The Battle for Wesnoth Lithuanian translation
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units.lt.po 211KB

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  1. # Copyright (C) Wesnoth development team, 2007-2019.
  2. # Translators:
  3. # Andrius Štikonas <andrius@stikonas.eu>, 2007-2019.
  4. msgid ""
  5. msgstr ""
  6. "Project-Id-Version: Battle for Wesnoth 1.11\n"
  7. "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
  8. "POT-Creation-Date: 2018-03-27 01:27 UTC\n"
  9. "PO-Revision-Date: 2019-02-10 15:56+0000\n"
  10. "Last-Translator: Andrius Štikonas <andrius@stikonas.eu>\n"
  11. "Language-Team: Lithuanian <wesnoth-lt@googlegroups.com>\n"
  12. "Language: lt\n"
  13. "MIME-Version: 1.0\n"
  14. "Content-Type: text/plain; charset=UTF-8\n"
  15. "Content-Transfer-Encoding: 8bit\n"
  16. "Plural-Forms: nplurals=4; plural=(n==1 ? 0 : n%10>=2 && (n%100<10 || n"
  17. "%100>=20) ? 1 : n%10==0 || (n%100>10 && n%100<20) ? 2 : 3);\n"
  18. "X-Generator: Poedit 2.1.1\n"
  19. #. [attack]: type=impact
  20. #. [attack]: type=arcane
  21. #: data/campaigns/Dead_Water/units/Brawler.cfg:23
  22. #: data/campaigns/Dead_Water/units/Citizen.cfg:23
  23. #: data/campaigns/Under_the_Burning_Suns/units/elves/Divine_Avatar.cfg:25
  24. #: data/campaigns/Under_the_Burning_Suns/units/monsters/Darawf.cfg:23
  25. #: data/campaigns/Under_the_Burning_Suns/units/monsters/Small_Mudcrawler.cfg:16
  26. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Divine_Avatar.cfg:26
  27. #: data/core/units/monsters/Giant_Mudcrawler.cfg:31
  28. #: data/core/units/monsters/Yeti.cfg:37
  29. #: data/core/units/trolls/Rocklobber.cfg:25
  30. #: data/core/units/trolls/Troll_Shaman.cfg:36
  31. #: data/core/units/trolls/Whelp.cfg:24
  32. #: data/core/units/undead/Skeleton_Archer.cfg:37
  33. msgid "fist"
  34. msgstr "kumštis"
  35. #. [attack]: type=impact
  36. #: data/campaigns/Dead_Water/units/Brawler.cfg:31
  37. #: data/core/units/monsters/Fire_Dragon.cfg:40
  38. msgid "tail"
  39. msgstr "uodega"
  40. #. [attack]: type=impact
  41. #: data/campaigns/Dead_Water/units/Kraken.cfg:31
  42. #: data/core/units/monsters/Cuttle_Fish.cfg:28
  43. #: data/core/units/monsters/Tentacle.cfg:33
  44. msgid "tentacle"
  45. msgstr "čiuptuvas"
  46. #. [attack]: type=pierce
  47. #: data/campaigns/Dead_Water/units/Kraken.cfg:42
  48. #: data/core/units/monsters/Cuttle_Fish.cfg:39
  49. msgid "ink"
  50. msgstr "rašalas"
  51. #. [attack]: type=impact
  52. #: data/campaigns/Dead_Water/units/Soldier_King.cfg:37
  53. #: data/campaigns/Dead_Water/units/Warrior_King.cfg:38
  54. #: data/campaigns/Dead_Water/units/Young_King.cfg:33
  55. #: data/campaigns/The_South_Guard/units/Horseman_Commander.cfg:41
  56. #: data/campaigns/The_South_Guard/units/Mounted_General.cfg:42
  57. #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Guardian.cfg:27
  58. #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Sentinel.cfg:28
  59. #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Warden.cfg:27
  60. #: data/core/units/dunefolk/Apothecary.cfg:27
  61. #: data/core/units/dunefolk/Cataphract.cfg:31
  62. #: data/core/units/dunefolk/Herbalist.cfg:25
  63. #: data/core/units/dunefolk/Marauder.cfg:31
  64. #: data/core/units/dunefolk/Piercer.cfg:34
  65. #: data/core/units/dunefolk/Raider.cfg:27 data/core/units/dunefolk/Rider.cfg:22
  66. #: data/core/units/dunefolk/Sunderer.cfg:29
  67. #: data/core/units/dunefolk/Swiftrider.cfg:22
  68. #: data/core/units/dunefolk/Windrider.cfg:23
  69. #: data/core/units/humans/Loyalist_Heavy_Infantryman.cfg:23
  70. msgid "mace"
  71. msgstr "vėzdas"
  72. #. [attack]: type=impact
  73. #: data/campaigns/Delfadors_Memoirs/units/Mage_Commander.cfg:21
  74. #: data/campaigns/Delfadors_Memoirs/units/Mage_Leader.cfg:19
  75. #: data/campaigns/Delfadors_Memoirs/units/Mage_Magister.cfg:23
  76. #: data/campaigns/Descent_Into_Darkness/units/Frontier_Baroness.cfg:64
  77. #: data/campaigns/Secrets_of_the_Ancients/units/Orcish_Shaman.cfg:27
  78. #: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:26
  79. #: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:26
  80. #: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:26
  81. #: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Lady.cfg:64
  82. #: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Leader.cfg:65
  83. #: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:64
  84. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Druid.cfg:27
  85. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Shaman.cfg:28
  86. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Druid.cfg:26
  87. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Mystic.cfg:26
  88. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shaman.cfg:26
  89. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shyde.cfg:27
  90. #: data/core/units/elves/Druid.cfg:28 data/core/units/elves/Enchantress.cfg:26
  91. #: data/core/units/elves/Shaman.cfg:28 data/core/units/elves/Sorceress.cfg:28
  92. #: data/core/units/humans/Mage.cfg:28 data/core/units/humans/Mage_Arch.cfg:35
  93. #: data/core/units/humans/Mage_Elder.cfg:26
  94. #: data/core/units/humans/Mage_Great.cfg:29
  95. #: data/core/units/humans/Mage_Red.cfg:28
  96. #: data/core/units/humans/Mage_Silver.cfg:35
  97. #: data/core/units/humans/Mage_White.cfg:44
  98. #: data/core/units/merfolk/Diviner.cfg:45
  99. #: data/core/units/merfolk/Enchantress.cfg:23
  100. #: data/core/units/merfolk/Initiate.cfg:25
  101. #: data/core/units/merfolk/Priestess.cfg:42
  102. #: data/core/units/saurians/Augur.cfg:24 data/core/units/saurians/Oracle.cfg:36
  103. #: data/core/units/saurians/Soothsayer.cfg:25
  104. #: data/core/units/undead/Necro_Dark_Sorcerer.cfg:48
  105. msgid "staff"
  106. msgstr "lazda"
  107. #. [attack]: type=impact
  108. #: data/campaigns/Delfadors_Memoirs/units/Wose_Shaman.cfg:34
  109. #: data/core/units/wose/Ancient.cfg:34 data/core/units/wose/Elder.cfg:34
  110. #: data/core/units/wose/Wose.cfg:29
  111. msgid "crush"
  112. msgstr "sumindžiojimas"
  113. #. [attack]: type=impact
  114. #: data/campaigns/Delfadors_Memoirs/units/Wose_Shaman.cfg:43
  115. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Shaman.cfg:38
  116. #: data/core/units/elves/Enchantress.cfg:36 data/core/units/elves/Shaman.cfg:37
  117. #: data/core/units/elves/Sorceress.cfg:38
  118. msgid "entangle"
  119. msgstr "įpainioti"
  120. #. [attack]: type=blade
  121. #: data/campaigns/Descent_Into_Darkness/units/Apprentice_Mage.cfg:23
  122. #: data/campaigns/Descent_Into_Darkness/units/Apprentice_Necromancer.cfg:22
  123. #: data/campaigns/Descent_Into_Darkness/units/Dark_Mage.cfg:23
  124. #: data/campaigns/Liberty/units/Rogue_Mage.cfg:23
  125. #: data/campaigns/Liberty/units/Shadow_Mage.cfg:32
  126. #: data/core/units/humans/Loyalist_Bowman.cfg:22
  127. #: data/core/units/orcs/Crossbowman.cfg:23 data/core/units/orcs/Slurbow.cfg:28
  128. msgid "short sword"
  129. msgstr "trumpas kalavijas"
  130. #. [attack]: type=cold
  131. #: data/campaigns/Descent_Into_Darkness/units/Apprentice_Necromancer.cfg:31
  132. #: data/campaigns/Descent_Into_Darkness/units/Dark_Mage.cfg:35
  133. #: data/campaigns/Under_the_Burning_Suns/units/undead/Spider_Lich.cfg:35
  134. #: data/core/units/undead/Necro_Dark_Adept.cfg:29
  135. #: data/core/units/undead/Necro_Dark_Sorcerer.cfg:57
  136. #: data/core/units/undead/Necromancer.cfg:38
  137. msgid "chill wave"
  138. msgstr "šalčio banga"
  139. #. [attack]: type=arcane
  140. #: data/campaigns/Descent_Into_Darkness/units/Apprentice_Necromancer.cfg:43
  141. #: data/campaigns/Descent_Into_Darkness/units/Dark_Mage.cfg:47
  142. #: data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg:54
  143. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg:101
  144. #: data/campaigns/Under_the_Burning_Suns/units/undead/Spider_Lich.cfg:47
  145. #: data/core/units/undead/Necro_Ancient_Lich.cfg:59
  146. #: data/core/units/undead/Necro_Dark_Adept.cfg:41
  147. #: data/core/units/undead/Necro_Dark_Sorcerer.cfg:69
  148. #: data/core/units/undead/Necro_Lich.cfg:59
  149. #: data/core/units/undead/Necromancer.cfg:50
  150. msgid "shadow wave"
  151. msgstr "šešėlių banga"
  152. #. [attack]: type=impact
  153. #: data/campaigns/Descent_Into_Darkness/units/Frontier_Baroness.cfg:73
  154. #: data/campaigns/Secrets_of_the_Ancients/units/Delinquent.cfg:36
  155. #: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Lady.cfg:73
  156. #: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Leader.cfg:74
  157. #: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:73
  158. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Scout.cfg:37
  159. #: data/core/units/humans/Outlaw.cfg:31
  160. #: data/core/units/humans/Outlaw_Footpad.cfg:33
  161. #: data/core/units/humans/Outlaw_Fugitive.cfg:36
  162. #: data/core/units/trolls/Rocklobber.cfg:34
  163. msgid "sling"
  164. msgstr "svaidyklė"
  165. #. [attack]: type=blade
  166. #: data/campaigns/Eastern_Invasion/units/Bone_Knight.cfg:31
  167. #: data/campaigns/Eastern_Invasion/units/Skeleton_Rider.cfg:41
  168. #: data/campaigns/Liberty/units/Bone_Knight.cfg:31
  169. #: data/campaigns/Liberty/units/Skeleton_Rider.cfg:41
  170. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Fighter.cfg:32
  171. #: data/campaigns/Under_the_Burning_Suns/units/undead/Undead_Horseman.cfg:42
  172. #: data/core/units/dunefolk/Explorer.cfg:24
  173. #: data/core/units/dunefolk/Ranger.cfg:25 data/core/units/dunefolk/Rover.cfg:24
  174. #: data/core/units/dwarves/Explorer.cfg:33
  175. #: data/core/units/dwarves/Fighter.cfg:41
  176. #: data/core/units/dwarves/Pathfinder.cfg:36
  177. #: data/core/units/dwarves/Pathfinder.cfg:44
  178. #: data/core/units/dwarves/Scout.cfg:28 data/core/units/dwarves/Scout.cfg:36
  179. #: data/core/units/undead/Skele_Deathblade.cfg:53
  180. #: data/core/units/undead/Skele_Draug.cfg:30
  181. #: data/core/units/undead/Skele_Revenant.cfg:31
  182. #: data/core/units/undead/Skeleton.cfg:49
  183. msgid "axe"
  184. msgstr "kirvis"
  185. #. [attack]: type=blade
  186. #: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:24
  187. #: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:23
  188. #: data/core/units/orcs/Ruler.cfg:27 data/core/units/orcs/Sovereign.cfg:28
  189. #: data/core/units/orcs/Warlord.cfg:24 data/core/units/orcs/Warrior.cfg:22
  190. msgid "greatsword"
  191. msgstr ""
  192. #. [attack]: type=impact
  193. #: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:33
  194. #: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:32
  195. #: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:32
  196. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Annalist.cfg:33
  197. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Loremaster.cfg:36
  198. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Witness.cfg:38
  199. #: data/campaigns/tutorial/units/Quintain.cfg:25
  200. #: data/core/units/humans/Loyalist_Iron_Mauler.cfg:26
  201. #: data/core/units/humans/Loyalist_Shock_Trooper.cfg:23
  202. #: data/core/units/humans/Mage_of_Light.cfg:47
  203. msgid "flail"
  204. msgstr "kovos spragilas"
  205. #. [attack]: type=blade
  206. #. [attack]: type=arcane
  207. #: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:23
  208. #: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:33
  209. #: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:130
  210. #: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:25
  211. #: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:21
  212. #: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:26
  213. #: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:33
  214. #: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:90
  215. #: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:36
  216. #: data/campaigns/Liberty/units/Death_Squire.cfg:32
  217. #: data/campaigns/Sceptre_of_Fire/units/Haldric_II.cfg:26
  218. #: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Commander.cfg:27
  219. #: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Fighter.cfg:23
  220. #: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Lord.cfg:28
  221. #: data/campaigns/Under_the_Burning_Suns/units/elves/Corrupted_Elf.cfg:23
  222. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Archer.cfg:40
  223. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Avenger.cfg:35
  224. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Captain.cfg:34
  225. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Champion.cfg:24
  226. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Fighter.cfg:22
  227. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Hero.cfg:23
  228. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Horseman.cfg:39
  229. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Hunter.cfg:25
  230. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Marksman.cfg:23
  231. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Marshal.cfg:33
  232. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Outrider.cfg:36
  233. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Prowler.cfg:27
  234. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Ranger.cfg:37
  235. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Rider.cfg:35
  236. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Scout.cfg:36
  237. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sentinel.cfg:26
  238. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sharpshooter.cfg:31
  239. #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:323
  240. #: data/campaigns/Under_the_Burning_Suns/units/elves/Nym.cfg:22
  241. #: data/campaigns/Under_the_Burning_Suns/units/humans/Human_Commander.cfg:35
  242. #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Hunter.cfg:25
  243. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Archer.cfg:28
  244. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Flanker.cfg:25
  245. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Horseman.cfg:28
  246. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Marksman.cfg:29
  247. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Outrider.cfg:29
  248. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Ranger.cfg:26
  249. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Scout.cfg:25
  250. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:424
  251. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:478
  252. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:532
  253. #: data/campaigns/tutorial/units/Fighter.cfg:25
  254. #: data/campaigns/tutorial/units/Fighteress.cfg:26
  255. #: data/core/units/dunefolk/Blademaster.cfg:26
  256. #: data/core/units/dunefolk/Soldier.cfg:25
  257. #: data/core/units/dunefolk/Swordsman.cfg:25
  258. #: data/core/units/dunefolk/Warmaster.cfg:32
  259. #: data/core/units/elves/Archer.cfg:23 data/core/units/elves/Avenger.cfg:38
  260. #: data/core/units/elves/Captain.cfg:34 data/core/units/elves/Champion.cfg:23
  261. #: data/core/units/elves/Fighter.cfg:22 data/core/units/elves/Hero.cfg:22
  262. #: data/core/units/elves/High_Lord.cfg:45 data/core/units/elves/Lord.cfg:24
  263. #: data/core/units/elves/Marksman.cfg:29 data/core/units/elves/Marshal.cfg:33
  264. #: data/core/units/elves/Outrider.cfg:32 data/core/units/elves/Ranger.cfg:35
  265. #: data/core/units/elves/Rider.cfg:34 data/core/units/elves/Scout.cfg:32
  266. #: data/core/units/elves/Sharpshooter.cfg:24
  267. #: data/core/units/humans/Horse_Knight.cfg:23
  268. #: data/core/units/humans/Horse_Paladin.cfg:39
  269. #: data/core/units/humans/Loyalist_Cavalryman.cfg:44
  270. #: data/core/units/humans/Loyalist_Dragoon.cfg:36
  271. #: data/core/units/humans/Loyalist_Lieutenant.cfg:27
  272. #: data/core/units/humans/Loyalist_Longbowman.cfg:25
  273. #: data/core/units/humans/Loyalist_Master_Bowman.cfg:25
  274. #: data/core/units/humans/Loyalist_Sergeant.cfg:27
  275. #: data/core/units/humans/Loyalist_Swordsman.cfg:26
  276. #: data/core/units/humans/Woodsman_Ranger.cfg:44
  277. #: data/core/units/nagas/Fighter.cfg:30 data/core/units/nagas/Myrmidon.cfg:29
  278. #: data/core/units/nagas/Warrior.cfg:27 data/core/units/orcs/Grunt.cfg:28
  279. #: data/core/units/orcs/Leader.cfg:27
  280. msgid "sword"
  281. msgstr "kalavijas"
  282. #. [attack]: type=pierce
  283. #. [attack]: type=fire
  284. #: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:34
  285. #: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:35
  286. #: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Commander.cfg:36
  287. #: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Lord.cfg:37
  288. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Archer.cfg:49
  289. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Avenger.cfg:47
  290. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Captain.cfg:43
  291. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Champion.cfg:33
  292. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Fighter.cfg:31
  293. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Hero.cfg:32
  294. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Horseman.cfg:48
  295. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Marshal.cfg:42
  296. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Outrider.cfg:45
  297. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Ranger.cfg:49
  298. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Rider.cfg:44
  299. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Scout.cfg:45
  300. #: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:332
  301. #: data/campaigns/Under_the_Burning_Suns/units/humans/Human_Commander.cfg:44
  302. #: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Hunter.cfg:34
  303. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Archer.cfg:38
  304. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Marksman.cfg:39
  305. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:433
  306. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:487
  307. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:541
  308. #: data/core/units/dunefolk/Marauder.cfg:39
  309. #: data/core/units/dunefolk/Raider.cfg:35 data/core/units/elves/Archer.cfg:32
  310. #: data/core/units/elves/Avenger.cfg:47 data/core/units/elves/Captain.cfg:43
  311. #: data/core/units/elves/Champion.cfg:32 data/core/units/elves/Fighter.cfg:31
  312. #: data/core/units/elves/Hero.cfg:31 data/core/units/elves/Marshal.cfg:42
  313. #: data/core/units/elves/Outrider.cfg:41 data/core/units/elves/Ranger.cfg:44
  314. #: data/core/units/elves/Rider.cfg:43 data/core/units/elves/Scout.cfg:41
  315. #: data/core/units/humans/Loyalist_Bowman.cfg:31
  316. #: data/core/units/humans/Woodsman.cfg:37
  317. #: data/core/units/humans/Woodsman_Huntsman.cfg:45
  318. #: data/core/units/humans/Woodsman_Poacher.cfg:42
  319. #: data/core/units/humans/Woodsman_Ranger.cfg:53
  320. #: data/core/units/humans/Woodsman_Trapper.cfg:48
  321. #: data/core/units/orcs/Archer.cfg:33 data/core/units/orcs/Archer.cfg:42
  322. #: data/core/units/orcs/Warlord.cfg:33
  323. #: data/core/units/undead/Skele_Banebow.cfg:40
  324. #: data/core/units/undead/Skele_Bone_Shooter.cfg:38
  325. #: data/core/units/undead/Skeleton_Archer.cfg:46
  326. msgid "bow"
  327. msgstr "lankas"
  328. #. [attack]: type=blade
  329. #: data/campaigns/Heir_To_The_Throne/units/Sleeping_Gryphon.cfg:30
  330. #: data/campaigns/Under_the_Burning_Suns/units/monsters/Crab_Man.cfg:23
  331. #: data/core/units/drakes/Burner.cfg:25
  332. #: data/core/units/dunefolk/Elder_Falcon.cfg:26
  333. #: data/core/units/dunefolk/Falcon.cfg:25
  334. #: data/core/units/goblins/Direwolf_Rider.cfg:41
  335. #: data/core/units/gryphons/Gryphon.cfg:28
  336. #: data/core/units/gryphons/Gryphon_Master.cfg:28
  337. #: data/core/units/gryphons/Gryphon_Rider.cfg:27
  338. #: data/core/units/monsters/Skeletal_Dragon.cfg:42
  339. #: data/core/units/undead/Corpse_Ghoul.cfg:25
  340. #: data/core/units/undead/Corpse_Necrophage.cfg:26
  341. #: data/core/units/undead/Spirit_Nightgaunt.cfg:33
  342. #: data/core/units/undead/Spirit_Shadow.cfg:62
  343. msgid "claws"
  344. msgstr "nagai"
  345. #. [attack]: type=blade
  346. #: data/campaigns/Legend_of_Wesmere/units/ogres/Great_Ogre.cfg:40
  347. #: data/core/units/ogres/Ogre.cfg:25 data/core/units/ogres/Young_Ogre.cfg:24
  348. msgid "cleaver"
  349. msgstr "mėsininko peilis"
  350. #. [attack]: type=blade
  351. #: data/campaigns/Secrets_of_the_Ancients/units/Bone_Captain.cfg:34
  352. #: data/campaigns/Secrets_of_the_Ancients/units/Sailor.cfg:23
  353. #: data/campaigns/Secrets_of_the_Ancients/units/Sea_Captain.cfg:26
  354. #: data/core/units/humans/Loyalist_Duelist.cfg:36
  355. #: data/core/units/humans/Loyalist_Fencer.cfg:52
  356. #: data/core/units/humans/Loyalist_Master_at_Arms.cfg:31
  357. msgid "saber"
  358. msgstr "kardas"
  359. #. [unit_type]: id=Walking Corpse, race=undead
  360. #. [unit_type]: id=Walking Corpse Shynal, race=undead
  361. #: data/campaigns/Secrets_of_the_Ancients/units/Corpse_Shynal.cfg:4
  362. #: data/core/units/undead/Corpse_Walking.cfg:57
  363. msgid "Walking Corpse"
  364. msgstr "Vaikščiojantis lavonas"
  365. #. [variation]
  366. #. [unit_type]: id=Walking Corpse, race=undead
  367. #. [unit_type]: id=Walking Corpse Shynal, race=undead
  368. #: data/campaigns/Secrets_of_the_Ancients/units/Corpse_Shynal.cfg:17
  369. #: data/core/units/undead/Corpse_Walking.cfg:68
  370. #: data/core/units/undead/Corpse_Walking.cfg:156
  371. msgid ""
  372. "Walking Corpses are the bodies of the dead, re-animated by dark magic. "
  373. "Though not especially dangerous to a trained soldier, the sight of one’s "
  374. "former comrades amongst their number is frightening to say the least."
  375. msgstr ""
  376. "Vaikščiojantys lavonai yra mirusiųjų kūnai, prikelti juodąja magija. Nors ir "
  377. "jie nėra ypatingai pavojingi treniruotam kariui, ankstesnio bendražygio "
  378. "pamatymas tarp jų yra sakant bauginantis mažų mažiausiai sakant."
  379. #. [attack]: type=arcane
  380. #. [attack]: type=impact
  381. #. [attack]: type=fire
  382. #. [attack]: type=cold
  383. #: data/campaigns/Secrets_of_the_Ancients/units/Corpse_Shynal.cfg:35
  384. #: data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg:30
  385. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Moon_Shyde.cfg:59
  386. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Moon_Singer.cfg:26
  387. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Shyde.cfg:29
  388. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Singer.cfg:26
  389. #: data/campaigns/Under_the_Burning_Suns/units/undead/Spider_Lich.cfg:23
  390. #: data/core/units/undead/Corpse_Soulless.cfg:74
  391. #: data/core/units/undead/Corpse_Walking.cfg:73
  392. #: data/core/units/undead/Necro_Ancient_Lich.cfg:35
  393. #: data/core/units/undead/Necro_Lich.cfg:35
  394. #: data/core/units/undead/Spirit_Ghost.cfg:57
  395. msgid "touch"
  396. msgstr "prisilietimas"
  397. #. [attack]: type=impact
  398. #: data/campaigns/Secrets_of_the_Ancients/units/Delinquent.cfg:27
  399. #: data/core/units/humans/Outlaw_Footpad.cfg:24
  400. #: data/core/units/humans/Outlaw_Ruffian.cfg:22
  401. #: data/core/units/humans/Outlaw_Thug.cfg:23
  402. #: data/core/units/merfolk/Entangler.cfg:26
  403. #: data/core/units/merfolk/Netcaster.cfg:25 data/core/units/trolls/Troll.cfg:24
  404. msgid "club"
  405. msgstr "vėzdas"
  406. #. [attack]: type=cold
  407. #: data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg:42
  408. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg:89
  409. #: data/core/units/undead/Necro_Ancient_Lich.cfg:47
  410. #: data/core/units/undead/Necro_Lich.cfg:47
  411. msgid "chill tempest"
  412. msgstr "šalčio audra"
  413. #. [unit_type]: id=Necromancer, race=human
  414. #. [unit_type]: id=Sacrifice, race=human
  415. #: data/campaigns/Secrets_of_the_Ancients/units/Necro_Sacrifice.cfg:8
  416. #: data/core/units/undead/Necromancer.cfg:4
  417. msgid "Necromancer"
  418. msgstr "Nekromantas"
  419. #. [attack]: type=cold
  420. #. [attack]: type=pierce
  421. #: data/campaigns/Secrets_of_the_Ancients/units/Orcish_Shaman.cfg:36
  422. #: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:35
  423. #: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:35
  424. #: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:35
  425. #: data/campaigns/The_Rise_Of_Wesnoth/units/Vampire_Lady.cfg:36
  426. #: data/core/units/saurians/Augur.cfg:33 data/core/units/saurians/Oracle.cfg:45
  427. #: data/core/units/saurians/Soothsayer.cfg:34
  428. msgid "curse"
  429. msgstr "prakeikimas"
  430. #. [unit_type]: id=Dwarvish Dragonguard, race=dwarf
  431. #. [unit_type]: id=Dwarvish Masked Dragonguard, race=dwarf
  432. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Dragonguard.cfg:17
  433. #: data/core/units/dwarves/Dragonguard.cfg:19
  434. msgid ""
  435. "It is not clear why the Dragonguards are called what they are, a name given "
  436. "by their dwarven brethren. Some speculate that the name comes from their "
  437. "weapon of choice, these strange staves that belch fire and death. Others "
  438. "have surmised that it is because such weapons would be a threat against even "
  439. "a true Dragon, should such a thing be seen again in the known world. "
  440. "Whatever the case, it is for these weapons that the guardians of the great "
  441. "Dwarven citadels are both renowned and feared; weapons that have broken the "
  442. "mightiest of warriors with a single blow."
  443. msgstr ""
  444. #. [attack]: type=blade
  445. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Dragonguard.cfg:24
  446. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Thunderer.cfg:29
  447. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Thunderguard.cfg:26
  448. #: data/core/units/dwarves/Dragonguard.cfg:37
  449. #: data/core/units/dwarves/Thunderer.cfg:49
  450. #: data/core/units/dwarves/Thunderguard.cfg:38
  451. #: data/core/units/humans/Outlaw_Assassin.cfg:27
  452. #: data/core/units/humans/Outlaw_Rogue.cfg:26
  453. #: data/core/units/humans/Outlaw_Thief.cfg:94
  454. #: data/core/units/humans/Woodsman.cfg:28
  455. #: data/core/units/humans/Woodsman_Huntsman.cfg:36
  456. #: data/core/units/humans/Woodsman_Poacher.cfg:33
  457. #: data/core/units/humans/Woodsman_Trapper.cfg:39
  458. #: data/core/units/orcs/Archer.cfg:24 data/core/units/orcs/Assassin.cfg:26
  459. #: data/core/units/orcs/Slayer.cfg:26
  460. #: data/core/units/undead/Skele_Banebow.cfg:31
  461. #: data/core/units/undead/Skele_Bone_Shooter.cfg:29
  462. msgid "dagger"
  463. msgstr "durklas"
  464. #. [attack]: type=pierce
  465. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Dragonguard.cfg:33
  466. #: data/core/units/dwarves/Dragonguard.cfg:46
  467. msgid "dragonstaff"
  468. msgstr ""
  469. #. [unit_type]: id=Dwarvish Fighter, race=dwarf
  470. #. [unit_type]: id=Dwarvish Masked Fighter, race=dwarf
  471. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Fighter.cfg:17
  472. #: data/core/units/dwarves/Fighter.cfg:17
  473. msgid ""
  474. "Dwarvish Fighters wield mighty battle axes and hammers, which make them "
  475. "feared opponents in close-range combat. They are excellent in mountainous "
  476. "terrain or underground. Their power and endurance more than compensate for "
  477. "their relatively poor mobility."
  478. msgstr ""
  479. "Dvarfų kovotojai naudoja galingus karo kirvius ir kūjus, kurių visi "
  480. "prisibijo artimoje kovoje. Jie puikiai kovoja kalnuotuose reljefuose bei "
  481. "požemyje. Jų galia ir ištvermė puikiai atsveria palyginti nedidelį judrumą."
  482. #. [attack]: type=impact
  483. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Fighter.cfg:40
  484. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Lord.cfg:37
  485. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Steelclad.cfg:37
  486. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg:32
  487. #: data/core/units/dwarves/Arcanister.cfg:35
  488. #: data/core/units/dwarves/Fighter.cfg:49 data/core/units/dwarves/Lord.cfg:56
  489. #: data/core/units/dwarves/Runemaster.cfg:29
  490. #: data/core/units/dwarves/Runesmith.cfg:33
  491. #: data/core/units/dwarves/Steelclad.cfg:56 data/core/units/trolls/Great.cfg:25
  492. #: data/core/units/trolls/Hero.cfg:25 data/core/units/trolls/Warrior.cfg:25
  493. msgid "hammer"
  494. msgstr "kūjis"
  495. #. [unit_type]: id=Dwarvish Guardsman, race=dwarf
  496. #. [unit_type]: id=Dwarvish Masked Guardsman, race=dwarf
  497. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Guardsman.cfg:17
  498. #: data/core/units/dwarves/Guardsman.cfg:17
  499. msgid ""
  500. "The dwarven race has always been famed for its sturdiness of build, and many "
  501. "of their warriors outfit themselves to take advantage of this. Dwarven "
  502. "guardsmen march into battle with tower shields and spears. Most often, their "
  503. "role is to hold the line, and to take a heavy toll on those who try to break "
  504. "it. As the line marches forward, they act to secure its hard-won advance."
  505. msgstr ""
  506. "Dvarfai visada garsėjo savo tvirtu sudėjimu ir dauguma jų karių pasiruošia "
  507. "tai išnaudoti. Dvarfų sargybiniai žygiuoja į mūšį su aukštais skydais ir "
  508. "ietimis. Dažniausiai jų darbas yra laikyti rikiuotę ir skaudžiai bausti "
  509. "tuos, kurie bando ją išardyti. Judant eilėms, jie išlaiko sunkiai uždirbtą "
  510. "pranašumą."
  511. #. [attack]: type=pierce
  512. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Guardsman.cfg:28
  513. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Sentinel.cfg:37
  514. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Stalwart.cfg:32
  515. #: data/campaigns/The_South_Guard/units/Junior_Commander.cfg:30
  516. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Corrupted_Elf.cfg:24
  517. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Fighter.cfg:30
  518. #: data/core/units/drakes/Clasher.cfg:33 data/core/units/drakes/Thrasher.cfg:31
  519. #: data/core/units/dunefolk/Spearguard.cfg:25
  520. #: data/core/units/dunefolk/Spearmaster.cfg:26
  521. #: data/core/units/dwarves/Guardsman.cfg:28
  522. #: data/core/units/dwarves/Sentinel.cfg:38
  523. #: data/core/units/dwarves/Stalwart.cfg:33
  524. #: data/core/units/goblins/Impaler.cfg:28
  525. #: data/core/units/goblins/Impaler.cfg:40 data/core/units/goblins/Rouser.cfg:30
  526. #: data/core/units/goblins/Spearman.cfg:28
  527. #: data/core/units/goblins/Spearman.cfg:38
  528. #: data/core/units/humans/Horseman.cfg:23
  529. #: data/core/units/humans/Loyalist_Javelineer.cfg:27
  530. #: data/core/units/humans/Loyalist_Spearman.cfg:64
  531. #: data/core/units/merfolk/Hoplite.cfg:35 data/core/units/merfolk/Hunter.cfg:24
  532. #: data/core/units/merfolk/Hunter.cfg:32
  533. #: data/core/units/merfolk/Javelineer.cfg:23
  534. #: data/core/units/merfolk/Javelineer.cfg:31
  535. #: data/core/units/merfolk/Spearman.cfg:22
  536. #: data/core/units/merfolk/Spearman.cfg:30
  537. #: data/core/units/saurians/Ambusher.cfg:24
  538. #: data/core/units/saurians/Ambusher.cfg:33
  539. #: data/core/units/saurians/Flanker.cfg:25
  540. #: data/core/units/saurians/Flanker.cfg:34
  541. #: data/core/units/saurians/Skirmisher.cfg:34
  542. #: data/core/units/saurians/Skirmisher.cfg:43
  543. #: data/core/units/undead/Skele_Chocobone.cfg:36
  544. msgid "spear"
  545. msgstr "ietis"
  546. #. [attack]: type=pierce
  547. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Guardsman.cfg:37
  548. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Sentinel.cfg:46
  549. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Stalwart.cfg:41
  550. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Flagbearer.cfg:43
  551. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Protector.cfg:47
  552. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Rider.cfg:40
  553. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Stalwart.cfg:44
  554. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Vanguard.cfg:42
  555. #: data/core/units/dwarves/Guardsman.cfg:37
  556. #: data/core/units/dwarves/Sentinel.cfg:47
  557. #: data/core/units/dwarves/Stalwart.cfg:42
  558. #: data/core/units/humans/Loyalist_Javelineer.cfg:38
  559. #: data/core/units/humans/Loyalist_Spearman.cfg:76
  560. msgid "javelin"
  561. msgstr "svaidomoji ietis"
  562. #. [attack]: type=blade
  563. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Lord.cfg:28
  564. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Steelclad.cfg:28
  565. #: data/core/units/dwarves/Explorer.cfg:24 data/core/units/dwarves/Lord.cfg:47
  566. #: data/core/units/dwarves/Steelclad.cfg:47
  567. #: data/core/units/undead/Skele_Death_Knight.cfg:39
  568. msgid "battle axe"
  569. msgstr "karo kirvis"
  570. #. [attack]: type=blade
  571. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Lord.cfg:46
  572. #: data/core/units/dwarves/Lord.cfg:65
  573. msgid "hatchet"
  574. msgstr "kirvukas"
  575. #. [unit_type]: id=Dwarvish Masked Sentinel, race=dwarf
  576. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Sentinel.cfg:18
  577. #, fuzzy
  578. msgid ""
  579. "Champions among their fellow troops, the dwarven sentinels form the bulwark "
  580. "of their battle lines. Leading a direct assault against a line that they "
  581. "fortify, is often out of the question; it tends toward being suicidal, "
  582. "rather than merely ineffectual. These dwarves are masters of the melee, and "
  583. "can hold a patch of earth with the singleminded tenacity of an oak."
  584. msgstr ""
  585. "Dvarfų sergėtojai yra čempionai savo karių tarpe, jie tarsi bangolaužiai "
  586. "sutvirtina gynybines gretas. Pulti tokią sutvirtintą gretą dažniausiai net "
  587. "nesvarstoma: tai panašiau į savižudybę, nei šiaip neefektyvu. Kontaktiniame "
  588. "mūšyje šie dvarfai nuvargsta laikyti poziciją maždaug taip pat greitai kaip "
  589. "ąžuolai."
  590. #. [unit_type]: id=Dwarvish Stalwart, race=dwarf
  591. #. [unit_type]: id=Dwarvish Masked Stalwart, race=dwarf
  592. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Stalwart.cfg:17
  593. #: data/core/units/dwarves/Stalwart.cfg:18
  594. msgid ""
  595. "The wiles of experience and training turn guardsmen into worthy soldiers. "
  596. "These stalwart troops are equipped to match their skills, and can hold their "
  597. "ground against all but the most visceral assault. It is a dangerous thing to "
  598. "lose a foothold to one such as these, for it will not be easily reprised."
  599. msgstr ""
  600. "Patirties ir treniruočių metai paverčia sargybinius šauniais kariais. Šių "
  601. "ištvermingų karių ginkluotė atitinka jų patirtį ir jie gali išlaikyti "
  602. "poziciją prieš bet kokį antpuolį, išskyrus pačius nuožmiausius. Puolant "
  603. "juos, pavojinga suklupti, nes vargu ar teks atnaujinti puolimą."
  604. #. [unit_type]: id=Dwarvish Thunderer, race=dwarf
  605. #. [unit_type]: id=Dwarvish Masked Thunderer, race=dwarf
  606. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Thunderer.cfg:17
  607. #: data/core/units/dwarves/Thunderer.cfg:17
  608. msgid ""
  609. "When the men of Wesnoth first encountered the dwarves, they were mystified "
  610. "by the power of the Dwarvish Thunderers, who were able to hurl death from "
  611. "afar through the apparatus of these strange wands they carried into battle. "
  612. "The deafening noise of these ‘thundersticks’ is terrifying to behold, and is "
  613. "made more so by the secrecy which dwarves wrap about their workings."
  614. msgstr ""
  615. #. [attack]: type=pierce
  616. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Thunderer.cfg:38
  617. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Thunderguard.cfg:35
  618. #: data/core/units/dwarves/Thunderer.cfg:58
  619. #: data/core/units/dwarves/Thunderguard.cfg:47
  620. msgid "thunderstick"
  621. msgstr ""
  622. #. [unit_type]: id=Dwarvish Thunderguard, race=dwarf
  623. #. [unit_type]: id=Dwarvish Masked Thunderguard, race=dwarf
  624. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Thunderguard.cfg:18
  625. #: data/core/units/dwarves/Thunderguard.cfg:18
  626. msgid ""
  627. "The Dwarven Thunderguards are famed for their curious weaponry, these "
  628. "strange staves of wood and iron that make a thunderous noise in their anger. "
  629. "The machinations behind this weaponry are a mystery, a secret taken to the "
  630. "grave by the dwarves of Knalga who wield them, and are assumed to have even "
  631. "forged them. The most that is known are reports of dwarves pouring a strange "
  632. "black dust into the mouth of their weapons, which some say is a food to fuel "
  633. "the beast imprisoned within.\n"
  634. "\n"
  635. "Though a single shot from these ‘thundersticks’ can take several minutes to "
  636. "prepare, the results are seen by the Dwarves as being well worth the wait."
  637. msgstr ""
  638. #. [unit_type]: id=Dwarvish Runemaster, race=dwarf
  639. #. [unit_type]: id=Dwarvish Rune Lord, race=dwarf
  640. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg:7
  641. #: data/core/units/dwarves/Runemaster.cfg:5
  642. msgid "Dwarvish Runemaster"
  643. msgstr "Dvarfų runvedys"
  644. #. [unit_type]: id=Dwarvish Runemaster, race=dwarf
  645. #. [unit_type]: id=Dwarvish Rune Lord, race=dwarf
  646. #. [unit_type]: id=Undead Dwarvish Rune Lord
  647. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg:27
  648. #: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg:79
  649. #: data/core/units/dwarves/Runemaster.cfg:24
  650. msgid ""
  651. "Except for those with almost supernatural skill, the highest rank a "
  652. "runecrafter can rise to is that of the Dwarvish Runemaster. Striking blows "
  653. "nearly as powerful as those of the best warriors, they would be fearsome "
  654. "without their craft, but with it they are also nigh on invincible, since "
  655. "their runes cause the physical blows of their enemies to deal less damage "
  656. "than would be expected."
  657. msgstr ""
  658. #. [unit_type]: id=Elvish Shyde, race=elf
  659. #. [unit_type]: id=Autumn Shyde, race=elf
  660. #: data/campaigns/The_Rise_Of_Wesnoth/units/Autumn_Shyde.cfg:5
  661. #: data/core/units/elves/Shyde.cfg:4
  662. msgid "female^Elvish Shyde"
  663. msgstr "Elfų laumė"
  664. #. [attack]: type=blade
  665. #: data/campaigns/The_Rise_Of_Wesnoth/units/Familiar.cfg:33
  666. #: data/core/units/monsters/Fire_Dragon.cfg:31
  667. #: data/core/units/monsters/Giant_Rat.cfg:30
  668. #: data/core/units/undead/Corpse_Ghast.cfg:27
  669. msgid "bite"
  670. msgstr "įkandimas"
  671. #. [attack]: type=pierce
  672. #: data/campaigns/The_South_Guard/units/Horseman_Commander.cfg:30
  673. #: data/campaigns/The_South_Guard/units/Mounted_General.cfg:31
  674. #: data/core/units/dunefolk/Cataphract.cfg:23
  675. #: data/core/units/dunefolk/Piercer.cfg:26
  676. #: data/core/units/dunefolk/Sunderer.cfg:21
  677. #: data/core/units/humans/Horse_Grand_Knight.cfg:33
  678. #: data/core/units/humans/Horse_Knight.cfg:32
  679. #: data/core/units/humans/Horse_Lancer.cfg:23
  680. #: data/core/units/humans/Horse_Paladin.cfg:48
  681. msgid "lance"
  682. msgstr ""
  683. #. [attack]: type=impact
  684. #: data/campaigns/The_South_Guard/units/Infantry_Commander.cfg:40
  685. #: data/core/units/dunefolk/Blademaster.cfg:38
  686. #: data/core/units/dunefolk/Swordsman.cfg:37
  687. msgid "shield bash"
  688. msgstr ""
  689. #. [attack]: type=impact
  690. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Druid.cfg:37
  691. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Shyde.cfg:43
  692. #: data/core/units/elves/Druid.cfg:37 data/core/units/elves/Shyde.cfg:42
  693. msgid "ensnare"
  694. msgstr "spąstai"
  695. #. [attack]: type=pierce
  696. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Druid.cfg:49
  697. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Shyde.cfg:55
  698. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Druid.cfg:50
  699. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shaman.cfg:50
  700. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shyde.cfg:51
  701. #: data/core/units/elves/Druid.cfg:49 data/core/units/elves/Shyde.cfg:54
  702. msgid "thorns"
  703. msgstr "dygliai"
  704. #. [attack]: type=pierce
  705. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Marksman.cfg:32
  706. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sharpshooter.cfg:40
  707. #: data/core/units/elves/Marksman.cfg:38
  708. #: data/core/units/elves/Sharpshooter.cfg:33
  709. #: data/core/units/humans/Loyalist_Longbowman.cfg:34
  710. #: data/core/units/humans/Loyalist_Master_Bowman.cfg:34
  711. msgid "longbow"
  712. msgstr "didelis lankas"
  713. #. [attack]: type=impact
  714. #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Shyde.cfg:30
  715. #: data/core/units/elves/Shyde.cfg:29 data/core/units/elves/Sylph.cfg:28
  716. msgid "faerie touch"
  717. msgstr "fėjos prisilietimas"
  718. #. [attack]: type=arcane
  719. #: data/campaigns/Under_the_Burning_Suns/units/elves/Divine_Avatar.cfg:33
  720. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Divine_Avatar.cfg:34
  721. #: data/core/units/humans/Mage_White.cfg:53
  722. #: data/core/units/humans/Mage_of_Light.cfg:56
  723. #: data/core/units/merfolk/Diviner.cfg:54
  724. #: data/core/units/merfolk/Priestess.cfg:51
  725. msgid "lightbeam"
  726. msgstr "šviesos spindulys"
  727. #. [attack]: type=blade
  728. #. [attack]: type=pierce
  729. #: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Minion.cfg:32
  730. #: data/campaigns/Under_the_Burning_Suns/units/monsters/Ant.cfg:23
  731. #: data/core/units/bats/Bat_Blood.cfg:116 data/core/units/bats/Bat_Dread.cfg:31
  732. #: data/core/units/bats/Bat_Vampire.cfg:115
  733. #: data/core/units/goblins/Direwolf_Rider.cfg:32
  734. #: data/core/units/goblins/Knight.cfg:34
  735. #: data/core/units/goblins/Pillager.cfg:32
  736. #: data/core/units/goblins/Wolf_Rider.cfg:46
  737. #: data/core/units/monsters/Giant_Spider.cfg:26
  738. #: data/core/units/monsters/Sea_Serpent.cfg:27
  739. #: data/core/units/monsters/Water_Serpent.cfg:41
  740. #: data/core/units/monsters/Wolf.cfg:47
  741. #: data/core/units/monsters/Wolf_Dire.cfg:38
  742. #: data/core/units/monsters/Wolf_Great.cfg:38
  743. msgid "fangs"
  744. msgstr "iltys"
  745. #. [attack]: type=impact
  746. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Flagbearer.cfg:31
  747. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Vanguard.cfg:30
  748. #: data/core/units/drakes/Enforcer.cfg:43
  749. #: data/core/units/drakes/Thrasher.cfg:40
  750. msgid "ram"
  751. msgstr ""
  752. #. [attack]: type=impact
  753. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Horseman.cfg:40
  754. msgid "bolas"
  755. msgstr "rutuliai"
  756. #. [attack]: type=arcane
  757. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Shyde.cfg:38
  758. #: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Singer.cfg:35
  759. #: data/core/units/elves/Enchantress.cfg:47
  760. #: data/core/units/elves/High_Lord.cfg:54 data/core/units/elves/Lord.cfg:33
  761. #: data/core/units/elves/Sorceress.cfg:49 data/core/units/elves/Sylph.cfg:53
  762. msgid "faerie fire"
  763. msgstr "fėjų ugnis"
  764. #. [unit_type]: id=Blood Bat, race=bats
  765. #: data/core/units/bats/Bat_Blood.cfg:4
  766. msgid "Blood Bat"
  767. msgstr "Kraujo šikšnosparnis"
  768. #. [unit_type]: id=Blood Bat, race=bats
  769. #: data/core/units/bats/Bat_Blood.cfg:18
  770. msgid ""
  771. "Blood Bats are so named because of their ruddy hue, which some mark as a "
  772. "symbol of their preferred diet. These creatures are fast and can drain the "
  773. "blood of those they attack, thereby gaining some of the health lost by their "
  774. "victims."
  775. msgstr ""
  776. "Kraujo šikšnosparniai taip vadinami dėl savo įraudusio kailio, kurį kai kas "
  777. "laiko jų mėgstamos dietos požymiu. Šie padarai yra greiti ir gali siurbti "
  778. "savo aukų kraują, taip įgaudami dalį aukos prarandamų jėgų."
  779. #. [unit_type]: id=Dread Bat, race=bats
  780. #: data/core/units/bats/Bat_Dread.cfg:4
  781. msgid "Dread Bat"
  782. msgstr "Baisusis šikšnosparnis"
  783. #. [unit_type]: id=Dread Bat, race=bats
  784. #: data/core/units/bats/Bat_Dread.cfg:19
  785. msgid ""
  786. "The most vicious, predatory, and successful of the Blood Bats become Dread "
  787. "Bats, gaining the ability to drain not merely the blood but the very life "
  788. "energy of their victims."
  789. msgstr ""
  790. "Plėšriausi, žiauriausi ir sėkmingiausi iš kraujo šikšnosparnių tampa "
  791. "baisiaisiais šikšnosparniais. Jie geria ne tik aukų kraują, bet iščiulpia ir "
  792. "pačius gyvybės syvus."
  793. #. [unit_type]: id=Vampire Bat, race=bats
  794. #: data/core/units/bats/Bat_Vampire.cfg:4
  795. msgid "Vampire Bat"
  796. msgstr "Šikšnosparnis vampyras"
  797. #. [unit_type]: id=Vampire Bat, race=bats
  798. #: data/core/units/bats/Bat_Vampire.cfg:18
  799. msgid ""
  800. "Vampire bats are flying beasts that feed on the blood of other creatures. "
  801. "While their fangs are not very powerful, the health of victims is drained "
  802. "away along with their blood, and given to the Bats."
  803. msgstr ""
  804. "Šikšnosparniai vampyrai yra skraidančios pabaisos, besimaitinančios kitų "
  805. "būtybių krauju. Nors jų iltys ir nėra labai galingos, aukų jėgos "
  806. "išsiurbiamos kartu su jų krauju ir atitenka šikšnosparniams."
  807. #. [unit_type]: id=Boat, race=mechanical
  808. #: data/core/units/boats/Boat.cfg:4
  809. msgid "Boat"
  810. msgstr "Valtis"
  811. #. [unit_type]: id=Boat, race=mechanical
  812. #: data/core/units/boats/Boat.cfg:17
  813. msgid ""
  814. "Propelled by oars or small sails, boats are used to travel short distances "
  815. "and in shallows where large ships cannot navigate."
  816. msgstr ""
  817. "Valtys, varomos irklais ar mažomis burėmis, naudojamos nuplaukti nedideliems "
  818. "atstumams sekliuose vandenyse, kur negali praplaukti dideli laivai."
  819. #. [unit_type]: id=Galleon, race=mechanical
  820. #: data/core/units/boats/Galleon.cfg:6
  821. msgid "Galleon"
  822. msgstr "Galionas"
  823. #. [unit_type]: id=Galleon, race=mechanical
  824. #: data/core/units/boats/Galleon.cfg:19
  825. msgid "Galleons are blue-water ships built for trade and transport."
  826. msgstr "Galionai yra jūriniai laivai pastatyti prekybai ir transportui."
  827. #. [unit_type]: id=Pirate Galleon, race=mechanical
  828. #: data/core/units/boats/Pirate_Galleon.cfg:4
  829. msgid "Pirate Galleon"
  830. msgstr "Piratų galionas"
  831. #. [unit_type]: id=Pirate Galleon, race=mechanical
  832. #: data/core/units/boats/Pirate_Galleon.cfg:17
  833. msgid ""
  834. "Pirate galleons are to transport ships what wolves are to sheep. The pirates "
  835. "who crew them are more than happy to help relieve other ships of their "
  836. "weighty cargo."
  837. msgstr ""
  838. "Piratų galionai transportiniams laivams yra tas pats, kas vilkai – avims. "
  839. "Piratų įgula bus daugiau nei laiminga galėdama padėti kitiems laivams "
  840. "atsikratyti jų sunkaus krovinio."
  841. #. [attack]: type=pierce
  842. #: data/core/units/boats/Pirate_Galleon.cfg:20
  843. #: data/core/units/boats/Transport_Galleon.cfg:20
  844. msgid "ballista"
  845. msgstr "balista"
  846. #. [unit_type]: id=Transport Galleon, race=mechanical
  847. #: data/core/units/boats/Transport_Galleon.cfg:4
  848. msgid "Transport Galleon"
  849. msgstr "Transporto galionas"
  850. #. [unit_type]: id=Transport Galleon, race=mechanical
  851. #: data/core/units/boats/Transport_Galleon.cfg:16
  852. msgid ""
  853. "Transport Galleons are well-armed ships that carry troops. If they reach the "
  854. "shore, they can land the troops to attack."
  855. msgstr ""
  856. "Transporto galionai yra gerai apginkluoti laivai, kurie gali plukdyti "
  857. "karius. Jeigu jie pasiekia krantą, jie gali išlaipinti karius puolimui."
  858. #. [unit_type]: id=Drake Arbiter, race=drake
  859. #: data/core/units/drakes/Arbiter.cfg:4
  860. msgid "Drake Arbiter"
  861. msgstr "Slibinų arbitras"
  862. #. [unit_type]: id=Drake Arbiter, race=drake
  863. #: data/core/units/drakes/Arbiter.cfg:17
  864. msgid ""
  865. "Arbiters take their caste duty of enforcing order very seriously. In order "
  866. "to better execute their duties, they have abandoned the drakes’ traditional "
  867. "hand-mounted claws and traded their spears for the spike and blade of the "
  868. "halberd. In their minds, the loss of maneuverability is a fair price for the "
  869. "raw heft the massive metal head provides. The thick plate these drakes wear "
  870. "protects them well against weapons that could slip between their scales."
  871. msgstr ""
  872. #. [attack]: type=pierce
  873. #. [attack]: type=blade
  874. #: data/core/units/drakes/Arbiter.cfg:27 data/core/units/drakes/Arbiter.cfg:36
  875. #: data/core/units/drakes/Warden.cfg:28 data/core/units/drakes/Warden.cfg:37
  876. #: data/core/units/humans/Loyalist_Halberdier.cfg:28
  877. #: data/core/units/humans/Loyalist_Halberdier.cfg:40
  878. msgid "halberd"
  879. msgstr "alebarda"
  880. #. [unit_type]: id=Armageddon Drake, race=drake
  881. #: data/core/units/drakes/Armageddon.cfg:4
  882. msgid "Armageddon Drake"
  883. msgstr ""
  884. #. [unit_type]: id=Armageddon Drake, race=drake
  885. #: data/core/units/drakes/Armageddon.cfg:25
  886. msgid ""
  887. "Were it not for the armor they wear, certain drakes might be "
  888. "indistinguishable from true dragons, at least to the lesser races for whom "
  889. "dragons are but legend. The creatures known as ‘Armageddon Drakes’ are "
  890. "towering things, both immune to and possessed of a tremendous fire."
  891. msgstr ""
  892. #. [attack]: type=blade
  893. #: data/core/units/drakes/Armageddon.cfg:41 data/core/units/drakes/Fire.cfg:28
  894. #: data/core/units/drakes/Inferno.cfg:30
  895. msgid "battle claws"
  896. msgstr "koviniai nagai"
  897. #. [attack]: type=fire
  898. #: data/core/units/drakes/Armageddon.cfg:50
  899. #: data/core/units/drakes/Blademaster.cfg:36
  900. #: data/core/units/drakes/Burner.cfg:34 data/core/units/drakes/Fighter.cfg:33
  901. #: data/core/units/drakes/Fire.cfg:37 data/core/units/drakes/Flameheart.cfg:36
  902. #: data/core/units/drakes/Flare.cfg:35 data/core/units/drakes/Glider.cfg:38
  903. #: data/core/units/drakes/Hurricane.cfg:60
  904. #: data/core/units/drakes/Inferno.cfg:39 data/core/units/drakes/Sky.cfg:59
  905. #: data/core/units/drakes/Warrior.cfg:34
  906. #: data/core/units/monsters/Fire_Dragon.cfg:49
  907. #: data/core/units/monsters/Fire_Guardian.cfg:37
  908. msgid "fire breath"
  909. msgstr "ugnies pliūpsnis"
  910. #. [unit_type]: id=Drake Blademaster, race=drake
  911. #: data/core/units/drakes/Blademaster.cfg:4
  912. msgid "Drake Blademaster"
  913. msgstr ""
  914. #. [unit_type]: id=Drake Blademaster, race=drake
  915. #: data/core/units/drakes/Blademaster.cfg:19
  916. msgid ""
  917. "Black armor marks the elite order of the Fighter caste: the Blademasters. "
  918. "Only a few manage to gain the skill and power necessary to be admitted to "
  919. "this highest rank without perishing in battle. Though other drakes may "
  920. "disparage the Fighter caste, they always check twice to be sure none are "
  921. "around; Blademasters fiercely protect their fellows’ honor, and no-one would "
  922. "dispute their right to do so."
  923. msgstr ""
  924. #. [attack]: type=blade
  925. #: data/core/units/drakes/Blademaster.cfg:27
  926. #: data/core/units/drakes/Clasher.cfg:24 data/core/units/drakes/Enforcer.cfg:34
  927. #: data/core/units/drakes/Thrasher.cfg:22
  928. msgid "war talon"
  929. msgstr "karo nagai"
  930. #. [unit_type]: id=Drake Burner, race=drake
  931. #: data/core/units/drakes/Burner.cfg:4
  932. msgid "Drake Burner"
  933. msgstr "Slibinas degintojas"
  934. #. [unit_type]: id=Drake Burner, race=drake
  935. #: data/core/units/drakes/Burner.cfg:17
  936. msgid ""
  937. "Drake Burners are the proud few in whom the blood and strength of their "
  938. "remote ancestors runs truest, giving them the ability to breathe fire. This, "
  939. "coupled with their sheer size and fearsome claws, makes them deadly foes in "
  940. "combat."
  941. msgstr ""
  942. #. [unit_type]: id=Drake Clasher, race=drake
  943. #: data/core/units/drakes/Clasher.cfg:4
  944. msgid "Drake Clasher"
  945. msgstr ""
  946. #. [unit_type]: id=Drake Clasher, race=drake
  947. #: data/core/units/drakes/Clasher.cfg:18
  948. msgid ""
  949. "The Clashers are members of a unique caste among the drakes. Their thick "
  950. "armor, while compensating for the drakes’ natural weakness against spears "
  951. "and arrows, is so heavy and restricting that they are not able to fly or "
  952. "muster enough breath to use their inner fire. They have embraced this "
  953. "handicap, completely encasing their wings to emphasize that they do not need "
  954. "flight to triumph in battle.\n"
  955. "\n"
  956. "This is also the only caste that is allowed to break taboo and fight with "
  957. "spears in addition to the drake’s traditional metal claws, which makes them "
  958. "particularly good at \"resolving\" territorial disputes with other drakes "
  959. "and enforcing the laws of their tribe."
  960. msgstr ""
  961. #. [unit_type]: id=Drake Enforcer, race=drake
  962. #: data/core/units/drakes/Enforcer.cfg:4
  963. msgid "Drake Enforcer"
  964. msgstr ""
  965. #. [unit_type]: id=Drake Enforcer, race=drake
  966. #: data/core/units/drakes/Enforcer.cfg:19
  967. msgid ""
  968. "Not for Enforcers are the tactics of maneuver and deception; rather, they "
  969. "charge in wherever the melee is the fiercest. At close range, it matters "
  970. "little that their armor prevents them from spouting flame; all that matters "
  971. "is the power they’ve learned to focus in each strike. Drake leaders are "
  972. "careful not to besmirch the honor of the Enforcers, and generally call upon "
  973. "them to combat only the most pernicious of enemies."
  974. msgstr ""
  975. #. [attack]: type=pierce
  976. #. [attack]: type=blade
  977. #: data/core/units/drakes/Enforcer.cfg:52
  978. #: data/core/units/merfolk/Fighter.cfg:22 data/core/units/merfolk/Triton.cfg:24
  979. #: data/core/units/merfolk/Triton.cfg:32 data/core/units/merfolk/Warrior.cfg:22
  980. msgid "trident"
  981. msgstr "trišakis"
  982. #. [unit_type]: id=Drake Fighter, race=drake
  983. #: data/core/units/drakes/Fighter.cfg:4
  984. msgid "Drake Fighter"
  985. msgstr "Slibinų kovotojas"
  986. #. [unit_type]: id=Drake Fighter, race=drake
  987. #: data/core/units/drakes/Fighter.cfg:17
  988. msgid ""
  989. "Drake Fighters wield curved war blades, and possess the fire-breathing "
  990. "skills of their ancestors. They can also fly, which is troubling to any foe. "
  991. "Their great strength, coupled with their hardened scales, is rightly "
  992. "frightening to swordsman of any other race."
  993. msgstr ""
  994. #. [attack]: type=blade
  995. #: data/core/units/drakes/Fighter.cfg:24
  996. #: data/core/units/drakes/Flameheart.cfg:27 data/core/units/drakes/Flare.cfg:26
  997. #: data/core/units/drakes/Warrior.cfg:25
  998. msgid "war blade"
  999. msgstr "karo ašmenys"
  1000. #. [unit_type]: id=Fire Drake, race=drake
  1001. #: data/core/units/drakes/Fire.cfg:4
  1002. msgid "Fire Drake"
  1003. msgstr "Ugnies slibinas"
  1004. #. [unit_type]: id=Fire Drake, race=drake
  1005. #: data/core/units/drakes/Fire.cfg:17
  1006. msgid ""
  1007. "Not yet permitted to wear the red-gold reserved for the highest ranks of the "
  1008. "Burners, the Fire Drakes trim their armor with silver. Though they have only "
  1009. "begun to dedicate their lives to the flame that burns within them, its "
  1010. "vitality emanates through their skin, scorching their scales to a reddish-"
  1011. "gray."
  1012. msgstr ""
  1013. #. [unit_type]: id=Drake Flameheart, race=drake
  1014. #: data/core/units/drakes/Flameheart.cfg:4
  1015. msgid "Drake Flameheart"
  1016. msgstr ""
  1017. #. [unit_type]: id=Drake Flameheart, race=drake
  1018. #: data/core/units/drakes/Flameheart.cfg:18
  1019. msgid ""
  1020. "Flamehearts lack the strength to defeat other high-ranking drakes in single "
  1021. "combat, but prefer in any case to avoid confrontation within the tribe. "
  1022. "Experience has taught any drake of this stature the extent of his authority: "
  1023. "where he can push those he leads and when it is best to leave them to their "
  1024. "own devices. Only occasionally will a Flameheart challenge his tribe’s "
  1025. "leader for supremacy, and only if he is sure of the support of his fellow "
  1026. "drakes."
  1027. msgstr ""
  1028. #. [unit_type]: id=Drake Flare, race=drake
  1029. #: data/core/units/drakes/Flare.cfg:4
  1030. msgid "Drake Flare"
  1031. msgstr ""
  1032. #. [unit_type]: id=Drake Flare, race=drake
  1033. #: data/core/units/drakes/Flare.cfg:17
  1034. msgid ""
  1035. "Respected for the heat of their flame and revered for their charisma, Flares "
  1036. "aspire to become great leaders of their people, both in war and in peace. "
  1037. "Though a small isolated tribe will sometimes accept a Flare as a leader, "
  1038. "they are more often seen leading small war parties or mediating disputes "
  1039. "with a subtle hand."
  1040. msgstr ""
  1041. #. [unit_type]: id=Drake Glider, race=drake
  1042. #: data/core/units/drakes/Glider.cfg:4
  1043. msgid "Drake Glider"
  1044. msgstr "Slibinas sklandytojas"
  1045. #. [unit_type]: id=Drake Glider, race=drake
  1046. #: data/core/units/drakes/Glider.cfg:18
  1047. msgid ""
  1048. "Many drakes enjoy the flow of air over scales, leading them to don the light "
  1049. "robes of the Glider caste. The long forays to the far reaches of the tribal "
  1050. "territory are their passion, though other drakes often wonder what could "
  1051. "lead someone to take on the drudgery of hunting when more glory could be "
  1052. "found on the battlefield.\n"
  1053. "\n"
  1054. "Most often, Gliders hunt larger game like deer, swine, or dolphins; the "
  1055. "drakes’ ancestral ability to aim fire, hampered in other castes by armor, is "
  1056. "invaluable for flushing and herding the quarry without harming it. If a "
  1057. "Glider is called to the battlefield, he prefers to harass the enemy from a "
  1058. "distance – and if all else fails, he will fight with his feet, keeping his "
  1059. "precious wings as far from the enemy as possible."
  1060. msgstr ""
  1061. #. [attack]: type=impact
  1062. #: data/core/units/drakes/Glider.cfg:29 data/core/units/drakes/Hurricane.cfg:51
  1063. #: data/core/units/drakes/Sky.cfg:50
  1064. msgid "slam"
  1065. msgstr "trankymas"
  1066. #. [unit_type]: id=Hurricane Drake, race=drake
  1067. #: data/core/units/drakes/Hurricane.cfg:4
  1068. msgid "Hurricane Drake"
  1069. msgstr "Uraganinis slibinas"
  1070. #. [unit_type]: id=Hurricane Drake, race=drake
  1071. #: data/core/units/drakes/Hurricane.cfg:18
  1072. msgid ""
  1073. "Hurricane Drakes have moved above the menial hunting and gathering to which "
  1074. "the lower members of their caste are relegated. They are an integral part of "
  1075. "the drakes’ military, scouting ahead of the main forces, carrying messages "
  1076. "across the battlefield, and falling upon the enemy where it’s least "
  1077. "expected. Being allowed—grudgingly—to train with the newcomers from other "
  1078. "castes has increased their skill in combat, but their greatest strength "
  1079. "still lies in their speed and flight."
  1080. msgstr ""
  1081. #. [unit_type]: id=Inferno Drake, race=drake
  1082. #: data/core/units/drakes/Inferno.cfg:4
  1083. msgid "Inferno Drake"
  1084. msgstr "Pragaro slibinas"
  1085. #. [unit_type]: id=Inferno Drake, race=drake
  1086. #: data/core/units/drakes/Inferno.cfg:19
  1087. msgid ""
  1088. "Inferno Drakes are masters of the fire they breathe, respected and feared in "
  1089. "their tribes nearly as much as the draconic ancestors themselves. They can "
  1090. "prowl unharmed through a firestorm of their own creation, scales tinged red "
  1091. "from extensive use of their inner flame, their sculpted red-gold armor "
  1092. "enhancing the illusion that they are, in fact, dragons."
  1093. msgstr ""
  1094. #. [unit_type]: id=Sky Drake, race=drake
  1095. #: data/core/units/drakes/Sky.cfg:4
  1096. msgid "Sky Drake"
  1097. msgstr "Dangaus slibinas"
  1098. #. [unit_type]: id=Sky Drake, race=drake
  1099. #: data/core/units/drakes/Sky.cfg:17
  1100. msgid ""
  1101. "The lightweight ceramic armor that the Sky Drakes wear is a symbol of their "
  1102. "rank, glazed silver to honor their connection to the air. As leaders of the "
  1103. "hunt, they are often away from their homes for long periods of time. Each "
  1104. "tries to bring as much game home as possible, competing to gain the respect "
  1105. "of their tribe and, just possibly, time with one of the closely-guarded "
  1106. "drake females."
  1107. msgstr ""
  1108. #. [unit_type]: id=Drake Thrasher, race=drake
  1109. #: data/core/units/drakes/Thrasher.cfg:4
  1110. msgid "Drake Thrasher"
  1111. msgstr "Slibinas talžytojas"
  1112. #. [unit_type]: id=Drake Thrasher, race=drake
  1113. #: data/core/units/drakes/Thrasher.cfg:18
  1114. msgid ""
  1115. "Instead of letting themselves be bound by their armor, Thrashers have "
  1116. "learned to redirect its weight to supplement their bodies’ momentum, adding "
  1117. "power to the blows of their short spears and hand-mounted claws. Equipment "
  1118. "and body are one; even their thick helms and the thick skulls beneath them "
  1119. "are weapons. A Thrasher will gladly fulfill his caste duties, as long as it "
  1120. "can be done on the battlefield."
  1121. msgstr ""
  1122. #. [unit_type]: id=Drake Warden, race=drake
  1123. #: data/core/units/drakes/Warden.cfg:4
  1124. msgid "Drake Warden"
  1125. msgstr "Slibinų sergėtojas"
  1126. #. [unit_type]: id=Drake Warden, race=drake
  1127. #: data/core/units/drakes/Warden.cfg:18
  1128. msgid ""
  1129. "Wardens are set apart from the rest of the Clasher caste by two things: "
  1130. "their ornate helms, modeled after their dragon ancestors, and the care with "
  1131. "which they drape their armored wings in brightly colored cloth before "
  1132. "reporting for duty. Though this mode of dress stems from the pride they feel "
  1133. "for their role in drake society, it is far from ceremonial. Their cumbersome "
  1134. "bronze plate is the strongest work from the Drake forges, and their halberds "
  1135. "can cleave a human in half."
  1136. msgstr ""
  1137. #. [unit_type]: id=Drake Warrior, race=drake
  1138. #: data/core/units/drakes/Warrior.cfg:4
  1139. msgid "Drake Warrior"
  1140. msgstr "Slibinų karys"
  1141. #. [unit_type]: id=Drake Warrior, race=drake
  1142. #: data/core/units/drakes/Warrior.cfg:17
  1143. msgid ""
  1144. "Drakes of the Fighter caste, like the Warrior, are the foundation of any "
  1145. "tribe’s army. No special abilities or skills set them apart; only their "
  1146. "natural brute strength and military training help them carve their way "
  1147. "through enemy forces. They fight as they have for centuries, clad in ceramic-"
  1148. "plated leather with the traditional war blade mounted on the back of each "
  1149. "hand."
  1150. msgstr ""
  1151. #. [unit_type]: id=Dune Apothecary, race=dunefolk
  1152. #: data/core/units/dunefolk/Apothecary.cfg:4
  1153. msgid "Dune Apothecary"
  1154. msgstr "Kopų vaistininkas"
  1155. #. [unit_type]: id=Dune Apothecary, race=dunefolk
  1156. #: data/core/units/dunefolk/Apothecary.cfg:22
  1157. msgid ""
  1158. "Some men excel at medicine the way others do at strength of arms, and the "
  1159. "Apothecaries are those whose knowledge is without peer outside of the "
  1160. "Dunefolk. Their remedies can not only heal wounds but remove infection and "
  1161. "poison as well, often to the disbelief of the injured. Hardened by years of "
  1162. "travels, many are able to treat themselves."
  1163. msgstr ""
  1164. #. [unit_type]: id=Dune Blademaster, race=dunefolk
  1165. #: data/core/units/dunefolk/Blademaster.cfg:4
  1166. msgid "Dune Blademaster"
  1167. msgstr ""
  1168. #. [unit_type]: id=Dune Blademaster, race=dunefolk
  1169. #: data/core/units/dunefolk/Blademaster.cfg:20
  1170. msgid ""
  1171. "Distinguished for their bravery and skill, Blademasters are the leaders "
  1172. "among the Dunefolk's ranks. Their exploits are well known among their "
  1173. "cohorts, inspiring soldiers to fight for their cause. Despite this, they are "
  1174. "often found leading from the front, taking down their foes with sword and "
  1175. "shield."
  1176. msgstr ""
  1177. #. [unit_type]: id=Dune Burner, race=dunefolk
  1178. #: data/core/units/dunefolk/Burner.cfg:4
  1179. msgid "Dune Burner"
  1180. msgstr "Kopų degintojas"
  1181. #. [unit_type]: id=Dune Burner, race=dunefolk
  1182. #: data/core/units/dunefolk/Burner.cfg:23
  1183. msgid ""
  1184. "Utilizing various resources found in the Dunefolk domain, a highly flammable "
  1185. "substance can be made. The Burners are those charged with making and "
  1186. "carrying this dangerous mixture into battle. While the use of fire in "
  1187. "warfare is not a novel concept, the effectiveness of their work is."
  1188. msgstr ""
  1189. #. [attack]: type=fire
  1190. #: data/core/units/dunefolk/Burner.cfg:28
  1191. #: data/core/units/dunefolk/Firetrooper.cfg:29
  1192. #: data/core/units/dunefolk/Scorcher.cfg:29
  1193. msgid "naphtha attack"
  1194. msgstr ""
  1195. #. [attack]: type=fire
  1196. #: data/core/units/dunefolk/Burner.cfg:37
  1197. #: data/core/units/dunefolk/Firetrooper.cfg:38
  1198. #: data/core/units/dunefolk/Scorcher.cfg:38
  1199. msgid "fire arrow"
  1200. msgstr "ugninė strėlė"
  1201. #. [unit_type]: id=Dune Cataphract, race=dunefolk
  1202. #: data/core/units/dunefolk/Cataphract.cfg:4
  1203. msgid "Dune Cataphract"
  1204. msgstr ""
  1205. #. [unit_type]: id=Dune Cataphract, race=dunefolk
  1206. #: data/core/units/dunefolk/Cataphract.cfg:18
  1207. msgid ""
  1208. "The Cataphract are eminent horsemen, amassing titles and accolades that are "
  1209. "as distinguishing for them as the scrollwork on their armor. Having honed "
  1210. "their skill with a lance in years of battle, the Cataphract are an "
  1211. "unstoppable force of nature. Fleeing enemies swiftly discover that hills do "
  1212. "not deter these riders in the slightest, and the displaced air of a "
  1213. "descending mace is the last sound they hear."
  1214. msgstr ""
  1215. #. [unit_type]: id=Elder Falcon, race=falcon
  1216. #: data/core/units/dunefolk/Elder_Falcon.cfg:4
  1217. msgid "Elder Falcon"
  1218. msgstr "Vyresnysis sakalas"
  1219. #. [unit_type]: id=Elder Falcon, race=falcon
  1220. #: data/core/units/dunefolk/Elder_Falcon.cfg:18
  1221. msgid ""
  1222. "Elder Falcons bear the telltale scars of veteran warriors from protecting "
  1223. "their masters, their bodies proof of repeated dives into a swirling melee. "
  1224. "Stronger and faster than their younger kin, they are rumored to hit with "
  1225. "enough force to remove an enemy's head. "
  1226. msgstr ""
  1227. #. [attack]: type=pierce
  1228. #: data/core/units/dunefolk/Elder_Falcon.cfg:35
  1229. #: data/core/units/dunefolk/Falcon.cfg:34
  1230. msgid "beak"
  1231. msgstr "snapas"
  1232. #. [unit_type]: id=Dune Explorer, race=dunefolk
  1233. #: data/core/units/dunefolk/Explorer.cfg:4
  1234. msgid "Dune Explorer"
  1235. msgstr "Kopų tyrinėtojas"
  1236. #. [unit_type]: id=Dune Explorer, race=dunefolk
  1237. #: data/core/units/dunefolk/Explorer.cfg:16
  1238. msgid ""
  1239. "Explorers are often utilized as heavy scouts, no longer just probing the "
  1240. "enemy but conducting raids on the supply lines or eliminating patrols. Often "
  1241. "away from the main body of the army for long periods of time, Explorers have "
  1242. "no issue pilfering these supplies, and so they tend to be more well-equipped "
  1243. "than most."
  1244. msgstr ""
  1245. #. [attack]: type=pierce
  1246. #: data/core/units/dunefolk/Explorer.cfg:32
  1247. #: data/core/units/dunefolk/Ranger.cfg:33 data/core/units/dunefolk/Rider.cfg:30
  1248. #: data/core/units/dunefolk/Rover.cfg:32
  1249. #: data/core/units/dunefolk/Swiftrider.cfg:30
  1250. #: data/core/units/dunefolk/Windrider.cfg:31
  1251. msgid "composite bow"
  1252. msgstr ""
  1253. #. [unit_type]: id=Falcon, race=falcon
  1254. #: data/core/units/dunefolk/Falcon.cfg:4
  1255. msgid "Falcon"
  1256. msgstr "Sakalas"
  1257. #. [unit_type]: id=Falcon, race=falcon
  1258. #: data/core/units/dunefolk/Falcon.cfg:17
  1259. msgid ""
  1260. "Seen as status symbols of the nobles, falcons are precious possessions "
  1261. "normally used for sport. The same techniques are employed to rend and tear "
  1262. "foes on the battlefield, and their great speed is a boon to scouting out the "
  1263. "land."
  1264. msgstr ""
  1265. #. [unit_type]: id=Dune Firetrooper, race=dunefolk
  1266. #: data/core/units/dunefolk/Firetrooper.cfg:4
  1267. msgid "Dune Firetrooper"
  1268. msgstr ""
  1269. #. [unit_type]: id=Dune Firetrooper, race=dunefolk
  1270. #: data/core/units/dunefolk/Firetrooper.cfg:24
  1271. msgid ""
  1272. "Scorchers who have shut out the world for their experiments are given the "
  1273. "title of Firetrooper, as both a sign of respect and of fear. No longer "
  1274. "cognizant of the value of life, Firetroopers are caught up in the power of "
  1275. "their caged fire and likely to test their latest naphtha jar at the first "
  1276. "opportunity."
  1277. msgstr ""
  1278. #. [unit_type]: id=Dune Harrier, race=dunefolk
  1279. #: data/core/units/dunefolk/Harrier.cfg:4
  1280. #, fuzzy
  1281. msgid "Dune Harrier"
  1282. msgstr "Slibinų karys"
  1283. #. [unit_type]: id=Dune Harrier, race=dunefolk
  1284. #: data/core/units/dunefolk/Harrier.cfg:20
  1285. msgid ""
  1286. "Harriers hold themselves to a higher standard than the ranks of the "
  1287. "Skirmishers from which they ascended. Not content to merely draw the enemy "
  1288. "out, they combine their speed with an aggression that sends the Harriers "
  1289. "dancing through the ranks of the enemy, swords ripping and tearing at those "
  1290. "around them. "
  1291. msgstr ""
  1292. #. [attack]: type=blade
  1293. #: data/core/units/dunefolk/Harrier.cfg:28
  1294. #: data/core/units/dunefolk/Skirmisher.cfg:27
  1295. #: data/core/units/humans/Horse_Grand_Knight.cfg:24
  1296. #: data/core/units/humans/Loyalist_Cavalier.cfg:37
  1297. #: data/core/units/humans/Loyalist_General.cfg:43
  1298. #: data/core/units/humans/Loyalist_Grand_Marshal.cfg:38
  1299. #: data/core/units/humans/Loyalist_Royal_Guard.cfg:27
  1300. msgid "longsword"
  1301. msgstr "ilgas kalavijas"
  1302. #. [unit_type]: id=Dune Herbalist, race=dunefolk
  1303. #: data/core/units/dunefolk/Herbalist.cfg:4
  1304. msgid "Dune Herbalist"
  1305. msgstr "Kopų žolininkas"
  1306. #. [unit_type]: id=Dune Herbalist, race=dunefolk
  1307. #: data/core/units/dunefolk/Herbalist.cfg:20
  1308. msgid ""
  1309. "Herbalists are learned individuals who have given up their urban life in "
  1310. "order to assist the Dunefolk armies in their travels. Their motivations are "
  1311. "many; some look to it as an adventure or as a steady source of pay, while "
  1312. "others feel it to be a duty to their society. Regardless, Herbalists are "
  1313. "highly respected by all. They are trained with the advanced medical "
  1314. "techniques and possess a potent clutch of medicines and herbs, which allows "
  1315. "them to quickly heal even the most gravely wounded allies."
  1316. msgstr ""
  1317. #. [unit_type]: id=Dune Marauder, race=dunefolk
  1318. #: data/core/units/dunefolk/Marauder.cfg:4
  1319. msgid "Dune Marauder"
  1320. msgstr "Kopų plėšikas"
  1321. #. [unit_type]: id=Dune Marauder, race=dunefolk
  1322. #: data/core/units/dunefolk/Marauder.cfg:26
  1323. msgid ""
  1324. "Those Raiders who prove to be particularly skilled are formed into units of "
  1325. "Marauders, which are often used to raid enemy depots and towns for supplies. "
  1326. "This greater autonomy often means that these horsemen are gone for weeks at "
  1327. "a time, returning to camp only for supplies and to pass on news of their "
  1328. "exploits."
  1329. msgstr ""
  1330. #. [unit_type]: id=Dune Piercer, race=dunefolk
  1331. #: data/core/units/dunefolk/Piercer.cfg:4
  1332. msgid "Dune Piercer"
  1333. msgstr ""
  1334. #. [unit_type]: id=Dune Piercer, race=dunefolk
  1335. #: data/core/units/dunefolk/Piercer.cfg:21
  1336. msgid ""
  1337. "The Piercer understand the psychological impact of a charging horse, and "
  1338. "reinforce this by cladding themselves in heavy armor. Majestic at rest, a "
  1339. "Piercer at the charge with lance in hand is often impetus enough to break "
  1340. "men. On the rare occurrences that their charge fails to rout their foe, the "
  1341. "Piercer ride into the resulting melee with their maces in hand, trusting "
  1342. "their armor to keep them safe."
  1343. msgstr ""
  1344. #. [unit_type]: id=Dune Raider, race=dunefolk
  1345. #: data/core/units/dunefolk/Raider.cfg:4
  1346. #, fuzzy
  1347. msgid "Dune Raider"
  1348. msgstr "Baisiojo vilko jojikas"
  1349. #. [unit_type]: id=Dune Raider, race=dunefolk
  1350. #: data/core/units/dunefolk/Raider.cfg:22
  1351. msgid ""
  1352. "Those horsemen who are not skilled enough to join the ranks of the Sunderers "
  1353. "or quick enough with a bow for the Swiftriders are instead placed with the "
  1354. "Raiders. Far from being a sign of failure, the Raiders were created as a "
  1355. "mounted counterpart to the Explorers, supporting the foot troops with mace "
  1356. "or bow as needed. Raiders are often used to draw enemies into a position "
  1357. "where they will be surrounded and crushed by Sunderers."
  1358. msgstr ""
  1359. #. [unit_type]: id=Dune Ranger, race=dunefolk
  1360. #: data/core/units/dunefolk/Ranger.cfg:4
  1361. msgid "Dune Ranger"
  1362. msgstr "Kopų bastūnas"
  1363. #. [unit_type]: id=Dune Ranger, race=dunefolk
  1364. #: data/core/units/dunefolk/Ranger.cfg:17
  1365. msgid ""
  1366. "Rangers are the elite of the Explorers, engaging in constant hit and run "
  1367. "attacks against an enemy army. Nimble as a goat and strong as a ram, they "
  1368. "prefer to coordinate multiple attacks at the same time, sending foes running "
  1369. "from their arrows only to be cut down by their axes. Given their penchant "
  1370. "for taking on only the most daring missions, Rangers are often heroes to the "
  1371. "common troopers, an image they do not try to dissuade."
  1372. msgstr ""
  1373. #. [unit_type]: id=Dune Rider, race=dunefolk
  1374. #: data/core/units/dunefolk/Rider.cfg:4
  1375. #, fuzzy
  1376. msgid "Dune Rider"
  1377. msgstr "Baisiojo vilko jojikas"
  1378. #. [unit_type]: id=Dune Rider, race=dunefolk
  1379. #: data/core/units/dunefolk/Rider.cfg:17
  1380. msgid ""
  1381. "Riders are excellent horsemen, able to shoot from horseback better than most "
  1382. "men can manage from foot. Disdaining the use of heavy armor, Riders use "
  1383. "their superior speed and agility to circle and harass their foes, whittling "
  1384. "down their numbers with relentless arrows."
  1385. msgstr ""
  1386. #. [unit_type]: id=Dune Rover, race=dunefolk
  1387. #: data/core/units/dunefolk/Rover.cfg:4
  1388. msgid "Dune Rover"
  1389. msgstr ""
  1390. #. [unit_type]: id=Dune Rover, race=dunefolk
  1391. #: data/core/units/dunefolk/Rover.cfg:16
  1392. msgid ""
  1393. "Rovers in many ways represent the ideal Dunefolk unit; flexible, mobile, "
  1394. "equally effective in defense and offense as well as in ranged or close "
  1395. "combat. They are most comfortable operating in terrain and environments "
  1396. "common to them; the deserts and hills of their southern lands. Moreover they "
  1397. "fight best at dawn or dusk, corresponding to the time when desert "
  1398. "temperatures are the most reasonable."
  1399. msgstr ""
  1400. #. [unit_type]: id=Dune Scorcher, race=dunefolk
  1401. #: data/core/units/dunefolk/Scorcher.cfg:5
  1402. msgid "Dune Scorcher"
  1403. msgstr ""
  1404. #. [unit_type]: id=Dune Scorcher, race=dunefolk
  1405. #: data/core/units/dunefolk/Scorcher.cfg:24
  1406. msgid ""
  1407. "Scorchers spend so much time experimenting with their weapons that they "
  1408. "smell constantly of ash and flame. Regarded with wariness by their fellow "
  1409. "troops, Scorchers can be easily located in battle by the cleared charred "
  1410. "area around them, a testament to the success of their experiments."
  1411. msgstr ""
  1412. #. [unit_type]: id=Dune Skirmisher, race=dunefolk
  1413. #: data/core/units/dunefolk/Skirmisher.cfg:4
  1414. msgid "Dune Skirmisher"
  1415. msgstr "Kopų peštukas"
  1416. #. [unit_type]: id=Dune Skirmisher, race=dunefolk
  1417. #: data/core/units/dunefolk/Skirmisher.cfg:19
  1418. msgid ""
  1419. "Those Rovers who are proficient at scouting are elevated into the ranks of "
  1420. "the Skirmishers. Discarding their bow, Skirmishers focus on developing their "
  1421. "swiftness of foot to allow them to flow in and out of combat. They are often "
  1422. "used to harry the flanks of opposing forces, and it is said to be easier to "
  1423. "catch the wind in your hand than to catch a Skirmisher."
  1424. msgstr ""
  1425. #. [unit_type]: id=Dune Soldier, race=dunefolk
  1426. #: data/core/units/dunefolk/Soldier.cfg:4
  1427. msgid "Dune Soldier"
  1428. msgstr "Kopų karys"
  1429. #. [unit_type]: id=Dune Soldier, race=dunefolk
  1430. #: data/core/units/dunefolk/Soldier.cfg:19
  1431. msgid ""
  1432. "The Soldier forms the backbone of any Dunefolk foot advance. Many come from "
  1433. "noble or military families, and have spent most of their lives training "
  1434. "their craft. Given their intense focus on swordplay, they are often sent "
  1435. "against fortified enemy positions to create a breach for the remaining "
  1436. "troops to exploit. The sight of Soldiers on the march, shields high, has "
  1437. "caused many a defender to worry about the strength of their walls."
  1438. msgstr ""
  1439. #. [unit_type]: id=Dune Spearguard, race=dunefolk
  1440. #: data/core/units/dunefolk/Spearguard.cfg:4
  1441. msgid "Dune Spearguard"
  1442. msgstr ""
  1443. #. [unit_type]: id=Dune Spearguard, race=dunefolk
  1444. #: data/core/units/dunefolk/Spearguard.cfg:19
  1445. msgid ""
  1446. "Although the Dunefolk armies are known for their astonishing mobility and "
  1447. "fierce attack, they can be able defenders. Spearguard excel at holding their "
  1448. "ground, keeping opponents at bay with long, razor sharp spears. Their "
  1449. "preferred strategy is to gradually wear down enemies, until they can be "
  1450. "defeated in a vicious counter stroke."
  1451. msgstr ""
  1452. #. [unit_type]: id=Dune Spearmaster, race=dunefolk
  1453. #: data/core/units/dunefolk/Spearmaster.cfg:4
  1454. msgid "Dune Spearmaster"
  1455. msgstr ""
  1456. #. [unit_type]: id=Dune Spearmaster, race=dunefolk
  1457. #: data/core/units/dunefolk/Spearmaster.cfg:20
  1458. msgid ""
  1459. "Spread across the Dunefolk's lands are lonely towers and garrisons that "
  1460. "provide shelter to caravans and locals from bandits and monsters. These "
  1461. "bastions are defended by the most determined of soldiers, who have often "
  1462. "faced off against overwhelming odds only to repel the invaders. In an army "
  1463. "they can be trusted to hold any position or line, long after lesser soldiers "
  1464. "and men have fled in terror."
  1465. msgstr ""
  1466. #. [unit_type]: id=Dune Sunderer, race=dunefolk
  1467. #: data/core/units/dunefolk/Sunderer.cfg:4
  1468. msgid "Dune Sunderer"
  1469. msgstr ""
  1470. #. [unit_type]: id=Dune Sunderer, race=dunefolk
  1471. #: data/core/units/dunefolk/Sunderer.cfg:16
  1472. msgid ""
  1473. "Those Piercers who distinguish themselves in battle are given the "
  1474. "opportunity to prove themselves worthy of becoming a Sunderer. Those who "
  1475. "pass the trial are given the traditional barding for their horse, "
  1476. "distinguishing them from the rest of the Dunefolk cavalry. Consummate "
  1477. "horsemen, the Sunderers have long claimed they need only a single lance "
  1478. "strike to kill a man."
  1479. msgstr ""
  1480. #. [unit_type]: id=Dune Swiftrider, race=dunefolk
  1481. #: data/core/units/dunefolk/Swiftrider.cfg:4
  1482. msgid "Dune Swiftrider"
  1483. msgstr ""
  1484. #. [unit_type]: id=Dune Swiftrider, race=dunefolk
  1485. #: data/core/units/dunefolk/Swiftrider.cfg:17
  1486. msgid ""
  1487. "Riders who demonstrate exceptional skill with the bow are made into "
  1488. "Swiftriders, spending hours every day practicing and building a rapport with "
  1489. "their steed. This has made them the fastest riders in the Dunefolk armies, "
  1490. "and a wise Warmaster uses this to their advantage."
  1491. msgstr ""
  1492. #. [unit_type]: id=Dune Swordsman, race=dunefolk
  1493. #: data/core/units/dunefolk/Swordsman.cfg:4
  1494. msgid "Dune Swordsman"
  1495. msgstr "Kopų pėstininkas"
  1496. #. [unit_type]: id=Dune Swordsman, race=dunefolk
  1497. #: data/core/units/dunefolk/Swordsman.cfg:19
  1498. msgid ""
  1499. "Armed with their sword and shield, Swordsman are warriors of some renown "
  1500. "among the Dunefolk armies. They have further refined their combat arts, "
  1501. "adding a powerful shield bash to knock back unsuspecting enemies. Though few "
  1502. "in number, their presence can be decisive in dislodging even the most "
  1503. "hardened redoubt."
  1504. msgstr ""
  1505. #. [unit_type]: id=Dune Warmaster, race=dunefolk
  1506. #: data/core/units/dunefolk/Warmaster.cfg:4
  1507. msgid "Dune Warmaster"
  1508. msgstr "Kopų karvedys"
  1509. #. [unit_type]: id=Dune Warmaster, race=dunefolk
  1510. #: data/core/units/dunefolk/Warmaster.cfg:26
  1511. msgid ""
  1512. "Among every generation, a warrior elevates himself above his peers and foes; "
  1513. "They seem to be able to alter the destiny of the world themselves. Often "
  1514. "given the name Warmaster, these individuals are celebrated for their "
  1515. "strength and skill. Their travels and travails are told endlessly around the "
  1516. "campfire with the reverent tones of those that speak of living legends."
  1517. msgstr ""
  1518. #. [attack]: type=impact
  1519. #: data/core/units/dunefolk/Warmaster.cfg:44
  1520. msgid "pommel strike"
  1521. msgstr ""
  1522. #. [unit_type]: id=Dune Windrider, race=dunefolk
  1523. #: data/core/units/dunefolk/Windrider.cfg:4
  1524. msgid "Dune Windrider"
  1525. msgstr ""
  1526. #. [unit_type]: id=Dune Windrider, race=dunefolk
  1527. #: data/core/units/dunefolk/Windrider.cfg:18
  1528. msgid ""
  1529. "The elite of the Swiftriders are the Windriders, horse archers of such speed "
  1530. "and dexterity that rumors are always spread that they have elven blood. "
  1531. "Irritated at such mystical nonsense, the Windriders can frequently be found "
  1532. "demonstrating their exceptional skill at the forefront of battle, riding "
  1533. "with great speed through the lines of battle to rain arrows down upon the "
  1534. "enemy."
  1535. msgstr ""
  1536. #. [unit_type]: id=Dwarvish Arcanister, race=dwarf
  1537. #: data/core/units/dwarves/Arcanister.cfg:4
  1538. msgid "Dwarvish Arcanister"
  1539. msgstr "Dvarfų arkanisteris"
  1540. #. [unit_type]: id=Dwarvish Arcanister, race=dwarf
  1541. #: data/core/units/dwarves/Arcanister.cfg:30
  1542. msgid ""
  1543. "The most powerful of all the runecrafters, the Dwarvish Arcanister destroys "
  1544. "wounded enemies almost instantly, and rarely fails to cause a wound when "
  1545. "that is his intent. His skill in runecrafting is unrivaled, and the glyphs "
  1546. "he carves into his weapons and armor deflect the blows of his enemies."
  1547. msgstr ""
  1548. #. [unit_type]: id=Dwarvish Berserker, race=dwarf
  1549. #: data/core/units/dwarves/Berserker.cfg:4
  1550. msgid "Dwarvish Berserker"
  1551. msgstr "Dvarfų berserkas"
  1552. #. [unit_type]: id=Dwarvish Berserker, race=dwarf
  1553. #: data/core/units/dwarves/Berserker.cfg:18
  1554. msgid ""
  1555. "Berserkers are a rare caste of Dwarves, who work themselves into a towering "
  1556. "rage before combat. These warriors disdain all notion of defense, thinking "
  1557. "only of the unrelenting assaults for which they are legendary."
  1558. msgstr ""
  1559. "Berserkai priklauso retai kastai Dvarfų tarpe. Prieš stodami į mūšį, jie "
  1560. "sukelia savyje nežabojamą įsiūtį. Šie kariai pamiršta ką reiškia gynyba ir "
  1561. "galvoja tik apie nesustabdomą puolimą, už kurį juos supa legendos."
  1562. #. [attack]: type=blade
  1563. #: data/core/units/dwarves/Berserker.cfg:36
  1564. #: data/core/units/dwarves/Ulfserker.cfg:30
  1565. msgid "berserker frenzy"
  1566. msgstr "berserko įtūžis"
  1567. #. [unit_type]: id=Dwarvish Dragonguard, race=dwarf
  1568. #: data/core/units/dwarves/Dragonguard.cfg:4
  1569. msgid "Dwarvish Dragonguard"
  1570. msgstr "Dvarfų slibingriausmis"
  1571. #. [unit_type]: id=Dwarvish Explorer, race=dwarf
  1572. #: data/core/units/dwarves/Explorer.cfg:4
  1573. msgid "Dwarvish Explorer"
  1574. msgstr "Dvarfų tyrinėtojas"
  1575. #. [unit_type]: id=Dwarvish Explorer, race=dwarf
  1576. #: data/core/units/dwarves/Explorer.cfg:18
  1577. msgid ""
  1578. "Dwarvish Explorers are peerless survivalists. Using only the equipment they "
  1579. "carry, they can range for months around the forests and mountains looking "
  1580. "for new seams of ore and deposits of minerals. Whilst their skill in a melee "
  1581. "is less than some other dwarves, they are unmatched with throwing axes, "
  1582. "having practiced this skill hunting in the mountains. Their maneuverability "
  1583. "makes them dangerous and tricky foes."
  1584. msgstr ""
  1585. "Dvarfų tyrinėtojai yra vienišiai išgyvenimo ekspertai. Naudodami tik tai, ką "
  1586. "paneša, jie gali ištisus mėnesius keliauti po aplinkinius miškus ir kalnus, "
  1587. "ieškodami naujų rūdos gyslų ar mineralų telkinių. Nors kontaktiniame mūšyje "
  1588. "jie silpnesni už kai kuriuos savo gentainius, niekas neprilygs jų gebėjimui "
  1589. "mėtyti kirvuką: užtektinai laiko praleidžia aštrindami įgūdžius medžioklėse. "
  1590. "Būdami manevringi, tyrinėtojai yra pavojingi ir klastingi priešai."
  1591. #. [unit_type]: id=Dwarvish Fighter, race=dwarf
  1592. #: data/core/units/dwarves/Fighter.cfg:4
  1593. msgid "Dwarvish Fighter"
  1594. msgstr "Dvarfų kovotojas"
  1595. #. [unit_type]: id=Dwarvish Guardsman, race=dwarf
  1596. #: data/core/units/dwarves/Guardsman.cfg:4
  1597. msgid "Dwarvish Guardsman"
  1598. msgstr "Dvarfų sargybinis"
  1599. #. [unit_type]: id=Dwarvish Lord, race=dwarf
  1600. #: data/core/units/dwarves/Lord.cfg:4
  1601. msgid "Dwarvish Lord"
  1602. msgstr "Dvarfų valdovas"
  1603. #. [unit_type]: id=Dwarvish Lord, race=dwarf
  1604. #: data/core/units/dwarves/Lord.cfg:18
  1605. msgid ""
  1606. "Clad in shining armor, these dwarves look like kings from under the "
  1607. "mountains. They wield axe and hammer with masterful skill, and can hit a "
  1608. "target with a thrown hand axe at several paces. Though slow on their feet, "
  1609. "these dwarves are a testament to the prowess of their kin."
  1610. msgstr ""
  1611. "Apsirėdę spindinčiais šarvais, šie dvarfai atrodo tarsi karaliai iš po "
  1612. "kalnų. Jie tobulai įvaldę tiek kirvį, tiek kūjį, o svaidomuoju kirvuku gali "
  1613. "sužaloti priešą už keleto sieksnių. Nors ir lėti, jie yra gyvi paminklai "
  1614. "savo tautos meistriškumui."
  1615. #. [unit_type]: id=Dwarvish Pathfinder, race=dwarf
  1616. #: data/core/units/dwarves/Pathfinder.cfg:4
  1617. msgid "Dwarvish Pathfinder"
  1618. msgstr "Dvarfų pėdsekys"
  1619. #. [unit_type]: id=Dwarvish Pathfinder, race=dwarf
  1620. #: data/core/units/dwarves/Pathfinder.cfg:22
  1621. msgid ""
  1622. "These hardy dwarves are sometimes away from their caves for long periods, "
  1623. "scouting and patrolling the borders. They spend this time watching for "
  1624. "invaders, and fighting bandits and thieves who encroach on dwarvish "
  1625. "territory. They are powerful fighters in a melee, and from a distance their "
  1626. "deftly thrown axes can rival the power and accuracy of a human archer."
  1627. msgstr ""
  1628. "Šie tvirti dvarfai neretai ilgai negrįžta į savo urvus, žvalgydami arba "
  1629. "patruliuodami pasieniuose. Tas laikas neprailgsta beieškant pažeidėjų ir "
  1630. "besikaunant su banditais bei vagimis, kurie įžengia į dvarfų teritoriją. Jie "
  1631. "galingai kaunasi artimoje kovoje, o iš toli taip šauniai mėto kirvukus, kad "
  1632. "jų taiklumas ir galia prilygsta žmonių lankininkams."
  1633. #. [unit_type]: id=Dwarvish Runesmith, race=dwarf
  1634. #: data/core/units/dwarves/Runesmith.cfg:4
  1635. msgid "Dwarvish Runesmith"
  1636. msgstr "Dvarfų runvedys"
  1637. #. [unit_type]: id=Dwarvish Runesmith, race=dwarf
  1638. #: data/core/units/dwarves/Runesmith.cfg:28
  1639. msgid ""
  1640. "Dwarvish runesmiths, now practiced at their craft, carve arcane runes into "
  1641. "their weapons and armor. These runes infuse the runesmith’s blows with power "
  1642. "and accuracy, and disrupt the blows of their enemies, causing them to strike "
  1643. "softly, weakly and on the armor of the defender."
  1644. msgstr ""
  1645. #. [unit_type]: id=Dwarvish Scout, race=dwarf
  1646. #: data/core/units/dwarves/Scout.cfg:4
  1647. msgid "Dwarvish Scout"
  1648. msgstr "Dvarfų žvalgas"
  1649. #. [unit_type]: id=Dwarvish Scout, race=dwarf
  1650. #: data/core/units/dwarves/Scout.cfg:22
  1651. msgid ""
  1652. "Although the dwarves cannot match the taller races in a sprint, when "
  1653. "unencumbered by heavy armor their tremendous stamina and endurance allows "
  1654. "them to match all but the fastest on foot. Dwarvish Scouts use this to their "
  1655. "advantage, ranging ahead of the main force and reporting back on troop "
  1656. "movements and dispositions, or securing important objectives. Outside of "
  1657. "battle, they are often used to relay messages between dwarvish communities. "
  1658. "However, they pay for their speed with the poorer protection provided by "
  1659. "their lighter armor."
  1660. msgstr ""
  1661. "Nors dvarfai ir negali prilygti aukštesnėms tautoms greitumu, neapkrauti "
  1662. "sunkiais šarvais dėl savo ypatingos ištvermės ir veržlumo gali pavyti bet "
  1663. "ką, tik ne pačius greičiausius. Dvarfų žvalgai tą išnaudoja žvalgydami "
  1664. "pagrindinių pajėgų priešakį ir pranešdami apie priešo pajėgų pozicijas bei "
  1665. "judėjimą arba užimdami svarbius objektus. Žvalgai naudingi ir ne mūšio metu: "
  1666. "jie nešioja pranešimus tarp dvarfų bendruomenių. Visgi už savo greitį jie "
  1667. "sumoka silpnesniais šarvais."
  1668. #. [unit_type]: id=Dwarvish Sentinel, race=dwarf
  1669. #: data/core/units/dwarves/Sentinel.cfg:4
  1670. msgid "Dwarvish Sentinel"
  1671. msgstr "Dvarfų sergėtojas"
  1672. #. [unit_type]: id=Dwarvish Sentinel, race=dwarf
  1673. #: data/core/units/dwarves/Sentinel.cfg:19
  1674. msgid ""
  1675. "Champions among their fellow troops, the dwarven sentinels form the bulwark "
  1676. "of their battle lines. Leading a direct assault against a line that they "
  1677. "fortify, is often out of the question; it tends toward being suicidal, "
  1678. "rather than merely ineffectual. These dwarves are masters of the melee, and "
  1679. "can hold a patch of earth with the single-minded tenacity of an oak."
  1680. msgstr ""
  1681. "Dvarfų sergėtojai yra čempionai savo karių tarpe, jie tarsi bangolaužiai "
  1682. "sutvirtina gynybines gretas. Pulti tokią sutvirtintą gretą dažniausiai net "
  1683. "nesvarstoma: tai panašiau į savižudybę, nei šiaip neefektyvu. Kontaktiniame "
  1684. "mūšyje šie dvarfai nuvargsta laikyti poziciją maždaug taip pat greitai kaip "
  1685. "ąžuolai."
  1686. #. [unit_type]: id=Dwarvish Stalwart, race=dwarf
  1687. #: data/core/units/dwarves/Stalwart.cfg:4
  1688. msgid "Dwarvish Stalwart"
  1689. msgstr "Dvarfų stipruolis"
  1690. #. [unit_type]: id=Dwarvish Steelclad, race=dwarf
  1691. #: data/core/units/dwarves/Steelclad.cfg:4
  1692. msgid "Dwarvish Steelclad"
  1693. msgstr "Dvarfų šarvuotis"
  1694. #. [unit_type]: id=Dwarvish Steelclad, race=dwarf
  1695. #: data/core/units/dwarves/Steelclad.cfg:18
  1696. msgid ""
  1697. "Outfitted in the strongest plate and mail of Knalgan forges, the Steelclads "
  1698. "are the vanguard of dwarvish armies. They are renowned for their resilience "
  1699. "in the heat of battle, and their mastery of both battleaxe and warhammer "
  1700. "make them imposing foes indeed."
  1701. msgstr ""
  1702. #. [unit_type]: id=Dwarvish Thunderer, race=dwarf
  1703. #: data/core/units/dwarves/Thunderer.cfg:4
  1704. msgid "Dwarvish Thunderer"
  1705. msgstr "Dvarfų perkūntrankis"
  1706. #. [unit_type]: id=Dwarvish Thunderguard, race=dwarf
  1707. #: data/core/units/dwarves/Thunderguard.cfg:4
  1708. msgid "Dwarvish Thunderguard"
  1709. msgstr "Dvarfų perkūnšaudis"
  1710. #. [unit_type]: id=Dwarvish Ulfserker, race=dwarf
  1711. #: data/core/units/dwarves/Ulfserker.cfg:4
  1712. msgid "Dwarvish Ulfserker"
  1713. msgstr "Dvarfų ulfserkas"
  1714. #. [unit_type]: id=Dwarvish Ulfserker, race=dwarf
  1715. #: data/core/units/dwarves/Ulfserker.cfg:18
  1716. msgid ""
  1717. "Dwarves are an ancient race of powerful fighters. Ulfserkers are the most "
  1718. "ferocious of these; in battle, they will work themselves into a blind rage "
  1719. "wherein they feel neither fear nor pain, and will pay no heed to any wounds "
  1720. "they receive."
  1721. msgstr ""
  1722. "Dvarfai yra senovinė rasė ir galingi kariai. Ulfserkeriai yra patys "
  1723. "nuožmiausi iš dvarfų; mūšyje, jie įveda save į aklą įniršį, kuriame jie "
  1724. "nejaučia nei baimės, nei skausmo, ir nekreips dėmesio į jokias gautas "
  1725. "žaizdas."
  1726. #. [unit_type]: id=Elvish Archer, race=elf
  1727. #: data/core/units/elves/Archer.cfg:4
  1728. msgid "Elvish Archer"
  1729. msgstr "Elfų lankininkas"
  1730. #. [unit_type]: id=Elvish Archer, race=elf
  1731. #: data/core/units/elves/Archer.cfg:19
  1732. msgid ""
  1733. "Elves have always had a reputation for archery, a skill that, for many "
  1734. "reasons, comes naturally to them. Even the frail of body can be deadly with "
  1735. "a bow in hand, and in times of war, many will take up this weapon. Though "
  1736. "their relative inexperience with combat leaves them somewhat vulnerable, "
  1737. "their natural grace ensures that they can best any of humanity’s fresh "
  1738. "recruits."
  1739. msgstr ""
  1740. #. [female]
  1741. #: data/core/units/elves/Archer.cfg:80
  1742. msgid "female^Elvish Archer"
  1743. msgstr "Elfų lankininkė"
  1744. #. [unit_type]: id=Elvish Avenger, race=elf
  1745. #: data/core/units/elves/Avenger.cfg:4
  1746. msgid "Elvish Avenger"
  1747. msgstr "Elfų keršytojas"
  1748. #. [unit_type]: id=Elvish Avenger, race=elf
  1749. #: data/core/units/elves/Avenger.cfg:20
  1750. msgid ""
  1751. "The curious name of the elvish ‘Avengers’ comes from a tactic often employed "
  1752. "by these master rangers. The enemy is allowed to break through a feint "
  1753. "defense, and when the vulnerable troops behind the front line follow, these "
  1754. "archers break cover and attack, cutting the supply lines and surrounding the "
  1755. "enemy in one fell stroke.\n"
  1756. "\n"
  1757. "This has, at times, been interpreted as a form of vengeance for their "
  1758. "brethren lost earlier in the battle. Although not so base in design, it is "
  1759. "not at all inaccurate."
  1760. msgstr ""
  1761. #. [female]
  1762. #: data/core/units/elves/Avenger.cfg:95
  1763. msgid "female^Elvish Avenger"
  1764. msgstr "Elfų keršytoja"
  1765. #. [unit_type]: id=Elvish Captain, race=elf
  1766. #: data/core/units/elves/Captain.cfg:4
  1767. msgid "Elvish Captain"
  1768. msgstr "Elfų kapitonas"
  1769. #. [unit_type]: id=Elvish Captain, race=elf
  1770. #: data/core/units/elves/Captain.cfg:25
  1771. msgid ""
  1772. "Elves, unlike many other races, will quickly acknowledge and follow any of "
  1773. "their peers who have experience in combat. In this they differ greatly from "
  1774. "humanity, for whom leadership is often a matter of coercion and "
  1775. "intimidation. The combination of their willingness to accept the wisdom of "
  1776. "their leaders, and the tendency to choose leaders of merit is one of the "
  1777. "quiet strengths of the elves."
  1778. msgstr ""
  1779. #. [unit_type]: id=Elvish Champion, race=elf
  1780. #: data/core/units/elves/Champion.cfg:4
  1781. msgid "Elvish Champion"
  1782. msgstr "Elfų čempionas"
  1783. #. [unit_type]: id=Elvish Champion, race=elf
  1784. #: data/core/units/elves/Champion.cfg:19
  1785. msgid ""
  1786. "Those few elves who deliberately hone themselves into weapons of war become "
  1787. "something which belies the peace-loving reputation of their race. Dedication "
  1788. "and skill are matched with purity of form, and the result is swordsmanship "
  1789. "to which few can compare. Even their archery, treated as a secondary "
  1790. "pursuit, is masterfully executed."
  1791. msgstr ""
  1792. #. [unit_type]: id=Elvish Druid, race=elf
  1793. #: data/core/units/elves/Druid.cfg:4
  1794. msgid "female^Elvish Druid"
  1795. msgstr "Elfų druidė"
  1796. #. [unit_type]: id=Elvish Druid, race=elf
  1797. #: data/core/units/elves/Druid.cfg:19
  1798. msgid ""
  1799. "The magic of the wood-elves is poorly suited for combat, but effective "
  1800. "nonetheless. The forests in which they thrive can become quickened by a word "
  1801. "of command, and will lash out at those who threaten their peace.\n"
  1802. "\n"
  1803. "The chief ability of Druids lies in healing, and it is for this skill that "
  1804. "they are revered by their people."
  1805. msgstr ""
  1806. "Miško elfų magija nelabai tinka kovai, bet vis tiek efektyvi. Jų gyvenami "
  1807. "miškai gali atgyti nuo įsakmaus žodžio ir staiga smogti tiems, kas grasina "
  1808. "jų taikai.\n"
  1809. "\n"
  1810. "Pagrindinis druidžių gebėjimas yra gydymas, ir būtent dėl šio gebėjimo jos "
  1811. "yra gerbiamos savo žmonių tarpe."
  1812. #. [unit_type]: id=Elvish Enchantress, race=elf
  1813. #: data/core/units/elves/Enchantress.cfg:4
  1814. msgid "female^Elvish Enchantress"
  1815. msgstr "Elfė kerėtoja"
  1816. #. [unit_type]: id=Elvish Enchantress, race=elf
  1817. #: data/core/units/elves/Enchantress.cfg:19
  1818. msgid ""
  1819. "The magic of the elves is wholly unlike that of humanity, so much so that "
  1820. "humans are almost universally incapable of understanding it, let alone using "
  1821. "it. Likewise, those who are masters of it are equally enigmatic; though it "
  1822. "can be said that they are revered by their people, very little can be said "
  1823. "about their actual function or purpose within that society."
  1824. msgstr ""
  1825. "Elfę magija yra visiškai nepanaši į žmonių, tiek stipriai, kad žmonės beveik "
  1826. "visuotinai nesugeba jos suprasti, nekalbant jau apie jos naudojimą. Panašiai "
  1827. "tie, kurie yra jos meistrai, yra lygiai tiek pat paslaptingi; vis dėlto "
  1828. "galima būtų pasakyti, kad jie yra gerbiami savo žmonių tarpe, labai mažai "
  1829. "galima pasakyti apie konkrečias jų pareigas ar tikslus toje visuomenėje."
  1830. #. [unit_type]: id=Elvish Fighter, race=elf
  1831. #: data/core/units/elves/Fighter.cfg:4
  1832. msgid "Elvish Fighter"
  1833. msgstr "Elfų kovotojas"
  1834. #. [unit_type]: id=Elvish Fighter, race=elf
  1835. #: data/core/units/elves/Fighter.cfg:18
  1836. msgid ""
  1837. "Elves are not warlike by nature, but in times of need, their natural grace "
  1838. "and agility serve them well, as does their skillful craftsmanship. An elf "
  1839. "can grasp the basics of swordsmanship and archery in a time uncannily short "
  1840. "by the standards of other races, and put them to effective use on the "
  1841. "battlefield."
  1842. msgstr ""
  1843. #. [unit_type]: id=Elvish Hero, race=elf
  1844. #: data/core/units/elves/Hero.cfg:4
  1845. msgid "Elvish Hero"
  1846. msgstr "Elfų herojus"
  1847. #. [unit_type]: id=Elvish Hero, race=elf
  1848. #: data/core/units/elves/Hero.cfg:18
  1849. msgid ""
  1850. "Elves, though not warlike by nature, are swift to learn; a relatively small "
  1851. "amount of experience will turn an elf from a competent fighter into a master "
  1852. "of combat. Those who are honored as heroes are strong with both sword and "
  1853. "bow, and their skill once acquired does not fade for lack of practice."
  1854. msgstr ""
  1855. #. [unit_type]: id=Elvish High Lord, race=elf
  1856. #: data/core/units/elves/High_Lord.cfg:4
  1857. msgid "Elvish High Lord"
  1858. msgstr "Elfų didysis valdovas"
  1859. #. [unit_type]: id=Elvish High Lord, race=elf
  1860. #: data/core/units/elves/High_Lord.cfg:18
  1861. msgid ""
  1862. "The leaders of elvenkind command an instinctive loyalty from their people "
  1863. "that rulers of other races can only envy, and earn it with great mindfulness "
  1864. "and wisdom. Quiet and contemplative in times of peace, a High Lord in the "
  1865. "full of his wrath is an awesome sight indeed."
  1866. msgstr ""
  1867. #. [unit_type]: id=Elvish Lady, race=elf
  1868. #: data/core/units/elves/Lady.cfg:5
  1869. msgid "female^Elvish Lady"
  1870. msgstr "Elfų valdovė"
  1871. #. [unit_type]: id=Elvish Lady, race=elf
  1872. #: data/core/units/elves/Lady.cfg:21
  1873. msgid ""
  1874. "Elves choose their leaders for their wisdom and sensitivity to the balance "
  1875. "of universal forces; foresight is what has protected them in times of "
  1876. "uncertainty. Their just reign is rewarded by the unflagging fealty of their "
  1877. "people, which is the greatest gift for which any ruler could ask."
  1878. msgstr ""
  1879. "Elfai renkasi vadovus už jų išmintį ir jautrų pasaulio jėgų balansą; "
  1880. "numatymas yra tai, kas juos apsaugojo nežinios laikais. Jų teisingas "
  1881. "valdymas apdovanojamas nenuilstama jų žmonių ištikimybe – didžiausia dovana, "
  1882. "kokios tik gali prašyti valdovas."
  1883. #. [unit_type]: id=Elvish Lord, race=elf
  1884. #: data/core/units/elves/Lord.cfg:4
  1885. msgid "Elvish Lord"
  1886. msgstr "Elfų valdovas"
  1887. #. [unit_type]: id=Elvish Lord, race=elf
  1888. #: data/core/units/elves/Lord.cfg:18
  1889. msgid ""
  1890. "The nobility of the elves are possessed of merit to match their standing in "
  1891. "society. Elvish Lords are the wisest and strongest of their people, and are "
  1892. "fearsome in their command of magic."
  1893. msgstr ""
  1894. #. [unit_type]: id=Elvish Marksman, race=elf
  1895. #: data/core/units/elves/Marksman.cfg:4
  1896. msgid "Elvish Marksman"
  1897. msgstr "Elfų šaulys"
  1898. #. [unit_type]: id=Elvish Marksman, race=elf
  1899. #: data/core/units/elves/Marksman.cfg:19
  1900. msgid ""
  1901. "Elves are wondrously keen-sighted, a gift which contributes to their mastery "
  1902. "of the bow. An elf practiced at archery can hit targets that a man couldn’t "
  1903. "even see, and can nock a second arrow almost as soon as the first is let "
  1904. "fly. Realizing this prodigious skill does come with one cost, that being a "
  1905. "lack of practice with the sword."
  1906. msgstr ""
  1907. #. [female]
  1908. #: data/core/units/elves/Marksman.cfg:89
  1909. msgid "female^Elvish Marksman"
  1910. msgstr "Elfų šaulė"
  1911. #. [unit_type]: id=Elvish Marshal, race=elf
  1912. #: data/core/units/elves/Marshal.cfg:4
  1913. msgid "Elvish Marshal"
  1914. msgstr "Elfų maršalas"
  1915. #. [unit_type]: id=Elvish Marshal, race=elf
  1916. #: data/core/units/elves/Marshal.cfg:26
  1917. msgid ""
  1918. "The longevity and natural intelligence of elves make them apt for military "
  1919. "matters, enough even to counter their general distaste for war. Elves "
  1920. "remember things much more clearly than humankind, and can often intuit what "
  1921. "others can only be trained to do. Certainly, on those rare occasions when an "
  1922. "elf sets his mind to war, the strategy that results is often the work of a "
  1923. "master."
  1924. msgstr ""
  1925. #. [unit_type]: id=Elvish Outrider, race=elf
  1926. #: data/core/units/elves/Outrider.cfg:4
  1927. msgid "Elvish Outrider"
  1928. msgstr "Elfų žygūnas"
  1929. #. [unit_type]: id=Elvish Outrider, race=elf
  1930. #: data/core/units/elves/Outrider.cfg:20
  1931. msgid ""
  1932. "Elvish Outriders are trained as the royal couriers of the elven kingdoms. "
  1933. "Despite the peaceful nature of their people, their experience makes them "
  1934. "quite deadly in combat. Only the most dedicated exceed these elves’ skill as "
  1935. "mounted archers — in fact, most would be hard pressed to equal it standing "
  1936. "on solid ground.\n"
  1937. "\n"
  1938. "The speed of these soldiers allows the elves to strike when and where they "
  1939. "choose when fighting on their home ground, a fact that has saved many of "
  1940. "their number from death."
  1941. msgstr ""
  1942. "Elfų žygūnai yra treniruoti elfų karalysčių karališkieji kurjeriai. Nors jų "
  1943. "tautos prigimtis ir yra taiki, jų patirtis kovojant daro juos mirtinai "
  1944. "pavojingais. Tik labiausiai atsidavę gali pralenkti šių elfų meistriškumą "
  1945. "naudojantis lanku raitiems – iš tikrųjų, daugumai būtų sunku prilygti net ir "
  1946. "stovint ant žemės.\n"
  1947. "\n"
  1948. "Šių karių greitis leidžia elfams smogti kada ir kur jie pasirenka kaunantis "
  1949. "savo gimtojoje žemėje, kas išgelbėjo daugelį jų nuo mirties."
  1950. #. [unit_type]: id=Elvish Ranger, race=elf
  1951. #: data/core/units/elves/Ranger.cfg:3
  1952. msgid "Elvish Ranger"
  1953. msgstr "Elfų bastūnas"
  1954. #. [unit_type]: id=Elvish Ranger, race=elf
  1955. #: data/core/units/elves/Ranger.cfg:19
  1956. msgid ""
  1957. "Though a man might spend years in the forest, he will never shake the "
  1958. "feeling that he is a guest in a realm of which he is not truly a part. With "
  1959. "elves, this is quite reversed. Any elf that studies the lore of the woods "
  1960. "rapidly becomes a master of them. This, combined with a considerable skill "
  1961. "at archery and swordsmanship, is very useful in warfare."
  1962. msgstr ""
  1963. #. [female]
  1964. #: data/core/units/elves/Ranger.cfg:92
  1965. msgid "female^Elvish Ranger"
  1966. msgstr "Elfų bastūnė"
  1967. #. [unit_type]: id=Elvish Rider, race=elf
  1968. #: data/core/units/elves/Rider.cfg:4
  1969. msgid "Elvish Rider"
  1970. msgstr "Elfų raitelis"
  1971. #. [unit_type]: id=Elvish Rider, race=elf
  1972. #: data/core/units/elves/Rider.cfg:21
  1973. msgid ""
  1974. "The master horsemen of the elves are able to move through forests at a speed "
  1975. "which would be suicidal for any human. Awe of the rider is quite justified — "
  1976. "but questions have also been raised about the stock of the horses, for the "
  1977. "feats they perform seem almost supernatural.\n"
  1978. "\n"
  1979. "This combination of incredible mobility and potent combat strength is one of "
  1980. "the greatest assets the elves possess in warfare."
  1981. msgstr ""
  1982. #. [unit_type]: id=Elvish Scout, race=elf
  1983. #: data/core/units/elves/Scout.cfg:4
  1984. msgid "Elvish Scout"
  1985. msgstr "Elfų žvalgas"
  1986. #. [unit_type]: id=Elvish Scout, race=elf
  1987. #: data/core/units/elves/Scout.cfg:21
  1988. msgid ""
  1989. "The horsemen of the wood elves have some skill with bow and sword, but their "
  1990. "true skill lies in their horsemanship. Even other elves are impressed by "
  1991. "their uncanny speed in the woods, and their ability to dart through the "
  1992. "thick of the forest with nary a scratch. They may be the only cavalry in "
  1993. "existence that fares better in the woods than on open ground."
  1994. msgstr ""
  1995. #. [unit_type]: id=Elvish Shaman, race=elf
  1996. #: data/core/units/elves/Shaman.cfg:4
  1997. msgid "female^Elvish Shaman"
  1998. msgstr "Elfų šamanė"
  1999. #. [unit_type]: id=Elvish Shaman, race=elf
  2000. #: data/core/units/elves/Shaman.cfg:19
  2001. msgid ""
  2002. "Being partly faerie in nature, elves have an inherent capability for magic. "
  2003. "This is realized in their affinity with the natural world, which they can "
  2004. "call upon as an ally in combat. Enemies wandering in their forests may soon "
  2005. "find themselves entangled by roots and hindered by the very ground they "
  2006. "stand on.\n"
  2007. "\n"
  2008. "The healing abilities of the elves are also remarkable, and of capital use "
  2009. "in battle."
  2010. msgstr ""
  2011. #. [unit_type]: id=Elvish Sharpshooter, race=elf
  2012. #: data/core/units/elves/Sharpshooter.cfg:4
  2013. msgid "Elvish Sharpshooter"
  2014. msgstr "Elfų snaiperis"
  2015. #. [unit_type]: id=Elvish Sharpshooter, race=elf
  2016. #: data/core/units/elves/Sharpshooter.cfg:20
  2017. msgid ""
  2018. "There was a legend of an elf who stopped an arrow by shooting it out of the "
  2019. "air with one of his own. It is a testament to the skill of the elves that "
  2020. "such a story could be taken seriously. The sharpshooters of the elves have, "
  2021. "quite simply, mastered the art of archery."
  2022. msgstr ""
  2023. #. [female]
  2024. #: data/core/units/elves/Sharpshooter.cfg:81
  2025. msgid "female^Elvish Sharpshooter"
  2026. msgstr "Elfų snaiperė"
  2027. #. [unit_type]: id=Elvish Shyde, race=elf
  2028. #: data/core/units/elves/Shyde.cfg:22
  2029. msgid ""
  2030. "Devotion to the path of faerie may eventually transform an elf maiden into a "
  2031. "creature of both worlds. Guided by a power which is little understood, these "
  2032. "beautiful stewards of the elven forests epitomize the grace and mystery of "
  2033. "their people."
  2034. msgstr ""
  2035. #. [unit_type]: id=Elvish Sorceress, race=elf
  2036. #: data/core/units/elves/Sorceress.cfg:4
  2037. msgid "female^Elvish Sorceress"
  2038. msgstr "Elfų burtininkė"
  2039. #. [unit_type]: id=Elvish Sorceress, race=elf
  2040. #: data/core/units/elves/Sorceress.cfg:19
  2041. msgid ""
  2042. "The world of faerie is far more potent than the corporeal world. Simply "
  2043. "bringing some of this world into our own can have violent results. This is "
  2044. "well-understood by the elves, although rarely used with malicious intent; "
  2045. "doing so is no easy task, and is a very ill-regarded use of their strength.\n"
  2046. "\n"
  2047. "Those able to do so are roughly titled as ‘sorceresses’ by other races; and "
  2048. "certainly are capable of acting the part."
  2049. msgstr ""
  2050. #. [unit_type]: id=Elvish Sylph, race=elf
  2051. #: data/core/units/elves/Sylph.cfg:4
  2052. msgid "female^Elvish Sylph"
  2053. msgstr "Elfų silfidė"
  2054. #. [unit_type]: id=Elvish Sylph, race=elf
  2055. #: data/core/units/elves/Sylph.cfg:21
  2056. msgid ""
  2057. "Rarely seen, the sage-like Sylphs are masters of both their faerie and "
  2058. "mundane natures. They are possessed of wondrous, and sometimes terrifying "
  2059. "powers. Legends concerning these have given other races a healthy fear of "
  2060. "the elves."
  2061. msgstr ""
  2062. #. [attack]: type=impact
  2063. #: data/core/units/elves/Sylph.cfg:41
  2064. msgid "gossamer"
  2065. msgstr "voratinkliai"
  2066. #. [unit_type]: id=Fog Clearer, race=monster
  2067. #: data/core/units/fake/Fog_Clearer.cfg:13
  2068. msgid "dummy_unit^Fog Clearer"
  2069. msgstr "Rūko valytuvas"
  2070. #. [unit_type]: id=Direwolf Rider, race=wolf
  2071. #: data/core/units/goblins/Direwolf_Rider.cfg:4
  2072. msgid "Direwolf Rider"
  2073. msgstr "Baisiojo vilko jojikas"
  2074. #. [unit_type]: id=Direwolf Rider, race=wolf
  2075. #: data/core/units/goblins/Direwolf_Rider.cfg:19
  2076. msgid ""
  2077. "‘Dire wolves’ differ from the common variety only in size and color. They "
  2078. "typically stand taller than a horse at the shoulder, and have an appetite to "
  2079. "match. Only a madman would willingly encounter them; but goblins, at great "
  2080. "cost to themselves, have managed to tame and ride them.\n"
  2081. "\n"
  2082. "The claws of a wolf are not generally regarded as being the more dangerous "
  2083. "parts, but on a beast this large, they are thicker and longer than iron "
  2084. "nails. Their riders smear a poison on the front set, not unlike that used by "
  2085. "the orcish assassins, making a swipe from these beasts’ paws into a most "
  2086. "deadly stroke."
  2087. msgstr ""
  2088. #. [unit_type]: id=Goblin Impaler, race=goblin
  2089. #: data/core/units/goblins/Impaler.cfg:4
  2090. msgid "Goblin Impaler"
  2091. msgstr "Goblinas persmeigėjas"
  2092. #. [unit_type]: id=Goblin Impaler, race=goblin
  2093. #: data/core/units/goblins/Impaler.cfg:19
  2094. msgid ""
  2095. "Goblins are used by the orcs as skirmishers to disrupt the enemy’s battle "
  2096. "line. Those who manage to survive their first few battles equip themselves "
  2097. "with a long spear to compensate for their short reach, and better armor to "
  2098. "guard their diminutive frames."
  2099. msgstr ""
  2100. #. [unit_type]: id=Goblin Knight, race=wolf
  2101. #: data/core/units/goblins/Knight.cfg:4
  2102. msgid "Goblin Knight"
  2103. msgstr "Goblinų riteris"
  2104. #. [unit_type]: id=Goblin Knight, race=wolf
  2105. #: data/core/units/goblins/Knight.cfg:18
  2106. msgid ""
  2107. "The Goblin ‘Knights’ have little in common with the men who share that "
  2108. "title, and the title is bestowed in mockery by their enemies. The similarity "
  2109. "is simply that they are the elite of the wolf riders, likely promoted to "
  2110. "their position by their success in some audacious raid.\n"
  2111. "\n"
  2112. "The wolves they are given are bred for speed and strength, making them quite "
  2113. "dangerous in combat."
  2114. msgstr ""
  2115. #. [unit_type]: id=Goblin Pillager, race=wolf
  2116. #: data/core/units/goblins/Pillager.cfg:4
  2117. msgid "Goblin Pillager"
  2118. msgstr "Goblinas grobikas"
  2119. #. [unit_type]: id=Goblin Pillager, race=wolf
  2120. #: data/core/units/goblins/Pillager.cfg:18
  2121. msgid ""
  2122. "Some Goblins train their wolves to overcome their fear of fire. In raids, "
  2123. "these goblins take a supporting role; they will torch the homes and crops of "
  2124. "their foes, and also carry nets to wreak havoc against those attempting to "
  2125. "rally for defense or reprisal."
  2126. msgstr ""
  2127. "Kai kurie goblinai treniruoja savo vilkus įveikti ugnies baimę. Per "
  2128. "antpuolius šie goblinai užima palaikymo vaidmenį; jie padega savo priešų "
  2129. "namus ir derlių bei nešiojasi tinklus, kad pasėtų sumaištį tarp bandančių "
  2130. "susitelkti gynyboje ar atsakomajame puolime."
  2131. #. [attack]: type=fire
  2132. #: data/core/units/goblins/Pillager.cfg:41
  2133. msgid "torch"
  2134. msgstr "deglas"
  2135. #. [attack]: type=impact
  2136. #: data/core/units/goblins/Pillager.cfg:50
  2137. #: data/core/units/merfolk/Entangler.cfg:34
  2138. #: data/core/units/merfolk/Netcaster.cfg:33
  2139. msgid "net"
  2140. msgstr "tinklas"
  2141. #. [unit_type]: id=Goblin Rouser, race=goblin
  2142. #: data/core/units/goblins/Rouser.cfg:4
  2143. msgid "Goblin Rouser"
  2144. msgstr "Goblinas įkvėpėjas"
  2145. #. [unit_type]: id=Goblin Rouser, race=goblin
  2146. #: data/core/units/goblins/Rouser.cfg:19
  2147. msgid ""
  2148. "Standard-bearers are an oddity amongst goblins. A goblin who has survived "
  2149. "enough battles to be considered a veteran is rare enough, and it is rarer "
  2150. "still for the other goblins to recognize and respect his veteran status. "
  2151. "Nonetheless, a rouser’s frenzied goading effectively steels the less veteran "
  2152. "fighters to strive harder and longer before they die."
  2153. msgstr ""
  2154. #. [unit_type]: id=Goblin Spearman, race=goblin
  2155. #: data/core/units/goblins/Spearman.cfg:4
  2156. msgid "Goblin Spearman"
  2157. msgstr "Goblinų ietininkas"
  2158. #. [unit_type]: id=Goblin Spearman, race=goblin
  2159. #: data/core/units/goblins/Spearman.cfg:17
  2160. msgid ""
  2161. "In any litter of orcs, several are born much smaller and weaker than the "
  2162. "rest. These runts are called ‘Goblins’ and are looked down on by the rest of "
  2163. "their kin. In battle, these are given the most meager of equipment, and are "
  2164. "used as a soak-off force to give the Warlords time to prepare the real "
  2165. "assault.\n"
  2166. "\n"
  2167. "Some speculate that the existence of these creatures is the beginning of a "
  2168. "failure of the orcish bloodline, though no one knows enough of their history "
  2169. "to state anything conclusive."
  2170. msgstr ""
  2171. #. [unit_type]: id=Wolf Rider, race=wolf
  2172. #: data/core/units/goblins/Wolf_Rider.cfg:4
  2173. msgid "Wolf Rider"
  2174. msgstr "Vilko jojikas"
  2175. #. [unit_type]: id=Wolf Rider, race=wolf
  2176. #: data/core/units/goblins/Wolf_Rider.cfg:30
  2177. #, fuzzy
  2178. msgid ""
  2179. "No one is quite sure how the practice of taming and riding wolves came into "
  2180. "being, but the advantages of it for a goblin are obvious. Goblins are "
  2181. "smaller and much weaker than their orcish kin, and are often tasked to the "
  2182. "most dangerous and unwanted parts of a fight. Any who can manage to win "
  2183. "themselves a mount have a much safer, and daresay, more amusing role in "
  2184. "combat.\n"
  2185. "\n"
  2186. "Wolves, likely, could never support the weight of a man in plate, but a "
  2187. "goblin in leather armor is a simple load to bear. Quite unlike horses, these "
  2188. "mounts have a rather easy time traversing the mountains, though water and "
  2189. "woods will still slow them down."
  2190. msgstr ""
  2191. "Niekas tiksliai nežino kaip atsirado vilkų jaukinimo ir prajodymo menas, bet "
  2192. "nauda goblinams akivaizdi. Goblinai mažesni ir daug silpnesni už savo "
  2193. "gentainius orkus ir jiems dažnai paskiriama pavojingiausia ir nemėgiamiausia "
  2194. "kovos dalis. Tad jei kas gali prasimanyti sau vilką, tampa daug saugesnis "
  2195. "ir, galima sakyti, smagiau leidžia laiką mūšyje.\n"
  2196. "\n"
  2197. "Vilkas, ko gero, negalėtų nulaikyti žmogaus, ypač sunkiai šarvuoto, bet "
  2198. "goblinas su lengvais odiniais šarvais – pats tas. Skirtingai nuo žirgų, šie "
  2199. "raiteliai gana lengvai keliauja kalnais, nors vanduo ir miškas pristabdo ir "
  2200. "juos."
  2201. #. [unit_type]: id=Gryphon, race=gryphon
  2202. #: data/core/units/gryphons/Gryphon.cfg:4
  2203. msgid "Gryphon"
  2204. msgstr "Grifas"
  2205. #. [unit_type]: id=Gryphon, race=gryphon
  2206. #: data/core/units/gryphons/Gryphon.cfg:18
  2207. msgid ""
  2208. "These majestic and powerful creatures are masters of the sky. Gryphons are "
  2209. "both dangerous and wary of other intelligent creatures, and thus should not "
  2210. "be disturbed without a good reason."
  2211. msgstr ""
  2212. "Šie didingi ir galingi padarai yra dangaus valdovai. Grifai yra ir "
  2213. "pavojingi, ir saugosi kitų protingų būtybių, ir todėl neturėtų būti trukdomi "
  2214. "neturint geros priežasties."
  2215. #. [unit_type]: id=Gryphon Master, race=gryphon
  2216. #: data/core/units/gryphons/Gryphon_Master.cfg:4
  2217. msgid "Gryphon Master"
  2218. msgstr "Grifų meistras"
  2219. #. [unit_type]: id=Gryphon Master, race=gryphon
  2220. #: data/core/units/gryphons/Gryphon_Master.cfg:18
  2221. msgid ""
  2222. "Gryphon Masters have long experience flying the Gryphons, which have become "
  2223. "an extension of themselves. This special relationship makes the heart of the "
  2224. "earth-bound tremble, for these mighty birds of prey may strike from anywhere."
  2225. msgstr ""
  2226. #. [unit_type]: id=Gryphon Rider, race=gryphon
  2227. #: data/core/units/gryphons/Gryphon_Rider.cfg:4
  2228. msgid "Gryphon Rider"
  2229. msgstr "Grifų raitelis"
  2230. #. [unit_type]: id=Gryphon Rider, race=gryphon
  2231. #: data/core/units/gryphons/Gryphon_Rider.cfg:17
  2232. msgid ""
  2233. "Only a few are able to bond with the mighty Gryphons. Those who do may "
  2234. "become Gryphon Riders, and discover the world of the skies upon the backs of "
  2235. "these flying beasts."
  2236. msgstr ""
  2237. "Tik nedaugelis gali atrasti ryšį su galingaisiais grifais. Tie, kuriems "
  2238. "pavyksta, tampa grifų raiteliais ir ant šių skraidančių žvėrių atranda "
  2239. "padangių pasaulį."
  2240. #. [unit_type]: id=Grand Knight, race=human
  2241. #: data/core/units/humans/Horse_Grand_Knight.cfg:4
  2242. msgid "Grand Knight"
  2243. msgstr "Didysis riteris"
  2244. #. [unit_type]: id=Grand Knight, race=human
  2245. #: data/core/units/humans/Horse_Grand_Knight.cfg:20
  2246. msgid ""
  2247. "Grand Knights have reached the acme of skill with sword and lance. Wearing "
  2248. "full plate, and riding steeds bred more for power than for speed, these "
  2249. "warriors form the core of any serious cavalry force. A grand knight at the "
  2250. "head of a charge is a terrifying sight for infantry, and is often enough to "
  2251. "break right through a defensive line."
  2252. msgstr ""
  2253. #. [unit_type]: id=Knight, race=human
  2254. #: data/core/units/humans/Horse_Knight.cfg:4
  2255. msgid "Knight"
  2256. msgstr "Riteris"
  2257. #. [unit_type]: id=Knight, race=human
  2258. #: data/core/units/humans/Horse_Knight.cfg:19
  2259. msgid ""
  2260. "Horsemen of skill and discipline are promoted to Knights. Veterans of "
  2261. "combat, they have seen the often-fatal results of a failed charge, and have "
  2262. "learnt discretion in its use. Knights, therefore, carry swords in their "
  2263. "armament, and practice tactics which, although requiring of much more "
  2264. "patience, are less risky than a charge. Their lances are still at the ready, "
  2265. "however, and growing experience with these weapons makes them deadlier at "
  2266. "the tilt."
  2267. msgstr ""
  2268. #. [unit_type]: id=Lancer, race=human
  2269. #: data/core/units/humans/Horse_Lancer.cfg:4
  2270. msgid "Lancer"
  2271. msgstr "Ulonas"
  2272. #. [unit_type]: id=Lancer, race=human
  2273. #: data/core/units/humans/Horse_Lancer.cfg:19
  2274. msgid ""
  2275. "Lancers are among the bravest and most feared riders in all of Wesnoth. Clad "
  2276. "in minimal armor, they free themselves to ride swiftly, faster than any of "
  2277. "their peers. The daring tactics they employ are like a double-edged sword, "
  2278. "for they often win either glory or a swift death. Lancers excel in hunting "
  2279. "down infantrymen who have made the mistake of breaking formation, and in "
  2280. "piercing defensive lines. However, they have limited use in defense."
  2281. msgstr ""
  2282. #. [unit_type]: id=Paladin, race=human
  2283. #: data/core/units/humans/Horse_Paladin.cfg:4
  2284. msgid "Paladin"
  2285. msgstr "Paladinas"
  2286. #. [unit_type]: id=Paladin, race=human
  2287. #: data/core/units/humans/Horse_Paladin.cfg:20
  2288. msgid ""
  2289. "Knights of the highest virtue, Paladins have sworn their strength not to "
  2290. "king and crown, but to ideals themselves; of chivalry, and the stewardship "
  2291. "of everything that is good. They may serve in the armies of the world, but "
  2292. "their first loyalties often lie with groups of their own making; secret, "
  2293. "monastic orders that cross political and cultural boundaries. Rulers are "
  2294. "sometimes wary of them, for the paladins’ loyalty is only as strong as the "
  2295. "liege’s apparent virtue. This has led the more darkly ambitious to either "
  2296. "attempt to defame and disperse these groups, or more rarely, to conjure "
  2297. "elaborate deceptions to keep these otherwise staunchly loyal troops in "
  2298. "service.\n"
  2299. "\n"
  2300. "Full paladins are generally not quite as fearsome as the ‘Grand Knights’ "
  2301. "that champion most armies, but they are first-class fighters nonetheless. "
  2302. "Additionally, their wisdom and piety grants these warrior monks certain "
  2303. "curious abilities; a paladin is very powerful in fighting magical or "
  2304. "unnatural things, and most have some skill at medicine and healing."
  2305. msgstr ""
  2306. #. [unit_type]: id=Horseman, race=human
  2307. #: data/core/units/humans/Horseman.cfg:4
  2308. msgid "Horseman"
  2309. msgstr "Raitelis"
  2310. #. [unit_type]: id=Horseman, race=human
  2311. #: data/core/units/humans/Horseman.cfg:18
  2312. msgid ""
  2313. "Often hailing from the wilder and untamed regions of Wesnoth, Horsemen are "
  2314. "trained from childhood to ride and to follow a strict code of honor. A "
  2315. "charge made by a horseman is a powerful though risky tactic, the worth of "
  2316. "which has been proven time and time again on the battlefield. Horsemen excel "
  2317. "against most infantry, especially those who have fallen out of line, but "
  2318. "must take care against both spearmen and archers for whom their large size "
  2319. "provide inviting targets."
  2320. msgstr ""
  2321. #. [unit_type]: id=Bowman, race=human
  2322. #: data/core/units/humans/Loyalist_Bowman.cfg:4
  2323. msgid "Bowman"
  2324. msgstr "Lankininkas"
  2325. #. [unit_type]: id=Bowman, race=human
  2326. #: data/core/units/humans/Loyalist_Bowman.cfg:18
  2327. msgid ""
  2328. "The use of archery in shooting something other than game was seen from its "
  2329. "inception, and archers have been indispensable in warfare since time "
  2330. "immemorial. Usually of humble origins, hailing from the peasantry or "
  2331. "woodsmen, military bowmen are trained to competence with both a bow and a "
  2332. "short sword, and are very common on the battlefield."
  2333. msgstr ""
  2334. "Lanko nauda daugiau nei medžioklei buvo įžvelgta nuo pat jo išradimo ir "
  2335. "lankininkai buvo neatsiejama kariuomenės dalis nuo neatmenamų laikų. "
  2336. "Dažniausiai nekilmingi, iš prastuomenės arba miškininkų kilę lankininkai "
  2337. "išmokomi kompetentingai elgtis tiek su lanku, tiek su trumpuoju kalaviju, ir "
  2338. "labai dažnai pasirodo mūšio lauke."
  2339. #. [unit_type]: id=Cavalier, race=human
  2340. #: data/core/units/humans/Loyalist_Cavalier.cfg:4
  2341. msgid "Cavalier"
  2342. msgstr "Kavaleristas"
  2343. #. [unit_type]: id=Cavalier, race=human
  2344. #: data/core/units/humans/Loyalist_Cavalier.cfg:21
  2345. msgid ""
  2346. "Cavaliers are masters at the use of both sword and crossbow from horseback. "
  2347. "Their combination of striking power and mobility is fearsome; and they have "
  2348. "a reputation for dash and aggressiveness to match it. The daring deeds of "
  2349. "Cavaliers are the subject of many a tale and song."
  2350. msgstr ""
  2351. #. [attack]: type=pierce
  2352. #. [attack]: type=fire
  2353. #: data/core/units/humans/Loyalist_Cavalier.cfg:46
  2354. #: data/core/units/humans/Loyalist_Dragoon.cfg:45
  2355. #: data/core/units/humans/Loyalist_Duelist.cfg:45
  2356. #: data/core/units/humans/Loyalist_General.cfg:52
  2357. #: data/core/units/humans/Loyalist_Grand_Marshal.cfg:47
  2358. #: data/core/units/humans/Loyalist_Lieutenant.cfg:36
  2359. #: data/core/units/humans/Loyalist_Master_at_Arms.cfg:40
  2360. #: data/core/units/humans/Loyalist_Sergeant.cfg:36
  2361. #: data/core/units/orcs/Crossbowman.cfg:32
  2362. #: data/core/units/orcs/Crossbowman.cfg:41 data/core/units/orcs/Leader.cfg:36
  2363. #: data/core/units/orcs/Ruler.cfg:36 data/core/units/orcs/Slurbow.cfg:37
  2364. #: data/core/units/orcs/Slurbow.cfg:46 data/core/units/orcs/Sovereign.cfg:37
  2365. #: data/core/units/undead/Skele_Death_Knight.cfg:48
  2366. msgid "crossbow"
  2367. msgstr "arbaletas"
  2368. #. [unit_type]: id=Cavalryman, race=human
  2369. #: data/core/units/humans/Loyalist_Cavalryman.cfg:4
  2370. msgid "Cavalryman"
  2371. msgstr "Raitininkas"
  2372. #. [unit_type]: id=Cavalryman, race=human
  2373. #: data/core/units/humans/Loyalist_Cavalryman.cfg:20
  2374. msgid ""
  2375. "Cavalrymen are distinguished from horsemen by their tactics and equipment. A "
  2376. "cavalryman wears heavier armor, and carries a sword and shield, rather than "
  2377. "a lance. Their tactics do not include charging; instead they maneuver to "
  2378. "slash with a sword, using both horse and rider as an effective tool of "
  2379. "melee.\n"
  2380. "\n"
  2381. "Cavalrymen are very useful for taking and holding positions on open ground, "
  2382. "for screening friendly soldiers, and also for scouting work."
  2383. msgstr ""
  2384. #. [unit_type]: id=Dragoon, race=human
  2385. #: data/core/units/humans/Loyalist_Dragoon.cfg:4
  2386. msgid "Dragoon"
  2387. msgstr "Dragūnas"
  2388. #. [unit_type]: id=Dragoon, race=human
  2389. #: data/core/units/humans/Loyalist_Dragoon.cfg:20
  2390. msgid ""
  2391. "The more talented cavalrymen in the armies of Wesnoth are trained in the use "
  2392. "of the crossbow, and matched with much more powerful steeds. Well-armored, "
  2393. "and skilled in the use of their swords, these soldiers can drive forward and "
  2394. "hold the ground they take. Their mobility and resilience make them of great "
  2395. "value on the battlefield."
  2396. msgstr ""
  2397. #. [unit_type]: id=Duelist, race=human
  2398. #: data/core/units/humans/Loyalist_Duelist.cfg:4
  2399. msgid "Duelist"
  2400. msgstr "Dvikovininkas"
  2401. #. [unit_type]: id=Duelist, race=human
  2402. #: data/core/units/humans/Loyalist_Duelist.cfg:17
  2403. msgid ""
  2404. "It is a peculiar custom of Wesnoth’s nobility that they typically enroll "
  2405. "their sons into one of two orders of armigers, training them either in the "
  2406. "art of horsemanship or fencing. Duelists are so named for an unfortunately "
  2407. "common practice of young aristocrats, for whom the sting of insult, whether "
  2408. "real or fancied, can incite a rash demonstration of their natural right.\n"
  2409. "\n"
  2410. "Experienced fencers carry with them a small crossbow that is easily "
  2411. "concealed under a coat or cape. Slow to load and sometimes thought "
  2412. "dishonorable to use, it is in fact very useful, and those of their ranks who "
  2413. "live long enough to be veterans typically do so by making such concessions "
  2414. "to utility and survival."
  2415. msgstr ""
  2416. #. [unit_type]: id=Fencer, race=human
  2417. #: data/core/units/humans/Loyalist_Fencer.cfg:4
  2418. msgid "Fencer"
  2419. msgstr "Fechtuotojas"
  2420. #. [unit_type]: id=Fencer, race=human
  2421. #: data/core/units/humans/Loyalist_Fencer.cfg:17
  2422. msgid ""
  2423. "Fencers belong to a school of thought that considers the armor most soldiers "
  2424. "wear in combat to be their own worst enemy. While armor can only soften a "
  2425. "blow, evading it leaves the defender completely unharmed. Being able to "
  2426. "reliably dodge any offensive move is a luxury only afforded to the fit of "
  2427. "body, and then only to those who endure rigorous training.\n"
  2428. "\n"
  2429. "Outfitted with only a dagger and saber, fencers are light on their feet and "
  2430. "useful in many situations where their armor-bound peers are at a "
  2431. "disadvantage. They relish dancing circles around troops like heavy infantry, "
  2432. "mocking the weight of their full armor."
  2433. msgstr ""
  2434. #. [unit_type]: id=General, race=human
  2435. #: data/core/units/humans/Loyalist_General.cfg:4
  2436. msgid "General"
  2437. msgstr "Generolas"
  2438. #. [unit_type]: id=General, race=human
  2439. #: data/core/units/humans/Loyalist_General.cfg:29
  2440. msgid ""
  2441. "As the leaders of their armies, Generals are responsible for the protection "
  2442. "of large or important areas in the kingdoms to which they have sworn fealty. "
  2443. "Well seasoned in the art of war, Generals can direct even the freshest "
  2444. "recruits to strike strategically against imposing odds and emerge "
  2445. "victorious. Recognized by nobility and citizenry alike, they are outfitted "
  2446. "in ornate plate armor and granted some of the finest weaponry that human "
  2447. "craftsmen can offer."
  2448. msgstr ""
  2449. #. [unit_type]: id=Grand Marshal, race=human
  2450. #: data/core/units/humans/Loyalist_Grand_Marshal.cfg:4
  2451. msgid "Grand Marshal"
  2452. msgstr "Didysis maršalas"
  2453. #. [unit_type]: id=Grand Marshal, race=human
  2454. #: data/core/units/humans/Loyalist_Grand_Marshal.cfg:24
  2455. msgid ""
  2456. "The rank of Grand Marshal is one of the most esteemed in the armies of "
  2457. "humanity, and those who bear its title have survived many trials by fire, "
  2458. "proving both their tactical wit and their considerable mettle at personal "
  2459. "combat."
  2460. msgstr ""
  2461. "Didžiojo maršalo rankas yra vienas iš labiausiai gerbiamų žmonių "
  2462. "kariuomenėse, o tie, kurie turi šį titulą, išgyveno daugybę išbandymų, "
  2463. "įrodydami tiek savo taktinius gebėjimus, tiek žymią drąsą asmeninėje kovoje."
  2464. #. [unit_type]: id=Halberdier, race=human
  2465. #: data/core/units/humans/Loyalist_Halberdier.cfg:4
  2466. msgid "Halberdier"
  2467. msgstr "Alebardininkas"
  2468. #. [unit_type]: id=Halberdier, race=human
  2469. #: data/core/units/humans/Loyalist_Halberdier.cfg:18
  2470. msgid ""
  2471. "A halberd is a heavy weapon and difficult to use, but very powerful in the "
  2472. "hands of an expert. It is also much more flexible than the spear from which "
  2473. "it descended. As any halberdier can tell you, the weapon possesses four "
  2474. "primary striking points, two more than a spear or pike; these are the tip, "
  2475. "the blade, the spike at the base of the shaft, and the inner point on the "
  2476. "blade, which can be used in a motion pulling back towards the wielder. All "
  2477. "this makes for a very versatile weapon in melee, especially against "
  2478. "cavalry.\n"
  2479. "\n"
  2480. "However, a halberd is notably more expensive to craft than a spear, and in "
  2481. "the hands of a novice, much less effective. In the armies of Wesnoth, it is "
  2482. "customary only to grant these weapons to veteran pikemen, who have proven "
  2483. "that they have the skill to employ them properly on the field of war."
  2484. msgstr ""
  2485. #. [unit_type]: id=Heavy Infantryman, race=human
  2486. #: data/core/units/humans/Loyalist_Heavy_Infantryman.cfg:4
  2487. msgid "Heavy Infantryman"
  2488. msgstr "Sunkusis pėstininkas"
  2489. #. [unit_type]: id=Heavy Infantryman, race=human
  2490. #: data/core/units/humans/Loyalist_Heavy_Infantryman.cfg:17
  2491. msgid ""
  2492. "Heavy infantry are brawny fighters clad in full plate and wielding massive "
  2493. "impact weapons. Though they fight with unmatched power in melee combat, they "
  2494. "have poor mobility and are best employed in static defense of fortified "
  2495. "positions. A few of these in battle line will stiffen it considerably, "
  2496. "albeit at an obvious cost in tactical flexibility."
  2497. msgstr ""
  2498. #. [unit_type]: id=Iron Mauler, race=human
  2499. #: data/core/units/humans/Loyalist_Iron_Mauler.cfg:4
  2500. msgid "Iron Mauler"
  2501. msgstr ""
  2502. #. [unit_type]: id=Iron Mauler, race=human
  2503. #: data/core/units/humans/Loyalist_Iron_Mauler.cfg:18
  2504. msgid ""
  2505. "Iron Maulers are given their name for reasons which are all too obvious to "
  2506. "their foes. The men within these suits of armor can match ogres in contests "
  2507. "of strength, and are marked as the champions of the castle guards in which "
  2508. "they serve. They are, however, expensive to maintain, and cannot be sent to "
  2509. "distant battles without a full convoy of servants to support them.\n"
  2510. "\n"
  2511. "Though staggering in melee combat, there are many drawbacks to being "
  2512. "outfitted in this way; Iron Maulers tire easily, and know all too well that "
  2513. "they cannot run on the battlefield. Too often have they seen a distant "
  2514. "comrade fall, yet were powerless to reach the scene in time to help."
  2515. msgstr ""
  2516. #. [unit_type]: id=Javelineer, race=human
  2517. #: data/core/units/humans/Loyalist_Javelineer.cfg:4
  2518. msgid "Javelineer"
  2519. msgstr "Patyręs ietininkas"
  2520. #. [unit_type]: id=Javelineer, race=human
  2521. #: data/core/units/humans/Loyalist_Javelineer.cfg:18
  2522. msgid ""
  2523. "Spearmen almost always equip themselves with a few javelins, to harry, if "
  2524. "not kill, enemies at range. Some, however, take to them rather well, finding "
  2525. "that they have a natural talent in their use. Javelineers are a valuable "
  2526. "asset to an army, being able to supplement their skill in melee combat with "
  2527. "an ability to handle distant foes. They can hurl javelins into enemy ranks "
  2528. "from a distance, often without retribution, and still hold their ground in "
  2529. "melee."
  2530. msgstr ""
  2531. #. [unit_type]: id=Lieutenant, race=human
  2532. #: data/core/units/humans/Loyalist_Lieutenant.cfg:4
  2533. msgid "Lieutenant"
  2534. msgstr "Leitenantas"
  2535. #. [unit_type]: id=Lieutenant, race=human
  2536. #: data/core/units/humans/Loyalist_Lieutenant.cfg:18
  2537. msgid ""
  2538. "Lieutenants are some of the more respected commanding officers among humans "
  2539. "and are often seen leading smaller-scale incursions and managing the "
  2540. "battlefield. Trained both with sword and crossbow, they excel at neither, "
  2541. "and are somewhat less resilient than the warlords of other races — this is "
  2542. "more than made up for by their superior knowledge and training in military "
  2543. "strategy."
  2544. msgstr ""
  2545. #. [unit_type]: id=Longbowman, race=human
  2546. #: data/core/units/humans/Loyalist_Longbowman.cfg:4
  2547. msgid "Longbowman"
  2548. msgstr "Patyręs lankininkas"
  2549. #. [unit_type]: id=Longbowman, race=human
  2550. #: data/core/units/humans/Loyalist_Longbowman.cfg:19
  2551. msgid ""
  2552. "Longbows are fearsome weapons, but too difficult for beginning archers to "
  2553. "wield. It takes great strength to draw one, and the added range and power it "
  2554. "confers remain useless unless one has good aim with the weapon. Longbowmen "
  2555. "carry their weapons as a badge of pride, and most bowmen look forward to the "
  2556. "day they can begin using one."
  2557. msgstr ""
  2558. #. [unit_type]: id=Master Bowman, race=human
  2559. #: data/core/units/humans/Loyalist_Master_Bowman.cfg:4
  2560. msgid "Master Bowman"
  2561. msgstr "Meistras lankininkas"
  2562. #. [unit_type]: id=Master Bowman, race=human
  2563. #: data/core/units/humans/Loyalist_Master_Bowman.cfg:19
  2564. msgid ""
  2565. "Master bowmen have reached the zenith of their art, inasmuch as any human is "
  2566. "capable. Armed with both a sword, and a great yew bow, these warriors crown "
  2567. "battalions of archers with their presence, bringing down many a foe with "
  2568. "their well-aimed shots. Their skill with the sword is also not to be "
  2569. "discounted; they are easily as good with it as any novice swordsman. Of the "
  2570. "many races in the world, only the elves surpass humanity in archery, and "
  2571. "their human counterparts have speculated, perhaps in envy, that this is only "
  2572. "by dint of age."
  2573. msgstr ""
  2574. #. [unit_type]: id=Master at Arms, race=human
  2575. #: data/core/units/humans/Loyalist_Master_at_Arms.cfg:4
  2576. msgid "Master at Arms"
  2577. msgstr "Ašmenų meistras"
  2578. #. [unit_type]: id=Master at Arms, race=human
  2579. #: data/core/units/humans/Loyalist_Master_at_Arms.cfg:18
  2580. msgid ""
  2581. "Master fencers have an envied place in life. Though the journey to their "
  2582. "station was a dangerous way of life, they have reached the time wherein they "
  2583. "reap its rewards. Famed for their skill and dashing manner, these gentlemen "
  2584. "have the bearing of natural aristocrats, and are followed by the eyes of "
  2585. "many a high born lady.\n"
  2586. "\n"
  2587. "They usually have the luxury of choosing their appointments, and are free to "
  2588. "roam the land should they so elect. Often, they will be found as the "
  2589. "captains of a castle guard, or as the master of a military academy, "
  2590. "positions in which their flamboyant nature is not only accepted, but is "
  2591. "perhaps even useful."
  2592. msgstr ""
  2593. #. [unit_type]: id=Pikeman, race=human
  2594. #: data/core/units/humans/Loyalist_Pikeman.cfg:4
  2595. msgid "Pikeman"
  2596. msgstr "Šarvuotas ietininkas"
  2597. #. [unit_type]: id=Pikeman, race=human
  2598. #: data/core/units/humans/Loyalist_Pikeman.cfg:17
  2599. msgid ""
  2600. "Promising spearmen in the armies of Wesnoth are often graduated to wielding "
  2601. "pikes, and are outfitted with something far superior to the motley "
  2602. "collection of leather armor they wore as recruits. A pike is a much longer "
  2603. "weapon than a spear, and thus facilitates different combat tactics. A wall "
  2604. "of pikemen is the bane of any cavalry charge, and with proper discipline and "
  2605. "tactics, pikemen can also hold most other infantry at bay."
  2606. msgstr ""
  2607. #. [attack]: type=pierce
  2608. #: data/core/units/humans/Loyalist_Pikeman.cfg:31
  2609. msgid "pike"
  2610. msgstr ""
  2611. #. [unit_type]: id=Royal Guard, race=human
  2612. #: data/core/units/humans/Loyalist_Royal_Guard.cfg:4
  2613. msgid "Royal Guard"
  2614. msgstr "Karališkasis gvardietis"
  2615. #. [unit_type]: id=Royal Guard, race=human
  2616. #: data/core/units/humans/Loyalist_Royal_Guard.cfg:18
  2617. msgid ""
  2618. "Royal Guards are picked from the best swordsmen in Wesnoth. Serving under "
  2619. "any of the higher nobility, they function as bodyguards, and partly as a "
  2620. "badge of office for their employers. A special force of Royal Guards is "
  2621. "stationed at the capital, guarding the palace grounds and the royal family. "
  2622. "Because of their trusted relationship to their superiors, they, rather than "
  2623. "mercenaries, are often deployed on missions of crucial import. Their "
  2624. "reliability and mastery of close combat are their best assets, for which "
  2625. "they are well-renowned."
  2626. msgstr ""
  2627. #. [unit_type]: id=Sergeant, race=human
  2628. #: data/core/units/humans/Loyalist_Sergeant.cfg:4
  2629. msgid "Sergeant"
  2630. msgstr "Seržantas"
  2631. #. [unit_type]: id=Sergeant, race=human
  2632. #: data/core/units/humans/Loyalist_Sergeant.cfg:18
  2633. msgid ""
  2634. "Sergeants are low-ranking officers of human armies. Though academically "
  2635. "trained, they need some experience in the field before their leadership is "
  2636. "sound and acknowledged. Still, their diligent bearing and basic insight of "
  2637. "combat means they can more effectively rouse civilians and peasants in "
  2638. "trying situations."
  2639. msgstr ""
  2640. #. [unit_type]: id=Shock Trooper, race=human
  2641. #: data/core/units/humans/Loyalist_Shock_Trooper.cfg:4
  2642. msgid "Shock Trooper"
  2643. msgstr ""
  2644. #. [unit_type]: id=Shock Trooper, race=human
  2645. #: data/core/units/humans/Loyalist_Shock_Trooper.cfg:17
  2646. msgid ""
  2647. "Shock troopers are the elite of the heavy infantry, and a significant part "
  2648. "of their use is mere intimidation. The only men who can enter their ranks "
  2649. "are prodigiously well-built, and when clad in black plate brimming with "
  2650. "spikes, they are a fearsome sight to behold. The sight of Shock Troopers "
  2651. "breaking an enemy often does the same to the morale of any opposition, who "
  2652. "sometimes wonder if such armor covers monsters, rather than men. The "
  2653. "drawback of such heavy armor is, of course, the time it takes to move into "
  2654. "and out of combat."
  2655. msgstr ""
  2656. #. [unit_type]: id=Spearman, race=human
  2657. #: data/core/units/humans/Loyalist_Spearman.cfg:4
  2658. msgid "Spearman"
  2659. msgstr "Ietininkas"
  2660. #. [unit_type]: id=Spearman, race=human
  2661. #: data/core/units/humans/Loyalist_Spearman.cfg:18
  2662. msgid ""
  2663. "Swords are, for many, an expensive luxury, and one which peasants can ill "
  2664. "afford. Spears are much easier to make and will do well even without a "
  2665. "spearhead, though most can afford one. Clad in leather armor, and often "
  2666. "armed with a shield and a few javelins, spearmen are the staple of most "
  2667. "armies, often thrown into the front lines with only the most basic training."
  2668. msgstr ""
  2669. "Kalavijai daug kam yra prabanga, vargu ar įperkama prastuomenei. Ietį "
  2670. "pasigaminti daug pigiau ir ji veikia net ir be ietigalio, nors pastarąjį "
  2671. "dauguma įperka. Apsišarvavę odiniais šarvais ir dažnai ginkluoti skydu bei "
  2672. "keliomis svaidomosiomis ietimis, ietininkai sudaro daugumos armijų pagrindą; "
  2673. "neretai jie be didelio paruošimo metami į priešakines gretas."
  2674. #. [unit_type]: id=Swordsman, race=human
  2675. #: data/core/units/humans/Loyalist_Swordsman.cfg:4
  2676. msgid "Swordsman"
  2677. msgstr "Pėstininkas"
  2678. #. [unit_type]: id=Swordsman, race=human
  2679. #: data/core/units/humans/Loyalist_Swordsman.cfg:17
  2680. msgid ""
  2681. "An experienced soldier will often save enough to equip himself with a suit "
  2682. "of scale or chain armor, and a sturdy broadsword. Though trading their "
  2683. "spears for swords can be a jarring change, most spearmen will leap at the "
  2684. "chance, knowing all too well the limitations of the weapon they are leaving "
  2685. "behind. A sword is not without its own drawbacks, but is more versatile than "
  2686. "a spear, and much better in close quarters."
  2687. msgstr ""
  2688. #. [unit_type]: id=Mage, race=human
  2689. #: data/core/units/humans/Mage.cfg:4
  2690. msgid "Mage"
  2691. msgstr "Magas"
  2692. #. [unit_type]: id=Mage, race=human
  2693. #: data/core/units/humans/Mage.cfg:19
  2694. msgid ""
  2695. "Humans have often pondered the workings of the world in which they live. "
  2696. "Some endeavor to take this beyond idle musing, to set it as the primary "
  2697. "enterprise of their lives. Any magi worthy of the title have spent at least "
  2698. "a decade in study, amassing a sum of knowledge which sets them apart from "
  2699. "other people. These men and women, who have committed themselves fully to "
  2700. "the pursuit of wisdom, stand in stark contrast to a world where few can even "
  2701. "read and write. Their ranks are filled with the children of hopeful "
  2702. "nobility, or those who sought an escape from the intellectual void of manual "
  2703. "labor.\n"
  2704. "\n"
  2705. "It is an irony that, with all their knowledge, and their unassuming monopoly "
  2706. "thereof, the collective community of magi could likely rule society, were "
  2707. "they ever to try. However, their true love is neither money, nor power, and "
  2708. "those who see the study of magic as a means to such ends often lack the very "
  2709. "conviction required for true mastery.\n"
  2710. "\n"
  2711. "Physically frail, and lacking familiarity with combat, magi do possess "
  2712. "certain arts which are of great utility in battle."
  2713. msgstr ""
  2714. #. [attack]: type=fire
  2715. #: data/core/units/humans/Mage.cfg:37 data/core/units/humans/Mage_Silver.cfg:44
  2716. msgid "missile"
  2717. msgstr ""
  2718. #. [female]
  2719. #: data/core/units/humans/Mage.cfg:85
  2720. msgid "female^Mage"
  2721. msgstr "Magė"
  2722. #. [unit_type]: id=Arch Mage, race=human
  2723. #: data/core/units/humans/Mage_Arch.cfg:4
  2724. msgid "Arch Mage"
  2725. msgstr "Arkimagas"
  2726. #. [unit_type]: id=Arch Mage, race=human
  2727. #: data/core/units/humans/Mage_Arch.cfg:18
  2728. msgid ""
  2729. "The title of Arch Mage is traditionally conferred only after a lifetime of "
  2730. "study and achievement to match. Arch Magi are often employed in positions of "
  2731. "education, or as advisors to those sensible enough to seek the fruits of "
  2732. "their wisdom. Many tend to wealthy patrons, a profitable enterprise for both "
  2733. "as, outside of the occasional thaumaturgy or word of advice, it gives the "
  2734. "mage leave to pursue their research undisturbed. From this flows the greater "
  2735. "body of human knowledge; the sciences, the philosophies, and the arts which "
  2736. "give beauty to the world at large.\n"
  2737. "\n"
  2738. "Though not trained for any sort of combat, if need arises an Arch Mage can "
  2739. "unleash the full power of their art, something which is not to be taken "
  2740. "lightly."
  2741. msgstr ""
  2742. #. [attack]: type=fire
  2743. #: data/core/units/humans/Mage_Arch.cfg:44
  2744. #: data/core/units/humans/Mage_Great.cfg:38
  2745. #: data/core/units/humans/Mage_Red.cfg:37
  2746. msgid "fireball"
  2747. msgstr "ugnies kamuolys"
  2748. #. [female]
  2749. #: data/core/units/humans/Mage_Arch.cfg:99
  2750. msgid "female^Arch Mage"
  2751. msgstr "Arkimagė"
  2752. #. [unit_type]: id=Elder Mage, race=human
  2753. #: data/core/units/humans/Mage_Elder.cfg:4
  2754. msgid "Elder Mage"
  2755. msgstr "Vyresnysis magas"
  2756. #. [unit_type]: id=Elder Mage, race=human
  2757. #: data/core/units/humans/Mage_Elder.cfg:23
  2758. msgid ""
  2759. "Once great, Elder Magi have seen their power a little diminished from "
  2760. "wearying years of battle. Nevertheless they remain feared on the battlefield "
  2761. "on account of their powerful lightning bolts."
  2762. msgstr ""
  2763. "Kažkada buvę puikūs, vyresnieji magai turi truputi sumažėjusias, nuo "
  2764. "sekinančių metų mūšiuose, galias. Nepaisant to, jų yra bijoma mūšio lauke "
  2765. "dėl galingų žaibų."
  2766. #. [attack]: type=fire
  2767. #: data/core/units/humans/Mage_Elder.cfg:35
  2768. msgid "lightning"
  2769. msgstr "žaibas"
  2770. #. [unit_type]: id=Great Mage, race=human
  2771. #: data/core/units/humans/Mage_Great.cfg:4
  2772. msgid "Great Mage"
  2773. msgstr "Didysis magas"
  2774. #. [unit_type]: id=Great Mage, race=human
  2775. #: data/core/units/humans/Mage_Great.cfg:19
  2776. msgid ""
  2777. "Any person who is even considered for the title of Great Mage is quite "
  2778. "nearly a legend in their own time, and town criers have forcibly learnt "
  2779. "discretion in applying the title. Merit for the title is carefully "
  2780. "considered by a council of the leading magi of the age, and the conferment "
  2781. "of the title is given only by a majority vote. Regardless, anyone who is "
  2782. "seriously nominated for the honor of being called a Great Mage is, without "
  2783. "question, a master of their art, and has surpassed almost any of their peers "
  2784. "in skill.\n"
  2785. "\n"
  2786. "Though they are not warriors, by any means, the application of their art to "
  2787. "combat is something that often causes other soldiers to stand aside in awe."
  2788. msgstr ""
  2789. #. [female]
  2790. #: data/core/units/humans/Mage_Great.cfg:87
  2791. msgid "female^Great Mage"
  2792. msgstr "Didžioji magė"
  2793. #. [unit_type]: id=Red Mage, race=human
  2794. #: data/core/units/humans/Mage_Red.cfg:4
  2795. msgid "Red Mage"
  2796. msgstr "Raudonasis magas"
  2797. #. [unit_type]: id=Red Mage, race=human
  2798. #: data/core/units/humans/Mage_Red.cfg:18
  2799. msgid ""
  2800. "Upon the successful culmination of their apprenticeship, a mage is stripped "
  2801. "of the brown robes of an apprentice and given the ruddy cloak of a master. "
  2802. "The significance of this change is often lost on the peasantry, who "
  2803. "mistakenly title Master Magi as ‘Red Magi’. Likewise, the symbolism of the "
  2804. "change in colors is often mistaken to signify the mage’s ability to "
  2805. "seemingly conjure fire from nothing but thin air, a trick which, although "
  2806. "undeniably useful, is viewed by the magi themselves as a crass application "
  2807. "of their hard-won knowledge.\n"
  2808. "\n"
  2809. "Though physically frail, and untrained as warriors, the ‘Red Magi’ have a "
  2810. "number of tricks up their sleeves, including the gouts of fire which may "
  2811. "have cemented their colloquial name."
  2812. msgstr ""
  2813. #. [female]
  2814. #: data/core/units/humans/Mage_Red.cfg:88
  2815. msgid "female^Red Mage"
  2816. msgstr "Raudonoji magė"
  2817. #. [unit_type]: id=Silver Mage, race=human
  2818. #: data/core/units/humans/Mage_Silver.cfg:4
  2819. msgid "Silver Mage"
  2820. msgstr "Sidabrinis magas"
  2821. #. [unit_type]: id=Silver Mage, race=human
  2822. #: data/core/units/humans/Mage_Silver.cfg:19
  2823. msgid ""
  2824. "The many paths that a mage can take in study lead to strikingly different "
  2825. "ends. Often viewed as sages, or wandering mystics, silver magi act under an "
  2826. "agenda which is obscure even to their own colleagues. Though helpful to the "
  2827. "magisteriums which often employ them in the field, they remain somewhat "
  2828. "aloof.\n"
  2829. "\n"
  2830. "They have, in fact, their own order amongst the ranks of magi, an order "
  2831. "which withholds certain secrets from their peers. One of these is an "
  2832. "apparent ability to cross great distances, faster than one could possibly "
  2833. "travel on foot. Members of the silver order ardently refuse to discuss the "
  2834. "workings of this with any of their fellow magi, and on those rare occasions "
  2835. "when others have pried into their work, they have abandoned the endeavor, "
  2836. "never to speak of it again.\n"
  2837. "\n"
  2838. "Silver magi are often more physically adept than other magi, and their "
  2839. "skills are of undeniable use on the battlefield, if one can manage to induce "
  2840. "the mage to apply them."
  2841. msgstr ""
  2842. #. [unit_type]: id=Silver Mage, race=human
  2843. #: data/core/units/humans/Mage_Silver.cfg:23
  2844. msgid ""
  2845. "SPECIAL_NOTE^ Silver Magi are well-attuned to their magical natures and are "
  2846. "highly resistant to non-physical damage."
  2847. msgstr ""
  2848. " Sidabriniai magai yra gerai prisitaikę prie savo magiškos prigimties ir yra "
  2849. "labai atsparūs nefizinei žalai."
  2850. #. [female]
  2851. #: data/core/units/humans/Mage_Silver.cfg:160
  2852. msgid "female^Silver Mage"
  2853. msgstr "Sidabrinė magė"
  2854. #. [unit_type]: id=White Mage, race=human
  2855. #: data/core/units/humans/Mage_White.cfg:4
  2856. msgid "White Mage"
  2857. msgstr "Baltasis magas"
  2858. #. [unit_type]: id=White Mage, race=human
  2859. #: data/core/units/humans/Mage_White.cfg:18
  2860. msgid ""
  2861. "Some magi, as they learn about the world around them, and learn the truth of "
  2862. "the suffering and squalor in which humanity too often lives, find that they "
  2863. "cannot bring themselves to be cloistered into a life of study. These men and "
  2864. "women give up the life of a mage, and join monastic orders, dedicating the "
  2865. "skills they have been given to the good of all. After their ordination, they "
  2866. "often travel the world, ministering to sickness and injury.\n"
  2867. "\n"
  2868. "Though not trained for combat, they are a potent ally against magical or "
  2869. "unnatural things."
  2870. msgstr ""
  2871. #. [female]
  2872. #: data/core/units/humans/Mage_White.cfg:95
  2873. msgid "female^White Mage"
  2874. msgstr "Baltoji magė"
  2875. #. [unit_type]: id=Mage of Light, race=human
  2876. #: data/core/units/humans/Mage_of_Light.cfg:4
  2877. msgid "Mage of Light"
  2878. msgstr "Šviesos magas"
  2879. #. [unit_type]: id=Mage of Light, race=human
  2880. #: data/core/units/humans/Mage_of_Light.cfg:20
  2881. msgid ""
  2882. "After years of experience, the most devout of white magi develop vast "
  2883. "spiritual powers. By strict devotion to the path of the light, they can call "
  2884. "upon its aid to chase away the shadows of the night.\n"
  2885. "\n"
  2886. "Following a strict code of piety and honor, these men and women work "
  2887. "tirelessly to bring life and order to the troubled world in which they live."
  2888. msgstr ""
  2889. #. [female]
  2890. #: data/core/units/humans/Mage_of_Light.cfg:99
  2891. msgid "female^Mage of Light"
  2892. msgstr "Šviesos magė"
  2893. #. [unit_type]: id=Outlaw, race=human
  2894. #: data/core/units/humans/Outlaw.cfg:4
  2895. msgid "Outlaw"
  2896. msgstr "Nusikaltėlis"
  2897. #. [unit_type]: id=Outlaw, race=human
  2898. #: data/core/units/humans/Outlaw.cfg:18
  2899. msgid ""
  2900. "After some years of service, former ‘footpads’ rise up in the ranks of their "
  2901. "fellow outlaws. Having proven themselves in combat, they are given more "
  2902. "dangerous tasks, and a greater share of the spoils. Though many opponents "
  2903. "would mock their choice of weaponry, the outlaws are well aware of its "
  2904. "deadly capacity, and also of the ready availability of ammunition. Outlaws "
  2905. "are somewhat ill at ease fighting during the day, preferring the cover of "
  2906. "nightfall."
  2907. msgstr ""
  2908. #. [attack]: type=impact
  2909. #: data/core/units/humans/Outlaw.cfg:23
  2910. #: data/core/units/humans/Outlaw_Bandit.cfg:22
  2911. #: data/core/units/humans/Outlaw_Fugitive.cfg:28
  2912. #: data/core/units/humans/Outlaw_Highwayman.cfg:24
  2913. #: data/core/units/humans/Royal_Warrior.cfg:28
  2914. msgid "morning star"
  2915. msgstr "ryto žvaigždė"
  2916. #. [female]
  2917. #: data/core/units/humans/Outlaw.cfg:74
  2918. msgid "female^Outlaw"
  2919. msgstr "Nusikaltėlė"
  2920. #. [unit_type]: id=Assassin, race=human
  2921. #: data/core/units/humans/Outlaw_Assassin.cfg:4
  2922. msgid "Assassin"
  2923. msgstr "Žudikas"
  2924. #. [unit_type]: id=Assassin, race=human
  2925. #: data/core/units/humans/Outlaw_Assassin.cfg:19
  2926. msgid ""
  2927. "The greatest of thieves are sometimes tasked to take far more than their "
  2928. "victim’s belongings. Masters of knife-fighting and uncannily light on their "
  2929. "feet, these menacing figures will employ any means to dispatch their "
  2930. "victims, be it poisoned knives thrown from afar, or a dagger planted in the "
  2931. "back. Deadly at night, assassins are less able fighting under the sun."
  2932. msgstr ""
  2933. #. [attack]: type=blade
  2934. #: data/core/units/humans/Outlaw_Assassin.cfg:39
  2935. #: data/core/units/humans/Outlaw_Rogue.cfg:38
  2936. #: data/core/units/orcs/Assassin.cfg:35 data/core/units/orcs/Nightblade.cfg:49
  2937. #: data/core/units/orcs/Slayer.cfg:35
  2938. msgid "throwing knives"
  2939. msgstr "mėtomi peiliai"
  2940. #. [female]
  2941. #: data/core/units/humans/Outlaw_Assassin.cfg:101
  2942. msgid "female^Assassin"
  2943. msgstr "Žudikė"
  2944. #. [unit_type]: id=Bandit, race=human
  2945. #: data/core/units/humans/Outlaw_Bandit.cfg:4
  2946. msgid "Bandit"
  2947. msgstr "Banditas"
  2948. #. [unit_type]: id=Bandit, race=human
  2949. #: data/core/units/humans/Outlaw_Bandit.cfg:17
  2950. msgid ""
  2951. "Bandits are a motley collection of men, most of dubious background. They are "
  2952. "the strong arm of any organized group of criminals, and though they may lack "
  2953. "in finesse, or intelligence, they excel at their preferred task of pummeling "
  2954. "victims into submission. Like any sort of outlaw, they’re not comfortable "
  2955. "fighting in broad daylight, being used to working at night."
  2956. msgstr ""
  2957. #. [unit_type]: id=Footpad, race=human
  2958. #: data/core/units/humans/Outlaw_Footpad.cfg:4
  2959. msgid "Footpad"
  2960. msgstr "Plėšikas"
  2961. #. [unit_type]: id=Footpad, race=human
  2962. #: data/core/units/humans/Outlaw_Footpad.cfg:19
  2963. msgid ""
  2964. "These petty criminals are often derisively called ‘footpads’ by their "
  2965. "superiors, for they are tasked with any job that requires a great deal of "
  2966. "running around, often being employed as couriers, or scouts. The endurance "
  2967. "and agility they gain from this serves them well in combat, and despite "
  2968. "their inferior weaponry they are quite good at harrying their enemies, "
  2969. "especially under cover of darkness."
  2970. msgstr ""
  2971. #. [female]
  2972. #: data/core/units/humans/Outlaw_Footpad.cfg:87
  2973. msgid "female^Footpad"
  2974. msgstr "Plėšikė"
  2975. #. [unit_type]: id=Fugitive, race=human
  2976. #: data/core/units/humans/Outlaw_Fugitive.cfg:5
  2977. msgid "Fugitive"
  2978. msgstr "Bėglys"
  2979. #. [unit_type]: id=Fugitive, race=human
  2980. #: data/core/units/humans/Outlaw_Fugitive.cfg:20
  2981. msgid ""
  2982. "Veteran criminals become notorious for both their ruthlessness and ability "
  2983. "to elude capture. They can be dangerous in their element, though no match "
  2984. "for the sheer numbers that law-abiding soldiery can throw at them."
  2985. msgstr ""
  2986. #. [female]
  2987. #: data/core/units/humans/Outlaw_Fugitive.cfg:80
  2988. msgid "female^Fugitive"
  2989. msgstr "Bėglė"
  2990. #. [unit_type]: id=Highwayman, race=human
  2991. #: data/core/units/humans/Outlaw_Highwayman.cfg:5
  2992. msgid "Highwayman"
  2993. msgstr "Kelių plėšikas"
  2994. #. [unit_type]: id=Highwayman, race=human
  2995. #: data/core/units/humans/Outlaw_Highwayman.cfg:19
  2996. msgid ""
  2997. "Highwaymen have gained an infamous reputation for underhanded deeds of "
  2998. "violence. Ready to hire themselves out to whoever will pay the most, they "
  2999. "lead bands of lesser rogues against their employer’s enemies, often "
  3000. "attacking on lonely roads or in the dead of night. Their experience with "
  3001. "such encounters makes them deadly foes in hand to hand combat."
  3002. msgstr ""
  3003. #. [unit_type]: id=Rogue, race=human
  3004. #: data/core/units/humans/Outlaw_Rogue.cfg:4
  3005. msgid "Rogue"
  3006. msgstr "Niekšas"
  3007. #. [unit_type]: id=Rogue, race=human
  3008. #: data/core/units/humans/Outlaw_Rogue.cfg:18
  3009. msgid ""
  3010. "The ringleaders of any group of thieves earn their positions by skill. These "
  3011. "rogues have spent many an unpleasant moment darting through crowds and "
  3012. "dodging away from those who wish them ill, a set of skills which is very "
  3013. "handy in a fight. Masters of knifework, they can also throw knives with "
  3014. "reliable accuracy, and their long hours of prowling around at night leave "
  3015. "them more comfortable fighting in the dark."
  3016. msgstr ""
  3017. #. [female]
  3018. #: data/core/units/humans/Outlaw_Rogue.cfg:78
  3019. msgid "female^Rogue"
  3020. msgstr "Niekšė"
  3021. #. [unit_type]: id=Ruffian, race=human
  3022. #: data/core/units/humans/Outlaw_Ruffian.cfg:4
  3023. msgid "Ruffian"
  3024. msgstr "Chuliganas"
  3025. #. [unit_type]: id=Ruffian, race=human
  3026. #: data/core/units/humans/Outlaw_Ruffian.cfg:17
  3027. msgid ""
  3028. "Some men without particular skills cannot or will not make an honest living. "
  3029. "Those that attempt to make their way through life by the heavy end of a "
  3030. "stick, are known as ‘Ruffians’. With enough luck and experience, they "
  3031. "sometimes manage to avoid the imprisonment or death that awaits most of "
  3032. "their colleagues."
  3033. msgstr ""
  3034. #. [unit_type]: id=Thief, race=human
  3035. #: data/core/units/humans/Outlaw_Thief.cfg:4
  3036. msgid "Thief"
  3037. msgstr "Vagis"
  3038. #. [unit_type]: id=Thief, race=human
  3039. #: data/core/units/humans/Outlaw_Thief.cfg:18
  3040. msgid ""
  3041. "For as long as anyone can remember, the members of the various ‘guilds’ of "
  3042. "rat-catchers that spring up in any larger city have had a curious practice "
  3043. "of bleaching their hair with lime till it becomes a pale shade of blue. It "
  3044. "is a bold thing to do, as their profession often delves into less-than-legal "
  3045. "enterprises. Thieves have many skills, and by necessity are both light on "
  3046. "their feet, and good with knives. They happily employ less-than-honorable "
  3047. "tactics in combat, seeing little merit in a ‘fair fight’."
  3048. msgstr ""
  3049. #. [female]
  3050. #: data/core/units/humans/Outlaw_Thief.cfg:147
  3051. msgid "female^Thief"
  3052. msgstr "Vagis"
  3053. #. [unit_type]: id=Thug, race=human
  3054. #: data/core/units/humans/Outlaw_Thug.cfg:4
  3055. msgid "Thug"
  3056. msgstr "Užpuolikas"
  3057. #. [unit_type]: id=Thug, race=human
  3058. #: data/core/units/humans/Outlaw_Thug.cfg:18
  3059. msgid ""
  3060. "Thugs come from a wide variety of sources; while a few are born into "
  3061. "thuggery, many are former soldiers deemed unfit to serve in the army or "
  3062. "peasants thrown off their lands. They become thugs as a means of sustenance. "
  3063. "Regardless of their background, they all share a penchant for beating their "
  3064. "victims with large clubs."
  3065. msgstr ""
  3066. #. [unit_type]: id=Peasant, race=human
  3067. #: data/core/units/humans/Peasant.cfg:4
  3068. msgid "Peasant"
  3069. msgstr "Valstietis"
  3070. #. [unit_type]: id=Peasant, race=human
  3071. #: data/core/units/humans/Peasant.cfg:18
  3072. msgid ""
  3073. "Peasants are the backbone of the rural economy, and the soldiers of last "
  3074. "resort. While not warlike by nature, they will stubbornly defend their "
  3075. "homes. Their lack of training and discipline makes them unfit to hold a "
  3076. "line, though; their reliance on farming tools as weaponry means they are "
  3077. "only on the field of battle under the most desperate situations."
  3078. msgstr ""
  3079. #. [attack]: type=pierce
  3080. #: data/core/units/humans/Peasant.cfg:23 data/core/units/humans/Peasant.cfg:32
  3081. msgid "pitchfork"
  3082. msgstr "šakės"
  3083. #. [unit_type]: id=Royal Warrior, race=human
  3084. #: data/core/units/humans/Royal_Warrior.cfg:8
  3085. msgid "Royal Warrior"
  3086. msgstr "Karališkasis karys"
  3087. #. [unit_type]: id=Royal Warrior, race=human
  3088. #: data/core/units/humans/Royal_Warrior.cfg:24
  3089. msgid ""
  3090. "The kings and princes of human nobility are still often trained rigorously "
  3091. "in the combat arts, partly out of tradition from when their ancestors made "
  3092. "their wealth in war. Fitted in armor so skillfully made as to incite envy "
  3093. "even from some dwarvish smiths, these nobles are well conditioned to the art "
  3094. "of moving in heavy armor, and can maneuver across the battlefield much "
  3095. "faster than their gilded plate would suggest."
  3096. msgstr ""
  3097. #. [unit_type]: id=Woodsman, race=human
  3098. #: data/core/units/humans/Woodsman.cfg:4
  3099. msgid "Woodsman"
  3100. msgstr "Miškininkas"
  3101. #. [unit_type]: id=Woodsman, race=human
  3102. #: data/core/units/humans/Woodsman.cfg:18
  3103. msgid ""
  3104. "Woodsmen are hunters, woodcutters, charcoal-burners, and others who eke out "
  3105. "a living where the human world verges on the wilderness. Wits and woodcraft "
  3106. "often support them where weapons will not."
  3107. msgstr ""
  3108. #. [unit_type]: id=Huntsman, race=human
  3109. #: data/core/units/humans/Woodsman_Huntsman.cfg:5
  3110. msgid "Huntsman"
  3111. msgstr "Medžiotojas"
  3112. #. [unit_type]: id=Huntsman, race=human
  3113. #: data/core/units/humans/Woodsman_Huntsman.cfg:19
  3114. msgid ""
  3115. "Hunting is a popular sport of noblemen, but it can also be a livelihood for "
  3116. "commoners. Like any other craft, it has men of masterful skill in its "
  3117. "practice. Huntsmen know all the tricks of their trade, and are skilled at "
  3118. "navigating the wilderness, at tracking, and at the use of the bow. They are "
  3119. "a fair shot at moving targets, and targets hiding under brush and cover; a "
  3120. "skill wrought from years of practice at shooting game, and one which "
  3121. "garrisoned bowmen often lack.\n"
  3122. "\n"
  3123. "Master hunters are employed by any group living in or passing through wild "
  3124. "country, be they men of the law, or those working against it. Even nature "
  3125. "itself can have deadly surprises, and any commander who fails to hire a such "
  3126. "a guide can lose his men to nothing more than terrain. Good woodsmen can "
  3127. "save lives, ease travel, provide food, and their skill with a bow is "
  3128. "capitally useful in a fight."
  3129. msgstr ""
  3130. #. [unit_type]: id=Poacher, race=human
  3131. #: data/core/units/humans/Woodsman_Poacher.cfg:4
  3132. msgid "Poacher"
  3133. msgstr "Brakonierius"
  3134. #. [unit_type]: id=Poacher, race=human
  3135. #: data/core/units/humans/Woodsman_Poacher.cfg:17
  3136. msgid ""
  3137. "Though not trained as warriors, the skills possessed by a hunter (especially "
  3138. "those of archery) are useful in battle. Any group of soldiers or bandits "
  3139. "traveling through the wild will need a few poachers in their employ, not "
  3140. "merely for hunting but for lending a hand in any serious fight.\n"
  3141. "\n"
  3142. "Because of their experience, these hunters are unusually capable at night, "
  3143. "and in forests and swamps."
  3144. msgstr ""
  3145. #. [unit_type]: id=Ranger, race=human
  3146. #: data/core/units/humans/Woodsman_Ranger.cfg:5
  3147. msgid "Ranger"
  3148. msgstr "Bastūnas"
  3149. #. [unit_type]: id=Ranger, race=human
  3150. #: data/core/units/humans/Woodsman_Ranger.cfg:19
  3151. msgid ""
  3152. "Rangers are wild men and wanderers, who have chosen to shun the company of "
  3153. "their fellow men for myriad reasons. They have spent the better part of "
  3154. "their lives in the thick of nature, and know many of its secrets. They are "
  3155. "excellent pathfinders and explorers, and can find food and shelter where "
  3156. "other men would find only sticks and stones.\n"
  3157. "\n"
  3158. "The presence of these men troubles the more authoritarian of rulers; they "
  3159. "are an element that knights and landed armies cannot control. They are men "
  3160. "of dubious motives, and are the first to scoff at any royal decree, if they "
  3161. "even hear of it at all. Rangers can be hired, but they are just as likely to "
  3162. "be in the employ of bandits, as they are to be in the king’s service."
  3163. msgstr ""
  3164. #. [unit_type]: id=Trapper, race=human
  3165. #: data/core/units/humans/Woodsman_Trapper.cfg:4
  3166. msgid "Trapper"
  3167. msgstr ""
  3168. #. [unit_type]: id=Trapper, race=human
  3169. #: data/core/units/humans/Woodsman_Trapper.cfg:17
  3170. msgid ""
  3171. "Master woodsmen are useful allies to any army, and indispensable for any "
  3172. "sizable group of people living in the wilderness. They can track both man "
  3173. "and beast, notice things most others would overlook, and are often the only "
  3174. "ones who can find food for the table, be it animal or vegetable.\n"
  3175. "\n"
  3176. "Their skill at hunting is very useful in combat, and also leaves them "
  3177. "unusually competent at night, and in forests and swamps."
  3178. msgstr ""
  3179. #. [unit_type]: id=Mermaid Diviner, race=merman
  3180. #: data/core/units/merfolk/Diviner.cfg:4
  3181. msgid "female^Mermaid Diviner"
  3182. msgstr "Undinė pranašautoja"
  3183. #. [unit_type]: id=Mermaid Diviner, race=merman
  3184. #: data/core/units/merfolk/Diviner.cfg:23
  3185. msgid ""
  3186. "Years of devotion may endow a priestess with great wisdom on the workings of "
  3187. "the world, and grants some the favor of the light. The power thus given to "
  3188. "these ladies of the water is a recurring motif in tale and song; such as the "
  3189. "that of the knights of the silver spire, cornered and slain to a man at the "
  3190. "banks of the Alavynne, but who rode again the next day, in full number, and "
  3191. "wrought the downfall of the crimson duke."
  3192. msgstr ""
  3193. #. [unit_type]: id=Mermaid Enchantress, race=merman
  3194. #: data/core/units/merfolk/Enchantress.cfg:4
  3195. msgid "female^Mermaid Enchantress"
  3196. msgstr "Undinė kerėtoja"
  3197. #. [unit_type]: id=Mermaid Enchantress, race=merman
  3198. #: data/core/units/merfolk/Enchantress.cfg:18
  3199. msgid ""
  3200. "Mermaids, like elves, have a powerful and native ability in magic, though "
  3201. "theirs is considerably different than that of the elves. Those who master "
  3202. "this ability are held in high regard, and their skill is used in a multitude "
  3203. "of crafts, many of which humanity would never dream. The obvious use in war "
  3204. "is forbidden against their own race — this power is the greater part of what "
  3205. "protects their people from the monsters that wander out of the abyss."
  3206. msgstr ""
  3207. #. [attack]: type=impact
  3208. #: data/core/units/merfolk/Enchantress.cfg:32
  3209. #: data/core/units/merfolk/Initiate.cfg:34 data/core/units/merfolk/Siren.cfg:40
  3210. msgid "water spray"
  3211. msgstr "vandens purkšlai"
  3212. #. [unit_type]: id=Merman Entangler, race=merman
  3213. #: data/core/units/merfolk/Entangler.cfg:4
  3214. msgid "Merman Entangler"
  3215. msgstr "Vandenis įpainiotojas"
  3216. #. [unit_type]: id=Merman Entangler, race=merman
  3217. #: data/core/units/merfolk/Entangler.cfg:19
  3218. msgid ""
  3219. "Merfolk tend to use a combination of both nets and clubs in fishing; nets to "
  3220. "collect the fish, and clubs to finish the kill. Both of these tools have "
  3221. "seen adaptation for warfare, and are valuable enough that auxiliaries who "
  3222. "specialize in using them are deliberately brought to battle.\n"
  3223. "\n"
  3224. "Mermen often find themselves in a standoff with land-based enemies; the "
  3225. "merfolk are too strong in the water, and are too weak to make any offense on "
  3226. "land. Nets are a key bit of leverage; without nets, mermen can’t give any "
  3227. "effective chase over land, and are at a great disadvantage in hand-to-hand "
  3228. "combat."
  3229. msgstr ""
  3230. #. [unit_type]: id=Merman Fighter, race=merman
  3231. #: data/core/units/merfolk/Fighter.cfg:4
  3232. msgid "Merman Fighter"
  3233. msgstr "Vandenis kovotojas"
  3234. #. [unit_type]: id=Merman Fighter, race=merman
  3235. #: data/core/units/merfolk/Fighter.cfg:17
  3236. msgid ""
  3237. "Merfolk societies train their forces rigorously and carefully, and as a "
  3238. "result the peace of their realm is kept by soldiers who are the undisputed "
  3239. "champions of their aquatic homeland. Their resilience and skill with their "
  3240. "iconic tridents make them mighty foes to try to combat in the seas, but they "
  3241. "lose almost all their mobility if forced to fight on land."
  3242. msgstr ""
  3243. #. [unit_type]: id=Merman Hoplite, race=merman
  3244. #: data/core/units/merfolk/Hoplite.cfg:4
  3245. msgid "Merman Hoplite"
  3246. msgstr "Vandenių hoplitas"
  3247. #. [unit_type]: id=Merman Hoplite, race=merman
  3248. #: data/core/units/merfolk/Hoplite.cfg:20
  3249. msgid ""
  3250. "With their towering shields, the Merman Hoplites form the elite guard of the "
  3251. "watery realm. Their powerful armor and rigid discipline allow them to hold a "
  3252. "steadfast line in the maelstrom of battle. In times of desperation, they can "
  3253. "even do so on land, though not nearly as well as a creature with legs."
  3254. msgstr ""
  3255. #. [unit_type]: id=Merman Hunter, race=merman
  3256. #: data/core/units/merfolk/Hunter.cfg:4
  3257. msgid "Merman Hunter"
  3258. msgstr "Vandenis medžiotojas"
  3259. #. [unit_type]: id=Merman Hunter, race=merman
  3260. #: data/core/units/merfolk/Hunter.cfg:18
  3261. msgid ""
  3262. "The skills employed by mermen in spear-fishing are easily translated into "
  3263. "warfare, especially against those who are not at home in the water. In times "
  3264. "of need, many mermen of that occupation will volunteer to swell the ranks of "
  3265. "their military."
  3266. msgstr ""
  3267. "Vandenių žuvų gaudymo įgūdžiai gali būti lengvai panaudojami kariaujant, "
  3268. "ypač prieš tuos, kurių namai nėra vandenyje. Prireikus, daug šios "
  3269. "specialybės vandenių taps savanoriais savo kariuomenėse."
  3270. #. [unit_type]: id=Mermaid Initiate, race=merman
  3271. #: data/core/units/merfolk/Initiate.cfg:4
  3272. msgid "female^Mermaid Initiate"
  3273. msgstr "Undinė kerėtoja"
  3274. #. [unit_type]: id=Mermaid Initiate, race=merman
  3275. #: data/core/units/merfolk/Initiate.cfg:18
  3276. msgid ""
  3277. "Young mermaids are often initiated into the water magics native to their "
  3278. "people. The wondrous abilities this grants are inimitable by any other race, "
  3279. "a mark of the faerie side of these creatures.\n"
  3280. "\n"
  3281. "Despite their frailty, this makes them quite formidable in combat, as they "
  3282. "can call upon the very water about them to smite their enemies."
  3283. msgstr ""
  3284. #. [unit_type]: id=Merman Javelineer, race=merman
  3285. #: data/core/units/merfolk/Javelineer.cfg:4
  3286. msgid "Merman Javelineer"
  3287. msgstr "Vandenis žeberklininkas"
  3288. #. [unit_type]: id=Merman Javelineer, race=merman
  3289. #: data/core/units/merfolk/Javelineer.cfg:18
  3290. msgid ""
  3291. "Those mermen who master the art of the javelin can become nearly as "
  3292. "effective as an archer — though the heft of their weapons impedes their "
  3293. "range, the impact of one is considerably greater. In the water, the mobility "
  3294. "of the mermen more than makes up for this when facing foes who cannot swim."
  3295. msgstr ""
  3296. #. [unit_type]: id=Merman Netcaster, race=merman
  3297. #: data/core/units/merfolk/Netcaster.cfg:4
  3298. msgid "Merman Netcaster"
  3299. msgstr "Vandenis tinklininkas"
  3300. #. [unit_type]: id=Merman Netcaster, race=merman
  3301. #: data/core/units/merfolk/Netcaster.cfg:18
  3302. msgid ""
  3303. "Fishing, as practiced by mermen, is largely a matter of chasing schools of "
  3304. "fish into waiting nets, where oar-like clubs are used to dispatch the prey. "
  3305. "The improvisation of using these against soldiers proved very effective; "
  3306. "most land-native creatures are already quite awkward when waist-deep in "
  3307. "water, and getting caught in a net can render them nearly helpless.\n"
  3308. "\n"
  3309. "The effectiveness of this method led to the development of smaller, weighted "
  3310. "nets, which could be cast through the air; these were useless for fishing, "
  3311. "but were useful both in combat and in hunting game that came too close to "
  3312. "shore. Clubs were used in combat with little or no adaptation from fishing, "
  3313. "since they were already quite deadly."
  3314. msgstr ""
  3315. #. [unit_type]: id=Mermaid Priestess, race=merman
  3316. #: data/core/units/merfolk/Priestess.cfg:4
  3317. msgid "female^Mermaid Priestess"
  3318. msgstr "Undinė žynė"
  3319. #. [unit_type]: id=Mermaid Priestess, race=merman
  3320. #: data/core/units/merfolk/Priestess.cfg:21
  3321. msgid ""
  3322. "Among mermen, mysticism is generally left to the mermaids, who are more "
  3323. "inclined to it. It is they who dedicate themselves to the ideal of bringing "
  3324. "peace and life to the world, and to the arts which make that possible. Their "
  3325. "piety also grants them certain powers, allowing them to guard their people "
  3326. "against magical or unnatural things."
  3327. msgstr ""
  3328. #. [unit_type]: id=Mermaid Siren, race=merman
  3329. #: data/core/units/merfolk/Siren.cfg:4
  3330. msgid "Mermaid Siren"
  3331. msgstr "Undinių sirena"
  3332. #. [unit_type]: id=Mermaid Siren, race=merman
  3333. #: data/core/units/merfolk/Siren.cfg:19
  3334. msgid ""
  3335. "The faerie nature of the mermaids is strongest in the Sirens, whose "
  3336. "connection to the currents of magic often causes them to be mistaken for "
  3337. "naiads themselves. Though certainly far from the truth, the mistake is "
  3338. "understandable, as true naiads are rarely seen even by mermaids. The "
  3339. "manifestation of their magic is certainly very similar; the water about a "
  3340. "siren can be commanded at whim, like an extension of herself.\n"
  3341. "\n"
  3342. "The myriad applications of this rarely occur to land dwellers, who simply "
  3343. "regard it with wonder."
  3344. msgstr ""
  3345. #. [attack]: type=impact
  3346. #: data/core/units/merfolk/Siren.cfg:28
  3347. msgid "naia touch"
  3348. msgstr ""
  3349. #. [unit_type]: id=Merman Spearman, race=merman
  3350. #: data/core/units/merfolk/Spearman.cfg:4
  3351. msgid "Merman Spearman"
  3352. msgstr "Vandenių ietininkas"
  3353. #. [unit_type]: id=Merman Spearman, race=merman
  3354. #: data/core/units/merfolk/Spearman.cfg:17
  3355. msgid ""
  3356. "Archery is little favored by the mermen, for whom use of javelins serves a "
  3357. "similar function. Though thrown javelins are of little use under the water, "
  3358. "they are extremely effective at the surface, where their weight allows them "
  3359. "to plunge several feet below the water while retaining enough momentum to "
  3360. "wreak damage. They are also useful in melee, even deep under the surface, "
  3361. "which is something that certainly cannot be said of arrows."
  3362. msgstr ""
  3363. #. [unit_type]: id=Merman Triton, race=merman
  3364. #: data/core/units/merfolk/Triton.cfg:4
  3365. msgid "Merman Triton"
  3366. msgstr "Vandenių tritonas"
  3367. #. [unit_type]: id=Merman Triton, race=merman
  3368. #: data/core/units/merfolk/Triton.cfg:19
  3369. msgid ""
  3370. "Tritons are combat masters of the sea. Skilled in use of the trident, "
  3371. "Tritons easily defeat any enemy foolish enough to wander into their "
  3372. "preferred environment. Their mastery of their weapon affords them "
  3373. "flexibility in its use, and the highest-ranking among them use weaponry more "
  3374. "comparable to halberds than simple spears."
  3375. msgstr ""
  3376. #. [unit_type]: id=Merman Warrior, race=merman
  3377. #: data/core/units/merfolk/Warrior.cfg:4
  3378. msgid "Merman Warrior"
  3379. msgstr "Vandenių karys"
  3380. #. [unit_type]: id=Merman Warrior, race=merman
  3381. #: data/core/units/merfolk/Warrior.cfg:17
  3382. msgid ""
  3383. "The Mermen Warriors form the core of the mermen armies. They wield their "
  3384. "tridents with a skill and diligence impressive even compared to the soldiers "
  3385. "of other races, but doubly so considering the difficulties of fighting "
  3386. "underwater, as any who try to match them in their homes can attest."
  3387. msgstr ""
  3388. #. [unit_type]: id=Cuttle Fish, race=monster
  3389. #: data/core/units/monsters/Cuttle_Fish.cfg:4
  3390. msgid "Cuttle Fish"
  3391. msgstr "Sepija"
  3392. #. [unit_type]: id=Cuttle Fish, race=monster
  3393. #: data/core/units/monsters/Cuttle_Fish.cfg:18
  3394. msgid ""
  3395. "Cuttle Fish are gigantic creatures of the seas. They can grab their "
  3396. "opponents with strong tentacles, or spit a poisonous black ink from a "
  3397. "distance. The best way to survive an encounter with these monsters is to "
  3398. "remain ashore."
  3399. msgstr ""
  3400. #. [unit_type]: id=Fire Dragon, race=monster
  3401. #: data/core/units/monsters/Fire_Dragon.cfg:4
  3402. msgid "Fire Dragon"
  3403. msgstr "Ugninis drakonas"
  3404. #. [unit_type]: id=Fire Dragon, race=monster
  3405. #: data/core/units/monsters/Fire_Dragon.cfg:22
  3406. msgid ""
  3407. "A dragon is a legendary creature, normally seen only in fantastic tales. "
  3408. "They are very rare, and were it not for the historical events, the "
  3409. "singlehanded destruction of cities and towns that these creatures have "
  3410. "wrought, they might be dismissed as mere myth. Legends are very specific "
  3411. "about the ravages of dragons; noting their great strength, speed, their "
  3412. "preternatural cunning, and above all else, the great fire that burns inside "
  3413. "of them.\n"
  3414. "\n"
  3415. "Battling a dragon is said to be the pinnacle of danger itself, fit only for "
  3416. "fools, or the bravest of knights."
  3417. msgstr ""
  3418. "Drakonas yra legendinė būtybė, paprastai matoma tik fantastinėse pasakose. "
  3419. "Jie yra reti ir, jei ne istoriniai įvykiai, miestai ir miesteliai, kuriuos "
  3420. "šios būtybės sunaikino be kieno nors pagalbos, jie galėtų būti laikomi "
  3421. "paprasčiausiu mitu. Legendos labai tiksliai aprašo drakonų padarytus "
  3422. "sugriovimus; pažymėdamos jų didžią jėgą, greitį ir jų antgamtišką "
  3423. "klastingumą, ir, kas svarbiausia, didžią ugnį, degančią juose.\n"
  3424. "\n"
  3425. "Sakoma, kad kova su drakonu yra pavojaus viršūnė, tinkanti tik kvailiams "
  3426. "arba drąsiausiems riteriams."
  3427. #. [unit_type]: id=Fire Guardian, race=monster
  3428. #: data/core/units/monsters/Fire_Guardian.cfg:4
  3429. msgid "Fire Guardian"
  3430. msgstr "Ugninis sargas"
  3431. #. [unit_type]: id=Fire Guardian, race=monster
  3432. #: data/core/units/monsters/Fire_Guardian.cfg:25
  3433. msgid ""
  3434. "Fire Guardians are spirits of smoke and flame. No one is exactly sure where "
  3435. "they come from, but they are occasionally summoned by powerful mages to do "
  3436. "their bidding. When not being controlled they like to frolic in pools of "
  3437. "lava and take great delight in burning anything they can reach."
  3438. msgstr ""
  3439. #. [attack]: type=fire
  3440. #: data/core/units/monsters/Fire_Guardian.cfg:28
  3441. msgid "fire claws"
  3442. msgstr "ugniniai nagai"
  3443. #. [unit_type]: id=Giant Mudcrawler, race=monster
  3444. #: data/core/units/monsters/Giant_Mudcrawler.cfg:4
  3445. msgid "Giant Mudcrawler"
  3446. msgstr "Milžiniškas dumblašliaužys"
  3447. #. [unit_type]: id=Giant Mudcrawler, race=monster
  3448. #: data/core/units/monsters/Giant_Mudcrawler.cfg:18
  3449. msgid ""
  3450. "More resilient than their smaller counterparts, these golems of mud are much "
  3451. "more capable of putting up a fight with a proper soldier even with their "
  3452. "crude arms, and are more mobile to boot. Coming about from more powerful "
  3453. "conjurers seeking an efficient way to harass civilians and armies, these can "
  3454. "also be seen roaming the wild from time to time, their earthy composition "
  3455. "making them immune to wildlife that rely on poison to fight."
  3456. msgstr ""
  3457. #. [attack]: type=impact
  3458. #: data/core/units/monsters/Giant_Mudcrawler.cfg:40
  3459. #: data/core/units/monsters/Mudcrawler.cfg:41
  3460. msgid "mud glob"
  3461. msgstr "dumblo gumulėlis"
  3462. #. [unit_type]: id=Giant Rat, race=monster
  3463. #: data/core/units/monsters/Giant_Rat.cfg:4
  3464. msgid "Giant Rat"
  3465. msgstr "Milžiniška žiurkė"
  3466. #. [unit_type]: id=Giant Rat, race=monster
  3467. #: data/core/units/monsters/Giant_Rat.cfg:19
  3468. msgid ""
  3469. "Much larger than the common rats which often inhabit major cities, these "
  3470. "vermin can injure an unarmed civilian, and can prove frustratingly elusive "
  3471. "on any footing. While notably aggressive at night, these creatures do not "
  3472. "pose much of a threat to any serious fighter."
  3473. msgstr ""
  3474. "Daug didesnės už įprastas žiurkes, kurios dažnai apsigyvena didžiuosiuose "
  3475. "miestuose, šie kenkėjai gali sužeisti neginkluotus civilius, ir juos sugauti "
  3476. "gali būti varginančiai sunku. Nors ypač agresyvios naktį, šios būtybės "
  3477. "nekelia didesnės grėsmės rimtam kovotojui."
  3478. #. [unit_type]: id=Giant Scorpion, race=monster
  3479. #: data/core/units/monsters/Giant_Scorpion.cfg:4
  3480. msgid "Giant Scorpion"
  3481. msgstr "Milžiniškas skorpionas"
  3482. #. [unit_type]: id=Giant Scorpion, race=monster
  3483. #: data/core/units/monsters/Giant_Scorpion.cfg:33
  3484. msgid ""
  3485. "A normal scorpion is dangerous enough — the deadliness of one the size of a "
  3486. "man needs little explanation."
  3487. msgstr ""
  3488. "Paprastas skorpionas yra pakankamai pavojingas – o jau kodėl žmogaus dydžio "
  3489. "skorpionas yra mirtinas, daug aiškinti nereikia."
  3490. #. [attack]: type=pierce
  3491. #: data/core/units/monsters/Giant_Scorpion.cfg:38
  3492. #: data/core/units/monsters/Giant_Scorpling.cfg:23
  3493. msgid "sting"
  3494. msgstr "geluonis"
  3495. #. [attack]: type=impact
  3496. #: data/core/units/monsters/Giant_Scorpion.cfg:50
  3497. #: data/core/units/monsters/Giant_Scorpling.cfg:35
  3498. msgid "pincers"
  3499. msgstr "žnyplės"
  3500. #. [unit_type]: id=Giant Scorpling, race=monster
  3501. #: data/core/units/monsters/Giant_Scorpling.cfg:4
  3502. msgid "Giant Scorpling"
  3503. msgstr "Milžiniško skorpiono jauniklis"
  3504. #. [unit_type]: id=Giant Scorpling, race=monster
  3505. #: data/core/units/monsters/Giant_Scorpling.cfg:18
  3506. msgid ""
  3507. "One of the most potent known venoms is that of the monstrous scorpions of "
  3508. "the frontier. Fetching a high price by assassins and apothecaries alike, "
  3509. "this venom is often seen as a quick way to make coin, alluring bold hunters "
  3510. "to venture into the wilderness to harvest it. However, even in a juvenile "
  3511. "state, these scorpions can deliver deadly stings and are faster than most "
  3512. "men. What's worse is that they can live in rather large nests, and angering "
  3513. "a seemingly lone scorpion can lead to swarms of them crawling up from the "
  3514. "ground — quickly turning the hunter into the hunted."
  3515. msgstr ""
  3516. #. [unit_type]: id=Giant Spider, race=monster
  3517. #: data/core/units/monsters/Giant_Spider.cfg:4
  3518. msgid "Giant Spider"
  3519. msgstr "Milžiniškas voras"
  3520. #. [unit_type]: id=Giant Spider, race=monster
  3521. #: data/core/units/monsters/Giant_Spider.cfg:21
  3522. msgid ""
  3523. "Giant Spiders are said to roam the depths of Knalga, devouring many victims. "
  3524. "They have a vicious bite, made worse by the fact that it is poisoned, and "
  3525. "can also fling webs through the air to trap their prey."
  3526. msgstr ""
  3527. "Yra sakoma, kad milžiniški vorai klajoja Knalgos gilumose, surydami daugybę "
  3528. "aukų. Jų įkandimai yra bjaurūs, o dar blogiau – nuodingi. Be to, jie gali "
  3529. "įkalinti savo grobį ore svaidydami voratinklius"
  3530. #. [attack]: type=impact
  3531. #: data/core/units/monsters/Giant_Spider.cfg:38
  3532. msgid "web"
  3533. msgstr "voratinklis"
  3534. #. [unit_type]: id=Mudcrawler, race=monster
  3535. #: data/core/units/monsters/Mudcrawler.cfg:4
  3536. msgid "Mudcrawler"
  3537. msgstr "Dumblašliaužys"
  3538. #. [unit_type]: id=Mudcrawler, race=monster
  3539. #: data/core/units/monsters/Mudcrawler.cfg:20
  3540. msgid ""
  3541. "Simple beings conjured up from soil and water, Mudcrawlers fend for "
  3542. "themselves by spitting globs of mud with surprising force. Even though they "
  3543. "are slow, fragile, and vulnerable to fire, their quick and easy creation, "
  3544. "along with their resistance to a common citizen’s improvised blunt weaponry, "
  3545. "makes them the tool of choice for ambitious but inexperienced summoners."
  3546. msgstr ""
  3547. #. [unit_type]: id=Sea Serpent, race=monster
  3548. #: data/core/units/monsters/Sea_Serpent.cfg:4
  3549. msgid "Sea Serpent"
  3550. msgstr "Jūros gyvatė"
  3551. #. [unit_type]: id=Sea Serpent, race=monster
  3552. #: data/core/units/monsters/Sea_Serpent.cfg:22
  3553. msgid ""
  3554. "Sea Serpents incite fear and awe in fishermen and sailors, figuring often in "
  3555. "folklore as wrathful deities of the sea. Capable of destroying ships "
  3556. "effortlessly, and possessed of seemingly endless strength and vitality, "
  3557. "these elusive leviathans are destructive and relentless to any who try to "
  3558. "combat them. Generally living in the deep seas, Sea Serpents are imposing "
  3559. "even to the elite merfolk warriors, and are the reason they seldom inhabit "
  3560. "waters far from the shore."
  3561. msgstr ""
  3562. #. [unit_type]: id=Skeletal Dragon, race=undead
  3563. #: data/core/units/monsters/Skeletal_Dragon.cfg:4
  3564. msgid "Skeletal Dragon"
  3565. msgstr "Skeletinis drakonas"
  3566. #. [unit_type]: id=Skeletal Dragon, race=undead
  3567. #: data/core/units/monsters/Skeletal_Dragon.cfg:26
  3568. msgid ""
  3569. "Long ago one of the mightiest living creatures, the feared Dragon has become "
  3570. "only bones and dark sinew. Long after its death, it was raised through the "
  3571. "dark powers of necromancy, which it now serves. The Skeletal Dragon may look "
  3572. "like nothing more than a pile of bones, but few people who thought that way "
  3573. "lived long enough to change their minds."
  3574. msgstr ""
  3575. #. [attack]: type=blade
  3576. #: data/core/units/monsters/Skeletal_Dragon.cfg:30
  3577. msgid "jaw"
  3578. msgstr "nasrai"
  3579. #. [unit_type]: id=Tentacle of the Deep, race=monster
  3580. #: data/core/units/monsters/Tentacle.cfg:4
  3581. msgid "Tentacle of the Deep"
  3582. msgstr "Gilumos čiuptuvas"
  3583. #. [unit_type]: id=Tentacle of the Deep, race=monster
  3584. #: data/core/units/monsters/Tentacle.cfg:26
  3585. msgid ""
  3586. "These tendrils are the appendages of some greater monster that lurks below "
  3587. "the waves. They are obviously incapable of venturing far from the water, and "
  3588. "not very threatening individually in spite of their ability to mend injuries "
  3589. "swiftly. Many are understandably hesitant to approach, though, for fear of "
  3590. "being caught and dragged underwater to face whatever beast the tentacles are "
  3591. "attached to."
  3592. msgstr ""
  3593. #. [unit_type]: id=Water Serpent, race=monster
  3594. #: data/core/units/monsters/Water_Serpent.cfg:5
  3595. msgid "Water Serpent"
  3596. msgstr "Vandens gyvatė"
  3597. #. [unit_type]: id=Water Serpent, race=monster
  3598. #: data/core/units/monsters/Water_Serpent.cfg:36
  3599. msgid ""
  3600. "Scholars differ as to the ancestry of the Water Serpent. Some hold that they "
  3601. "are the immature young, or mature cousins, of Sea Serpents. Others hold them "
  3602. "up as a primitive offshoot of the Nagas. What is certain is that it is wise "
  3603. "to avoid waters where they are known to congregate."
  3604. msgstr ""
  3605. "Mokslinčiai nesutaria dėl vandens gyvatės kilmės. Kai kurie mano, kad jos "
  3606. "yra nesubrendusios jaunos jūrų gyvatės, o gal subrendę jūrų gyvačių "
  3607. "pusbroliai. Kiti skaito, kad jos yra pirmykščių nágų atžalos. Tačiau tikrai "
  3608. "galima pasakyti, kad yra išmintinga vengti vandenų, kur jos susirenka."
  3609. #. [unit_type]: id=Wolf, race=wolf
  3610. #: data/core/units/monsters/Wolf.cfg:4
  3611. msgid "Wolf"
  3612. msgstr "Vilkas"
  3613. #. [unit_type]: id=Wolf, race=wolf
  3614. #. [unit_type]: id=Direwolf, race=wolf
  3615. #. [unit_type]: id=Great Wolf, race=wolf
  3616. #: data/core/units/monsters/Wolf.cfg:33
  3617. #: data/core/units/monsters/Wolf_Dire.cfg:24
  3618. #: data/core/units/monsters/Wolf_Great.cfg:24
  3619. msgid ""
  3620. "Wolves are aggressive animals that hunt in packs. Although weak "
  3621. "individually, a wolf pack can kill even the strongest man in minutes."
  3622. msgstr ""
  3623. "Vilkai yra agresyvūs gyvūnai, medžiojantys gaujomis. Nors silpni pavieniui, "
  3624. "vilkų gauja gali užmušti net stipriausią žmogų vos per kelias minutes."
  3625. #. [unit_type]: id=Direwolf, race=wolf
  3626. #: data/core/units/monsters/Wolf_Dire.cfg:4
  3627. msgid "Direwolf"
  3628. msgstr "Baisusis vilkas"
  3629. #. [unit_type]: id=Great Wolf, race=wolf
  3630. #: data/core/units/monsters/Wolf_Great.cfg:4
  3631. msgid "Great Wolf"
  3632. msgstr "Didysis vilkas"
  3633. #. [unit_type]: id=Yeti, race=monster
  3634. #: data/core/units/monsters/Yeti.cfg:4
  3635. msgid "Yeti"
  3636. msgstr "Jeti"
  3637. #. [unit_type]: id=Yeti, race=monster
  3638. #: data/core/units/monsters/Yeti.cfg:19
  3639. msgid ""
  3640. "Little is known about Yetis, ape-like creatures said to live in remote and "
  3641. "snow-covered mountains. Few profess to have seen one, and their existence is "
  3642. "doubted by many. Most accounts agree on several factors though — while slow "
  3643. "and simple-minded, yetis are extremely resilient, and can kill any they "
  3644. "encounter with their bare fists. This is enough to keep even the doubtful "
  3645. "from venturing too far onto the mountains they are said to inhabit."
  3646. msgstr ""
  3647. #. [unit_type]: id=Naga Fighter, race=naga
  3648. #: data/core/units/nagas/Fighter.cfg:4
  3649. msgid "Naga Fighter"
  3650. msgstr "Nágų kovotojas"
  3651. #. [unit_type]: id=Naga Fighter, race=naga
  3652. #: data/core/units/nagas/Fighter.cfg:18
  3653. msgid ""
  3654. "The serpentine naga are one of the few races capable of any meaningful "
  3655. "mobility in water, giving them mastery of a whole world effectively "
  3656. "forbidden to land dwellers. Still, they are not true creatures of the sea, "
  3657. "and their inability to breathe water leaves them in trepidation of the "
  3658. "abyss. They are small, and somewhat frail in form, but often much more "
  3659. "nimble than their opponents."
  3660. msgstr ""
  3661. #. [female]
  3662. #: data/core/units/nagas/Fighter.cfg:49
  3663. msgid "Nagini Fighter"
  3664. msgstr "Nágų kovotoja"
  3665. #. [unit_type]: id=Naga Myrmidon, race=naga
  3666. #: data/core/units/nagas/Myrmidon.cfg:4
  3667. msgid "Naga Myrmidon"
  3668. msgstr "Nágų mirmidonas"
  3669. #. [unit_type]: id=Naga Myrmidon, race=naga
  3670. #: data/core/units/nagas/Myrmidon.cfg:20
  3671. msgid ""
  3672. "The most practiced of the naga blademasters are initiated into the caste of "
  3673. "the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
  3674. "snakes which they resemble, and dance away from attacks with grace. Not only "
  3675. "are they potent enemies on any open terrain, but their ability to swim "
  3676. "allows them deadly mobility in water."
  3677. msgstr ""
  3678. #. [female]
  3679. #: data/core/units/nagas/Myrmidon.cfg:48
  3680. msgid "Nagini Myrmidon"
  3681. msgstr "Nágų mirmidonė"
  3682. #. [female]
  3683. #: data/core/units/nagas/Myrmidon.cfg:50
  3684. msgid ""
  3685. "The most practiced of the nagini blademasters are initiated into the caste "
  3686. "of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
  3687. "the snakes which they resemble, and dance away from attacks with grace. Not "
  3688. "only are they potent enemies on any open terrain, but their ability to swim "
  3689. "allows them a deadly mobility."
  3690. msgstr ""
  3691. #. [unit_type]: id=Naga Warrior, race=naga
  3692. #: data/core/units/nagas/Warrior.cfg:4
  3693. msgid "Naga Warrior"
  3694. msgstr "Nágų karys"
  3695. #. [unit_type]: id=Naga Warrior, race=naga
  3696. #: data/core/units/nagas/Warrior.cfg:18
  3697. msgid ""
  3698. "The young warriors of the naga aspire to the day when they merit their "
  3699. "second blade. Their martial practice of using twin blades is wholly unlike "
  3700. "that of the Orcs and other races, for they have begun to learn the art of "
  3701. "using their serpentine form to best effect, twisting and turning to dodge "
  3702. "from blows. This makes them potent on land, but the friction of water "
  3703. "greatly impedes the technique."
  3704. msgstr ""
  3705. #. [female]
  3706. #: data/core/units/nagas/Warrior.cfg:46
  3707. msgid "Nagini Warrior"
  3708. msgstr "Nágų kariautoja"
  3709. #. [female]
  3710. #: data/core/units/nagas/Warrior.cfg:48
  3711. msgid ""
  3712. "Many of the young warriors of the nagini aspire for the day when they merit "
  3713. "their second blade. Their martial practice of using twin blades is wholly "
  3714. "unlike that of the Orcs and other races, for they have begun to learn the "
  3715. "art of using their serpentine form to best effect, twisting and turning to "
  3716. "dodge from blows. This makes them potent on land, but the friction of water "
  3717. "greatly impedes their ability to do this."
  3718. msgstr ""
  3719. #. [unit_type]: id=Ogre, race=ogre
  3720. #: data/core/units/ogres/Ogre.cfg:4
  3721. msgid "Ogre"
  3722. msgstr "Žmogėdra"
  3723. #. [unit_type]: id=Ogre, race=ogre
  3724. #: data/core/units/ogres/Ogre.cfg:21
  3725. msgid ""
  3726. "Ogres are giant creatures that usually live alone in the wilderness, "
  3727. "remarkably similar to humans in form, though large and misshapen. While they "
  3728. "can be easily outrun or outsmarted, their strength is not to be "
  3729. "underestimated."
  3730. msgstr ""
  3731. "Žmogėdros yra milžiniškos būtybės, kurios paprastai gyvena po vieną "
  3732. "dykynėje, pagal formą nepaprastai panašios į žmones, tačiau didelės ir "
  3733. "deformuotos. Nors jos gali būti lengvai pralenktos ar pergudrautos, jų jėgos "
  3734. "negalima nepaisyti."
  3735. #. [unit_type]: id=Young Ogre, race=ogre
  3736. #: data/core/units/ogres/Young_Ogre.cfg:4
  3737. msgid "Young Ogre"
  3738. msgstr "Jaunas žmogėdra"
  3739. #. [unit_type]: id=Young Ogre, race=ogre
  3740. #: data/core/units/ogres/Young_Ogre.cfg:20
  3741. msgid ""
  3742. "When still young, Ogres are sometimes captured and taken into armies to be "
  3743. "trained. They cannot manage weapons skillfully, but they compensate for that "
  3744. "lack with great strength."
  3745. msgstr ""
  3746. "Kol dar jauni, žmogėdros kartais sučiumpami ir paimami į armijas treniruoti. "
  3747. "Jie negali meistriškai valdyti ginklų, bet šį trūkumą jie kompensuoja savo "
  3748. "didžiule jėga."
  3749. #. [unit_type]: id=Orcish Archer, race=orc
  3750. #: data/core/units/orcs/Archer.cfg:4
  3751. msgid "Orcish Archer"
  3752. msgstr "Orkas lankininkas"
  3753. #. [unit_type]: id=Orcish Archer, race=orc
  3754. #: data/core/units/orcs/Archer.cfg:17
  3755. msgid ""
  3756. "Amongst orcs, bows are often regarded as a cowardly weapon; but even orcs, "
  3757. "especially youths and those of slight build, are pragmatic enough to use "
  3758. "them in spite of this. Orcish archers are seldom well equipped, and have no "
  3759. "semblance of training. Even as poorly handled as they are, their weapons can "
  3760. "still be quite deadly, and the wielders thereof rarely march alone."
  3761. msgstr ""
  3762. #. [unit_type]: id=Orcish Assassin, race=orc
  3763. #: data/core/units/orcs/Assassin.cfg:4
  3764. msgid "Orcish Assassin"
  3765. msgstr "Orkas žudikas"
  3766. #. [unit_type]: id=Orcish Assassin, race=orc
  3767. #: data/core/units/orcs/Assassin.cfg:20
  3768. msgid ""
  3769. "Though some consider it cowardly to use, poison is a weapon favored by orcs, "
  3770. "especially those weak of frame. Orcish assassins, who use it on throwing "
  3771. "knives, are typically frail by orcish standards, although surprisingly "
  3772. "nimble. Though rarely the ones who deal the killing blow, their tactics are "
  3773. "a considerable aid to their larger and more brutal kin."
  3774. msgstr ""
  3775. #. [unit_type]: id=Orcish Crossbowman, race=orc
  3776. #: data/core/units/orcs/Crossbowman.cfg:4
  3777. msgid "Orcish Crossbowman"
  3778. msgstr "Orkas arbaletininkas"
  3779. #. [unit_type]: id=Orcish Crossbowman, race=orc
  3780. #: data/core/units/orcs/Crossbowman.cfg:17
  3781. msgid ""
  3782. "Orcish crossbows are crude imitations of human or dwarvish design; a "
  3783. "crossbow of any make, though, is a fairly potent device. The orcs privileged "
  3784. "enough to wield them are capable warriors, and what they lack in finesse, "
  3785. "they make up for in numbers."
  3786. msgstr ""
  3787. #. [unit_type]: id=Orcish Grunt, race=orc
  3788. #: data/core/units/orcs/Grunt.cfg:4
  3789. msgid "Orcish Grunt"
  3790. msgstr "Orkų pėstininkas"
  3791. #. [unit_type]: id=Orcish Grunt, race=orc
  3792. #: data/core/units/orcs/Grunt.cfg:17
  3793. msgid ""
  3794. "Orcish Grunts are the mainstay of the orcish forces, made up of the biggest "
  3795. "and strongest orcs the clan can muster, given the most basic of equipment "
  3796. "and thrown into the field. Even these basic recruits can be dangerous, as "
  3797. "the larger orcs are naturally strong and can survive many injuries before "
  3798. "falling. What makes an orcish horde most threatening, however, is the sheer "
  3799. "numbers in which these fighters can be fielded."
  3800. msgstr ""
  3801. #. [unit_type]: id=Orcish Leader, race=orc
  3802. #: data/core/units/orcs/Leader.cfg:4
  3803. msgid "Orcish Leader"
  3804. msgstr "Orkų vadas"
  3805. #. [unit_type]: id=Orcish Leader, race=orc
  3806. #: data/core/units/orcs/Leader.cfg:18
  3807. msgid ""
  3808. "Unusually cunning orcs tend to find themselves as the leaders of warrior "
  3809. "bands. They carry a crossbow out of necessity, but are much more skilled "
  3810. "with the sword. These orcs are powerful fighters, but they also have a "
  3811. "certain rapport with their kin, especially goblins, and can inspire them to "
  3812. "fight with uncharacteristic boldness."
  3813. msgstr ""
  3814. #. [unit_type]: id=Orcish Nightblade, race=orc
  3815. #: data/core/units/orcs/Nightblade.cfg:4
  3816. #, fuzzy
  3817. msgid "Orcish Nightblade"
  3818. msgstr "Orkų vadas"
  3819. #. [unit_type]: id=Orcish Nightblade, race=orc
  3820. #: data/core/units/orcs/Nightblade.cfg:27
  3821. msgid ""
  3822. "A blade in the dark, dripping with poison — for many orcish warlords the "
  3823. "last thing they see. Due to their high fees, orcish nightblades specialize "
  3824. "in “resolving internal conflicts” and are rarely seen on the battlefield. "
  3825. "Practice makes perfect, and few can rival them in that regard: they have "
  3826. "long lost count of their victims, though that admittedly isn’t too hard for "
  3827. "an orc with only ten fingers."
  3828. msgstr ""
  3829. #. [attack]: type=blade
  3830. #: data/core/units/orcs/Nightblade.cfg:31
  3831. msgid "blade"
  3832. msgstr "ašmenys"
  3833. #. [attack]: type=impact
  3834. #: data/core/units/orcs/Nightblade.cfg:40
  3835. msgid "kick"
  3836. msgstr "spyris"
  3837. #. [unit_type]: id=Orcish Ruler, race=orc
  3838. #: data/core/units/orcs/Ruler.cfg:4
  3839. msgid "Orcish Ruler"
  3840. msgstr "Orkų valdovas"
  3841. #. [unit_type]: id=Orcish Ruler, race=orc
  3842. #: data/core/units/orcs/Ruler.cfg:18
  3843. msgid ""
  3844. "Any orc who can keep a large tribe from feuding and in-fighting is often "
  3845. "unusually intelligent and commanding, and is inevitably very strong as well. "
  3846. "They are skilled with both sword and crossbow, but their real talent lies in "
  3847. "their rare ability to rally other orcs to battle, to give orders that are "
  3848. "followed not out of fear, but loyalty."
  3849. msgstr ""
  3850. #. [unit_type]: id=Orcish Slayer, race=orc
  3851. #: data/core/units/orcs/Slayer.cfg:4
  3852. msgid "Orcish Slayer"
  3853. msgstr "Orkas galvažudys"
  3854. #. [unit_type]: id=Orcish Slayer, race=orc
  3855. #: data/core/units/orcs/Slayer.cfg:21
  3856. msgid ""
  3857. "The larger or more skilled orcish assassins are called ‘Slayers’ by their "
  3858. "enemies. Slayers are fast on their feet, and quite nimble in combat, "
  3859. "although they achieve that end by forgoing armor. Their weapon of choice, "
  3860. "poison, is a vicious tool, and its common use on the battlefield is often "
  3861. "the real cause of orcish supremacy."
  3862. msgstr ""
  3863. #. [unit_type]: id=Orcish Slurbow, race=orc
  3864. #: data/core/units/orcs/Slurbow.cfg:4
  3865. msgid "Orcish Slurbow"
  3866. msgstr "Orkas arbaleto meistras"
  3867. #. [unit_type]: id=Orcish Slurbow, race=orc
  3868. #: data/core/units/orcs/Slurbow.cfg:20
  3869. msgid ""
  3870. "The basic design of a crossbow gives rise to the arbalest or ‘slurbow’; a "
  3871. "much more intricate device, complete with a hand-turned cranequin to re-cock "
  3872. "the weapon, and often with a multi-ply arc, of laminate wood or bone, "
  3873. "driving the projectile. Such a device is much easier to work with, and much "
  3874. "more powerful than simpler crossbows; it is also completely beyond orcish "
  3875. "manufacture.\n"
  3876. "\n"
  3877. "Orcs prize any such weapons they can manage to plunder, and they invariably "
  3878. "end up in the hands of their strongest and most cunning archers."
  3879. msgstr ""
  3880. #. [unit_type]: id=Orcish Sovereign, race=orc
  3881. #: data/core/units/orcs/Sovereign.cfg:4
  3882. msgid "Orcish Sovereign"
  3883. msgstr "Orkų suverenas"
  3884. #. [unit_type]: id=Orcish Sovereign, race=orc
  3885. #: data/core/units/orcs/Sovereign.cfg:19
  3886. msgid ""
  3887. "From time to time, an orc will arise who has a natural charisma and command "
  3888. "over his ilk. If he is also strong and cunning enough to survive early "
  3889. "leadership struggles, he will inevitably find himself leading a great horde "
  3890. "of warriors, and he will also inevitably cause a great deal of trouble for "
  3891. "the civilized races of the world. The surest way to disperse such a host is "
  3892. "to slay this rare orc who can hold it together."
  3893. msgstr ""
  3894. #. [unit_type]: id=Orcish Warlord, race=orc
  3895. #: data/core/units/orcs/Warlord.cfg:4
  3896. msgid "Orcish Warlord"
  3897. msgstr "Orkų karžygys"
  3898. #. [unit_type]: id=Orcish Warlord, race=orc
  3899. #: data/core/units/orcs/Warlord.cfg:18
  3900. msgid ""
  3901. "In a race where might is the be-all end-all of supremacy and respect, the "
  3902. "orcs who achieve victory time and time again become the rulers of much "
  3903. "greater orcish tribes. Wearing the most ornate armor they plunder from their "
  3904. "enemies, the Orcish Warlords are true champions of battle, their mastery of "
  3905. "the blade able to match even the finest from vaunted elvish and human "
  3906. "schools of swordsmen. They even have practice with the bow, their usage of "
  3907. "this ordinarily cowardly weapon offset by the sheer admiration their "
  3908. "warriors have for them. However, the Warlords lack the insight for strategy "
  3909. "and leading charisma of some of the more cunning orcs, and so the hordes "
  3910. "they lead often fall simply due to their inability to truly lead."
  3911. msgstr ""
  3912. #. [unit_type]: id=Orcish Warrior, race=orc
  3913. #: data/core/units/orcs/Warrior.cfg:4
  3914. msgid "Orcish Warrior"
  3915. msgstr "Orkų karys"
  3916. #. [unit_type]: id=Orcish Warrior, race=orc
  3917. #: data/core/units/orcs/Warrior.cfg:17
  3918. msgid ""
  3919. "Orcish Warriors are those orcs who have proved their strength on the "
  3920. "battlefield, choosing to display their skill by fighting with a sword in "
  3921. "each hand. Their prowess in battle has gained them the respect of other "
  3922. "orcs, and they will typically be seen ordering lesser bands of raiders. "
  3923. "Despite their position, they rarely possess the commanding skills held by "
  3924. "the leaders of other armies."
  3925. msgstr ""
  3926. #. [unit_type]: id=Saurian Ambusher, race=lizard
  3927. #: data/core/units/saurians/Ambusher.cfg:4
  3928. msgid "Saurian Ambusher"
  3929. msgstr "Roplių pasalūnas"
  3930. #. [unit_type]: id=Saurian Ambusher, race=lizard
  3931. #: data/core/units/saurians/Ambusher.cfg:17
  3932. msgid ""
  3933. "Saurians are light on their feet, and able at navigating terrain that often "
  3934. "confounds their enemies. When this natural mobility is combined with "
  3935. "experience, strength, and proper equipment, their warriors can become "
  3936. "particularly threatening in battle — if only because they are so much more "
  3937. "difficult to confine than other foes. Even in armor, saurian warriors can "
  3938. "take advantage of the smallest gap in an enemy line, and have the prowess to "
  3939. "make the enemy regret tactical mistakes."
  3940. msgstr ""
  3941. #. [unit_type]: id=Saurian Augur, race=lizard
  3942. #: data/core/units/saurians/Augur.cfg:4
  3943. msgid "Saurian Augur"
  3944. msgstr "Roplių augūras"
  3945. #. [unit_type]: id=Saurian Augur, race=lizard
  3946. #: data/core/units/saurians/Augur.cfg:17
  3947. msgid ""
  3948. "Saurians have some knowledge of what men call sorcery, but their practice of "
  3949. "it reeks of augury and black magic. It is little understood, but rightly "
  3950. "regarded with fear by those against whom it is used."
  3951. msgstr ""
  3952. #. [unit_type]: id=Saurian Flanker, race=lizard
  3953. #: data/core/units/saurians/Flanker.cfg:4
  3954. msgid "Saurian Flanker"
  3955. msgstr ""
  3956. #. [unit_type]: id=Saurian Flanker, race=lizard
  3957. #: data/core/units/saurians/Flanker.cfg:18
  3958. msgid ""
  3959. "Saurian warriors are generally weaker in frame than their elven or human "
  3960. "counterparts. This is of course a relative term, and they can still become "
  3961. "considerably powerful, whilst losing none of their natural mobility. This is "
  3962. "very dangerous in combat, as a careless enemy can soon find their support "
  3963. "troops flanked by these creatures."
  3964. msgstr ""
  3965. #. [unit_type]: id=Saurian Oracle, race=lizard
  3966. #: data/core/units/saurians/Oracle.cfg:4
  3967. msgid "Saurian Oracle"
  3968. msgstr "Roplių orakulas"
  3969. #. [unit_type]: id=Saurian Oracle, race=lizard
  3970. #: data/core/units/saurians/Oracle.cfg:18
  3971. msgid ""
  3972. "Certain saurians are seen dressed in arcane regalia and covered head to toe "
  3973. "in horrifying, esoteric shapes and markings, both with paint and tattoo. "
  3974. "Some suspect them to be visionaries, or oracles amongst their ilk. But "
  3975. "whatever ‘societal’ function they may have, they are undeniably powerful in "
  3976. "the strange magics their kind possess, and are beings to be wary of if ever "
  3977. "seen."
  3978. msgstr ""
  3979. #. [unit_type]: id=Saurian Skirmisher, race=lizard
  3980. #: data/core/units/saurians/Skirmisher.cfg:4
  3981. msgid "Saurian Skirmisher"
  3982. msgstr "Roplių peštukas"
  3983. #. [unit_type]: id=Saurian Skirmisher, race=lizard
  3984. #: data/core/units/saurians/Skirmisher.cfg:17
  3985. msgid ""
  3986. "Saurians are very small of frame, and though they are somewhat frail because "
  3987. "of this, they are very, very agile. In combat, their size allows them to "
  3988. "dart past defenses that would hold any grown man at bay, making them a "
  3989. "tricky foe to deal with.\n"
  3990. "\n"
  3991. "Spears are their preferred weapon, as their powerful hind legs can drive a "
  3992. "spear with enough force to do considerable damage, either in hand or thrown."
  3993. msgstr ""
  3994. #. [unit_type]: id=Saurian Soothsayer, race=lizard
  3995. #: data/core/units/saurians/Soothsayer.cfg:4
  3996. msgid "Saurian Soothsayer"
  3997. msgstr "Roplių žynys"
  3998. #. [unit_type]: id=Saurian Soothsayer, race=lizard
  3999. #: data/core/units/saurians/Soothsayer.cfg:18
  4000. msgid ""
  4001. "Saurians are known to have some strange skills, arts bordering on the "
  4002. "magical and mysterious. It is clear that some of them are particularly "
  4003. "skilled at a sort of medicine, which is of great benefit whenever battle is "
  4004. "brought against them."
  4005. msgstr ""
  4006. #. [unit_type]: id=Great Troll, race=troll
  4007. #: data/core/units/trolls/Great.cfg:4
  4008. msgid "Great Troll"
  4009. msgstr "Didysis trolis"
  4010. #. [unit_type]: id=Great Troll, race=troll
  4011. #: data/core/units/trolls/Great.cfg:17
  4012. msgid ""
  4013. "When a troll, gifted with abnormal strength of life, matches that with age "
  4014. "and wisdom, it becomes something extraordinary, a beast remembered for "
  4015. "generations. Their feats of strength and cunning are the source of most "
  4016. "tales about trolls, and to see the stories made flesh does nothing to "
  4017. "diminish their grandeur."
  4018. msgstr ""
  4019. "Kai trolis, apdovanotas nepaprasta gyvenimo stiprybe, prilygsta jai amžiumi "
  4020. "ir išmintimi, jis tampa kažkuo nepaprastu, žvėrimi, kurį prisimena kartos. "
  4021. "Jų jėgos ir gudrumo žygdarbiai yra daugelio pasakojimų apie trolius "
  4022. "šaltinis, ir įsikūnijusių pasakojimų matymas nedaro nieko, kas sumažintų jų "
  4023. "didingumą."
  4024. #. [unit_type]: id=Troll Hero, race=troll
  4025. #: data/core/units/trolls/Hero.cfg:4
  4026. msgid "Troll Hero"
  4027. msgstr "Trolių herojus"
  4028. #. [unit_type]: id=Troll Hero, race=troll
  4029. #: data/core/units/trolls/Hero.cfg:16
  4030. msgid ""
  4031. "Some trolls are born with an exceptional share of the strength and vitality "
  4032. "that characterizes their race. In a society where might makes right, those "
  4033. "of their ilk revere them as heroes."
  4034. msgstr ""
  4035. "Kai kurie troliai yra gimę su nepaprasta jėga ir gyvybingumu, kuris "
  4036. "apibūdina jų rasę. Visuomenėje, kur jėga daro tvarką, tie, kurie yra iš jų "
  4037. "rūšies, gerbia juos kaip herojus."
  4038. #. [unit_type]: id=Troll Rocklobber, race=troll
  4039. #: data/core/units/trolls/Rocklobber.cfg:4
  4040. msgid "Troll Rocklobber"
  4041. msgstr "Trolis akmensvaidys"
  4042. #. [unit_type]: id=Troll Rocklobber, race=troll
  4043. #: data/core/units/trolls/Rocklobber.cfg:18
  4044. msgid ""
  4045. "The thought of throwing a boulder in combat has certainly occurred to many "
  4046. "trolls, and some have taken to them as a weapon of choice. Because stones "
  4047. "well-shaped to fly true are not always easy to find, Rocklobbers have taken "
  4048. "to carrying them in sacks slung over their shoulders. The same leather out "
  4049. "of which the sack is formed is easily adapted to a crude sling."
  4050. msgstr ""
  4051. #. [unit_type]: id=Troll, race=troll
  4052. #: data/core/units/trolls/Troll.cfg:4
  4053. msgid "Troll"
  4054. msgstr "Trolis"
  4055. #. [unit_type]: id=Troll, race=troll
  4056. #: data/core/units/trolls/Troll.cfg:16
  4057. msgid ""
  4058. "Trolls have long troubled the thoughts of humanity and dwarf-kind. Sages "
  4059. "remain baffled at the origins of these creatures and the driving force "
  4060. "behind their unnatural vitality and strength. A fully-grown troll towers "
  4061. "above a man, and, even unarmed, would be a great threat in combat. The large "
  4062. "clubs typically favored in fighting act as extensions of their arms, used "
  4063. "for the same purpose of mauling their prey into submission."
  4064. msgstr ""
  4065. #. [unit_type]: id=Troll Shaman, race=troll
  4066. #: data/core/units/trolls/Troll_Shaman.cfg:4
  4067. msgid "Troll Shaman"
  4068. msgstr "Trolių šamanas"
  4069. #. [unit_type]: id=Troll Shaman, race=troll
  4070. #: data/core/units/trolls/Troll_Shaman.cfg:29
  4071. msgid ""
  4072. "Troll shamans are the mystical leaders of the trolls. Though not as strong "
  4073. "or tough as other trolls, their true power lies in their fire magic, which "
  4074. "they use to blast enemies with gouts of flame."
  4075. msgstr ""
  4076. "Trolių šamanai yra dvasiniai trolių vadai. Nors ir ne tokie stiprūs ar "
  4077. "tvirti kaip kiti troliai, tikra jų galia glūdi ugnies magijoje, kuri taško "
  4078. "priešininkus ugnies pliūpsniais."
  4079. #. [attack]: type=fire
  4080. #: data/core/units/trolls/Troll_Shaman.cfg:46
  4081. msgid "flame blast"
  4082. msgstr ""
  4083. #. [unit_type]: id=Troll Warrior, race=troll
  4084. #: data/core/units/trolls/Warrior.cfg:4
  4085. msgid "Troll Warrior"
  4086. msgstr "Trolių karys"
  4087. #. [unit_type]: id=Troll Warrior, race=troll
  4088. #: data/core/units/trolls/Warrior.cfg:18
  4089. msgid ""
  4090. "Trolls typically neither need nor prefer to use any proper armament in "
  4091. "combat, as large ‘sticks and stones’ serve them all too well. However, "
  4092. "trolls have been seen on numerous occasions clad in rough-shod armor and "
  4093. "bearing metal hammers. It is speculated that orcish allies are the source "
  4094. "and crafters of these; expeditions into several forcibly-vacated troll holes "
  4095. "have shown little evidence of tool use, and certainly no metalworking of any "
  4096. "kind. Given how dangerous a troll is with its bare hands, the thought of a "
  4097. "troll with proper armament is entirely unsettling."
  4098. msgstr ""
  4099. #. [unit_type]: id=Troll Whelp, race=troll
  4100. #: data/core/units/trolls/Whelp.cfg:4
  4101. msgid "Troll Whelp"
  4102. msgstr "Trolių jauniklis"
  4103. #. [unit_type]: id=Troll Whelp, race=troll
  4104. #: data/core/units/trolls/Whelp.cfg:17
  4105. msgid ""
  4106. "Describing a troll as a whelp is something of an oxymoron, given that their "
  4107. "bodies are already much hardier than that of a grown man. They are clumsy "
  4108. "and not yet capable of walking properly, forced instead to shamble about on "
  4109. "all fours, but any difficulty this causes them is more than made up for by "
  4110. "the raw strength of their race."
  4111. msgstr ""
  4112. #. [unit_type]: id=Ghast, race=undead
  4113. #: data/core/units/undead/Corpse_Ghast.cfg:4
  4114. msgid "Ghast"
  4115. msgstr "Baisūnas"
  4116. #. [unit_type]: id=Ghast, race=undead
  4117. #: data/core/units/undead/Corpse_Ghast.cfg:19
  4118. msgid ""
  4119. "The ghast is a creature taken from humankind’s most primal nightmares. "
  4120. "Unlike their lesser cousins, ghouls and necrophages, ghasts are not patient "
  4121. "enough to wait for their victim to die from poison before consuming the "
  4122. "body. They attack directly with their enormous mouths, trying to rip the "
  4123. "flesh straight from their foes. Once their enemy is defeated, they eat the "
  4124. "rest of the body, gaining strength in the process."
  4125. msgstr ""
  4126. #. [unit_type]: id=Ghoul, race=undead
  4127. #: data/core/units/undead/Corpse_Ghoul.cfg:4
  4128. msgid "Ghoul"
  4129. msgstr "Gūlas"
  4130. #. [unit_type]: id=Ghoul, race=undead
  4131. #: data/core/units/undead/Corpse_Ghoul.cfg:18
  4132. msgid ""
  4133. "Only the more perverse and sadistic of necromancers know what must be done "
  4134. "to turn a person into a ghoul, and it is a secret they are not telling. The "
  4135. "result, however, is all too well known; it is a beast that knows nothing of "
  4136. "its days as a human being, a creature that shambles about as naked as the "
  4137. "day it was born, and gorges itself on the flesh of the dead.\n"
  4138. "\n"
  4139. "It is because of such things that necromancy is condemned with an almost "
  4140. "primal hatred in all civilized lands."
  4141. msgstr ""
  4142. "Tik labiausiai iškrypę ir sadistiški nekromantai žino, ką reikia padaryti "
  4143. "norint paverti žmogų į gūlą, ir tai yra paslaptis, kurios jie nepasakoja. "
  4144. "Tačiau rezultatas yra per gerai žinomas; tai yra žvėris, kuris nežino nieko "
  4145. "apie savo, kaip žmogiškos būtybės, dienas, padaras, kuris kėblina beveik "
  4146. "toks pat nuogas, kaip ir dieną, kai jis gimė, ir ryja mirusiųjų kūnus.\n"
  4147. "\n"
  4148. "Dėk tokių dalykų nekromantija yra smerkiama su beveik pirmykšte neapykanta "
  4149. "visose civilizuotose šalyse."
  4150. #. [unit_type]: id=Necrophage, race=undead
  4151. #: data/core/units/undead/Corpse_Necrophage.cfg:4
  4152. msgid "Necrophage"
  4153. msgstr "Nekrofagas"
  4154. #. [unit_type]: id=Necrophage, race=undead
  4155. #: data/core/units/undead/Corpse_Necrophage.cfg:18
  4156. msgid ""
  4157. "The necrophage, or ‘devourer of the dead’, is a monstrous, corpulent thing, "
  4158. "which bears only a crude resemblance to a man. They appear to be quite "
  4159. "rotten in spite of their ability to move; they are rife with disease and "
  4160. "poisons of the blood, and have a stench to match. But the most revolting "
  4161. "fact about these fratures, apparent only to those who can perceive the "
  4162. "traces of foul magic on them, is that they were somehow made from living men "
  4163. "— a process about which almost nothing is known, but which can be nothing "
  4164. "but nightmarish."
  4165. msgstr ""
  4166. #. [unit_type]: id=Soulless, race=undead
  4167. #: data/core/units/undead/Corpse_Soulless.cfg:57
  4168. msgid "Soulless"
  4169. msgstr "Bedvasis"
  4170. #. [variation]
  4171. #. [unit_type]: id=Soulless, race=undead
  4172. #: data/core/units/undead/Corpse_Soulless.cfg:69
  4173. #: data/core/units/undead/Corpse_Soulless.cfg:141
  4174. msgid ""
  4175. "The technique of animating a dead body is unfortunately well-known in the "
  4176. "dark arts; practitioners often use it to raise servants and soldiers from "
  4177. "unwilling corpses. These shamblers are often numerous, but fragile; a touch "
  4178. "of combat can waken them, though, making them far more formidable."
  4179. msgstr ""
  4180. #. [variation]
  4181. #: data/core/units/undead/Corpse_Soulless.cfg:100
  4182. #: data/core/units/undead/Corpse_Walking.cfg:99
  4183. msgid "wc_variation^Drake"
  4184. msgstr "Slibinas"
  4185. #. [variation]
  4186. #: data/core/units/undead/Corpse_Soulless.cfg:115
  4187. #: data/core/units/undead/Corpse_Walking.cfg:114
  4188. msgid "wc_variation^Dwarf"
  4189. msgstr "Dvarfas"
  4190. #. [variation]
  4191. #: data/core/units/undead/Corpse_Soulless.cfg:127
  4192. #: data/core/units/undead/Corpse_Walking.cfg:126
  4193. msgid "wc_variation^Goblin"
  4194. msgstr "Goblinas"
  4195. #. [variation]
  4196. #: data/core/units/undead/Corpse_Soulless.cfg:136
  4197. #: data/core/units/undead/Corpse_Walking.cfg:151
  4198. msgid "wc_variation^Mounted"
  4199. msgstr "Raitas"
  4200. #. [variation]
  4201. #: data/core/units/undead/Corpse_Soulless.cfg:146
  4202. #: data/core/units/undead/Corpse_Walking.cfg:135
  4203. msgid "wc_variation^Gryphon"
  4204. msgstr "Grifas"
  4205. #. [variation]
  4206. #: data/core/units/undead/Corpse_Soulless.cfg:162
  4207. #: data/core/units/undead/Corpse_Walking.cfg:161
  4208. msgid "wc_variation^Saurian"
  4209. msgstr "Roplys"
  4210. #. [variation]
  4211. #: data/core/units/undead/Corpse_Soulless.cfg:171
  4212. #: data/core/units/undead/Corpse_Walking.cfg:170
  4213. msgid "wc_variation^Swimmer"
  4214. msgstr "Plaukikas"
  4215. #. [variation]
  4216. #: data/core/units/undead/Corpse_Soulless.cfg:188
  4217. #: data/core/units/undead/Corpse_Walking.cfg:187
  4218. msgid "wc_variation^Troll"
  4219. msgstr "Trolis"
  4220. #. [variation]
  4221. #: data/core/units/undead/Corpse_Soulless.cfg:197
  4222. #: data/core/units/undead/Corpse_Walking.cfg:196
  4223. msgid "wc_variation^Wose"
  4224. msgstr "Miškinis"
  4225. #. [variation]
  4226. #: data/core/units/undead/Corpse_Soulless.cfg:209
  4227. #: data/core/units/undead/Corpse_Walking.cfg:208
  4228. msgid "wc_variation^Wolf"
  4229. msgstr "Vilkas"
  4230. #. [variation]
  4231. #: data/core/units/undead/Corpse_Soulless.cfg:221
  4232. #: data/core/units/undead/Corpse_Walking.cfg:220
  4233. msgid "wc_variation^Bat"
  4234. msgstr "Šikšnosparnis"
  4235. #. [unit_type]: id=Ancient Lich, race=undead
  4236. #: data/core/units/undead/Necro_Ancient_Lich.cfg:4
  4237. msgid "Ancient Lich"
  4238. msgstr "Senovinis ličas"
  4239. #. [unit_type]: id=Ancient Lich, race=undead
  4240. #: data/core/units/undead/Necro_Ancient_Lich.cfg:24
  4241. msgid ""
  4242. "A lich that accrues enough power over its newfound immortal lifespan becomes "
  4243. "one who can stain souls with despair and sow ruin across the world. "
  4244. "Invariably in command of a nigh-limitless horde of risen warriors and undead "
  4245. "monsters, a lich of this order has a mastery of dark sorcery that can bring "
  4246. "dread to the most storied magi of human and elven kind. Such a figure "
  4247. "usually marks a dark and bloody chapter in history, and in those times of "
  4248. "need, it is only through the tireless efforts of the most valiant heroes "
  4249. "that the rise of an Ancient Lich has not led to the shadows ruling the world "
  4250. "for the rest of time."
  4251. msgstr ""
  4252. #. [unit_type]: id=Dark Adept, race=human
  4253. #: data/core/units/undead/Necro_Dark_Adept.cfg:4
  4254. msgid "Dark Adept"
  4255. msgstr "Tamsos žinovas"
  4256. #. [unit_type]: id=Dark Adept, race=human
  4257. #: data/core/units/undead/Necro_Dark_Adept.cfg:22
  4258. msgid ""
  4259. "To attract any practitioners, the lure of black magic must be a great prize "
  4260. "indeed, for anyone caught practicing the art in the civilized world is "
  4261. "subject to a death sentence. And yet there are those who pursue this art, "
  4262. "for the prize offered is nothing less than immortality. Hidden away in "
  4263. "secret cults, or initiated into the dark orders of the underworld, the "
  4264. "training which these fanatics must endure often drives them to exhaustion "
  4265. "and enfeeblement.\n"
  4266. "\n"
  4267. "In such condition, their only weapon is the craft they have so committed "
  4268. "themselves to learning."
  4269. msgstr ""
  4270. #. [female]
  4271. #: data/core/units/undead/Necro_Dark_Adept.cfg:146
  4272. msgid "female^Dark Adept"
  4273. msgstr "Tamsos žinovė"
  4274. #. [unit_type]: id=Dark Sorcerer, race=human
  4275. #: data/core/units/undead/Necro_Dark_Sorcerer.cfg:4
  4276. msgid "Dark Sorcerer"
  4277. msgstr "Tamsusis kerėtojas"
  4278. #. [unit_type]: id=Dark Sorcerer, race=human
  4279. #: data/core/units/undead/Necro_Dark_Sorcerer.cfg:18
  4280. msgid ""
  4281. "The dread inspired by black magic is enhanced by the secrecy and fell rumors "
  4282. "which surround it. Dark sorcerers have begun to unlock the secrets of life "
  4283. "and death, the latter of which is all too easy to inflict. This labor gives "
  4284. "the first glimmerings of the connection between the soul and inert matter, "
  4285. "and the first successful experiments in manipulating this bond. The terrible "
  4286. "unknown that lurks beyond death is glimpsed, and will inevitably be "
  4287. "fathomed.\n"
  4288. "\n"
  4289. "Despite any design they may have of using this to wrest their own "
  4290. "immortality from nature’s grasp, the first results of their work have "
  4291. "immediate, and unpleasant applications. The life they breathe into dead "
  4292. "matter can create servants for them, servants which will work, but which "
  4293. "will also kill, and will never question their masters. These creations have "
  4294. "a loyalty any tyrant would dream of, and it is tempting to those with even "
  4295. "the slightest desire for power."
  4296. msgstr ""
  4297. #. [female]
  4298. #: data/core/units/undead/Necro_Dark_Sorcerer.cfg:145
  4299. msgid "Dark Sorceress"
  4300. msgstr "Tamsos burtininkė"
  4301. #. [female]
  4302. #: data/core/units/undead/Necro_Dark_Sorcerer.cfg:149
  4303. msgid ""
  4304. "The dread inspired by black magic comes chiefly from how little is known "
  4305. "about it by the common man. Dark sorceresses have begun to unlock the "
  4306. "secrets of life and death, the latter of which is all too easy to inflict. "
  4307. "This labor gives the first glimmerings of the connection between the soul "
  4308. "and inert matter, and the first successful experiments in manipulating this "
  4309. "bond. The terrible unknown that lurks beyond death is glimpsed, and will "
  4310. "inevitably be fathomed.\n"
  4311. "\n"
  4312. "Despite any design they may have of using this to wrest their own "
  4313. "immortality from nature’s grasp, the first results of their work have "
  4314. "immediate, and unpleasant applications. The life they breathe into dead "
  4315. "matter can create servants for them, servants which will work, but which "
  4316. "will also kill, and will never question their mistress. These creations have "
  4317. "a loyalty any tyrant would dream of, and it is tempting to those with even "
  4318. "the merest desire for power."
  4319. msgstr ""
  4320. #. [unit_type]: id=Lich, race=undead
  4321. #: data/core/units/undead/Necro_Lich.cfg:4
  4322. msgid "Lich"
  4323. msgstr "Ličas"
  4324. #. [unit_type]: id=Lich, race=undead
  4325. #: data/core/units/undead/Necro_Lich.cfg:22
  4326. msgid ""
  4327. "A lich is the physical embodiment of black magic’s first goal: the quest to "
  4328. "achieve immortality. Though a great deal is sacrificed in the rebirth, in "
  4329. "becoming a lich one cheats death of that which truly gives it terror. For it "
  4330. "is the mind that is retained, and the spirit which follows, though the body "
  4331. "may wither away.\n"
  4332. "\n"
  4333. "It is not known, save perhaps by the inner circles of necromancy, whether "
  4334. "life is prolonged indefinitely or simply extended. The fact that this "
  4335. "question can be raised at all is a testament to the magnitude of what their "
  4336. "order has achieved."
  4337. msgstr ""
  4338. #. [unit_type]: id=Necromancer, race=human
  4339. #: data/core/units/undead/Necromancer.cfg:19
  4340. msgid ""
  4341. "One of the pinnacles of what is considered ‘black magic’ is the art of "
  4342. "necromancy, the terrible ability to awaken the dead with false life. This "
  4343. "discovery alone caused humanity’s condemnation of black magic, for the "
  4344. "nightmarish things it has made real have given fear a vast new arsenal.\n"
  4345. "\n"
  4346. "This ability, in all aspects, is the first step towards cheating death of "
  4347. "its ultimate prize."
  4348. msgstr ""
  4349. "Viena iš viršūnių to, kas laikoma „juodąja magija“ yra nekromantijos menas, "
  4350. "siaubingas gebėjimas prikelti mirusius netikram gyvenimui. Jau pats šis "
  4351. "atradimas lėmė žmonijai pasmerkti juodąją magiją, nes košmariški dalykai, "
  4352. "kurios ji padarė tikrais davė baimei naują begalinį arsenalą.\n"
  4353. "\n"
  4354. "Šis gebėjimas, visais atžvilgiais, yra pirmas žingsnis nusukant nuo mirties "
  4355. "jos galutinį prizą."
  4356. #. [attack]: type=impact
  4357. #: data/core/units/undead/Necromancer.cfg:26
  4358. msgid "plague staff"
  4359. msgstr "maro lazda"
  4360. #. [female]
  4361. #: data/core/units/undead/Necromancer.cfg:149
  4362. msgid "female^Necromancer"
  4363. msgstr "Nekromantė"
  4364. #. [unit_type]: id=Banebow, race=undead
  4365. #: data/core/units/undead/Skele_Banebow.cfg:5
  4366. msgid "Banebow"
  4367. msgstr ""
  4368. #. [unit_type]: id=Banebow, race=undead
  4369. #: data/core/units/undead/Skele_Banebow.cfg:18
  4370. msgid ""
  4371. "The most powerful of the undead archers invariably end up being those who "
  4372. "were themselves archers in their previous life. They wander the fields of "
  4373. "battle, guided by the fading memory of their former skill, neither knowing, "
  4374. "nor caring what their purpose or foes might be. They are driven only by a "
  4375. "malice born of their empty and tortured existence."
  4376. msgstr ""
  4377. "Galingiausiais iš nemirėlių lankininkų galiausiai pasidaro tie, kurie patys "
  4378. "buvo lankininkais ankstesniame gyvenime. Jie klajoja po mūšio laukus vedami "
  4379. "silpstančios atminties apie senesnį savo gebėjimą nei žinodami, nei "
  4380. "rūpindamiesi, koks yra jų tikslas ar priešai. Jie yra vedami pykčio "
  4381. "užgimusio iš jų tuščio ir kankinančio egzistavimo."
  4382. #. [unit_type]: id=Bone Shooter, race=undead
  4383. #: data/core/units/undead/Skele_Bone_Shooter.cfg:4
  4384. msgid "Bone Shooter"
  4385. msgstr "Kaulų šaulys"
  4386. #. [unit_type]: id=Bone Shooter, race=undead
  4387. #: data/core/units/undead/Skele_Bone_Shooter.cfg:16
  4388. msgid ""
  4389. "Of a dark sorcerer’s creations, some take more strongly to the false life "
  4390. "given them. The potency of their un-life is given equipment to match; "
  4391. "archers, in particular, are often outfitted with a truly vile arsenal. Their "
  4392. "quivers are filled with shafts made not of wood, but of the bones of their "
  4393. "victims. It follows that they are dubbed simply ‘Bone-Shooters’ by their "
  4394. "unfortunate enemies."
  4395. msgstr ""
  4396. #. [unit_type]: id=Chocobone, race=undead
  4397. #: data/core/units/undead/Skele_Chocobone.cfg:4
  4398. msgid "Chocobone"
  4399. msgstr ""
  4400. #. [unit_type]: id=Chocobone, race=undead
  4401. #: data/core/units/undead/Skele_Chocobone.cfg:31
  4402. msgid ""
  4403. "Riding the bones of ostrich-like large birds once used as mounts by a lost "
  4404. "civilization, the skeletal Chocobones can move faster than most cavalry "
  4405. "units."
  4406. msgstr ""
  4407. #. [unit_type]: id=Death Knight, race=undead
  4408. #: data/core/units/undead/Skele_Death_Knight.cfg:4
  4409. msgid "Death Knight"
  4410. msgstr "Mirties riteris"
  4411. #. [unit_type]: id=Death Knight, race=undead
  4412. #: data/core/units/undead/Skele_Death_Knight.cfg:31
  4413. msgid ""
  4414. "Tales are told of the mightiest warriors and generals, who, cursed with hate "
  4415. "and stung by betrayal, have come back to this world as Death Knights. "
  4416. "Wielding the same weapons as in life, they command the Undead in their quest "
  4417. "for revenge."
  4418. msgstr ""
  4419. #. [unit_type]: id=Deathblade, race=undead
  4420. #: data/core/units/undead/Skele_Deathblade.cfg:4
  4421. msgid "Deathblade"
  4422. msgstr ""
  4423. #. [unit_type]: id=Deathblade, race=undead
  4424. #: data/core/units/undead/Skele_Deathblade.cfg:18
  4425. msgid ""
  4426. "In life, the abominations known as ‘Deathblades’ were masters of combat, "
  4427. "soldiers who were both lithe and deadly. Their new masters, recognizing "
  4428. "this, outfit them to match the skills they once had. Though frail, these "
  4429. "monsters are much faster than the rest of their kind, both on foot and with "
  4430. "their blades."
  4431. msgstr ""
  4432. #. [unit_type]: id=Draug, race=undead
  4433. #: data/core/units/undead/Skele_Draug.cfg:4
  4434. msgid "Draug"
  4435. msgstr ""
  4436. #. [unit_type]: id=Draug, race=undead
  4437. #: data/core/units/undead/Skele_Draug.cfg:18
  4438. msgid ""
  4439. "There is little left, in these towering ruins, of the men they once were. "
  4440. "Warriors at heart, they are now lost in the dream of unlife; wandering "
  4441. "through the battles of their memory and fighting desperately for release, "
  4442. "for a peace bought only by strength of arms. And so they struggle; both "
  4443. "unthinking, and unrelenting."
  4444. msgstr ""
  4445. #. [unit_type]: id=Revenant, race=undead
  4446. #: data/core/units/undead/Skele_Revenant.cfg:4
  4447. msgid "Revenant"
  4448. msgstr "Prisikėlęs"
  4449. #. [unit_type]: id=Revenant, race=undead
  4450. #: data/core/units/undead/Skele_Revenant.cfg:18
  4451. msgid ""
  4452. "Given false life to do battle once more, the creatures known as Revenants "
  4453. "were clearly great warriors in their time, though the memory of that time is "
  4454. "almost wholly lost to their undead selves. Even the sorcerers who raised "
  4455. "them can only speculate on their past. Such questions aside, a Revenant is a "
  4456. "powerful tool in combat: a fearless warrior that feels no pain and will "
  4457. "fight to the bitter end."
  4458. msgstr ""
  4459. #. [unit_type]: id=Skeleton, race=undead
  4460. #: data/core/units/undead/Skeleton.cfg:4
  4461. msgid "Skeleton"
  4462. msgstr "Skeletas"
  4463. #. [unit_type]: id=Skeleton, race=undead
  4464. #: data/core/units/undead/Skeleton.cfg:17
  4465. msgid ""
  4466. "Skeletons are warriors who have been slain in battle and brought back by "
  4467. "dark magics. Nearly mindless, and unwavering in their purpose, they fear "
  4468. "neither pain, nor death, and their mere presence will often frighten away "
  4469. "any who would challenge their master."
  4470. msgstr ""
  4471. "Skeletai yra kariai, kurie krito mūšyje ir juodąja magija buvo gražinti "
  4472. "atgal. Beveik be proto ir nesvyruojantys savo tiksluose, jie nebijo nei "
  4473. "skausmo, nei mirties ir vien tik jų buvimas dažnai atbaidys bet ką, kas mes "
  4474. "iššūkį jų šeimininkams."
  4475. #. [unit_type]: id=Skeleton Archer, race=undead
  4476. #: data/core/units/undead/Skeleton_Archer.cfg:4
  4477. msgid "Skeleton Archer"
  4478. msgstr "Skeletas lankininkas"
  4479. #. [unit_type]: id=Skeleton Archer, race=undead
  4480. #: data/core/units/undead/Skeleton_Archer.cfg:16
  4481. msgid ""
  4482. "A skeleton archer is little different from the ‘skeletons’ which often "
  4483. "accompany it — it is a sin against nature, a warrior raised from the dead to "
  4484. "fight once again. In their masters’ hands, these soldiers will do anything "
  4485. "to achieve the tasks laid before them, for death holds no fear for one who "
  4486. "is already dead."
  4487. msgstr ""
  4488. "Skeletas lankininkas truputį skiriasi nuo „skeletų“, kurie dažnai jį lydi – "
  4489. "tai yra nuodėmė prieš gamtą, karys prikeltas iš numirėlių dar kartą kautis. "
  4490. "Savo šeimininkų rankose šie kariai darys viską, kad atliktų jiems iškeltas "
  4491. "užduotis, nes mirtis neturi baimės tiems, kurie jau yra mirę."
  4492. #. [unit_type]: id=Ghost, race=undead
  4493. #: data/core/units/undead/Spirit_Ghost.cfg:4
  4494. msgid "Ghost"
  4495. msgstr "Vaiduoklis"
  4496. #. [unit_type]: id=Ghost, race=undead
  4497. #: data/core/units/undead/Spirit_Ghost.cfg:17
  4498. msgid ""
  4499. "Enslaved within a shroud of enchantments, a trapped spirit may be likened to "
  4500. "the wind in the sails of a ship. This damned vessel becomes an unfailing "
  4501. "servant which can be bound to whatever task their master sees fit."
  4502. msgstr ""
  4503. #. [attack]: type=cold
  4504. #: data/core/units/undead/Spirit_Ghost.cfg:69
  4505. #: data/core/units/undead/Spirit_Spectre.cfg:43
  4506. #: data/core/units/undead/Spirit_Wraith.cfg:32
  4507. msgid "wail"
  4508. msgstr "klyksmas"
  4509. #. [unit_type]: id=Nightgaunt, race=undead
  4510. #: data/core/units/undead/Spirit_Nightgaunt.cfg:4
  4511. msgid "Nightgaunt"
  4512. msgstr "Nakties pamėklė"
  4513. #. [unit_type]: id=Nightgaunt, race=undead
  4514. #: data/core/units/undead/Spirit_Nightgaunt.cfg:18
  4515. msgid ""
  4516. "The purpose of the masks that these creatures wear is unknown, as is the "
  4517. "countenance that they obscure. These terrible forms are rarely seen by the "
  4518. "living, and those who live to speak of them had no leisure to study their "
  4519. "foe."
  4520. msgstr ""
  4521. "Kaukių, kurias dėvi šios būtybės, paskirtis neaiški, kaip ir jų slepiami "
  4522. "veidai. Gyvieji retai pamato šiuos baisius padarus, o tie kurie juos "
  4523. "išgyveno, neturėjo laiko apžiūrinėti savo priešo."
  4524. #. [unit_type]: id=Shadow, race=undead
  4525. #: data/core/units/undead/Spirit_Shadow.cfg:4
  4526. msgid "Shadow"
  4527. msgstr "Šešėlis"
  4528. #. [unit_type]: id=Shadow, race=undead
  4529. #: data/core/units/undead/Spirit_Shadow.cfg:17
  4530. msgid ""
  4531. "When light came into the world and gave form to the unknown, fear was forced "
  4532. "to retreat into darkness. Since that day, the shadows of the world have held "
  4533. "terror for humanity, though it knows not why.\n"
  4534. "\n"
  4535. "That is a question which is easily answered by a necromancer."
  4536. msgstr ""
  4537. #. [unit_type]: id=Spectre, race=undead
  4538. #: data/core/units/undead/Spirit_Spectre.cfg:4
  4539. msgid "Spectre"
  4540. msgstr "Šmėkla"
  4541. #. [unit_type]: id=Spectre, race=undead
  4542. #: data/core/units/undead/Spirit_Spectre.cfg:19
  4543. msgid ""
  4544. "Sometimes called the ‘hollow men’, spectres form the right arm of their "
  4545. "masters’ powers. They are an unholy terror to the living, for they are quite "
  4546. "as deadly as their appearance suggests.\n"
  4547. "\n"
  4548. "The creation of these is itself no mean feat, but the real danger in "
  4549. "encountering one is that it is likely only the harbinger of a much more "
  4550. "dangerous force that will follow in its wake."
  4551. msgstr ""
  4552. #. [attack]: type=arcane
  4553. #: data/core/units/undead/Spirit_Spectre.cfg:32
  4554. #: data/core/units/undead/Spirit_Wraith.cfg:21
  4555. msgid "baneblade"
  4556. msgstr ""
  4557. #. [unit_type]: id=Wraith, race=undead
  4558. #: data/core/units/undead/Spirit_Wraith.cfg:4
  4559. msgid "Wraith"
  4560. msgstr "Dvasia"
  4561. #. [unit_type]: id=Wraith, race=undead
  4562. #: data/core/units/undead/Spirit_Wraith.cfg:17
  4563. msgid ""
  4564. "These shades of what were once warriors are among the most terrifying things "
  4565. "a necromancer can create, for a sword will cleave right through them as if "
  4566. "through air, seemingly without doing harm. It is the thought that these foes "
  4567. "are invincible which is so frightening, a notion that is fortunately far "
  4568. "from the truth."
  4569. msgstr ""
  4570. #. [unit_type]: id=Ancient Wose, race=wose
  4571. #: data/core/units/wose/Ancient.cfg:4
  4572. msgid "Ancient Wose"
  4573. msgstr "Senasis miškinis"
  4574. #. [unit_type]: id=Ancient Wose, race=wose
  4575. #: data/core/units/wose/Ancient.cfg:17
  4576. msgid ""
  4577. "There is a curious story of a farmer who had a great oak in his lawn, a tree "
  4578. "which had stood when his father first broke the soil on that land, and under "
  4579. "which his family had many memories. It was thus a shock to him, one morning, "
  4580. "when he awoke to find it somehow spirited away, with nothing but a bare "
  4581. "patch of earth where it once stood.\n"
  4582. "\n"
  4583. "Such encounters are all that is known of what are presumably the most "
  4584. "ancient of woses."
  4585. msgstr ""
  4586. #. [unit_type]: id=Elder Wose, race=wose
  4587. #: data/core/units/wose/Elder.cfg:4
  4588. msgid "Elder Wose"
  4589. msgstr "Vyresnysis miškinis"
  4590. #. [unit_type]: id=Elder Wose, race=wose
  4591. #: data/core/units/wose/Elder.cfg:17
  4592. msgid ""
  4593. "Woses have been said to possess many shapes, all of them tree-like in form, "
  4594. "and as they age, to increase in size. Tales tell of woses who resemble trees "
  4595. "in this respect as well, towering over the creatures who walk beneath them. "
  4596. "This is the greater part of why they are so rarely seen — standing in the "
  4597. "slumber which they so often do, a wose of that stature appears to be nothing "
  4598. "more than an oddly-shaped tree. Even a careless elf can sometimes be "
  4599. "fooled.\n"
  4600. "\n"
  4601. "Woses are not warriors by any means, but their great strength can easily be "
  4602. "turned to violence, should someone manage to raise the ire of these "
  4603. "creatures."
  4604. msgstr ""
  4605. #. [unit_type]: id=Wose, race=wose
  4606. #: data/core/units/wose/Wose.cfg:4
  4607. msgid "Wose"
  4608. msgstr "Miškinis"
  4609. #. [unit_type]: id=Wose, race=wose
  4610. #: data/core/units/wose/Wose.cfg:17
  4611. msgid ""
  4612. "Rarely seen even by elves, the Wose is an order of creature about which "
  4613. "little is known. The elves are the source of most of this knowledge; they "
  4614. "know that these beings are not descended from trees, despite the similarity "
  4615. "in form, and they know that a wose is more closely tied to the faerie world "
  4616. "than the elves themselves, though in a different way. The motives and "
  4617. "workings of their kind are unknown, though most subscribe to the obvious "
  4618. "theory that woses are dedicated wardens of the natural world.\n"
  4619. "\n"
  4620. "Woses are utterly unwarlike, but possess a great strength. They are, "
  4621. "however, neither used to, nor quick at moving around."
  4622. msgstr ""