The Battle for Wesnoth Lithuanian translation
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  1. # Copyright (C) Wesnoth development team, 2017-2019.
  2. # Translators:
  3. # Andrius Štikonas <andrius@stikonas.eu>, 2019.
  4. msgid ""
  5. msgstr ""
  6. "Project-Id-Version: Battle for Wesnoth 1.14\n"
  7. "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
  8. "POT-Creation-Date: 2018-03-17 18:31 UTC\n"
  9. "PO-Revision-Date: 2019-02-20 20:53+0000\n"
  10. "Last-Translator: Andrius Štikonas <andrius@stikonas.eu>\n"
  11. "Language-Team: Lithuanian <kde-i18n-lt@kde.org>\n"
  12. "Language: lt\n"
  13. "MIME-Version: 1.0\n"
  14. "Content-Type: text/plain; charset=UTF-8\n"
  15. "Content-Transfer-Encoding: 8bit\n"
  16. "Plural-Forms: nplurals=4; plural=(n==1 ? 0 : n%10>=2 && (n%100<10 || n"
  17. "%100>=20) ? 1 : n%10==0 || (n%100>10 && n%100<20) ? 2 : 3);\n"
  18. "X-Generator: Lokalize 2.0\n"
  19. #. [campaign]: id=Secrets of the Ancients
  20. #. [editor_group]: id=sota
  21. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:10
  22. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:80
  23. msgid "Secrets of the Ancients"
  24. msgstr "Senųjų paslaptys"
  25. #. [campaign]: id=Secrets of the Ancients
  26. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:11
  27. msgid "SotA"
  28. msgstr "SP"
  29. #. [campaign]: id=Secrets of the Ancients
  30. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:17
  31. msgid "Normal"
  32. msgstr "Normalus"
  33. #. [campaign]: id=Secrets of the Ancients
  34. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:17
  35. msgid "Unpleasant"
  36. msgstr "Nemalonus"
  37. #. [campaign]: id=Secrets of the Ancients
  38. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:18
  39. msgid "Challenging"
  40. msgstr "Iššaukiantis"
  41. #. [campaign]: id=Secrets of the Ancients
  42. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:18
  43. msgid "Corrupt"
  44. msgstr "Pagadintas"
  45. #. [campaign]: id=Secrets of the Ancients
  46. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:19
  47. msgid "Diabolic"
  48. msgstr "Velniškas"
  49. #. [campaign]: id=Secrets of the Ancients
  50. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:19
  51. msgid "Difficult"
  52. msgstr "Sudėtingas"
  53. #. [campaign]: id=Secrets of the Ancients
  54. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:21
  55. msgid ""
  56. "Rediscover the secrets known by the lich lords of the Green Isle. They knew "
  57. "how to live forever, so why can't you?\n"
  58. "\n"
  59. "(Intermediate level, 21 scenarios.)\n"
  60. msgstr ""
  61. #. [about]
  62. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:28
  63. msgid "Campaign Design, Programming, and Artwork"
  64. msgstr "Kampanijos kūrimas, programavimas ir grafika"
  65. #. [about]
  66. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:34
  67. msgid "Campaign Maintenance"
  68. msgstr "Kampanijos priežiūra"
  69. #. [about]
  70. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:41
  71. msgid "Additional Artwork"
  72. msgstr "Papildoma grafika"
  73. #. [about]
  74. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:48
  75. msgid "Translations"
  76. msgstr ""
  77. #. [entry]
  78. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:50
  79. msgid "Hungarian - WhiteWolf"
  80. msgstr ""
  81. #. [entry]
  82. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:53
  83. msgid "Japanese - RatArmy"
  84. msgstr ""
  85. #. [entry]
  86. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:56
  87. msgid "Russian - iven, olga_flox, and marat"
  88. msgstr ""
  89. #. [scenario]: id=01_Slipping_Away
  90. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:23
  91. msgid "Slipping Away"
  92. msgstr ""
  93. #. [part]
  94. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:41
  95. msgid "<i>Chapter One:</i> Unlawful Research"
  96. msgstr "<i>Pirma dalis:</i> neteisėti tyrimai"
  97. #. [part]
  98. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:44
  99. msgid ""
  100. "<i>From the Journal of Ardonna of Tarrynth</i>\n"
  101. "\n"
  102. "9 XII, 22 YW:\n"
  103. "\n"
  104. "It’s unfair that we humans must die after so few years. Elves and dwarves "
  105. "live far longer. Though this may be the natural order, we need not embrace "
  106. "it! The lords on the Green Isle knew how to live forever. Pursuit of that "
  107. "knowledge was declared illegal by King Haldric I, but I believe it is worth "
  108. "the risk. As I watched my family waste away of various maladies, I vowed "
  109. "that I would not share their fate, and if I can rediscover the secrets of "
  110. "the ancients I will be a hero to the whole continent! I shall begin research "
  111. "in earnest this winter."
  112. msgstr ""
  113. #. [part]
  114. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:55
  115. msgid ""
  116. "26 II, 23 YW:\n"
  117. "\n"
  118. "My experiments with bats have proven unfruitful. I have determined that they "
  119. "do not truly drain the life force of their victims — it is an illusion. The "
  120. "loss of blood weakens the victim, while the bat gains vitality because it "
  121. "has fed. There is nothing I can learn from bats about extending life. Now I "
  122. "have a problem. I am forced to keep the bats and pretend they are my pets "
  123. "because I cannot admit why I was studying them. In truth, it is not a burden "
  124. "— I have grown somewhat fond of the creatures, and I don’t mind appearing "
  125. "eccentric. I am already marked as different because my hair is so light, and "
  126. "I lack a sense of smell."
  127. msgstr ""
  128. #. [part]
  129. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:64
  130. msgid ""
  131. "4 III, 23 YW:\n"
  132. "\n"
  133. "Today, headmaster Aimucasur himself taught a class on moving objects with "
  134. "one’s mind. The technique involves projecting one’s will inside the item, "
  135. "and then learning to move it as an extension of the body. Incantations focus "
  136. "the mind to the task. We practiced with inanimate objects, but clearly the "
  137. "same principle could be applied to unliving flesh. Nobody dared voice the "
  138. "thought, because showing interest in the necromantic arts results in "
  139. "expulsion. I was pondering that fact in class when I noticed Aimucasur "
  140. "glowering at me. I must be more careful in the future about which of my "
  141. "thoughts appear on my face."
  142. msgstr ""
  143. #. [part]
  144. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:73
  145. msgid ""
  146. "15 III, 23 YW:\n"
  147. "\n"
  148. "One of my bats must have been old, for it died. Boldly then, I decided to "
  149. "animate the corpse. I was pleased to see that it worked, but what was "
  150. "interesting was this: The first time the bat twitched, I felt a last spark "
  151. "of life energy flash through its body. I noted that it flowed through some "
  152. "kind of pathway. That gave me an idea. With my mind, I searched out all the "
  153. "life force pathways in its body using what I could sense in the living bats "
  154. "as a guide. Then I animated <i>them</i> all at once, and the bat slowly "
  155. "flapped off the floor on its own! (That is a trick old Aimucasur probably "
  156. "doesn’t know!) Even better, the energy running through the life force "
  157. "network seemed to maintain itself, so I didn’t need to continue to "
  158. "concentrate. Could this be the whole secret? Could all the ancient lords "
  159. "have had someone bring them back <i>after</i> death? I would need another "
  160. "mage I trusted completely, but perhaps I can find someone with whom to make "
  161. "a pact."
  162. msgstr ""
  163. #. [part]
  164. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:82
  165. msgid ""
  166. "Later:\n"
  167. "\n"
  168. "With further observation, I have determined that this is probably not the "
  169. "way to avoid death. The reanimated bat has no will! It does nothing unless I "
  170. "nudge it with my mind. Perhaps the will of a human is stronger, and someday "
  171. "soon I will have the opportunity to find out... because I’m quitting the "
  172. "Academy. I will be in my room when old Morvihn checks for the night, but not "
  173. "two hours later! I grow weary of this place and its restrictions on thought. "
  174. "So, no more brown initiate’s robes, no more being ridiculed on account of my "
  175. "hair, no more pompous instructors. I will teach myself the so-called “dark” "
  176. "arts and learn how to live forever! The ancients from the Green Isle found a "
  177. "way, so I can discover it too. When all these oldsters here find themselves "
  178. "breathing their last, they will have to beg me for the secret. Perhaps I "
  179. "will be generous. Perhaps not."
  180. msgstr ""
  181. #. [objective]: condition=win
  182. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:172
  183. msgid "Move Ardonna to the signpost"
  184. msgstr "Nuveskite Ardoną iki kelrodžio"
  185. #. [note]
  186. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:184
  187. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:252
  188. msgid "This scenario takes place entirely at night."
  189. msgstr ""
  190. #. [label]
  191. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:190
  192. msgid "Llorvin"
  193. msgstr "Llorvinas"
  194. #. [message]: speaker=Ardonna
  195. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:294
  196. msgid "I suspected some of the rats would show themselves."
  197. msgstr ""
  198. #. [message]: speaker=Ardonna
  199. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:304
  200. msgid ""
  201. "I should get off the island in case the ethics committee is concerned about "
  202. "a rogue mage. I shall not be dragged back in disgrace! I should be able to "
  203. "reach the town of Llorvin before morning. I can hide there until I can head "
  204. "for the dock. I will need some traveling money for that, so go, my bat "
  205. "friends, and find me some gold!"
  206. msgstr ""
  207. #. [message]: speaker=Ardonna
  208. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:308
  209. msgid ""
  210. "It would be good to have even more bats as well. There was a colony in that "
  211. "ruined castle where we practiced conjuring fire, so I will try to find that. "
  212. "The castle was also infested with huge rats as I remember, but I can "
  213. "certainly destroy those. I will have to use ice though, as I never mastered "
  214. "fire."
  215. msgstr ""
  216. #. [message]: speaker=Ardonna
  217. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:323
  218. msgid ""
  219. "Wolves! This journey may be more dangerous than I thought. Well, we can find "
  220. "safety inside the sturdy fences built by farmers and woodcutters. The wild "
  221. "animals surely won't be able to enter."
  222. msgstr ""
  223. #. [message]: speaker=Ardonna
  224. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:346
  225. msgid ""
  226. "The morning has come, and I am still in the open. I will be caught for sure!"
  227. msgstr ""
  228. #. [scenario]: id=02_Dark_Business
  229. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:11
  230. msgid "Dark Business"
  231. msgstr "Tamsūs reikalai"
  232. #. [part]
  233. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:24
  234. msgid ""
  235. "16 III, 23 YW:\n"
  236. "\n"
  237. "I decided to hide in the cemetery. That way I could try my experiment to "
  238. "animate a human body when night fell. With my dark cloak, I resembled the "
  239. "mourners, and with my hood up, nobody could see my hair."
  240. msgstr ""
  241. #. [side]
  242. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:66
  243. msgid "Guards"
  244. msgstr ""
  245. #. [set_variable]
  246. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:89
  247. msgid "Raise Walking Corpse (8 Gold)"
  248. msgstr ""
  249. #. [set_variable]
  250. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:96
  251. msgid "Raise Skeleton (15 Gold)"
  252. msgstr ""
  253. #. [set_variable]
  254. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:103
  255. msgid "Raise Skeleton Archer (14 Gold)"
  256. msgstr ""
  257. #. [message]: speaker=narrator
  258. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:156
  259. msgid "You don't have enough gold to raise that unit."
  260. msgstr ""
  261. #. [objective]: condition=win
  262. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:234
  263. msgid "Kill all the guards, and capture the guardhouse"
  264. msgstr ""
  265. #. [note]
  266. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:246
  267. msgid "Right-click on a grave adjacent to your leader to raise a unit."
  268. msgstr ""
  269. #. [note]
  270. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:249
  271. msgid "Each grave can be used only once."
  272. msgstr "Kiekvienas kapas gali būti naudojamas tik vieną kartą."
  273. #. [label]
  274. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:258
  275. msgid "Guardhouse"
  276. msgstr ""
  277. #. [label]
  278. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:270
  279. msgid ""
  280. " Temple\n"
  281. "of Healing"
  282. msgstr ""
  283. #. [event]
  284. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:279
  285. msgid "Gwillyn"
  286. msgstr ""
  287. #. [event]
  288. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:280
  289. msgid "Veomyr"
  290. msgstr ""
  291. #. [event]
  292. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:281
  293. msgid "Syrillin"
  294. msgstr ""
  295. #. [event]
  296. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:282
  297. msgid "Glant"
  298. msgstr ""
  299. #. [event]
  300. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:285
  301. msgid "Renvan"
  302. msgstr ""
  303. #. [event]
  304. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:286
  305. msgid "Vin"
  306. msgstr ""
  307. #. [event]
  308. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:290
  309. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:292
  310. msgid "Caradoc"
  311. msgstr ""
  312. #. [message]: speaker=narrator
  313. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:357
  314. msgid "You can now recruit skeletons and skeleton archers!"
  315. msgstr ""
  316. #. [event]
  317. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:409
  318. msgid "Blollyn"
  319. msgstr ""
  320. #. [event]
  321. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:410
  322. msgid "Ceoran"
  323. msgstr ""
  324. #. [event]
  325. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:412
  326. msgid "Vindry"
  327. msgstr ""
  328. #. [event]
  329. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:413
  330. msgid "Aethacyn"
  331. msgstr ""
  332. #. [event]
  333. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:414
  334. msgid "Elomyr"
  335. msgstr ""
  336. #. [message]: speaker=narrator
  337. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:444
  338. msgid "You can no longer recruit skeletons and skeleton archers."
  339. msgstr ""
  340. #. [message]: speaker=Ardonna
  341. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:511
  342. msgid ""
  343. "Wait, that guard said there were twelve of them, so where are the other five?"
  344. msgstr ""
  345. #. [message]: speaker=Ardonna
  346. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:513
  347. msgid ""
  348. "Wait, that guard said there were seven of them, so where are the other two?"
  349. msgstr ""
  350. #. [message]: speaker=Syrillin
  351. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:532
  352. msgid "Why are we stuck guarding a cemetery all night?"
  353. msgstr ""
  354. #. [message]: speaker=Veomyr
  355. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:538
  356. msgid ""
  357. "And why <i>twelve</i> of us? Who wants to break into a cemetery that badly?"
  358. msgstr ""
  359. #. [message]: speaker=Veomyr
  360. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:540
  361. msgid ""
  362. "And why <i>seven</i> of us? Who wants to break into a cemetery that badly?"
  363. msgstr ""
  364. #. [message]: speaker=Glant
  365. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:545
  366. msgid ""
  367. "I don’t know, but this evening a mage from the academy was here talking to "
  368. "the mayor, my brother says."
  369. msgstr ""
  370. #. [message]: speaker=Caradoc
  371. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:549
  372. msgid "Well <i>I</i> say you shouldn’t question orders, so pipe down."
  373. msgstr ""
  374. #. [message]: speaker=Ardonna
  375. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:588
  376. msgid ""
  377. "They must be guarding the cemetery from <i>me</i>! Maybe Aimucasur really "
  378. "was suspicious. It’s a good thing I’m here already, but how am I going to "
  379. "get out?\n"
  380. "\n"
  381. "Well, I might as well do my experiment and worry about leaving later."
  382. msgstr ""
  383. #. [message]: speaker=Ardonna
  384. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:613
  385. msgid "Hello?"
  386. msgstr "Labas?"
  387. #. [message]: speaker=first_zombie
  388. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:618
  389. msgid "Uhngh."
  390. msgstr ""
  391. #. [message]: speaker=Ardonna
  392. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:622
  393. msgid "Do you remember anything?"
  394. msgstr "Ar ką nors prisimeni?"
  395. #. [message]: speaker=first_zombie
  396. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:627
  397. msgid "Uhrrr."
  398. msgstr ""
  399. #. [message]: speaker=Ardonna
  400. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:631
  401. msgid ""
  402. "It seems that my first guess was correct. The poor creature is mindless."
  403. msgstr ""
  404. #. [message]: speaker=Veomyr
  405. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:645
  406. msgid "I heard something over there!"
  407. msgstr ""
  408. #. [message]: speaker=Glant
  409. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:655
  410. msgid "Who’s there?"
  411. msgstr "Kas ten?"
  412. #. [message]: speaker=Ardonna
  413. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:676
  414. msgid "It’s only me. Is the cemetery closed then? I was about to leave."
  415. msgstr "Tai tik aš. Ar šios kapinės uždarytos? Aš jau ruošiausi išeiti."
  416. #. [message]: speaker=Syrillin
  417. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:680
  418. msgid "You and that... other person. Who is that?"
  419. msgstr ""
  420. #. [message]: speaker=Ardonna
  421. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:684
  422. msgid ""
  423. "Oh, him. See here, I don't want any trouble, but he is a little... ah..."
  424. msgstr ""
  425. #. [message]: speaker=Caradoc
  426. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:688
  427. msgid ""
  428. "He's <i>dead</i>! This is dark sorcery like in my granddad’s time in the old "
  429. "country! The penalty is death. Attack and destroy them both!"
  430. msgstr ""
  431. #. [message]: speaker=Ardonna
  432. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:692
  433. msgid "Hey! Don't do that, or I will need more of them."
  434. msgstr ""
  435. #. [message]: speaker=Ardonna
  436. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:696
  437. msgid ""
  438. "I would do better if I had weapons, and I bet I can find some in the "
  439. "guardhouse. Go take it, my companions."
  440. msgstr ""
  441. #. [message]: speaker=Caradoc
  442. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:700
  443. msgid "Gwyllin, don’t move from that guardhouse."
  444. msgstr ""
  445. #. [message]: speaker=narrator
  446. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:705
  447. msgid ""
  448. "You can recruit or recall from your starting position on the first turn "
  449. "only. To get more units, raise them from their graves."
  450. msgstr ""
  451. #. [message]: speaker=Ardonna
  452. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:714
  453. msgid ""
  454. "The morning has come, and we have not escaped the city. We will be caught "
  455. "for sure!"
  456. msgstr ""
  457. #. [side]: type=Bandit, id=Garcyn
  458. #. [scenario]: id=03_Bandits
  459. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:6
  460. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:37
  461. msgid "Bandits"
  462. msgstr "Banditai"
  463. #. [part]
  464. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:18
  465. msgid ""
  466. "17 III, 23 YW:\n"
  467. "\n"
  468. "Even with the delay at the graveyard, I reached the outskirts of Llorvin at "
  469. "first light, and it was far behind me when the sun rose above the mountain "
  470. "peaks. I doubt the Academy will be looking for me in the trackless wilds "
  471. "inhabited only by woodcutters, and with my new companions, I feel safe "
  472. "enough to travel during the day. I am heading east and then north towards "
  473. "the docks. A ship should be leaving for Blackwater Port in a few days, and I "
  474. "mean to be on it."
  475. msgstr ""
  476. #. [side]: type=Bandit, id=Garcyn
  477. #. [unit]: type=Ghoul
  478. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:40
  479. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:187
  480. msgid "Garcyn"
  481. msgstr ""
  482. #. [unit]: type=Outlaw, id=Mossa
  483. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:47
  484. msgid "Mossa"
  485. msgstr ""
  486. #. [objective]: condition=win
  487. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:66
  488. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:197
  489. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:67
  490. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:73
  491. msgid "Defeat the enemy leader"
  492. msgstr "Nugalėkite priešų vadą"
  493. #. [message]: speaker={ID}
  494. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:100
  495. msgid ""
  496. "They are not underfed, they’re dead! How can they be dead? They’re horrible!"
  497. msgstr ""
  498. #. [message]: speaker=Garcyn
  499. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:104
  500. msgid ""
  501. "Huh. Well, they’re not the first ugly things we’ve seen in the wilds. Your "
  502. "club crushes bone just fine, so crush them."
  503. msgstr ""
  504. #. [message]: speaker={ID}
  505. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:108
  506. msgid "And there is a white-haired girl."
  507. msgstr ""
  508. #. [message]: speaker=Garcyn
  509. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:112
  510. msgid "She must be in league with the dead, so crush her too."
  511. msgstr ""
  512. #. [message]: speaker=Garcyn
  513. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:203
  514. msgid "No!"
  515. msgstr "Ne!"
  516. #. [message]: speaker=Garcyn
  517. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:207
  518. msgid "You have earned my wrath, wench. Death will be too good for you!"
  519. msgstr ""
  520. #. [message]: speaker=Mossa
  521. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:216
  522. msgid "What have we here?"
  523. msgstr "Ką čia mes turime?"
  524. #. [message]: speaker=Mossa
  525. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:225
  526. msgid ""
  527. "Prey approaches, dearest. It’s an unusual band, but the ones with weapons "
  528. "look underfed."
  529. msgstr ""
  530. #. [message]: speaker=Garcyn
  531. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:229
  532. msgid "Easy pickings then."
  533. msgstr ""
  534. #. [message]: speaker=Ardonna
  535. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:233
  536. msgid ""
  537. "I think we were just spotted from that hill. Weapons up, my friends. We may "
  538. "be walking into an ambush."
  539. msgstr ""
  540. #. [message]: speaker=Garcyn
  541. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:244
  542. msgid "Please! Don’t kill me."
  543. msgstr "Prašau! Neužmušk manęs."
  544. #. [message]: speaker=Ardonna
  545. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:248
  546. msgid "No? Fine then. I have an idea for another experiment."
  547. msgstr "Ne? Gerai. Aš sugalvojau kitą eksperimentą."
  548. #. [message]: speaker=Ardonna
  549. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:268
  550. msgid "The ship will surely leave before we can reach it!"
  551. msgstr ""
  552. #. [scenario]: id=04_Becalmed
  553. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:13
  554. msgid "Becalmed"
  555. msgstr ""
  556. #. [part]
  557. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:25
  558. msgid ""
  559. "22 III, 23 YW\n"
  560. "\n"
  561. "Research sometimes requires experiments, so I began. I forced my will into "
  562. "the life-force pathways of the bandit, thus turning him into my puppet. He "
  563. "resisted, but on account of my recent practice, my will proved the stronger. "
  564. "More strangely, the inside of his body also resisted, attacking me, the "
  565. "invader. However, since I wasn’t physically there, it ended up attacking "
  566. "itself! Over a period of hours, slabs of flesh became weak and threatened to "
  567. "fall off his frame. I was obliged to stitch them in place."
  568. msgstr ""
  569. #. [part]
  570. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:45
  571. msgid ""
  572. "Some of the bandit’s companions had perished in better condition than the "
  573. "leader, and I got the idea to add their flesh to my puppet. I stitched on "
  574. "muscles where they seemed to fit, and used enchantments to improve the "
  575. "bonding, thus improving the strength of the creature. At first, each new "
  576. "piece of flesh caused another violent reaction from the body’s defenses. "
  577. "Eventually, the reactions weakened, and the body stabilized in its new "
  578. "configuration, though by this time it was suppurating and unrecognizable. "
  579. "The mind inside gibbered at what it had become, but the bandit had wished "
  580. "for me a fate worse than death, so it didn’t seem unfair."
  581. msgstr ""
  582. #. [part]
  583. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:52
  584. msgid ""
  585. "Working through the next day in the bandit’s own keep, I repeated the "
  586. "procedure on several of his gravely wounded companions, though none of them "
  587. "became as strong a specimen as the leader. One of them didn’t survive, but "
  588. "it was no loss — I conscripted him into my army anyway. Then, I made my way "
  589. "to the docks, and under the cover of night, loaded my army into the hold of "
  590. "the waiting ship. The following afternoon, I embarked as a normal passenger."
  591. msgstr ""
  592. #. [part]
  593. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:59
  594. msgid ""
  595. "25 III, 23 YW\n"
  596. "\n"
  597. "The journey started well enough, but on the dawn following our departure, "
  598. "the wind died completely, and we were stranded. There was enough food for "
  599. "the paying passengers for a couple days of this, but none for my companions, "
  600. "and the living ones soon got hungry. When one of the crew disappeared on the "
  601. "second evening, I suspected the cause. I was not wrong."
  602. msgstr ""
  603. #. [time]: id=lower_deck
  604. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:77
  605. msgid "Underground"
  606. msgstr ""
  607. #. [side]: type=Sea Captain, id=Rudic
  608. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:102
  609. msgid "Ship’s Crew"
  610. msgstr "Laivo įgula"
  611. #. [side]: type=Sea Captain, id=Rudic
  612. #. [unit]: type=Bone Captain, id=Bone Captain
  613. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:104
  614. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:615
  615. msgid "Rudic"
  616. msgstr "Rudikas"
  617. #. [note]
  618. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:209
  619. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:120
  620. msgid "You can recruit from anywhere on the two highest decks."
  621. msgstr ""
  622. #. [note]
  623. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:212
  624. msgid "Barrels act as villages."
  625. msgstr ""
  626. #. [note]
  627. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:215
  628. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:123
  629. msgid "Right-click to simplify the ship graphics."
  630. msgstr ""
  631. #. [message]: speaker=narrator
  632. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:456
  633. msgid "You can now recruit ghouls!"
  634. msgstr "Dabar gali samdyti gūlus!"
  635. #. [unit]: type=Sailor, id=Joc
  636. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:490
  637. msgid "Joc"
  638. msgstr ""
  639. #. [message]: speaker=Joc
  640. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:498
  641. msgid ""
  642. "I found Janryn in the hold. Or, ah... some of him. He’s dead. I didn’t stay "
  643. "to find out what killed him, but there was someone shuffling around in the "
  644. "shadows, and he smelled foul."
  645. msgstr ""
  646. #. [message]: speaker=Rudic
  647. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:502
  648. msgid ""
  649. "Murderous stowaways on my ship? I won’t have it! Go round up the rest of the "
  650. "crew and get them up here. We’re going hunting. All passengers are confined "
  651. "to quarters immediately."
  652. msgstr ""
  653. #. [message]: speaker=Rudic
  654. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:563
  655. msgid "You! Dark girl. Why are you not in your cabin?"
  656. msgstr ""
  657. #. [message]: speaker=Ardonna
  658. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:567
  659. msgid "What if I said something in defense of the stowaways?"
  660. msgstr ""
  661. #. [message]: speaker=Rudic
  662. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:571
  663. msgid "I would pitch you over the side with them. What do you know?"
  664. msgstr ""
  665. #. [message]: speaker=Ardonna
  666. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:575
  667. msgid ""
  668. "They are my companions, and the poor things are just terribly hungry. I’m "
  669. "sorry we didn’t pay the full amount, but maybe we can reach some arrangement."
  670. msgstr ""
  671. #. [message]: speaker=Rudic
  672. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:579
  673. msgid ""
  674. "They killed my crew member and played me for a fool! The only arrangement "
  675. "that suits me is the lot of you off my ship, preferably at the bottom of the "
  676. "sea."
  677. msgstr ""
  678. #. [message]: speaker=Ardonna
  679. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:583
  680. msgid ""
  681. "Oh dear. We must do this again. Come to me my friends! If you are still "
  682. "hungry, feed on a passenger first."
  683. msgstr ""
  684. #. [message]: speaker=Ardonna
  685. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:595
  686. msgid ""
  687. "Good riddance. But, with the captain dead, who will sail the ship and guide "
  688. "us into port now?"
  689. msgstr ""
  690. #. [message]: speaker=Ardonna
  691. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:599
  692. msgid "Rise Captain, and please retain your memories."
  693. msgstr ""
  694. #. [message]: speaker=Ardonna
  695. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:628
  696. msgid "Can you still sail this ship?"
  697. msgstr "Ar vis dar gali plaukti šiuo laivu?"
  698. #. [message]: speaker=Bone Captain
  699. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:633
  700. msgid "Sail. Yes. Need wind."
  701. msgstr "Plaukti. Taip. Reikia vėjo."
  702. #. [message]: speaker=Ardonna
  703. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:637
  704. msgid ""
  705. "Oh! It worked! Take us to port, Captain, as soon as you do have the wind."
  706. msgstr "O! Tai suveikė! Nuplukdyk mus į uostą, kapitone, kaip tik turėsi vėjo."
  707. #. [scenario]: id=05_Blackwater
  708. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:13
  709. msgid "Blackwater"
  710. msgstr "Juodieji vandenys"
  711. #. [part]
  712. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:26
  713. msgid ""
  714. "29 III, 23 YW\n"
  715. "\n"
  716. "When the captain retained his memories, I reasoned that it may have been "
  717. "because he was raised so soon after his death. Further experiments with the "
  718. "other passengers bore out that conclusion. Just think: They may be the first "
  719. "people on this continent to live forever!"
  720. msgstr ""
  721. #. [part]
  722. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:35
  723. msgid ""
  724. "Happily, the captain was fairly wealthy, so that will solve my income "
  725. "problems for a time. Now I must go, as the captain prepares to guide the "
  726. "ship into port."
  727. msgstr ""
  728. #. [side]: id=Gweddyn, type=Knight
  729. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:56
  730. msgid "Guard"
  731. msgstr "Sargybinis"
  732. #. [side]: id=Gweddyn, type=Knight
  733. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:59
  734. msgid "Gweddyn"
  735. msgstr "Gveddynas"
  736. #. [unit]: type=Mage, id=Bremen
  737. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:68
  738. msgid "Bremen"
  739. msgstr "Bremenas"
  740. #. [objectives]
  741. #. [objective]: condition=win
  742. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:109
  743. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:78
  744. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:85
  745. msgid "Kill every enemy unit"
  746. msgstr "Nugalėkite visus priešų karius"
  747. #. [message]: speaker=Gweddyn
  748. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:312
  749. msgid "Ho Rudic! Welcome. You are late, old friend."
  750. msgstr "Ei, Rudikai! Sveikas. Tu vėluoji, mano senas drauge."
  751. #. [message]: speaker=Bone Captain
  752. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:316
  753. msgid "Late."
  754. msgstr "Vėluoju."
  755. #. [message]: speaker=Gweddyn
  756. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:320
  757. msgid "Not talking much today? What happened?"
  758. msgstr "Šiandien daug nekalbi? Kas atsitiko?"
  759. #. [message]: speaker=Bone Captain
  760. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:324
  761. msgid "Happened? Dead."
  762. msgstr "Atsitiko? Miriau."
  763. #. [message]: speaker=Gweddyn
  764. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:328
  765. msgid ""
  766. "Ha! Well, actually, you do look terrible. Very... gray, and your face is... "
  767. "But we’re speaking! You can’t actually be dead!"
  768. msgstr ""
  769. "Cha! Na, iš tikrųjų, atrodai baisiai. Labai... pilkai, ir tavo veidas... Bet "
  770. "to kalbi! Negali iš tikro būti miręs!"
  771. #. [message]: speaker=Bone Captain
  772. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:332
  773. msgid "Yes. Dead."
  774. msgstr "Taip. Miręs."
  775. #. [message]: speaker=Gweddyn
  776. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:336
  777. msgid "What madness is this?"
  778. msgstr "Kas per beprotybė?"
  779. #. [message]: speaker=Bremen
  780. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:340
  781. msgid "It’s sorcery my lord. Dark sorcery."
  782. msgstr "Tai burtai, mano valdove. Tamsūs burtai."
  783. #. [message]: speaker=Gweddyn
  784. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:344
  785. msgid ""
  786. "Necromancy! The penalty for that is death. Rudic, who is responsible for "
  787. "this?"
  788. msgstr ""
  789. "Nekromantija! Bausmė už tai yra mirtis. Rudikai, kas už tai atsakingas?"
  790. #. [message]: speaker=Bone Captain
  791. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:348
  792. msgid "She."
  793. msgstr "Ji."
  794. #. [message]: speaker=Ardonna
  795. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:352
  796. msgid "Ah, well. I should have known this wouldn’t be easy."
  797. msgstr "A, aišku. Turėjau žinoti, kad tai nebus lengva."
  798. #. [message]: speaker=Gweddyn
  799. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:356
  800. msgid "Kill her!"
  801. msgstr "Užmuškite ją!"
  802. #. [message]: speaker=Ardonna
  803. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:360
  804. msgid ""
  805. "We must leave no one alive to report us, or the entire country will become "
  806. "unsafe. We have no choice. We must kill them all."
  807. msgstr ""
  808. "Neturime palikti nė vieno gyvo žmogaus, kas galėtų apie mus pranešti, arba "
  809. "visa šalis taps nesaugi. Neturime pasirinkimo. Privalome juos visus užmušti."
  810. #. [message]: speaker=Ardonna
  811. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:368
  812. msgid "We are finished."
  813. msgstr "Mes nugalėti."
  814. #. [message]: speaker=Shadow
  815. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:385
  816. msgid "Girl. You will follow."
  817. msgstr "Mergaite. Tu seksi."
  818. #. [message]: speaker=Ardonna
  819. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:389
  820. msgid "What in the world are <i>you</i>?"
  821. msgstr ""
  822. #. [message]: speaker=Shadow
  823. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:393
  824. msgid "Spirit and shadow. You will follow."
  825. msgstr ""
  826. #. [message]: speaker=Ardonna
  827. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:397
  828. msgid "You’re a ghost... a real ghost! I will indeed follow you. Lead on."
  829. msgstr ""
  830. #. [message]: speaker=Ardonna
  831. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:423
  832. msgid ""
  833. "Blackwater Port is defeated, but we must let none escape. Finish them all."
  834. msgstr ""
  835. #. [scenario]: id=06_Following_the_Shadow
  836. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:10
  837. msgid "Following the Shadow"
  838. msgstr ""
  839. #. [then]
  840. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:30
  841. msgid ""
  842. "3 IV, 23 YW\n"
  843. "\n"
  844. "I was so sure I had the answer! I was wrong. I wanted to believe that I was "
  845. "imagining it, but it’s now clear that the captain’s memories are fading. He "
  846. "still retains speech, and the others fight better when he is watching (many "
  847. "used to be his crew after all — it would be habit for them), but he "
  848. "remembers precious little else now. The same is true of my other recently-"
  849. "raised friends. I am disappointed, but the existence of my strange new "
  850. "companion keeps me from being depressed."
  851. msgstr ""
  852. #. [else]
  853. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:35
  854. msgid ""
  855. "3 IV, 23 YW\n"
  856. "\n"
  857. "I was so sure I had the answer! I was wrong. I wanted to believe that I was "
  858. "imagining it, but my recently-raised friends are losing their memories. They "
  859. "retain the power of speech, but precious little else. I am disappointed, but "
  860. "the existence of my strange new companion keeps me from being depressed."
  861. msgstr ""
  862. #. [part]
  863. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:48
  864. msgid ""
  865. "The phantom leads us north. It has identified itself as the ghost of Vash-"
  866. "Gorn, an orc. So it remembers! It seems that the problem has been solved, "
  867. "but the ghost ignores all my questions. I am burning with curiosity, so I "
  868. "hope we reach our destination soon! We travel only by day because at night "
  869. "the spirit is practically invisible. We have not had any trouble on the road "
  870. "yet, but we <i>are</i> a rather large company now, so I have not expected it."
  871. msgstr ""
  872. #. [side]: type=Direwolf Rider, id=Bogdush
  873. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:70
  874. msgid "Goblin Raiders"
  875. msgstr ""
  876. #. [side]: type=Direwolf Rider, id=Bogdush
  877. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:73
  878. msgid "Bogdush"
  879. msgstr "Bogdušas"
  880. #. [unit]: type=Goblin Pillager, id=Blaust
  881. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:82
  882. msgid "Blaust"
  883. msgstr "Blaustas"
  884. #. [side]
  885. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:92
  886. msgid "Bats"
  887. msgstr "Šikšnosparniai"
  888. #. [objective]: condition=win
  889. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:152
  890. msgid "Find out where the ghost went and follow it"
  891. msgstr ""
  892. #. [message]: speaker=Ardonna
  893. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:221
  894. msgid ""
  895. "Look, there is a cavern below the cave floor. What might we rouse if we go "
  896. "tromping about in the cave? I hope it is nothing worse than bats."
  897. msgstr ""
  898. #. [message]: speaker=Bone Captain
  899. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:225
  900. msgid "Ghost?"
  901. msgstr "Vaiduoklis?"
  902. #. [message]: speaker=Ardonna
  903. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:229
  904. msgid "Surely the ghost would not have gone that way, where I cannot follow."
  905. msgstr ""
  906. #. [message]: speaker=Ardonna
  907. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:249
  908. msgid "If there is one bat, there are certainly more. We should be careful."
  909. msgstr ""
  910. #. [message]: speaker=Ardonna
  911. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:271
  912. msgid ""
  913. "There is a tunnel at the back of the cave! The ghost must have gone through "
  914. "there."
  915. msgstr ""
  916. #. [objective]: condition=win
  917. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:280
  918. msgid "Move Ardonna to the tunnel"
  919. msgstr ""
  920. #. [message]: speaker=Ardonna
  921. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:510
  922. msgid "So it’s only bats, but rather a lot of them."
  923. msgstr ""
  924. #. [message]: speaker=Ardonna
  925. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:529
  926. msgid "Now let’s see where that ghost went."
  927. msgstr ""
  928. #. [message]: speaker=Shadow
  929. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:550
  930. msgid "Come."
  931. msgstr ""
  932. #. [message]: speaker=Ardonna
  933. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:563
  934. msgid "Let’s follow it into the cave."
  935. msgstr ""
  936. #. [message]: speaker=Blaust
  937. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:567
  938. msgid ""
  939. "I don’t know, Bogdush. The chief said he wanted stuff that was helpful for "
  940. "the war."
  941. msgstr ""
  942. #. [message]: speaker=Bogdush
  943. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:571
  944. msgid ""
  945. "It’s a <i>mage</i>! That <i>would</i> be helpful for the war, you idiot! "
  946. "It’s only a pup, and unless I miss my guess, it’s a female too. It will be "
  947. "easy to capture."
  948. msgstr ""
  949. #. [message]: speaker=Blaust
  950. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:575
  951. msgid ""
  952. "What about the others? They look like the dead ones back on the Green Isle."
  953. msgstr ""
  954. #. [message]: speaker=Bogdush
  955. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:579
  956. msgid "They are. It makes our job of killing them that much easier!"
  957. msgstr ""
  958. #. [message]: speaker=Ardonna
  959. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:589
  960. msgid "You must be Goblins. You will stand out of my way if you wish to live."
  961. msgstr ""
  962. #. [message]: speaker=Bogdush
  963. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:593
  964. msgid "Oh, it’s a mage that makes jokes too! Let’s go."
  965. msgstr ""
  966. #. [message]: speaker=narrator
  967. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:603
  968. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:604
  969. msgid "You have no more time."
  970. msgstr ""
  971. #. [scenario]: id=07_Meeting_of_the_Minds
  972. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:4
  973. msgid "Meeting of the Minds"
  974. msgstr ""
  975. #. [part]
  976. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:10
  977. msgid ""
  978. "9 IV, 23 YW\n"
  979. "\n"
  980. "The tunnel at the back of the cave narrowed and ran on for quite some time. "
  981. "Patches of fungus on the wall gave off a feeble glow that kept me from "
  982. "stumbling too badly. Finally I saw a brighter light up ahead."
  983. msgstr ""
  984. #. [unit]: type=Sacrifice, id=necromancer_on_altar
  985. #. [side]: type=Dark Sorcerer SotA, id=Ras-Tabahn
  986. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:36
  987. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:38
  988. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:279
  989. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:27
  990. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:31
  991. msgid "Ras-Tabahn"
  992. msgstr "Ras-Tabanas"
  993. #. [message]: speaker=Ardonna
  994. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:160
  995. msgid "Oh, wow."
  996. msgstr ""
  997. #. [message]: speaker=Ras-Tabahn
  998. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:164
  999. msgid "I am Ras-Tabahn. Welcome to my laboratory, Ardonna of Tarrynth!"
  1000. msgstr ""
  1001. "Aš esu Ras-Tabanas. Sveika atvykusi į mano laboratoriją, Ardona iš Tarynto!"
  1002. #. [message]: speaker=Ardonna
  1003. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:168
  1004. msgid "How do you know my name?"
  1005. msgstr "Iš kur žinai mano vardą?"
  1006. #. [message]: speaker=Ras-Tabahn
  1007. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:172
  1008. msgid ""
  1009. "I know much about you. My ghosts have been watching you for some time now, "
  1010. "and you and I share the goal of resisting death. I have been hoping several "
  1011. "students would free themselves from that conservative academy, but it seems "
  1012. "that you will be the only one. Fortunately, you are quite innovative, and "
  1013. "have even accomplished something which I have not. You have useful creatures "
  1014. "— I believe you call them ghouls?"
  1015. msgstr ""
  1016. #. [message]: speaker=Ardonna
  1017. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:176
  1018. msgid ""
  1019. "Yes, I can show you how to make your own, but have you not solved the "
  1020. "problem already with your ghosts?"
  1021. msgstr ""
  1022. #. [message]: speaker=Ras-Tabahn
  1023. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:180
  1024. msgid ""
  1025. "Alas, no. Ghosts can retain some memories if they are raised quickly enough, "
  1026. "and they make good scouts and soldiers after they have some experience, but "
  1027. "you wouldn’t want to become one yourself. You see the blades Vash-Gorn "
  1028. "carries? It took a complicated ritual to bind that metal to the spirit, and "
  1029. "one couldn’t perform that ritual oneself without a physical body. Being "
  1030. "unable to interact with the world would be terribly frustrating. No matter; "
  1031. "I have another idea."
  1032. msgstr ""
  1033. #. [message]: speaker=Ras-Tabahn
  1034. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:184
  1035. msgid ""
  1036. "I believe I know how to get the information we seek, but it would have been "
  1037. "too difficult to obtain myself. Therefore, we shall go on a mission, you and "
  1038. "I. First, we will enlarge our armies, and then..."
  1039. msgstr ""
  1040. #. [message]: speaker=Ardonna
  1041. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:188
  1042. msgid "Wait. I have heard nothing yet that makes me think I should trust you."
  1043. msgstr ""
  1044. #. [message]: speaker=Ras-Tabahn
  1045. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:192
  1046. msgid ""
  1047. "Ah... yes, I suppose not. Let me teach you some of what I know today, and "
  1048. "see if that informs your opinion. However, the question of trust is not the "
  1049. "most important. The question is whether or not we can work together. Listen. "
  1050. "The ancient Wesfolk honed their craft over generations. There is more to "
  1051. "know than one individual can learn in a lifetime. If you do your research "
  1052. "alone, you will one day be as old as I, and death will pursue you just as "
  1053. "relentlessly. However, if we combine our research, we have a chance of "
  1054. "finishing before it is too late for us."
  1055. msgstr ""
  1056. #. [message]: speaker=Ardonna
  1057. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:196
  1058. msgid ""
  1059. "For you, you mean. I am only nineteen. Still, you make a good case. We can "
  1060. "work together for now."
  1061. msgstr ""
  1062. #. [message]: speaker=Ras-Tabahn
  1063. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:200
  1064. msgid ""
  1065. "Splendid. Here is what I propose. First, we part ways for a time, and you "
  1066. "raise a force of ghosts following my instructions. Meanwhile, I am going to "
  1067. "try to train some local peasants in the magical arts. I don't expect much "
  1068. "from that uneducated rabble, but hopefully some will be intelligent enough "
  1069. "to add to our firepower. When we reunite, you will show me how to make one "
  1070. "of those shambling ghouls. I am actually in no hurry, as they have a "
  1071. "terrible odor."
  1072. msgstr ""
  1073. #. [message]: speaker=Ardonna
  1074. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:204
  1075. msgid "Well I can’t smell, so I didn’t know about that."
  1076. msgstr ""
  1077. #. [message]: speaker=Ras-Tabahn
  1078. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:208
  1079. msgid "Curious, but convenient for one such as us."
  1080. msgstr ""
  1081. #. [message]: speaker=Ardonna
  1082. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:212
  1083. msgid "Why can’t I just raise some of the goblins outside?"
  1084. msgstr ""
  1085. #. [message]: speaker=Ras-Tabahn
  1086. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:216
  1087. msgid ""
  1088. "Those goblins were too weak, and it would take their spirits a long time to "
  1089. "become strong enough to be useful. You are going to raise Elvish warriors "
  1090. "instead. A few miles into the Grey Woods, there lies an ancient battleground "
  1091. "from a civil war hundreds of years ago. You will follow an old elf road "
  1092. "there and raise an army of ghosts while I visit Carcyn, a nearby town. We "
  1093. "will meet at the end of the elf road by the Great River, and I will explain "
  1094. "where we should go next."
  1095. msgstr ""
  1096. #. [message]: speaker=Ardonna
  1097. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:220
  1098. msgid "Very well. We will do as you suggest."
  1099. msgstr ""
  1100. #. [label]
  1101. #. [unit]: type=Ruffian SotA, id=Carcyn
  1102. #. [scenario]: id=08_Carcyn
  1103. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:13
  1104. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:157
  1105. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:270
  1106. msgid "Carcyn"
  1107. msgstr "Karsynas"
  1108. #. [part]
  1109. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:32
  1110. msgid "<i>Chapter Two:</i> Two Missions"
  1111. msgstr "<i>Antra dalis:</i> dvi užduotys"
  1112. #. [part]
  1113. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:35
  1114. msgid ""
  1115. "We will first follow the adventures of Ras-Tabahn.\n"
  1116. "\n"
  1117. "After several days of travel, he approached the frontier town of Carcyn."
  1118. msgstr ""
  1119. #. [side]: type=Swordsman, id=Carcyn Fisher
  1120. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:55
  1121. msgid "Town Defense"
  1122. msgstr "Miestelio gynyba"
  1123. #. [side]: type=Swordsman, id=Carcyn Fisher
  1124. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:57
  1125. msgid "Carcyn Fisher"
  1126. msgstr "Karsyno žvejys"
  1127. #. [objective]: condition=win
  1128. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:75
  1129. msgid "Capture every village"
  1130. msgstr "Užgrobkite visus kaimus"
  1131. #. [unit]: type=Shadow
  1132. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:92
  1133. msgid "Vash Gorn"
  1134. msgstr ""
  1135. #. [unit]: type=Mage, id=Wynran
  1136. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:114
  1137. msgid "Wynran"
  1138. msgstr ""
  1139. #. [unit]: type=Mage, id=Raydah
  1140. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:126
  1141. msgid "Raydah"
  1142. msgstr ""
  1143. #. [label]
  1144. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:137
  1145. msgid "Inn"
  1146. msgstr ""
  1147. #. [label]
  1148. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:142
  1149. msgid "Tackle Shop"
  1150. msgstr ""
  1151. #. [label]
  1152. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:147
  1153. msgid "Cemetery"
  1154. msgstr "Kapinės"
  1155. #. [label]
  1156. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:152
  1157. msgid "Mercantile"
  1158. msgstr ""
  1159. #. [label]
  1160. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:162
  1161. msgid "Public House"
  1162. msgstr ""
  1163. #. [label]
  1164. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:167
  1165. msgid "Jailhouse"
  1166. msgstr "Kalėjimas"
  1167. #. [label]
  1168. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:172
  1169. msgid "Boatworks"
  1170. msgstr ""
  1171. #. [label]
  1172. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:177
  1173. msgid "Grange Hall"
  1174. msgstr ""
  1175. #. [unit]: type=Delinquent, id=Shynal
  1176. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:250
  1177. msgid "Shynal"
  1178. msgstr ""
  1179. #. [message]: speaker=Carcyn
  1180. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:280
  1181. msgid "Carcyn Fisher at your service, and this is my friend Shynal."
  1182. msgstr ""
  1183. #. [message]: speaker=Shynal
  1184. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:284
  1185. msgid "“Friend?” (<i>Giggle</i>) Oh, yes, we’re very good friends."
  1186. msgstr ""
  1187. #. [message]: speaker=Carcyn
  1188. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:288
  1189. msgid ""
  1190. "Or... you know. Thanks so much for getting us out, sir. We would be glad to "
  1191. "follow you!"
  1192. msgstr ""
  1193. #. [message]: speaker=Ras-Tabahn
  1194. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:292
  1195. msgid "You are Carcyn the Third I presume?"
  1196. msgstr ""
  1197. #. [message]: speaker=Carcyn
  1198. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:301
  1199. msgid "Don’t remind me. My father is the one who threw me in this hole."
  1200. msgstr ""
  1201. #. [message]: speaker=Carcyn Fisher
  1202. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:305
  1203. msgid "You stay out of this, son."
  1204. msgstr ""
  1205. #. [message]: speaker=Carcyn
  1206. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:309
  1207. msgid ""
  1208. "Not a chance! I’ve waited all my life to see someone put you in your place. "
  1209. "Here is someone you can’t push around!"
  1210. msgstr ""
  1211. #. [message]: speaker=Shynal
  1212. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:313
  1213. msgid "And we’re leaving this stinking town!"
  1214. msgstr ""
  1215. #. [message]: speaker=Carcyn
  1216. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:319
  1217. msgid ""
  1218. "The only Carcyn now. I’ve waited all my life to see someone to put my father "
  1219. "in his place. I guess you did that."
  1220. msgstr ""
  1221. #. [message]: speaker=Shynal
  1222. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:323
  1223. msgid "You’re the only Carcyn for me."
  1224. msgstr ""
  1225. #. [message]: speaker=Raydah
  1226. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:336
  1227. msgid "Look at that! He’s not from the Academy."
  1228. msgstr ""
  1229. #. [message]: speaker=Carcyn Fisher
  1230. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:340
  1231. msgid ""
  1232. "Hold your tongue! I can see that! I tolerate advisors but not when they only "
  1233. "speak the obvious."
  1234. msgstr ""
  1235. #. [message]: speaker=Ras-Tabahn
  1236. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:351
  1237. msgid "I warned you not to defy me."
  1238. msgstr ""
  1239. #. [message]: speaker=Ras-Tabahn
  1240. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:361
  1241. msgid "Greetings! I am Ras-Tabahn the mage."
  1242. msgstr ""
  1243. #. [message]: speaker=Carcyn Fisher
  1244. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:365
  1245. msgid ""
  1246. "Greetings, traveler. I am Carcyn Fisher the Second. How can I be of service?"
  1247. msgstr ""
  1248. #. [message]: speaker=Ras-Tabahn
  1249. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:369
  1250. msgid ""
  1251. "I come with an offer. An offer of training in the magical arts. An offer of "
  1252. "learning, adventure, and escape from this town."
  1253. msgstr ""
  1254. #. [message]: speaker=Carcyn Fisher
  1255. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:373
  1256. msgid ""
  1257. "No one in <i>my</i> town wishes to “escape”! We don’t care to hear your "
  1258. "offer. Peddle your corruption elsewhere."
  1259. msgstr ""
  1260. #. [message]: speaker=Ras-Tabahn
  1261. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:377
  1262. msgid ""
  1263. "The offer is not intended for <i>you</i>, it is for your youth. I will send "
  1264. "my agents to every house and public space in this town and repeat my offer. "
  1265. "You will allow this."
  1266. msgstr ""
  1267. #. [message]: speaker=Carcyn Fisher
  1268. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:381
  1269. msgid ""
  1270. "I will do no such thing! I will be dead before I allow you to ensorcell our "
  1271. "children!"
  1272. msgstr ""
  1273. #. [message]: speaker=Ras-Tabahn
  1274. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:385
  1275. msgid "That may well be true."
  1276. msgstr ""
  1277. #. [message]: speaker=Ras-Tabahn
  1278. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:393
  1279. msgid ""
  1280. "Hmm. The youngsters most willing to leave may be the ones in the jailhouse. "
  1281. "I should investigate."
  1282. msgstr ""
  1283. #. [message]: speaker=narrator
  1284. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:436
  1285. msgid "You can now recruit dark adepts!"
  1286. msgstr ""
  1287. #. [message]: speaker=Ras-Tabahn
  1288. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:462
  1289. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:424
  1290. msgid ""
  1291. "This has taken too long. We will surely miss our meeting with Ardonna now."
  1292. msgstr ""
  1293. #. [scenario]: id=09_Training_Session
  1294. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:13
  1295. msgid "Training Session"
  1296. msgstr ""
  1297. #. [part]
  1298. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:26
  1299. msgid ""
  1300. "Ras-Tabahn’s offer enticed a large group of youngsters all eager to train as "
  1301. "magi. The fact that it was illicit training in the dark arts was "
  1302. "unimportant. More important was the escape from the drudgery of a fixed "
  1303. "future, planned in advance by their parents. Ras-Tabahn spent a number of "
  1304. "days in the forest outside of Carcyn instructing them on how to call on the "
  1305. "spirit world and channel a small amount of its power. Soon after they moved "
  1306. "on, they came across three farmsteads on the riverbank that had clearly been "
  1307. "raided."
  1308. msgstr ""
  1309. #. [objective]: condition=win
  1310. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:136
  1311. msgid "(there will be three waves)"
  1312. msgstr ""
  1313. #. [objective]: condition=win
  1314. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:136
  1315. msgid "Destroy all the undead units"
  1316. msgstr ""
  1317. #. [objective]: condition=lose
  1318. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:140
  1319. msgid "Death of all five dark adepts"
  1320. msgstr ""
  1321. #. [objective]: condition=lose
  1322. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:144
  1323. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:491
  1324. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:99
  1325. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:111
  1326. msgid "Death of Ras-Tabahn"
  1327. msgstr ""
  1328. #. [note]
  1329. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:154
  1330. msgid ""
  1331. "You will not earn gold this scenario, but your gold from the previous "
  1332. "scenario will be available in the next."
  1333. msgstr ""
  1334. #. [message]: speaker=Ras-Tabahn
  1335. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:358
  1336. msgid ""
  1337. "What happened here, I wonder. Well, no matter. What was bad for these "
  1338. "families is good for us. I will animate them, and you will attack. Practice "
  1339. "both freezing and life force attacks. You may each choose one soldier from "
  1340. "our army for protection, and I will call it up for you. After that, I will "
  1341. "not help. I intend most of you to survive this battle, so try not to die."
  1342. msgstr ""
  1343. #. [message]: speaker=Ras-Tabahn
  1344. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:366
  1345. #, fuzzy
  1346. msgid "You kids may watch."
  1347. msgstr "Gali žiūrėti."
  1348. #. [message]: speaker=Shynal
  1349. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:370
  1350. msgid "Can we help?"
  1351. msgstr "Gal galime padėti?"
  1352. #. [message]: speaker=Ras-Tabahn
  1353. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:374
  1354. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:397
  1355. msgid "As you wish. (<i>Cough, cough</i>)"
  1356. msgstr ""
  1357. #. [message]: speaker=Ras-Tabahn
  1358. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:384
  1359. msgid "You may watch."
  1360. msgstr "Gali žiūrėti."
  1361. #. [message]: speaker=Carcyn
  1362. #. [message]: speaker=Shynal
  1363. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:389
  1364. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:393
  1365. msgid "Can I help?"
  1366. msgstr "Gal galiu padėti?"
  1367. #. [message]: speaker=narrator
  1368. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:405
  1369. msgid ""
  1370. "You can recruit from in front of each dark adept during the first turn only."
  1371. msgstr ""
  1372. #. [scenario]: id=10_Merfolk_Revenge
  1373. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:13
  1374. msgid "Merfolk Revenge"
  1375. msgstr "Vandenių kerštas"
  1376. #. [part]
  1377. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:25
  1378. msgid ""
  1379. "Ras-Tabahn’s party reached the end of the elf road near the Great River "
  1380. "where they were to wait for Ardonna. As they arrived, another party did as "
  1381. "well."
  1382. msgstr ""
  1383. #. [side]
  1384. #. [side]: type=Merman Triton, id=Okean
  1385. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:45
  1386. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:124
  1387. msgid "Merfolk"
  1388. msgstr "Vandeniai"
  1389. #. [side]: type=Merman Triton, id=Okean
  1390. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:47
  1391. msgid "Okean"
  1392. msgstr ""
  1393. #. [message]: speaker=$unit.id
  1394. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:130
  1395. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:159
  1396. msgid "Bones. Claws and wings."
  1397. msgstr ""
  1398. #. [message]: speaker=$unit.id
  1399. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:137
  1400. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:166
  1401. msgid "There are some large bones here. I can see claws and wings."
  1402. msgstr ""
  1403. #. [message]: speaker=$other_human
  1404. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:182
  1405. msgid "How odd. I wonder what are they from. A gryphon perhaps?"
  1406. msgstr ""
  1407. #. [message]: speaker=Ras-Tabahn
  1408. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:186
  1409. msgid "A large flightless bird would be my guess."
  1410. msgstr ""
  1411. #. [message]: speaker=$other_human
  1412. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:190
  1413. msgid "Well, there is an easy way to find out."
  1414. msgstr ""
  1415. #. [message]: speaker=Ras-Tabahn
  1416. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:194
  1417. msgid "Indeed. Let us see."
  1418. msgstr ""
  1419. #. [message]: speaker=Ras-Tabahn
  1420. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:200
  1421. msgid ""
  1422. "I wonder what are they from. A large flightless bird perhaps? Let us see."
  1423. msgstr ""
  1424. #. [message]: speaker=$other_human
  1425. #. [message]: speaker=Ardonna
  1426. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:261
  1427. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:242
  1428. msgid "Oh, you were right!"
  1429. msgstr ""
  1430. #. [message]: speaker=Ras-Tabahn
  1431. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:266
  1432. msgid "I wonder if it could carry someone light. A skeleton maybe."
  1433. msgstr ""
  1434. #. [message]: speaker=Ras-Tabahn
  1435. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:324
  1436. msgid "Splendid! These birds could be quite useful."
  1437. msgstr ""
  1438. #. [message]: speaker=narrator
  1439. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:333
  1440. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:339
  1441. msgid "You can now recruit chocobones!"
  1442. msgstr ""
  1443. #. [set_variable]
  1444. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:410
  1445. msgid "Hopefully this will be enough gold."
  1446. msgstr ""
  1447. #. [set_variable]
  1448. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:421
  1449. msgid "We have won, but I am afraid this may not be enough gold."
  1450. msgstr ""
  1451. #. [set_variable]
  1452. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:434
  1453. msgid "Good. We ended with a fair amount of gold."
  1454. msgstr ""
  1455. #. [message]: speaker=Okean
  1456. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:487
  1457. msgid "You! You have destroyed the town of Carcyn!"
  1458. msgstr ""
  1459. #. [message]: speaker=Ras-Tabahn
  1460. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:491
  1461. msgid "The town is hardly destroyed. I just encouraged a change of leadership."
  1462. msgstr ""
  1463. #. [message]: speaker=Okean
  1464. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:495
  1465. msgid ""
  1466. "Your words mock us. Those humans were valuable trading partners of ours. We "
  1467. "will have justice!"
  1468. msgstr ""
  1469. #. [message]: speaker=Ras-Tabahn
  1470. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:499
  1471. msgid ""
  1472. "Actually, I expect you will follow them into the ground if you try to harm "
  1473. "us."
  1474. msgstr ""
  1475. #. [message]: speaker=Ras-Tabahn
  1476. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:507
  1477. msgid ""
  1478. "This is going to cost us, but I want to keep some gold around for "
  1479. "emergencies — I think 50 is about right. You kids help me collect some. "
  1480. "(<i>Cough, cough</i>)"
  1481. msgstr ""
  1482. #. [message]: speaker=Carcyn
  1483. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:511
  1484. msgid "Right away sir."
  1485. msgstr ""
  1486. #. [message]: speaker=Shynal
  1487. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:515
  1488. msgid "Are you feeling well?"
  1489. msgstr ""
  1490. #. [message]: speaker=Ras-Tabahn
  1491. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:519
  1492. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:558
  1493. msgid "Yes, yes. I’m quite all right."
  1494. msgstr ""
  1495. #. [message]: speaker=Shynal
  1496. #. [message]: speaker=Carcyn
  1497. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:523
  1498. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:562
  1499. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:566
  1500. msgid "I don’t fancy wading in the water to fight these things."
  1501. msgstr ""
  1502. #. [message]: speaker=Ras-Tabahn
  1503. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:527
  1504. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:570
  1505. msgid "No problem. We can lure them onto land."
  1506. msgstr ""
  1507. #. [message]: speaker=Shynal
  1508. #. [message]: speaker=Carcyn
  1509. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:531
  1510. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:574
  1511. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:578
  1512. msgid "How?"
  1513. msgstr "Kaip?"
  1514. #. [message]: speaker=Ras-Tabahn
  1515. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:535
  1516. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:582
  1517. msgid "Have you never been fishing before? With bait of course."
  1518. msgstr ""
  1519. #. [message]: speaker=Ras-Tabahn
  1520. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:545
  1521. msgid ""
  1522. "This is going to cost us, but I want to keep some gold around for "
  1523. "emergencies — I think 50 is about right. Help me collect some. (<i>Cough, "
  1524. "cough</i>)"
  1525. msgstr ""
  1526. #. [message]: speaker=Carcyn
  1527. #. [message]: speaker=Shynal
  1528. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:550
  1529. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:554
  1530. msgid "Right away sir. Are you feeling well?"
  1531. msgstr ""
  1532. #. [message]: speaker=Ras-Tabahn
  1533. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:592
  1534. msgid ""
  1535. "This is going to cost me, but I want to keep some gold around for "
  1536. "emergencies — I think 50 is about right. I’d better send someone to collect "
  1537. "some. (<i>Cough, cough</i>) I hope I can lure these fish onto land. Maybe I "
  1538. "should recruit some bait."
  1539. msgstr ""
  1540. #. [scenario]: id=11_Battleground
  1541. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:10
  1542. msgid "Battleground"
  1543. msgstr ""
  1544. #. [part]
  1545. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:22
  1546. msgid ""
  1547. "11 IV, 23 YW\n"
  1548. "\n"
  1549. "Rastaban seems like an acceptable ally. He is quite different from the "
  1550. "stodgy teachers at the academy who were so full of themselves and loved to "
  1551. "hear themselves talk. He also never once disparaged me for being a girl or "
  1552. "even mentioned my hair. As long as he continues to respect me, everything "
  1553. "will go fine. If not, well, I am surrounded by the remnants of those who "
  1554. "assumed I was weak."
  1555. msgstr ""
  1556. #. [part]
  1557. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:31
  1558. msgid ""
  1559. "The question remains whether or not it is wise to trust him. As he said, I "
  1560. "don't need to at this time, but if we are to travel together it will become "
  1561. "necessary. He has shown me something marvelous in the ghosts, so that is a "
  1562. "large mark in his favor. On consideration, I have decided to trust him, but "
  1563. "only provisionally. For now, we are both vulnerable, and he must know that "
  1564. "attacking me would be unwise. However, if he were to become indestructible "
  1565. "first, I would do well to stay alert."
  1566. msgstr ""
  1567. #. [part]
  1568. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:38
  1569. msgid ""
  1570. "The site of the battle was immediately obvious when I came upon it. Multiple "
  1571. "fortresses stared at each other across a basin that was now mostly flooded. "
  1572. "Sluggish water pooled near the road, and the slime of decay was on every "
  1573. "surface. Weapons, armor and less-easily identifiable bits of detritus rose "
  1574. "from the swamp. I could easily imagine great siege engines heaving stones at "
  1575. "walls that were now crumbled ruins, and the clash of combatants who were now "
  1576. "bleached white bones jutting from the wreckage."
  1577. msgstr ""
  1578. #. [part]
  1579. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:45
  1580. msgid ""
  1581. "Well, these combatants were going to get a second chance for glory when they "
  1582. "fought for me. The more strong willed among them may even remember desiring "
  1583. "it."
  1584. msgstr ""
  1585. #. [side]: type=Saurian Soothsayer, id=Krissaz
  1586. #. [side]
  1587. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:66
  1588. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:74
  1589. msgid "Saurians"
  1590. msgstr "Ropliai"
  1591. #. [side]: type=Saurian Soothsayer, id=Krissaz
  1592. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:69
  1593. msgid "Krissaz"
  1594. msgstr ""
  1595. #. [side]: type=Naga Myrmidon, id=Blianxkep
  1596. #. [side]
  1597. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:79
  1598. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:148
  1599. msgid "Nagas"
  1600. msgstr ""
  1601. #. [side]: type=Naga Myrmidon, id=Blianxkep
  1602. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:82
  1603. msgid "Blianxkep"
  1604. msgstr ""
  1605. #. [objective]: condition=win
  1606. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:103
  1607. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:112
  1608. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:98
  1609. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:483
  1610. msgid "Defeat all enemy leaders"
  1611. msgstr "Nugalėkite visus priešų vadus"
  1612. #. [message]: speaker=narrator
  1613. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:125
  1614. msgid "You can now recruit ghosts!"
  1615. msgstr "Dabar galite samdyti vaiduoklius!"
  1616. #. [message]: speaker=Blianxkep
  1617. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:135
  1618. msgid ""
  1619. "The fish people gave good value for the last load. More metal of that type "
  1620. "is desired."
  1621. msgstr ""
  1622. #. [message]: speaker=Krissaz
  1623. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:139
  1624. msgid "Firssst, pay us our ssshare."
  1625. msgstr ""
  1626. #. [message]: speaker=Blianxkep
  1627. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:143
  1628. msgid "Wait, who approaches?"
  1629. msgstr ""
  1630. #. [message]: speaker=Ardonna
  1631. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:147
  1632. msgid ""
  1633. "I am a mage and not a threat to you gentle... reptiles. I wish only to "
  1634. "animate some spirits, so I won’t disturb your salvage operation."
  1635. msgstr ""
  1636. #. [message]: speaker=Krissaz
  1637. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:151
  1638. msgid ""
  1639. "No! You can’t make thisss place more haunted than it isss! The femalesss "
  1640. "already won’t come here, and we are forced to rely on these ssserpents for "
  1641. "protection."
  1642. msgstr ""
  1643. #. [message]: speaker=Ardonna
  1644. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:155
  1645. msgid ""
  1646. "I was only informing you out of courtesy. In truth, I don’t require your "
  1647. "permission."
  1648. msgstr ""
  1649. #. [message]: speaker=Blianxkep
  1650. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:159
  1651. msgid ""
  1652. "We will help you drive off this foe if you will consider your share paid in "
  1653. "full."
  1654. msgstr ""
  1655. #. [message]: speaker=Krissaz
  1656. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:163
  1657. msgid ""
  1658. "When the mage isss dead and her sssouls put to ressst, we agree. We will "
  1659. "have been compensssated adequately."
  1660. msgstr ""
  1661. #. [message]: speaker=Ardonna
  1662. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:167
  1663. msgid "Every time..."
  1664. msgstr "Kiekvieną kartą..."
  1665. #. [unit]: id=Vendraxis, type=Saurian Soothsayer
  1666. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:190
  1667. msgid "Vendraxis"
  1668. msgstr ""
  1669. #. [message]: speaker=Vendraxis
  1670. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:209
  1671. msgid "Human, take me with you!"
  1672. msgstr ""
  1673. #. [message]: speaker=Ardonna
  1674. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:213
  1675. msgid "Why should I allow that? Your people attacked me!"
  1676. msgstr ""
  1677. #. [message]: speaker=Vendraxis
  1678. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:217
  1679. msgid ""
  1680. "I tried to ssstop them! For myself, I wissshed not to attack. I wissshed to "
  1681. "learn. My race livesss but a short time compared to yoursss. I would learn "
  1682. "to exssstend my ssspan, and the planetsss told me you know this sssecret."
  1683. msgstr ""
  1684. #. [message]: speaker=Ardonna
  1685. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:221
  1686. msgid ""
  1687. "Actually, I am searching for that secret now. But could you follow the "
  1688. "orders of a woman?"
  1689. msgstr ""
  1690. #. [message]: speaker=Vendraxis
  1691. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:225
  1692. msgid ""
  1693. "I have ssstared into the darknesss between the starsss and not been "
  1694. "intimidated by the void, but your mind holdsss a darknesss of another kind, "
  1695. "frightening and forbidden by my clan. I sssubmit to your power. Now that I "
  1696. "know you are female, I will find it easier as it is the way of my kind."
  1697. msgstr ""
  1698. #. [message]: speaker=Ardonna
  1699. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:229
  1700. msgid "Very well, come along. I am Ardonna."
  1701. msgstr ""
  1702. #. [message]: speaker=Vendraxis
  1703. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:233
  1704. msgid ""
  1705. "Yesss, but the planetsss tell me your name isss now untrue. I do not "
  1706. "underssstand thisss."
  1707. msgstr ""
  1708. #. [message]: speaker=Ardonna
  1709. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:237
  1710. msgid "Nor do I. Your planets are quite cryptic."
  1711. msgstr ""
  1712. #. [message]: speaker=Vendraxis
  1713. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:241
  1714. msgid "They reveal what they will."
  1715. msgstr ""
  1716. #. [scenario]: id=12_Walking_Trees
  1717. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:9
  1718. msgid "Walking Trees"
  1719. msgstr "Vaikštantys medžiai"
  1720. #. [part]
  1721. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:21
  1722. msgid ""
  1723. "17 IV, 23 YW\n"
  1724. "\n"
  1725. "My primary objective was met, and I had been able to press a number of "
  1726. "ghosts into service. Also, I had a new companion with a talent for healing. "
  1727. "I doubted that Ras-Tabahn was already waiting at the appointed place, but I "
  1728. "still wanted to hurry, so we followed the elf road north as quickly as we "
  1729. "could. Fortunately, it was not in bad repair, though in many places it was "
  1730. "overgrown, leaving only a few smooth cobbles to mark the way. The second "
  1731. "day, we were still deep in the woods when we encountered an elf sorceress."
  1732. msgstr ""
  1733. #. [side]
  1734. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:42
  1735. msgid "Forest"
  1736. msgstr "Miškas"
  1737. #. [unit]: type=Elvish Enchantress, id=Isthiniel
  1738. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:50
  1739. msgid "Isthiniel"
  1740. msgstr ""
  1741. #. [objective]: condition=win
  1742. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:94
  1743. msgid "Move Ardonna to the northeast corner of the map"
  1744. msgstr ""
  1745. #. [message]: speaker=Isthiniel
  1746. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:308
  1747. msgid ""
  1748. "I felt our dead stirring and corruption descending on the forest. When I "
  1749. "left to investigate, I expected to find grim, veiled forces at work. Instead "
  1750. "I find a human mage boldly marching down our road! I will not allow you to "
  1751. "continue to molest our peace, and you must release the dead you have "
  1752. "enslaved."
  1753. msgstr ""
  1754. #. [message]: speaker=Ardonna
  1755. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:312
  1756. msgid ""
  1757. "Well, that I won’t do. However, if you do not attack, you will be rid of me "
  1758. "soon, as I only wish to leave these woods."
  1759. msgstr ""
  1760. #. [message]: speaker=Isthiniel
  1761. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:316
  1762. msgid ""
  1763. "Attack? No, I cannot. Most of my people won’t come here; it is only duty "
  1764. "that drives me. However, the woods themselves are disturbed, and they will "
  1765. "cast you out on their own. I can feel them awaken."
  1766. msgstr ""
  1767. #. [unit]: type=Ancient Wose, id=Dolmathengalin
  1768. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:333
  1769. msgid "Dolmathengalin"
  1770. msgstr ""
  1771. #. [message]: speaker=Dolmathengalin
  1772. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:340
  1773. msgid "You are greeted daughter of elves. Why does the forest moan in despair?"
  1774. msgstr ""
  1775. #. [message]: speaker=Vendraxis
  1776. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:344
  1777. msgid "That tree can talk!"
  1778. msgstr "Šis medis gali kalbėti!"
  1779. #. [message]: speaker=Isthiniel
  1780. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:348
  1781. msgid ""
  1782. "That dark mage has woken our dead and stifles the air with her very "
  1783. "presence. Please wake your people, Elder, and destroy her."
  1784. msgstr ""
  1785. #. [message]: speaker=Dolmathengalin
  1786. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:352
  1787. msgid "This shall be done."
  1788. msgstr ""
  1789. #. [message]: speaker=Isthiniel
  1790. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:356
  1791. msgid "I shall leave you. I have no wish to witness this violence."
  1792. msgstr ""
  1793. #. [scenario]: id=13_Together_Again
  1794. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:4
  1795. msgid "Together Again"
  1796. msgstr "Vėl kartu"
  1797. #. [part]
  1798. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:17
  1799. msgid ""
  1800. "21 IV, 23 YW\n"
  1801. "\n"
  1802. "I never would have been able to escape the trees without ghosts. They had "
  1803. "proven their worth and saved my life. Thus Ras-Tabahn had also moved up in "
  1804. "my estimation. After we escaped the trees, we met no more resistance on the "
  1805. "road, and soon arrived at the meeting place where Ras-Tabahn was waiting."
  1806. msgstr ""
  1807. #. [message]: speaker=Ras-Tabahn
  1808. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:111
  1809. msgid ""
  1810. "Greetings Ardonna! (<i>Cough</i>) I was successful, and I see that you were "
  1811. "as well."
  1812. msgstr ""
  1813. #. [message]: speaker=Ardonna
  1814. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:115
  1815. msgid ""
  1816. "Well met, Ras-Tabahn. Yes I was. Now, can you explain the mission you spoke "
  1817. "of?"
  1818. msgstr ""
  1819. #. [message]: speaker=Ras-Tabahn
  1820. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:119
  1821. msgid ""
  1822. "Gladly. I assume you studied the great mage Crelanu in history class. He "
  1823. "fought with King Haldric the First. Since he faced the immortal lords of the "
  1824. "Green Isle directly, he undoubtedly knows more than we about their methods. "
  1825. "Recently, I have learned where to find him."
  1826. msgstr ""
  1827. #. [message]: speaker=Ardonna
  1828. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:123
  1829. msgid ""
  1830. "Of course I know about Crelanu. But can we force him to reveal his knowledge "
  1831. "to us?"
  1832. msgstr ""
  1833. #. [message]: speaker=Ras-Tabahn
  1834. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:127
  1835. msgid ""
  1836. "That shouldn’t be necessary. I have also learned that he wrote a book "
  1837. "containing all his secrets, which must include all he knows of immortality. "
  1838. "We need only borrow this book. I knew that getting that book was not "
  1839. "something I could accomplish on my own, but now, with a force such as ours, "
  1840. "it should be easily done."
  1841. msgstr ""
  1842. #. [message]: speaker=Ardonna
  1843. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:131
  1844. msgid ""
  1845. "Yes, that seems like a plan with a good chance of success. I will join you "
  1846. "in your effort."
  1847. msgstr ""
  1848. #. [message]: speaker=Ras-Tabahn
  1849. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:135
  1850. msgid ""
  1851. "I thought as much. We must cross the Great River, and head north into the "
  1852. "Heart Mountains."
  1853. msgstr ""
  1854. #. [message]: speaker=Ardonna
  1855. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:144
  1856. msgid ""
  1857. "Before we leave, I have an unrelated question. Vendraxis here has said that "
  1858. "my name is untrue. Do you have an idea what could that mean?"
  1859. msgstr ""
  1860. #. [message]: speaker=Ardonna
  1861. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:150
  1862. msgid ""
  1863. "Before we leave, I have an unrelated question. I met a mystic who said that "
  1864. "my name was untrue. Do you have an idea what could that mean?"
  1865. msgstr ""
  1866. #. [message]: speaker=Ras-Tabahn
  1867. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:156
  1868. msgid ""
  1869. "Possibly. When an academy mage completes his studies, he is granted "
  1870. "syllables of power, which become his new name. You are well beyond that "
  1871. "point, but you are with the free magi now, so choose your own name. I was "
  1872. "originally Rassin Tabin, but that is fairly ordinary, and at one point, it "
  1873. "no longer suited."
  1874. msgstr ""
  1875. #. [message]: speaker=Ardonna
  1876. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:160
  1877. msgid ""
  1878. "I suppose you are right. I am no longer the ordinary girl Ardonna, and "
  1879. "Vendraxis was correct. From now I shall be... Ardryn-Na."
  1880. msgstr ""
  1881. #. [modify_unit]
  1882. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:167
  1883. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:45
  1884. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:51
  1885. msgid "Ardryn-Na"
  1886. msgstr ""
  1887. #. [message]: speaker=Ras-Tabahn
  1888. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:171
  1889. msgid "Well then Ardryn-Na, let us head north."
  1890. msgstr ""
  1891. #. [scenario]: id=14_Entering_the_Northlands
  1892. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:8
  1893. msgid "Entering the Northlands"
  1894. msgstr ""
  1895. #. [part]
  1896. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:26
  1897. msgid "<i>Chapter Three:</i> To Conquer Death"
  1898. msgstr ""
  1899. #. [part]
  1900. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:29
  1901. msgid ""
  1902. "24 IV, 23 YW\n"
  1903. "\n"
  1904. "We reached the Ford of Abez as the dawn light spread behind the mountain "
  1905. "peaks to the north. As we waded across, the dark water reached to our "
  1906. "waists, which made for slow going. I dared not imagine what manner of "
  1907. "tentacled creature lurked below, but we completed the crossing without "
  1908. "incident. The water was chill with snowmelt, so our teeth were chattering "
  1909. "when we reached the far shore. The rising sun was warm though, and had us "
  1910. "dried in short order. Despite this, Ras-Tabahn was not well off. He "
  1911. "collapsed in the sand and went into a paroxysm of coughing the like of which "
  1912. "I had never seen. When he could speak again, he assured me that it was only "
  1913. "on account of the cold, and I should not be unduly troubled. I am uneasy all "
  1914. "the same."
  1915. msgstr ""
  1916. #. [side]: type=Orcish Sovereign, id=Rod-Ishnak
  1917. #. [side]: type=Orcish Warlord, id=Vok-Hroog
  1918. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:50
  1919. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:64
  1920. msgid "Orcs"
  1921. msgstr "Orkai"
  1922. #. [side]: type=Orcish Sovereign, id=Rod-Ishnak
  1923. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:51
  1924. msgid "Rod-Ishnak"
  1925. msgstr ""
  1926. #. [side]: type=Orcish Warlord, id=Vok-Hroog
  1927. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:65
  1928. msgid "Vok-Hroog"
  1929. msgstr ""
  1930. #. [unit]: type=Orcish Shaman, id=Krongk
  1931. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:72
  1932. msgid "Krongk"
  1933. msgstr ""
  1934. #. [message]: speaker=Krongk
  1935. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:166
  1936. msgid "They’re attacking me!"
  1937. msgstr ""
  1938. #. [message]: speaker=Vok-Hroog
  1939. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:170
  1940. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:220
  1941. msgid "Yeah, yeah."
  1942. msgstr ""
  1943. #. [message]: speaker=Ras-Tabahn
  1944. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:180
  1945. msgid ""
  1946. "We have crossed into the north. The dwarven kingdom of Knalga lies straight "
  1947. "ahead."
  1948. msgstr ""
  1949. #. [message]: speaker=Shynal
  1950. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:184
  1951. msgid ""
  1952. "Now I’m really far from home. I’ve never been north of the river before. I "
  1953. "hope I get to see some dwarves!"
  1954. msgstr ""
  1955. #. [message]: speaker=Vok-Hroog
  1956. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:188
  1957. msgid ""
  1958. "I claim this territory in the name of Krag-Ubor, the ruler of all true orcs! "
  1959. "Leave now, Ishnak, or face the combined wrath of the five tribes."
  1960. msgstr ""
  1961. #. [message]: speaker=Rod-Ishnak
  1962. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:192
  1963. msgid "I arrived first, Hroog. It’s mine!"
  1964. msgstr ""
  1965. #. [message]: speaker=Ardonna
  1966. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:196
  1967. msgid "This could be trouble."
  1968. msgstr ""
  1969. #. [message]: speaker=Ras-Tabahn
  1970. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:200
  1971. msgid ""
  1972. "Many orcs are decent sorts (<i>cough, cough</i>). I fought alongside Krag-"
  1973. "Ubor once, who the farther orc just mentioned."
  1974. msgstr ""
  1975. #. [message]: speaker=Vok-Hroog
  1976. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:204
  1977. msgid "Wait who’s that?"
  1978. msgstr ""
  1979. #. [message]: speaker=Rod-Ishnak
  1980. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:208
  1981. msgid ""
  1982. "Wizards and deaders just like from back home! I <i>hate</i> those! I suggest "
  1983. "a contest. Whoever kills the most wizards and skeletons and stuff takes this "
  1984. "territory and all the human slaves."
  1985. msgstr ""
  1986. #. [message]: speaker=Vok-Hroog
  1987. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:212
  1988. msgid "Huh. Fine. That sounds like good sport."
  1989. msgstr ""
  1990. #. [message]: speaker=Krongk
  1991. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:216
  1992. msgid ""
  1993. "I declare this competition official. I will support the claim of the winner."
  1994. msgstr ""
  1995. #. [message]: speaker=Ardonna
  1996. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:224
  1997. msgid "I did say this was trouble."
  1998. msgstr ""
  1999. #. [message]: speaker=Shynal
  2000. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:228
  2001. msgid "But we’ll win, won’t we?"
  2002. msgstr ""
  2003. #. [scenario]: id=15_Mountain_Pass
  2004. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:9
  2005. msgid "Mountain Pass"
  2006. msgstr "Kalnų perėja"
  2007. #. [part]
  2008. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:22
  2009. msgid ""
  2010. "6 V, 23 YW\n"
  2011. "\n"
  2012. "We have reached a pass through the mountains that Ras-Tabahn knew of. The "
  2013. "air is cool in these upper reaches. Mist rises from the snow in the "
  2014. "afternoon, and the icicles drip the purest water from rock overhangs. I find "
  2015. "it all refreshing, but Ras-Tabahn’s coughing fits are frequent. Sometimes he "
  2016. "is reduced to speaking in short phrases due to lack of breath. Of course he "
  2017. "is quite old — 50 at least — but I am also certain that he is ill. His "
  2018. "thinness leads me to believe it is consumption, but he refuses to discuss "
  2019. "it, preferring to deny the severity of his problem."
  2020. msgstr ""
  2021. #. [side]: type=Gryphon
  2022. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:44
  2023. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:55
  2024. msgid "Gryphons"
  2025. msgstr "Grifai"
  2026. #. [objective]: condition=win
  2027. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:71
  2028. msgid "Move Ardryn-Na and Ras-Tabahn to level ground in the northeast corner"
  2029. msgstr ""
  2030. #. [message]: speaker=Ras-Tabahn
  2031. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:146
  2032. msgid "There are some... large bones there. Claws and wings... I think."
  2033. msgstr ""
  2034. #. [message]: speaker=Ardonna
  2035. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:175
  2036. msgid "I wonder what are they from. A gryphon perhaps?"
  2037. msgstr ""
  2038. #. [message]: speaker=Ras-Tabahn
  2039. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:179
  2040. msgid "A large (<i>cough, cough</i>) flightless bird... would be my guess."
  2041. msgstr ""
  2042. #. [message]: speaker=Ardonna
  2043. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:183
  2044. msgid "Well, there is an easy way to discover the truth."
  2045. msgstr ""
  2046. #. [message]: speaker=Ras-Tabahn
  2047. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:252
  2048. msgid "I wonder... if it could carry... someone light. Vendraxis perhaps."
  2049. msgstr ""
  2050. #. [message]: speaker=Vendraxis
  2051. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:256
  2052. msgid "I will not climb on that ridiculous thing!"
  2053. msgstr ""
  2054. #. [message]: speaker=Ras-Tabahn
  2055. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:262
  2056. msgid "I wonder... if it could carry... someone light."
  2057. msgstr ""
  2058. #. [message]: speaker=Ardonna
  2059. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:269
  2060. msgid "A skeleton could ride it I think."
  2061. msgstr ""
  2062. #. [message]: speaker=Ardonna
  2063. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:330
  2064. msgid "That’s fantastic! These birds could be quite useful."
  2065. msgstr ""
  2066. #. [message]: speaker=Ardonna
  2067. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:349
  2068. msgid "What dangers may lurk in this fog?"
  2069. msgstr ""
  2070. #. [message]: speaker=Ras-Tabahn
  2071. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:353
  2072. msgid "Gryphons... live at this height. We should be cautious."
  2073. msgstr ""
  2074. #. [scenario]: id=16_The_Mage
  2075. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:13
  2076. msgid "The Mage"
  2077. msgstr "Magas"
  2078. #. [part]
  2079. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:26
  2080. msgid ""
  2081. "3 VI, 23 YW\n"
  2082. "\n"
  2083. "We crossed the high plateaus, and forded the Arkan-thoria. Then we headed up "
  2084. "into the mountains again before we found the mage. This was Ras-Tabahn’s "
  2085. "plan, and with the goal in sight, he gained a little strength. However, he "
  2086. "is quite weak and ill now, and breathing raggedly. I don’t know how much "
  2087. "longer he can survive."
  2088. msgstr ""
  2089. #. [side]: type=Elder Mage, id=Crelanu
  2090. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:49
  2091. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:52
  2092. msgid "Crelanu"
  2093. msgstr "Krelanu"
  2094. #. [objective]: condition=win
  2095. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:71
  2096. msgid "Defeat Crelanu"
  2097. msgstr "Nugalėkite Krelanu"
  2098. #. [note]
  2099. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:83
  2100. msgid ""
  2101. "Ras-Tabahn is slowed. He will also lose four hitpoints every turn unless "
  2102. "this amount is modified by healing."
  2103. msgstr ""
  2104. #. [note]
  2105. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:86
  2106. msgid ""
  2107. "Moving any unit onto a bottle of holy water will remove the bottle. An "
  2108. "undead unit will be destroyed."
  2109. msgstr ""
  2110. #. [unit]: type=White Mage, id=Ginmera
  2111. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:222
  2112. msgid "Ginmera"
  2113. msgstr ""
  2114. #. [message]: speaker=Ginmera
  2115. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:253
  2116. msgid ""
  2117. "It seems that the invaders can raise undead soldiers, so I placed some holy "
  2118. "water around the castle for protection."
  2119. msgstr ""
  2120. #. [unit]: type=White Mage, id=Rinconan
  2121. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:258
  2122. msgid "Rinconan"
  2123. msgstr ""
  2124. #. [message]: speaker=Ginmera
  2125. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:270
  2126. msgid "Rinconan and I will stay here to guard you."
  2127. msgstr ""
  2128. #. [message]: speaker=Crelanu
  2129. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:274
  2130. msgid "Yes. Thank you Ginmera."
  2131. msgstr ""
  2132. #. [message]: speaker=narrator
  2133. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:280
  2134. msgid ""
  2135. "Moving a unit onto a bottle of holy water will remove the bottle. A living "
  2136. "unit can do this safely, but any undead unit will be destroyed."
  2137. msgstr ""
  2138. #. [message]: speaker=Ras-Tabahn
  2139. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:330
  2140. msgid "Crelanu! (<i>Cough, cough</i>) We have come... for your book."
  2141. msgstr ""
  2142. #. [message]: speaker=Ardonna
  2143. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:334
  2144. msgid "We need to borrow it."
  2145. msgstr ""
  2146. #. [message]: speaker=Crelanu
  2147. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:338
  2148. msgid ""
  2149. "Yes, I knew people like you would be coming, but the book is out of reach "
  2150. "now — for all of us. I have given it to the elves. Only they know where it "
  2151. "is."
  2152. msgstr ""
  2153. #. [message]: speaker=Ardonna
  2154. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:342
  2155. msgid "Why would you do such a thing?"
  2156. msgstr ""
  2157. #. [message]: speaker=Crelanu
  2158. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:346
  2159. msgid ""
  2160. "So that one like you would not be tempted to do what you intend. Oh, yes. I "
  2161. "know well what you seek."
  2162. msgstr ""
  2163. #. [message]: speaker=Ardonna
  2164. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:350
  2165. msgid "Then you can tell us what we want to know."
  2166. msgstr ""
  2167. #. [message]: speaker=Crelanu
  2168. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:354
  2169. msgid "I shall not."
  2170. msgstr ""
  2171. #. [message]: speaker=Ras-Tabahn
  2172. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:358
  2173. msgid "We shall see."
  2174. msgstr ""
  2175. #. [message]: speaker=narrator
  2176. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:363
  2177. msgid ""
  2178. "Ras-Tabahn is sick. He is slowed, and will lose four hitpoints every turn. "
  2179. "He will die if he reaches zero. Villages will heal him four points, and he "
  2180. "will lose only two if he is resting."
  2181. msgstr ""
  2182. #. [message]: speaker=Ardonna
  2183. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:391
  2184. msgid "Now, you will tell us the secret of immortality or die!"
  2185. msgstr ""
  2186. #. [message]: speaker=Crelanu
  2187. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:395
  2188. msgid ""
  2189. "There <i>is no secret</i>, you fools! Magic cannot stop aging. You cannot "
  2190. "live forever. It is the way of nature, and the greatest thing we have in "
  2191. "common with all of creation. You <i>must</i> die, and your soul depart. I "
  2192. "would not try this thing for any reason."
  2193. msgstr ""
  2194. #. [message]: speaker=Ardonna
  2195. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:399
  2196. msgid ""
  2197. "You are the fool, for you have, indeed, told us all we required. For that, I "
  2198. "will spare you to live a few more lonely years with your cowardice."
  2199. msgstr ""
  2200. #. [message]: speaker=Ras-Tabahn
  2201. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:412
  2202. msgid "I don’t understand. What did Crelanu tell us?"
  2203. msgstr ""
  2204. #. [message]: speaker=Ardonna
  2205. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:416
  2206. msgid ""
  2207. "I will explain. Let us get you somewhere safe first. We’ll go into the cave. "
  2208. "Come with me."
  2209. msgstr ""
  2210. #. [scenario]: id=17_Mortality
  2211. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:6
  2212. msgid "Mortality"
  2213. msgstr ""
  2214. #. [part]
  2215. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:16
  2216. msgid ""
  2217. "6 VI, 23 YW\n"
  2218. "\n"
  2219. "Not far inside the cave was a ruined castle built in a style I did not "
  2220. "recognize. Ras-Tabahn said, “Dwarves.” It is infested with rats, and "
  2221. "clearly, no dwarves have lived here for a long time."
  2222. msgstr ""
  2223. #. [side]
  2224. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:35
  2225. msgid "Rats"
  2226. msgstr "Žiurkės"
  2227. #. [message]: speaker=Ardonna
  2228. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:127
  2229. msgid "Just a little farther."
  2230. msgstr ""
  2231. #. [message]: speaker=Ras-Tabahn
  2232. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:136
  2233. msgid ""
  2234. "Ardryn-Na, I’m dying. (<i>Cough, cough</i>) I don’t think... I can stop it."
  2235. msgstr ""
  2236. #. [message]: speaker=Ardonna
  2237. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:140
  2238. msgid ""
  2239. "Nor should you! You must embrace it. Crelanu said as much. He also said your "
  2240. "life force must depart, but he didn’t say it could not come back to you!"
  2241. msgstr ""
  2242. #. [message]: speaker=Ras-Tabahn
  2243. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:144
  2244. msgid "What are you... proposing?"
  2245. msgstr ""
  2246. #. [message]: speaker=Ardonna
  2247. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:148
  2248. msgid ""
  2249. "That you project your will into another object so that it is part of you — "
  2250. "your staff for example. If you do this just as your body dies, your whole "
  2251. "consciousness should follow the flow of your will, as it will have no other "
  2252. "place to go."
  2253. msgstr ""
  2254. #. [message]: speaker=Ras-Tabahn
  2255. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:152
  2256. msgid ""
  2257. "Well, it could go to the... lands of the dead. But... if I had an altar... "
  2258. "the stone would serve to anchor me (<i>cough, cough, cough</i>) to this "
  2259. "plane... and stop the downward flow of my soul... for just a moment."
  2260. msgstr ""
  2261. #. [message]: speaker=Ardonna
  2262. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:156
  2263. msgid ""
  2264. "And a moment is all you need! You only need project your will <i>back</i> "
  2265. "into your body, animating it as you would anything else!"
  2266. msgstr ""
  2267. #. [message]: speaker=Ras-Tabahn
  2268. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:160
  2269. msgid ""
  2270. "You seem... more sure than I, but (<i>cough, cough</i>) I have no choice."
  2271. msgstr ""
  2272. #. [message]: speaker=Ardonna
  2273. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:164
  2274. msgid ""
  2275. "Crelanu said he wouldn’t do it. That implies that he <i>could</i>, so he "
  2276. "also believed that it would work. And like you said, he should know. For "
  2277. "now, you can rest. We’ll have an altar built soon."
  2278. msgstr ""
  2279. #. [message]: speaker=Ardonna
  2280. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:300
  2281. msgid ""
  2282. "No need for you to wait to die. We can have done with it immediately. And "
  2283. "although neither of us needs speak the incantations aloud anymore, you "
  2284. "should this time, as any mistake would be disastrous."
  2285. msgstr ""
  2286. #. [message]: speaker=necromancer_on_altar
  2287. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:304
  2288. msgid "Yes. I’m ready. Do it."
  2289. msgstr ""
  2290. #. [scenario]: id=18_Abandoned_Outpost
  2291. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:18
  2292. msgid "Abandoned Outpost"
  2293. msgstr ""
  2294. #. [part]
  2295. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:31
  2296. msgid ""
  2297. "9 VI, 23 YW\n"
  2298. "\n"
  2299. "To become a lich, one must first die. The spells of necromancy bind the "
  2300. "spirit, but only once it has been unbound from the body. To become a lich, "
  2301. "the mage must make the necessary incantations with his dying breaths. He "
  2302. "thus binds his own spirit in much the same way he binds the spirits of "
  2303. "others... An altar serves to hold his soul in the physical plane long enough "
  2304. "to make the transition, and a suitable object must be found to hold the "
  2305. "consciousness for one crucial moment when the body expires."
  2306. msgstr ""
  2307. #. [part]
  2308. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:40
  2309. msgid ""
  2310. "13 VI, 23 YW\n"
  2311. "\n"
  2312. "So, Ras-Tabahn is now undead. In the beginning, his health was not much "
  2313. "improved, and he complained of being cold. His life force was weak, but he "
  2314. "was able to absorb life from the rats infesting the ancient castle. Now he "
  2315. "is more strong and vigorous than I have ever seen him. This is despite the "
  2316. "fact that his flesh is starting to rot away, a process that causes him no "
  2317. "discomfort. Nor can he smell it any more than I can. If all continues to go "
  2318. "well, I will make the transition soon myself."
  2319. msgstr ""
  2320. #. [part]
  2321. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:49
  2322. msgid ""
  2323. "17 VI, 23 YW\n"
  2324. "\n"
  2325. "Now the process is complete for both of us. I posted a guard so nothing "
  2326. "could happen to me in my weakened state, and nothing did. I am restored. I "
  2327. "don’t feel much different, but I suppose I look a fright. Ah well, it can’t "
  2328. "be helped. But my primary goal is achieved! I cannot die! I suppose I could "
  2329. "be broken apart like a skeleton or maybe burned, but I do not have to fear "
  2330. "these unlikely events: I have the awesome powers of the spirit realm flowing "
  2331. "through me, and can protect myself quite adequately! My next goal is to "
  2332. "share my knowledge with the world so that <i>no one</i> need die."
  2333. msgstr ""
  2334. #. [side]
  2335. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:68
  2336. msgid "Spiders"
  2337. msgstr "Vorai"
  2338. #. [objective]: condition=win
  2339. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:82
  2340. msgid "Move Ardryn-Na and Ras-Tabahn to the west end of the cave"
  2341. msgstr ""
  2342. #. [note]
  2343. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:95
  2344. msgid ""
  2345. "To turn a necromancer into a lich, right-click on it while it is in a castle."
  2346. msgstr ""
  2347. #. [set_menu_item]: id=lichify
  2348. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:102
  2349. msgid "Make Into a Lich"
  2350. msgstr ""
  2351. #. [message]: speaker=narrator
  2352. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:132
  2353. msgid "You can only do this in a castle."
  2354. msgstr ""
  2355. #. [message]: speaker=narrator
  2356. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:558
  2357. msgid ""
  2358. "You can now advance dark sorcerers to liches! For the rest of the campaign, "
  2359. "you can also right-click on an existing necromancer to turn it into a lich "
  2360. "as long as it is in a castle. If the necromancer has gained enough "
  2361. "experience, it will immediately level into an ancient lich!"
  2362. msgstr ""
  2363. #. [message]: speaker=Ardonna
  2364. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:563
  2365. msgid ""
  2366. "We have conquered death! Let us bring the news back to Wesnoth. We should to "
  2367. "let them know that nobody ever need die again."
  2368. msgstr ""
  2369. #. [message]: speaker=Ras-Tabahn
  2370. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:567
  2371. msgid ""
  2372. "I was planning to go that direction myself, so I have no objection. But, let "
  2373. "us not go over those wretched mountain passes again. These tunnels should "
  2374. "connect to the realm of Knalga and take us there directly."
  2375. msgstr ""
  2376. #. [message]: speaker=Ardonna
  2377. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:571
  2378. msgid "Why would the Dwarvish empire abandon an outpost like this?"
  2379. msgstr ""
  2380. #. [message]: speaker=Ras-Tabahn
  2381. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:575
  2382. msgid "We may find out. We should proceed cautiously."
  2383. msgstr ""
  2384. #. [message]: speaker=Vendraxis
  2385. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:591
  2386. msgid "Giant spidersss! That explainsss the cobwebsss everywhere."
  2387. msgstr ""
  2388. #. [message]: speaker=Ardonna
  2389. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:597
  2390. msgid "Giant spiders! That explains the cobwebs everywhere."
  2391. msgstr ""
  2392. #. [message]: speaker=Ardonna
  2393. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:603
  2394. msgid "They are not moving much. Hopefully they continue to stay sleepy."
  2395. msgstr ""
  2396. #. [message]: speaker=Shynal
  2397. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:609
  2398. msgid "They’re waking up now. Watch out."
  2399. msgstr ""
  2400. #. [scenario]: id=19_Lava_and_Stone
  2401. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:4
  2402. msgid "Lava and Stone"
  2403. msgstr "Lava ir akmuo"
  2404. #. [part]
  2405. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:16
  2406. msgid ""
  2407. "21 VI, 23 YW\n"
  2408. "\n"
  2409. "We continued down the tunnel in utter darkness for a time. The darkness "
  2410. "presented no great difficulty: The bats could navigate perfectly well, and "
  2411. "all the magi could sense exactly where they were. Ras-Tabahn and I talked. "
  2412. "His plan is to go to Elensefar. He believes he can overthrow the city and "
  2413. "install himself as the ruler of an undead empire. Citizens will join him in "
  2414. "undeath willingly or not, but join they will. If they do not join willingly, "
  2415. "or lack the mental fortitude to transition to lich form, they will of course "
  2416. "be mindless slaves."
  2417. msgstr ""
  2418. #. [part]
  2419. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:25
  2420. msgid ""
  2421. "Ras-Tabahn has tried to persuade me to join him in his endeavor, but I have "
  2422. "serious misgivings about his plan. I am not positive he can defeat the city "
  2423. "guard, and enslaving the population is the one of the ways the old Wesfolk "
  2424. "leaders earned their poor reputations. I think a more benevolent approach "
  2425. "has a better chance of ensuring our legacy. We should spread the news of our "
  2426. "success and invite the citizenry to join us voluntarily. I will journey "
  2427. "south into Wesnoth proper, and visit Dan’Tonk and Weldyn. At some point in "
  2428. "the distant future, my new friends and Ras-Tabahn’s population will probably "
  2429. "clash, but that will be a worry for another time, and for now, we each "
  2430. "continue to regard the other as an ally."
  2431. msgstr ""
  2432. #. [part]
  2433. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:32
  2434. msgid ""
  2435. "Our journey continued, and eventually, an orange glow appeared before us."
  2436. msgstr ""
  2437. #. [side]: type=Troll Shaman, id=Shurd
  2438. #. [side]: type=Great Troll, id=Brek
  2439. #. [side]: type=Troll Shaman, id=Uurgh
  2440. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:50
  2441. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:64
  2442. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:79
  2443. msgid "Trolls"
  2444. msgstr "Troliai"
  2445. #. [side]: type=Troll Shaman, id=Shurd
  2446. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:55
  2447. msgid "Shurd"
  2448. msgstr "Šurdas"
  2449. #. [side]: type=Great Troll, id=Brek
  2450. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:70
  2451. msgid "Brek"
  2452. msgstr "Brekas"
  2453. #. [side]: type=Troll Shaman, id=Uurgh
  2454. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:85
  2455. msgid "Üurgh"
  2456. msgstr "Üurghas"
  2457. #. [message]: speaker=Ardonna
  2458. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:121
  2459. msgid ""
  2460. "I had heard that mountains sometimes breathed fire like dragons, but that "
  2461. "seemed a fanciful tale. From the look of this, that may actually be true."
  2462. msgstr ""
  2463. #. [message]: speaker=Ras-Tabahn
  2464. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:125
  2465. msgid ""
  2466. "Yes, it’s quite true. This mountain fire has some uses too. For example, "
  2467. "trolls use it for welding together crude armor."
  2468. msgstr ""
  2469. #. [message]: speaker=Ardonna
  2470. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:129
  2471. msgid "Trolls! Do you think we shall encounter any?"
  2472. msgstr ""
  2473. #. [message]: speaker=Ras-Tabahn
  2474. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:133
  2475. msgid "I see no reason to expect..."
  2476. msgstr ""
  2477. #. [message]: speaker=Shurd
  2478. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:137
  2479. msgid "Invaders!"
  2480. msgstr "Įsibrovėliai!"
  2481. #. [message]: speaker=Brek
  2482. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:141
  2483. msgid "Crush them!"
  2484. msgstr ""
  2485. #. [message]: speaker=Ras-Tabahn
  2486. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:145
  2487. msgid "... Yes. Yes, I do."
  2488. msgstr ""
  2489. #. [scenario]: id=20_North_Knalga
  2490. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:9
  2491. msgid "North Knalga"
  2492. msgstr "Šiaurės Knalga"
  2493. #. [part]
  2494. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:17
  2495. msgid ""
  2496. "27 VI, 23 YW\n"
  2497. "\n"
  2498. "We left the fires of the mountain behind and plunged once more into "
  2499. "darkness. After a long trek, we were brought up short by a dead end in the "
  2500. "tunnel... but the wall was not solid."
  2501. msgstr ""
  2502. #. [side]: type=Dwarvish Lord, id=Golbanduth
  2503. #. [side]
  2504. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:38
  2505. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:86
  2506. msgid "Dwarves"
  2507. msgstr "Dvarfai"
  2508. #. [side]: type=Dwarvish Lord, id=Golbanduth
  2509. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:41
  2510. msgid "Golbanduth"
  2511. msgstr "Golbandutas"
  2512. #. [note]
  2513. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:85
  2514. msgid "You can recruit from anywhere in the Hall of Heroes."
  2515. msgstr ""
  2516. #. [message]: speaker=Golbanduth
  2517. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:508
  2518. msgid ""
  2519. "The invaders approach! Fetch the last chest o’ gold. We’re equippin’ more "
  2520. "soldiers."
  2521. msgstr ""
  2522. #. [message]: speaker=porter
  2523. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:513
  2524. msgid "Yes, sire."
  2525. msgstr ""
  2526. #. [message]: speaker=Ardonna
  2527. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:624
  2528. msgid ""
  2529. "Actually, I don’t think this is the end. There is air coming through here. "
  2530. "Help me shift these stones."
  2531. msgstr ""
  2532. #. [message]: speaker=Ardonna
  2533. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:669
  2534. msgid "Now, where are we?"
  2535. msgstr ""
  2536. #. [message]: speaker=Ras-Tabahn
  2537. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:673
  2538. msgid ""
  2539. "We are in a Dwarvish burial chamber it seems. That is good. We could always "
  2540. "use some more soldiers."
  2541. msgstr ""
  2542. #. [unit]: type=Dwarvish Sentinel, id=Aigondur
  2543. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:685
  2544. msgid "Aigondur"
  2545. msgstr "Aigonduras"
  2546. #. [message]: speaker=Aigondur
  2547. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:690
  2548. msgid ""
  2549. "Human invaders be comin’ through the Hall o’ Heroes! I’m closin’ th’ Troll "
  2550. "Gate!"
  2551. msgstr ""
  2552. #. [message]: speaker=Ardonna
  2553. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:730
  2554. msgid "Well, we are not going that way."
  2555. msgstr ""
  2556. #. [message]: speaker=Ras-Tabahn
  2557. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:734
  2558. msgid ""
  2559. "But look. There is a large crack in the wall to our left! I’m certain we "
  2560. "could squeeze through."
  2561. msgstr ""
  2562. #. [message]: speaker=Ras-Tabahn
  2563. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:738
  2564. msgid "We’ll just remove the statue..."
  2565. msgstr ""
  2566. #. [message]: speaker=Ras-Tabahn
  2567. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:773
  2568. msgid "... and push the coffin out of the way."
  2569. msgstr ""
  2570. #. [message]: speaker=spotter
  2571. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:801
  2572. msgid "Ach! Th’ invaders have made it inna the Crystal Caves!"
  2573. msgstr ""
  2574. #. [scenario]: id=21_Against_the_World
  2575. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:14
  2576. msgid "Against the World"
  2577. msgstr "Prieš pasaulį"
  2578. #. [part]
  2579. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:23
  2580. msgid ""
  2581. "30 VI, 23 YW\n"
  2582. "\n"
  2583. "From the northern part of the kingdom of Knalga, the tunnel split into many "
  2584. "passageways. Being able to feel the life force of the dwarves allowed us to "
  2585. "take mostly unoccupied tunnels, which we did."
  2586. msgstr ""
  2587. #. [part]
  2588. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:32
  2589. msgid ""
  2590. "3 VII, 23 YW\n"
  2591. "\n"
  2592. "We finally made it out of the mountains. We crossed the Ford of Abez late "
  2593. "this morning, and hiked the rest of the day south-east, making for the town "
  2594. "of Tath. We planned to split up there. I was going to go south to Dan’Tonk "
  2595. "and Weldyn to spread our news, and Ras-Tabahn was to head toward Elensefar "
  2596. "to carry out his plan of carving out a special place for us in the world. "
  2597. "(And becoming some sort of king as well I suppose.)"
  2598. msgstr ""
  2599. #. [part]
  2600. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:41
  2601. msgid ""
  2602. "It was not to be. We were about to start on our separate journeys when the "
  2603. "plains suddenly became more crowded."
  2604. msgstr ""
  2605. #. [side]
  2606. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:62
  2607. msgid "Cavalry"
  2608. msgstr "Kavalerija"
  2609. #. [side]
  2610. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:98
  2611. msgid "Magi"
  2612. msgstr "Magai"
  2613. #. [side]
  2614. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:111
  2615. msgid "Elves"
  2616. msgstr "Elfai"
  2617. #. [message]: speaker=Thrigalurd
  2618. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:318
  2619. msgid ""
  2620. "The enemy already attempts to breach our castle walls! Up arms lads, look "
  2621. "lively!"
  2622. msgstr ""
  2623. #. [message]: speaker=Thrigalurd
  2624. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:324
  2625. msgid "Now we avenge the fallen of Knalga!"
  2626. msgstr ""
  2627. #. [message]: speaker=Carmyna
  2628. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:347
  2629. msgid ""
  2630. "The enemy is already poised to attack! They must have anticipated our "
  2631. "arrival. No rest my friends; we go to work immediately."
  2632. msgstr ""
  2633. #. [message]: speaker=Carmyna
  2634. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:353
  2635. msgid ""
  2636. "The battle is already underway. So many of our comrades have fallen! We must "
  2637. "incinerate these undead and rid the world of this evil."
  2638. msgstr ""
  2639. #. [message]: speaker=Galoïndrath
  2640. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:376
  2641. msgid ""
  2642. "What is this? The enemy lurking in wait in our forests? To arms! Let us "
  2643. "immediately rid our land of this foulness!"
  2644. msgstr ""
  2645. #. [message]: speaker=Galoïndrath
  2646. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:382
  2647. msgid ""
  2648. "Never again will these monsters use the spirits of our ancestors against us. "
  2649. "We will burn them down!"
  2650. msgstr ""
  2651. #. [objective]: condition=lose
  2652. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:487
  2653. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:107
  2654. msgid "Death of Ardryn-Na"
  2655. msgstr ""
  2656. #. [unit]: type=Saurian Flanker, id=Fizztsars
  2657. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:525
  2658. msgid "Fizztsars"
  2659. msgstr ""
  2660. #. [message]: speaker=Fizztsars
  2661. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:531
  2662. msgid "We have arrived, Taxsstrimon. We will fight bessside you."
  2663. msgstr ""
  2664. #. [message]: speaker=Taxtrimon
  2665. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:535
  2666. msgid "Well met Fizztsars. Now these creatures will certainly fall."
  2667. msgstr ""
  2668. #. [unit]: type=Dwarvish Dragonguard, id=Thrigalurd
  2669. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:560
  2670. msgid "Thrigalurd"
  2671. msgstr ""
  2672. #. [message]: speaker=Ras-Tabahn
  2673. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:574
  2674. msgid "Look! The dwarves circled around in front of us."
  2675. msgstr ""
  2676. #. [message]: speaker=Ardonna
  2677. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:578
  2678. msgid "That’s why getting through Knalga was so easy."
  2679. msgstr ""
  2680. #. [unit]: type=Great Mage, id=Carmyna
  2681. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:634
  2682. msgid "Carmyna"
  2683. msgstr ""
  2684. #. [message]: speaker=Ardonna
  2685. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:652
  2686. msgid "They just keep coming! Has nobody even considered what we offer?"
  2687. msgstr ""
  2688. #. [message]: speaker=Ras-Tabahn
  2689. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:662
  2690. msgid "Well. That was intense."
  2691. msgstr ""
  2692. #. [message]: speaker=Ardonna
  2693. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:666
  2694. msgid "At last we are victorious!"
  2695. msgstr "Pagaliau mes nugalėjome!"
  2696. #. [unit]: type=Elvish High Lord, id=Galoïndrath
  2697. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:698
  2698. msgid "Galoïndrath"
  2699. msgstr ""
  2700. #. [message]: speaker=Ardonna
  2701. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:716
  2702. msgid "The whole world is against us."
  2703. msgstr "Visas pasaulis yra prieš mus."
  2704. #. [unit]: type=Paladin, id=Gwendir
  2705. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:752
  2706. msgid "Gwendir"
  2707. msgstr "Gvendiras"
  2708. #. [message]: speaker=adviser
  2709. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:776
  2710. msgid ""
  2711. "This is the place Crelanu’s gryphon told us to come, and yon party has an "
  2712. "ill-favored look."
  2713. msgstr ""
  2714. #. [message]: speaker=Gwendir
  2715. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:780
  2716. msgid "Yes, I believe that is our quarry."
  2717. msgstr ""
  2718. #. [message]: speaker=Ras-Tabahn
  2719. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:784
  2720. msgid "Crelanu! Still he haunts us. Remind me again why we didn’t kill him."
  2721. msgstr ""
  2722. #. [message]: speaker=Gwendir
  2723. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:788
  2724. msgid ""
  2725. "Ardonna of Tarrynth and Rassin Tabin, you stand convicted of necromancy, and "
  2726. "sentenced to death!"
  2727. msgstr ""
  2728. #. [message]: speaker=Ras-Tabahn
  2729. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:792
  2730. msgid ""
  2731. "Is that all? Death holds no terror for us as we have died already. You will "
  2732. "follow shortly."
  2733. msgstr ""
  2734. #. [message]: speaker=Gwendir
  2735. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:796
  2736. msgid "The blessed swords of our order will soon give you cause to fear again."
  2737. msgstr ""
  2738. #. [message]: speaker=adviser
  2739. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:800
  2740. msgid "Sir, the magi have not yet arrived."
  2741. msgstr ""
  2742. #. [message]: speaker=Gwendir
  2743. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:804
  2744. msgid ""
  2745. "No matter. We need not fear this darkness, and we need not wait on the "
  2746. "schoolteachers."
  2747. msgstr ""
  2748. #. [unit]: type=Naga Myrmidon, id=Taxtrimon
  2749. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:817
  2750. msgid "Taxtrimon"
  2751. msgstr ""
  2752. #. [message]: speaker=Taxtrimon
  2753. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:832
  2754. msgid ""
  2755. "We have found them! These magi destroyed a profitable business venture, and "
  2756. "killed our males. We will take vengeance. You horse humans can assist us."
  2757. msgstr ""
  2758. #. [unit]: type=Merman Hoplite, id=Mauapan
  2759. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:845
  2760. msgid "Mauapan"
  2761. msgstr ""
  2762. #. [message]: speaker=Mauapan
  2763. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:851
  2764. msgid "I will also assist. Too many innocents have died. This ends today."
  2765. msgstr ""
  2766. #. [message]: speaker=Ardonna
  2767. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:855
  2768. msgid "We are surrounded. We must defeat this horde."
  2769. msgstr ""
  2770. #. [scenario]: id=22_Epilogue
  2771. #: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:5
  2772. msgid "Epilogue"
  2773. msgstr "Epilogas"
  2774. #. [part]
  2775. #: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:16
  2776. msgid ""
  2777. "10 VII, 23 YW — Final Entry\n"
  2778. "\n"
  2779. "We prevailed today on the field, but our victory was somewhat bitter. "
  2780. "<i>Everyone</i> was afraid or angry and immediately attacked us instead of "
  2781. "listening to our news. I realize now... the world is not ready for our "
  2782. "knowledge. I give up on all of them. I am going to live in the old troll "
  2783. "city and learn the applications of mountain fire. In some future time, less "
  2784. "conservative attitudes will dominate, and I can certainly afford to wait. In "
  2785. "the meantime, we are doing what we can to hasten that day."
  2786. msgstr ""
  2787. #. [then]
  2788. #: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:31
  2789. msgid ""
  2790. "Ras-Tabahn is going to rebuild his strength and continue to Elensefar. Most "
  2791. "of the others are going with him. I wish them success. Vendraxis now knows "
  2792. "what he must learn to replicate our metamorphosis. He will use the years "
  2793. "left to him in study and practice while he attempts to change the attitudes "
  2794. "of his people. As for me, I have placed some spells on my journal to help "
  2795. "keep it from harm, and I will make it conspicuous on this battlefield. I "
  2796. "hope that it will eventually make its way into the hands of someone in Tath "
  2797. "who is willing to learn the secrets of the ancients."
  2798. msgstr ""
  2799. #. [else]
  2800. #: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:34
  2801. msgid ""
  2802. "Ras-Tabahn is going to rebuild his strength and continue to Elensefar. Most "
  2803. "of the others are going with him. I wish them success. As for me, I have "
  2804. "placed some spells on my journal to help keep it from harm, and I will make "
  2805. "it conspicuous on this battlefield. I hope that it will eventually make its "
  2806. "way into the hands of someone in Tath who is willing to learn the secrets of "
  2807. "the ancients."
  2808. msgstr ""
  2809. #. [unit_type]: id=Bone Bird, race=undead, description=
  2810. #: data/campaigns/Secrets_of_the_Ancients/units/Bone_Bird.cfg:4
  2811. msgid "Bone Bird"
  2812. msgstr ""
  2813. #. [unit_type]: id=Bone Captain, race=undead
  2814. #: data/campaigns/Secrets_of_the_Ancients/units/Bone_Captain.cfg:4
  2815. msgid "Bone Captain"
  2816. msgstr ""
  2817. #. [unit_type]: id=Bone Captain, race=undead
  2818. #: data/campaigns/Secrets_of_the_Ancients/units/Bone_Captain.cfg:19
  2819. msgid ""
  2820. "Captains are masters in life, but in death they may be slaves to a "
  2821. "necromancer. Through sheer force of habit, an undead captain continues to "
  2822. "exude authority even if all his other memories have been lost."
  2823. msgstr ""
  2824. #. [unit_type]: id=Delinquent, race=human
  2825. #: data/campaigns/Secrets_of_the_Ancients/units/Delinquent.cfg:4
  2826. msgid "Delinquent"
  2827. msgstr ""
  2828. #. [unit_type]: id=Delinquent, race=human
  2829. #: data/campaigns/Secrets_of_the_Ancients/units/Delinquent.cfg:18
  2830. msgid ""
  2831. "Some girls shun the typical life planned for them by society, and fall in "
  2832. "with the criminal element. Though they may end up in jail, that seems "
  2833. "preferable to them than tying themselves to a husband."
  2834. msgstr ""
  2835. #. [unit_type]: id=Dunefolk, race=dunefolk
  2836. #. [unit_type]: id=Noble, race=human
  2837. #: data/campaigns/Secrets_of_the_Ancients/units/Dunefolk.cfg:5
  2838. #: data/campaigns/Secrets_of_the_Ancients/units/Noble.cfg:5
  2839. msgid "Passenger"
  2840. msgstr ""
  2841. #. [unit_type]: id=Dwarvish Miner, race=dwarf
  2842. #: data/campaigns/Secrets_of_the_Ancients/units/Dwarvish_Miner.cfg:4
  2843. msgid "Dwarvish Miner"
  2844. msgstr ""
  2845. #. [unit_type]: id=Dwarvish Miner, race=dwarf
  2846. #: data/campaigns/Secrets_of_the_Ancients/units/Dwarvish_Miner.cfg:17
  2847. msgid ""
  2848. "Dwarvish miners are the grunt workers of Dwarvish society. They take the "
  2849. "precious ores out of the ground, but do not ever take part in the crafting "
  2850. "of weapons or artifacts. They have no military training, but they can still "
  2851. "do some damage with their picks."
  2852. msgstr ""
  2853. #. [attack]: type=pierce
  2854. #: data/campaigns/Secrets_of_the_Ancients/units/Dwarvish_Miner.cfg:22
  2855. msgid "pick"
  2856. msgstr ""
  2857. #. [unit_type]: id=Ancient Lich SotA, race=undead
  2858. #: data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg:4
  2859. msgid "Ancient Lich"
  2860. msgstr ""
  2861. #. [unit_type]: id=Ancient Lich SotA, race=undead
  2862. #: data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg:18
  2863. msgid ""
  2864. "An experienced lich can easily tap into the power of the spirit world and "
  2865. "throw freezing lightning to devastating effect, or drain the very life force "
  2866. "from a body. The power available to a lich like this is awesome to behold. "
  2867. "Anyone who encounters an Ancient Lich likely has far worse things to worry "
  2868. "about than death!"
  2869. msgstr ""
  2870. #. [unit_type]: id=Orcish Shaman, race=orc
  2871. #: data/campaigns/Secrets_of_the_Ancients/units/Orcish_Shaman.cfg:4
  2872. msgid "Orcish Shaman"
  2873. msgstr ""
  2874. #. [unit_type]: id=Orcish Shaman, race=orc
  2875. #: data/campaigns/Secrets_of_the_Ancients/units/Orcish_Shaman.cfg:21
  2876. msgid ""
  2877. "Orcish Shamans are the guardians of orcish magic. Respected among orcish "
  2878. "tribes, they form the Orcish Council, which makes important decisions for "
  2879. "the whole Orcish community and arbitrates the many conflicts that arise "
  2880. "between tribes of this argumentative race. Although physically weak (for "
  2881. "Orcs), Orcish Shamans are good spell casters and can curse their enemies, "
  2882. "draining their life."
  2883. msgstr ""
  2884. #. [unit_type]: id=Sailor, race=human
  2885. #: data/campaigns/Secrets_of_the_Ancients/units/Sailor.cfg:4
  2886. msgid "Sailor"
  2887. msgstr ""
  2888. #. [unit_type]: id=Sailor, race=human
  2889. #: data/campaigns/Secrets_of_the_Ancients/units/Sailor.cfg:17
  2890. msgid ""
  2891. "Sailors are hired for their strength, and their work builds up even more "
  2892. "muscle. Consequently, the cheap blades they are provided with still do "
  2893. "considerable damage."
  2894. msgstr ""
  2895. #. [unit_type]: id=Sea Captain, race=human
  2896. #: data/campaigns/Secrets_of_the_Ancients/units/Sea_Captain.cfg:4
  2897. msgid "Sea Captain"
  2898. msgstr ""
  2899. #. [unit_type]: id=Sea Captain, race=human
  2900. #: data/campaigns/Secrets_of_the_Ancients/units/Sea_Captain.cfg:17
  2901. msgid ""
  2902. "Aboard his vessel, the captain is the ultimate authority, and all his orders "
  2903. "must be instantly obeyed. A passenger or crew member crosses the captain at "
  2904. "their peril, for he is within his rights to summarily execute criminals or "
  2905. "mutineers."
  2906. msgstr ""
  2907. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:7
  2908. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:13
  2909. msgid "Ardonna"
  2910. msgstr "Ardona"
  2911. #. [objective]: condition=lose
  2912. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:91
  2913. msgid "Death of Ardonna"
  2914. msgstr "Ardonos mirtis"
  2915. #. [message]: speaker=Ardonna
  2916. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:125
  2917. msgid "No, no, NO, <i><b>NO</b></i>!"
  2918. msgstr "Ne, ne, NE, <i><b>NE</b></i>!"
  2919. #. [message]: speaker=Ras-Tabahn
  2920. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:146
  2921. msgid "Urgh."
  2922. msgstr ""
  2923. #. [message]: speaker=Ardonna
  2924. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:158
  2925. msgid "But I don't know how to bring you back yet!"
  2926. msgstr ""
  2927. #. [message]: speaker=Carcyn
  2928. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:189
  2929. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:246
  2930. msgid "Shynal!"
  2931. msgstr ""
  2932. #. [message]: speaker=Carcyn
  2933. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:193
  2934. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:250
  2935. msgid "Bring her back. Please!"
  2936. msgstr ""
  2937. #. [message]: speaker=Ardonna
  2938. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:197
  2939. msgid "I'm not sure that's such a good..."
  2940. msgstr ""
  2941. #. [message]: speaker=Ras-Tabahn
  2942. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:201
  2943. msgid "If you insist."
  2944. msgstr ""
  2945. #. [message]: speaker=Corpse Shynal
  2946. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:212
  2947. msgid "Car. Cyn."
  2948. msgstr ""
  2949. #. [message]: speaker=Ras-Tabahn
  2950. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:216
  2951. msgid "She will not know you for long, so make the most of it."
  2952. msgstr ""
  2953. #. [message]: speaker=Carcyn
  2954. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:226
  2955. msgid "Perhaps that was for the best."
  2956. msgstr ""
  2957. #. [message]: speaker=Ras-Tabahn
  2958. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:254
  2959. msgid ""
  2960. "It's not possible. She was already back from the dead. She has been utterly "
  2961. "destroyed this time."
  2962. msgstr ""
  2963. #. [message]: speaker=Shynal
  2964. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:267
  2965. msgid "Oh, my sweet Carcyn!"
  2966. msgstr ""
  2967. #. [message]: speaker=Shynal
  2968. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:283
  2969. msgid "You were always so reckless."
  2970. msgstr ""
  2971. #. [message]: speaker=Shynal
  2972. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:289
  2973. msgid "I will miss you."
  2974. msgstr "Pasiilgsiu tavęs."
  2975. #. [message]: speaker=$unit.id
  2976. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:457
  2977. msgid "Aww. I wanted to be a mage like Shynal."
  2978. msgstr ""
  2979. #. [message]: speaker=$unit.id
  2980. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:463
  2981. msgid "Aww. I wanted to be a mage like Carcyn."
  2982. msgstr ""
  2983. #. [option]
  2984. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:470
  2985. msgid "Do not make me regret liberating you from jail. My decision is final."
  2986. msgstr ""
  2987. #. [option]
  2988. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:473
  2989. msgid "I have reconsidered. Perhaps you will be very powerful one day."
  2990. msgstr ""
  2991. #. [message]: speaker=$unit.id
  2992. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:484
  2993. msgid "Thanks!"
  2994. msgstr "Ačiū!"
  2995. #. [message]: speaker=$unit.id
  2996. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:499
  2997. msgid ""
  2998. "Hey, I wanted to be a wizard like you and live forever when you figure it "
  2999. "out! I know I could be super-powerful in the end."
  3000. msgstr ""
  3001. #. [option]
  3002. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:505
  3003. msgid "Hold your tongue. You will do as I command."
  3004. msgstr ""
  3005. #. [option]
  3006. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:514
  3007. msgid "Very well. Having more adepts might be a good idea after all."
  3008. msgstr ""
  3009. #. [unstore_unit]
  3010. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:900
  3011. msgid "Lich"
  3012. msgstr "Ličas"
  3013. #. [set_menu_item]: id=hide-sails
  3014. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:943
  3015. msgid "Hide Sails and Rigging"
  3016. msgstr ""
  3017. #. [set_menu_item]: id=show-sails
  3018. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:982
  3019. msgid "Show Sails and Rigging"
  3020. msgstr ""
  3021. #. [terrain_type]: id=grave
  3022. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:16
  3023. msgid "Grave"
  3024. msgstr "Kapas"
  3025. #. [terrain_type]: id=grave
  3026. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:17
  3027. msgid "Grave Overlay"
  3028. msgstr ""
  3029. #. [terrain_type]: id=not_here
  3030. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:28
  3031. msgid "Not Here Overlay"
  3032. msgstr ""
  3033. #. [terrain_type]: id=crystal
  3034. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:47
  3035. msgid "Crystal Caves"
  3036. msgstr "Kristaliniai urvai"
  3037. #. [terrain_type]: id=passageway
  3038. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:57
  3039. msgid "Passageway"
  3040. msgstr ""
  3041. #. [terrain_type]: id=gate_open
  3042. #. [terrain_type]: id=gate_closed
  3043. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:66
  3044. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:76
  3045. msgid "Gate"
  3046. msgstr "Vartai"
  3047. #. [terrain_type]: id=web
  3048. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:86
  3049. msgid "Spiderweb"
  3050. msgstr "Voratinklis"
  3051. #. [terrain_type]: id=graveyard-fence-top
  3052. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:96
  3053. msgid "Fence-Top"
  3054. msgstr ""
  3055. #. [terrain_type]: id=graveyard-fence-bottom
  3056. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:105
  3057. msgid "Fence"
  3058. msgstr "Tvora"
  3059. #. [terrain_type]: id=graveyard-fence-bottom
  3060. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:106
  3061. msgid "Fence-Bottom"
  3062. msgstr ""
  3063. #. [terrain_type]: id=ship--forecastle
  3064. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:125
  3065. msgid "Ship Forecastle"
  3066. msgstr ""
  3067. #. [terrain_type]: id=ship--main-deck
  3068. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:138
  3069. msgid "Ship Main Deck"
  3070. msgstr ""
  3071. #. [terrain_type]: id=ship--poop-deck
  3072. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:148
  3073. msgid "Ship Poop Deck"
  3074. msgstr ""
  3075. #. [terrain_type]: id=ship--hull
  3076. #. [terrain_type]: id=ship--railing
  3077. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:161
  3078. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:253
  3079. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:271
  3080. msgid "Ship Hull"
  3081. msgstr ""
  3082. #. [terrain_type]: id=ship--rigging-and-sails
  3083. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:170
  3084. msgid "Ship Rigging and Sails"
  3085. msgstr ""
  3086. #. [terrain_type]: id=ship--railing
  3087. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:179
  3088. msgid "Ship Railing"
  3089. msgstr ""
  3090. #. [terrain_type]: id=ship--bits-and-pieces
  3091. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:188
  3092. msgid "Ship Pieces"
  3093. msgstr ""
  3094. #. [terrain_type]: id=ship--lower-deck
  3095. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:197
  3096. msgid "Ship Lower Deck"
  3097. msgstr ""
  3098. #. [terrain_type]: id=ship--lower-deck-edge
  3099. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:206
  3100. msgid "Ship Lower Deck Edge"
  3101. msgstr ""
  3102. #. [terrain_type]: id=ship--forecastle
  3103. #. [terrain_type]: id=ship--main-deck
  3104. #. [terrain_type]: id=ship--poop-deck
  3105. #. [terrain_type]: id=ship--lower-deck
  3106. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:217
  3107. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:230
  3108. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:240
  3109. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:302
  3110. msgid "Ship"
  3111. msgstr "Laivas"
  3112. #. [terrain_type]: id=full-void
  3113. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:324
  3114. msgid "Full Void"
  3115. msgstr ""
  3116. #. [terrain_type]: id=full-void-overlay
  3117. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:334
  3118. msgid "Void Overlay"
  3119. msgstr ""
  3120. #. [terrain_type]: id=half-void-overlay
  3121. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:344
  3122. msgid "Half Void"
  3123. msgstr ""