The Battle for Wesnoth Lithuanian translation
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  1. # Copyright (C) Wesnoth development team, 2017-2019.
  2. # Translators:
  3. # Andrius Štikonas <andrius@stikonas.eu>, 2019.
  4. msgid ""
  5. msgstr ""
  6. "Project-Id-Version: Battle for Wesnoth 1.14\n"
  7. "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
  8. "POT-Creation-Date: 2020-01-25 18:18 UTC\n"
  9. "PO-Revision-Date: 2019-02-20 20:53+0000\n"
  10. "Last-Translator: Andrius Štikonas <andrius@stikonas.eu>\n"
  11. "Language-Team: Lithuanian <kde-i18n-lt@kde.org>\n"
  12. "Language: lt\n"
  13. "MIME-Version: 1.0\n"
  14. "Content-Type: text/plain; charset=UTF-8\n"
  15. "Content-Transfer-Encoding: 8bit\n"
  16. "Plural-Forms: nplurals=4; plural=(n==1 ? 0 : n%10>=2 && (n%100<10 || n"
  17. "%100>=20) ? 1 : n%10==0 || (n%100>10 && n%100<20) ? 2 : 3);\n"
  18. "X-Generator: Lokalize 2.0\n"
  19. #. [campaign]: id=Secrets of the Ancients
  20. #. [editor_group]: id=sota
  21. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:10
  22. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:68
  23. msgid "Secrets of the Ancients"
  24. msgstr "Senųjų paslaptys"
  25. #. [campaign]: id=Secrets of the Ancients
  26. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:11
  27. msgid "SotA"
  28. msgstr "SP"
  29. #. [campaign]: id=Secrets of the Ancients
  30. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:17
  31. msgid "Normal"
  32. msgstr "Normalus"
  33. #. [campaign]: id=Secrets of the Ancients
  34. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:17
  35. msgid "Unpleasant"
  36. msgstr "Nemalonus"
  37. #. [campaign]: id=Secrets of the Ancients
  38. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:18
  39. msgid "Challenging"
  40. msgstr "Iššaukiantis"
  41. #. [campaign]: id=Secrets of the Ancients
  42. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:18
  43. msgid "Corrupt"
  44. msgstr "Pagadintas"
  45. #. [campaign]: id=Secrets of the Ancients
  46. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:19
  47. msgid "Diabolic"
  48. msgstr "Velniškas"
  49. #. [campaign]: id=Secrets of the Ancients
  50. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:19
  51. msgid "Difficult"
  52. msgstr "Sudėtingas"
  53. #. [campaign]: id=Secrets of the Ancients
  54. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:21
  55. msgid ""
  56. "Rediscover the secrets known by the lich lords of the Green Isle. They knew "
  57. "how to live forever, so why can't you?\n"
  58. "\n"
  59. "(Hard level, 18 scenarios.)\n"
  60. msgstr ""
  61. #. [about]
  62. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:28
  63. msgid "Campaign Design, Programming, and Artwork"
  64. msgstr "Kampanijos kūrimas, programavimas ir grafika"
  65. #. [about]
  66. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:34
  67. msgid "Campaign Maintenance"
  68. msgstr "Kampanijos priežiūra"
  69. #. [about]
  70. #: data/campaigns/Secrets_of_the_Ancients/_main.cfg:41
  71. msgid "Additional Artwork"
  72. msgstr "Papildoma grafika"
  73. #. [scenario]: id=01_Slipping_Away
  74. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:22
  75. msgid "Slipping Away"
  76. msgstr ""
  77. #. [part]
  78. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:40
  79. msgid "<i>Chapter One:</i> Unlawful Research"
  80. msgstr "<i>Pirma dalis:</i> neteisėti tyrimai"
  81. #. [part]
  82. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:43
  83. msgid ""
  84. "<i>From the Journal of Ardonna of Tarrynth</i>\n"
  85. "\n"
  86. "9 XII, 22 YW:\n"
  87. "\n"
  88. "It’s unfair that we humans must die after so few years. Elves and dwarves "
  89. "live far longer. Though this may be the natural order, we need not embrace "
  90. "it! The lords on the Green Isle knew how to live forever. Pursuit of that "
  91. "knowledge was declared illegal by King Haldric I, but I believe it is worth "
  92. "the risk. As I watched my family waste away of various maladies, I vowed "
  93. "that I would not share their fate, and if I can rediscover the secrets of "
  94. "the ancients I will be a hero to the whole continent! I shall begin research "
  95. "in earnest this winter."
  96. msgstr ""
  97. #. [part]
  98. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:54
  99. msgid ""
  100. "26 II, 23 YW:\n"
  101. "\n"
  102. "My experiments with bats have proven unfruitful. I have determined that they "
  103. "do not truly drain the life force of their victims — it is an illusion. The "
  104. "loss of blood weakens the victim, while the bat gains vitality because it "
  105. "has fed. There is nothing I can learn from bats about extending life. Now I "
  106. "have a problem. I am forced to keep the bats and pretend they are my pets "
  107. "because I cannot admit why I was studying them. In truth, it is not a burden "
  108. "— I have grown somewhat fond of the creatures, and I don’t mind appearing "
  109. "eccentric. I am already marked as different because my hair is so light, and "
  110. "I lack a sense of smell."
  111. msgstr ""
  112. #. [part]
  113. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:63
  114. msgid ""
  115. "4 III, 23 YW:\n"
  116. "\n"
  117. "Today, headmaster Aimucasur himself taught a class on moving objects with "
  118. "one’s mind. The technique involves projecting one’s will inside the item, "
  119. "and then learning to move it as an extension of the body. Incantations focus "
  120. "the mind to the task. We practiced with inanimate objects, but clearly the "
  121. "same principle could be applied to unliving flesh. Nobody dared voice the "
  122. "thought, because showing interest in the necromantic arts results in "
  123. "expulsion. I was pondering that fact in class when I noticed Aimucasur "
  124. "glowering at me. I must be more careful in the future about which of my "
  125. "thoughts appear on my face."
  126. msgstr ""
  127. #. [part]
  128. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:72
  129. msgid ""
  130. "15 III, 23 YW:\n"
  131. "\n"
  132. "One of my bats must have been old, for it died. Boldly then, I decided to "
  133. "animate the corpse. I was pleased to see that it worked, but what was "
  134. "interesting was this: The first time the bat twitched, I felt a last spark "
  135. "of life energy flash through its body. I noted that it flowed through some "
  136. "kind of pathway. That gave me an idea. With my mind, I searched out all the "
  137. "life force pathways in its body using what I could sense in the living bats "
  138. "as a guide. Then I animated <i>them</i> all at once, and the bat slowly "
  139. "flapped off the floor on its own! (That is a trick old Aimucasur probably "
  140. "doesn’t know!) Even better, the energy running through the life force "
  141. "network seemed to maintain itself, so I didn’t need to continue to "
  142. "concentrate. Could this be the whole secret? Could all the ancient lords "
  143. "have had someone bring them back <i>after</i> death? I would need another "
  144. "mage I trusted completely, but perhaps I can find someone with whom to make "
  145. "a pact."
  146. msgstr ""
  147. #. [part]
  148. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:81
  149. msgid ""
  150. "Later:\n"
  151. "\n"
  152. "With further observation, I have determined that this is probably not the "
  153. "way to avoid death. The reanimated bat has no will! It does nothing unless I "
  154. "nudge it with my mind. Perhaps the will of a human is stronger, and someday "
  155. "soon I will have the opportunity to find out... because I’m quitting the "
  156. "Academy. I will be in my room when old Morvihn checks for the night, but not "
  157. "two hours later! I grow weary of this place and its restrictions on thought. "
  158. "So, no more brown initiate’s robes, no more being ridiculed on account of my "
  159. "hair, no more pompous instructors. I will teach myself the so-called “dark” "
  160. "arts and learn how to live forever! The ancients from the Green Isle found a "
  161. "way, so I can discover it too. When all these oldsters here find themselves "
  162. "breathing their last, they will have to beg me for the secret. Perhaps I "
  163. "will be generous. Perhaps not."
  164. msgstr ""
  165. #. [objective]: condition=win
  166. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:175
  167. msgid "Move Ardonna to the signpost"
  168. msgstr "Nuveskite Ardoną iki kelrodžio"
  169. #. [note]
  170. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:187
  171. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:256
  172. msgid "This scenario takes place entirely at night."
  173. msgstr ""
  174. #. [note]
  175. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:190
  176. msgid ""
  177. "Ardonna can climb over a fence for 2 movement points, but wild animals "
  178. "cannot."
  179. msgstr ""
  180. #. [label]
  181. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:196
  182. msgid "Llorvin"
  183. msgstr "Llorvinas"
  184. #. [message]: speaker=Ardonna
  185. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:308
  186. msgid "I suspected some of the rats would show themselves."
  187. msgstr ""
  188. #. [message]: speaker=narrator
  189. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:318
  190. msgid ""
  191. "<span color='cyan'>Special Note: </span>In this campaign, if a unit is "
  192. "killed and not immediately raised as a corpse, its corpse type will be "
  193. "permanantly added to the recruit list instead."
  194. msgstr ""
  195. #. [message]: speaker=Ardonna
  196. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:327
  197. msgid ""
  198. "I should get off the island in case the ethics committee is concerned about "
  199. "a rogue mage. I shall not be dragged back in disgrace! I should be able to "
  200. "reach the town of Llorvin before morning. I can hide there until I can head "
  201. "for the dock. I will need some traveling money for that, so go, my bat "
  202. "friends, and find me some gold!"
  203. msgstr ""
  204. #. [message]: speaker=Ardonna
  205. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:331
  206. msgid ""
  207. "It would be good to have even more bats as well. There was a colony in that "
  208. "ruined castle where we practiced conjuring fire, so I will try to find that. "
  209. "The castle was also infested with huge rats as I remember, but I can "
  210. "certainly destroy those. I will have to use ice though, as I never mastered "
  211. "fire."
  212. msgstr ""
  213. #. [message]: speaker=Ardonna
  214. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:343
  215. msgid ""
  216. "A wolf! This journey may be more dangerous than I thought. If we need to, I "
  217. "suppose we could rest inside a farmer's or woodcutter's fence."
  218. msgstr ""
  219. #. [message]: speaker=Ardonna
  220. #: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:366
  221. msgid ""
  222. "The morning has come, and I am still in the open. I will be caught for sure!"
  223. msgstr ""
  224. #. [scenario]: id=02_Dark_Business
  225. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:11
  226. msgid "Dark Business"
  227. msgstr "Tamsūs reikalai"
  228. #. [part]
  229. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:24
  230. msgid ""
  231. "16 III, 23 YW:\n"
  232. "\n"
  233. "I decided to hide in the cemetery. That way I could try my experiment to "
  234. "animate a human body when night fell. With my dark cloak, I resembled the "
  235. "mourners, and with my hood up, nobody could see my hair."
  236. msgstr ""
  237. #. [side]
  238. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:69
  239. msgid "Guards"
  240. msgstr ""
  241. #. [set_variable]
  242. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:92
  243. msgid "Raise Walking Corpse (8 Gold)"
  244. msgstr ""
  245. #. [set_variable]
  246. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:99
  247. msgid "Raise Skeleton (15 Gold)"
  248. msgstr ""
  249. #. [set_variable]
  250. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:106
  251. msgid "Raise Skeleton Archer (14 Gold)"
  252. msgstr ""
  253. #. [message]: speaker=narrator
  254. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:159
  255. msgid "You don't have enough gold to raise that unit."
  256. msgstr ""
  257. #. [objective]: condition=win
  258. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:238
  259. msgid "Kill all the guards, and capture the guardhouse"
  260. msgstr ""
  261. #. [note]
  262. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:250
  263. msgid "Right-click on a grave adjacent to your leader to raise a unit."
  264. msgstr ""
  265. #. [note]
  266. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:253
  267. msgid "Each grave can be used only once."
  268. msgstr "Kiekvienas kapas gali būti naudojamas tik vieną kartą."
  269. #. [label]
  270. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:262
  271. msgid "Guardhouse"
  272. msgstr ""
  273. #. [label]
  274. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:274
  275. msgid ""
  276. " Temple\n"
  277. "of Healing"
  278. msgstr ""
  279. #. [event]
  280. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:283
  281. msgid "Gwyllin"
  282. msgstr ""
  283. #. [event]
  284. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:284
  285. msgid "Veomyr"
  286. msgstr ""
  287. #. [event]
  288. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:285
  289. msgid "Syrillin"
  290. msgstr ""
  291. #. [event]
  292. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:286
  293. msgid "Glant"
  294. msgstr ""
  295. #. [event]
  296. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:289
  297. msgid "Renvan"
  298. msgstr ""
  299. #. [event]
  300. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:290
  301. msgid "Vin"
  302. msgstr ""
  303. #. [event]
  304. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:294
  305. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:296
  306. msgid "Caradoc"
  307. msgstr ""
  308. #. [message]: speaker=Ardonna
  309. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:396
  310. msgid "Oh, hello friend! I didn't know you were hiding in there."
  311. msgstr ""
  312. #. [message]: speaker=Ardonna
  313. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:402
  314. msgid "Oh, hello! You're a handsome one."
  315. msgstr ""
  316. #. [message]: speaker=Ardonna
  317. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:419
  318. msgid "Hey, come back! I didn't mean to frighten you."
  319. msgstr ""
  320. #. [message]: speaker=Ardonna
  321. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:423
  322. msgid "Maybe I could attract it if I jingled some coins."
  323. msgstr ""
  324. #. [message]: speaker=narrator
  325. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:446
  326. msgid "Right-click adjacent to your leader to summon the bat."
  327. msgstr ""
  328. #. [set_menu_item]: id=summon_bat
  329. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:454
  330. msgid "Summon the Bat (20 gold)"
  331. msgstr ""
  332. #. [message]: speaker=narrator
  333. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:494
  334. msgid "You don't have enough gold to summon the bat."
  335. msgstr ""
  336. #. [message]: speaker=narrator
  337. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:576
  338. msgid "You can now recruit skeletons and skeleton archers!"
  339. msgstr ""
  340. #. [event]
  341. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:629
  342. msgid "Blollyn"
  343. msgstr ""
  344. #. [event]
  345. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:630
  346. msgid "Ceoran"
  347. msgstr ""
  348. #. [event]
  349. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:632
  350. msgid "Vindry"
  351. msgstr ""
  352. #. [event]
  353. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:633
  354. msgid "Aethacyn"
  355. msgstr ""
  356. #. [event]
  357. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:634
  358. msgid "Elomyr"
  359. msgstr ""
  360. #. [message]: speaker=narrator
  361. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:664
  362. msgid "You can no longer recruit skeletons and skeleton archers."
  363. msgstr ""
  364. #. [message]: speaker=Ardonna
  365. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:726
  366. msgid ""
  367. "Wait, that guard said there were twelve of them, so where are the other five?"
  368. msgstr ""
  369. #. [message]: speaker=Ardonna
  370. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:728
  371. msgid ""
  372. "Wait, that guard said there were seven of them, so where are the other two?"
  373. msgstr ""
  374. #. [message]: speaker=Syrillin
  375. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:747
  376. msgid "Why are we stuck guarding a cemetery all night?"
  377. msgstr ""
  378. #. [message]: speaker=Veomyr
  379. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:753
  380. msgid ""
  381. "And why <i>twelve</i> of us? Who wants to break into a cemetery that badly?"
  382. msgstr ""
  383. #. [message]: speaker=Veomyr
  384. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:755
  385. msgid ""
  386. "And why <i>seven</i> of us? Who wants to break into a cemetery that badly?"
  387. msgstr ""
  388. #. [message]: speaker=Glant
  389. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:760
  390. msgid ""
  391. "I don’t know, but this evening a mage from the academy was here talking to "
  392. "the mayor, my brother says."
  393. msgstr ""
  394. #. [message]: speaker=Caradoc
  395. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:764
  396. msgid "Well <i>I</i> say you shouldn’t question orders, so pipe down."
  397. msgstr ""
  398. #. [message]: speaker=Ardonna
  399. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:803
  400. msgid ""
  401. "They must be guarding the cemetery from <i>me</i>! Maybe Aimucasur really "
  402. "was suspicious. It’s a good thing I’m here already, but how am I going to "
  403. "get out?\n"
  404. "\n"
  405. "Well, I might as well do my experiment and worry about leaving later."
  406. msgstr ""
  407. #. [message]: speaker=Ardonna
  408. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:836
  409. msgid "Hello?"
  410. msgstr "Labas?"
  411. #. [message]: speaker=first_zombie
  412. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:841
  413. msgid "Uhngh."
  414. msgstr ""
  415. #. [message]: speaker=Ardonna
  416. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:845
  417. msgid "Do you remember anything?"
  418. msgstr "Ar ką nors prisimeni?"
  419. #. [message]: speaker=first_zombie
  420. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:850
  421. msgid "Uhrrr."
  422. msgstr ""
  423. #. [message]: speaker=Ardonna
  424. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:854
  425. msgid ""
  426. "It seems that my first guess was correct. The poor creature is mindless."
  427. msgstr ""
  428. #. [message]: speaker=Veomyr
  429. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:868
  430. msgid "I heard something over there!"
  431. msgstr ""
  432. #. [message]: speaker=Glant
  433. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:878
  434. msgid "Who’s there?"
  435. msgstr "Kas ten?"
  436. #. [message]: speaker=Ardonna
  437. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:899
  438. msgid "It’s only me. Is the cemetery closed then? I was about to leave."
  439. msgstr "Tai tik aš. Ar šios kapinės uždarytos? Aš jau ruošiausi išeiti."
  440. #. [message]: speaker=Syrillin
  441. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:903
  442. msgid "You and that... other person. Who is that?"
  443. msgstr ""
  444. #. [message]: speaker=Ardonna
  445. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:907
  446. msgid ""
  447. "Oh, him. See here, I don't want any trouble, but he is a little... ah..."
  448. msgstr ""
  449. #. [message]: speaker=Caradoc
  450. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:911
  451. msgid ""
  452. "He's <i>dead</i>! This is dark sorcery like in my granddad’s time in the old "
  453. "country! The penalty is death. Attack and destroy them both!"
  454. msgstr ""
  455. #. [message]: speaker=Ardonna
  456. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:915
  457. msgid "Hey! Don't do that, or I will need more of them."
  458. msgstr ""
  459. #. [message]: speaker=Ardonna
  460. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:919
  461. msgid ""
  462. "I would do better if I had weapons, and I bet I can find some in the "
  463. "guardhouse. Go take it, my companions."
  464. msgstr ""
  465. #. [message]: speaker=Caradoc
  466. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:923
  467. msgid "Gwyllin, don’t move from that guardhouse."
  468. msgstr ""
  469. #. [message]: speaker=Ardonna
  470. #: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:932
  471. msgid ""
  472. "The morning has come, and we have not escaped the city. We will be caught "
  473. "for sure!"
  474. msgstr ""
  475. #. [side]: type=Bandit, id=Garcyn
  476. #. [scenario]: id=03_Bandits
  477. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:6
  478. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:38
  479. msgid "Bandits"
  480. msgstr "Banditai"
  481. #. [part]
  482. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:18
  483. msgid ""
  484. "17 III, 23 YW:\n"
  485. "\n"
  486. "Even with the delay at the graveyard, I reached the outskirts of Llorvin at "
  487. "first light, and it was far behind me when the sun rose above the mountain "
  488. "peaks. I doubt the Academy will be looking for me in the trackless wilds "
  489. "inhabited only by woodcutters, and with my new companions, I feel safe "
  490. "enough to travel during the day. I am heading east and then north towards "
  491. "the docks. A ship should be leaving for Blackwater Port in a few days, and I "
  492. "mean to be on it."
  493. msgstr ""
  494. #. [side]: type=Bandit, id=Garcyn
  495. #. [unit]: type=Ghoul
  496. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:41
  497. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:190
  498. msgid "Garcyn"
  499. msgstr ""
  500. #. [unit]: type=Outlaw, id=Mossa
  501. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:48
  502. msgid "Mossa"
  503. msgstr ""
  504. #. [objective]: condition=win
  505. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:67
  506. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:200
  507. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:68
  508. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:75
  509. msgid "Defeat the enemy leader"
  510. msgstr "Nugalėkite priešų vadą"
  511. #. [message]: speaker={ID}
  512. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:101
  513. msgid ""
  514. "They are not underfed, they’re dead! How can they be dead? They’re horrible!"
  515. msgstr ""
  516. #. [message]: speaker=Garcyn
  517. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:105
  518. msgid ""
  519. "Huh. Well, they’re not the first ugly things we’ve seen in the wilds. Your "
  520. "club crushes bone just fine, so crush them."
  521. msgstr ""
  522. #. [message]: speaker={ID}
  523. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:109
  524. msgid "And there is a white-haired girl."
  525. msgstr ""
  526. #. [message]: speaker=Garcyn
  527. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:113
  528. msgid "She must be in league with the dead, so crush her too."
  529. msgstr ""
  530. #. [message]: speaker=Garcyn
  531. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:204
  532. msgid "No!"
  533. msgstr "Ne!"
  534. #. [message]: speaker=Garcyn
  535. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:208
  536. msgid "You have earned my wrath, wench. Death will be too good for you!"
  537. msgstr ""
  538. #. [message]: speaker=Mossa
  539. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:217
  540. msgid "What have we here?"
  541. msgstr "Ką čia mes turime?"
  542. #. [message]: speaker=Mossa
  543. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:226
  544. msgid ""
  545. "Prey approaches, dearest. It’s an unusual band, but the ones with weapons "
  546. "look underfed."
  547. msgstr ""
  548. #. [message]: speaker=Garcyn
  549. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:230
  550. msgid "Easy pickings then."
  551. msgstr ""
  552. #. [message]: speaker=Ardonna
  553. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:234
  554. msgid ""
  555. "I think we were just spotted from that hill. Weapons up, my friends. We may "
  556. "be walking into an ambush."
  557. msgstr ""
  558. #. [message]: speaker=Garcyn
  559. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:245
  560. msgid "Please! Don’t kill me."
  561. msgstr "Prašau! Neužmušk manęs."
  562. #. [message]: speaker=Ardonna
  563. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:249
  564. msgid "No? Fine then. I have an idea for another experiment."
  565. msgstr "Ne? Gerai. Aš sugalvojau kitą eksperimentą."
  566. #. [message]: speaker=Ardonna
  567. #: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:269
  568. msgid "The ship will surely leave before we can reach it!"
  569. msgstr ""
  570. #. [scenario]: id=04_Becalmed
  571. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:13
  572. msgid "Becalmed"
  573. msgstr ""
  574. #. [part]
  575. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:25
  576. msgid ""
  577. "22 III, 23 YW\n"
  578. "\n"
  579. "Research sometimes requires experiments, so I began. I forced my will into "
  580. "the life-force pathways of the bandit, thus turning him into my puppet. He "
  581. "resisted, but on account of my recent practice, my will proved the stronger. "
  582. "More strangely, the inside of his body also resisted, attacking me, the "
  583. "invader. However, since I wasn’t physically there, it ended up attacking "
  584. "itself! Over a period of hours, slabs of flesh became weak and threatened to "
  585. "fall off his frame. I was obliged to stitch them in place."
  586. msgstr ""
  587. #. [part]
  588. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:45
  589. msgid ""
  590. "Some of the bandit’s companions had perished in better condition than the "
  591. "leader, and I got the idea to add their flesh to my puppet. I stitched on "
  592. "muscles where they seemed to fit, and used enchantments to improve the "
  593. "bonding, thus improving the strength of the creature. At first, each new "
  594. "piece of flesh caused another violent reaction from the body’s defenses. "
  595. "Eventually, the reactions weakened, and the body stabilized in its new "
  596. "configuration, though by this time it was suppurating and unrecognizable. "
  597. "The mind inside gibbered at what it had become, but the bandit had wished "
  598. "for me a fate worse than death, so it didn’t seem unfair."
  599. msgstr ""
  600. #. [part]
  601. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:52
  602. msgid ""
  603. "Working through the next day in the bandit’s own keep, I repeated the "
  604. "procedure on several of his gravely wounded companions, though none of them "
  605. "became as strong a specimen as the leader. One of them didn’t survive, but "
  606. "it was no loss — I conscripted him into my army anyway. Then, I made my way "
  607. "to the docks, and under the cover of night, loaded my army into the hold of "
  608. "the waiting ship. The following afternoon, I embarked as a normal passenger."
  609. msgstr ""
  610. #. [part]
  611. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:59
  612. msgid ""
  613. "25 III, 23 YW\n"
  614. "\n"
  615. "The journey started well enough, but on the dawn following our departure, "
  616. "the wind died completely, and we were stranded. There was enough food for "
  617. "the paying passengers for a couple days of this, but none for my companions, "
  618. "and the living ones soon got hungry. When one of the crew disappeared on the "
  619. "second evening, I suspected the cause. I was not wrong."
  620. msgstr ""
  621. #. [time]: id=lower_deck
  622. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:77
  623. msgid "Underground"
  624. msgstr ""
  625. #. [side]: type=Sea Captain, id=Rudic
  626. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:105
  627. msgid "Ship’s Crew"
  628. msgstr "Laivo įgula"
  629. #. [side]: type=Sea Captain, id=Rudic
  630. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:107
  631. #: data/campaigns/Secrets_of_the_Ancients/utils/characters.cfg:55
  632. msgid "Rudic"
  633. msgstr "Rudikas"
  634. #. [note]
  635. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:212
  636. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:127
  637. msgid "You can recruit from anywhere on the two highest decks."
  638. msgstr ""
  639. #. [note]
  640. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:215
  641. msgid "Barrels act as villages."
  642. msgstr ""
  643. #. [note]
  644. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:218
  645. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:130
  646. msgid "Right-click to simplify the ship graphics."
  647. msgstr ""
  648. #. [message]: speaker=narrator
  649. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:457
  650. msgid "You can now recruit ghouls!"
  651. msgstr "Dabar gali samdyti gūlus!"
  652. #. [unit]: type=Sailor, id=Joc
  653. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:491
  654. msgid "Joc"
  655. msgstr ""
  656. #. [message]: speaker=Joc
  657. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:499
  658. msgid ""
  659. "I found Janryn in the hold. Or, ah... some of him. He’s dead. I didn’t stay "
  660. "to find out what killed him, but there was someone shuffling around in the "
  661. "shadows, and he smelled foul."
  662. msgstr ""
  663. #. [message]: speaker=Rudic
  664. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:503
  665. msgid ""
  666. "Murderous stowaways on my ship? I won’t have it! Go round up the rest of the "
  667. "crew and get them up here. We’re going hunting. All passengers are confined "
  668. "to quarters immediately."
  669. msgstr ""
  670. #. [message]: speaker=Rudic
  671. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:564
  672. msgid "You! Dark girl. Why are you not in your cabin?"
  673. msgstr ""
  674. #. [message]: speaker=Ardonna
  675. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:568
  676. msgid "What if I said something in defense of the stowaways?"
  677. msgstr ""
  678. #. [message]: speaker=Rudic
  679. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:572
  680. msgid "I would pitch you over the side with them. What do you know?"
  681. msgstr ""
  682. #. [message]: speaker=Ardonna
  683. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:576
  684. msgid ""
  685. "They are my companions, and the poor things are just terribly hungry. I’m "
  686. "sorry we didn’t pay the full amount, but maybe we can reach some arrangement."
  687. msgstr ""
  688. #. [message]: speaker=Rudic
  689. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:580
  690. msgid ""
  691. "They killed my crew member and played me for a fool! The only arrangement "
  692. "that suits me is the lot of you off my ship, preferably at the bottom of the "
  693. "sea."
  694. msgstr ""
  695. #. [message]: speaker=Ardonna
  696. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:584
  697. msgid ""
  698. "Oh dear. We must do this again. Come to me my friends! If you are still "
  699. "hungry, feed on a passenger first."
  700. msgstr ""
  701. #. [message]: speaker=Ardonna
  702. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:596
  703. msgid ""
  704. "Good riddance. But, with the captain dead, who will sail the ship and guide "
  705. "us into port now?"
  706. msgstr ""
  707. #. [message]: speaker=Ardonna
  708. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:600
  709. msgid "Rise Captain, and please retain your memories."
  710. msgstr ""
  711. #. [message]: speaker=Ardonna
  712. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:624
  713. msgid "Can you still sail this ship?"
  714. msgstr "Ar vis dar gali plaukti šiuo laivu?"
  715. #. [message]: speaker=Bone Captain
  716. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:629
  717. msgid "Sail. Yes. Need wind."
  718. msgstr "Plaukti. Taip. Reikia vėjo."
  719. #. [message]: speaker=Ardonna
  720. #: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:633
  721. msgid ""
  722. "Oh! It worked! Take us to port, Captain, as soon as you do have the wind."
  723. msgstr "O! Tai suveikė! Nuplukdyk mus į uostą, kapitone, kaip tik turėsi vėjo."
  724. #. [scenario]: id=05_Blackwater
  725. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:13
  726. msgid "Blackwater"
  727. msgstr "Juodieji vandenys"
  728. #. [part]
  729. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:26
  730. msgid ""
  731. "29 III, 23 YW\n"
  732. "\n"
  733. "When the captain retained his memories, I reasoned that it may have been "
  734. "because he was raised so soon after his death. Further experiments with the "
  735. "other passengers bore out that conclusion. Just think: They may be the first "
  736. "people on this continent to live forever!"
  737. msgstr ""
  738. #. [part]
  739. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:35
  740. msgid ""
  741. "Happily, the captain was fairly wealthy, so that will solve my income "
  742. "problems for a time. Now I must go, as the captain prepares to guide the "
  743. "ship into port."
  744. msgstr ""
  745. #. [side]: id=Gweddyn, type=Knight
  746. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:63
  747. msgid "Guard"
  748. msgstr "Sargybinis"
  749. #. [side]: id=Gweddyn, type=Knight
  750. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:66
  751. msgid "Gweddyn"
  752. msgstr "Gveddynas"
  753. #. [unit]: type=Mage, id=Bremen
  754. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:75
  755. msgid "Bremen"
  756. msgstr "Bremenas"
  757. #. [objective]: condition=win
  758. #. [objectives]
  759. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:116
  760. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:79
  761. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:87
  762. msgid "Kill every enemy unit"
  763. msgstr "Nugalėkite visus priešų karius"
  764. #. [message]: speaker=Gweddyn
  765. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:313
  766. msgid "Ho Rudic! Welcome. You are late, old friend."
  767. msgstr "Ei, Rudikai! Sveikas. Tu vėluoji, mano senas drauge."
  768. #. [message]: speaker=Bone Captain
  769. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:317
  770. msgid "Late."
  771. msgstr "Vėluoju."
  772. #. [message]: speaker=Gweddyn
  773. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:321
  774. msgid "Not talking much today? What happened?"
  775. msgstr "Šiandien daug nekalbi? Kas atsitiko?"
  776. #. [message]: speaker=Bone Captain
  777. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:325
  778. msgid "Happened? Dead."
  779. msgstr "Atsitiko? Miriau."
  780. #. [message]: speaker=Ardonna
  781. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:329
  782. msgid "Keep quiet about that."
  783. msgstr ""
  784. #. [message]: speaker=Gweddyn
  785. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:333
  786. msgid ""
  787. "Ha! Well, actually, you do look terrible. Very... gray, and your face is... "
  788. "But we’re speaking! You can’t actually be dead!"
  789. msgstr ""
  790. "Cha! Na, iš tikrųjų, atrodai baisiai. Labai... pilkai, ir tavo veidas... Bet "
  791. "to kalbi! Negali iš tikro būti miręs!"
  792. #. [message]: speaker=Bone Captain
  793. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:337
  794. msgid "Yes. Dead."
  795. msgstr "Taip. Miręs."
  796. #. [message]: speaker=Gweddyn
  797. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:341
  798. msgid "What madness is this?"
  799. msgstr "Kas per beprotybė?"
  800. #. [message]: speaker=Bremen
  801. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:345
  802. msgid "It’s sorcery my lord. Dark sorcery."
  803. msgstr "Tai burtai, mano valdove. Tamsūs burtai."
  804. #. [message]: speaker=Gweddyn
  805. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:349
  806. msgid ""
  807. "Necromancy! The penalty for that is death. Rudic, who is responsible for "
  808. "this?"
  809. msgstr ""
  810. "Nekromantija! Bausmė už tai yra mirtis. Rudikai, kas už tai atsakingas?"
  811. #. [message]: speaker=Bone Captain
  812. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:353
  813. msgid "She."
  814. msgstr "Ji."
  815. #. [message]: speaker=Ardonna
  816. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:357
  817. msgid "Ah, well. I should have known this wouldn’t be easy."
  818. msgstr "A, aišku. Turėjau žinoti, kad tai nebus lengva."
  819. #. [message]: speaker=Gweddyn
  820. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:361
  821. msgid "Kill her!"
  822. msgstr "Užmuškite ją!"
  823. #. [message]: speaker=Ardonna
  824. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:365
  825. msgid ""
  826. "We must leave no one alive to report us, or the entire country will become "
  827. "unsafe. We have no choice. We must kill them all."
  828. msgstr ""
  829. "Neturime palikti nė vieno gyvo žmogaus, kas galėtų apie mus pranešti, arba "
  830. "visa šalis taps nesaugi. Neturime pasirinkimo. Privalome juos visus užmušti."
  831. #. [message]: speaker=Ardonna
  832. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:373
  833. msgid "We are finished."
  834. msgstr "Mes nugalėti."
  835. #. [message]: speaker=Shadow
  836. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:390
  837. msgid "Girl. You will follow."
  838. msgstr "Mergaite. Tu seksi."
  839. #. [message]: speaker=Ardonna
  840. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:394
  841. msgid "What in the world are <i>you</i>?"
  842. msgstr ""
  843. #. [message]: speaker=Shadow
  844. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:398
  845. msgid "Spirit and shadow. You will follow."
  846. msgstr ""
  847. #. [message]: speaker=Ardonna
  848. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:402
  849. msgid "You’re a ghost... a real ghost! I will indeed follow you. Lead on."
  850. msgstr ""
  851. #. [message]: speaker=Ardonna
  852. #: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:428
  853. msgid ""
  854. "Blackwater Port is defeated, but we must let none escape. Finish them all."
  855. msgstr ""
  856. #. [scenario]: id=06_Following_the_Shadow
  857. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:10
  858. msgid "Following the Shadow"
  859. msgstr ""
  860. #. [then]
  861. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:30
  862. msgid ""
  863. "3 IV, 23 YW\n"
  864. "\n"
  865. "I was so sure I had the answer! I was wrong. I wanted to believe that I was "
  866. "imagining it, but it’s now clear that the captain’s memories are fading. He "
  867. "still retains speech, and the others fight better when he is watching (many "
  868. "used to be his crew after all — it would be habit for them), but he "
  869. "remembers precious little else now. The same is true of my other recently-"
  870. "raised friends. I am disappointed, but the existence of my strange new "
  871. "companion keeps me from being depressed."
  872. msgstr ""
  873. #. [else]
  874. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:35
  875. msgid ""
  876. "3 IV, 23 YW\n"
  877. "\n"
  878. "I was so sure I had the answer! I was wrong. I wanted to believe that I was "
  879. "imagining it, but my recently-raised friends are losing their memories. They "
  880. "retain the power of speech, but precious little else. I am disappointed, but "
  881. "the existence of my strange new companion keeps me from being depressed."
  882. msgstr ""
  883. #. [part]
  884. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:48
  885. msgid ""
  886. "The phantom leads us north. It has identified itself as the ghost of Vash-"
  887. "Gorn, an orc. So it remembers! It seems that the problem has been solved, "
  888. "but the ghost ignores all my questions. I am burning with curiosity, so I "
  889. "hope we reach our destination soon! We travel only by day because at night "
  890. "the spirit is practically invisible. We have not had any trouble on the road "
  891. "yet, but we <i>are</i> a rather large company now, so I have not expected it."
  892. msgstr ""
  893. #. [side]: type=Direwolf Rider, id=Bogdush
  894. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:73
  895. msgid "Goblin Raiders"
  896. msgstr ""
  897. #. [side]: type=Direwolf Rider, id=Bogdush
  898. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:76
  899. msgid "Bogdush"
  900. msgstr "Bogdušas"
  901. #. [unit]: type=Goblin Pillager, id=Blaust
  902. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:85
  903. msgid "Blaust"
  904. msgstr "Blaustas"
  905. #. [side]
  906. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:95
  907. msgid "Bats"
  908. msgstr "Šikšnosparniai"
  909. #. [objective]: condition=win
  910. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:155
  911. msgid "Find out where the ghost went and follow it"
  912. msgstr ""
  913. #. [message]: speaker=Ardonna
  914. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:224
  915. msgid ""
  916. "Look, there is a cavern below the cave floor. What might we rouse if we go "
  917. "tromping about in the cave? I hope it is nothing worse than bats."
  918. msgstr ""
  919. #. [message]: speaker=Bone Captain
  920. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:228
  921. msgid "Ghost?"
  922. msgstr "Vaiduoklis?"
  923. #. [message]: speaker=Ardonna
  924. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:232
  925. msgid "Surely the ghost would not have gone that way, where I cannot follow."
  926. msgstr ""
  927. #. [message]: speaker=Ardonna
  928. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:252
  929. msgid "If there is one bat, there are certainly more. We should be careful."
  930. msgstr ""
  931. #. [message]: speaker=Ardonna
  932. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:274
  933. msgid ""
  934. "There is a tunnel at the back of the cave! The ghost must have gone through "
  935. "there."
  936. msgstr ""
  937. #. [objective]: condition=win
  938. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:283
  939. msgid "Move Ardonna to the tunnel"
  940. msgstr ""
  941. #. [message]: speaker=Ardonna
  942. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:512
  943. msgid "So it’s only bats, but rather a lot of them."
  944. msgstr ""
  945. #. [message]: speaker=Ardonna
  946. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:531
  947. msgid "Now let’s see where that ghost went."
  948. msgstr ""
  949. #. [message]: speaker=Shadow
  950. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:552
  951. msgid "Come."
  952. msgstr ""
  953. #. [message]: speaker=Ardonna
  954. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:565
  955. msgid "Let’s follow it into the cave."
  956. msgstr ""
  957. #. [message]: speaker=Blaust
  958. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:569
  959. msgid ""
  960. "I don’t know, Bogdush. The chief said he wanted stuff that was helpful for "
  961. "the war."
  962. msgstr ""
  963. #. [message]: speaker=Bogdush
  964. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:573
  965. msgid ""
  966. "It’s a <i>mage</i>! That <i>would</i> be helpful for the war, you idiot! "
  967. "It’s only a pup, and unless I miss my guess, it’s a female too. It will be "
  968. "easy to capture."
  969. msgstr ""
  970. #. [message]: speaker=Blaust
  971. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:577
  972. msgid ""
  973. "What about the others? They look like the dead ones back on the Green Isle."
  974. msgstr ""
  975. #. [message]: speaker=Bogdush
  976. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:581
  977. msgid "They are. It makes our job of killing them that much easier!"
  978. msgstr ""
  979. #. [message]: speaker=Ardonna
  980. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:591
  981. msgid "You must be Goblins. You will stand out of my way if you wish to live."
  982. msgstr ""
  983. #. [message]: speaker=Bogdush
  984. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:595
  985. msgid "Oh, it’s a mage that makes jokes too! Let’s go."
  986. msgstr ""
  987. #. [message]: speaker=narrator
  988. #: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:605
  989. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:542
  990. msgid "You have no more time."
  991. msgstr ""
  992. #. [scenario]: id=07_Meeting_of_the_Minds
  993. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:4
  994. msgid "Meeting of the Minds"
  995. msgstr ""
  996. #. [part]
  997. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:10
  998. msgid ""
  999. "9 IV, 23 YW\n"
  1000. "\n"
  1001. "The tunnel at the back of the cave narrowed and ran on for quite some time. "
  1002. "Patches of fungus on the wall gave off a feeble glow that kept me from "
  1003. "stumbling too badly. Finally I saw a brighter light up ahead."
  1004. msgstr ""
  1005. #. [side]
  1006. #. [unit]: type=Sacrifice, id=necromancer_on_altar
  1007. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:38
  1008. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:37
  1009. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:281
  1010. #: data/campaigns/Secrets_of_the_Ancients/utils/characters.cfg:44
  1011. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:32
  1012. msgid "Ras-Tabahn"
  1013. msgstr "Ras-Tabanas"
  1014. #. [unit]: type=Shadow
  1015. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:47
  1016. msgid "Vash-Gorn"
  1017. msgstr ""
  1018. #. [message]: speaker=Ardonna
  1019. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:181
  1020. msgid "Oh, wow."
  1021. msgstr ""
  1022. #. [message]: speaker=Ras-Tabahn
  1023. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:185
  1024. msgid "I am Ras-Tabahn. Welcome to my laboratory, Ardonna of Tarrynth!"
  1025. msgstr ""
  1026. "Aš esu Ras-Tabanas. Sveika atvykusi į mano laboratoriją, Ardona iš Tarynto!"
  1027. #. [message]: speaker=Ardonna
  1028. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:189
  1029. msgid "How do you know my name?"
  1030. msgstr "Iš kur žinai mano vardą?"
  1031. #. [message]: speaker=Ras-Tabahn
  1032. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:193
  1033. msgid ""
  1034. "I know much about you. My ghosts have been watching you for some time now, "
  1035. "and you and I share the goal of resisting death. I have been hoping several "
  1036. "students would free themselves from that conservative academy, but it seems "
  1037. "that you will be the only one. Fortunately, you are quite innovative, and "
  1038. "have even accomplished something which I have not. You have useful creatures "
  1039. "— I believe you call them ghouls?"
  1040. msgstr ""
  1041. #. [message]: speaker=Ardonna
  1042. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:197
  1043. msgid ""
  1044. "Yes, I can show you how to make your own, but have you not solved the "
  1045. "problem already with your ghosts?"
  1046. msgstr ""
  1047. #. [message]: speaker=Ras-Tabahn
  1048. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:201
  1049. msgid ""
  1050. "Alas, no. Ghosts can retain some memories if they are raised quickly enough, "
  1051. "and they make good scouts and soldiers after they have some experience, but "
  1052. "you wouldn’t want to become one yourself. You see the blades Vash-Gorn "
  1053. "carries? It took a complicated ritual to bind that metal to the spirit, and "
  1054. "one couldn’t perform that ritual oneself without a physical body. Being "
  1055. "unable to interact with the world would be terribly frustrating. No matter; "
  1056. "I have another idea."
  1057. msgstr ""
  1058. #. [message]: speaker=Ras-Tabahn
  1059. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:205
  1060. msgid ""
  1061. "I believe I know how to get the information we seek, but it would have been "
  1062. "too difficult to obtain myself. Therefore, we shall go on a mission, you and "
  1063. "I. First, we will enlarge our armies, and then..."
  1064. msgstr ""
  1065. #. [message]: speaker=Ardonna
  1066. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:209
  1067. msgid "Wait. I have heard nothing yet that makes me think I should trust you."
  1068. msgstr ""
  1069. #. [message]: speaker=Ras-Tabahn
  1070. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:213
  1071. msgid ""
  1072. "Ah... yes, I suppose not. Let me teach you some of what I know today, and "
  1073. "see if that informs your opinion. However, the question of trust is not the "
  1074. "most important. The question is whether or not we can work together. Listen. "
  1075. "The ancient Wesfolk honed their craft over generations. There is more to "
  1076. "know than one individual can learn in a lifetime. If you do your research "
  1077. "alone, you will one day be as old as I, and death will pursue you just as "
  1078. "relentlessly. However, if we combine our research, we have a chance of "
  1079. "finishing before it is too late for us."
  1080. msgstr ""
  1081. #. [message]: speaker=Ardonna
  1082. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:217
  1083. msgid ""
  1084. "For you, you mean. I am only nineteen. Still, you make a good case. We can "
  1085. "work together for now."
  1086. msgstr ""
  1087. #. [message]: speaker=Ras-Tabahn
  1088. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:221
  1089. msgid ""
  1090. "Splendid. Here is what I propose. First, we part ways for a time, and you "
  1091. "raise a force of ghosts following my instructions. Meanwhile, I am going to "
  1092. "try to train some local peasants in the magical arts. I don't expect much "
  1093. "from that uneducated rabble, but hopefully some will be intelligent enough "
  1094. "to add to our firepower. When we reunite, you will show me how to make one "
  1095. "of those shambling ghouls. I am actually in no hurry, as they have a "
  1096. "terrible odor."
  1097. msgstr ""
  1098. #. [message]: speaker=Ardonna
  1099. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:225
  1100. msgid "Well I can’t smell, so I didn’t know about that."
  1101. msgstr ""
  1102. #. [message]: speaker=Ras-Tabahn
  1103. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:229
  1104. msgid "Curious, but convenient for one such as us."
  1105. msgstr ""
  1106. #. [message]: speaker=Ardonna
  1107. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:233
  1108. msgid "Why can’t I just raise some of the goblins outside?"
  1109. msgstr ""
  1110. #. [message]: speaker=Ras-Tabahn
  1111. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:237
  1112. msgid ""
  1113. "Those goblins were too weak, and it would take their spirits a long time to "
  1114. "become strong enough to be useful. You are going to raise Elvish warriors "
  1115. "instead. A few miles into the Grey Woods, there lies an ancient battleground "
  1116. "from a civil war hundreds of years ago. You will follow an old elf road "
  1117. "there and raise an army of ghosts while I visit Carcyn, a nearby town. We "
  1118. "will meet at the end of the elf road by the Great River, and I will explain "
  1119. "where we should go next."
  1120. msgstr ""
  1121. #. [message]: speaker=Ardonna
  1122. #: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:241
  1123. msgid "Very well. We will do as you suggest."
  1124. msgstr ""
  1125. #. [label]
  1126. #. [scenario]: id=08_Carcyn
  1127. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:13
  1128. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:136
  1129. #: data/campaigns/Secrets_of_the_Ancients/utils/characters.cfg:64
  1130. msgid "Carcyn"
  1131. msgstr "Karsynas"
  1132. #. [part]
  1133. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:32
  1134. msgid "<i>Chapter Two:</i> Two Missions"
  1135. msgstr "<i>Antra dalis:</i> dvi užduotys"
  1136. #. [part]
  1137. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:35
  1138. msgid ""
  1139. "We will first follow the adventures of Ras-Tabahn.\n"
  1140. "\n"
  1141. "After several days of travel, he approached the frontier town of Carcyn."
  1142. msgstr ""
  1143. #. [side]: type=Swordsman, id=Carcyn Fisher
  1144. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:56
  1145. msgid "Town Defense"
  1146. msgstr "Miestelio gynyba"
  1147. #. [side]: type=Swordsman, id=Carcyn Fisher
  1148. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:58
  1149. msgid "Carcyn Fisher"
  1150. msgstr "Karsyno žvejys"
  1151. #. [objective]: condition=win
  1152. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:76
  1153. msgid "Capture every village"
  1154. msgstr "Užgrobkite visus kaimus"
  1155. #. [unit]: type=Mage, id=Wynran
  1156. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:93
  1157. msgid "Wynran"
  1158. msgstr ""
  1159. #. [unit]: type=Mage, id=Raydah
  1160. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:105
  1161. msgid "Raydah"
  1162. msgstr ""
  1163. #. [label]
  1164. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:116
  1165. msgid "Inn"
  1166. msgstr ""
  1167. #. [label]
  1168. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:121
  1169. msgid "Tackle Shop"
  1170. msgstr ""
  1171. #. [label]
  1172. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:126
  1173. msgid "Cemetery"
  1174. msgstr "Kapinės"
  1175. #. [label]
  1176. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:131
  1177. msgid "Mercantile"
  1178. msgstr ""
  1179. #. [label]
  1180. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:141
  1181. msgid "Public House"
  1182. msgstr ""
  1183. #. [label]
  1184. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:146
  1185. msgid "Jailhouse"
  1186. msgstr "Kalėjimas"
  1187. #. [label]
  1188. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:151
  1189. msgid "Boatworks"
  1190. msgstr ""
  1191. #. [label]
  1192. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:156
  1193. msgid "Grange Hall"
  1194. msgstr ""
  1195. #. [message]: speaker=Carcyn
  1196. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:245
  1197. msgid "Carcyn Fisher at your service, and this is my friend Shynal."
  1198. msgstr ""
  1199. #. [message]: speaker=Shynal
  1200. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:249
  1201. msgid "“Friend?” (<i>Giggle</i>) Oh, yes, we’re very good friends."
  1202. msgstr ""
  1203. #. [message]: speaker=Carcyn
  1204. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:253
  1205. msgid ""
  1206. "Or... you know. Thanks so much for getting us out, sir. We would be glad to "
  1207. "follow you!"
  1208. msgstr ""
  1209. #. [message]: speaker=Ras-Tabahn
  1210. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:257
  1211. msgid "You are Carcyn the Third I presume?"
  1212. msgstr ""
  1213. #. [message]: speaker=Carcyn
  1214. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:266
  1215. msgid "Don’t remind me. My father is the one who threw me in this hole."
  1216. msgstr ""
  1217. #. [message]: speaker=Carcyn Fisher
  1218. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:270
  1219. msgid "You stay out of this, son."
  1220. msgstr ""
  1221. #. [message]: speaker=Carcyn
  1222. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:274
  1223. msgid ""
  1224. "Not a chance! I’ve waited all my life to see someone put you in your place. "
  1225. "Here is someone you can’t push around!"
  1226. msgstr ""
  1227. #. [message]: speaker=Shynal
  1228. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:278
  1229. msgid "And we’re leaving this stinking town!"
  1230. msgstr ""
  1231. #. [message]: speaker=Carcyn
  1232. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:284
  1233. msgid ""
  1234. "The only Carcyn now. I’ve waited all my life to see someone to put my father "
  1235. "in his place. I guess you did that."
  1236. msgstr ""
  1237. #. [message]: speaker=Shynal
  1238. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:288
  1239. msgid "You’re the only Carcyn for me."
  1240. msgstr ""
  1241. #. [message]: speaker=Raydah
  1242. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:301
  1243. msgid "Look at that! He’s not from the Academy."
  1244. msgstr ""
  1245. #. [message]: speaker=Carcyn Fisher
  1246. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:305
  1247. msgid ""
  1248. "Hold your tongue! I can see that! I tolerate advisors but not when they only "
  1249. "speak the obvious."
  1250. msgstr ""
  1251. #. [message]: speaker=Ras-Tabahn
  1252. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:316
  1253. msgid "I warned you not to defy me."
  1254. msgstr ""
  1255. #. [message]: speaker=Ras-Tabahn
  1256. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:326
  1257. msgid "Greetings! I am Ras-Tabahn the mage."
  1258. msgstr ""
  1259. #. [message]: speaker=Carcyn Fisher
  1260. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:330
  1261. msgid ""
  1262. "Greetings, traveler. I am Carcyn Fisher the Second. How can I be of service?"
  1263. msgstr ""
  1264. #. [message]: speaker=Ras-Tabahn
  1265. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:334
  1266. msgid ""
  1267. "I come with an offer. An offer of training in the magical arts. An offer of "
  1268. "learning, adventure, and escape from this town."
  1269. msgstr ""
  1270. #. [message]: speaker=Carcyn Fisher
  1271. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:338
  1272. msgid ""
  1273. "No one in <i>my</i> town wishes to “escape”! We don’t care to hear your "
  1274. "offer. Peddle your corruption elsewhere."
  1275. msgstr ""
  1276. #. [message]: speaker=Ras-Tabahn
  1277. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:342
  1278. msgid ""
  1279. "The offer is not intended for <i>you</i>, it is for your youth. I will send "
  1280. "my agents to every house and public space in this town and repeat my offer. "
  1281. "You will allow this."
  1282. msgstr ""
  1283. #. [message]: speaker=Carcyn Fisher
  1284. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:346
  1285. msgid ""
  1286. "I will do no such thing! I will be dead before I allow you to ensorcell our "
  1287. "children!"
  1288. msgstr ""
  1289. #. [message]: speaker=Ras-Tabahn
  1290. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:350
  1291. msgid "That may well be true."
  1292. msgstr ""
  1293. #. [message]: speaker=Ras-Tabahn
  1294. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:358
  1295. msgid ""
  1296. "Hmm. The youngsters most willing to leave may be the ones in the jailhouse. "
  1297. "I should investigate."
  1298. msgstr ""
  1299. #. [message]: speaker=narrator
  1300. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:400
  1301. msgid "You can now recruit dark adepts!"
  1302. msgstr ""
  1303. #. [message]: speaker=Ras-Tabahn
  1304. #: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:426
  1305. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:412
  1306. msgid ""
  1307. "This has taken too long. We will surely miss our meeting with Ardonna now."
  1308. msgstr ""
  1309. #. [scenario]: id=09_Training_Session
  1310. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:13
  1311. msgid "Training Session"
  1312. msgstr ""
  1313. #. [part]
  1314. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:26
  1315. msgid ""
  1316. "Ras-Tabahn’s offer enticed a large group of youngsters all eager to train as "
  1317. "magi. The fact that it was illicit training in the dark arts was "
  1318. "unimportant. More important was the escape from the drudgery of a fixed "
  1319. "future, planned in advance by their parents. Ras-Tabahn spent a number of "
  1320. "days in the forest outside of Carcyn instructing them on how to call on the "
  1321. "spirit world and channel a small amount of its power. Soon after they moved "
  1322. "on, they came across three farmsteads on the riverbank that had clearly been "
  1323. "raided."
  1324. msgstr ""
  1325. #. [objective]: condition=win
  1326. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:140
  1327. msgid "(there will be three waves)"
  1328. msgstr ""
  1329. #. [objective]: condition=win
  1330. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:140
  1331. msgid "Destroy all the undead units"
  1332. msgstr ""
  1333. #. [objective]: condition=lose
  1334. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:144
  1335. msgid "Death of all five dark adepts"
  1336. msgstr ""
  1337. #. [objective]: condition=lose
  1338. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:148
  1339. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:537
  1340. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:104
  1341. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:116
  1342. msgid "Death of Ras-Tabahn"
  1343. msgstr ""
  1344. #. [note]
  1345. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:158
  1346. msgid ""
  1347. "You will not earn gold this scenario, but your gold from the previous "
  1348. "scenario will be available in the next."
  1349. msgstr ""
  1350. #. [message]: speaker=Ras-Tabahn
  1351. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:350
  1352. msgid ""
  1353. "What happened here, I wonder. Well, no matter. What was bad for these "
  1354. "families is good for us. I will animate them, and you will attack. Practice "
  1355. "both freezing and life force attacks. You may each choose one soldier from "
  1356. "our army for protection, and I will call it up for you. After that, I will "
  1357. "not help. I intend most of you to survive this battle, so try not to die."
  1358. msgstr ""
  1359. #. [message]: speaker=Ras-Tabahn
  1360. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:358
  1361. #, fuzzy
  1362. msgid "plural^You may watch."
  1363. msgstr "Gali žiūrėti."
  1364. #. [message]: speaker=Shynal
  1365. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:362
  1366. msgid "Can we help?"
  1367. msgstr "Gal galime padėti?"
  1368. #. [message]: speaker=Ras-Tabahn
  1369. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:366
  1370. msgid "plural^As you wish. (<i>Cough, cough</i>)"
  1371. msgstr ""
  1372. #. [message]: speaker=Ras-Tabahn
  1373. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:376
  1374. msgid "You may watch."
  1375. msgstr "Gali žiūrėti."
  1376. #. [message]: id=Carcyn,Shynal
  1377. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:380
  1378. msgid "Can I help?"
  1379. msgstr "Gal galiu padėti?"
  1380. #. [message]: id=Carcyn,Shynal
  1381. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:381
  1382. #, fuzzy
  1383. msgid "self_female^Can I help?"
  1384. msgstr "Gal galiu padėti?"
  1385. #. [message]: speaker=Ras-Tabahn
  1386. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:385
  1387. msgid "As you wish. (<i>Cough, cough</i>)"
  1388. msgstr ""
  1389. #. [message]: speaker=narrator
  1390. #: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:393
  1391. msgid ""
  1392. "You can recruit from in front of each dark adept during the first turn only."
  1393. msgstr ""
  1394. #. [scenario]: id=10_Merfolk_Revenge
  1395. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:13
  1396. msgid "Merfolk Revenge"
  1397. msgstr "Vandenių kerštas"
  1398. #. [part]
  1399. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:25
  1400. msgid ""
  1401. "Ras-Tabahn’s party reached the end of the elf road near the Great River "
  1402. "where they were to wait for Ardonna. As they arrived, another party did as "
  1403. "well."
  1404. msgstr ""
  1405. #. [side]
  1406. #. [side]: type=Merman Triton, id=Okean
  1407. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:46
  1408. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:136
  1409. msgid "Merfolk"
  1410. msgstr "Vandeniai"
  1411. #. [side]: type=Merman Triton, id=Okean
  1412. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:48
  1413. msgid "Okean"
  1414. msgstr ""
  1415. #. [message]: speaker=$unit.id
  1416. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:131
  1417. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:160
  1418. msgid "Bones. Claws and wings."
  1419. msgstr ""
  1420. #. [message]: speaker=$unit.id
  1421. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:138
  1422. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:167
  1423. msgid "There are some large bones here. I can see claws and wings."
  1424. msgstr ""
  1425. #. [message]: speaker=$other_human
  1426. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:183
  1427. msgid "How odd. I wonder what are they from. A gryphon perhaps?"
  1428. msgstr ""
  1429. #. [message]: speaker=Ras-Tabahn
  1430. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:187
  1431. msgid "A large flightless bird would be my guess."
  1432. msgstr ""
  1433. #. [message]: speaker=$other_human
  1434. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:191
  1435. msgid "Well, there is an easy way to find out."
  1436. msgstr ""
  1437. #. [message]: speaker=Ras-Tabahn
  1438. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:195
  1439. msgid "Indeed. Let us see."
  1440. msgstr ""
  1441. #. [message]: speaker=Ras-Tabahn
  1442. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:201
  1443. msgid ""
  1444. "I wonder what are they from. A large flightless bird perhaps? Let us see."
  1445. msgstr ""
  1446. #. [message]: speaker=Ardonna
  1447. #. [message]: speaker=$other_human
  1448. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:243
  1449. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:243
  1450. msgid "Oh, you were right!"
  1451. msgstr ""
  1452. #. [message]: speaker=Ras-Tabahn
  1453. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:248
  1454. msgid "I wonder if it could carry someone light. A skeleton maybe."
  1455. msgstr ""
  1456. #. [message]: speaker=Ras-Tabahn
  1457. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:306
  1458. msgid "Splendid! These birds could be quite useful."
  1459. msgstr ""
  1460. #. [message]: speaker=narrator
  1461. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:315
  1462. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:340
  1463. msgid "You can now recruit chocobones!"
  1464. msgstr ""
  1465. #. [set_variable]
  1466. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:360
  1467. msgid "Hopefully this will be enough gold."
  1468. msgstr ""
  1469. #. [set_variable]
  1470. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:371
  1471. msgid "We have won, but I am afraid this may not be enough gold."
  1472. msgstr ""
  1473. #. [set_variable]
  1474. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:384
  1475. msgid "Good. We ended with a fair amount of gold."
  1476. msgstr ""
  1477. #. [message]: speaker=Okean
  1478. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:437
  1479. msgid "You! You have destroyed the town of Carcyn!"
  1480. msgstr ""
  1481. #. [message]: speaker=Ras-Tabahn
  1482. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:441
  1483. msgid "The town is hardly destroyed. I just encouraged a change of leadership."
  1484. msgstr ""
  1485. #. [message]: speaker=Okean
  1486. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:445
  1487. msgid ""
  1488. "Your words mock us. Those humans were valuable trading partners of ours. We "
  1489. "will have justice!"
  1490. msgstr ""
  1491. #. [message]: speaker=Ras-Tabahn
  1492. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:449
  1493. msgid ""
  1494. "Actually, I expect you will follow them into the ground if you try to harm "
  1495. "us."
  1496. msgstr ""
  1497. #. [message]: speaker=Ras-Tabahn
  1498. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:457
  1499. msgid ""
  1500. "addressed_plural^This is going to cost us, but I want to keep some gold "
  1501. "around for emergencies — I think 50 is about right. You help me collect "
  1502. "some. (<i>Cough, cough</i>)"
  1503. msgstr ""
  1504. #. [message]: speaker=Carcyn
  1505. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:461
  1506. msgid "Right away sir."
  1507. msgstr ""
  1508. #. [message]: speaker=Shynal
  1509. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:465
  1510. msgid "Are you feeling well?"
  1511. msgstr ""
  1512. #. [message]: speaker=Ras-Tabahn
  1513. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:469
  1514. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:503
  1515. msgid "Yes, yes. I’m quite all right."
  1516. msgstr ""
  1517. #. [message]: speaker=Shynal
  1518. #. [message]: id=Carcyn,Shynal
  1519. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:473
  1520. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:507
  1521. msgid "I don’t fancy wading in the water to fight these things."
  1522. msgstr ""
  1523. #. [message]: speaker=Ras-Tabahn
  1524. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:477
  1525. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:512
  1526. msgid "No problem. We can lure them onto land."
  1527. msgstr ""
  1528. #. [message]: speaker=Shynal
  1529. #. [message]: id=Carcyn,Shynal
  1530. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:481
  1531. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:516
  1532. msgid "How?"
  1533. msgstr "Kaip?"
  1534. #. [message]: speaker=Ras-Tabahn
  1535. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:485
  1536. msgid ""
  1537. "addressed_plural^Have you never been fishing before? With bait of course."
  1538. msgstr ""
  1539. #. [message]: speaker=Ras-Tabahn
  1540. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:495
  1541. msgid ""
  1542. "This is going to cost us, but I want to keep some gold around for "
  1543. "emergencies — I think 50 is about right. Help me collect some. (<i>Cough, "
  1544. "cough</i>)"
  1545. msgstr ""
  1546. #. [message]: id=Carcyn,Shynal
  1547. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:499
  1548. msgid "Right away sir. Are you feeling well?"
  1549. msgstr ""
  1550. #. [message]: id=Carcyn,Shynal
  1551. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:508
  1552. msgid "self_female^I don’t fancy wading in the water to fight these things."
  1553. msgstr ""
  1554. #. [message]: speaker=Ras-Tabahn
  1555. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:520
  1556. msgid "Have you never been fishing before? With bait of course."
  1557. msgstr ""
  1558. #. [message]: speaker=Ras-Tabahn
  1559. #: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:530
  1560. msgid ""
  1561. "This is going to cost me, but I want to keep some gold around for "
  1562. "emergencies — I think 50 is about right. I’d better send someone to collect "
  1563. "some. (<i>Cough, cough</i>) I hope I can lure these fish onto land. Maybe I "
  1564. "should recruit some bait."
  1565. msgstr ""
  1566. #. [scenario]: id=11_Battleground
  1567. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:10
  1568. msgid "Battleground"
  1569. msgstr ""
  1570. #. [part]
  1571. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:22
  1572. msgid ""
  1573. "11 IV, 23 YW\n"
  1574. "\n"
  1575. "Rastaban seems like an acceptable ally. He is quite different from the "
  1576. "stodgy teachers at the academy who were so full of themselves and loved to "
  1577. "hear themselves talk. He also never once disparaged me for being a girl or "
  1578. "even mentioned my hair. As long as he continues to respect me, everything "
  1579. "will go fine. If not, well, I am surrounded by the remnants of those who "
  1580. "assumed I was weak."
  1581. msgstr ""
  1582. #. [part]
  1583. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:31
  1584. msgid ""
  1585. "The question remains whether or not it is wise to trust him. As he said, I "
  1586. "don't need to at this time, but if we are to travel together it will become "
  1587. "necessary. He has shown me something marvelous in the ghosts, so that is a "
  1588. "large mark in his favor. On consideration, I have decided to trust him, but "
  1589. "only provisionally. For now, we are both vulnerable, and he must know that "
  1590. "attacking me would be unwise. However, if he were to become indestructible "
  1591. "first, I would do well to stay alert."
  1592. msgstr ""
  1593. #. [part]
  1594. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:38
  1595. msgid ""
  1596. "The site of the battle was immediately obvious when I came upon it. Multiple "
  1597. "fortresses stared at each other across a basin that was now mostly flooded. "
  1598. "Sluggish water pooled near the road, and the slime of decay was on every "
  1599. "surface. Weapons, armor and less-easily identifiable bits of detritus rose "
  1600. "from the swamp. I could easily imagine great siege engines heaving stones at "
  1601. "walls that were now crumbled ruins, and the clash of combatants who were now "
  1602. "bleached white bones jutting from the wreckage."
  1603. msgstr ""
  1604. #. [part]
  1605. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:45
  1606. msgid ""
  1607. "Well, these combatants were going to get a second chance for glory when they "
  1608. "fought for me. The more strong willed among them may even remember desiring "
  1609. "it."
  1610. msgstr ""
  1611. #. [side]
  1612. #. [side]: type=Saurian Soothsayer, id=Krissaz
  1613. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:69
  1614. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:76
  1615. msgid "Saurians"
  1616. msgstr "Ropliai"
  1617. #. [side]: type=Saurian Soothsayer, id=Krissaz
  1618. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:72
  1619. msgid "Krissaz"
  1620. msgstr ""
  1621. #. [side]
  1622. #. [side]: type=Naga Myrmidon, id=Blianxkep
  1623. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:82
  1624. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:161
  1625. msgid "Nagas"
  1626. msgstr ""
  1627. #. [side]: type=Naga Myrmidon, id=Blianxkep
  1628. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:85
  1629. msgid "Blianxkep"
  1630. msgstr ""
  1631. #. [objective]: condition=win
  1632. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:106
  1633. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:115
  1634. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:100
  1635. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:529
  1636. msgid "Defeat all enemy leaders"
  1637. msgstr "Nugalėkite visus priešų vadus"
  1638. #. [message]: speaker=Blianxkep
  1639. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:134
  1640. msgid ""
  1641. "The fish people gave good value for the last load. More metal of that type "
  1642. "is desired."
  1643. msgstr ""
  1644. #. [message]: speaker=Krissaz
  1645. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:138
  1646. msgid "Firssst, pay us our ssshare."
  1647. msgstr ""
  1648. #. [message]: speaker=Blianxkep
  1649. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:142
  1650. msgid "Wait, who approaches?"
  1651. msgstr ""
  1652. #. [message]: speaker=Ardonna
  1653. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:146
  1654. msgid ""
  1655. "I am a mage and not a threat to you gentle... reptiles. I wish only to "
  1656. "animate some spirits, so I won’t disturb your salvage operation."
  1657. msgstr ""
  1658. #. [message]: speaker=Krissaz
  1659. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:150
  1660. msgid ""
  1661. "No! You can’t make thisss place more haunted than it isss! The femalesss "
  1662. "already won’t come here, and we are forced to rely on these ssserpents for "
  1663. "protection."
  1664. msgstr ""
  1665. #. [message]: speaker=Ardonna
  1666. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:154
  1667. msgid ""
  1668. "I was only informing you out of courtesy. In truth, I don’t require your "
  1669. "permission."
  1670. msgstr ""
  1671. #. [message]: speaker=Blianxkep
  1672. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:158
  1673. msgid ""
  1674. "We will help you drive off this foe if you will consider your share paid in "
  1675. "full."
  1676. msgstr ""
  1677. #. [message]: speaker=Krissaz
  1678. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:162
  1679. msgid ""
  1680. "When the mage isss dead and her dead horde put to ressst, we agree. We will "
  1681. "have been compensssated adequately."
  1682. msgstr ""
  1683. #. [message]: speaker=Ardonna
  1684. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:166
  1685. msgid "Every time..."
  1686. msgstr "Kiekvieną kartą..."
  1687. #. [message]: speaker=Ardonna
  1688. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:175
  1689. #, fuzzy
  1690. msgid "Good. Now I can practice recruiting ghosts."
  1691. msgstr "Dabar galite samdyti vaiduoklius!"
  1692. #. [message]: speaker=narrator
  1693. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:181
  1694. msgid "You can now recruit ghosts!"
  1695. msgstr "Dabar galite samdyti vaiduoklius!"
  1696. #. [message]: speaker=Vendraxis
  1697. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:214
  1698. msgid "Human, take me with you!"
  1699. msgstr ""
  1700. #. [message]: speaker=Ardonna
  1701. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:218
  1702. msgid "Why should I allow that? Your people attacked me!"
  1703. msgstr ""
  1704. #. [message]: speaker=Vendraxis
  1705. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:222
  1706. msgid ""
  1707. "I tried to ssstop them! For myself, I wissshed not to attack. I wissshed to "
  1708. "learn. My race livesss but a short time compared to yoursss. I would learn "
  1709. "to exssstend my ssspan, and the planetsss told me you know this sssecret."
  1710. msgstr ""
  1711. #. [message]: speaker=Ardonna
  1712. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:226
  1713. msgid ""
  1714. "Actually, I am searching for that secret now. But could you follow the "
  1715. "orders of a woman?"
  1716. msgstr ""
  1717. #. [message]: speaker=Vendraxis
  1718. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:230
  1719. msgid ""
  1720. "I have ssstared into the darknesss between the starsss and not been "
  1721. "intimidated by the void, but your mind holds a darknesss of another kind, "
  1722. "frightening and forbidden by my clan. I sssubmit to your power. Now that I "
  1723. "know you are female, I will find it easier as it isss the way of my kind."
  1724. msgstr ""
  1725. #. [message]: speaker=Ardonna
  1726. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:234
  1727. msgid "Very well, come along. I am Ardonna."
  1728. msgstr ""
  1729. #. [message]: speaker=Vendraxis
  1730. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:238
  1731. msgid ""
  1732. "Yesss, but the planetsss tell me your name isss now untrue. I do not "
  1733. "underssstand thisss."
  1734. msgstr ""
  1735. #. [message]: speaker=Ardonna
  1736. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:242
  1737. msgid "Nor do I. Your planets are quite cryptic."
  1738. msgstr ""
  1739. #. [message]: speaker=Vendraxis
  1740. #: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:246
  1741. msgid "They reveal what they will."
  1742. msgstr ""
  1743. #. [scenario]: id=12_Walking_Trees
  1744. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:9
  1745. msgid "Walking Trees"
  1746. msgstr "Vaikštantys medžiai"
  1747. #. [part]
  1748. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:21
  1749. msgid ""
  1750. "17 IV, 23 YW\n"
  1751. "\n"
  1752. "My primary objective was met, and I had been able to press a number of "
  1753. "ghosts into service. Also, I had a new companion with a talent for healing. "
  1754. "I doubted that Ras-Tabahn was already waiting at the appointed place, but I "
  1755. "still wanted to hurry, so we followed the elf road north as quickly as we "
  1756. "could. Fortunately, it was not in bad repair, though in many places it was "
  1757. "overgrown, leaving only a few smooth cobbles to mark the way. The second "
  1758. "day, we were still deep in the woods when we encountered an elf sorceress."
  1759. msgstr ""
  1760. #. [side]
  1761. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:47
  1762. msgid "Forest"
  1763. msgstr "Miškas"
  1764. #. [unit]: type=Elvish Enchantress, id=Isthiniel
  1765. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:55
  1766. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:764
  1767. msgid "Isthiniel"
  1768. msgstr ""
  1769. #. [objective]: condition=win
  1770. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:104
  1771. msgid "Move Ardonna to the northeast corner of the map"
  1772. msgstr ""
  1773. #. [message]: speaker=Isthiniel
  1774. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:318
  1775. msgid ""
  1776. "I felt our dead stirring and corruption descending on the forest. When I "
  1777. "left to investigate, I expected to find grim, veiled forces at work. Instead "
  1778. "I find a human mage boldly marching down our road! I will not allow you to "
  1779. "continue to molest our peace, and you must release the dead you have "
  1780. "enslaved."
  1781. msgstr ""
  1782. #. [message]: speaker=Ardonna
  1783. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:322
  1784. msgid ""
  1785. "Well, that I won’t do. However, if you do not attack, you will be rid of me "
  1786. "soon, as I only wish to leave these woods."
  1787. msgstr ""
  1788. #. [message]: speaker=Isthiniel
  1789. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:326
  1790. msgid ""
  1791. "Attack? No, I cannot. Most of my people won’t come here; it is only duty "
  1792. "that drives me. However, the woods themselves are disturbed, and they will "
  1793. "cast you out on their own. I can feel them awaken."
  1794. msgstr ""
  1795. #. [unit]: type=Ancient Wose, id=Dolmathengalin
  1796. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:343
  1797. msgid "Dolmathengalin"
  1798. msgstr ""
  1799. #. [message]: speaker=Dolmathengalin
  1800. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:350
  1801. msgid "You are greeted daughter of elves. Why does the forest moan in despair?"
  1802. msgstr ""
  1803. #. [message]: speaker=Vendraxis
  1804. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:354
  1805. msgid "That tree can talk!"
  1806. msgstr "Šis medis gali kalbėti!"
  1807. #. [message]: speaker=Isthiniel
  1808. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:358
  1809. msgid ""
  1810. "That dark mage has woken our dead and stifles the air with her very "
  1811. "presence. Please wake your people, Elder, and destroy her."
  1812. msgstr ""
  1813. #. [message]: speaker=Dolmathengalin
  1814. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:362
  1815. msgid "This shall be done."
  1816. msgstr ""
  1817. #. [message]: speaker=Isthiniel
  1818. #: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:366
  1819. msgid "I shall leave you. I have no wish to witness this violence."
  1820. msgstr ""
  1821. #. [scenario]: id=13_Together_Again
  1822. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:4
  1823. msgid "Together Again"
  1824. msgstr "Vėl kartu"
  1825. #. [part]
  1826. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:17
  1827. msgid ""
  1828. "21 IV, 23 YW\n"
  1829. "\n"
  1830. "I never would have been able to escape the trees without ghosts. They had "
  1831. "proven their worth and saved my life. Thus Ras-Tabahn had also moved up in "
  1832. "my estimation. After we escaped the trees, we met no more resistance on the "
  1833. "road, and soon arrived at the meeting place where Ras-Tabahn was waiting."
  1834. msgstr ""
  1835. #. [message]: speaker=Ras-Tabahn
  1836. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:142
  1837. msgid ""
  1838. "Greetings Ardonna! (<i>Cough</i>) I was successful, and I see that you were "
  1839. "as well."
  1840. msgstr ""
  1841. #. [message]: speaker=Ardonna
  1842. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:146
  1843. msgid ""
  1844. "Well met, Ras-Tabahn. Yes I was. Now, can you explain the mission you spoke "
  1845. "of?"
  1846. msgstr ""
  1847. #. [message]: speaker=Ras-Tabahn
  1848. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:150
  1849. msgid ""
  1850. "Gladly. I assume you studied the great mage Crelanu in history class. He "
  1851. "fought with King Haldric the First. Since he faced the immortal lords of the "
  1852. "Green Isle directly, he undoubtedly knows more than we about their methods. "
  1853. "Recently, I have learned where to find him."
  1854. msgstr ""
  1855. #. [message]: speaker=Ardonna
  1856. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:154
  1857. msgid ""
  1858. "Of course I know about Crelanu. But can we force him to reveal his knowledge "
  1859. "to us?"
  1860. msgstr ""
  1861. #. [message]: speaker=Ras-Tabahn
  1862. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:158
  1863. msgid ""
  1864. "That shouldn’t be necessary. I have also learned that he wrote a book "
  1865. "containing all his secrets, which must include all he knows of immortality. "
  1866. "We need only borrow this book. I knew that getting that book was not "
  1867. "something I could accomplish on my own, but now, with a force such as ours, "
  1868. "it should be easily done."
  1869. msgstr ""
  1870. #. [message]: speaker=Ardonna
  1871. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:162
  1872. msgid ""
  1873. "Yes, that seems like a plan with a good chance of success. I will join you "
  1874. "in your effort."
  1875. msgstr ""
  1876. #. [message]: speaker=Ras-Tabahn
  1877. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:166
  1878. msgid ""
  1879. "I thought as much. We must cross the Great River, and head north into the "
  1880. "Heart Mountains."
  1881. msgstr ""
  1882. #. [message]: speaker=Ardonna
  1883. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:175
  1884. msgid ""
  1885. "Before we leave, I have an unrelated question. Vendraxis here has said that "
  1886. "my name is untrue. Do you have an idea what could that mean?"
  1887. msgstr ""
  1888. #. [message]: speaker=Ardonna
  1889. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:181
  1890. msgid ""
  1891. "Before we leave, I have an unrelated question. I met a mystic who said that "
  1892. "my name was untrue. Do you have an idea what could that mean?"
  1893. msgstr ""
  1894. #. [message]: speaker=Ras-Tabahn
  1895. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:187
  1896. msgid ""
  1897. "Possibly. When an academy mage completes his studies, he is granted "
  1898. "syllables of power, which become his new name. You are well beyond that "
  1899. "point, but you are with the free magi now, so choose your own name. I was "
  1900. "originally Rassin Tabin, but that is fairly ordinary, and at one point, it "
  1901. "no longer suited."
  1902. msgstr ""
  1903. #. [message]: speaker=Ardonna
  1904. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:191
  1905. msgid ""
  1906. "I suppose you are right. I am no longer the ordinary girl Ardonna, and "
  1907. "Vendraxis was correct. From now I shall be... Ardryn-Na."
  1908. msgstr ""
  1909. #. [modify_unit]
  1910. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:198
  1911. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:49
  1912. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:56
  1913. msgid "Ardryn-Na"
  1914. msgstr ""
  1915. #. [message]: speaker=Ras-Tabahn
  1916. #: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:202
  1917. msgid "Well then Ardryn-Na, let us head north."
  1918. msgstr ""
  1919. #. [scenario]: id=14_Entering_the_Northlands
  1920. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:8
  1921. msgid "Entering the Northlands"
  1922. msgstr ""
  1923. #. [part]
  1924. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:26
  1925. msgid "<i>Chapter Three:</i> To Conquer Death"
  1926. msgstr ""
  1927. #. [part]
  1928. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:29
  1929. msgid ""
  1930. "24 IV, 23 YW\n"
  1931. "\n"
  1932. "We reached the Ford of Abez as the dawn light spread behind the mountain "
  1933. "peaks to the north. As we waded across, the dark water reached to our "
  1934. "waists, which made for slow going. I dared not imagine what manner of "
  1935. "tentacled creature lurked below, but we completed the crossing without "
  1936. "incident. The water was chill with snowmelt, so our teeth were chattering "
  1937. "when we reached the far shore. The rising sun was warm though, and had us "
  1938. "dried in short order. Despite this, Ras-Tabahn was not well off. He "
  1939. "collapsed in the sand and went into a paroxysm of coughing the like of which "
  1940. "I had never seen. When he could speak again, he assured me that it was only "
  1941. "on account of the cold, and I should not be unduly troubled. I am uneasy all "
  1942. "the same."
  1943. msgstr ""
  1944. #. [side]: type=Orcish Sovereign, id=Rod-Ishnak
  1945. #. [side]: type=Orcish Warlord, id=Vok-Hroog
  1946. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:53
  1947. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:67
  1948. msgid "Orcs"
  1949. msgstr "Orkai"
  1950. #. [side]: type=Orcish Sovereign, id=Rod-Ishnak
  1951. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:54
  1952. msgid "Rod-Ishnak"
  1953. msgstr ""
  1954. #. [side]: type=Orcish Warlord, id=Vok-Hroog
  1955. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:68
  1956. msgid "Vok-Hroog"
  1957. msgstr ""
  1958. #. [unit]: type=Orcish Shaman, id=Krongk
  1959. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:75
  1960. msgid "Krongk"
  1961. msgstr ""
  1962. #. [message]: speaker=Vendraxis
  1963. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:173
  1964. msgid ""
  1965. "I have a sssense of dark foreboding regarding the sssnowy peaksss ahead. We "
  1966. "may meet our doom if we don't have enough coinsss."
  1967. msgstr ""
  1968. #. [message]: speaker=Ras-Tabahn
  1969. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:179
  1970. msgid ""
  1971. "The passes to the north are the end of many travelers. We would be wise to "
  1972. "reach them with a reserve of gold. (<i>Cough, cough</i>)"
  1973. msgstr ""
  1974. #. [message]: speaker=Krongk
  1975. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:192
  1976. msgid "They’re attacking me!"
  1977. msgstr ""
  1978. #. [message]: speaker=Vok-Hroog
  1979. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:196
  1980. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:246
  1981. msgid "Yeah, yeah."
  1982. msgstr ""
  1983. #. [message]: speaker=Ras-Tabahn
  1984. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:206
  1985. msgid ""
  1986. "We have crossed into the north. The dwarven kingdom of Knalga lies straight "
  1987. "ahead."
  1988. msgstr ""
  1989. #. [message]: speaker=Shynal
  1990. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:210
  1991. msgid ""
  1992. "Now I’m really far from home. I’ve never been north of the river before. I "
  1993. "hope I get to see some dwarves!"
  1994. msgstr ""
  1995. #. [message]: speaker=Vok-Hroog
  1996. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:214
  1997. msgid ""
  1998. "I claim this territory in the name of Krag-Ubor, the ruler of all true orcs! "
  1999. "Leave now, Ishnak, or face the combined wrath of the five tribes."
  2000. msgstr ""
  2001. #. [message]: speaker=Rod-Ishnak
  2002. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:218
  2003. msgid "I arrived first, Hroog. It’s mine!"
  2004. msgstr ""
  2005. #. [message]: speaker=Ardonna
  2006. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:222
  2007. msgid "This could be trouble."
  2008. msgstr ""
  2009. #. [message]: speaker=Ras-Tabahn
  2010. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:226
  2011. msgid ""
  2012. "Many orcs are decent sorts (<i>cough, cough</i>). I fought alongside Krag-"
  2013. "Ubor once, who the farther orc just mentioned."
  2014. msgstr ""
  2015. #. [message]: speaker=Vok-Hroog
  2016. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:230
  2017. msgid "Wait who’s that?"
  2018. msgstr ""
  2019. #. [message]: speaker=Rod-Ishnak
  2020. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:234
  2021. msgid ""
  2022. "Wizards and deaders just like from back home! I <i>hate</i> those! I suggest "
  2023. "a contest. Whoever kills the most wizards and skeletons and stuff takes this "
  2024. "territory and all the human slaves."
  2025. msgstr ""
  2026. #. [message]: speaker=Vok-Hroog
  2027. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:238
  2028. msgid "Huh. Fine. That sounds like good sport."
  2029. msgstr ""
  2030. #. [message]: speaker=Krongk
  2031. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:242
  2032. msgid ""
  2033. "I declare this competition official. I will support the claim of the winner."
  2034. msgstr ""
  2035. #. [message]: speaker=Ardonna
  2036. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:250
  2037. msgid "I did say this was trouble."
  2038. msgstr ""
  2039. #. [message]: speaker=Shynal
  2040. #: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:254
  2041. msgid "But we’ll win, won’t we?"
  2042. msgstr ""
  2043. #. [scenario]: id=15_Mountain_Pass
  2044. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:9
  2045. msgid "Mountain Pass"
  2046. msgstr "Kalnų perėja"
  2047. #. [part]
  2048. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:22
  2049. msgid ""
  2050. "6 V, 23 YW\n"
  2051. "\n"
  2052. "We have reached a pass through the mountains that Ras-Tabahn knew of. The "
  2053. "air is cool in these upper reaches. Mist rises from the snow in the "
  2054. "afternoon, and the icicles drip the purest water from rock overhangs. I find "
  2055. "it all refreshing, but Ras-Tabahn’s coughing fits are frequent. Sometimes he "
  2056. "is reduced to speaking in short phrases due to lack of breath. Of course he "
  2057. "is quite old — 50 at least — but I am also certain that he is ill. His "
  2058. "thinness leads me to believe it is consumption, but he refuses to discuss "
  2059. "it, preferring to deny the severity of his problem."
  2060. msgstr ""
  2061. #. [side]: type=Gryphon
  2062. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:46
  2063. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:57
  2064. msgid "Gryphons"
  2065. msgstr "Grifai"
  2066. #. [objective]: condition=win
  2067. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:73
  2068. msgid "Move Ardryn-Na and Ras-Tabahn to level ground in the northeast corner"
  2069. msgstr ""
  2070. #. [message]: speaker=Ras-Tabahn
  2071. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:147
  2072. msgid "There are some... large bones there. Claws and wings... I think."
  2073. msgstr ""
  2074. #. [message]: speaker=Ardonna
  2075. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:176
  2076. msgid "I wonder what are they from. A gryphon perhaps?"
  2077. msgstr ""
  2078. #. [message]: speaker=Ras-Tabahn
  2079. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:180
  2080. msgid "A large (<i>cough, cough</i>) flightless bird... would be my guess."
  2081. msgstr ""
  2082. #. [message]: speaker=Ardonna
  2083. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:184
  2084. msgid "Well, there is an easy way to discover the truth."
  2085. msgstr ""
  2086. #. [message]: speaker=Ras-Tabahn
  2087. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:253
  2088. msgid "I wonder... if it could carry... someone light. Vendraxis perhaps."
  2089. msgstr ""
  2090. #. [message]: speaker=Vendraxis
  2091. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:257
  2092. msgid "I will not climb on that ridiculous thing!"
  2093. msgstr ""
  2094. #. [message]: speaker=Ras-Tabahn
  2095. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:263
  2096. msgid "I wonder... if it could carry... someone light."
  2097. msgstr ""
  2098. #. [message]: speaker=Ardonna
  2099. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:270
  2100. msgid "A skeleton could ride it I think."
  2101. msgstr ""
  2102. #. [message]: speaker=Ardonna
  2103. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:331
  2104. msgid "That’s fantastic! These birds could be quite useful."
  2105. msgstr ""
  2106. #. [message]: speaker=Ardonna
  2107. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:350
  2108. msgid "What dangers may lurk in this fog?"
  2109. msgstr ""
  2110. #. [message]: speaker=Ras-Tabahn
  2111. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:354
  2112. msgid "Gryphons... live at this height. We should be cautious."
  2113. msgstr ""
  2114. #. [message]: speaker=Vendraxis
  2115. #: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:363
  2116. msgid "Yesss. The danger I sssensed is here."
  2117. msgstr ""
  2118. #. [scenario]: id=16_The_Mage
  2119. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:13
  2120. msgid "The Mage"
  2121. msgstr "Magas"
  2122. #. [part]
  2123. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:26
  2124. msgid ""
  2125. "3 VI, 23 YW\n"
  2126. "\n"
  2127. "We crossed the high plateaus, and forded the Arkan-thoria. Then we headed up "
  2128. "into the mountains again before we found the mage. This was Ras-Tabahn’s "
  2129. "plan, and with the goal in sight, he gained a little strength. However, he "
  2130. "is quite weak and ill now, and breathing raggedly. I don’t know how much "
  2131. "longer he can survive."
  2132. msgstr ""
  2133. #. [side]: type=Elder Mage, id=Crelanu
  2134. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:51
  2135. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:54
  2136. msgid "Crelanu"
  2137. msgstr "Krelanu"
  2138. #. [objective]: condition=win
  2139. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:73
  2140. msgid "Defeat Crelanu"
  2141. msgstr "Nugalėkite Krelanu"
  2142. #. [note]
  2143. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:85
  2144. msgid ""
  2145. "Ras-Tabahn is slowed and will lose four hitpoints every turn. He will die if "
  2146. "he reaches zero."
  2147. msgstr ""
  2148. #. [note]
  2149. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:88
  2150. msgid ""
  2151. "Moving any unit onto a bottle of holy water will remove the bottle. An "
  2152. "undead unit will be destroyed."
  2153. msgstr ""
  2154. #. [unit]: type=White Mage, id=Ginmera
  2155. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:224
  2156. msgid "Ginmera"
  2157. msgstr ""
  2158. #. [message]: speaker=Ginmera
  2159. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:257
  2160. msgid ""
  2161. "It seems that the invaders can raise undead soldiers, so I placed some holy "
  2162. "water around the castle for protection."
  2163. msgstr ""
  2164. #. [unit]: type=White Mage, id=Rinconan
  2165. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:262
  2166. msgid "Rinconan"
  2167. msgstr ""
  2168. #. [message]: speaker=Ginmera
  2169. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:274
  2170. msgid "Rinconan and I will stay here to guard you."
  2171. msgstr ""
  2172. #. [message]: speaker=Crelanu
  2173. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:278
  2174. msgid "Yes. Thank you Ginmera."
  2175. msgstr ""
  2176. #. [message]: speaker=narrator
  2177. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:284
  2178. msgid ""
  2179. "Moving a unit onto a bottle of holy water will remove the bottle. A living "
  2180. "unit can do this safely, but any undead unit will be destroyed."
  2181. msgstr ""
  2182. #. [message]: speaker=Ras-Tabahn
  2183. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:336
  2184. msgid "Crelanu! (<i>Cough, cough</i>) We have come... for your book."
  2185. msgstr ""
  2186. #. [message]: speaker=Ardonna
  2187. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:340
  2188. msgid "We need to borrow it."
  2189. msgstr ""
  2190. #. [message]: speaker=Crelanu
  2191. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:344
  2192. msgid ""
  2193. "Yes, I knew people like you would be coming, but the book is out of reach "
  2194. "now — for all of us. I have given it to the elves. Only they know where it "
  2195. "is."
  2196. msgstr ""
  2197. #. [message]: speaker=Ardonna
  2198. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:348
  2199. msgid "Why would you do such a thing?"
  2200. msgstr ""
  2201. #. [message]: speaker=Crelanu
  2202. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:352
  2203. msgid ""
  2204. "So that one like you would not be tempted to do what you intend. Oh, yes. I "
  2205. "know well what you seek."
  2206. msgstr ""
  2207. #. [message]: speaker=Ardonna
  2208. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:356
  2209. msgid "Then you can tell us what we want to know."
  2210. msgstr ""
  2211. #. [message]: speaker=Crelanu
  2212. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:360
  2213. msgid "I shall not."
  2214. msgstr ""
  2215. #. [message]: speaker=Ras-Tabahn
  2216. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:364
  2217. msgid "We shall see."
  2218. msgstr ""
  2219. #. [message]: speaker=narrator
  2220. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:369
  2221. msgid ""
  2222. "Ras-Tabahn is sick. He is slowed, and will lose four hitpoints every turn. "
  2223. "He will die if he reaches zero."
  2224. msgstr ""
  2225. #. [message]: speaker=Ardonna
  2226. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:397
  2227. msgid "Now, you will tell us the secret of immortality or die!"
  2228. msgstr ""
  2229. #. [message]: speaker=Crelanu
  2230. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:401
  2231. msgid ""
  2232. "There <i>is no secret</i>, you fools! Magic cannot stop aging. You cannot "
  2233. "live forever. It is the way of nature, and the greatest thing we have in "
  2234. "common with all of creation. You <i>must</i> die, and your soul depart. I "
  2235. "would not try this thing for any reason."
  2236. msgstr ""
  2237. #. [message]: speaker=Ardonna
  2238. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:405
  2239. msgid ""
  2240. "You are the fool, for you have, indeed, told us all we required. For that, I "
  2241. "will spare you to live a few more lonely years with your cowardice."
  2242. msgstr ""
  2243. #. [message]: speaker=Ras-Tabahn
  2244. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:418
  2245. msgid "I don’t understand. What did Crelanu tell us?"
  2246. msgstr ""
  2247. #. [message]: speaker=Ardonna
  2248. #: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:422
  2249. msgid ""
  2250. "I will explain. Let us get you somewhere safe first. We’ll go into the cave. "
  2251. "Come with me."
  2252. msgstr ""
  2253. #. [scenario]: id=17_Mortality
  2254. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:6
  2255. msgid "Mortality"
  2256. msgstr ""
  2257. #. [part]
  2258. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:16
  2259. msgid ""
  2260. "6 VI, 23 YW\n"
  2261. "\n"
  2262. "Not far inside the cave was a ruined castle built in a style I did not "
  2263. "recognize. Ras-Tabahn said, “Dwarves.” It is infested with rats, and "
  2264. "clearly, no dwarves have lived here for a long time."
  2265. msgstr ""
  2266. #. [side]
  2267. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:37
  2268. msgid "Rats"
  2269. msgstr "Žiurkės"
  2270. #. [message]: speaker=Ardonna
  2271. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:129
  2272. msgid "Just a little farther."
  2273. msgstr ""
  2274. #. [message]: speaker=Ras-Tabahn
  2275. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:138
  2276. msgid ""
  2277. "Ardryn-Na, I’m dying. (<i>Cough, cough</i>) I don’t think... I can stop it."
  2278. msgstr ""
  2279. #. [message]: speaker=Ardonna
  2280. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:142
  2281. msgid ""
  2282. "Nor should you! You must embrace it. Crelanu said as much. He also said your "
  2283. "life force must depart, but he didn’t say it could not come back to you!"
  2284. msgstr ""
  2285. #. [message]: speaker=Ras-Tabahn
  2286. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:146
  2287. msgid "What are you... proposing?"
  2288. msgstr ""
  2289. #. [message]: speaker=Ardonna
  2290. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:150
  2291. msgid ""
  2292. "That you project your will into another object so that it is part of you — "
  2293. "your staff for example. If you do this just as your body dies, your whole "
  2294. "consciousness should follow the flow of your will, as it will have no other "
  2295. "place to go."
  2296. msgstr ""
  2297. #. [message]: speaker=Ras-Tabahn
  2298. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:154
  2299. msgid ""
  2300. "Well, it could go to the... lands of the dead. But... if I had an altar... "
  2301. "the stone would serve to anchor me (<i>cough, cough, cough</i>) to this "
  2302. "plane... and stop the downward flow of my soul... for just a moment."
  2303. msgstr ""
  2304. #. [message]: speaker=Ardonna
  2305. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:158
  2306. msgid ""
  2307. "And a moment is all you need! You only need project your will <i>back</i> "
  2308. "into your body, animating it as you would anything else!"
  2309. msgstr ""
  2310. #. [message]: speaker=Ras-Tabahn
  2311. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:162
  2312. msgid ""
  2313. "You seem... more sure than I, but (<i>cough, cough</i>) I have no choice."
  2314. msgstr ""
  2315. #. [message]: speaker=Ardonna
  2316. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:166
  2317. msgid ""
  2318. "Crelanu said he wouldn’t do it. That implies that he <i>could</i>, so he "
  2319. "also believed that it would work. And like you said, he should know. For "
  2320. "now, you can rest. We’ll have an altar built soon."
  2321. msgstr ""
  2322. #. [message]: speaker=Ardonna
  2323. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:302
  2324. msgid ""
  2325. "No need for you to wait to die. We can have done with it immediately. And "
  2326. "although neither of us needs speak the incantations aloud anymore, you "
  2327. "should this time, as any mistake would be disastrous."
  2328. msgstr ""
  2329. #. [message]: speaker=necromancer_on_altar
  2330. #: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:306
  2331. msgid "Yes. I’m ready. Do it."
  2332. msgstr ""
  2333. #. [scenario]: id=18_Abandoned_Outpost
  2334. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:18
  2335. msgid "Abandoned Outpost"
  2336. msgstr ""
  2337. #. [part]
  2338. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:31
  2339. msgid ""
  2340. "9 VI, 23 YW\n"
  2341. "\n"
  2342. "To become a lich, one must first die. The spells of necromancy bind the "
  2343. "spirit, but only once it has been unbound from the body. To become a lich, "
  2344. "the mage must make the necessary incantations with his dying breaths. He "
  2345. "thus binds his own spirit in much the same way he binds the spirits of "
  2346. "others... An altar serves to hold his soul in the physical plane long enough "
  2347. "to make the transition, and a suitable object must be found to hold the "
  2348. "consciousness for one crucial moment when the body expires."
  2349. msgstr ""
  2350. #. [part]
  2351. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:40
  2352. msgid ""
  2353. "13 VI, 23 YW\n"
  2354. "\n"
  2355. "So, Ras-Tabahn is now undead. In the beginning, his health was not much "
  2356. "improved, and he complained of being cold. His life force was weak, but he "
  2357. "was able to absorb life from the rats infesting the ancient castle. Now he "
  2358. "is more strong and vigorous than I have ever seen him. This is despite the "
  2359. "fact that his flesh is starting to rot away, a process that causes him no "
  2360. "discomfort. Nor can he smell it any more than I can. If all continues to go "
  2361. "well, I will make the transition soon myself."
  2362. msgstr ""
  2363. #. [part]
  2364. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:49
  2365. msgid ""
  2366. "17 VI, 23 YW\n"
  2367. "\n"
  2368. "Now the process is complete for both of us. I posted a guard so nothing "
  2369. "could happen to me in my weakened state, and nothing did. I am restored. I "
  2370. "don’t feel much different, but I suppose I look a fright. Ah well, it can’t "
  2371. "be helped. But my primary goal is achieved! I cannot die! I suppose I could "
  2372. "be broken apart like a skeleton or maybe burned, but I do not have to fear "
  2373. "these unlikely events: I have the awesome powers of the spirit realm flowing "
  2374. "through me, and can protect myself quite adequately! My next goal is to "
  2375. "share my knowledge with the world so that <i>no one</i> need die."
  2376. msgstr ""
  2377. #. [side]
  2378. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:70
  2379. msgid "Spiders"
  2380. msgstr "Vorai"
  2381. #. [objective]: condition=win
  2382. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:84
  2383. msgid "Move Ardryn-Na and Ras-Tabahn to the west end of the cave"
  2384. msgstr ""
  2385. #. [note]
  2386. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:97
  2387. msgid ""
  2388. "To turn a necromancer into a lich, right-click on it while it is in a castle."
  2389. msgstr ""
  2390. #. [set_menu_item]: id=lichify
  2391. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:104
  2392. msgid "Make Into a Lich"
  2393. msgstr ""
  2394. #. [message]: speaker=narrator
  2395. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:134
  2396. msgid "You can only do this in a castle."
  2397. msgstr ""
  2398. #. [message]: speaker=narrator
  2399. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:424
  2400. msgid ""
  2401. "You can now advance dark sorcerers to liches! For the rest of the campaign, "
  2402. "you can also right-click on an existing necromancer to turn it into a lich "
  2403. "as long as it is in a castle. If the necromancer has gained enough "
  2404. "experience, it will immediately level into an ancient lich!"
  2405. msgstr ""
  2406. #. [message]: speaker=Ardonna
  2407. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:429
  2408. msgid ""
  2409. "We have conquered death! Let us bring the news back to Wesnoth. We should to "
  2410. "let them know that nobody ever need die again."
  2411. msgstr ""
  2412. #. [message]: speaker=Ras-Tabahn
  2413. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:433
  2414. msgid ""
  2415. "I was planning to go that direction myself, so I have no objection. But, let "
  2416. "us not go over those wretched mountain passes again. These tunnels should "
  2417. "connect to the realm of Knalga and take us there directly."
  2418. msgstr ""
  2419. #. [message]: speaker=Ardonna
  2420. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:437
  2421. msgid "Why would the Dwarvish empire abandon an outpost like this?"
  2422. msgstr ""
  2423. #. [message]: speaker=Ras-Tabahn
  2424. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:441
  2425. msgid "We may find out. We should proceed cautiously."
  2426. msgstr ""
  2427. #. [message]: speaker=Vendraxis
  2428. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:457
  2429. msgid "Giant spidersss! That explainsss the cobwebsss everywhere."
  2430. msgstr ""
  2431. #. [message]: speaker=Ardonna
  2432. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:463
  2433. msgid "Giant spiders! That explains the cobwebs everywhere."
  2434. msgstr ""
  2435. #. [message]: speaker=Ardonna
  2436. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:469
  2437. msgid "They are not moving much. Hopefully they continue to stay sleepy."
  2438. msgstr ""
  2439. #. [message]: speaker=Shynal
  2440. #: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:475
  2441. msgid "They’re waking up now. Watch out."
  2442. msgstr ""
  2443. #. [scenario]: id=19_Lava_and_Stone
  2444. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:4
  2445. msgid "Lava and Stone"
  2446. msgstr "Lava ir akmuo"
  2447. #. [part]
  2448. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:16
  2449. msgid ""
  2450. "21 VI, 23 YW\n"
  2451. "\n"
  2452. "We continued down the tunnel in utter darkness for a time. The darkness "
  2453. "presented no great difficulty: The bats could navigate perfectly well, and "
  2454. "all the magi could sense exactly where they were. Ras-Tabahn and I talked. "
  2455. "His plan is to go to Elensefar. He believes he can overthrow the city and "
  2456. "install himself as the ruler of an undead empire. Citizens will join him in "
  2457. "undeath willingly or not, but join they will. If they do not join willingly, "
  2458. "or lack the mental fortitude to transition to lich form, they will of course "
  2459. "be mindless slaves."
  2460. msgstr ""
  2461. #. [part]
  2462. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:25
  2463. msgid ""
  2464. "Ras-Tabahn has tried to persuade me to join him in his endeavor, but I have "
  2465. "serious misgivings about his plan. I am not positive he can defeat the city "
  2466. "guard, and enslaving the population is the one of the ways the old Wesfolk "
  2467. "leaders earned their poor reputations. I think a more benevolent approach "
  2468. "has a better chance of ensuring our legacy. We should spread the news of our "
  2469. "success and invite the citizenry to join us voluntarily. I will journey "
  2470. "south into Wesnoth proper, and visit Dan’Tonk and Weldyn. At some point in "
  2471. "the distant future, my new friends and Ras-Tabahn’s population will probably "
  2472. "clash, but that will be a worry for another time, and for now, we each "
  2473. "continue to regard the other as an ally."
  2474. msgstr ""
  2475. #. [part]
  2476. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:32
  2477. msgid ""
  2478. "Our journey continued, and eventually, an orange glow appeared before us."
  2479. msgstr ""
  2480. #. [side]: type=Troll Shaman, id=Shurd
  2481. #. [side]: type=Great Troll, id=Brek
  2482. #. [side]: type=Troll Shaman, id=Uurgh
  2483. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:52
  2484. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:66
  2485. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:81
  2486. msgid "Trolls"
  2487. msgstr "Troliai"
  2488. #. [side]: type=Troll Shaman, id=Shurd
  2489. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:57
  2490. msgid "Shurd"
  2491. msgstr "Šurdas"
  2492. #. [side]: type=Great Troll, id=Brek
  2493. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:72
  2494. msgid "Brek"
  2495. msgstr "Brekas"
  2496. #. [side]: type=Troll Shaman, id=Uurgh
  2497. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:87
  2498. msgid "Üurgh"
  2499. msgstr "Üurghas"
  2500. #. [message]: speaker=Ardonna
  2501. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:123
  2502. msgid ""
  2503. "I had heard that mountains sometimes breathed fire like dragons, but that "
  2504. "seemed a fanciful tale. From the look of this, that may actually be true."
  2505. msgstr ""
  2506. #. [message]: speaker=Ras-Tabahn
  2507. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:127
  2508. msgid ""
  2509. "Yes, it’s quite true. This mountain fire has some uses too. For example, "
  2510. "trolls use it for welding together crude armor."
  2511. msgstr ""
  2512. #. [message]: speaker=Ardonna
  2513. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:131
  2514. msgid "Trolls! Do you think we shall encounter any?"
  2515. msgstr ""
  2516. #. [message]: speaker=Ras-Tabahn
  2517. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:135
  2518. msgid "I see no reason to expect..."
  2519. msgstr ""
  2520. #. [message]: speaker=Shurd
  2521. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:139
  2522. msgid "Invaders!"
  2523. msgstr "Įsibrovėliai!"
  2524. #. [message]: speaker=Brek
  2525. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:143
  2526. msgid "Crush them!"
  2527. msgstr ""
  2528. #. [message]: speaker=Ras-Tabahn
  2529. #: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:147
  2530. msgid "... Yes. Yes, I do."
  2531. msgstr ""
  2532. #. [scenario]: id=20_North_Knalga
  2533. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:9
  2534. msgid "North Knalga"
  2535. msgstr "Šiaurės Knalga"
  2536. #. [part]
  2537. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:17
  2538. msgid ""
  2539. "27 VI, 23 YW\n"
  2540. "\n"
  2541. "We left the fires of the mountain behind and plunged once more into "
  2542. "darkness. After a long trek, we were brought up short by a dead end in the "
  2543. "tunnel... but the wall was not solid."
  2544. msgstr ""
  2545. #. [side]
  2546. #. [side]: type=Dwarvish Lord, id=Golbanduth
  2547. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:40
  2548. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:94
  2549. msgid "Dwarves"
  2550. msgstr "Dvarfai"
  2551. #. [side]: type=Dwarvish Lord, id=Golbanduth
  2552. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:43
  2553. msgid "Golbanduth"
  2554. msgstr "Golbandutas"
  2555. #. [note]
  2556. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:87
  2557. msgid "You can recruit from anywhere in the Hall of Heroes."
  2558. msgstr ""
  2559. #. [message]: speaker=Golbanduth
  2560. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:514
  2561. msgid ""
  2562. "The invaders approach! Fetch the last chest o’ gold. We’re equippin’ more "
  2563. "soldiers."
  2564. msgstr ""
  2565. #. [message]: speaker=porter
  2566. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:519
  2567. msgid "Yes, sire."
  2568. msgstr ""
  2569. #. [message]: speaker=Ardonna
  2570. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:630
  2571. msgid ""
  2572. "Actually, I don’t think this is the end. There is air coming through here. "
  2573. "Help me shift these stones."
  2574. msgstr ""
  2575. #. [message]: speaker=Ardonna
  2576. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:680
  2577. msgid "Now, where are we?"
  2578. msgstr ""
  2579. #. [message]: speaker=Ras-Tabahn
  2580. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:684
  2581. msgid ""
  2582. "We are in a Dwarvish burial chamber it seems. That is good. We could always "
  2583. "use some more soldiers."
  2584. msgstr ""
  2585. #. [unit]: type=Dwarvish Sentinel, id=Aigondur
  2586. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:696
  2587. msgid "Aigondur"
  2588. msgstr "Aigonduras"
  2589. #. [message]: speaker=Aigondur
  2590. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:701
  2591. msgid ""
  2592. "Human invaders be comin’ through the Hall o’ Heroes! I’m closin’ th’ Troll "
  2593. "Gate!"
  2594. msgstr ""
  2595. #. [message]: speaker=Ardonna
  2596. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:741
  2597. msgid "Well, we are not going that way."
  2598. msgstr ""
  2599. #. [message]: speaker=Ras-Tabahn
  2600. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:745
  2601. msgid ""
  2602. "But look. There is a large crack in the wall to our left! I’m certain we "
  2603. "could squeeze through."
  2604. msgstr ""
  2605. #. [message]: speaker=Ras-Tabahn
  2606. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:749
  2607. msgid "We’ll just remove the statue..."
  2608. msgstr ""
  2609. #. [message]: speaker=Ras-Tabahn
  2610. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:784
  2611. msgid "... and push the coffin out of the way."
  2612. msgstr ""
  2613. #. [message]: speaker=spotter
  2614. #: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:812
  2615. msgid "Ach! Th’ invaders have made it inna the Crystal Caves!"
  2616. msgstr ""
  2617. #. [scenario]: id=21_Against_the_World
  2618. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:14
  2619. msgid "Against the World"
  2620. msgstr "Prieš pasaulį"
  2621. #. [part]
  2622. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:23
  2623. msgid ""
  2624. "30 VI, 23 YW\n"
  2625. "\n"
  2626. "From the northern part of the kingdom of Knalga, the tunnel split into many "
  2627. "passageways. Being able to feel the life force of the dwarves allowed us to "
  2628. "take mostly unoccupied tunnels, which we did."
  2629. msgstr ""
  2630. #. [part]
  2631. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:32
  2632. msgid ""
  2633. "3 VII, 23 YW\n"
  2634. "\n"
  2635. "We finally made it out of the mountains. We crossed the Ford of Abez late "
  2636. "this morning, and hiked the rest of the day south-east, making for the town "
  2637. "of Tath. We planned to split up there. I was going to go south to Dan’Tonk "
  2638. "and Weldyn to spread our news, and Ras-Tabahn was to head toward Elensefar "
  2639. "to carry out his plan of carving out a special place for us in the world. "
  2640. "(And becoming some sort of king as well I suppose.)"
  2641. msgstr ""
  2642. #. [part]
  2643. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:41
  2644. msgid ""
  2645. "It was not to be. We were about to start on our separate journeys when the "
  2646. "plains suddenly became more crowded."
  2647. msgstr ""
  2648. #. [side]
  2649. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:63
  2650. msgid "Cavalry"
  2651. msgstr "Kavalerija"
  2652. #. [side]
  2653. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:108
  2654. msgid "Magi"
  2655. msgstr "Magai"
  2656. #. [side]
  2657. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:122
  2658. msgid "Elves"
  2659. msgstr "Elfai"
  2660. #. [message]: speaker=Thrigalurd
  2661. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:334
  2662. msgid ""
  2663. "The enemy already attempts to breach our castle walls! Up arms lads, look "
  2664. "lively!"
  2665. msgstr ""
  2666. #. [message]: speaker=Thrigalurd
  2667. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:340
  2668. msgid "Now we avenge the fallen of Knalga!"
  2669. msgstr ""
  2670. #. [message]: speaker=Carmyna
  2671. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:363
  2672. msgid ""
  2673. "The enemy is already poised to attack! They must have anticipated our "
  2674. "arrival. No rest my friends; we go to work immediately."
  2675. msgstr ""
  2676. #. [message]: speaker=Carmyna
  2677. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:369
  2678. msgid ""
  2679. "The battle is already underway. So many of our comrades have fallen! We must "
  2680. "incinerate these undead and rid the world of this evil."
  2681. msgstr ""
  2682. #. [message]: speaker=Isthiniel
  2683. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:392
  2684. msgid ""
  2685. "What is this? The enemy lurking in wait in our forests? To arms! Let us "
  2686. "immediately rid our land of this foulness!"
  2687. msgstr ""
  2688. #. [message]: speaker=Isthiniel
  2689. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:398
  2690. msgid ""
  2691. "Never again will these monsters use the spirits of our ancestors against us. "
  2692. "We will burn them down!"
  2693. msgstr ""
  2694. #. [objective]: condition=lose
  2695. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:533
  2696. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:112
  2697. msgid "Death of Ardryn-Na"
  2698. msgstr ""
  2699. #. [unit]: type=Saurian Flanker, id=Fizztsars
  2700. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:571
  2701. msgid "Fizztsars"
  2702. msgstr ""
  2703. #. [message]: speaker=Fizztsars
  2704. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:578
  2705. msgid ""
  2706. "We have arrived, Taxsstrimon. We will fight bessside you. They will pay for "
  2707. "killing our malesss!"
  2708. msgstr ""
  2709. #. [message]: speaker=Taxtrimon
  2710. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:582
  2711. msgid "Well met Fizztsars. Now these creatures will certainly fall."
  2712. msgstr ""
  2713. #. [message]: speaker=Fizztsars
  2714. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:591
  2715. msgid "Except for the male of oursss with them. He will come with usss."
  2716. msgstr ""
  2717. #. [message]: speaker=Vendraxis
  2718. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:595
  2719. msgid "No! I will not return yet, I still have sssecrets to learn!"
  2720. msgstr ""
  2721. #. [unit]: type=Dwarvish Dragonguard, id=Thrigalurd
  2722. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:622
  2723. msgid "Thrigalurd"
  2724. msgstr ""
  2725. #. [message]: speaker=Ras-Tabahn
  2726. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:637
  2727. msgid "Look! The dwarves circled around in front of us."
  2728. msgstr ""
  2729. #. [message]: speaker=Ardonna
  2730. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:641
  2731. msgid "That’s why getting through Knalga was so easy."
  2732. msgstr ""
  2733. #. [unit]: type=Great Mage, id=Carmyna
  2734. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:699
  2735. msgid "Carmyna"
  2736. msgstr ""
  2737. #. [message]: speaker=Ardonna
  2738. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:718
  2739. msgid "They just keep coming! Has nobody even considered what we offer?"
  2740. msgstr ""
  2741. #. [message]: speaker=Ras-Tabahn
  2742. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:728
  2743. msgid "Well. That was intense."
  2744. msgstr ""
  2745. #. [message]: speaker=Ardonna
  2746. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:732
  2747. msgid "At last we are victorious!"
  2748. msgstr "Pagaliau mes nugalėjome!"
  2749. #. [message]: speaker=Ardonna
  2750. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:783
  2751. msgid "The whole world is against us."
  2752. msgstr "Visas pasaulis yra prieš mus."
  2753. #. [unit]: type=Paladin, id=Gwendir
  2754. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:821
  2755. msgid "Gwendir"
  2756. msgstr "Gvendiras"
  2757. #. [message]: speaker=adviser
  2758. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:845
  2759. msgid ""
  2760. "This is the place Crelanu’s gryphon told us to come, and yon party has an "
  2761. "ill-favored look."
  2762. msgstr ""
  2763. #. [message]: speaker=Gwendir
  2764. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:849
  2765. msgid "Yes, I believe that is our quarry."
  2766. msgstr ""
  2767. #. [message]: speaker=Ras-Tabahn
  2768. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:853
  2769. msgid "Crelanu! Still he haunts us. Remind me again why we didn’t kill him."
  2770. msgstr ""
  2771. #. [message]: speaker=Gwendir
  2772. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:857
  2773. msgid ""
  2774. "Ardonna of Tarrynth and Rassin Tabin, you stand convicted of necromancy, and "
  2775. "are sentenced to death!"
  2776. msgstr ""
  2777. #. [message]: speaker=Ras-Tabahn
  2778. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:861
  2779. msgid ""
  2780. "Is that all? Death holds no terror for us as we have died already. You will "
  2781. "follow shortly."
  2782. msgstr ""
  2783. #. [message]: speaker=Gwendir
  2784. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:865
  2785. msgid "The blessed swords of our order will soon give you cause to fear again."
  2786. msgstr ""
  2787. #. [message]: speaker=adviser
  2788. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:869
  2789. msgid "Sir, the magi have not yet arrived."
  2790. msgstr ""
  2791. #. [message]: speaker=Gwendir
  2792. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:873
  2793. msgid ""
  2794. "No matter. We need not fear this darkness, and we need not wait on the "
  2795. "schoolteachers."
  2796. msgstr ""
  2797. #. [unit]: type=Naga Myrmidon, id=Taxtrimon
  2798. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:886
  2799. msgid "Taxtrimon"
  2800. msgstr ""
  2801. #. [message]: speaker=Taxtrimon
  2802. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:903
  2803. msgid ""
  2804. "We have found them! These magi destroyed a profitable business venture. We "
  2805. "will take vengeance. You horse humans can assist us."
  2806. msgstr ""
  2807. #. [unit]: type=Merman Hoplite, id=Mauapan
  2808. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:916
  2809. msgid "Mauapan"
  2810. msgstr ""
  2811. #. [message]: speaker=Mauapan
  2812. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:922
  2813. msgid "I will also assist. Too many innocents have died. This ends today."
  2814. msgstr ""
  2815. #. [message]: speaker=Ardonna
  2816. #: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:926
  2817. msgid "We are surrounded. We must defeat this horde."
  2818. msgstr ""
  2819. #. [scenario]: id=22_Epilogue
  2820. #: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:5
  2821. msgid "Epilogue"
  2822. msgstr "Epilogas"
  2823. #. [part]
  2824. #: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:16
  2825. msgid ""
  2826. "10 VII, 23 YW — Final Entry\n"
  2827. "\n"
  2828. "We prevailed today on the field, but our victory was somewhat bitter. "
  2829. "<i>Everyone</i> was afraid or angry and immediately attacked us instead of "
  2830. "listening to our news. I realize now... the world is not ready for our "
  2831. "knowledge. They cannot understand that we have conquered that primordial "
  2832. "fear: death. Instead, as they look upon us, judgment of our appearance "
  2833. "drives them to ignorant terror. I give up on all of them. For now, I shall "
  2834. "just withdraw — perhaps live in the old troll city and learn the "
  2835. "applications of mountain fire. In some future time, less conservative "
  2836. "attitudes may dominate, and our knowledge can be put to good use. I can "
  2837. "certainly afford to wait. In the meantime, we are doing what we can to "
  2838. "hasten that day."
  2839. msgstr ""
  2840. #. [then]
  2841. #: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:31
  2842. msgid ""
  2843. "Ras-Tabahn is going to rebuild his strength and continue to Elensefar. Most "
  2844. "of the others are going with him. I wish them success. Vendraxis now knows "
  2845. "what he must learn to replicate our metamorphosis. He will use the years "
  2846. "left to him in study and practice while he attempts to change the attitudes "
  2847. "of his people. As for me, I will make my journal conspicuous on this "
  2848. "battlefield. I suspect that most will fear it enough to try to destroy it, "
  2849. "but I have placed several wards on my journal to protect it. This way, it "
  2850. "should survive long enough to make its way into the hands of someone more "
  2851. "open-minded. Tath, in particular, is home to many mages. It only takes one "
  2852. "who is willing to learn the secrets of the ancients."
  2853. msgstr ""
  2854. #. [else]
  2855. #: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:34
  2856. msgid ""
  2857. "Ras-Tabahn is going to rebuild his strength and continue to Elensefar. Most "
  2858. "of the others are going with him. I wish them success. As for me, I will "
  2859. "make my journal conspicuous on this battlefield. I suspect that most will "
  2860. "fear it enough to try to destroy it, but I have placed several wards on my "
  2861. "journal to protect it. This way, it should survive long enough to make its "
  2862. "way into the hands of someone more open-minded. Tath, in particular, is home "
  2863. "to many mages. It only takes one who is willing to learn the secrets of the "
  2864. "ancients."
  2865. msgstr ""
  2866. #. [unit_type]: id=Bone Bird, race=undead, description=
  2867. #: data/campaigns/Secrets_of_the_Ancients/units/Bone_Bird.cfg:4
  2868. msgid "Bone Bird"
  2869. msgstr ""
  2870. #. [unit_type]: id=Bone Captain, race=undead
  2871. #: data/campaigns/Secrets_of_the_Ancients/units/Bone_Captain.cfg:4
  2872. msgid "Bone Captain"
  2873. msgstr ""
  2874. #. [unit_type]: id=Bone Captain, race=undead
  2875. #: data/campaigns/Secrets_of_the_Ancients/units/Bone_Captain.cfg:19
  2876. msgid ""
  2877. "Captains are masters in life, but in death they may be slaves to a "
  2878. "necromancer. Through sheer force of habit, an undead captain continues to "
  2879. "exude authority even if all his other memories have been lost."
  2880. msgstr ""
  2881. #. [unit_type]: id=Delinquent, race=human
  2882. #: data/campaigns/Secrets_of_the_Ancients/units/Delinquent.cfg:4
  2883. msgid "Delinquent"
  2884. msgstr ""
  2885. #. [unit_type]: id=Delinquent, race=human
  2886. #: data/campaigns/Secrets_of_the_Ancients/units/Delinquent.cfg:18
  2887. msgid ""
  2888. "Some girls shun the typical life planned for them by society, and fall in "
  2889. "with the criminal element. Though they may end up in jail, that seems "
  2890. "preferable to them than tying themselves to a husband."
  2891. msgstr ""
  2892. #. [unit_type]: id=Dunefolk, race=dunefolk
  2893. #. [unit_type]: id=Noble, race=human
  2894. #: data/campaigns/Secrets_of_the_Ancients/units/Dunefolk.cfg:5
  2895. #: data/campaigns/Secrets_of_the_Ancients/units/Noble.cfg:5
  2896. msgid "Passenger"
  2897. msgstr ""
  2898. #. [unit_type]: id=Dwarvish Miner, race=dwarf
  2899. #: data/campaigns/Secrets_of_the_Ancients/units/Dwarvish_Miner.cfg:4
  2900. msgid "Dwarvish Miner"
  2901. msgstr ""
  2902. #. [unit_type]: id=Dwarvish Miner, race=dwarf
  2903. #: data/campaigns/Secrets_of_the_Ancients/units/Dwarvish_Miner.cfg:17
  2904. msgid ""
  2905. "Dwarvish miners are the grunt workers of Dwarvish society. They take the "
  2906. "precious ores out of the ground, but do not ever take part in the crafting "
  2907. "of weapons or artifacts. They have no military training, but they can still "
  2908. "do some damage with their picks."
  2909. msgstr ""
  2910. #. [attack]: type=pierce
  2911. #: data/campaigns/Secrets_of_the_Ancients/units/Dwarvish_Miner.cfg:22
  2912. msgid "pick"
  2913. msgstr ""
  2914. #. [unit_type]: id=SotA Ancient Lich, race=undead
  2915. #: data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg:20
  2916. msgid ""
  2917. "An experienced lich can easily tap into the power of the spirit world and "
  2918. "throw freezing lightning to devastating effect, or drain the very life force "
  2919. "from a body. The power available to a lich like this is awesome to behold. "
  2920. "Anyone who encounters an Ancient Lich likely has far worse things to worry "
  2921. "about than death!"
  2922. msgstr ""
  2923. #. [unit_type]: id=Orcish Shaman, race=orc
  2924. #: data/campaigns/Secrets_of_the_Ancients/units/Orcish_Shaman.cfg:4
  2925. msgid "Orcish Shaman"
  2926. msgstr ""
  2927. #. [unit_type]: id=Orcish Shaman, race=orc
  2928. #: data/campaigns/Secrets_of_the_Ancients/units/Orcish_Shaman.cfg:21
  2929. msgid ""
  2930. "Orcish Shamans are the guardians of orcish magic. Respected among orcish "
  2931. "tribes, they form the Orcish Council, which makes important decisions for "
  2932. "the whole Orcish community and arbitrates the many conflicts that arise "
  2933. "between tribes of this argumentative race. Although physically weak (for "
  2934. "Orcs), Orcish Shamans are good spell casters and can curse their enemies, "
  2935. "draining their life."
  2936. msgstr ""
  2937. #. [unit_type]: id=Sailor, race=human
  2938. #: data/campaigns/Secrets_of_the_Ancients/units/Sailor.cfg:4
  2939. msgid "Sailor"
  2940. msgstr ""
  2941. #. [unit_type]: id=Sailor, race=human
  2942. #: data/campaigns/Secrets_of_the_Ancients/units/Sailor.cfg:17
  2943. msgid ""
  2944. "Sailors are hired for their strength, and their work builds up even more "
  2945. "muscle. Consequently, the cheap blades they are provided with still do "
  2946. "considerable damage."
  2947. msgstr ""
  2948. #. [unit_type]: id=Sea Captain, race=human
  2949. #: data/campaigns/Secrets_of_the_Ancients/units/Sea_Captain.cfg:4
  2950. msgid "Sea Captain"
  2951. msgstr ""
  2952. #. [unit_type]: id=Sea Captain, race=human
  2953. #: data/campaigns/Secrets_of_the_Ancients/units/Sea_Captain.cfg:17
  2954. msgid ""
  2955. "Aboard his vessel, the captain is the ultimate authority, and all his orders "
  2956. "must be instantly obeyed. A passenger or crew member crosses the captain at "
  2957. "their peril, for he is within his rights to summarily execute criminals or "
  2958. "mutineers."
  2959. msgstr ""
  2960. #. [unit_type]: id=SotA Walking Corpse_Dummy, race=undead
  2961. #: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:90
  2962. msgid "All Corpses"
  2963. msgstr ""
  2964. #. [unit_type]: id=SotA Walking Corpse_Dummy, race=undead
  2965. #: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:102
  2966. msgid "Choose this “unit” to get a list of available corpses."
  2967. msgstr ""
  2968. #. [unit_type]: id=SotA Flying Corpse_Gryphon
  2969. #. [unit_type]: id=SotA Flying Corpse_Bat
  2970. #: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:154
  2971. #: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:311
  2972. msgid "Flying Corpse"
  2973. msgstr ""
  2974. #. [unit_type]: id=SotA Swimming Corpse
  2975. #: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:202
  2976. msgid "Swimming Corpse"
  2977. msgstr ""
  2978. #: data/campaigns/Secrets_of_the_Ancients/utils/characters.cfg:7
  2979. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:7
  2980. msgid "Ardonna"
  2981. msgstr "Ardona"
  2982. #: data/campaigns/Secrets_of_the_Ancients/utils/characters.cfg:74
  2983. msgid "Shynal"
  2984. msgstr ""
  2985. #: data/campaigns/Secrets_of_the_Ancients/utils/characters.cfg:123
  2986. msgid "Vendraxis"
  2987. msgstr ""
  2988. #. [objective]: condition=lose
  2989. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:96
  2990. msgid "Death of Ardonna"
  2991. msgstr "Ardonos mirtis"
  2992. #. [message]: speaker=Ardonna
  2993. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:130
  2994. msgid "No, no, NO, <i><b>NO</b></i>!"
  2995. msgstr "Ne, ne, NE, <i><b>NE</b></i>!"
  2996. #. [message]: speaker=Ras-Tabahn
  2997. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:151
  2998. msgid "Urgh."
  2999. msgstr ""
  3000. #. [message]: speaker=Ardonna
  3001. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:163
  3002. msgid "But I don't know how to bring you back yet!"
  3003. msgstr ""
  3004. #. [message]: speaker=Carcyn
  3005. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:194
  3006. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:251
  3007. msgid "Shynal!"
  3008. msgstr ""
  3009. #. [message]: speaker=Carcyn
  3010. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:198
  3011. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:255
  3012. msgid "Bring her back. Please!"
  3013. msgstr ""
  3014. #. [message]: speaker=Ardonna
  3015. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:202
  3016. msgid "I'm not sure that's such a good..."
  3017. msgstr ""
  3018. #. [message]: speaker=Ras-Tabahn
  3019. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:206
  3020. msgid "If you insist."
  3021. msgstr ""
  3022. #. [message]: speaker=Corpse Shynal
  3023. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:217
  3024. msgid "Car. Cyn."
  3025. msgstr ""
  3026. #. [message]: speaker=Ras-Tabahn
  3027. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:221
  3028. msgid "She will not know you for long, so make the most of it."
  3029. msgstr ""
  3030. #. [message]: speaker=Carcyn
  3031. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:234
  3032. msgid "Perhaps that was for the best."
  3033. msgstr ""
  3034. #. [message]: speaker=Ras-Tabahn
  3035. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:259
  3036. msgid ""
  3037. "It's not possible. She was already back from the dead. She has been utterly "
  3038. "destroyed this time."
  3039. msgstr ""
  3040. #. [message]: speaker=Shynal
  3041. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:272
  3042. msgid "Oh, my sweet Carcyn!"
  3043. msgstr ""
  3044. #. [message]: speaker=Shynal
  3045. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:288
  3046. msgid "You were always so reckless."
  3047. msgstr ""
  3048. #. [message]: speaker=Shynal
  3049. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:294
  3050. msgid "I will miss you."
  3051. msgstr "Pasiilgsiu tavęs."
  3052. #. [message]: speaker=Vendraxis
  3053. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:307
  3054. msgid "Now I will never learn the sssecret of exssstending my ssspan."
  3055. msgstr ""
  3056. #. [message]: speaker=Carcyn
  3057. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:323
  3058. msgid "I'm going to miss him."
  3059. msgstr ""
  3060. #. [message]: speaker=Ras-Tabahn
  3061. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:329
  3062. msgid "Unfortunate. He was useful."
  3063. msgstr ""
  3064. #. [message]: speaker=Shynal
  3065. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:340
  3066. msgid "Yes, he was helpful."
  3067. msgstr ""
  3068. #. [message]: speaker=Ardonna
  3069. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:346
  3070. msgid "Indeed, he will be missed."
  3071. msgstr ""
  3072. #. [message]: speaker=Ardonna
  3073. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:368
  3074. msgid "Don't worry, my pet. I can save you."
  3075. msgstr ""
  3076. #. [message]: speaker=$unit.id
  3077. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:424
  3078. msgid "Aww. I wanted to be a mage like Shynal."
  3079. msgstr ""
  3080. #. [message]: speaker=$unit.id
  3081. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:430
  3082. msgid "Aww. I wanted to be a mage like Carcyn."
  3083. msgstr ""
  3084. #. [option]
  3085. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:437
  3086. msgid "Do not make me regret liberating you from jail. My decision is final."
  3087. msgstr ""
  3088. #. [option]
  3089. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:440
  3090. msgid "I have reconsidered. Perhaps you will be very powerful one day."
  3091. msgstr ""
  3092. #. [message]: speaker=$unit.id
  3093. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:451
  3094. msgid "Thanks!"
  3095. msgstr "Ačiū!"
  3096. #. [message]: speaker=$unit.id
  3097. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:466
  3098. msgid ""
  3099. "Hey, I wanted to be a wizard like you and live forever when you figure it "
  3100. "out! I know I could be super-powerful in the end."
  3101. msgstr ""
  3102. #. [option]
  3103. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:472
  3104. msgid "Hold your tongue. You will do as I command."
  3105. msgstr ""
  3106. #. [option]
  3107. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:481
  3108. msgid "Very well. Having more adepts might be a good idea after all."
  3109. msgstr ""
  3110. #. [unstore_unit]
  3111. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:887
  3112. msgid "Lich"
  3113. msgstr "Ličas"
  3114. #. [set_menu_item]: id=hide-sails
  3115. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:930
  3116. msgid "Hide Sails and Rigging"
  3117. msgstr ""
  3118. #. [set_menu_item]: id=show-sails
  3119. #: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:969
  3120. msgid "Show Sails and Rigging"
  3121. msgstr ""
  3122. #. [terrain_type]: id=grave
  3123. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:16
  3124. msgid "Grave"
  3125. msgstr "Kapas"
  3126. #. [terrain_type]: id=grave
  3127. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:17
  3128. msgid "Grave Overlay"
  3129. msgstr ""
  3130. #. [terrain_type]: id=not_here
  3131. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:28
  3132. msgid "Not Here Overlay"
  3133. msgstr ""
  3134. #. [terrain_type]: id=crystal
  3135. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:47
  3136. msgid "Crystal Caves"
  3137. msgstr "Kristaliniai urvai"
  3138. #. [terrain_type]: id=passageway
  3139. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:57
  3140. msgid "Passageway"
  3141. msgstr ""
  3142. #. [terrain_type]: id=gate_open
  3143. #. [terrain_type]: id=gate_closed
  3144. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:66
  3145. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:76
  3146. msgid "Gate"
  3147. msgstr "Vartai"
  3148. #. [terrain_type]: id=web
  3149. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:86
  3150. msgid "Spiderweb"
  3151. msgstr "Voratinklis"
  3152. #. [terrain_type]: id=graveyard-fence-top
  3153. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:96
  3154. msgid "Fence-Top"
  3155. msgstr ""
  3156. #. [terrain_type]: id=graveyard-fence-bottom
  3157. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:105
  3158. msgid "Fence"
  3159. msgstr "Tvora"
  3160. #. [terrain_type]: id=graveyard-fence-bottom
  3161. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:106
  3162. msgid "Fence-Bottom"
  3163. msgstr ""
  3164. #. [terrain_type]: id=ship--forecastle
  3165. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:125
  3166. msgid "Ship Forecastle"
  3167. msgstr ""
  3168. #. [terrain_type]: id=ship--main-deck
  3169. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:138
  3170. msgid "Ship Main Deck"
  3171. msgstr ""
  3172. #. [terrain_type]: id=ship--poop-deck
  3173. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:148
  3174. msgid "Ship Poop Deck"
  3175. msgstr ""
  3176. #. [terrain_type]: id=ship--hull
  3177. #. [terrain_type]: id=ship--railing
  3178. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:161
  3179. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:253
  3180. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:271
  3181. msgid "Ship Hull"
  3182. msgstr ""
  3183. #. [terrain_type]: id=ship--rigging-and-sails
  3184. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:170
  3185. msgid "Ship Rigging and Sails"
  3186. msgstr ""
  3187. #. [terrain_type]: id=ship--railing
  3188. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:179
  3189. msgid "Ship Railing"
  3190. msgstr ""
  3191. #. [terrain_type]: id=ship--bits-and-pieces
  3192. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:188
  3193. msgid "Ship Pieces"
  3194. msgstr ""
  3195. #. [terrain_type]: id=ship--lower-deck
  3196. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:197
  3197. msgid "Ship Lower Deck"
  3198. msgstr ""
  3199. #. [terrain_type]: id=ship--lower-deck-edge
  3200. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:206
  3201. msgid "Ship Lower Deck Edge"
  3202. msgstr ""
  3203. #. [terrain_type]: id=ship--forecastle
  3204. #. [terrain_type]: id=ship--main-deck
  3205. #. [terrain_type]: id=ship--poop-deck
  3206. #. [terrain_type]: id=ship--lower-deck
  3207. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:217
  3208. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:230
  3209. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:240
  3210. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:302
  3211. msgid "Ship"
  3212. msgstr "Laivas"
  3213. #. [terrain_type]: id=full-void
  3214. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:324
  3215. msgid "Full Void"
  3216. msgstr ""
  3217. #. [terrain_type]: id=full-void-overlay
  3218. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:334
  3219. msgid "Void Overlay"
  3220. msgstr ""
  3221. #. [terrain_type]: id=half-void-overlay
  3222. #: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:344
  3223. msgid "Half Void"
  3224. msgstr ""
  3225. #. [split]
  3226. #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:42
  3227. msgid ""
  3228. "(Bat),\n"
  3229. " (Rat),\n"
  3230. " (Wolf),\n"
  3231. " (Human),\n"
  3232. " (Mounted),\n"
  3233. " (Wolf Rider),,\n"
  3234. " (Saurian),\n"
  3235. " (Wose),\n"
  3236. " (Goblin),\n"
  3237. " (Gryphon),\n"
  3238. " (Spider),\n"
  3239. " (Troll),\n"
  3240. " (Dwarf)"
  3241. msgstr ""
  3242. #. [split]
  3243. #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:63
  3244. msgid ""
  3245. "You can now raise bat corpses!,\n"
  3246. " You can now raise rat corpses!,\n"
  3247. " You can now raise wolf corpses!,\n"
  3248. " You can now raise human corpses!,\n"
  3249. " You can now raise mounted corpses!,\n"
  3250. " You can now raise wolf rider corpses!,\n"
  3251. " You can now raise swimming corpses!,\n"
  3252. " You can now raise saurian corpses!,\n"
  3253. " You can now raise wose corpses!,\n"
  3254. " You can now raise goblin corpses!,\n"
  3255. " You can now raise gryphon corpses!,\n"
  3256. " You can now raise spider corpses!,\n"
  3257. " You can now raise troll corpses!,\n"
  3258. " You can now raise dwarf corpses!"
  3259. msgstr ""
  3260. #. [message]: speaker=narrator
  3261. #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:349
  3262. msgid "A lua error has occurred, and a corpse cannot be recruited."
  3263. msgstr ""
  3264. #: data/campaigns/Secrets_of_the_Ancients/utils/zombie_recruit_dialog.lua:30
  3265. msgid "Lvl 0"
  3266. msgstr ""
  3267. #: data/campaigns/Secrets_of_the_Ancients/utils/zombie_recruit_dialog.lua:33
  3268. msgid "Undead"
  3269. msgstr "Nemirėliai"
  3270. #: data/campaigns/Secrets_of_the_Ancients/utils/zombie_recruit_dialog.lua:38
  3271. msgid "Traits"
  3272. msgstr "Bruožai"
  3273. #: data/campaigns/Secrets_of_the_Ancients/utils/zombie_recruit_dialog.lua:41
  3274. msgid "Attacks"
  3275. msgstr "Atakos"
  3276. #: data/campaigns/Secrets_of_the_Ancients/utils/zombie_recruit_dialog.lua:53
  3277. msgid "Choose a Corpse"
  3278. msgstr ""
  3279. #: data/campaigns/Secrets_of_the_Ancients/utils/zombie_recruit_dialog.lua:68
  3280. msgid "Recruit"
  3281. msgstr "Samdyti"
  3282. #: data/campaigns/Secrets_of_the_Ancients/utils/zombie_recruit_dialog.lua:69
  3283. msgid "Cancel"
  3284. msgstr "Atšaukti"
  3285. #. [lua]: select
  3286. #: data/campaigns/Secrets_of_the_Ancients/utils/zombie_recruit_dialog.lua:80
  3287. msgid "HP: "
  3288. msgstr ""
  3289. #. [lua]: select
  3290. #: data/campaigns/Secrets_of_the_Ancients/utils/zombie_recruit_dialog.lua:80
  3291. msgid "MP: "
  3292. msgstr ""
  3293. #. [lua]: select
  3294. #: data/campaigns/Secrets_of_the_Ancients/utils/zombie_recruit_dialog.lua:80
  3295. msgid "XP: "
  3296. msgstr "PT: "
  3297. #. [lua]: postshow
  3298. #: data/campaigns/Secrets_of_the_Ancients/utils/zombie_recruit_dialog.lua:143
  3299. msgid "There are no corpses available."
  3300. msgstr ""
  3301. #. [lua]: postshow
  3302. #: data/campaigns/Secrets_of_the_Ancients/utils/zombie_recruit_dialog.lua:147
  3303. msgid "You do not have enough gold to recruit that unit"
  3304. msgstr ""