choose not to use a unit at all during a scenario it is carried over to "
  438. "the next, so you don&#8217;t lose units you don&#8217;t use."
  439. msgstr ""
  440. # type: Content of: <book><chapter><section><section><simpara>
  441. #. type: Content of: <book><chapter><section><section><simpara>
  442. #: doc/manual/manual.en.xml:302
  443. msgid ""
  444. "The campaign is the primary form in which Wesnoth is intended to be played, "
  445. "is probably the most enjoyable, and is the recommended way for new players "
  446. "to learn the game."
  447. msgstr ""
  448. # type: Content of: <book><chapter><section><section><title>
  449. #. type: Content of: <book><chapter><section><section><title>
  450. #: doc/manual/manual.en.xml:307
  451. msgid "Scenarios"
  452. msgstr "Scenarijai"
  453. # type: Content of: <book><chapter><section><section><simpara>
  454. #. type: Content of: <book><chapter><section><section><simpara>
  455. #: doc/manual/manual.en.xml:308
  456. msgid ""
  457. "A single scenario takes about 30 minutes to 2 hours to complete. This is the "
  458. "fastest way to play, but your units are not saved and you cannot use "
  459. "campaign units. You can play scenarios against the computer or against other "
  460. "players either over the internet or at your computer. Scenarios are accessed "
  461. "through the \"Multiplayer\" button on the main menu."
  462. msgstr ""
  463. #. type: Content of: <book><chapter><section><section><simpara>
  464. #: doc/manual/manual.en.xml:313
  465. msgid ""
  466. "In general multiplayer games are played against other players via the "
  467. "Internet (you can also run them on your LAN if you have one). All these "
  468. "games are co-ordinated through the Wesnoth multiplayer server. Multiplayer "
  469. "games can take anywhere from 1 hour to 10 hours, depending on how many "
  470. "players there are (and the size of the map). The average time is between 3 "
  471. "to 7 hours. Games can be saved and loaded as many times as you like. So, "
  472. "it&#8217;s possible for some games to last 1 or 2 weeks, even though the "
  473. "play time is only a few hours. When playing just a single scenario, your "
  474. "units won&#8217;t carry to future games and building up your army&#8217;s "
  475. "strength is possible only within the scenario."
  476. msgstr ""
  477. # type: Content of: <book><chapter><section><section><simpara>
  478. #. type: Content of: <book><chapter><section><section><simpara>
  479. #: doc/manual/manual.en.xml:323
  480. msgid ""
  481. "There are several possible options you are provided with when clicking on "
  482. "the \"Multiplayer\" button:"
  483. msgstr ""
  484. # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
  485. #. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
  486. #: doc/manual/manual.en.xml:326
  487. #, fuzzy
  488. msgid ""
  489. "<imageobject> <imagedata fileref=\"images/multiplayer-1.13.11+dev.png\"/> </"
  490. "imageobject>"
  491. msgstr ""
  492. "<imageobject> <imagedata fileref=\"images/multiplayer-1.13.11+dev.png\"/> </"
  493. "imageobject>"
  494. # type: Content of: <book><chapter><section><section><section><title>
  495. #. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject><phrase>
  496. #: doc/manual/manual.en.xml:329
  497. msgid "Multiplayer dialog"
  498. msgstr "Daugelio žaidėjų dialogas"
  499. # type: Content of: <book><chapter><section><section><section><title>
  500. #. type: Content of: <book><chapter><section><section><section><title>
  501. #: doc/manual/manual.en.xml:332
  502. msgid "Login"
  503. msgstr "Naudotojo vardas"
  504. #. type: Content of: <book><chapter><section><section><section><simpara>
  505. #: doc/manual/manual.en.xml:333
  506. msgid ""
  507. "This will be your name on the multiplayer server. If you have an account on "
  508. "the <ulink url=\"https://forums.wesnoth.org/\">Wesnoth forums</ulink>, you "
  509. "may use the same username and password for joining the official server. A "
  510. "password box will pop up if a password is required for the current username. "
  511. "You cannot use a registered name without the password."
  512. msgstr ""
  513. # type: Content of: <book><chapter><section><section><section><title>
  514. #. type: Content of: <book><chapter><section><section><section><title>
  515. #: doc/manual/manual.en.xml:340
  516. msgid "Join official Server"
  517. msgstr "Prisijunkite prie oficialaus serverio"
  518. # type: Content of: <book><chapter><section><section><section><simpara>
  519. #. type: Content of: <book><chapter><section><section><section><simpara>
  520. #: doc/manual/manual.en.xml:341
  521. msgid ""
  522. "This option directly connects you to the official server. You will end in "
  523. "the lobby where you can create your games as you wish and where many games "
  524. "are already open and maybe some players already waiting to join in a new "
  525. "match."
  526. msgstr ""
  527. # type: Content of: <book><chapter><section><section><section><simpara>
  528. #. type: Content of: <book><chapter><section><section><section><title>
  529. #: doc/manual/manual.en.xml:346
  530. msgid "Connect to Server"
  531. msgstr "Prisijungti prie serverio"
  532. # type: Content of: <book><chapter><section><section><section><simpara>
  533. #. type: Content of: <book><chapter><section><section><section><simpara>
  534. #: doc/manual/manual.en.xml:347
  535. msgid ""
  536. "This option opens a dialog box allowing you to enter the address of the "
  537. "machine to join. In this dialog there also is the button \"View List\" that "
  538. "does show a list of official servers that can be used as backup if the main "
  539. "server is currently not available."
  540. msgstr ""
  541. # type: Content of: <book><chapter><section><section><section><simpara>
  542. #. type: Content of: <book><chapter><section><section><section><simpara>
  543. #: doc/manual/manual.en.xml:351
  544. #, fuzzy
  545. msgid ""
  546. "A complete list of official and user setup servers is listed at this "
  547. "website: <ulink url=\"https://wiki.wesnoth.org/MultiplayerServers"
  548. "\">Multiplayer servers</ulink>."
  549. msgstr ""
  550. "Visas oficialių ir žaidėjų įrengtų serverių sąrašas išvardintas puslapyje: "
  551. "<ulink url=\"https://wesnoth.org/wiki/MultiplayerServers\">Daugelio žaidėjų "
  552. "serveriai</ulink>."
  553. # type: Content of: <book><chapter><section><section><section><simpara>
  554. #. type: Content of: <book><chapter><section><section><section><simpara>
  555. #: doc/manual/manual.en.xml:353
  556. msgid ""
  557. "You can also reach servers hosted by any other player with this menu "
  558. "option. So if you got a server running in your local network, just enter "
  559. "the address and port number (default: 15000). If you for example want to "
  560. "connect to a server running on the machine with the address 192.168.0.10 and "
  561. "the default port, you would enter this in the dialog: 192.168.0.10:15000"
  562. msgstr ""
  563. # type: Content of: <book><chapter><section><section><section><title>
  564. #. type: Content of: <book><chapter><section><section><section><title>
  565. #: doc/manual/manual.en.xml:360
  566. msgid "Host Networked Game"
  567. msgstr "Sukurti tinklo žaidimą"
  568. # type: Content of: <book><chapter><section><section><section><simpara>
  569. #. type: Content of: <book><chapter><section><section><section><simpara>
  570. #: doc/manual/manual.en.xml:361
  571. msgid ""
  572. "To be able to start a multiplayer game without using an external multiplayer "
  573. "server, you have to start the server, which is usually named "
  574. "<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
  575. "started in the background when selecting this option. It will be stopped, "
  576. "once all players left the server. Other players need to be able to connect "
  577. "to your port 15000 using TCP to play with you on your server. If you are "
  578. "behind a firewall, you will probably need to change your firewall settings "
  579. "to allow incoming connections to port 15000, and tell your firewall to "
  580. "forward such traffic to the machine hosting the game. You should not need to "
  581. "make firewall changes to join games hosted on a public server or by someone "
  582. "else."
  583. msgstr ""
  584. "Kad galėtumėte paleisti daugelio žaidėjų žaidimą nenaudodami išorinio "
  585. "daugelio žaidėjų serverio, jūs pats turite paleisti serverį, kuris "
  586. "dažniausiai vadinasi <emphasis>wesnothd</emphasis>. Ši programa automatiškai "
  587. "paleidžiama fone, kai pasirenkate šią parinktį. Ji bus sustabdyta, kai visi "
  588. "žaidėjai paliks serverį. Kiti žaidėjai turi galėti prisijungti prie jūsų "
  589. "prievado 15000 naudodami TCP, kad galėtų žaisti su jumis jūsų serveryje. "
  590. "Jeigu esate už ugniasienės, jums tikriausiai reiks pakeisti ugniasienės "
  591. "nustatymus ir leisti įeinančius susijungimus prievade 15000, ir liepti "
  592. "ugniasienei persiųsti duomenis į serverį. Jums neturėtų reikėti daryti "
  593. "ugniasienės pakeitimų norint žaisti žaidimus, patalpintus kieno nore kito "
  594. "viešame serveryje."
  595. # type: Content of: <book><chapter><section><section><section><title>
  596. #. type: Content of: <book><chapter><section><section><section><title>
  597. #: doc/manual/manual.en.xml:374
  598. msgid "Local Game"
  599. msgstr "Vietinis žaidimas"
  600. # type: Content of: <book><chapter><section><section><section><simpara>
  601. #. type: Content of: <book><chapter><section><section><section><simpara>
  602. #: doc/manual/manual.en.xml:375
  603. msgid ""
  604. "This creates a game just running on your computer. You can either use it as "
  605. "hotseat game where everyone plays at the same computers by taking turns in "
  606. "the <emphasis>hotseat</emphasis>. Hotseat games will take about the same "
  607. "time to play as games played over the Internet. Or you can just play a "
  608. "scenario against AI opponents rather than human players. This can be a good "
  609. "way to become familiar with the various maps that are used for multiplayer "
  610. "games before playing against real opponents. It can also be used as a simple "
  611. "way to explore the capabilities of units from the different factions by "
  612. "choosing which faction you will play and which faction your opponents are in "
  613. "these games. Of course, you can also mix both in one game. That is, play "
  614. "together in a game with a friend against an AI opponent."
  615. msgstr ""
  616. # type: Content of: <book><chapter><section><section><title>
  617. #. type: Content of: <book><chapter><section><section><title>
  618. #: doc/manual/manual.en.xml:389
  619. msgid "The Game Screen"
  620. msgstr "Žaidimo ekranas"
  621. # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
  622. #. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
  623. #: doc/manual/manual.en.xml:391
  624. #, fuzzy
  625. msgid ""
  626. "<imageobject> <imagedata fileref=\"images/game-screen-1.13.11+dev.jpg\"/> </"
  627. "imageobject>"
  628. msgstr ""
  629. "<imageobject> <imagedata fileref=\"images/game-screen-1.13.11+dev.jpg\"/> </"
  630. "imageobject>"
  631. # type: Content of: <book><chapter><section><section><title>
  632. #. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject><phrase>
  633. #: doc/manual/manual.en.xml:394
  634. msgid "Game Screen"
  635. msgstr "Žaidimo ekranas"
  636. # type: Content of: <book><chapter><section><section><simpara>
  637. #. type: Content of: <book><chapter><section><section><simpara>
  638. #: doc/manual/manual.en.xml:396
  639. msgid ""
  640. "Regardless of whether you are playing a scenario or a campaign, the basic "
  641. "layout of the game screen is the same. The majority of the screen is filled "
  642. "with a map which shows all of the action that takes place in the game. "
  643. "Around the map are various elements which provide useful information about "
  644. "the game and are described in more detail below."
  645. msgstr ""
  646. # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
  647. #. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
  648. #: doc/manual/manual.en.xml:402
  649. #, fuzzy
  650. msgid ""
  651. "<imageobject> <imagedata fileref=\"images/top_pane-1.13.11+dev.png\"/> </"
  652. "imageobject>"
  653. msgstr ""
  654. "<imageobject> <imagedata fileref=\"images/top_pane-1.13.11+dev.png\"/> </"
  655. "imageobject>"
  656. #. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject><phrase>
  657. #: doc/manual/manual.en.xml:405
  658. msgid "Top Panel"
  659. msgstr "Viršutinis skydelis"
  660. # type: Content of: <book><chapter><section><section><simpara>
  661. #. type: Content of: <book><chapter><section><section><simpara>
  662. #: doc/manual/manual.en.xml:407
  663. msgid ""
  664. "Across the top of the screen from left to right are the following items:"
  665. msgstr ""
  666. # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  667. #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  668. #: doc/manual/manual.en.xml:411
  669. msgid "Menu button"
  670. msgstr "Meniu mygtukas"
  671. # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  672. #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  673. #: doc/manual/manual.en.xml:416
  674. msgid "Actions button"
  675. msgstr "Veiksmų mygtukas"
  676. # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  677. #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  678. #: doc/manual/manual.en.xml:421
  679. msgid "Turn counter (current turn/maximum number of turns)"
  680. msgstr "Ėjimų skaitliukas (dabartinis ėjimas/maksimalus ėjimų skaičius)"
  681. # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  682. #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  683. #: doc/manual/manual.en.xml:426
  684. msgid "Your gold"
  685. msgstr "Jūsų auksas"
  686. # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  687. #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  688. #: doc/manual/manual.en.xml:431
  689. msgid "Villages (your villages/total number of villages)"
  690. msgstr "Kaimai (jūsų kaimai/bendras kaimų skaičius)"
  691. # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  692. #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  693. #: doc/manual/manual.en.xml:436
  694. msgid "Your total units"
  695. msgstr "Jūsų karių skaičius"
  696. # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  697. #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  698. #: doc/manual/manual.en.xml:441
  699. msgid "Your upkeep"
  700. msgstr "Jūsų išlaikymas"
  701. # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  702. #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  703. #: doc/manual/manual.en.xml:446
  704. msgid "Your income"
  705. msgstr "Jūsų pajamos"
  706. # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  707. #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  708. #: doc/manual/manual.en.xml:451
  709. msgid "Current time or time left (in timed multiplayer games)"
  710. msgstr ""
  711. "Dabartinis laikas arba likęs laikas (daugelio žaidėjų žaidimuose su apribotu "
  712. "laiku)"
  713. # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
  714. #. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
  715. #: doc/manual/manual.en.xml:456
  716. #, fuzzy
  717. msgid ""
  718. "<imageobject> <imagedata fileref=\"images/right_pane-1.13.11+dev.png\"/> </"
  719. "imageobject>"
  720. msgstr ""
  721. "<imageobject> <imagedata fileref=\"images/right_pane-1.13.11+dev.png\"/> </"
  722. "imageobject>"
  723. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  724. #. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject><phrase>
  725. #: doc/manual/manual.en.xml:459
  726. msgid "Right Panel"
  727. msgstr "Dešinysis skydelis"
  728. # type: Content of: <book><chapter><section><section><simpara>
  729. #. type: Content of: <book><chapter><section><section><simpara>
  730. #: doc/manual/manual.en.xml:461
  731. msgid "Down the right of the screen from top to bottom are:"
  732. msgstr ""
  733. # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  734. #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  735. #: doc/manual/manual.en.xml:465
  736. msgid "Full map, scaled"
  737. msgstr "Sumažintas žemėlapis"
  738. #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  739. #: doc/manual/manual.en.xml:470
  740. msgid ""
  741. "Current hex position (x-coordinate, y-coordinate), defense and movement of "
  742. "the currently selected unit on the marked hex"
  743. msgstr ""
  744. # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  745. #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  746. #: doc/manual/manual.en.xml:476
  747. msgid "Current hex type"
  748. msgstr "Dabartinio laukelio tipas"
  749. # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  750. #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  751. #: doc/manual/manual.en.xml:481
  752. msgid "Time of day indicator"
  753. msgstr "Dienos laiko indikatorius"
  754. # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  755. #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  756. #: doc/manual/manual.en.xml:486
  757. msgid "Unit profile for last selected unit"
  758. msgstr "Paskutinio pažymėto kario profilis"
  759. # type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  760. #. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
  761. #: doc/manual/manual.en.xml:491
  762. msgid "End Turn button"
  763. msgstr "Ėjimo pabaigos mygtukas"
  764. # type: Content of: <book><chapter><section><section><title>
  765. #. type: Content of: <book><chapter><section><section><title>
  766. #: doc/manual/manual.en.xml:497
  767. msgid "Recruit and Recall"
  768. msgstr "Samdymas ir Grąžinimas"
  769. # type: Content of: <book><chapter><section><section><simpara>
  770. #. type: Content of: <book><chapter><section><section><simpara>
  771. #: doc/manual/manual.en.xml:498
  772. msgid ""
  773. "When you first start a scenario or campaign you will only have a few units "
  774. "on the map. One of these will be your commander (identified by a little "
  775. "golden crown icon). Your commander is usually placed in a castle on a "
  776. "special hex called a keep. Whenever your commander is on a keep (not only "
  777. "your own, but also the keep of any enemy castles you capture) and you have "
  778. "enough gold, you can recruit units for your army. In later scenarios you can "
  779. "recall experienced units that survived earlier scenarios. From here, you can "
  780. "start to build your army to conquer the enemy."
  781. msgstr ""
  782. #. type: Content of: <book><chapter><section><section><simpara>
  783. #: doc/manual/manual.en.xml:506
  784. msgid ""
  785. "The first thing you will probably want to do is recruit your first unit. "
  786. "Press <literal>Ctrl+r</literal> (or right click on an empty castle hex and "
  787. "select \"Recruit\") and you will be able to recruit a unit from a list of "
  788. "all the units available to you. Each recruit is placed on an empty castle "
  789. "hex. Once you have filled the castle, you cannot recruit any more until "
  790. "units move off. Your opponent&#8217;s commander is similarly placed on its "
  791. "castle keep and will begin by recruiting its troops&#8201;&#8212;&#8201;so "
  792. "don&#8217;t dilly-dally looking at the scenery, there&#8217;s a battle to be "
  793. "won."
  794. msgstr ""
  795. # type: Content of: <book><chapter><section><section><simpara>
  796. #. type: Content of: <book><chapter><section><section><simpara>
  797. #: doc/manual/manual.en.xml:514
  798. msgid ""
  799. "At the end of each successful scenario, all your remaining troops are "
  800. "automatically saved. At the start of the next scenario you may recall them "
  801. "in a similar way to recruiting. Recalled troops are often more experienced "
  802. "than recruits and usually a better choice."
  803. msgstr ""
  804. # type: Content of: <book><chapter><section><section><title>
  805. #. type: Content of: <book><chapter><section><section><title>
  806. #: doc/manual/manual.en.xml:520
  807. msgid "Your Army"
  808. msgstr "Jūsų armija"
  809. # type: Content of: <book><chapter><section><section><simpara>
  810. #. type: Content of: <book><chapter><section><section><simpara>
  811. #: doc/manual/manual.en.xml:521
  812. msgid ""
  813. "All game types use the same soldiers, called units. Each unit is identified "
  814. "by Race, Level, and Class. Each unit has strengths and weaknesses, based on "
  815. "their Resistances, current Terrain, and Level. Full details are in the in "
  816. "game help."
  817. msgstr ""
  818. "Visi žaidimų tipai naudoja tuos pačius kovotojus, vadinamus kariais. "
  819. "Kiekvienas karys yra identifikuojamas pagal rasę, lygį ir klasę. Kiekvienas "
  820. "karys turi savo stipriąsias ir silpnąsias puses, priklausomai nuo atsparumų, "
  821. "dabartinio reljefo ir lygio. Visos detalės aprašytos žaidimo pagalboje."
  822. # type: Content of: <book><chapter><section><section><title>
  823. #. type: Content of: <book><chapter><section><section><title>
  824. #: doc/manual/manual.en.xml:527
  825. msgid "Life and Death — Experience"
  826. msgstr "Gyvybė ir mirtis – patirtis"
  827. # type: Content of: <book><chapter><section><section><simpara>
  828. #. type: Content of: <book><chapter><section><section><simpara>
  829. #: doc/manual/manual.en.xml:528
  830. msgid ""
  831. "As your troops gain battle experience, they will learn more skills and "
  832. "become stronger. They will also die in battle, so you&#8217;ll need to "
  833. "recruit and recall more when that happens. But choose wisely, for each has "
  834. "strengths and weaknesses a cunning opponent will quickly exploit."
  835. msgstr ""
  836. # type: Content of: <book><chapter><section><section><title>
  837. #. type: Content of: <book><chapter><section><section><title>
  838. #: doc/manual/manual.en.xml:534
  839. msgid "Victory and Defeat"
  840. msgstr "Pergalė ir pralaimėjimas"
  841. #. type: Content of: <book><chapter><section><section><simpara>
  842. #: doc/manual/manual.en.xml:535
  843. msgid ""
  844. "Pay careful attention to the Objectives pop-up box at the beginning of each "
  845. "scenario. Usually you will achieve victory by killing all enemy leaders, and "
  846. "only be defeated by having your leader killed. But scenarios may have other "
  847. "victory objectives — getting your leader to a designated point, say, or "
  848. "rescuing someone, or solving a puzzle, or holding out against a siege until "
  849. "a certain number of turns have elapsed."
  850. msgstr ""
  851. # type: Content of: <book><chapter><section><section><simpara>
  852. #. type: Content of: <book><chapter><section><section><simpara>
  853. #: doc/manual/manual.en.xml:542
  854. msgid ""
  855. "When you win a scenario, the map will gray over and the <emphasis>End Turn</"
  856. "emphasis> button will change to <emphasis>End Scenario</emphasis>. You can "
  857. "now do things like changing your save options or (if you are in a "
  858. "multiplayer game) chatting with other players before pressing that button "
  859. "to advance."
  860. msgstr ""
  861. "Kai laimite scenarijų, žemėlapis papilkuos ir mygtukas <emphasis>Baigti "
  862. "ėjimą</emphasis> pasikeis į <emphasis>Baigti scenarijų</emphasis>. Pieš "
  863. "nuspausdami šį mygtuką, kad tęstumėte, dabar galite atlikti tokius veiksmus "
  864. "kaip keisti išsaugojimų nustatymus arba (jei esate daugelio žaidėjų žaidime) "
  865. "kalbėtis su kitais žaidėjais."
  866. #. type: Content of: <book><chapter><section><title>
  867. #: doc/manual/manual.en.xml:548 doc/manual/manual.en.xml:1243
  868. msgid "Gold"
  869. msgstr "Auksas"
  870. # type: Content of: <book><chapter><section><section><simpara>
  871. #. type: Content of: <book><chapter><section><section><simpara>
  872. #: doc/manual/manual.en.xml:549
  873. msgid ""
  874. "Your army does not fight for free. It costs you gold to recruit units and "
  875. "gold to maintain them. You start each scenario with gold carried over from "
  876. "previous scenarios (although each scenario ensures you have at least a "
  877. "minimum amount of gold to start if you didn&#8217;t carry over enough from "
  878. "previous scenarios) and can gain more by meeting scenario objectives quickly "
  879. "and, during a scenario, by controlling villages. Each village you control "
  880. "will give you two gold pieces income per turn. When you first start a "
  881. "scenario it is usually worthwhile to gain control of as many villages as you "
  882. "can to ensure you have sufficient income to wage war. You can see your "
  883. "current gold and current income at the top of the screen as described in the "
  884. "section on the <link linkend=\"game_screen\">game screen</link>."
  885. msgstr ""
  886. # type: Content of: <book><chapter><section><section><title>
  887. #. type: Content of: <book><chapter><section><section><title>
  888. #: doc/manual/manual.en.xml:562
  889. msgid "Save and Load"
  890. msgstr "Išsaugojimas ir įkėlimas"
  891. # type: Content of: <book><chapter><section><section><simpara>
  892. #. type: Content of: <book><chapter><section><section><simpara>
  893. #: doc/manual/manual.en.xml:563
  894. msgid ""
  895. "At the start of each scenario, your game state is normally saved. If you are "
  896. "defeated, you may load it and try again. Once you have succeeded, you will "
  897. "again be asked to save the next scenario and play that. If you have to stop "
  898. "playing during a scenario, you can save your turn and load it again later. "
  899. "Just remember, a good Battle for Wesnoth player never needs to save during a "
  900. "scenario. However, most beginners tend to do so rather often."
  901. msgstr ""
  902. # type: Content of: <book><chapter><title>
  903. #. type: Content of: <book><chapter><title>
  904. #: doc/manual/manual.en.xml:574
  905. msgid "Playing"
  906. msgstr "Žaidimas"
  907. # type: Content of: <book><chapter><section><title>
  908. #. type: Content of: <book><chapter><section><title>
  909. #: doc/manual/manual.en.xml:576
  910. msgid "Controls"
  911. msgstr "Valdymas"
  912. #. type: Content of: <book><chapter><section><simpara>
  913. #: doc/manual/manual.en.xml:577
  914. msgid ""
  915. "These are the default control keys. Key setup might differ depending on the "
  916. "platform used. For example you will often have to use the command key "
  917. "instead of the control key when you are using MacOSX. You can change most "
  918. "hotkeys to your taste using the Preferences menu."
  919. msgstr ""
  920. # type: Content of: <book><chapter><section><table><title>
  921. #. type: Content of: <book><chapter><section><table><title>
  922. #: doc/manual/manual.en.xml:585
  923. msgid "General controls and hotkeys"
  924. msgstr "Bendras valdymas ir spartieji klavišai"
  925. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  926. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  927. #: doc/manual/manual.en.xml:592
  928. msgid "F1"
  929. msgstr "F1"
  930. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  931. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  932. #: doc/manual/manual.en.xml:595
  933. msgid "The Battle for Wesnoth Help"
  934. msgstr "Mūšio dėl Vesnoto pagalba"
  935. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  936. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  937. #: doc/manual/manual.en.xml:600
  938. msgid "Arrow keys"
  939. msgstr "Rodyklių klavišai"
  940. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  941. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  942. #: doc/manual/manual.en.xml:603
  943. msgid "Scroll"
  944. msgstr "Slinkti"
  945. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  946. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  947. #: doc/manual/manual.en.xml:608
  948. msgid "Left click"
  949. msgstr "Kairysis mygtukas"
  950. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  951. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  952. #: doc/manual/manual.en.xml:611
  953. msgid "Select unit, move unit"
  954. msgstr "Pasirinkti karį, judinti karį"
  955. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  956. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  957. #: doc/manual/manual.en.xml:616
  958. msgid "Right click"
  959. msgstr "Dešinysis mygtukas"
  960. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  961. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  962. #: doc/manual/manual.en.xml:619
  963. msgid "Context menu, cancel action"
  964. msgstr "Kontekstinis meniu, atšaukti veiksmą"
  965. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  966. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  967. #: doc/manual/manual.en.xml:624
  968. msgid "Middle click"
  969. msgstr "Vidurinysis mygtukas"
  970. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  971. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  972. #: doc/manual/manual.en.xml:627
  973. msgid "Center on pointer location"
  974. msgstr "Centruoti žymeklio vietoje"
  975. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  976. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  977. #: doc/manual/manual.en.xml:632
  978. msgid "Escape"
  979. msgstr "Escape"
  980. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  981. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  982. #: doc/manual/manual.en.xml:635
  983. msgid "Exit game, exit menu, cancel message"
  984. msgstr "Išjungti žaidimą, išjungti meniu, atmesti žinutę"
  985. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  986. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  987. #: doc/manual/manual.en.xml:646
  988. msgid "Ctrl+s"
  989. msgstr "Ctrl+s"
  990. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  991. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  992. #: doc/manual/manual.en.xml:649
  993. msgid "Save game"
  994. msgstr "Išsaugoti žaidimą"
  995. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  996. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  997. #: doc/manual/manual.en.xml:654
  998. msgid "Ctrl+o"
  999. msgstr "Ctrl+o"
  1000. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1001. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1002. #: doc/manual/manual.en.xml:657
  1003. msgid "Load game"
  1004. msgstr "Įkelti žaidimą"
  1005. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1006. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1007. #: doc/manual/manual.en.xml:662
  1008. msgid "Ctrl+p"
  1009. msgstr "Ctrl+p"
  1010. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1011. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1012. #: doc/manual/manual.en.xml:665 doc/manual/manual.en.xml:1219
  1013. msgid "Go to Preferences menu"
  1014. msgstr "Eiti į nustatymų meniu"
  1015. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1016. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1017. #: doc/manual/manual.en.xml:670
  1018. msgid "Ctrl+q"
  1019. msgstr "Ctrl+q"
  1020. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1021. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1022. #: doc/manual/manual.en.xml:673 doc/manual/manual.en.xml:1211
  1023. msgid "Quit game"
  1024. msgstr "Išjungti žaidimą"
  1025. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1026. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1027. #: doc/manual/manual.en.xml:678
  1028. msgid "Ctrl+f"
  1029. msgstr "Ctrl+f"
  1030. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1031. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1032. #: doc/manual/manual.en.xml:681
  1033. msgid "Toggle full screen/windowed mode"
  1034. msgstr "Perjungti viso ekrano/lango režimą"
  1035. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1036. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1037. #: doc/manual/manual.en.xml:686
  1038. msgid "Ctrl+Alt+m"
  1039. msgstr "Ctrl+Alt+m"
  1040. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1041. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1042. #: doc/manual/manual.en.xml:689
  1043. msgid "Toggle muting of game sounds"
  1044. msgstr "Perjungti žaidimo garsų nutildymą"
  1045. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1046. #: doc/manual/manual.en.xml:700
  1047. msgid "+"
  1048. msgstr "+"
  1049. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1050. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1051. #: doc/manual/manual.en.xml:703
  1052. msgid "Zoom in"
  1053. msgstr "Padidinti"
  1054. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1055. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1056. #: doc/manual/manual.en.xml:708 doc/manual/manual.en.xml:2357
  1057. msgid "-"
  1058. msgstr "-"
  1059. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1060. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1061. #: doc/manual/manual.en.xml:711
  1062. msgid "Zoom out"
  1063. msgstr "Sumažinti"
  1064. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1065. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1066. #: doc/manual/manual.en.xml:716 doc/manual/manual.en.xml:2136
  1067. #: doc/manual/manual.en.xml:2142
  1068. msgid "0"
  1069. msgstr "0"
  1070. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1071. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1072. #: doc/manual/manual.en.xml:719
  1073. msgid "Reset zoom to default"
  1074. msgstr "Atstatyti numatytą didinimą"
  1075. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1076. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1077. #: doc/manual/manual.en.xml:724
  1078. msgid "Ctrl+e"
  1079. msgstr "Ctrl+e"
  1080. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1081. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1082. #: doc/manual/manual.en.xml:727
  1083. msgid "Toggle ellipses"
  1084. msgstr "Įjungia/išjungia elipses"
  1085. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1086. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1087. #: doc/manual/manual.en.xml:732
  1088. msgid "Ctrl+g"
  1089. msgstr "Ctrl+g"
  1090. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1091. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1092. #: doc/manual/manual.en.xml:735
  1093. msgid "Toggle grid"
  1094. msgstr "Perjungti tinklelį"
  1095. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1096. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1097. #: doc/manual/manual.en.xml:746
  1098. msgid "Ctrl+a"
  1099. msgstr "Ctrl+a"
  1100. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1101. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1102. #: doc/manual/manual.en.xml:749
  1103. msgid "Toggle accelerated game mode"
  1104. msgstr "Įjungia pagreitiną žaidimo režimą"
  1105. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1106. #: doc/manual/manual.en.xml:754
  1107. msgid "Holding Shift"
  1108. msgstr ""
  1109. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1110. #: doc/manual/manual.en.xml:757
  1111. msgid ""
  1112. "Toggle between accelerated and normal game mode while pressed (temporary!)"
  1113. msgstr ""
  1114. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1115. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1116. #: doc/manual/manual.en.xml:768
  1117. msgid "Ctrl+j"
  1118. msgstr "Ctrl+j"
  1119. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1120. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1121. #: doc/manual/manual.en.xml:771
  1122. msgid "Show scenario objectives"
  1123. msgstr "Rodyti scenarijaus tikslus"
  1124. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1125. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1126. #: doc/manual/manual.en.xml:776
  1127. msgid "s"
  1128. msgstr "s"
  1129. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1130. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1131. #: doc/manual/manual.en.xml:779
  1132. msgid "Show statistics"
  1133. msgstr "Rodyti statistiką"
  1134. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1135. #: doc/manual/manual.en.xml:784
  1136. msgid "Alt+s"
  1137. msgstr "Alt+s"
  1138. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1139. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1140. #: doc/manual/manual.en.xml:787
  1141. msgid "Show status table"
  1142. msgstr "Rodyti būsenos lentelę"
  1143. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1144. #: doc/manual/manual.en.xml:792
  1145. msgid "Alt+u"
  1146. msgstr "Alt+u"
  1147. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1148. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1149. #: doc/manual/manual.en.xml:795
  1150. msgid "Show unit list"
  1151. msgstr "Rodyti karių sąrašą"
  1152. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1153. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1154. #: doc/manual/manual.en.xml:806
  1155. msgid "l"
  1156. msgstr "l"
  1157. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1158. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1159. #: doc/manual/manual.en.xml:809
  1160. msgid "Move to leader unit"
  1161. msgstr "Judėti prie vado"
  1162. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1163. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1164. #: doc/manual/manual.en.xml:820
  1165. msgid "Shift+s"
  1166. msgstr "Shift+s"
  1167. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1168. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1169. #: doc/manual/manual.en.xml:823
  1170. msgid "Update shroud now"
  1171. msgstr "Dabar atnaujinti uždangą"
  1172. #. type: Content of: <book><chapter><section><table><title>
  1173. #: doc/manual/manual.en.xml:833
  1174. msgid "Unit and turn specific hotkeys"
  1175. msgstr ""
  1176. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1177. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1178. #: doc/manual/manual.en.xml:840
  1179. msgid "Ctrl+r"
  1180. msgstr "Ctrl+r"
  1181. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1182. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1183. #: doc/manual/manual.en.xml:843
  1184. msgid "Recruit unit"
  1185. msgstr "Samdyti karį"
  1186. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1187. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1188. #: doc/manual/manual.en.xml:848
  1189. msgid "Ctrl+Alt+r"
  1190. msgstr "Ctrl+Alt+r"
  1191. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1192. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1193. #: doc/manual/manual.en.xml:851
  1194. msgid "Repeat last recruit"
  1195. msgstr "Pakartoti paskutinį samdymą"
  1196. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1197. #: doc/manual/manual.en.xml:856
  1198. msgid "Alt+r"
  1199. msgstr "Alt+r"
  1200. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1201. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1202. #: doc/manual/manual.en.xml:859
  1203. msgid "Recall unit"
  1204. msgstr "Grąžinti karį"
  1205. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1206. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1207. #: doc/manual/manual.en.xml:870
  1208. msgid "Ctrl+n"
  1209. msgstr "Ctrl+n"
  1210. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1211. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1212. #: doc/manual/manual.en.xml:873
  1213. msgid "Rename unit"
  1214. msgstr "Pervadinti karį"
  1215. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1216. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1217. #: doc/manual/manual.en.xml:878
  1218. msgid "d"
  1219. msgstr "d"
  1220. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1221. #: doc/manual/manual.en.xml:881
  1222. msgid "Show the description of the currently selected unit"
  1223. msgstr ""
  1224. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1225. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1226. #: doc/manual/manual.en.xml:892
  1227. msgid "t"
  1228. msgstr "t"
  1229. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1230. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1231. #: doc/manual/manual.en.xml:895
  1232. msgid "Continue interrupted unit move"
  1233. msgstr ""
  1234. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1235. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1236. #: doc/manual/manual.en.xml:900
  1237. msgid "u"
  1238. msgstr "u"
  1239. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1240. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1241. #: doc/manual/manual.en.xml:903
  1242. msgid "Undo last move (only deterministic moves can be undone)"
  1243. msgstr ""
  1244. "Atšaukti paskutinį ėjimą (atšaukti gali būti tik deterministiniai ėjimai)"
  1245. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1246. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1247. #: doc/manual/manual.en.xml:908
  1248. msgid "r"
  1249. msgstr "r"
  1250. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1251. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1252. #: doc/manual/manual.en.xml:911
  1253. msgid "Redo move"
  1254. msgstr "Pakartoti ėjimą"
  1255. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1256. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1257. #: doc/manual/manual.en.xml:916
  1258. msgid "n"
  1259. msgstr "n"
  1260. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1261. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1262. #: doc/manual/manual.en.xml:919
  1263. msgid "Cycle through units that have movement left"
  1264. msgstr ""
  1265. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1266. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1267. #: doc/manual/manual.en.xml:924
  1268. msgid "Shift+n"
  1269. msgstr "Shift+n"
  1270. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1271. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1272. #: doc/manual/manual.en.xml:927
  1273. msgid "Cycle through units that have movement left, in reverse order"
  1274. msgstr ""
  1275. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1276. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1277. #: doc/manual/manual.en.xml:938
  1278. msgid "Ctrl+v"
  1279. msgstr "Ctrl+v"
  1280. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1281. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1282. #: doc/manual/manual.en.xml:941
  1283. msgid "Show enemy moves (where the enemy can move next turn)"
  1284. msgstr "Rodyti priešų ėjimus (kur priešai gali judėti kitu ėjimu)"
  1285. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1286. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1287. #: doc/manual/manual.en.xml:946
  1288. msgid "Ctrl+b"
  1289. msgstr "Ctrl+b"
  1290. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1291. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1292. #: doc/manual/manual.en.xml:949
  1293. msgid "Show potential enemy moves, if your units were not on the map"
  1294. msgstr "Rodyti potencialius priešų ėjimus, jeigu jūsų karių nebūtų žemėlapyje"
  1295. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1296. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1297. #: doc/manual/manual.en.xml:954
  1298. msgid "1-7"
  1299. msgstr "1-7"
  1300. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1301. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1302. #: doc/manual/manual.en.xml:957
  1303. msgid "Show how far currently selected unit can move in that many turns"
  1304. msgstr "Rodo kaip toli gali judėti dabartinis karys ir per kiek ėjimų"
  1305. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1306. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1307. #: doc/manual/manual.en.xml:968
  1308. msgid "Space"
  1309. msgstr "Tarpas"
  1310. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1311. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1312. #: doc/manual/manual.en.xml:971
  1313. msgid "End unit turn and cycle to next unit that has movement left"
  1314. msgstr ""
  1315. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1316. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1317. #: doc/manual/manual.en.xml:976
  1318. msgid "Shift+Space"
  1319. msgstr "Shift+Tarpas"
  1320. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1321. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1322. #: doc/manual/manual.en.xml:979
  1323. msgid "Make currently selected unit hold position (end its movement)"
  1324. msgstr ""
  1325. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1326. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1327. #: doc/manual/manual.en.xml:984
  1328. msgid "Ctrl+Space"
  1329. msgstr "Ctrl+Tarpas"
  1330. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1331. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1332. #: doc/manual/manual.en.xml:987 doc/manual/manual.en.xml:1235
  1333. msgid "End this player&#8217;s turn"
  1334. msgstr "Baigti šio žaidėjo ėjimą"
  1335. #. type: Content of: <book><chapter><section><table><title>
  1336. #: doc/manual/manual.en.xml:997
  1337. msgid "Whiteboard specific hotkeys"
  1338. msgstr ""
  1339. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1340. #: doc/manual/manual.en.xml:1004
  1341. msgid "p"
  1342. msgstr "p"
  1343. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1344. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1345. #: doc/manual/manual.en.xml:1007
  1346. msgid "Toggle planning mode"
  1347. msgstr "Įjungia/išjungia planavimo režimą"
  1348. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1349. #: doc/manual/manual.en.xml:1012
  1350. msgid "y"
  1351. msgstr "y"
  1352. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1353. #: doc/manual/manual.en.xml:1015
  1354. msgid "Execute planned action"
  1355. msgstr "Vykdyti suplanuotą veiksmą"
  1356. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1357. #: doc/manual/manual.en.xml:1020
  1358. msgid "h"
  1359. msgstr "h"
  1360. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1361. #: doc/manual/manual.en.xml:1023
  1362. msgid "Delete planned action"
  1363. msgstr "Trinti suplanuotą veiksmą"
  1364. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1365. #: doc/manual/manual.en.xml:1028
  1366. msgid "Page Down"
  1367. msgstr "Psl žemyn"
  1368. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1369. #: doc/manual/manual.en.xml:1031
  1370. msgid "Move action down in the queue"
  1371. msgstr "Nuleisti veiksmą eilėje"
  1372. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1373. #: doc/manual/manual.en.xml:1036
  1374. msgid "Page Up"
  1375. msgstr "Psl aukštyn"
  1376. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1377. #: doc/manual/manual.en.xml:1039
  1378. msgid "Move action up in the queue"
  1379. msgstr "Pakelti veiksmą eilėje"
  1380. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1381. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1382. #: doc/manual/manual.en.xml:1044
  1383. msgid "Ctrl+y"
  1384. msgstr "Ctrl+y"
  1385. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1386. #: doc/manual/manual.en.xml:1047
  1387. msgid "Execute all actions"
  1388. msgstr "Vykdyti visus veiksmus"
  1389. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1390. #: doc/manual/manual.en.xml:1055
  1391. msgid "Suppose dead"
  1392. msgstr "Laikyti mirusiu"
  1393. # type: Content of: <book><chapter><section><section><section><title>
  1394. #. type: Content of: <book><chapter><section><table><title>
  1395. #: doc/manual/manual.en.xml:1065
  1396. msgid "Multiplayer specific hotkeys"
  1397. msgstr "Daugelio žaidėjų spartieji klavišai"
  1398. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1399. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1400. #: doc/manual/manual.en.xml:1072
  1401. msgid "m"
  1402. msgstr "m"
  1403. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1404. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1405. #: doc/manual/manual.en.xml:1075
  1406. msgid "Message another player (in multiplayer)"
  1407. msgstr "Žinutė kitam žaidėjui (daugelio žaidėjų žaidime)"
  1408. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1409. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1410. #: doc/manual/manual.en.xml:1080
  1411. msgid "Ctrl+m"
  1412. msgstr "Ctrl+m"
  1413. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1414. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1415. #: doc/manual/manual.en.xml:1083
  1416. msgid "Message your allies (in multiplayer)"
  1417. msgstr "Žinutė jūsų sąjungininkams (daugelio žaidėjų žaidime)"
  1418. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1419. #: doc/manual/manual.en.xml:1088
  1420. msgid "Alt+m"
  1421. msgstr "Alt+m"
  1422. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1423. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1424. #: doc/manual/manual.en.xml:1091
  1425. msgid "Message everyone in the game (in multiplayer)"
  1426. msgstr "Žinutė visiems, esantiems žaidime (daugelio žaidėjų žaidime)"
  1427. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1428. #: doc/manual/manual.en.xml:1096
  1429. msgid "Alt+c"
  1430. msgstr "Alt+c"
  1431. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1432. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1433. #: doc/manual/manual.en.xml:1099
  1434. msgid "View chat log"
  1435. msgstr "Žiūrėti pokalbių žurnalą"
  1436. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1437. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1438. #: doc/manual/manual.en.xml:1104
  1439. msgid "Ctrl+x"
  1440. msgstr "Ctrl+x"
  1441. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1442. #: doc/manual/manual.en.xml:1107
  1443. msgid "Clear messages"
  1444. msgstr "Išvalyti pranešimus"
  1445. #. type: Content of: <book><chapter><section><table><title>
  1446. #: doc/manual/manual.en.xml:1117 doc/manual/manual.en.xml:1201
  1447. msgid "Miscellaneous hotkeys"
  1448. msgstr ""
  1449. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1450. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1451. #: doc/manual/manual.en.xml:1124
  1452. msgid "Ctrl+c"
  1453. msgstr "Ctrl+c"
  1454. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1455. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1456. #: doc/manual/manual.en.xml:1127
  1457. msgid "Clear onscreen labels"
  1458. msgstr "Išvalyti ekrane esančias žymes"
  1459. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1460. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1461. #: doc/manual/manual.en.xml:1132
  1462. msgid "/"
  1463. msgstr "/"
  1464. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1465. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1466. #: doc/manual/manual.en.xml:1135
  1467. msgid "Search (find label or unit by name)"
  1468. msgstr "Ieškoti (rasti žymę arba karį pagal vardą)"
  1469. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1470. #: doc/manual/manual.en.xml:1140
  1471. msgid "Alt+l"
  1472. msgstr "Alt+l"
  1473. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1474. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1475. #: doc/manual/manual.en.xml:1143
  1476. msgid "Attach a text label to a terrain hex"
  1477. msgstr "Prie laukelio prisegti teksto žymę"
  1478. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1479. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1480. #: doc/manual/manual.en.xml:1148
  1481. msgid "Ctrl+l"
  1482. msgstr "Ctrl+l"
  1483. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1484. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1485. #: doc/manual/manual.en.xml:1151
  1486. msgid "Set team label"
  1487. msgstr "Nustatyti komandos žymę"
  1488. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1489. #: doc/manual/manual.en.xml:1162
  1490. msgid ":"
  1491. msgstr ":"
  1492. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1493. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1494. #: doc/manual/manual.en.xml:1165
  1495. #, fuzzy
  1496. msgid ""
  1497. "<ulink url=\"https://wiki.wesnoth.org/CommandMode\">Command mode</ulink>"
  1498. msgstr ""
  1499. "<ulink url=\"https://wiki.wesnoth.org/CommandMode\">Komandų režimas</ulink>"
  1500. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1501. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1502. #: doc/manual/manual.en.xml:1170
  1503. msgid "F5"
  1504. msgstr "F5"
  1505. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1506. #: doc/manual/manual.en.xml:1173 doc/manual/manual.en.xml:1227
  1507. msgid "Refresh Cache"
  1508. msgstr "Atnaujinti podėlį"
  1509. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1510. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1511. #: doc/manual/manual.en.xml:1178
  1512. msgid "Shift+c"
  1513. msgstr "Shift+c"
  1514. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1515. #: doc/manual/manual.en.xml:1181
  1516. msgid "Create Unit (Debug!)"
  1517. msgstr "Sukurti karį (Derinimas!)"
  1518. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1519. #: doc/manual/manual.en.xml:1186
  1520. msgid "f"
  1521. msgstr "f"
  1522. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1523. #: doc/manual/manual.en.xml:1189
  1524. msgid "Run AI formula"
  1525. msgstr "Vykdyti DI formulę"
  1526. #. type: Content of: <book><chapter><section><simpara>
  1527. #: doc/manual/manual.en.xml:1195
  1528. msgid ""
  1529. "Some keys on MacOSX require more than replacing Ctrl by Cmd. Here is a list "
  1530. "of those:"
  1531. msgstr ""
  1532. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1533. #: doc/manual/manual.en.xml:1208
  1534. msgid "Cmd+w"
  1535. msgstr "Cmd+w"
  1536. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1537. #: doc/manual/manual.en.xml:1216
  1538. msgid "Cmd+,"
  1539. msgstr "Cmd+,"
  1540. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1541. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1542. #: doc/manual/manual.en.xml:1224
  1543. msgid "Ctrl+F5"
  1544. msgstr "Ctrl+F5"
  1545. #. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1546. #: doc/manual/manual.en.xml:1232
  1547. msgid "Option+Space"
  1548. msgstr ""
  1549. #. type: Content of: <book><chapter><section><simpara>
  1550. #: doc/manual/manual.en.xml:1244
  1551. msgid ""
  1552. "Each side is given some amount of gold to begin with, and receives 2 gold "
  1553. "pieces per turn, plus 2 more gold pieces for every village that side "
  1554. "controls. In a campaign, starting gold is a minimum amount defined by the "
  1555. "scenario, which is typically lower as the difficulty level increases. In "
  1556. "addition you often get a percentage of gold to carry over from the last "
  1557. "scenario played. The exact percentage depends on the scenario and is usually "
  1558. "displayed as part of the scenario objectives."
  1559. msgstr ""
  1560. # type: Content of: <book><chapter><section><section><title>
  1561. #. type: Content of: <book><chapter><section><section><title>
  1562. #: doc/manual/manual.en.xml:1252
  1563. msgid "Recruiting and Recalling"
  1564. msgstr "Samdymas ir Grąžinimas"
  1565. # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
  1566. #. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
  1567. #: doc/manual/manual.en.xml:1254
  1568. #, fuzzy
  1569. msgid ""
  1570. "<imageobject> <imagedata fileref=\"images/recruit-1.13.11+dev.png\"/> </"
  1571. "imageobject>"
  1572. msgstr ""
  1573. "<imageobject> <imagedata fileref=\"images/recruit-1.13.11+dev.png\"/> </"
  1574. "imageobject>"
  1575. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1576. #. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject><phrase>
  1577. #: doc/manual/manual.en.xml:1257
  1578. msgid "Recruit dialog"
  1579. msgstr "Samdymo dialogas"
  1580. # type: Content of: <book><chapter><section><section><simpara>
  1581. #. type: Content of: <book><chapter><section><section><simpara>
  1582. #: doc/manual/manual.en.xml:1259
  1583. msgid ""
  1584. "The major use for gold is to build your army by recruiting new units or "
  1585. "recalling units from previous scenarios in a campaign. Units may be "
  1586. "recruited or recalled when the leader is on a keep whose castle has at least "
  1587. "one vacant castle hex."
  1588. msgstr ""
  1589. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  1590. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  1591. #: doc/manual/manual.en.xml:1266
  1592. msgid ""
  1593. "Right-click in an empty castle hex and select Recruit to recruit new units "
  1594. "from the list that is presented. The cost to Recruit depends on the unit, "
  1595. "but is usually between 10 and 20 gold."
  1596. msgstr ""
  1597. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  1598. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  1599. #: doc/manual/manual.en.xml:1273
  1600. msgid ""
  1601. "Right-click in an empty castle hex and select Recall to recall units from "
  1602. "previous scenarios. Recalling costs 20 pieces of gold per unit. See <link "
  1603. "linkend=\"unit_recall\">recalling units</link> for more information."
  1604. msgstr ""
  1605. #. type: Content of: <book><chapter><section><section><title>
  1606. #: doc/manual/manual.en.xml:1281
  1607. msgid "Upkeep"
  1608. msgstr "Išlaikymas"
  1609. #. type: Content of: <book><chapter><section><section><simpara>
  1610. #: doc/manual/manual.en.xml:1282
  1611. msgid ""
  1612. "Each unit also has an upkeep cost. The upkeep cost is generally equal to the "
  1613. "level of the unit, unless the unit has the \"Loyal\" trait (<link linkend="
  1614. "\"traits\">see below</link>). Units that are not initially recruited — i.e. "
  1615. "the leader or those that join voluntarily — usually have the Loyal trait. "
  1616. "Upkeep is only paid if the total upkeep of a side&#8217;s units is greater "
  1617. "than the number of villages that side controls. Upkeep paid is the "
  1618. "difference between the number of villages and the upkeep cost."
  1619. msgstr ""
  1620. #. type: Content of: <book><chapter><section><section><title>
  1621. #: doc/manual/manual.en.xml:1290
  1622. msgid "Income"
  1623. msgstr "Pajamos"
  1624. # type: Content of: <book><chapter><section><section><simpara>
  1625. #. type: Content of: <book><chapter><section><section><simpara>
  1626. #: doc/manual/manual.en.xml:1291
  1627. msgid "So, the formula for determining the income per turn is"
  1628. msgstr "Taigi per ėjimą gaunamas pajamas aprašo formulė"
  1629. #. type: Content of: <book><chapter><section><section><literallayout>
  1630. #: doc/manual/manual.en.xml:1292
  1631. #, no-wrap
  1632. msgid "2 + villages − maximum(0, upkeep − villages)"
  1633. msgstr "2 + kaimai − maksimumas(0, išlaikymas − kaimai)"
  1634. # type: Content of: <book><chapter><section><section><simpara>
  1635. #. type: Content of: <book><chapter><section><section><simpara>
  1636. #: doc/manual/manual.en.xml:1293
  1637. msgid ""
  1638. "where upkeep is equal to the sum of the levels of all your non-loyal units."
  1639. msgstr ""
  1640. # type: Content of: <book><chapter><section><section><simpara>
  1641. #. type: Content of: <book><chapter><section><section><simpara>
  1642. #: doc/manual/manual.en.xml:1295
  1643. msgid ""
  1644. "If the upkeep cost is greater than the number of villages+2 then the side "
  1645. "starts losing gold, if it is equal, no income is gained or lost."
  1646. msgstr ""
  1647. #. type: Content of: <book><chapter><section><title>
  1648. #: doc/manual/manual.en.xml:1300
  1649. msgid "Units"
  1650. msgstr "Kariai"
  1651. # type: Content of: <book><chapter><section><simpara>
  1652. #. type: Content of: <book><chapter><section><simpara>
  1653. #: doc/manual/manual.en.xml:1301
  1654. msgid ""
  1655. "Battle for Wesnoth has hundreds of unit types which are characterized by a "
  1656. "rich set of statistics. In addition, individual units can have specific "
  1657. "<link linkend=\"traits\">traits</link> that make them subtly different from "
  1658. "other units of the same type. Finally, campaign designers can add unique "
  1659. "units to their campaigns to further expand the options available to players."
  1660. msgstr ""
  1661. "Mūšis dėl Vesnoto turi šimtus karių tipų, kurie yra apibūdinami plačiu "
  1662. "statistikų rinkiniu. Be to, individualūs kariai gali turėti specifinius "
  1663. "<link linkend=\"traits\">bruožus</link>, kurie juos padaro truputi kitokius "
  1664. "nuo kitų to paties tipo karių. Galiausiai, kampanijų kūrėjai gali pridėti "
  1665. "unikalių karių į savo kampanijas, kad toliau išplėstų žaidėjui prieinamus "
  1666. "pasirinkimus."
  1667. # type: Content of: <book><chapter><section><simpara>
  1668. #. type: Content of: <book><chapter><section><simpara>
  1669. #: doc/manual/manual.en.xml:1306
  1670. msgid ""
  1671. "The basic statistics for a unit include its hit points (HP), the number of "
  1672. "movement points it has, and the weapons it can use and the damage they do. "
  1673. "In addition, units have other characteristics, such as alignment and special "
  1674. "abilities, that are described in more detail below."
  1675. msgstr ""
  1676. # type: Content of: <book><chapter><section><section><title>
  1677. #. type: Content of: <book><chapter><section><section><title>
  1678. #: doc/manual/manual.en.xml:1311
  1679. msgid "Alignment"
  1680. msgstr "Prigimtis"
  1681. #. type: Content of: <book><chapter><section><section><simpara>
  1682. #: doc/manual/manual.en.xml:1312
  1683. msgid ""
  1684. "Every unit has an alignment: lawful, neutral, chaotic, or liminal. Alignment "
  1685. "affects how units perform at different times of day. Neutral units are "
  1686. "unaffected by the time of day. Lawful units do more damage during the day "
  1687. "and less at night. Chaotic units do more damage at night and less during the "
  1688. "day. Liminal units do less damage during both night and daytime."
  1689. msgstr ""
  1690. # type: Content of: <book><chapter><section><section><simpara>
  1691. #. type: Content of: <book><chapter><section><section><simpara>
  1692. #: doc/manual/manual.en.xml:1317
  1693. msgid ""
  1694. "The two \"day\" and \"night\" phases are differentiated as Morning, "
  1695. "Afternoon and First Watch, Second Watch, by the positions of the sun and "
  1696. "moon in the time of day graphic."
  1697. msgstr ""
  1698. #. type: Content of: <book><chapter><section><section><simpara>
  1699. #: doc/manual/manual.en.xml:1320
  1700. msgid ""
  1701. "The following table shows the effects of different times of the day on the "
  1702. "damage dealt by lawful, chaotic, and liminal units:"
  1703. msgstr ""
  1704. # type: Content of: <book><chapter><section><section><table><title>
  1705. #. type: Content of: <book><chapter><section><section><table><title>
  1706. #: doc/manual/manual.en.xml:1326
  1707. msgid "Time of the day and damage"
  1708. msgstr "Dienos laikas ir žala"
  1709. #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
  1710. #: doc/manual/manual.en.xml:1337
  1711. msgid "Turn"
  1712. msgstr "Ėjimas"
  1713. # type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
  1714. #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
  1715. #: doc/manual/manual.en.xml:1340 doc/manual/manual.en.xml:2283
  1716. msgid "Image"
  1717. msgstr "Paveiksliukas"
  1718. # type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
  1719. #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
  1720. #: doc/manual/manual.en.xml:1343
  1721. msgid "Day-phase"
  1722. msgstr "Dienos fazė"
  1723. # type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
  1724. #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
  1725. #: doc/manual/manual.en.xml:1346
  1726. msgid "Lawful"
  1727. msgstr "Šviesos"
  1728. # type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
  1729. #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
  1730. #: doc/manual/manual.en.xml:1349
  1731. msgid "Chaotic"
  1732. msgstr "Chaotiškas"
  1733. #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
  1734. #: doc/manual/manual.en.xml:1352
  1735. msgid "Liminal"
  1736. msgstr "Prieblandos"
  1737. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1738. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1739. #: doc/manual/manual.en.xml:1359 doc/manual/manual.en.xml:2147
  1740. #: doc/manual/manual.en.xml:2153
  1741. msgid "1"
  1742. msgstr "1"
  1743. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
  1744. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
  1745. #: doc/manual/manual.en.xml:1363
  1746. msgid ""
  1747. "<imageobject> <imagedata fileref=\"images/schedule-dawn.png\"/> </"
  1748. "imageobject>"
  1749. msgstr ""
  1750. "<imageobject> <imagedata fileref=\"images/schedule-dawn.png\"/> </"
  1751. "imageobject>"
  1752. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
  1753. #: doc/manual/manual.en.xml:1366
  1754. msgid "images/schedule-dawn.png"
  1755. msgstr "images/schedule-dawn.png"
  1756. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1757. #: doc/manual/manual.en.xml:1370
  1758. msgid "Dawn"
  1759. msgstr "Aušra"
  1760. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  1761. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1762. #: doc/manual/manual.en.xml:1373 doc/manual/manual.en.xml:1376
  1763. #: doc/manual/manual.en.xml:1379 doc/manual/manual.en.xml:1448
  1764. #: doc/manual/manual.en.xml:1451 doc/manual/manual.en.xml:1454
  1765. msgid "--"
  1766. msgstr "–"
  1767. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1768. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1769. #: doc/manual/manual.en.xml:1384 doc/manual/manual.en.xml:2158
  1770. #: doc/manual/manual.en.xml:2164
  1771. msgid "2"
  1772. msgstr "2"
  1773. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
  1774. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
  1775. #: doc/manual/manual.en.xml:1388
  1776. msgid ""
  1777. "<imageobject> <imagedata fileref=\"images/schedule-morning.png\"/> </"
  1778. "imageobject>"
  1779. msgstr ""
  1780. "<imageobject> <imagedata fileref=\"images/schedule-morning.png\"/> </"
  1781. "imageobject>"
  1782. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
  1783. #: doc/manual/manual.en.xml:1391
  1784. msgid "images/schedule-morning.png"
  1785. msgstr "images/schedule-morning.png"
  1786. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1787. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1788. #: doc/manual/manual.en.xml:1395
  1789. msgid "Day (morning)"
  1790. msgstr "Diena (rytas)"
  1791. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1792. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1793. #: doc/manual/manual.en.xml:1398 doc/manual/manual.en.xml:1423
  1794. #: doc/manual/manual.en.xml:1476 doc/manual/manual.en.xml:1501
  1795. #: doc/manual/manual.en.xml:1526
  1796. msgid "+25%"
  1797. msgstr "+25%"
  1798. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1799. #: doc/manual/manual.en.xml:1401 doc/manual/manual.en.xml:1404
  1800. #: doc/manual/manual.en.xml:1426 doc/manual/manual.en.xml:1429
  1801. #: doc/manual/manual.en.xml:1473 doc/manual/manual.en.xml:1479
  1802. #: doc/manual/manual.en.xml:1498 doc/manual/manual.en.xml:1504
  1803. #: doc/manual/manual.en.xml:1523 doc/manual/manual.en.xml:1529
  1804. msgid "−25%"
  1805. msgstr "−25%"
  1806. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1807. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1808. #: doc/manual/manual.en.xml:1409 doc/manual/manual.en.xml:2169
  1809. #: doc/manual/manual.en.xml:2175
  1810. msgid "3"
  1811. msgstr "3"
  1812. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
  1813. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
  1814. #: doc/manual/manual.en.xml:1413
  1815. msgid ""
  1816. "<imageobject> <imagedata fileref=\"images/schedule-afternoon.png\"/> </"
  1817. "imageobject>"
  1818. msgstr ""
  1819. "<imageobject> <imagedata fileref=\"images/schedule-afternoon.png\"/> </"
  1820. "imageobject>"
  1821. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
  1822. #: doc/manual/manual.en.xml:1416
  1823. msgid "images/schedule-afternoon.png"
  1824. msgstr "images/schedule-afternoon.png"
  1825. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1826. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1827. #: doc/manual/manual.en.xml:1420
  1828. msgid "Day (afternoon)"
  1829. msgstr "Diena (popietė)"
  1830. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1831. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1832. #: doc/manual/manual.en.xml:1434 doc/manual/manual.en.xml:2139
  1833. #: doc/manual/manual.en.xml:2180 doc/manual/manual.en.xml:2186
  1834. msgid "4"
  1835. msgstr "4"
  1836. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
  1837. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
  1838. #: doc/manual/manual.en.xml:1438
  1839. msgid ""
  1840. "<imageobject> <imagedata fileref=\"images/schedule-dusk.png\"/> </"
  1841. "imageobject>"
  1842. msgstr ""
  1843. "<imageobject> <imagedata fileref=\"images/schedule-dusk.png\"/> </"
  1844. "imageobject>"
  1845. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
  1846. #: doc/manual/manual.en.xml:1441
  1847. msgid "images/schedule-dusk.png"
  1848. msgstr "images/schedule-dusk.png"
  1849. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1850. #: doc/manual/manual.en.xml:1445
  1851. msgid "Dusk"
  1852. msgstr "Prieblanda"
  1853. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1854. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1855. #: doc/manual/manual.en.xml:1459 doc/manual/manual.en.xml:2191
  1856. #: doc/manual/manual.en.xml:2197
  1857. msgid "5"
  1858. msgstr "5"
  1859. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
  1860. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
  1861. #: doc/manual/manual.en.xml:1463
  1862. msgid ""
  1863. "<imageobject> <imagedata fileref=\"images/schedule-firstwatch.png\"/> </"
  1864. "imageobject>"
  1865. msgstr ""
  1866. "<imageobject> <imagedata fileref=\"images/schedule-firstwatch.png\"/> </"
  1867. "imageobject>"
  1868. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
  1869. #: doc/manual/manual.en.xml:1466
  1870. msgid "images/schedule-firstwatch.png"
  1871. msgstr "images/schedule-firstwatch.png"
  1872. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1873. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1874. #: doc/manual/manual.en.xml:1470
  1875. msgid "Night (first watch)"
  1876. msgstr "Naktis (pirmoji sargyba)"
  1877. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1878. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1879. #: doc/manual/manual.en.xml:1484 doc/manual/manual.en.xml:2202
  1880. #: doc/manual/manual.en.xml:2208
  1881. msgid "6"
  1882. msgstr "6"
  1883. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
  1884. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
  1885. #: doc/manual/manual.en.xml:1488
  1886. msgid ""
  1887. "<imageobject> <imagedata fileref=\"images/schedule-secondwatch.png\"/> </"
  1888. "imageobject>"
  1889. msgstr ""
  1890. "<imageobject> <imagedata fileref=\"images/schedule-secondwatch.png\"/> </"
  1891. "imageobject>"
  1892. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
  1893. #: doc/manual/manual.en.xml:1491
  1894. msgid "images/schedule-secondwatch.png"
  1895. msgstr "images/schedule-secondwatch.png"
  1896. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1897. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1898. #: doc/manual/manual.en.xml:1495
  1899. msgid "Night (second watch)"
  1900. msgstr "Naktis (antroji sargyba)"
  1901. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1902. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1903. #: doc/manual/manual.en.xml:1509
  1904. msgid "Special"
  1905. msgstr ""
  1906. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
  1907. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
  1908. #: doc/manual/manual.en.xml:1513
  1909. msgid ""
  1910. "<imageobject> <imagedata fileref=\"images/schedule-underground.png\"/> </"
  1911. "imageobject>"
  1912. msgstr ""
  1913. "<imageobject> <imagedata fileref=\"images/schedule-underground.png\"/> </"
  1914. "imageobject>"
  1915. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
  1916. #: doc/manual/manual.en.xml:1516
  1917. msgid "images/schedule-underground.png"
  1918. msgstr "images/schedule-underground.png"
  1919. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1920. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  1921. #: doc/manual/manual.en.xml:1520
  1922. msgid "Underground"
  1923. msgstr "Požemis"
  1924. # type: Content of: <book><chapter><section><section><simpara>
  1925. #. type: Content of: <book><chapter><section><section><simpara>
  1926. #: doc/manual/manual.en.xml:1535
  1927. msgid ""
  1928. "Keep in mind that some scenarios take place underground, where it is "
  1929. "perpetually night!"
  1930. msgstr ""
  1931. "Turėkite omenyje, kad kai kurie scenarijai vyksta požemyje, kur amžinai yra "
  1932. "naktis!"
  1933. # type: Content of: <book><chapter><section><section><simpara>
  1934. #. type: Content of: <book><chapter><section><section><simpara>
  1935. #: doc/manual/manual.en.xml:1537
  1936. msgid ""
  1937. "For example: consider a fight between a Lawful and a Chaotic unit when both "
  1938. "have a base damage of 12. At dawn and dusk, both will do 12 points of damage "
  1939. "if they hit. During Morning or Afternoon, the Lawful unit will do "
  1940. "(<literal>12 \\* 1.25</literal>) or 15 points, while the Chaotic unit will "
  1941. "do (<literal>12 \\* 0.75</literal>) or 9 points. During First or Second "
  1942. "Watch, the Lawful unit would do 9 points compared to the Chaotic unit&#8217;"
  1943. "s 15."
  1944. msgstr ""
  1945. # type: Content of: <book><chapter><section><section><simpara>
  1946. #. type: Content of: <book><chapter><section><section><simpara>
  1947. #: doc/manual/manual.en.xml:1543
  1948. msgid ""
  1949. "If an equivalent Neutral unit were fighting, it would always do 12 points of "
  1950. "damage regardless of the hour."
  1951. msgstr ""
  1952. #. type: Content of: <book><chapter><section><section><title>
  1953. #: doc/manual/manual.en.xml:1547
  1954. msgid "Traits"
  1955. msgstr "Bruožai"
  1956. # type: Content of: <book><chapter><section><section><simpara>
  1957. #. type: Content of: <book><chapter><section><section><simpara>
  1958. #: doc/manual/manual.en.xml:1548
  1959. msgid ""
  1960. "Units have traits which reflect aspects of their character. Traits are "
  1961. "assigned randomly to units when they are created. Most units receive two "
  1962. "traits."
  1963. msgstr ""
  1964. # type: Content of: <book><chapter><section><section><simpara>
  1965. #. type: Content of: <book><chapter><section><section><simpara>
  1966. #: doc/manual/manual.en.xml:1551
  1967. msgid "The possible traits for most units are as follows:"
  1968. msgstr "Daugumos karių galimi bruožai:"
  1969. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  1970. #: doc/manual/manual.en.xml:1555
  1971. msgid "Intelligent"
  1972. msgstr "Protingas"
  1973. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  1974. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  1975. #: doc/manual/manual.en.xml:1559
  1976. msgid ""
  1977. "Intelligent units require 20% less experience than usual to advance (Trolls "
  1978. "do not get this trait). Intelligent units are very useful at the beginning "
  1979. "of a campaign as they can advance to higher levels more quickly. Later in "
  1980. "campaigns Intelligent is not quite as useful because the After Maximum Level "
  1981. "Advancement (AMLA) is not as significant a change as advancing a level. If "
  1982. "you have many <emphasis>maximum level</emphasis> units you may wish to "
  1983. "recall units with more useful traits."
  1984. msgstr ""
  1985. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  1986. #: doc/manual/manual.en.xml:1571
  1987. msgid "Quick"
  1988. msgstr "Greitas"
  1989. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  1990. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  1991. #: doc/manual/manual.en.xml:1575
  1992. msgid ""
  1993. "Quick units have 1 extra movement point, but 5% less HP than usual. Quick "
  1994. "is the most noticeable trait, particularly in slower moving units such as "
  1995. "trolls or heavy infantry. Units with the Quick trait often have greatly "
  1996. "increased mobility in rough terrain, which can be important to consider when "
  1997. "deploying your forces. Also, Quick units aren&#8217;t quite as tough as "
  1998. "units without this trait and are subsequently less good at holding contested "
  1999. "positions."
  2000. msgstr ""
  2001. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2002. #: doc/manual/manual.en.xml:1587
  2003. msgid "Resilient"
  2004. msgstr "Gyvybingas"
  2005. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2006. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2007. #: doc/manual/manual.en.xml:1591
  2008. msgid ""
  2009. "Resilient units have 4 HP plus 1 HP per level more than usual. Resilient "
  2010. "units can be useful at all stages of a campaign, and this is a useful trait "
  2011. "for all units. Resilient is often most helpful as a trait when it occurs in "
  2012. "a unit that has some combination of low hitpoints, good defense, or high "
  2013. "resistances. Resilient units are especially useful for holding strategic "
  2014. "positions against opponents."
  2015. msgstr ""
  2016. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2017. #: doc/manual/manual.en.xml:1602
  2018. msgid "Strong"
  2019. msgstr "Stiprus"
  2020. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2021. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2022. #: doc/manual/manual.en.xml:1606
  2023. msgid ""
  2024. "Strong units do 1 more damage for every successful strike in melee combat, "
  2025. "and have 1 more HP. While useful for any close-combat unit, Strong is most "
  2026. "effective for units who have a high number of swings such as the Elvish "
  2027. "Fighter. Strong units can be very useful when a tiny bit of extra damage is "
  2028. "all that is needed to turn a damaging stroke into a killing blow."
  2029. msgstr ""
  2030. # type: Content of: <book><chapter><section><section><simpara>
  2031. #. type: Content of: <book><chapter><section><section><simpara>
  2032. #: doc/manual/manual.en.xml:1616
  2033. msgid ""
  2034. "There are also some traits that are assigned only for certain units or only "
  2035. "for units of a certain race. These are:"
  2036. msgstr ""
  2037. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2038. #: doc/manual/manual.en.xml:1621
  2039. msgid "Dextrous"
  2040. msgstr "Vikrus"
  2041. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2042. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2043. #: doc/manual/manual.en.xml:1625
  2044. msgid ""
  2045. "Dextrous units do 1 more damage for every successful strike in ranged "
  2046. "combat. Dextrous is a trait possessed only by Elves. The Elven people are "
  2047. "known for their uncanny grace, and their great facility with the bow. Some, "
  2048. "however, are gifted with natural talent that exceeds their brethren. These "
  2049. "elves inflict an additional point of damage with each arrow."
  2050. msgstr ""
  2051. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2052. #: doc/manual/manual.en.xml:1635
  2053. msgid "Fearless"
  2054. msgstr "Bebaimis"
  2055. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2056. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2057. #: doc/manual/manual.en.xml:1639
  2058. msgid ""
  2059. "Does not suffer from a negative attack bonus during its unfavorable time of "
  2060. "day (Heavy Infantry, Necrophage, Trolls, Walking Corpses)."
  2061. msgstr ""
  2062. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2063. #: doc/manual/manual.en.xml:1646
  2064. msgid "Feral"
  2065. msgstr "Laukinis"
  2066. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2067. #: doc/manual/manual.en.xml:1650
  2068. msgid ""
  2069. "Units with the Feral trait only receive 50% defense in villages regardless "
  2070. "of the base terrain the village is on (Bats, Falcons)."
  2071. msgstr ""
  2072. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2073. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2074. #: doc/manual/manual.en.xml:1657
  2075. msgid "Healthy"
  2076. msgstr "Sveikas"
  2077. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2078. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2079. #: doc/manual/manual.en.xml:1661
  2080. msgid ""
  2081. "Renowned for their vitality, some dwarves are sturdier than others and can "
  2082. "rest heal even when traveling or fighting. Healthy units have 1 HP plus 1 "
  2083. "HP per level more than usual and rest heal the usual 2 HP after each turn "
  2084. "regardless."
  2085. msgstr ""
  2086. # type: Content of: <book><chapter><section><section><simpara>
  2087. #. type: Content of: <book><chapter><section><section><simpara>
  2088. #: doc/manual/manual.en.xml:1669
  2089. msgid ""
  2090. "There are also some traits that are not assigned randomly. These traits can "
  2091. "either be assigned by the scenario designer or are always assigned based on "
  2092. "the unit type:"
  2093. msgstr ""
  2094. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2095. #: doc/manual/manual.en.xml:1675
  2096. msgid "Aged"
  2097. msgstr "Pagyvenęs"
  2098. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2099. #: doc/manual/manual.en.xml:1679
  2100. msgid ""
  2101. "The oldest units may have the Aged trait, receiving an 8 points HP decrease "
  2102. "and having -1 movement and melee damage."
  2103. msgstr ""
  2104. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2105. #: doc/manual/manual.en.xml:1686
  2106. msgid "Dim"
  2107. msgstr "Bukas"
  2108. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2109. #: doc/manual/manual.en.xml:1690
  2110. msgid "Units with the Dim trait require 20% more experience to advance."
  2111. msgstr ""
  2112. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2113. #: doc/manual/manual.en.xml:1696
  2114. msgid "Elemental"
  2115. msgstr ""
  2116. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2117. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2118. #: doc/manual/manual.en.xml:1700
  2119. #, fuzzy
  2120. msgid ""
  2121. "Elemental units aren&#8217;t alive and thus are immune to poison, and drain "
  2122. "and plague don&#8217;t work on them. Elemental units generally have "
  2123. "<emphasis>Elemental</emphasis> as their only trait."
  2124. msgstr ""
  2125. "Mechaniniai kariai nėra gyvi ir todėl yra atsparūs nuodams, be to "
  2126. "išsiurbimas ir maras neveikia jų. Mechaniniai kariai paprastai turi "
  2127. "vienintelį bruožą <emphasis>Mechaninis</emphasis>."
  2128. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2129. #: doc/manual/manual.en.xml:1708
  2130. msgid "Loyal"
  2131. msgstr "Ištikimas"
  2132. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2133. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2134. #: doc/manual/manual.en.xml:1712
  2135. msgid ""
  2136. "Loyal units don&#8217;t incur upkeep. Most units incur an upkeep cost at the "
  2137. "end of every turn, which is equal to their level. Loyal units do not incur "
  2138. "this cost. During campaigns, certain units may opt to join the player&#8217;"
  2139. "s forces of their own volition. These units are marked with the Loyal trait. "
  2140. "Although they may require payment to be recalled, they never incur any "
  2141. "upkeep costs. This can make them invaluable during a long campaign, when "
  2142. "gold is in short supply. This trait is never given to recruited units, so "
  2143. "it may be unwise to dismiss such units or to send them to a foolish death."
  2144. msgstr ""
  2145. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2146. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2147. #: doc/manual/manual.en.xml:1726
  2148. msgid "Mechanical"
  2149. msgstr "Mechaninis"
  2150. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2151. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2152. #: doc/manual/manual.en.xml:1730
  2153. msgid ""
  2154. "Mechanical units aren&#8217;t alive and thus are immune to poison, and drain "
  2155. "and plague don&#8217;t work on them. Mechanical units generally have "
  2156. "<emphasis>Mechanical</emphasis> as their only trait."
  2157. msgstr ""
  2158. "Mechaniniai kariai nėra gyvi ir todėl yra atsparūs nuodams, be to "
  2159. "išsiurbimas ir maras neveikia jų. Mechaniniai kariai paprastai turi "
  2160. "vienintelį bruožą <emphasis>Mechaninis</emphasis>."
  2161. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2162. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2163. #: doc/manual/manual.en.xml:1738 doc/manual/manual.en.xml:1880
  2164. msgid "Slow"
  2165. msgstr "Sulėtina"
  2166. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2167. #: doc/manual/manual.en.xml:1742
  2168. msgid ""
  2169. "Large, unwieldy units with the Slow trait have -1 movement and 5% more "
  2170. "hitpoints."
  2171. msgstr ""
  2172. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2173. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2174. #: doc/manual/manual.en.xml:1748
  2175. msgid "Undead"
  2176. msgstr "Nemirėliai"
  2177. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2178. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2179. #: doc/manual/manual.en.xml:1752
  2180. msgid ""
  2181. "Undead units are immune to poison, also drain and plague doesn&#8217;t work "
  2182. "on them. Undead units generally have <emphasis>Undead</emphasis> as their "
  2183. "only trait. Since Undead units are the bodies of the dead, risen to fight "
  2184. "again, poison has no effect upon them. This can make them invaluable in "
  2185. "dealing with foes who use poison in conjunction with their attacks."
  2186. msgstr ""
  2187. "Nemirėliai kariai yra atsparūs nuodams, be to išsiurbimas ir maras neveikia "
  2188. "jų. Nemirėliai kariai paprastai turi vienintelį bruožą <emphasis>Nemirėlis</"
  2189. "emphasis>. Kadangi Nemirėliai kariai yra mirusiųjų kūnai prikelti vėl "
  2190. "kautis, nuodai jų neveikia. Tai gali padaryti juos neįkainojamais tvarkantis "
  2191. "su priešais, kurie naudoja nuodus kartu su savo atakomis."
  2192. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2193. #: doc/manual/manual.en.xml:1762
  2194. msgid "Weak"
  2195. msgstr "Silpnas"
  2196. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2197. #: doc/manual/manual.en.xml:1766
  2198. msgid ""
  2199. "Units may have the Weak trait, receiving a -1 increment in hitpoints and "
  2200. "melee damage."
  2201. msgstr ""
  2202. # type: Content of: <book><chapter><section><section><title>
  2203. #. type: Content of: <book><chapter><section><section><title>
  2204. #: doc/manual/manual.en.xml:1774
  2205. msgid "Unit Specialties"
  2206. msgstr ""
  2207. # type: Content of: <book><chapter><section><section><simpara>
  2208. #. type: Content of: <book><chapter><section><section><simpara>
  2209. #: doc/manual/manual.en.xml:1775
  2210. msgid "Certain units have special attacks. These are listed below:"
  2211. msgstr "Tam tikri kariai turi specialias atakas. Jos išvardintos žemiau:"
  2212. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2213. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2214. #: doc/manual/manual.en.xml:1779
  2215. msgid "Backstab"
  2216. msgstr "Dūris į nugarą"
  2217. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2218. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2219. #: doc/manual/manual.en.xml:1783
  2220. msgid ""
  2221. "When used offensively, this attack deals double damage if there is an enemy "
  2222. "of the target on the opposite side of the target, and that unit is not "
  2223. "incapacitated (e.g. petrified)."
  2224. msgstr ""
  2225. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2226. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2227. #: doc/manual/manual.en.xml:1791
  2228. msgid "Berserk"
  2229. msgstr "Berserkas"
  2230. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2231. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2232. #: doc/manual/manual.en.xml:1795
  2233. msgid ""
  2234. "Whether used offensively or defensively, this attack presses the engagement "
  2235. "until one of the combatants is slain, or 30 rounds of attacks have occurred."
  2236. msgstr ""
  2237. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2238. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2239. #: doc/manual/manual.en.xml:1803
  2240. msgid "Charge"
  2241. msgstr ""
  2242. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2243. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2244. #: doc/manual/manual.en.xml:1807
  2245. msgid ""
  2246. "When used offensively, this attack deals double damage to the target. It "
  2247. "also causes this unit to take double damage from the target&#8217;s "
  2248. "counterattack."
  2249. msgstr ""
  2250. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2251. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2252. #: doc/manual/manual.en.xml:1814
  2253. msgid "Drain"
  2254. msgstr "Išsiurbia"
  2255. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2256. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2257. #: doc/manual/manual.en.xml:1818
  2258. msgid ""
  2259. "This unit drains health from living units, healing itself for half the "
  2260. "amount of damage it deals (rounded down)."
  2261. msgstr ""
  2262. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2263. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2264. #: doc/manual/manual.en.xml:1825
  2265. msgid "Firststrike"
  2266. msgstr ""
  2267. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2268. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2269. #: doc/manual/manual.en.xml:1829
  2270. msgid ""
  2271. "This unit always strikes first with this attack, even if they are defending."
  2272. msgstr "Šis karys naudodamas šią ataką visada puola pirmas, net besigindamas."
  2273. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2274. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2275. #: doc/manual/manual.en.xml:1835
  2276. msgid "Magical"
  2277. msgstr "Magiška"
  2278. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2279. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2280. #: doc/manual/manual.en.xml:1839
  2281. msgid ""
  2282. "This attack always has a 70% chance to hit regardless of the defensive "
  2283. "ability of the unit being attacked."
  2284. msgstr ""
  2285. "Ši ataka visada turi 70% tikimybę pataikyti, nepriklausomai nuo užpulto "
  2286. "kario gynybinių sugebėjimų."
  2287. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2288. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2289. #: doc/manual/manual.en.xml:1846
  2290. msgid "Marksman"
  2291. msgstr "Snaiperis"
  2292. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2293. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2294. #: doc/manual/manual.en.xml:1850
  2295. msgid ""
  2296. "When used offensively, this attack always has at least a 60% chance to hit."
  2297. msgstr ""
  2298. "Kai naudojama puolant, ši ataka visada turi bent 60% tikimybę pataikyti."
  2299. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2300. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2301. #: doc/manual/manual.en.xml:1856
  2302. msgid "Plague"
  2303. msgstr "Maras"
  2304. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2305. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2306. #: doc/manual/manual.en.xml:1860
  2307. msgid ""
  2308. "When a unit is killed by a Plague attack, that unit is replaced with a "
  2309. "Walking Corpse on the same side as the unit with the Plague attack. This "
  2310. "doesn&#8217;t work on Undead or units in villages."
  2311. msgstr ""
  2312. #. type: Content of: <book><chapter><section><section><title>
  2313. #: doc/manual/manual.en.xml:1868 doc/manual/manual.en.xml:2513
  2314. msgid "Poison"
  2315. msgstr "Nuodai"
  2316. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2317. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2318. #: doc/manual/manual.en.xml:1872
  2319. msgid ""
  2320. "This attack poisons the target. Poisoned units lose 8 HP every turn until "
  2321. "they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
  2322. "unit."
  2323. msgstr ""
  2324. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2325. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2326. #: doc/manual/manual.en.xml:1884
  2327. msgid ""
  2328. "This attack slows the target until it ends a turn. Slow halves the damage "
  2329. "caused by attacks and the movement cost for a slowed unit is doubled. A unit "
  2330. "that is slowed will feature a snail icon in its sidebar information when it "
  2331. "is selected."
  2332. msgstr ""
  2333. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2334. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2335. #: doc/manual/manual.en.xml:1893
  2336. msgid "Petrify"
  2337. msgstr ""
  2338. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2339. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2340. #: doc/manual/manual.en.xml:1897
  2341. msgid ""
  2342. "This attack petrifies the target, turning it to stone. Units that have been "
  2343. "petrified may not move or attack."
  2344. msgstr ""
  2345. "Ši ataka taikinį paverčia akmeniu. Kariai, kurie buvo paversti į akmenį, "
  2346. "negali judėti ar pulti."
  2347. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2348. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2349. #: doc/manual/manual.en.xml:1904
  2350. msgid "Swarm"
  2351. msgstr ""
  2352. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2353. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2354. #: doc/manual/manual.en.xml:1908
  2355. msgid ""
  2356. "The number of strikes of this attack decreases when the unit is wounded. The "
  2357. "number of strikes is proportional to the % of HP/maximum HP the unit has. "
  2358. "For example a unit with 3/4 of its maximum HP will get 3/4 of the number of "
  2359. "strikes."
  2360. msgstr ""
  2361. #. type: Content of: <book><chapter><section><section><title>
  2362. #: doc/manual/manual.en.xml:1918
  2363. msgid "Abilities"
  2364. msgstr "Gebėjimai"
  2365. # type: Content of: <book><chapter><section><section><simpara>
  2366. #. type: Content of: <book><chapter><section><section><simpara>
  2367. #: doc/manual/manual.en.xml:1919
  2368. msgid ""
  2369. "Some units have abilities that either directly affect other units, or have "
  2370. "an effect on how the unit interacts with other units. These abilities are "
  2371. "listed below:"
  2372. msgstr ""
  2373. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2374. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2375. #: doc/manual/manual.en.xml:1925
  2376. msgid "Ambush"
  2377. msgstr "Pasala"
  2378. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2379. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2380. #: doc/manual/manual.en.xml:1929
  2381. msgid ""
  2382. "This unit can hide in forest, and remain undetected by its enemies. Enemy "
  2383. "units cannot see this unit while it is in forest, except if they have units "
  2384. "next to it. Any enemy unit that first discovers this unit immediately loses "
  2385. "all its remaining movement."
  2386. msgstr ""
  2387. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2388. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2389. #: doc/manual/manual.en.xml:1938
  2390. msgid "Concealment"
  2391. msgstr ""
  2392. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2393. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2394. #: doc/manual/manual.en.xml:1942
  2395. msgid ""
  2396. "This unit can hide in villages (with the exception of water villages), and "
  2397. "remain undetected by its enemies, except by those standing next to it. "
  2398. "Enemy units can not see this unit while it is in a village, except if they "
  2399. "have units next to it. Any enemy unit that first discovers this unit "
  2400. "immediately loses all its remaining movement."
  2401. msgstr ""
  2402. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2403. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2404. #: doc/manual/manual.en.xml:1952
  2405. msgid "Cures"
  2406. msgstr "Atnuodija"
  2407. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2408. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2409. #: doc/manual/manual.en.xml:1956
  2410. msgid ""
  2411. "A unit which can cure an ally of poison, although the ally will receive no "
  2412. "additional healing on the turn it is cured of the poison."
  2413. msgstr ""
  2414. "Karys, kuris gali iš sąjungininko pašalinti nuodus, tačiau tas sąjungininkas "
  2415. "nebegaus jokio papildomo gydymo tą ėjimą, kai jis buvo atnuodytas."
  2416. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2417. #: doc/manual/manual.en.xml:1963
  2418. msgid "Feeding"
  2419. msgstr ""
  2420. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2421. #: doc/manual/manual.en.xml:1967
  2422. msgid ""
  2423. "This unit gains 1 hitpoint added to its maximum whenever it kills a unit, "
  2424. "except units that are immune to plague."
  2425. msgstr ""
  2426. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2427. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2428. #: doc/manual/manual.en.xml:1974
  2429. msgid "Heals +4"
  2430. msgstr "Gydo +4"
  2431. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2432. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2433. #: doc/manual/manual.en.xml:1978
  2434. msgid ""
  2435. "Allows the unit to heal adjacent friendly units at the beginning of each "
  2436. "turn. A unit cared for by this healer may heal up to 4 HP per turn, or stop "
  2437. "poison from taking effect for that turn. A poisoned unit cannot be cured of "
  2438. "its poison by a healer, and must seek the care of a village or a unit that "
  2439. "can cure."
  2440. msgstr ""
  2441. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2442. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2443. #: doc/manual/manual.en.xml:1989
  2444. msgid "Heals +8"
  2445. msgstr "Gydo +8"
  2446. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2447. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2448. #: doc/manual/manual.en.xml:1993
  2449. msgid ""
  2450. "This unit combines herbal remedies with magic to heal units more quickly "
  2451. "than is normally possible on the battlefield. A unit cared for by this "
  2452. "healer may heal up to 8 HP per turn, or stop poison from taking effect for "
  2453. "that turn. A poisoned unit cannot be cured of its poison by a healer, and "
  2454. "must seek the care of a village or a unit that can cure."
  2455. msgstr ""
  2456. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2457. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2458. #: doc/manual/manual.en.xml:2004
  2459. msgid "Illuminates"
  2460. msgstr "Apšviečia"
  2461. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2462. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2463. #: doc/manual/manual.en.xml:2008
  2464. msgid ""
  2465. "This unit illuminates the surrounding area, making lawful units fight "
  2466. "better, and chaotic units fight worse. Any units adjacent to this unit will "
  2467. "fight as if it were dusk when it is night, and as if it were day when it is "
  2468. "dusk."
  2469. msgstr ""
  2470. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2471. #: doc/manual/manual.en.xml:2017
  2472. msgid "Leadership"
  2473. msgstr "Vadovavimas"
  2474. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2475. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2476. #: doc/manual/manual.en.xml:2021
  2477. msgid ""
  2478. "This unit can lead friendly units that are next to it, making them fight "
  2479. "better. Adjacent friendly units of lower level will do more damage in "
  2480. "battle. When a unit adjacent to, of a lower level than, and on the same "
  2481. "side as a unit with Leadership engages in combat, its attacks do 25% more "
  2482. "damage times the difference in their levels."
  2483. msgstr ""
  2484. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2485. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2486. #: doc/manual/manual.en.xml:2032
  2487. msgid "Nightstalk"
  2488. msgstr ""
  2489. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2490. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2491. #: doc/manual/manual.en.xml:2036
  2492. msgid ""
  2493. "The unit becomes invisible during night. Enemy units cannot see this unit "
  2494. "at night, except if they have units next to it. Any enemy unit that first "
  2495. "discovers this unit immediately loses all its remaining movement."
  2496. msgstr ""
  2497. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2498. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2499. #: doc/manual/manual.en.xml:2045
  2500. msgid "Regenerates"
  2501. msgstr "Regeneracija"
  2502. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2503. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2504. #: doc/manual/manual.en.xml:2049
  2505. msgid ""
  2506. "This unit will heal itself 8HP per turn. If it is poisoned, it will remove "
  2507. "the poison instead of healing."
  2508. msgstr ""
  2509. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2510. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2511. #: doc/manual/manual.en.xml:2056
  2512. msgid "Skirmisher"
  2513. msgstr "Peštukas"
  2514. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2515. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2516. #: doc/manual/manual.en.xml:2060
  2517. msgid ""
  2518. "This unit is skilled in moving past enemies quickly, and ignores all enemy "
  2519. "Zones of Control."
  2520. msgstr ""
  2521. "Šis karys yra įgudęs greitai judėti pro priešus ir ignoruoja visas priešo "
  2522. "kontroliuojamas zonas."
  2523. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2524. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2525. #: doc/manual/manual.en.xml:2067
  2526. msgid "Steadfast"
  2527. msgstr "Atsparus"
  2528. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2529. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2530. #: doc/manual/manual.en.xml:2071
  2531. msgid ""
  2532. "This unit&#8217;s resistances are doubled, up to a maximum of 50%, when "
  2533. "defending. Vulnerabilities are not affected."
  2534. msgstr ""
  2535. "Šio kario atsparumai yra padvigubinami, iki didžiausių įmanomų 50%, kai "
  2536. "ginamasi. Pažeidžiamumai nepaveikiami."
  2537. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2538. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2539. #: doc/manual/manual.en.xml:2078
  2540. msgid "Submerge"
  2541. msgstr "Nardymas"
  2542. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2543. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2544. #: doc/manual/manual.en.xml:2082
  2545. msgid ""
  2546. "This unit can hide in deep water, and remain undetected by its enemies. "
  2547. "Enemy units cannot see this unit while it is in deep water, except if they "
  2548. "have units next to it. Any enemy unit that first discovers this unit "
  2549. "immediately loses all its remaining movement."
  2550. msgstr ""
  2551. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2552. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2553. #: doc/manual/manual.en.xml:2091
  2554. msgid "Teleport"
  2555. msgstr "Teleportavimas"
  2556. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2557. #. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
  2558. #: doc/manual/manual.en.xml:2095
  2559. msgid ""
  2560. "This unit may teleport between any two friendly villages using one of its "
  2561. "moves."
  2562. msgstr ""
  2563. # type: Content of: <book><chapter><section><section><title>
  2564. #. type: Content of: <book><chapter><section><section><title>
  2565. #: doc/manual/manual.en.xml:2103 doc/manual/manual.en.xml:2708
  2566. msgid "Experience"
  2567. msgstr "Patirtis"
  2568. # type: Content of: <book><chapter><section><section><simpara>
  2569. #. type: Content of: <book><chapter><section><section><simpara>
  2570. #: doc/manual/manual.en.xml:2104
  2571. msgid ""
  2572. "Units are awarded experience for fighting. After obtaining enough "
  2573. "experience, they will advance a level and become more powerful. The amount "
  2574. "of experience gained depends on the level of the enemy unit and the outcome "
  2575. "of the battle: if a unit kills its opponent, it receives 8 experience points "
  2576. "per level of the enemy (4 if the enemy is level 0), while units that survive "
  2577. "a battle without killing their opponents are awarded 1 experience point per "
  2578. "level of the enemy. In other words:"
  2579. msgstr ""
  2580. # type: Content of: <book><chapter><section><section><table><title>
  2581. #. type: Content of: <book><chapter><section><section><table><title>
  2582. #: doc/manual/manual.en.xml:2115
  2583. msgid "Experience bonuses for killing or fighting enemies of different levels"
  2584. msgstr ""
  2585. # type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
  2586. #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
  2587. #: doc/manual/manual.en.xml:2123
  2588. msgid "enemy level"
  2589. msgstr "priešo lygis"
  2590. # type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
  2591. #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
  2592. #: doc/manual/manual.en.xml:2126
  2593. msgid "kill bonus"
  2594. msgstr "užmušimo premija"
  2595. # type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
  2596. #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
  2597. #: doc/manual/manual.en.xml:2129
  2598. msgid "fighting bonus"
  2599. msgstr "kovos premija"
  2600. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2601. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2602. #: doc/manual/manual.en.xml:2150
  2603. msgid "8"
  2604. msgstr "8"
  2605. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2606. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2607. #: doc/manual/manual.en.xml:2161
  2608. msgid "16"
  2609. msgstr "16"
  2610. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2611. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2612. #: doc/manual/manual.en.xml:2172
  2613. msgid "24"
  2614. msgstr "24"
  2615. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2616. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2617. #: doc/manual/manual.en.xml:2183
  2618. msgid "32"
  2619. msgstr "32"
  2620. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2621. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2622. #: doc/manual/manual.en.xml:2194
  2623. msgid "40"
  2624. msgstr "40"
  2625. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2626. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2627. #: doc/manual/manual.en.xml:2205
  2628. msgid "48"
  2629. msgstr "48"
  2630. # type: Content of: <book><chapter><section><section><title>
  2631. #. type: Content of: <book><chapter><section><section><title>
  2632. #: doc/manual/manual.en.xml:2216
  2633. msgid "Recalling units"
  2634. msgstr "Karių grąžinimas"
  2635. # type: Content of: <book><chapter><section><section><simpara>
  2636. #. type: Content of: <book><chapter><section><section><simpara>
  2637. #: doc/manual/manual.en.xml:2217
  2638. msgid ""
  2639. "After you complete a scenario, all surviving units will be available to "
  2640. "recall in the next scenario. You are not able to move or attack with a unit "
  2641. "on the turn you recruit or recall that unit. A Recalled unit retains its "
  2642. "previous Level, Experience Points, (sometimes) any magic items acquired, and "
  2643. "will arrive with full hitpoints."
  2644. msgstr ""
  2645. # type: Content of: <book><chapter><section><title>
  2646. #. type: Content of: <book><chapter><section><title>
  2647. #: doc/manual/manual.en.xml:2225
  2648. msgid "Moving"
  2649. msgstr "Judėjimas"
  2650. #. type: Content of: <book><chapter><section><simpara>
  2651. #: doc/manual/manual.en.xml:2226
  2652. msgid ""
  2653. "Clicking on a unit identifies all the places it can move on its current turn "
  2654. "by dimming unreachable hexes (pressing the number keys 2–7 will identify the "
  2655. "additional hexes that can be reached in that number of turns in a similar "
  2656. "manner). While in this mode, moving the cursor over a hex will identify the "
  2657. "path your unit will take towards that hex as well as additional information "
  2658. "on the defensive bonus of your unit on that hex and, if it will take more "
  2659. "than one turn, the number of turns it will take your unit to arrive. If you "
  2660. "do not wish to move the unit this mode can be cancelled by selecting a "
  2661. "different unit (by clicking on the new unit or using the <literal>n</"
  2662. "literal> or <literal>N</literal> keys) or by right-clicking (Command-click "
  2663. "on a Mac) anywhere on the map. The <link linkend=\"orbs\">orbs</link> on the "
  2664. "top of a unit&#8217;s energy bar provide a quick way to see which of your "
  2665. "units have already moved or can move further in the current turn."
  2666. msgstr ""
  2667. # type: Content of: <book><chapter><section><simpara>
  2668. #. type: Content of: <book><chapter><section><simpara>
  2669. #: doc/manual/manual.en.xml:2239
  2670. msgid ""
  2671. "If you decide to move the selected unit, click on the hex you want to move "
  2672. "to and your unit will move towards that space. If you select a destination "
  2673. "which is beyond reach in the current turn, the unit will move as far as it "
  2674. "can in the current turn and enter <emphasis>goto-mode</emphasis>. In "
  2675. "<emphasis>goto-mode</emphasis> your unit will continue moving towards its "
  2676. "destination in subsequent turns. You can easily undo goto movements at the "
  2677. "beginning of your next turn. You may also change a unit&#8217;s destination "
  2678. "by selecting that unit and choosing a new destination or clicking the unit "
  2679. "again to cancel the <emphasis>goto</emphasis>."
  2680. msgstr ""
  2681. # type: Content of: <book><chapter><section><simpara>
  2682. #. type: Content of: <book><chapter><section><simpara>
  2683. #: doc/manual/manual.en.xml:2248
  2684. msgid ""
  2685. "Moving onto a village that is neutral or owned by an enemy will take "
  2686. "ownership of it and end your move for that unit."
  2687. msgstr ""
  2688. # type: Content of: <book><chapter><section><simpara>
  2689. #. type: Content of: <book><chapter><section><simpara>
  2690. #: doc/manual/manual.en.xml:2250
  2691. msgid ""
  2692. "Most units exert a Zone of Control which affects the hexes your unit can "
  2693. "reach and the path your unit takes. These restrictions are automatically "
  2694. "reflected in both the path that is displayed for your unit and the hexes it "
  2695. "may move to on the current turn."
  2696. msgstr ""
  2697. # type: Content of: <book><chapter><section><section><title>
  2698. #. type: Content of: <book><chapter><section><section><title>
  2699. #: doc/manual/manual.en.xml:2255
  2700. msgid "Zone of Control"
  2701. msgstr "Kontroliuojamos zonos"
  2702. # type: Content of: <book><chapter><section><section><simpara>
  2703. #. type: Content of: <book><chapter><section><section><simpara>
  2704. #: doc/manual/manual.en.xml:2256
  2705. msgid ""
  2706. "A unit&#8217;s Zone of Control extends to the six hexes immediately adjacent "
  2707. "to the unit, and units that move into an enemy zone of control are forced to "
  2708. "stop. Units with the skirmisher ability ignore enemy zones of control and "
  2709. "are able to move through them freely without being forced to stop. Level 0 "
  2710. "units are considered too feeble to generate a zone of control and all units "
  2711. "are able to move through the hexes around an enemy level 0 unit freely."
  2712. msgstr ""
  2713. #. type: Content of: <book><chapter><section><section><table><title>
  2714. #: doc/manual/manual.en.xml:2265 doc/manual/manual.en.xml:2272
  2715. msgid "Orbs"
  2716. msgstr "Rutuliai"
  2717. # type: Content of: <book><chapter><section><section><simpara>
  2718. #. type: Content of: <book><chapter><section><section><simpara>
  2719. #: doc/manual/manual.en.xml:2266
  2720. msgid ""
  2721. "On the top of the energy bar shown next to each unit of yours is an orb. "
  2722. "This orb is:"
  2723. msgstr ""
  2724. "Virš energijos juostos, rodomos šalia kiekvieno iš jūsų karių, yra rutulys. "
  2725. "Šis rutulys yra:"
  2726. #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
  2727. #: doc/manual/manual.en.xml:2280
  2728. msgid "Orb"
  2729. msgstr "Rutulys"
  2730. # type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
  2731. #. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
  2732. #: doc/manual/manual.en.xml:2286
  2733. msgid "Description"
  2734. msgstr "Aprašymas"
  2735. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2736. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2737. #: doc/manual/manual.en.xml:2293
  2738. msgid "Green"
  2739. msgstr "Žalias"
  2740. # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
  2741. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
  2742. #: doc/manual/manual.en.xml:2297
  2743. msgid ""
  2744. "<imageobject> <imagedata fileref=\"images/orb-green.jpg\"/> </imageobject>"
  2745. msgstr ""
  2746. "<imageobject> <imagedata fileref=\"images/orb-green.jpg\"/> </imageobject>"
  2747. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2748. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
  2749. #: doc/manual/manual.en.xml:2300
  2750. msgid "Green orb"
  2751. msgstr "Žalias rutulys"
  2752. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  2753. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2754. #: doc/manual/manual.en.xml:2304
  2755. msgid "If you control the unit and it hasn&#8217;t moved this turn"
  2756. msgstr "Jei valdote karį ir jis dar nejudėjo šį ėjimą"
  2757. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2758. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2759. #: doc/manual/manual.en.xml:2309
  2760. msgid "Yellow"
  2761. msgstr "Geltonas"
  2762. # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
  2763. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
  2764. #: doc/manual/manual.en.xml:2313
  2765. msgid ""
  2766. "<imageobject> <imagedata fileref=\"images/orb-yellow.jpg\"/> </imageobject>"
  2767. msgstr ""
  2768. "<imageobject> <imagedata fileref=\"images/orb-yellow.jpg\"/> </imageobject>"
  2769. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2770. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
  2771. #: doc/manual/manual.en.xml:2316
  2772. msgid "Yellow orb"
  2773. msgstr "Geltonas rutulys"
  2774. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  2775. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2776. #: doc/manual/manual.en.xml:2320
  2777. msgid ""
  2778. "If you control the unit and it has moved this turn, but could still move "
  2779. "further or attack"
  2780. msgstr ""
  2781. "Jei valdote karį, jis judėjo šį ėjimą, bet dar gali judėti toliau arba pulti"
  2782. # type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2783. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2784. #: doc/manual/manual.en.xml:2325
  2785. msgid "Red"
  2786. msgstr "Raudonas"
  2787. # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
  2788. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
  2789. #: doc/manual/manual.en.xml:2329
  2790. msgid ""
  2791. "<imageobject> <imagedata fileref=\"images/orb-red.jpg\"/> </imageobject>"
  2792. msgstr ""
  2793. "<imageobject> <imagedata fileref=\"images/orb-red.jpg\"/> </imageobject>"
  2794. # type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
  2795. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
  2796. #: doc/manual/manual.en.xml:2332
  2797. msgid "Red orb"
  2798. msgstr "Raudonas rutulys"
  2799. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2800. #: doc/manual/manual.en.xml:2336
  2801. msgid ""
  2802. "If you control the unit, but it can no longer move or attack, or the user "
  2803. "ended the unit&#8217;s turn"
  2804. msgstr ""
  2805. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2806. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2807. #: doc/manual/manual.en.xml:2341
  2808. msgid "Blue"
  2809. msgstr "Mėlynas"
  2810. # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
  2811. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
  2812. #: doc/manual/manual.en.xml:2345
  2813. msgid ""
  2814. "<imageobject> <imagedata fileref=\"images/orb-blue.jpg\"/> </imageobject>"
  2815. msgstr ""
  2816. "<imageobject> <imagedata fileref=\"images/orb-blue.jpg\"/> </imageobject>"
  2817. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2818. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
  2819. #: doc/manual/manual.en.xml:2348
  2820. msgid "Blue orb"
  2821. msgstr "Mėlynas rutulys"
  2822. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  2823. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2824. #: doc/manual/manual.en.xml:2352
  2825. msgid "If the unit is an ally you do not control"
  2826. msgstr "Jei karys yra jūsų sąjungininkas, kurio jūs nevaldote"
  2827. # type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
  2828. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
  2829. #: doc/manual/manual.en.xml:2361
  2830. msgid ""
  2831. "<imageobject> <imagedata fileref=\"images/orb-none.jpg\"/> </imageobject>"
  2832. msgstr ""
  2833. "<imageobject> <imagedata fileref=\"images/orb-none.jpg\"/> </imageobject>"
  2834. # type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
  2835. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
  2836. #: doc/manual/manual.en.xml:2364
  2837. msgid "No orb"
  2838. msgstr "Nėra rutulio"
  2839. # type: Content of: <book><chapter><section><section><simpara>
  2840. #. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
  2841. #: doc/manual/manual.en.xml:2368
  2842. msgid "Enemy units have no orb on the top of their energy bar"
  2843. msgstr "Priešų kariai neturi rutulio virš savo energijos juostos"
  2844. # type: Content of: <book><chapter><section><section><title>
  2845. #. type: Content of: <book><chapter><section><section><title>
  2846. #: doc/manual/manual.en.xml:2376
  2847. msgid "Ellipses, Team Colors, and Hero Icons"
  2848. msgstr "Elipsės, komandų spalvos ir herojų ženkliukai"
  2849. # type: Content of: <book><chapter><section><section><simpara>
  2850. #. type: Content of: <book><chapter><section><section><simpara>
  2851. #: doc/manual/manual.en.xml:2377
  2852. msgid ""
  2853. "Below each unit there will normally be a colored ellipses or base. The color "
  2854. "identifies its team; in a campaign game, the human-player color is red. The "
  2855. "team color will also show up in parts of the unit&#8217;s clothing, or "
  2856. "possibly on a shield insignia."
  2857. msgstr ""
  2858. # type: Content of: <book><chapter><section><section><simpara>
  2859. #. type: Content of: <book><chapter><section><section><simpara>
  2860. #: doc/manual/manual.en.xml:2381
  2861. msgid ""
  2862. "Usually the ellipse will be a solid disk. On level 0 units, you will see an "
  2863. "ellipse that has broken lines. This indicates that the unit has no Zone of "
  2864. "Control."
  2865. msgstr ""
  2866. # type: Content of: <book><chapter><section><section><simpara>
  2867. #. type: Content of: <book><chapter><section><section><simpara>
  2868. #: doc/manual/manual.en.xml:2384
  2869. msgid ""
  2870. "Some campaigns use a star-shaped base to indicate leaders and heroes (units "
  2871. "which are somehow special and for example not allowed to die in the course "
  2872. "of the scenario); others use a silver crown icon above the energy bar to "
  2873. "mark heroes. Still others have no specific hero indicator at all. Which (if "
  2874. "any) is used is a stylistic choice left to campaign designers."
  2875. msgstr ""
  2876. # type: Content of: <book><chapter><section><title>
  2877. #. type: Content of: <book><chapter><section><title>
  2878. #: doc/manual/manual.en.xml:2393
  2879. msgid "Fighting"
  2880. msgstr "Kova"
  2881. #. type: Content of: <book><chapter><section><simpara>
  2882. #: doc/manual/manual.en.xml:2394
  2883. msgid ""
  2884. "If you move next to an enemy unit, you may attack it. Click on your unit "
  2885. "that is next to an enemy unit, and click on the enemy you want to attack – "
  2886. "this will bring up a window that presents further options for the fight. "
  2887. "Every unit has one or more weapons it can attack with. Some weapons, such as "
  2888. "swords, are melee weapons, and some weapons, such as bows, are ranged "
  2889. "weapons."
  2890. msgstr ""
  2891. #. type: Content of: <book><chapter><section><simpara>
  2892. #: doc/manual/manual.en.xml:2400
  2893. msgid ""
  2894. "If you attack with a melee weapon, the enemy you attack will be able to "
  2895. "strike back at you with a melee weapon. If you attack with a ranged weapon, "
  2896. "the enemy will be able to strike back with a ranged weapon. If an enemy does "
  2897. "not have a weapon of the same type as the one you attack with, they will be "
  2898. "unable to strike back and do any damage to you in that fight."
  2899. msgstr ""
  2900. #. type: Content of: <book><chapter><section><simpara>
  2901. #: doc/manual/manual.en.xml:2406
  2902. msgid ""
  2903. "Different types of attacks do different amounts of damage, and a certain "
  2904. "number of strikes may be made with each weapon. For instance, an Elvish "
  2905. "Fighter does 5 points of damage with its sword every time it hits, and can "
  2906. "strike 4 blows with the sword in one exchange. This is written as 5&times;4, "
  2907. "meaning 5 damage per hit, and 4 strikes."
  2908. msgstr ""
  2909. # type: Content of: <book><chapter><section><simpara>
  2910. #. type: Content of: <book><chapter><section><simpara>
  2911. #: doc/manual/manual.en.xml:2411
  2912. msgid ""
  2913. "Every unit has a chance of being hit based on the terrain it is in. For "
  2914. "instance, units in castles and villages have a lower chance of being hit, "
  2915. "and Elves in forest have a low chance of being hit. To see a unit&#8217;s "
  2916. "defense rating (i.e. chance not to be hit) in terrain, click on the unit, "
  2917. "and then mouse over the terrain you&#8217;re interested in, and the defense "
  2918. "rating will be displayed as a percentage value in the status pane, as well "
  2919. "as shown over the terrain hex."
  2920. msgstr ""
  2921. # type: Content of: <book><chapter><section><simpara>
  2922. #. type: Content of: <book><chapter><section><simpara>
  2923. #: doc/manual/manual.en.xml:2418
  2924. msgid ""
  2925. "You can obtain additional information, including the chance that the "
  2926. "attacker and defender will be killed, by clicking on the \"Damage "
  2927. "Calculations\" button in the fight window."
  2928. msgstr ""
  2929. # type: Content of: <book><chapter><section><section><title>
  2930. #. type: Content of: <book><chapter><section><section><title>
  2931. #: doc/manual/manual.en.xml:2422
  2932. msgid "Attack types"
  2933. msgstr "Atakų tipai"
  2934. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  2935. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  2936. #: doc/manual/manual.en.xml:2426
  2937. msgid ""
  2938. "<emphasis role=\"strong\">Blade</emphasis>: Weapons with a cutting edge, "
  2939. "used to chop pieces of flesh from a foe. Examples: dagger, scimitar, saber, "
  2940. "drake claws."
  2941. msgstr ""
  2942. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  2943. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  2944. #: doc/manual/manual.en.xml:2432
  2945. msgid ""
  2946. "<emphasis role=\"strong\">Piercing</emphasis>: Weapons with a sharp point "
  2947. "and either a long handle or a missile, used to perforate foe&#8217;s body "
  2948. "and damage internal organs. Examples: Knight or infantry pike, arrow."
  2949. msgstr ""
  2950. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  2951. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  2952. #: doc/manual/manual.en.xml:2439
  2953. msgid ""
  2954. "<emphasis role=\"strong\">Impact</emphasis>: Weapons having neither a sharp "
  2955. "point nor a cutting edge, but heavy enough to break an enemy&#8217;s bones. "
  2956. "Examples: mace, staff, Troll fist."
  2957. msgstr ""
  2958. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  2959. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  2960. #: doc/manual/manual.en.xml:2446
  2961. msgid ""
  2962. "<emphasis role=\"strong\">Cold</emphasis>: Weapons based on cold or ice "
  2963. "missiles. Example: A Dark Adepts&#8217;s chill wave."
  2964. msgstr ""
  2965. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  2966. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  2967. #: doc/manual/manual.en.xml:2452
  2968. msgid ""
  2969. "<emphasis role=\"strong\">Fire</emphasis>: Weapons using fire to roast the "
  2970. "foe like a chicken. Example: A drake&#8217;s fire breath."
  2971. msgstr ""
  2972. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  2973. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  2974. #: doc/manual/manual.en.xml:2458
  2975. msgid ""
  2976. "<emphasis role=\"strong\">Arcane</emphasis>: An attack that dispels the "
  2977. "magic animating zombies, specters, and other undead creatures and spirits. "
  2978. "Example: A white mage&#8217;s magic attack."
  2979. msgstr ""
  2980. #. type: Content of: <book><chapter><section><section><title>
  2981. #: doc/manual/manual.en.xml:2466
  2982. msgid "Resistance"
  2983. msgstr "Atsparumas"
  2984. # type: Content of: <book><chapter><section><section><simpara>
  2985. #. type: Content of: <book><chapter><section><section><simpara>
  2986. #: doc/manual/manual.en.xml:2467
  2987. msgid ""
  2988. "Each unit is more or less vulnerable to the different attack types. 6 "
  2989. "figures in the unit description show strength and weakness of the unit "
  2990. "against the 6 attack types. A positive resistance figure indicates that the "
  2991. "unit will suffer less damages from the attack type. A negative resistance "
  2992. "figure indicates that the unit is especially vulnerable to this attack type."
  2993. msgstr ""
  2994. # type: Content of: <book><chapter><section><section><simpara>
  2995. #. type: Content of: <book><chapter><section><section><simpara>
  2996. #: doc/manual/manual.en.xml:2473
  2997. msgid ""
  2998. "Examples: Drake scales protect them from most of attack types except from "
  2999. "piercing weapon and cold weapon. Human Cavalry units are generally well "
  3000. "protected except from piercing attacks which are their weak point. Undead "
  3001. "are very resistant to blade and piercing weapon but very vulnerable to "
  3002. "impact attacks and arcane attacks."
  3003. msgstr ""
  3004. # type: Content of: <book><chapter><section><section><simpara>
  3005. #. type: Content of: <book><chapter><section><section><simpara>
  3006. #: doc/manual/manual.en.xml:2478
  3007. msgid ""
  3008. "Using the best attack type against enemy units will substantially increase "
  3009. "your chances of killing them."
  3010. msgstr ""
  3011. # type: Content of: <book><chapter><section><section><title>
  3012. #. type: Content of: <book><chapter><section><section><title>
  3013. #: doc/manual/manual.en.xml:2483 doc/manual/manual.en.xml:2881
  3014. msgid "Healing"
  3015. msgstr "Gydymas"
  3016. # type: Content of: <book><chapter><section><simpara>
  3017. #. type: Content of: <book><chapter><section><simpara>
  3018. #: doc/manual/manual.en.xml:2484
  3019. msgid ""
  3020. "A unit may be healed a maximum of 8 hitpoints per turn. A unit that does not "
  3021. "move or fight during a turn is <emphasis>resting</emphasis> and will recover "
  3022. "2 hitpoints. Hitpoints recovered through <emphasis>resting</emphasis> are "
  3023. "added on top of hitpoints recovered through healing so it is possible for a "
  3024. "unit to recover up to a total of 10 hit points per turn."
  3025. msgstr ""
  3026. # type: Content of: <book><chapter><section><simpara>
  3027. #. type: Content of: <book><chapter><section><simpara>
  3028. #: doc/manual/manual.en.xml:2489
  3029. msgid "There are two basic ways for a unit to be healed:"
  3030. msgstr "Yra du pagrindiniai būdai kariui būti išgydytam:"
  3031. # type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
  3032. #. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
  3033. #: doc/manual/manual.en.xml:2493
  3034. msgid "Waiting in a village. The unit will heal 8 hitpoints every turn."
  3035. msgstr "Laukti kaime. Karys pasigydys 8 gyvybės taškais per ėjimą."
  3036. # type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
  3037. #. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
  3038. #: doc/manual/manual.en.xml:2498
  3039. msgid ""
  3040. "Being adjacent to units with the <emphasis>heals</emphasis> ability. The "
  3041. "number of hitpoints healed is specified in the unit&#8217;s ability "
  3042. "description. This is invariably <emphasis>heals +4</emphasis> or "
  3043. "<emphasis>heals +8</emphasis>."
  3044. msgstr ""
  3045. # type: Content of: <book><chapter><section><section><title>
  3046. #. type: Content of: <book><chapter><section><section><title>
  3047. #: doc/manual/manual.en.xml:2505
  3048. msgid "Regeneration"
  3049. msgstr "Regeneracija"
  3050. # type: Content of: <book><chapter><section><section><simpara>
  3051. #. type: Content of: <book><chapter><section><section><simpara>
  3052. #: doc/manual/manual.en.xml:2506
  3053. msgid ""
  3054. "Trolls and Woses have the ability to heal themselves naturally through "
  3055. "regeneration. They will heal 8 points each turn if they are injured. Note "
  3056. "that because all units may only heal a maximum of 8 points per turn, Trolls "
  3057. "and Woses gain no additional benefit from being on a village or next to a "
  3058. "healing unit."
  3059. msgstr ""
  3060. # type: Content of: <book><chapter><section><section><simpara>
  3061. #. type: Content of: <book><chapter><section><section><simpara>
  3062. #: doc/manual/manual.en.xml:2514
  3063. msgid ""
  3064. "Some attacks can inflict poison damage on your unit. When this happens the "
  3065. "poisoned unit will take 8 damage each turn until it is cured. Poison can be "
  3066. "cured by waiting on a village or being next to a unit with the "
  3067. "<emphasis>cures</emphasis> ability. Units with the <emphasis>heals</"
  3068. "emphasis> ability can only prevent the poison from causing damage that turn, "
  3069. "not cure it. When poison is cured the unit does not gain or lose hitpoints "
  3070. "on that turn due to healing/poisoning. A unit can not be healed normally "
  3071. "until it is cured of poisoning. Resting is still allowed, although it will "
  3072. "not substantially diminish the poison&#8217;s effect."
  3073. msgstr ""
  3074. # type: Content of: <book><chapter><section><section><simpara>
  3075. #. type: Content of: <book><chapter><section><section><simpara>
  3076. #: doc/manual/manual.en.xml:2522
  3077. msgid "Some other hints about healing:"
  3078. msgstr "Kai kurie kiti patarimai apie gydymą:"
  3079. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3080. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3081. #: doc/manual/manual.en.xml:2526
  3082. msgid "A unit may take several turns to be fully healed."
  3083. msgstr "Kariui gali prireikti kelių ėjimų, kad būtų pilnai išgydytas."
  3084. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3085. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3086. #: doc/manual/manual.en.xml:2531
  3087. msgid ""
  3088. "Healers (Elvish Shaman, Elvish Druid, Elvish Shyde, White Mage, Mage of "
  3089. "Light, Paladin) heal all wounded units around them, so you can keep units "
  3090. "close to the battle without losing them."
  3091. msgstr ""
  3092. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3093. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3094. #: doc/manual/manual.en.xml:2538
  3095. msgid "Healers do not heal enemy units."
  3096. msgstr "Gydytojai negydo priešo karių."
  3097. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3098. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3099. #: doc/manual/manual.en.xml:2543
  3100. msgid "Healers cannot heal themselves, but see next point."
  3101. msgstr "Gydytojai negali patys išsigydyti, bet žiūrėkite kitą patarimą."
  3102. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3103. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3104. #: doc/manual/manual.en.xml:2548
  3105. msgid "Use your healers in pairs, so they can heal each other if needed."
  3106. msgstr ""
  3107. "Gydytojus naudokite poromis, kad prireikus jie galėtų pagydyti vienas kitą."
  3108. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3109. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3110. #: doc/manual/manual.en.xml:2553
  3111. msgid ""
  3112. "Multiple healers from different allied sides can heal the same unit and "
  3113. "speed up healing."
  3114. msgstr ""
  3115. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3116. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3117. #: doc/manual/manual.en.xml:2559
  3118. msgid "Trolls and Woses cannot regenerate other units."
  3119. msgstr "Troliai ir miškiniai negali regeneruoti kitų karių."
  3120. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3121. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3122. #: doc/manual/manual.en.xml:2564
  3123. msgid "Trolls and Woses cure themselves from poison as a village does."
  3124. msgstr "Troliai ir miškiniai patys išgyja nuo nuodų, panašiai, kaip kaime."
  3125. # type: Content of: <book><chapter><title>
  3126. #. type: Content of: <book><chapter><title>
  3127. #: doc/manual/manual.en.xml:2572
  3128. msgid "Strategy and Tips"
  3129. msgstr "Strategija ir patarimai"
  3130. # type: Content of: <book><chapter><section><title>
  3131. #. type: Content of: <book><chapter><section><title>
  3132. #: doc/manual/manual.en.xml:2574
  3133. msgid "Basic Strategy"
  3134. msgstr "Strategijos pagrindai"
  3135. # type: Content of: <book><chapter><section><simpara>
  3136. #. type: Content of: <book><chapter><section><simpara>
  3137. #: doc/manual/manual.en.xml:2575
  3138. msgid ""
  3139. "The following basic combat principles and tips are intended to help starting "
  3140. "off your career as a Wesnothian battle veteran. The minor concrete examples "
  3141. "are somewhat tied to the \"Heir to the Throne\" campaign."
  3142. msgstr ""
  3143. # type: Content of: <book><chapter><section><section><title>
  3144. #. type: Content of: <book><chapter><section><section><title>
  3145. #: doc/manual/manual.en.xml:2579
  3146. msgid "Don&#8217;t waste units"
  3147. msgstr "Nešvaistykite karių"
  3148. # type: Content of: <book><chapter><section><section><simpara>
  3149. #. type: Content of: <book><chapter><section><section><simpara>
  3150. #: doc/manual/manual.en.xml:2580
  3151. msgid ""
  3152. "Do not send wounded units to a sure death. Once a unit loses more than half "
  3153. "of its hit points (HP), you should seriously consider retreating it to "
  3154. "safety and either station it in a village for healing or give him to the "
  3155. "care of a healer (like Elvish Shamans or White Mages). Healers are very "
  3156. "useful!"
  3157. msgstr ""
  3158. # type: Content of: <book><chapter><section><section><simpara>
  3159. #. type: Content of: <book><chapter><section><section><simpara>
  3160. #: doc/manual/manual.en.xml:2585
  3161. msgid ""
  3162. "This is for practical reasons: a heavily wounded unit cannot hold back or "
  3163. "kill the enemy. During attack and counterattack, it most often will perish. "
  3164. "Further, by sending it to its sure death, its gathered experience points "
  3165. "(XP) are lost. Recruiting a replacement may be impossible because the leader "
  3166. "is not in its keep or because funds are running low. Even if you can recruit "
  3167. "a replacement, it is most often far away from the battle front. So don&#8217;"
  3168. "t waste your units."
  3169. msgstr ""
  3170. # type: Content of: <book><chapter><section><section><title>
  3171. #. type: Content of: <book><chapter><section><section><title>
  3172. #: doc/manual/manual.en.xml:2594
  3173. msgid "Out of the enemy&#8217;s reach"
  3174. msgstr "Nepasiekiamas priešo"
  3175. # type: Content of: <book><chapter><section><section><simpara>
  3176. #. type: Content of: <book><chapter><section><section><simpara>
  3177. #: doc/manual/manual.en.xml:2595
  3178. msgid ""
  3179. "How do you guard wounded units? They are best guarded by being out of the "
  3180. "adversary&#8217;s reach. No enemy can attack them if enemies cannot even "
  3181. "come near them. The next section about zone of control (ZOC) shows how to "
  3182. "restrict the enemy&#8217;s moves."
  3183. msgstr ""
  3184. # type: Content of: <book><chapter><section><section><simpara>
  3185. #. type: Content of: <book><chapter><section><section><simpara>
  3186. #: doc/manual/manual.en.xml:2599
  3187. msgid ""
  3188. "In the Action menu, you can select \"Show Enemy Moves\" to highlight all "
  3189. "possible hexes your adversary can actually move to. This takes your zone of "
  3190. "control into account. Thus you can check that your near death unit, which is "
  3191. "behind, indeed cannot be attacked as the enemy cannot move close to it."
  3192. msgstr ""
  3193. # type: Content of: <book><chapter><section><section><simpara>
  3194. #. type: Content of: <book><chapter><section><section><simpara>
  3195. #: doc/manual/manual.en.xml:2604
  3196. msgid ""
  3197. "When your armies meet, you may want to try to be the first to attack. So try "
  3198. "to end your move out of striking range of the enemy army. He cannot attack "
  3199. "but most likely will close into your striking range."
  3200. msgstr ""
  3201. # type: Content of: <book><chapter><section><section><title>
  3202. #. type: Content of: <book><chapter><section><section><title>
  3203. #: doc/manual/manual.en.xml:2609
  3204. msgid "Shield with your zone of control (ZOC)"
  3205. msgstr "Apsisaugokite su savo komtroliuojama zona (KZ)"
  3206. # type: Content of: <book><chapter><section><section><simpara>
  3207. #. type: Content of: <book><chapter><section><section><simpara>
  3208. #: doc/manual/manual.en.xml:2610
  3209. msgid ""
  3210. "Every unit of level 1 or higher maintains a zone of control (ZOC) covering "
  3211. "all 6 neighboring hexes. This means that once an enemy moves into one of the "
  3212. "six neighboring tiles, it is forced to halt and its movement phase ends "
  3213. "(only enemies with the rare skirmisher ability ignore this)."
  3214. msgstr ""
  3215. # type: Content of: <book><chapter><section><section><simpara>
  3216. #. type: Content of: <book><chapter><section><section><simpara>
  3217. #: doc/manual/manual.en.xml:2614
  3218. msgid ""
  3219. "Because of ZOC, an enemy may not slip between two units which are aligned on "
  3220. "a north-south or diagonal line and have exactly 1 or 2 hexes between them. "
  3221. "By combining these pairs into a long wall or using them in different "
  3222. "directions, you can prevent the enemy from reaching a wounded unit behind. "
  3223. "He has to defeat the units imposing the ZOC first. If the enemy can barely "
  3224. "reach it, even a single unit may shield a small region behind itself."
  3225. msgstr ""
  3226. # type: Content of: <book><chapter><section><section><title>
  3227. #. type: Content of: <book><chapter><section><section><title>
  3228. #: doc/manual/manual.en.xml:2623
  3229. msgid "Maintain a defensive line"
  3230. msgstr ""
  3231. # type: Content of: <book><chapter><section><section><simpara>
  3232. #. type: Content of: <book><chapter><section><section><simpara>
  3233. #: doc/manual/manual.en.xml:2624
  3234. msgid ""
  3235. "By lining up many units directly adjacent or with at most 1 hex space "
  3236. "between them, you can build up a powerful defensive line. Note that, because "
  3237. "Wesnoth uses hexes, a east-to-west \"line\" is not a straight line but a zig-"
  3238. "zag curve. The north south line and the diagonals are the \"real\" lines."
  3239. msgstr ""
  3240. # type: Content of: <book><chapter><section><section><simpara>
  3241. #. type: Content of: <book><chapter><section><section><simpara>
  3242. #: doc/manual/manual.en.xml:2629
  3243. msgid ""
  3244. "Coming from one side, the enemy may attack any single of your units in the "
  3245. "line with only 2 of his units at a time. As a rule of thumb, a healthy unit "
  3246. "without particular weakness can withstand an attack from two normal enemy "
  3247. "units of the same level or lower without getting killed."
  3248. msgstr ""
  3249. # type: Content of: <book><chapter><section><section><simpara>
  3250. #. type: Content of: <book><chapter><section><section><simpara>
  3251. #: doc/manual/manual.en.xml:2633
  3252. msgid ""
  3253. "Unfortunately, your line often has to bend to form a wedge or to fit the "
  3254. "terrain. At these corner points, 3 enemy units may attack. This also happens "
  3255. "at the ends of a line if the line is too short. Use units with high hit "
  3256. "point on proper terrain or with proper resistances to hold these weak "
  3257. "points. These are the most likely to be killed, so use units with no or few "
  3258. "experience points (XP) for this purpose."
  3259. msgstr ""
  3260. # type: Content of: <book><chapter><section><section><simpara>
  3261. #. type: Content of: <book><chapter><section><section><simpara>
  3262. #: doc/manual/manual.en.xml:2639
  3263. msgid ""
  3264. "Lining your troops up also prevents the enemy from surrounding any one of "
  3265. "them. For ZOC reasons, a unit with one enemy behind it and one in front is "
  3266. "trapped."
  3267. msgstr ""
  3268. # type: Content of: <book><chapter><section><section><title>
  3269. #. type: Content of: <book><chapter><section><section><title>
  3270. #: doc/manual/manual.en.xml:2644
  3271. msgid "Rotate your troops"
  3272. msgstr "Keiskite savo karius"
  3273. # type: Content of: <book><chapter><section><section><simpara>
  3274. #. type: Content of: <book><chapter><section><section><simpara>
  3275. #: doc/manual/manual.en.xml:2645
  3276. msgid ""
  3277. "When a unit in the front line is heavily damaged you can move him safely "
  3278. "behind your defensive line. To hold up the line, you will most likely have "
  3279. "to replace him with a reserve, so hold a couple of units in back of the "
  3280. "front line. If you have healers, damaged units in the second line will "
  3281. "quickly recover."
  3282. msgstr ""
  3283. # type: Content of: <book><chapter><section><section><simpara>
  3284. #. type: Content of: <book><chapter><section><section><simpara>
  3285. #: doc/manual/manual.en.xml:2650
  3286. msgid "Note that your units can pass through hexes containing your own troops."
  3287. msgstr ""
  3288. # type: Content of: <book><chapter><section><section><title>
  3289. #. type: Content of: <book><chapter><section><section><title>
  3290. #: doc/manual/manual.en.xml:2653
  3291. msgid "Use the terrain"
  3292. msgstr "Naudokite reljefą"
  3293. # type: Content of: <book><chapter><section><section><simpara>
  3294. #. type: Content of: <book><chapter><section><section><simpara>
  3295. #: doc/manual/manual.en.xml:2654
  3296. msgid ""
  3297. "Try to position your troops so that they are attacking from a hex with high "
  3298. "defense against an enemy in a hex with low terrain. That way, the "
  3299. "enemy&#8217;s counterstrikes will be less likely to do damage."
  3300. msgstr ""
  3301. # type: Content of: <book><chapter><section><section><simpara>
  3302. #. type: Content of: <book><chapter><section><section><simpara>
  3303. #: doc/manual/manual.en.xml:2657
  3304. msgid ""
  3305. "For example, you might position your elves just inside of a forest edge so "
  3306. "that attacking orcs must stand on grassland while your elves enjoy the high "
  3307. "forest defenses."
  3308. msgstr ""
  3309. # type: Content of: <book><chapter><section><section><title>
  3310. #. type: Content of: <book><chapter><section><section><title>
  3311. #: doc/manual/manual.en.xml:2662
  3312. msgid "Attacking and choosing your targets"
  3313. msgstr "Puolimas ir taikinių pasirinkimas"
  3314. # type: Content of: <book><chapter><section><section><simpara>
  3315. #. type: Content of: <book><chapter><section><section><simpara>
  3316. #: doc/manual/manual.en.xml:2663
  3317. msgid ""
  3318. "Advancing and attacking is of course the most interesting part of your way "
  3319. "to victory. Kill or weaken enemies in your path and move your defensive line "
  3320. "forward. This can become tricky as the enemy gets to attack back on his turn."
  3321. msgstr ""
  3322. # type: Content of: <book><chapter><section><section><simpara>
  3323. #. type: Content of: <book><chapter><section><section><simpara>
  3324. #: doc/manual/manual.en.xml:2667
  3325. msgid ""
  3326. "Often, you will throw several units at a single enemy unit to finish him "
  3327. "off, but these were forming your defensive line which is now partly broken. "
  3328. "Maybe this doesn&#8217;t matter because you are out of reach of the next "
  3329. "enemy unit. Maybe it does because you only managed to weaken a very strong "
  3330. "enemy and next turn, he is going to strike back. Perhaps a Horseman can "
  3331. "deliver the killing blow."
  3332. msgstr ""
  3333. # type: Content of: <book><chapter><section><section><simpara>
  3334. #. type: Content of: <book><chapter><section><section><simpara>
  3335. #: doc/manual/manual.en.xml:2673
  3336. msgid ""
  3337. "Striking first is an advantage because it allows you the choice of which "
  3338. "units will face off. Take advantage of enemy weakness: e.g. direct your "
  3339. "ranged attacks against foes without ranged weapons. Take advantage of "
  3340. "weaknesses like Horsemen&#8217;s vulnerability to pierce. But remember that "
  3341. "they get to attack back on their turn, so you might have weaknesses the "
  3342. "enemy may exploit."
  3343. msgstr ""
  3344. # type: Content of: <book><chapter><section><section><simpara>
  3345. #. type: Content of: <book><chapter><section><section><simpara>
  3346. #: doc/manual/manual.en.xml:2679
  3347. msgid ""
  3348. "For example, Horsemen can hold up the line against Orcish Grunts and Troll "
  3349. "Whelps very well because they have some resistances against blade and "
  3350. "impact. But your Horseman may quite quickly fall to Orcish Archers and "
  3351. "Goblin Spearmen."
  3352. msgstr ""
  3353. # type: Content of: <book><chapter><section><section><simpara>
  3354. #. type: Content of: <book><chapter><section><section><simpara>
  3355. #: doc/manual/manual.en.xml:2683
  3356. msgid ""
  3357. "It usually pays off if you can definitively kill (or almost kill) the faced "
  3358. "unit. If you are unsure of finishing off the enemy in one turn, either "
  3359. "ensure that your unit can weather the return attacks or decide that "
  3360. "you&#8217;re willing to lose that unit. To withstand the enemy&#8217;s "
  3361. "strikes next turn, it is often wise to attack at the range that allows the "
  3362. "enemy to do least damage to you, rather than choosing the maximum expected "
  3363. "damage to the enemy."
  3364. msgstr ""
  3365. #. type: Content of: <book><chapter><section><section><simpara>
  3366. #: doc/manual/manual.en.xml:2690
  3367. msgid ""
  3368. "In particular, use your ranged weapons if the enemy has no ranged attack. "
  3369. "Using it will often reduce the damage which your units take until the enemy "
  3370. "dies."
  3371. msgstr ""
  3372. #. type: Content of: <book><chapter><section><section><title>
  3373. #: doc/manual/manual.en.xml:2695
  3374. msgid "Time of Day"
  3375. msgstr "Dienos laikas"
  3376. #. type: Content of: <book><chapter><section><section><simpara>
  3377. #: doc/manual/manual.en.xml:2696
  3378. msgid ""
  3379. "Remember that Lawful units like humans fight better at daytime, Chaotic "
  3380. "units like orcs or undead fight better at night, and Liminal units fight "
  3381. "best during the twilight. Ideally you want to first meet the enemy when you "
  3382. "are strong and/or he is weak. When the enemy has its strong time, it often "
  3383. "pays off to strengthen your lines and hold a favorable defensive position. "
  3384. "When its weak time is about to arise, your advance will push forth."
  3385. msgstr ""
  3386. # type: Content of: <book><chapter><section><section><simpara>
  3387. #. type: Content of: <book><chapter><section><section><simpara>
  3388. #: doc/manual/manual.en.xml:2703
  3389. msgid ""
  3390. "For example, elves might hold out a forest during a nightly orcish onslaught "
  3391. "and advance on sunrise. You may even note that the computer AI actively "
  3392. "retreats his orcs during day."
  3393. msgstr ""
  3394. # type: Content of: <book><chapter><section><section><simpara>
  3395. #. type: Content of: <book><chapter><section><section><simpara>
  3396. #: doc/manual/manual.en.xml:2709
  3397. msgid ""
  3398. "Over the course of a campaign, it is critical that you build up a seasoned "
  3399. "force. Later scenarios will assume you have level 2 and 3 units available "
  3400. "for recall."
  3401. msgstr ""
  3402. # type: Content of: <book><chapter><section><section><simpara>
  3403. #. type: Content of: <book><chapter><section><section><simpara>
  3404. #: doc/manual/manual.en.xml:2712
  3405. msgid ""
  3406. "Your units gain most experience points (XP) from killing an enemy unit (8XP "
  3407. "per level of the unit killed). As such, it often makes sense to have your "
  3408. "higher level units weaken an enemy, but cede the kill to a unit more in need "
  3409. "of the XP. Healers in particular are often weak in combat and often need to "
  3410. "<emphasis>steal</emphasis> kills in this way to advance levels."
  3411. msgstr ""
  3412. # type: Content of: <book><chapter><section><section><simpara>
  3413. #. type: Content of: <book><chapter><section><section><simpara>
  3414. #: doc/manual/manual.en.xml:2717
  3415. msgid ""
  3416. "At the beginning (when you probably have no high level units), try to give "
  3417. "most kills to a small handful of your units. This will fast-track them to "
  3418. "becoming Level 2 units, and they can then shepherd others."
  3419. msgstr ""
  3420. # type: Content of: <book><chapter><section><section><simpara>
  3421. #. type: Content of: <book><chapter><section><section><simpara>
  3422. #: doc/manual/manual.en.xml:2720
  3423. msgid ""
  3424. "Don&#8217;t neglect to earn your leader experience. You need to keep him "
  3425. "safe, but if you coddle him too much he will be too low level to survive "
  3426. "future scenarios anyway."
  3427. msgstr ""
  3428. # type: Content of: <book><chapter><section><title>
  3429. #. type: Content of: <book><chapter><section><title>
  3430. #: doc/manual/manual.en.xml:2726
  3431. msgid "Getting the Most Fun Out of the Game"
  3432. msgstr ""
  3433. # type: Content of: <book><chapter><section><simpara>
  3434. #. type: Content of: <book><chapter><section><simpara>
  3435. #: doc/manual/manual.en.xml:2727
  3436. msgid ""
  3437. "Remember, the idea of a game is to have fun! Here are some recommendations "
  3438. "from the development team on how to get the most fun out of the game:"
  3439. msgstr ""
  3440. # type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
  3441. #. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
  3442. #: doc/manual/manual.en.xml:2732
  3443. msgid ""
  3444. "Consider playing the campaign on \"Medium\" difficulty level, especially if "
  3445. "you have prior experience with strategy games. We feel you&#8217;ll find it "
  3446. "much more rewarding."
  3447. msgstr ""
  3448. # type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
  3449. #. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
  3450. #: doc/manual/manual.en.xml:2739
  3451. msgid ""
  3452. "Don&#8217;t sweat it too much when you lose some units. The campaign was "
  3453. "designed to accommodate the player losing some units along the way."
  3454. msgstr ""
  3455. # type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
  3456. #. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
  3457. #: doc/manual/manual.en.xml:2745
  3458. msgid ""
  3459. "Don&#8217;t abuse saved games. Long ago, Wesnoth only allowed saving the "
  3460. "game at the end of a scenario. Mid-scenario saving was added as a "
  3461. "convenience to use if you had to continue the game another day, or to "
  3462. "protect against crashes. We do not recommend loading mid-scenario saved "
  3463. "games over and over because your White Mage keeps getting killed. Learn to "
  3464. "protect your White Mage instead, and balance risks! That is part of the "
  3465. "strategy."
  3466. msgstr ""
  3467. "Nepiktnaudžiaukite išsaugojimais. Seniau, Vesnotas leisdavo išsaugoti "
  3468. "žaidimą tik scenarijaus pabaigoje. Išsaugojimai scenarijaus viduryje buvo "
  3469. "pridėti kaip patogumas, kurį naudotumėte, jei jums reikia tęsti žaidimą kitą "
  3470. "dieną, arba apsisaugoti nuo nulūžimų. Nerekomenduojame iš naujo ir iš naujo "
  3471. "įkėlinėti scenarijaus viduryje išsaugotų žaidimų dėl to, kad jūsų baltasis "
  3472. "magas vis užmušamas. Vietoj to, išmokite apsaugoti savo baltąjį magą ir "
  3473. "subalansuoti riziką! Tai yra strategijos dalis."
  3474. # type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
  3475. #. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
  3476. #: doc/manual/manual.en.xml:2756
  3477. msgid ""
  3478. "If you must load a saved game, we recommend going back to the start of the "
  3479. "scenario, so that you choose a new strategy that works, rather than simply "
  3480. "finding random numbers that favor you."
  3481. msgstr ""
  3482. "Jeigu jūs privalote įkelti išsaugotą žaidimą, mes rekomenduojame grįžti į "
  3483. "scenarijaus pradžia, kad galėtumėte pasirinkti naują strategiją, kuri "
  3484. "veikia, vietoj to, kad paprasčiausiai surastumėte jums palankius "
  3485. "atsitiktinius skaičius."
  3486. # type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
  3487. #. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
  3488. #: doc/manual/manual.en.xml:2763
  3489. msgid ""
  3490. "But remember, the aim is to have fun! You may have different tastes than the "
  3491. "developers, so do what you enjoy most! If you enjoy loading the saved game "
  3492. "every time you make a mistake, looking for the <emphasis>perfect</emphasis> "
  3493. "game where you never lose a unit, by all means, go right ahead!"
  3494. msgstr ""
  3495. # type: Content of: <book><chapter><section><section><title>
  3496. #. type: Content of: <book><chapter><section><section><title>
  3497. #: doc/manual/manual.en.xml:2771
  3498. msgid "At the start of a scenario"
  3499. msgstr "Scenarijaus pradžioje"
  3500. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3501. #: doc/manual/manual.en.xml:2775
  3502. msgid ""
  3503. "First, read the scenario objectives. Sometimes you do not have to kill enemy "
  3504. "leaders; instead it is enough that you survive for a certain number of "
  3505. "turns, or pick up a particular object."
  3506. msgstr ""
  3507. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3508. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3509. #: doc/manual/manual.en.xml:2782
  3510. msgid ""
  3511. "Look at the map: the terrain, the position of your leader and the other "
  3512. "leader(s)."
  3513. msgstr ""
  3514. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3515. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3516. #: doc/manual/manual.en.xml:2788
  3517. msgid ""
  3518. "Then, begin to recruit units. Cheap units are useful to soak up the first "
  3519. "wave of an enemy&#8217;s attack; advanced units can then be brought in as "
  3520. "support. Fast units can be used as scouts, for exploring the map and to "
  3521. "quickly conquer villages."
  3522. msgstr ""
  3523. # type: Content of: <book><chapter><section><section><title>
  3524. #. type: Content of: <book><chapter><section><section><title>
  3525. #: doc/manual/manual.en.xml:2797
  3526. msgid "During the scenario"
  3527. msgstr "Per scenarijų"
  3528. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3529. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3530. #: doc/manual/manual.en.xml:2801
  3531. msgid ""
  3532. "Try to capture and keep control of as many villages as possible to keep the "
  3533. "gold coming in."
  3534. msgstr ""
  3535. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3536. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3537. #: doc/manual/manual.en.xml:2807
  3538. msgid ""
  3539. "Keep units in packs so the enemy cannot attack from as many sides, and so "
  3540. "you can outnumber each enemy unit. Put your units in a line so that the "
  3541. "enemy cannot attack any one of your units from more than two sides."
  3542. msgstr ""
  3543. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3544. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3545. #: doc/manual/manual.en.xml:2814
  3546. msgid ""
  3547. "Different units have different strengths and weaknesses depending on terrain "
  3548. "and who they are attacking; right click on units and select \"Unit "
  3549. "Description\" to learn more."
  3550. msgstr ""
  3551. "Skirtingi kariai turi skirtingas stipriąsias ir silpnąsias vietas "
  3552. "priklausomai nuo reljefo ir ką jie puola; dešiniu mygtuku spragtelėkite ant "
  3553. "kario ir pasirinkite „Kario aprašymas“, kad sužinotumėte daugiau."
  3554. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3555. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3556. #: doc/manual/manual.en.xml:2821
  3557. msgid ""
  3558. "You can use lower level units as cannon fodder, to slow down enemy. E.g. you "
  3559. "can use them to block enemies reaching your important units."
  3560. msgstr ""
  3561. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3562. #: doc/manual/manual.en.xml:2827
  3563. msgid ""
  3564. "You can cause damage to enemies with advanced units and then finish them "
  3565. "with lower level units — to give them more experience (and finally make them "
  3566. "advance to next level)."
  3567. msgstr ""
  3568. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3569. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3570. #: doc/manual/manual.en.xml:2834
  3571. msgid ""
  3572. "When you have a White Mage (advances from Mage) or Druid (advances from "
  3573. "Shaman), put it in the middle of a circle of units to heal them as they move "
  3574. "across the map (Shamans can do this too, but not as well)."
  3575. msgstr ""
  3576. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3577. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3578. #: doc/manual/manual.en.xml:2841
  3579. msgid "Losing units is expected, even advanced units."
  3580. msgstr "Karių praradimas yra tikėtinas, netgi patyrusių karių."
  3581. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3582. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3583. #: doc/manual/manual.en.xml:2846
  3584. msgid "Time of day really matters:"
  3585. msgstr "Dienos laikas tikrai svarbu:"
  3586. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara>
  3587. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara>
  3588. #: doc/manual/manual.en.xml:2851
  3589. msgid "lawful units do more damage at day and less damage at night"
  3590. msgstr "šviesos kariai daugiau žalos daro dienos metu, mažiau – nakties"
  3591. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara>
  3592. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara>
  3593. #: doc/manual/manual.en.xml:2856
  3594. msgid "chaotic units do more damage at night and less damage at day"
  3595. msgstr "chaotiški kariai daugiau žalos daro naktį ir mažiau dieną"
  3596. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara>
  3597. #: doc/manual/manual.en.xml:2861
  3598. msgid ""
  3599. "remember to always check the time of day on the right side of the screen. "
  3600. "Plan ahead — think about what it&#8217;s going to be next turn as well as "
  3601. "this turn."
  3602. msgstr ""
  3603. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3604. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3605. #: doc/manual/manual.en.xml:2870
  3606. msgid ""
  3607. "Some units are resistant or vulnerable to different kind of attacks. Mounted "
  3608. "units are weak vs pierce attacks. Fire and arcane attacks destroy undead. To "
  3609. "see how much a unit resists an attack type, right click on the unit, select "
  3610. "\"Unit Description\", then select \"Resistance\". It will show you how "
  3611. "resistant a unit is to different types of attacks."
  3612. msgstr ""
  3613. # type: Content of: <book><chapter><section><section><simpara>
  3614. #. type: Content of: <book><chapter><section><section><simpara>
  3615. #: doc/manual/manual.en.xml:2882
  3616. msgid ""
  3617. "An important part of succeeding at Battle for Wesnoth is keeping your units "
  3618. "healthy. When your units take damage you can heal them by moving them onto "
  3619. "villages or next to special healing units (e.g. the Elvish Shaman and White "
  3620. "Mage). Some other units you will encounter, such as Trolls, have the ability "
  3621. "to heal themselves naturally."
  3622. msgstr ""
  3623. # type: Content of: <book><chapter><section><section><title>
  3624. #. type: Content of: <book><chapter><section><section><title>
  3625. #: doc/manual/manual.en.xml:2889
  3626. msgid "Winning a scenario"
  3627. msgstr "Scenarijaus laimėjimas"
  3628. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3629. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3630. #: doc/manual/manual.en.xml:2893
  3631. msgid ""
  3632. "Advanced units are needed to quickly kill enemy commanders, and to avoid "
  3633. "losing lots of units."
  3634. msgstr ""
  3635. "Patyrę kariai reikalingi norint greitai užmušti priešo vadus ir išvengti "
  3636. "didelių nuostolių."
  3637. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3638. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3639. #: doc/manual/manual.en.xml:2899
  3640. msgid ""
  3641. "The quicker you win a scenario, the more gold you get; you will get more "
  3642. "gold from winning early than from all of the map&#8217;s villages for the "
  3643. "rest of the turns."
  3644. msgstr ""
  3645. "Kuo anksčiau baigsite scenarijų, tuo daugiau aukso gausite; jūs gausite "
  3646. "daugiau aukso laimėję anksti, nei iš visų žemėlapio kaimų per likusius "
  3647. "ėjimus."
  3648. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3649. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3650. #: doc/manual/manual.en.xml:2906
  3651. msgid "Killing all enemy leaders usually gives instant victory."
  3652. msgstr "Priešo vado užmušimas paprastai iš karto duoda pergalę."
  3653. # type: Content of: <book><chapter><section><section><title>
  3654. #. type: Content of: <book><chapter><section><section><title>
  3655. #: doc/manual/manual.en.xml:2912
  3656. msgid "More general tips"
  3657. msgstr "Daugiau bendrų patarimų"
  3658. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3659. #: doc/manual/manual.en.xml:2916
  3660. msgid ""
  3661. "After slaughtering scenarios (where you take lots of punishment) there are "
  3662. "usually \"breathing room\" scenarios where you can rather easily gain some "
  3663. "gold and experience (advanced units)."
  3664. msgstr ""
  3665. # type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3666. #. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
  3667. #: doc/manual/manual.en.xml:2923
  3668. msgid ""
  3669. "Advanced units have higher upkeep than lower level units (1 gp per level), "
  3670. "loyal units are an exception."
  3671. msgstr ""
  3672. "Patyrusių karių išlaikymas yra brangesnis, nei žemo lygio karių (1 auksas "
  3673. "lygiui), ištikimi kariai yra išimtis."