wesnoth-lt/ei.lt.po

3727 lines
134 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# Copyright (C) Wesnoth development team, 2007-2019.
# Translators:
# Andrius Štikonas <andrius@stikonas.eu>, 2007-2019.
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.11\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2021-06-23 15:36 UTC\n"
"PO-Revision-Date: 2019-01-21 23:27+0000\n"
"Last-Translator: Andrius Štikonas <andrius@stikonas.eu>\n"
"Language-Team: Lithuanian <wesnoth-lt@googlegroups.com>\n"
"Language: lt\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=4; plural=(n==1 ? 0 : n%10>=2 && (n%100<10 || n"
"%100>=20) ? 1 : n%10==0 || (n%100>10 && n%100<20) ? 2 : 3);\n"
"X-Generator: Poedit 2.1.1\n"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:13
msgid "Eastern Invasion"
msgstr "Rytų invazija"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:14
msgid "EI"
msgstr "RI"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:18
msgid "Normal"
msgstr "Normalus"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:18
msgid "Spearman"
msgstr "Ietininkas"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:19
msgid "Challenging"
msgstr "Iššaukiantis"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:19
msgid "Swordsman"
msgstr "Kardininkas"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:20
msgid "Difficult"
msgstr ""
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:20
msgid "Royal Guard"
msgstr "Karališkasis sargybinis"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:22
msgid ""
"There are rumors of undead attacks on the eastern border of Wesnoth. You, an "
"officer in the Royal Army, have been sent to the eastern front to protect "
"the villagers and find out what is happening.\n"
"\n"
msgstr ""
"Sklando gandai apie nemirėlių atakas rytiniame Vesnoto pakraštyje. Jūs, "
"Karališkosios kariuomenės karininkas, buvote nusiųstas į rytinį frontą, kad "
"apsaugotumėte kaimiečius ir išsiaiškintumėte, kas dedasi.\n"
"\n"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:24
#, fuzzy
msgid "(Intermediate level, 16 scenarios.)"
msgstr "(Naujoko lygis, 16 scenarijų.)"
#. [about]
#: data/campaigns/Eastern_Invasion/_main.cfg:28
msgid "Campaign Design"
msgstr "Kampanijos kūrimas"
#. [about]
#: data/campaigns/Eastern_Invasion/_main.cfg:34
msgid "Campaign Maintenance"
msgstr "Kampanijos priežiūra"
#. [about]
#: data/campaigns/Eastern_Invasion/_main.cfg:47
msgid "Campaign Epilogue and Continuity"
msgstr "Kampanijos epilogas ir tęstinumas"
#. [about]
#: data/campaigns/Eastern_Invasion/_main.cfg:53
msgid "Prose and Story Edits"
msgstr "Teksto ir istorijos redagavimas"
#. [about]
#: data/campaigns/Eastern_Invasion/_main.cfg:59
msgid "Artwork and Graphics Design"
msgstr "Grafikos kūrimas"
#. [lua]: wml_actions.bandit_village_capture
#: data/campaigns/Eastern_Invasion/lua/bandits.lua:83
msgid "They're here!"
msgstr "Jie čia!"
#. [lua]: wml_actions.bandit_village_capture
#: data/campaigns/Eastern_Invasion/lua/bandits.lua:90
msgid "No outlaws in this village."
msgstr ""
#. [scenario]: id=01_The_Outpost
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:5
msgid "The Outpost"
msgstr "Įtvirtinimas"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:21
msgid ""
"It was the thirteenth year of Konrad IIs reign when the strange occurrences "
"in the Estmark Hills on the eastern border of Wesnoth began."
msgstr ""
"Ėjo tryliktieji Konrado II valdymo metai, kai Estmarko kalvose Vesnoto "
"rytuose ėmė dėtis keisti dalykai."
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:25
msgid ""
"Cattle and beasts of burden were found dead in the fields, and men went "
"missing from their houses, with no clues but a thin stream of black blood. "
"At first the settlers suspected raiders from the great desert, but when they "
"sent scouts east they found nothing but a small mountain range and miles of "
"swamp."
msgstr ""
"Laukuose mirinėjo arkliai ir galvijai, žmonės pradingdavo iš nuosavų namų, "
"viskas be jokių ženklų, tik su vos įžvelgiamu juodo kraujo pėdsaku. "
"Pradžioje naujakuriai įtarinėjo užpuolikus esant iš didžiosios dykumos, bet "
"kai išsiuntė žvalgu į rytus, jie ten terado nedidelius kalnus ir daugybę "
"mylių pelkių."
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:29
msgid ""
"The disappearances did not stop, and every day the terror grew greater. "
"Eventually, the people living in the eastern villages sent a messenger to "
"the King, asking for help. The messenger rode hard for many days and nights, "
"and finally reached the city of Weldyn."
msgstr ""
"Netektys nesiliovė ir baimė augo sulig kiekviena diena. Galų gale rytinių "
"kaimų gyventojai išsiuntė pasiuntinį pas karalių, prašydami pagalbos. "
"Daugybę dienų ir naktų pasiuntinys jojo netausodamas savęs, ir pagaliau "
"pasiekė Veldyno miestą."
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:33
msgid ""
"When the King received news of the problem, his advisor Dacyn had much to "
"say. Apparently, these attacks were connected to similar ones that occurred "
"earlier on the far southern border, attacks by undead. Dacyn outlined a plan "
"to combat these intrusions."
msgstr ""
"Kai karalius gavo žinią apie bėdas, jo patarėjas Deisynas turėjo daug ką "
"pasakyti. Paaiškėjo, kad tokie antpuoliai buvo pastebėti anksčiau "
"tolimosiose pietinėse pasienio vietovėse; tai buvo nemirėlių darbas. "
"Deisynas išdėstė planą kaip kovoti su įsibrovėliais."
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:40
msgid ""
"In the days of King Garard I, two strong-points had been built along the "
"near bank of the Weldyn, south of Soradoc, to stop bandits and orcish "
"raiders out of the Estmarks from entering Wesnoth. But in later years the "
"River Guard posts had been abandoned, as colonists spread into the Estmarks "
"and the orcs were driven in retreat north of the Great River."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:44
msgid ""
"With unknown enemies pressing Wesnoth from the East, Konrad II decided to re-"
"build and re-man the River Guard outposts, and use them to keep the Crowns "
"eye and hand firmly on the settled country to either side of the lower "
"Weldyn. He sent two of the most promising young officers to them."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:48
msgid ""
"To the northern outpost he sent Owaec, a clan noble. To the southern "
"outpost, he sent Gweddry, who would be accompanied by Dacyn the mage. Our "
"story begins there."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:52
msgid ""
"All went well once the Kings forces arrived. There were no attacks for "
"several weeks, and Gweddrys men started to grow incautious. Then, at dawn "
"one day, Gweddry and his men were roused by the startled cries of the night "
"watchmen..."
msgstr ""
#. [side]: type=Lieutenant, id=Gweddry
#. [side]
#. [side]: type=General, id=Konrad II
#. [side]: type=Great Mage, id=Kaldor
#. [side]: type=General, id=Halrad
#. [side]: type=General, id=Halric
#. [side]: type=General, id=Halrod
#. [side]: type=Dwarvish Steelclad, id=Knutan
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:26
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:65
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:26
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:26
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:126
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:25
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:38
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:23
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:21
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:24
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:28
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:25
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:31
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:33
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:32
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:25
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:25
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:117
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:51
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:65
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:78
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:42
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:58
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:75
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:92
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:25
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:33
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:36
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:50
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:63
msgid "Wesnothians"
msgstr "Vesnotiečiai"
#. [side]: type=Lich, id=Lich2
#. [side]: type=Lich, id=Lich3
#. [side]: type=Lich, id=Lich4
#. [side]: type=Lich, id=Lich5
#. [side]: type=Lich, id=Lich6
#. [side]: type=Lich, id=Lich7
#. [side]: type=Lich, id=Lich8
#. [side]: type=Dark Sorcerer, id=Mal-Marak
#. [side]: type=Dark Sorcerer, id=Mal-Galkar
#. [side]: type=Death Knight, id=Ravanal-Guard
#. [side]
#. [side]: type=Dark Sorcerer, id=Mal-Skraat
#. [side]: type=Lich, id=Mal-Telnarad
#. [side]: type=Revenant, id=Lanar-Skal
#. [side]: type=Lich Lord, id=Mal-Ravanal
#. [side]: type=Bone Knight, id=Garnad
#. [side]: type=Dark Sorcerer, id=Mal-Sakkat
#. [side]: type=Dark Sorcerer, id=Mal-Talar
#. [side]: type=Lich, id=Mal-Uldhar
#. [side]: type=Lich, id=Mal-Grekulak
#. [side]: type=Lich, id=Mal-Xakralan
#. [side]: type=Lich, id=Mal-Uknalu
#. [side]: type=Necromancer, id=Mal-un-Karad
#. [side]: type=Necromancer, id=Mal-un-Darak
#. [side]: type=Necromancer, id=Mal-un-Zanrad
#. [side]: type=Necromancer, id=Mal-un-Xadrux
#. [side]: type=Dark Adept, id=Mal-Tar
#. [side]: type=Dark Sorcerer, id=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:96
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:125
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:161
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:104
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:39
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:75
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:98
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:41
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:73
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:60
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:106
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:44
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:44
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:62
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:108
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:126
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:40
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:58
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:77
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:96
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:115
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:153
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:172
msgid "Undead"
msgstr "Nemirėliai"
#. [side]: type=Dark Sorcerer, id=Mal-Sakkat
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:101
msgid "Mal-Sakkat"
msgstr "Mal-Sakkatas"
#. [side]: type=Dark Sorcerer, id=Mal-Talar
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:130
msgid "Mal-Talar"
msgstr "Mal-Talaras"
#. [side]: type=Lich, id=Mal-Uldhar
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:166
msgid "Mal-Uldhar"
msgstr "Mal-Uldharas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:212
msgid "Defend the outpost"
msgstr "Apginkite įtvirtinimą"
#. [objective]: condition=win
#. [objectives]
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:215
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:167
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:153
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:168
msgid "Defeat all enemy leaders"
msgstr "Nugalėkite visus priešų vadus"
#. [objective]: condition=lose
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:217
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:443
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:160
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:488
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:160
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:116
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:136
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:111
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:108
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:100
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1138
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:155
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:59
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:135
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:170
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:64
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:193
msgid "Death of Gweddry"
msgstr "Gveddrio mirtis"
#. [objective]: condition=lose
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:221
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:447
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:164
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:492
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:164
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:120
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:111
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:115
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:112
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:86
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:104
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1142
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:159
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:63
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:139
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:174
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:197
msgid "Death of Dacyn"
msgstr "Deisyno mirtis"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:247
msgid "What? What is going on?"
msgstr "Kas? Kas vyksta?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:252
msgid "Look. To the east. Undead approach!"
msgstr "Pažvelk. Rytuose. Artėja nemirėliai!"
#. [message]: speaker=Mal-Talar
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:257
msgid "Ah, interesting..."
msgstr "Ach, įdomu..."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:262
msgid "Men, to arms!"
msgstr "Vyrai, prie ginklų!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:275
msgid "I sense a great evil... Can it be? Gweddry, I must not be seen."
msgstr ""
"Jaučiu didį blogį... Ar gali taip būti? Gveddri, manęs niekas neturi "
"pamatyti."
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:315
msgid ""
"This is the resistance you spoke of, an untrained commander and a few fresh "
"recruits? You will suffer for your incompetence. Destroy them, and dare not "
"bother me again."
msgstr ""
"Tai apie šitą pasipriešinimą man pasakojai: nepatyręs karininkas ir keletas "
"rekrūtų? Kentėsi dėl savo nekompetencijos. Sunaikink juos ir nedrįsk daugiau "
"manęs trukdyti."
#. [message]: speaker=Mal-Talar
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:321
msgid "Apologies, Dark Archon. They will die. And then?"
msgstr ""
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:326
msgid ""
"Slaughter the villagers and march onwards. You have wasted enough time here "
"already."
msgstr ""
"Išskersk kaimiečius ir žygiuok toliau. Jau ir taip iššvaistei čia pakankamai "
"laiko."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:350
msgid "What?! We must hold the outpost! And where did Dacyn go?!"
msgstr "Ką?! Turime apginti įtvirtinimą! Ir kur prapuolė Deisynas?!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:389
msgid "Gweddry? Good! You are still alive. Quickly, we must leave this place!"
msgstr "Gveddri? Puiku! Tu dar gyvas. Turime skubiai apleisti šią vietą!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:394
msgid "Where did you go?! And where did you come from?"
msgstr "Kur tu buvai?! Ir kaip čia atsiradai?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:399
msgid ""
"There is no time to explain. If you wish to survive, you will escape through "
"this trapdoor."
msgstr "Nėra laiko aiškinti. Jei nori išgyventi, paspruksi pro šitą tunelį."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:404
msgid "But what about the outpost?"
msgstr "Bet kaipgi įtvirtinimas?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:409
msgid ""
"This outpost is already lost. We must defeat this evil if Wesnoth is to "
"survive. Now, come on, we do not have much time to spare!"
msgstr ""
"Šis įtvirtinimas jau prarastas. Jei norime išsaugoti Vesnotą, turime "
"nugalėti šitą blogį. O dabar eime, nebegalime švaistyti laiko!"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:439
msgid "Move Gweddry to the trapdoor"
msgstr "Nuveskite Gveddrį iki slaptų durų"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:493
msgid "Hurry! We cannot defeat this evil today! We must escape!"
msgstr "Paskubėk! Šiandieną blogio neįveiksime! Turime sprukti!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:502
msgid "Follow me, men! Through the trapdoor!"
msgstr "Vyrai, paskui mane! Pro tunelį!"
#. [scenario]: id=02_The_Escape_Tunnel
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:5
msgid "The Escape Tunnel"
msgstr "Pabėgimo tunelis"
#. [side]: type=Ogre, id=Grug
#. [side]: type=Troll Warrior, id=Darg
#. [side]: type=Gryphon, id=Kraagak
#. [side]: type=Troll, id=Kabak
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:44
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:83
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:68
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:50
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:66
msgid "Monsters"
msgstr "Monstrai"
#. [side]: type=Troll, id=Kabak
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:48
msgid "Kabak"
msgstr "Kabakas"
#. [side]: type=Dwarvish Steelclad, id=Knutan
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:70
msgid "Knutan"
msgstr "Knutanas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:156
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:484
msgid "Move Gweddry to the tunnel exit"
msgstr "Nuveskite Gveddrį iki tunelio pabaigos"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:177
msgid "Get moving quickly."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:192
msgid "Where are we? I cant see where we are going."
msgstr "Kur mes? Nematau net kur žengti."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:197
#, fuzzy
msgid ""
"This is an old escape route for the outpost. Unfortunately these caves are "
"currently inhabited by trolls, who are blocking our path through the tunnel."
msgstr ""
"Tai senas atsitraukimo iš tvirtovės kelias. Deja, dabar šiuose urvuose "
"veisiasi troliai, kurie užblokavo mūsų taką per tunelį."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:264
msgid "We must make haste to escape before the undead catch up."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:269
msgid "Wait, before we go anywhere — who were those undead?"
msgstr "Palauk. Prieš kur nors einant kas tie nemirėliai?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:274
msgid ""
"I will explain later. For now, suffice to say they are much too powerful for "
"us; our only hope is to head north."
msgstr ""
"Paaiškinsiu vėliau. Kol kas pakaks žinoti, kad jie mums smarkiai per "
"stiprūs. Vienintelė mūsų viltis traukti šiaurėn."
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:288
msgid "TROL TREZZUR HOLE: KEEP OWT"
msgstr "TROLIA LOBIZ SKYLĖ: LAIKITIS NOŠALIJE"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:323
msgid "Who goes there?"
msgstr "Kas čia eina?"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:328
#, fuzzy
msgid ""
"We are soldiers of the King of Wesnoth. Will you help us fight these trolls?"
msgstr "Esame Vesnoto karaliaus kariai. Ar padėsite nugalėti šiuos trolius?"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:333
msgid ""
"Aye, well help ye, for we have nae love for the trolls. Anyone attacked by "
"them deserves some help, I think."
msgstr ""
"Ajo, mes jumi padėsim, ba trolių mes nemėgstam. Ką jie užpuola, tam reik "
"padėt, aš taip skaitau."
#. [message]: speaker=Dacyn
#. shown only if the undead have arrived
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:342
msgid ""
"Thank you. Now, I invite you to join us. Undead have followed us into these "
"caves, and they will kill you if you stay behind."
msgstr ""
"Ačiū. Kviečiu prisijungti prie mūsų. Mus seka nemirėliai, jie jus užmuš, "
"jeigu pasiliksite."
#. [message]: speaker=Dacyn
#. shown if the undead didn't show up yet
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:349
msgid ""
"Thank you. Now, I invite you to join us. Undead are in these lands, and they "
"will find these caves."
msgstr ""
"Ačiū. Kviečiu prisijungti prie mūsų. Šiose žemės knibžda nemirėliai, "
"anksčiau ar vėliau jie atras šitą tunelį."
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:356
msgid ""
"My clan ha lived in these caves for centuries. Well no be scattered now "
"by a few undead."
msgstr "Mano klanas čia gyven šimtmečiais. Mūsų neišvaikys keli nemirėliai."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:361
msgid ""
"Very well. The best of luck in your battle. Gweddry, we may be able to avoid "
"the bulk of the trolls by going through the dwarves tunnel."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:399
msgid ""
"It seems these trolls were hiding some gold. I think I can count fifty gold "
"pieces!"
msgstr ""
#. [unit]: type=Necromancer, id=Mal-Bakral
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:462
msgid "Mal-Bakral"
msgstr "Mal-Bakralas"
#. [message]: speaker=Mal-Bakral
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:472
msgid "We have found you, fleshbag! Prepare to die!"
msgstr "Radom tave, mėsgali! Pasiruošk mirti!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:477
#, fuzzy
msgid ""
"They follow us... we must escape through this tunnel. That is unfortunate, "
"for it will take us into the Estmark hills, beyond the borders of Wesnoth. "
"But it is our only option."
msgstr ""
"Jie mus seka... Reikia ištrūkti iš tunelio. Regis, jis veda į rytus. "
"Negerai, nes taip tik nukeliausime už Wesnoto sienų. Bet kito pasirinkimo "
"neturime."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:514
msgid "We have reached the end of the tunnel. I see daylight above us!"
msgstr "Pasiekėme tunelio pabaigą. Viršuje matau dienos šviesą!"
#. [scenario]: id=03_An_Unexpected_Appearance
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:5
msgid "An Unexpected Appearance"
msgstr "Netikėtas pasirodymas"
#. [side]: type=Dark Sorcerer, id=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:44
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:46
msgid "Mal-Skraat"
msgstr "Mal-Skraatas"
#. [side]: type=Dark Adept, id=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:80
msgid "Mal-Tar"
msgstr "Mal-Taras"
#. [side]: type=Dark Sorcerer, id=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:103
msgid "Mal-Kallat"
msgstr "Mal-Kallatas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:156
msgid "Defeat either enemy dark sorcerer"
msgstr "Nugalėkite kurį nors tamsųjį kerėtoją"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:186
msgid "We have escaped from those dark tunnels! But where are we now?"
msgstr "Pabėgome iš tų tamsių tunelių! Bet kur dabar esame?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:191
msgid ""
"We are in the middle of the eastern mountains, in a mountain pass leading "
"east and west. We need to head north, but we cannot go through the "
"mountains... we must go east, or west, and hope we can get around them."
msgstr ""
"Mes vidury rytinių kalnų, perėjoje, vedančioje iš rytų į vakarus. Reikia "
"keliauti šiaurėn, bet negalime eiti tiesiai per kalnus... Reikia eiti arba į "
"rytus, arba į vakarus ir tikėtis, kad pavyks apeiti."
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:196
msgid "Hahaha! We have you surrounded!"
msgstr "Cha cha cha! Apsupome jus!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:201
msgid ""
"Why dont we see if the new recruit can handle them. After all, there are "
"only two!"
msgstr ""
"Kodėl gi mums nepažiūrėjus, ar su jais nesusitvarkys naujokas? Visgi jie tik "
"dviese!"
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:206
msgid "No!! Theyll kill me!"
msgstr "Ne!! Jie mane užmuš!"
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:211
msgid "That would be your problem, then."
msgstr "Tuomet tai bus tavo bėda."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:216
#, fuzzy
msgid ""
"These undead are toying with us! This adept is weak — we should attack at "
"once and take his fort."
msgstr ""
"Tie nemirėliai su mumis žaidžia! Šitas naujokas silpnas gal pavyks "
"užgrobti jo fortą."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:221
#, fuzzy
msgid ""
"Indeed, I see no better option. Then, we must kill either of the dark "
"sorcerers. I would prefer to attack the western one, so we can return to "
"Wesnoth."
msgstr ""
"Gera mintis. Tada reikia užmušti kurį nors kerėtoją. Rinkčiausi pulti "
"vakarinį, kad galėtume grįžti į Vesnotą."
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:233
msgid "No! You have defeated me, and can re-enter Wesnoth!"
msgstr "Ne! Nugalėjote mane ir dabar galite grįžti į Vesnotą!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:254
msgid "You have defeated my brother, but I will follow you and kill you!"
msgstr "Jūs nugalėjote mano brolį, bet aš seksiu jus ir nužudysiu!"
#. [scenario]: id=04a_An_Elven_Alliance
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:5
msgid "An Elven Alliance"
msgstr "Elfų sąjunga"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:24
msgid ""
"But Gweddry and Dacyn were to find no respite within the borders of Wesnoth. "
"They marched out of the foothills of the Estmarks into an unknown forest..."
msgstr ""
"Bet Gveddriui ir Deisynui nelemta atsikvėpti Vesnoto ribose. Jie nužygiavo "
"iš Estmarko kalvų į nepažįstamą mišką..."
#. [side]
#. [side]: type=Elvish Ranger, id=Volas
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:37
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:52
msgid "Allies"
msgstr "Sąjungininkai"
#. [side]: type=Elvish Ranger, id=Volas
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:57
msgid "Volas"
msgstr "Volesas"
#. [side]: type=Orcish Nightblade, id=Bagork
#. [side]: type=Orcish Warlord, id=Prok-Bak
#. [side]: type=Orcish Warlord, id=King Dra-Nak
#. [side]: type=Orcish Warrior, id=Gruga-Har
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:75
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:80
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:134
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:71
msgid "Orcs"
msgstr "Orkai"
#. [side]: type=Orcish Warrior, id=Gruga-Har
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:80
msgid "Gruga-Har"
msgstr "Gruga-Haras"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:112
msgid "Defeat enemy leader"
msgstr "Nugalėkite priešų vadą"
#. [objective]: condition=lose
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:124
msgid "Death of Volas"
msgstr "Voleso mirtis"
#. [message]: speaker=Volas
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:150
msgid "Greetings, travelers! Welcome to my realm."
msgstr "Sveikinimai, keliautojai! Sveiki atvykę į mano karalystę."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:155
msgid ""
"Would it be possible for us to rest in your lands for a while? We have been "
"pursued by fell undead, although they did not dare follow us into the "
"forest... yet."
msgstr ""
"Ar galima būtų mums šiek tiek pailsėti tavo žemėse? Mus persekioja nelabieji "
"nemirėliai, nors jie ir pabijojo sekti mus į mišką... Kol kas."
#. [message]: speaker=Volas
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:160
msgid "Certainly."
msgstr "Žinoma."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:165
msgid ""
"Good. Now, you should be warned: this undead warlord is very powerful. If "
"you choose to fight, even if you are victorious, few will survive. I invite "
"you to join us, and head north."
msgstr ""
"Gerai. Turiu tave perspėti: šitas nemirėlių vadas labai galingas. Jeigu "
"stosi su juo į kovą, mažai kas išgyvens, net jei laimėsi. Kviečiu jus "
"prisijungti prie mūsų ir keliauti į šiaurę."
#. [message]: speaker=Volas
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:170
msgid ""
"I thank you for your offer. But I will not leave my homeland. These undead "
"cannot be as powerful as you say; I will fight them."
msgstr ""
"Dėkoju už pasiūlymą. Bet aš nepaliksiu savo namų. Tie nemirėliai negali būti "
"tokie stiprūs, kaip tu sakai. Aš kausiuosi."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:175
msgid ""
"This is not a wise choice, but it is yours to make. If you will not join us, "
"will you at least help us reach the northern outpost? We wish to warn our "
"comrades there."
msgstr ""
"Tai neišmintingas sprendimas, bet ne man spręsti. Jeigu nesijungsi prie "
"mūsų, gal bent padėsi pasiekti stovyklą šiaurėje. Mes norime perspėti ten "
"esančius tautiečius."
#. [message]: speaker=Volas
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:180
msgid ""
"I will aid you. Although, I too, think that yours is the foolish choice. You "
"should stay, and fight."
msgstr ""
"Aš jums pagelbėsiu. Nors ir aš manau, kad jūsų pasirinkimas paikas. "
"Turėtumėte pasilikti ir kautis."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:185
msgid ""
"After we rest for a short while, we will leave. We have little time to spare."
msgstr "Truputėlį pailsėsime ir iškeliausime. Turime labai nedaug laiko."
#. [message]: speaker=Gruga-Har
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:200
msgid "Intruders!"
msgstr "Įsibrovėliai!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:205
msgid "What? Orcs! Where did they come from?"
msgstr "Kas? Orkai! Iš kur jie atsirado?"
#. [message]: speaker=Volas
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:210
msgid ""
"I know not. But they have made camp on the northern path. You will have to "
"fight them to move on."
msgstr ""
"Šito nežinau. Bet jie įkūrė stovyklą ant kelio į šiaurę. Teks su jais "
"kautis, jei norite išvykti."
#. [message]: speaker=Gruga-Har
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:215
msgid "Bring forth the assassins, we may be able to poison them!"
msgstr "Praleiskite žudikus į priekį, gal pavyks juos apnuodyti!"
#. [unit]: type=Orcish Nightblade, type=Orcish Slayer, id=Nafga
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:236
msgid "Nafga"
msgstr "Nafga"
#. [message]: speaker=Nafga
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:244
msgid ""
"Your Warlordship, I am the only assassin left! Do you want me to go poison "
"their leader?"
msgstr "Valdove, aš paskutinis likęs žudikas! Man eiti apnuodyti jų vadą?"
#. [message]: speaker=Gruga-Har
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:249
msgid "Perfect! Go, into the forest!"
msgstr "Puiku! Pirmyn, į mišką!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:269
msgid ""
"They have sent an assassin into the forest. We will have to be careful, and "
"make sure he does not come out and attack us unexpectedly."
msgstr ""
"Jie išsiuntė į mišką žudiką. Reikia būti budriems, kad jis neužpultų mūsų iš "
"pasalų."
#. [message]: speaker=Nafga
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:288
msgid "Hahaha! Nafga will kill the elves!"
msgstr "Cha cha cha! Nagfa užmuš elfus!"
#. [message]: speaker=Nafga
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:300
msgid ""
"No! This is the first time I have failed a mission, and it will be my last!"
msgstr "Ne! Aš pirmą kartą neįvykdau užduoties... Ir paskutinį!"
#. [message]: speaker=Gruga-Har
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:312
msgid ""
"My assassin is dead! The elves must pay, not for his death, but for stopping "
"him in his mission!"
msgstr ""
"Mano žudikas nebegyvas! Elfai už tai sumokės. Ne tiek už jo mirtį, kiek už "
"sužlugdytą jo misiją!"
#. [message]: speaker=Volas
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:329
msgid "You have failed me, man of Wesnoth..."
msgstr "Tu mane apvylei, Vesnotieti..."
#. [message]: speaker=Volas
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:349
msgid "We have defeated the orcs! Now you can rest before your journey."
msgstr "Nugalėjome orkus! Dabar gali pailsėti prieš kelionę."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:354
msgid ""
"We have not the time. This battle has wasted too much of it already. We must "
"leave now."
msgstr ""
"Nebeturime laiko. Mūšis ir taip jau per daug jo surijo. Reikia išvykti "
"tuojau pat."
#. [message]: speaker=Volas
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:359
msgid "Very well. I will send guides to lead you north to your allies."
msgstr "Gerai. Pasiųsiu vedlius, kad nuvestų jus į šiaurę pas jūsiškius."
#. [scenario]: id=04b_The_Undead_Border_Patrol
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:5
msgid "The Undead Border Patrol"
msgstr "Nemirėlių pasienio sargyba"
#. [side]: type=Lich, id=Mal-Telnarad
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:78
msgid "Mal-Telnarad"
msgstr "Mal-Telnaradas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:107
msgid "Defeat either enemy leader"
msgstr "Nugalėkite bet kurį iš priešų vadų"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:134
msgid ""
"Now that we are free of the mountain range the path northwards is clear. Let "
"us go north and try to reach Owaec at the outpost."
msgstr ""
"Ištrūkome iš kalnų, kelias šiaurėn dabar laisvas. Keliaukime į šiaurę pas "
"Ovaeką į jo stovyklą."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:139
msgid ""
"Wait. I am not sure that is the best option. If we go east now, we may be "
"able to find the lich who attacked us and destroy him. He must be nearby."
msgstr ""
"Palauk. Nesu tikras, ar taip bus geriausia. Jei dabar pasuksime į rytus, gal "
"rasime ličą, kuris mus puolė, ir sunaikinsime jį. Jis turėtų būti netoliese."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:145
msgid ""
"This is no ordinary Lich you hunt. Even if you manage to find him, how will "
"you prevent him from simply teleporting away? We should head north; there is "
"much I must learn before we confront this menace."
msgstr ""
"Tu medžioji ne šiaip kokį eilinį ličą. Net jeigu sugebėsi jį surasti, kaip "
"ketini sulaikyti nuo teleportacijos? Mums dera keliauti šiaurėn. Dar daug "
"turiu sužinoti kol galėsime susiremti su šita grėsme."
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:150
msgid ""
"They run from me! Still, it will not help them, the border patrol will "
"destroy them. I may even be promoted!"
msgstr ""
"Jie nuo manęs sprunka! Bet jiems tai nepadės, pasienio sargyba juos "
"sunaikins. O mane gal net paaukštins!"
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:162
msgid "Now I will never get promoted!"
msgstr "Dabar aš niekada nebebūsiu paaukštintas!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:172
msgid "Come, let us return to Wesnoth and head for the Northern Outpost."
msgstr "Eime, grįžkime į Vesnotą ir judėkime šiaurinės tvirtovės link."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:193
msgid ""
"We have defeated this patrol, but we can still turn back! Do you insist on "
"traveling east, or shall we defeat this dark sorcerer?"
msgstr ""
"Nugalėjome žvalgus, bet dar galime pasukti atgal! Ar tikrai nori keliauti į "
"rytus, ar eisim ir nugalėsim tą tamsos burtininką?"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:198
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:255
msgid "Hmm..."
msgstr "Hmm..."
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:200
msgid "I wish to destroy the evil before it can spread. East we go!"
msgstr "Noriu sunaikinti blogį prieš jam paplintant. Eime į rytus!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:204
msgid "I cannot say this is a good decision, but I will follow you."
msgstr "Nepasakyčiau, kad tai geras sprendimas, bet eisiu kartu."
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:209
msgid "Noo!! I cant be promoted if they run away!"
msgstr "Nee!! Aš nebūsiu paaukštintas, jei jie pabėgs!"
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:223
msgid "You are right. It is foolish to go onward — we will turn back."
msgstr "Tu teisus. Kvaila eiti toliau — pasuksime atgal."
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:227
msgid "Good! If I defeat them, I can become a lich!"
msgstr "Gerai! Jei nugalėsiu juos, galiu tapti liču!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:244
msgid ""
"We failed to defeat either enemy! Now more undead will come and we will be "
"overwhelmed!"
msgstr ""
"Mums nepavyko nugalėti nė vieno priešo! Dabar ateis daugiau nemirėlių ir "
"mums galas!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:254
msgid ""
"We cannot spend any more time attempting to defeat Mal-Skraat. Like it or "
"not, we must go further into these undead lands."
msgstr ""
"Nebegalime ilgiau terliotis su tuo Mal-Skraatu. Patinka mums tai ar ne, bet "
"teks brautis gilyn į nemirėlių žemes."
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:259
msgid ""
"Noo!! He will reach Mal-Ravanals capital, and I shall be punished for "
"letting him escape!"
msgstr ""
"Nee!! Jie pasieks Mal-Ravanalo sostinę ir mane nubaus už tai, kad juos "
"paleidau!"
#. [scenario]: id=04c_Mal-Ravanals_Capital
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:5
msgid "Mal-Ravanals Capital"
msgstr "Mal-Ravanalo sostinė"
#. [side]: type=Dark Sorcerer, id=Mal-Marak
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:45
msgid "Mal-Marak"
msgstr "Mal-Marakas"
#. [side]: type=Dark Sorcerer, id=Mal-Galkar
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:65
msgid "Mal-Galkar"
msgstr "Mal-Galkaras"
#. [side]: type=Death Knight, id=Ravanal-Guard
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:86
msgid "Rava-Krodaz"
msgstr "Rava-Krodazas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:150
msgid "Escape by defeating one of the dark sorcerers"
msgstr "Pabėkite, nugalėdami vieną iš tamsos burtininkų"
#. [unit]: type=Paladin, id=Terraent
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:222
msgid "Terraent"
msgstr "Terraentas"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:259
msgid ""
"The Bitter Swamps ill reputation is, it seems, well merited. Mal-Ravanals "
"capital lies before us!"
msgstr ""
"Regis, Karčioji pelkė savo reputaciją užsitarnavo ne veltui. Priešais mus "
"Mal-Ravanalo sostinė!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:264
msgid ""
"Yes, but look! The undead forces are closing in behind us. As I said before "
"we cannot kill Mal-Ravanal. It was foolish to come this far; we must turn "
"back!"
msgstr ""
"Taip, bet pažvelk! Nemirėlių pajėgos baigia mus apsupti. Kaip ir sakiau, "
"negalime nugalėti Mal-Ravanalo. Kvaila buvo eiti taip toli; reikia skubiai "
"trauktis!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:269
msgid ""
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
"us. But, perhaps we can kill this Mal-Ravanal. I might wish to try."
msgstr ""
"Galbūt. Norint pabėgti, teks nugalėti vieną iš tų mus persekiojančių "
"tamsiųjų kerėtojų. Bet gal įveiksime Mal-Ravanalą. Norėčiau pabandyti."
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:274
msgid ""
"These humans have dared foolishly to come this far into my land. Crush them!"
msgstr ""
"Šie kvaili žmonės išdrįso atkeliauti taip giliai į mano šalį. Sutrypkite "
"juos!"
#. [message]: speaker=$freed_prisoner.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:329
msgid ""
"Thank you for destroying that skeleton warrior! Every time you kill one of "
"the Revenants, one of us knights is let free!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:334
msgid "Why? Are you the undeads prisoners?"
msgstr "Kodėl? Ar jūs nemirėlių kaliniai?"
#. [message]: speaker=$freed_prisoner.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:339
msgid ""
"Yes. My allies and I were questing when we were ambushed by undead. The "
"guard is playing a sick game — whenever one of their warriors dies, one of "
"us is let free, but whenever you lose a fighter, they kill one of us."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:344
msgid ""
"This sounds dangerous. We will try to free as many of you as possible before "
"we escape from here."
msgstr ""
"Skamba pavojingai. Pabandysime išlaisvinti tiek daug jūsiškių, kiek tik "
"įmanoma prieš mums iš čia pabėgant."
#. [message]: speaker=$freed_prisoner.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:349
msgid ""
"Five of my comrades are still imprisoned. We will gladly enter your service "
"in appreciation for our freedom."
msgstr ""
"Penki mano bendražygiai dar nelaisvėje. Atsidėkodami už laisvę mes mielai "
"stosime jūsų tarnybon."
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:480
msgid ""
"Wait! I recognize that magic! Dacyn, have you come to surrender to me? Or "
"perhaps you wish to finish the duel we started so long ago?"
msgstr ""
"Palauk! Aš atpažįstu šitą magiją! Deisynai, atėjai pasiduoti? Ar gal nori "
"pratęsti taip seniai pradėtą dvikovą?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:485
msgid ""
"If I have one regret, it is that mercy slowed my hand thirty three years "
"ago. Stop this madness and I will release you from your torment."
msgstr ""
"Jeigu yra dalykas, kurio tikrai gailiuosi, tai tik tai, kad gailestis "
"sustabdė mano ranką prieš trisdešimt trejus metus. Baik šitą beprotybę ir aš "
"išlaisvinsiu tave nuo tos kančios."
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:490
msgid ""
"Torment?! You have no idea... but you soon will. Kill them all and bring "
"Dacyn to me!"
msgstr ""
"Kančios?! Tu net neįsivaizduoji... Bet greitai suprasi. Išžudykit juos "
"visus, o Deisyną atveskite man!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:495
msgid "You know this lich?"
msgstr "Ar žinai šį ličą?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:500
msgid ""
"Yes... We studied together many years ago. He was most powerful then, but "
"the dark power I sense today is far greater. We must escape immediately!"
msgstr ""
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:516
msgid "Ah, so youve decided to fight me."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:521
msgid "I will atone for my failure thirty three years ago."
msgstr ""
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:534
msgid "Enough! You cannot possibly defeat me!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:549
msgid "Is he... dead?"
msgstr "Ar jis... miręs?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:554
msgid ""
"Merely departed. He will return once he has recovered; we would best be away "
"from here by then."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:591
msgid ""
"Gweddrys men retreated swiftly from the Bitter Swamp, fleeing north and "
"west as if their heels were winged. Finding a low pass through the northern "
"Estmarks, they were greatly relieved to see the valley of the Weldyn open "
"before them on the other side."
msgstr ""
#. [scenario]: id=05_Northern_Outpost
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:5
msgid "Northern Outpost"
msgstr "Šiaurinis įtvirtinimas"
#. [side]: type=Revenant, id=Lanar-Skal
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:72
msgid "Lanar-Skal"
msgstr "Lanar-Skalas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:108
msgid "Find the outlaw leader"
msgstr "Suraskite nusikaltėlių vadą"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:115
msgid "Kill Shodrano"
msgstr "Užmuškite Šodraną"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:126
msgid "Defeat the undead leader"
msgstr "Nugalėkite nemirėlių vadą"
#. [objective]: condition=lose
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:119
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:116
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:90
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:108
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1146
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:163
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:143
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:178
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:201
msgid "Death of Owaec"
msgstr "Ovaeko mirtis"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:189
msgid "Hail, Gweddry!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:194
msgid ""
"Greetings, Owaec! We have been forced from our positions by undead invaders. "
"They follow us even now."
msgstr ""
"Labas, Ovaekai! Mus išstūmė įsibrovėliai nemirėliai, jie mus persekioja ir "
"dabar."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:199
msgid ""
"Indeed, they do. And do not think you will be able to defeat them. They are "
"too powerful. We are heading for the Northlands, where I hope to find a "
"means to stop this invasion. Will you join us?"
msgstr ""
"Išties. Ir negalvok, kad galėsi juos nugalėti, jie per daug galingi. Mes "
"skubame į šiaurines žemes, kur tikiuosi rasime būdų sustabdyti šį "
"įsiveržimą. Ar prisijungsi?"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:204
msgid ""
"I cannot. My orders were to protect these villages. If I leave, the "
"villagers will be at the mercy of a gang of bandits. I cannot find a way to "
"defeat them; the outlaws hide in the villages whenever I send in my troops."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:209
msgid ""
"Hoping to protect these villages is foolish; all who stay here will die. "
"However, if we can drive these bandits out, will you organize the villagers "
"to flee to the west? There they may survive for a time. But soon nowhere in "
"Wesnoth will be safe."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:214
msgid ""
"If the situation is as dire as youve described, I must... but we have no "
"way to remove these bandits."
msgstr ""
"Jei padėtis tokia baisi, kaip aprašei, aš privalau... Bet nėra kaip "
"atsikratyti tų banditų."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:219
msgid ""
"I think I may be able to help. Gweddry, I believe I can cast a spell that "
"will reveal the bandits when our troops enter a village. However, this magic "
"will require my full attention; I wont be able to help you in battle."
msgstr ""
"Manau, galėsiu padėti. Gveddri, manau galiu sukurpti tokius burtus, kurie "
"išduotų banditus, kai mūsų kariai įeis į kaimą. Bet šie burtai reikalauja iš "
"manęs pilno susikaupimo. Negalėsiu padėti jums mūšyje."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:224
msgid ""
"That sounds good; it is time to drive out some bandits. Dacyn, cast your "
"spell!"
msgstr "Skamba gerai. Laikas pavaikyti banditus! Deisynai, skelk savo burtus!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:229
msgid ""
"I believe there is a leader behind these outlaws; kill him and we will face "
"no further resistance. I will place my clansmen at your service."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:240
msgid "You may now recruit horsemen!"
msgstr "Dabar galite samdyti raitelius!"
#. [message]: speaker=Lanar-Skal
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:245
msgid "Go, go far from here! But me and my kind will chase you, and kill you!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:250
msgid ""
"It seems the undead have caught up with us! We will have to kill them too if "
"we want the villagers to be safe. Well, I will begin casting the spell."
msgstr ""
#. [unit]: type=Assassin, id=Shodrano
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:315
msgid "Shodrano"
msgstr "Šodranas"
#. [message]: speaker=Shodrano
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:323
msgid ""
"So, you have found my hiding place. Very well, I guess I will have to kill "
"you!"
msgstr ""
"Taigi tu radai mano slapstymosi vietą. Labai gerai, spėju, kad turėsiu tave "
"užmušti!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:328
msgid "Thats the bandit leader! Kill him!"
msgstr "Tai banditų vadas! Užmušk jį!"
#. [message]: speaker=Shodrano
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:342
msgid "You have defeated me! I can terrorize the villagers no more..."
msgstr "Tu nugalėjai mane! Aš nebegalėsiu terorizuoti kaimiečių..."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:363
msgid "We still need to defeat these undead for the villagers to be safe."
msgstr "Vis dar turime nugalėti šiuos nemirėlius, kad kaimiečiai būtų saugūs."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:389
msgid ""
"There are still these outlaws to take care of — we must continue fighting "
"here."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:411
msgid ""
"Well, both the outlaws and undead are defeated. We have some time to spare "
"now before more undead arrive."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:416
msgid ""
"Good! Now, we must move onward, north. Tell the villagers to pack their "
"belongings and head west."
msgstr ""
#. [unit]: id=Owaec, type=$stored_Owaec.type
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:431
#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:39
msgid "Owaec"
msgstr "Ovaekas"
#. [scenario]: id=06_Two_Paths
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:4
msgid "Two Paths"
msgstr "Du keliai"
#. [side]
#. [side]: type=Orcish Warlord, id=Varrak-Klar
#. [side]: type=Troll Warrior, id=Unhk
#. [side]: type=Orcish Warlord, id=Ran-Lar
#. [side]: type=Orcish Warlord, id=Wak-Rano
#. [side]: type=Dark Sorcerer, id=Mal-Arnai
#. [side]: type=Orcish Ruler, id=Draka-Kura
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:38
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:67
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:60
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:49
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:71
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:97
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:37
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:45
msgid "Evil"
msgstr "Blogis"
#. [side]: type=Orcish Warlord, id=Wak-Rano
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:43
msgid "Wak-Rano"
msgstr ""
#. [side]: type=Dark Sorcerer, id=Mal-Arnai
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:72
msgid "Mal-Arnai"
msgstr "Mal-Arnai"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:145
msgid "It looks like the road splits here. Which way shall we go?"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:150
msgid ""
"Were in the land of the Clans now; I know it well. The road north leads "
"directly to the Great River; across it lies the orcs home country in the "
"Northlands. The westward road will keep us inside the realm of Wesnoth, for "
"a time, before we reach another river crossing north of Glyns Forest. If we "
"travel west we will not have to fight orcs immediately."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:155
msgid ""
"We should probably go north to the orcish lands as quickly as possible. The "
"longer we tarry in Wesnoth, the more undead we will have to face."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:160
msgid ""
"The orcs are more powerful than you suspect. I doubt the few undead in "
"Wesnoth can rival the might of the orcish homeland."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:165
msgid ""
"Either way we will have to fight. Look, the orcs and undead block our path "
"ahead!"
msgstr ""
#. [message]: speaker=Mal-Arnai
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:170
msgid ""
"Well, orc, we can either continue this fight, or we can crush the humans and "
"battle later. How shall it be?"
msgstr ""
#. [message]: speaker=Wak-Rano
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:175
msgid ""
"Hmm... I know. We will make a pact to destroy these men, and continue our "
"fight later. "
msgstr ""
#. [message]: speaker=Wak-Rano
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:175
msgid "Perhaps he will die, and I will win our battle without fighting."
msgstr ""
#. [message]: speaker=Mal-Arnai
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:180
msgid "This foolish orc will surely perish."
msgstr ""
#. [message]: speaker=Mal-Arnai
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:180
msgid "Very well, we are allies, for now. "
msgstr ""
#. [message]: speaker=Wak-Rano
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:192
msgid "Arrgh! I have failed to defend the northern homeland!"
msgstr ""
#. [message]: speaker=Mal-Arnai
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:213
msgid "I was supposed to kill you all! I have failed."
msgstr ""
#. [scenario]: id=07a_The_Crossing
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:4
msgid "The Crossing"
msgstr ""
#. [side]: type=Bone Knight, id=Garnad
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:32
msgid "Garnad"
msgstr "Garnadas"
#. [side]: type=Orcish Ruler, id=Draka-Kura
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:54
msgid "Draka-Kura"
msgstr "Draka-Kuras"
#. [side]: type=Ogre, id=Grug
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:75
msgid "Grug"
msgstr "Grugas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:104
#, fuzzy
msgid "Move Gweddry, Owaec, and Dacyn across the river"
msgstr "Nuveskite Gveddrį iki slaptų durų"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:149
msgid ""
"We have come to the Great River. Should we cross here, or try to find a ford?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:153
msgid ""
"We must cross here. The undead are chasing us, and their hordes are much too "
"great for us to defeat. We've haven't faced even a small part of their force "
"yet. We need to cross the river before the bulk of their army arrives!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:157
msgid ""
"Across this river lie the Northlands. If we can get there, we may be able to "
"get some ogres to help us — but the orcs will definitely attack us before "
"that happens."
msgstr ""
#. [message]: speaker=Grug
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:161
msgid "Grug say we no help you! We finish must battle orc with!"
msgstr ""
#. [message]: speaker=Draka-Kura
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:165
msgid ""
"Was that comprehensible to anyone? Silence, foolish ogre. I will deal with "
"you later. Right now there are men trying to cross this river."
msgstr ""
#. [message]: speaker=Grug
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:169
msgid "Orc foolish! Die you now!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:173
msgid ""
"If we show ourselves as enemies of the orcs, they may aid us. But first we "
"need to cross the river."
msgstr ""
#. [message]: speaker=Garnad
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:210
msgid "We have you now, mortals!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:214
msgid "They're closing in on us! We must get moving quickly."
msgstr ""
#. [unit]: type=Lich, id=Mal-Hakralan
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:229
msgid "Mal-Hakralan"
msgstr "Mal-Hakralanas"
#. [message]: speaker=Mal-Hakralan
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:247
msgid ""
"I see, this is where the scared dogs ran to. Don't think you can get away "
"<b>this</b> easily."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:251
msgid ""
"The undead reinforcements have arrived! We must cross the river immediately!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:303
msgid "Hurry up. We must get across before these undead slaughter us!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:362
msgid ""
"Good! We have crossed. Now lets see if we can get the ogres to join us. "
"They have been convinced to work for the Crown in the past; maybe it can be "
"done again."
msgstr ""
#. [message]: speaker=Grug
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:371
msgid "Grug say join you will he."
msgstr "Grugas sako prisijungs prie jūsų jis."
#. [unit]: type=Ogre
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:389
msgid "Gork"
msgstr "Gorkas"
#. [unit]: type=Ogre
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:396
msgid "Drog"
msgstr "Drogas"
#. [scenario]: id=07b_Undead_Crossing
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:4
msgid "Undead Crossing"
msgstr ""
#. [side]: type=Necromancer, id=Mal-un-Karad
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:37
msgid "Mal-un-Karad"
msgstr "Mal-un-Karadas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:78
msgid "Defeat the enemy leader"
msgstr "Nugalėkite priešų vadą"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:113
msgid ""
"These fens look impassable. I dont think we will be able to continue on "
"this road; it is time to turn northwards, away from these undead."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:117
msgid ""
"We must cross this river, then. We must make haste, already we have wasted "
"too much time. Undead have positioned themselves in the middle of the ford."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:121
msgid ""
"Across this river lie the Northlands. Ogres live there, as do orcs. We "
"should proceed with caution. The undead are dangerous, but the orcs may be "
"more dangerous still."
msgstr ""
#. [message]: speaker=Mal-un-Karad
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:125
msgid ""
"I will leave your bodies to rot in the river, then I will raise you up to "
"serve in my Masters undead hordes!"
msgstr ""
#. [message]: speaker=Mal-un-Karad
#. "Wake" doesn't mean "raise undead" here. The reinforcements are sea creatures, they're alive but hidden underwater.
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:135
msgid "Time to wake my reinforcements!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:252
msgid ""
"It seems as if in addition to summoning undead this foul sorcerer has "
"learned to call up monsters from the deep!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:293
msgid "I failed my Master..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:312
msgid "<i>HISS!</i>"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:322
msgid "The sea creatures are gone!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:331
msgid ""
"We have no time to lose! Let's get moving quickly before the rest of their "
"army catches up with us."
msgstr ""
#. [scenario]: id=08_Training_the_Ogres
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:4
#, fuzzy
msgid "Capturing the Ogres"
msgstr "Žmogėdrų treniravimas"
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:41
msgid "Ogres"
msgstr "Žmogėdros"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:76
msgid "(captured ogres will be made available for recall)"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:76
msgid "Capture as many ogres as you can"
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:94
msgid ""
"An ogre is captured when it starts a turn being unable to move more than one "
"hex."
msgstr ""
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:97
msgid "If an ogre reaches the edge of the map, it will escape."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:120
msgid ""
"Look, this valley is inhabited by a tribe of ogres. We should try to capture "
"some to train."
msgstr ""
#. [message]: race=ogre
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:124
msgid "Humans are coming! Run!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:128
msgid ""
"Looks like they are fleeing. I think they will surrender easily if we can "
"surround them."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:132
msgid "All right, we have to capture them one by one."
msgstr ""
#. [value]
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:151
msgid "Waah! Run!"
msgstr ""
#. [value]
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:155
msgid "Run for your lives!"
msgstr ""
#. [value]
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:159
msgid "Help!"
msgstr "Gelbėkit!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:200
msgid "We have let one escape. Lets hope they dont all!"
msgstr ""
#. [value]
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:253
msgid "$ogre_name surrender!"
msgstr ""
#. [value]
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:257
msgid "Don't hurt $ogre_name|!"
msgstr ""
#. [value]
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:261
msgid "$ogre_name will be good! Promise!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:349
msgid "We failed to capture any of them!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:358
msgid "We only captured one ogre."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:367
msgid "We failed to capture more than two of the ogres."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:376
msgid "We captured three ogres! I hope they will prove useful."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:383
msgid ""
"We managed to capture many ogres! They will make a good addition to our "
"troops."
msgstr ""
#. [scenario]: id=09_Xenophobia
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:4
msgid "Xenophobia"
msgstr "Ksenofobija"
#. [side]: type=Dwarvish Lord, id=Pelathsil
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:38
msgid "Pelathsil"
msgstr "Pelatsilis"
#. [side]: type=Dwarvish Lord, id=Pelathsil
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:43
msgid "Dwarves"
msgstr "Dvarfai"
#. [side]: type=Orcish Nightblade, id=Bagork
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:75
msgid "Bagork"
msgstr "Bagorkas"
#. [side]: type=Elvish Avenger, id=Elandin
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:97
msgid "Elandin"
msgstr "Elandinas"
#. [side]: type=Elvish Avenger, id=Elandin
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:102
msgid "Elves"
msgstr "Elfai"
#. [side]: type=Orcish Warlord, id=Prok-Bak
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:129
msgid "Prok-Bak"
msgstr "Prok-Bakas"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:208
msgid ""
"Hail, dwarves! Will you help us get by these foul orcs? We are headed "
"farther north."
msgstr ""
#. [message]: speaker=Prok-Bak
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:212
msgid "You human! Call us foul, will you?!"
msgstr ""
#. [message]: speaker=Pelathsil
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:216
msgid "Why should we help you? Youre not a dwarf!"
msgstr "Kodėl turėtume tau padėti? Tu nesi dvarfas!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:220
msgid ""
"Your people helped us in the past, in the tunnels in the south. Will you not "
"help us now?"
msgstr ""
#. [message]: speaker=Pelathsil
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:224
msgid "Impossible! I canna believe any of my kin would ha helped a human!"
msgstr ""
#. [message]: speaker=Elandin
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:228
msgid "Indeed. Why should any of us help those not of our people?"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:232
msgid "Will you but let us pass, so that we may fight the orcs on our own?"
msgstr ""
#. [message]: speaker=Elandin
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:236
msgid "I am afraid that is... impossible."
msgstr "Aš bijau, kad tai... neįmanoma."
#. [message]: speaker=Bagork
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:241
msgid "Orcs, killem all! Humans, elves or dwarves, it dont matter!"
msgstr ""
#. [message]: speaker=Elandin
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:245
msgid ""
"These orcs will die. But so will you, human. You have trespassed on elvish "
"land."
msgstr ""
#. [message]: speaker=Pelathsil
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:249
msgid "Oh, elvish land is it now? Die, ye elf-dog! And you too, human!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:253
msgid ""
"These people wont listen to reason, they are all blinded by their beliefs "
"in their own supposed superiority. We probably will have to fight them, "
"although we can let them fight each other first."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:257
msgid ""
"True. As much as I dislike killing anything but orcs and undead, it seems we "
"will have to kill these elves, and these dwarves, before they do the same to "
"us."
msgstr ""
#. [message]: speaker=Bagork
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:268
msgid "I will kill all of you!"
msgstr "Visus jus užmušiu!"
#. [message]: speaker=second_unit
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:283
msgid "Not very likely."
msgstr "Mažai tikėtina."
#. [message]: speaker=Prok-Bak
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:294
msgid "I die? Orcs rule all!"
msgstr "Aš mirštu? Orkai viską valdys!"
#. [message]: speaker=Elandin
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:312
msgid "It seems these humans are more powerful than I thought. Ugh."
msgstr "Atrodo, kad šie žmonės galingesni, negu aš galvojau. Ugh."
#. [message]: speaker=Elandin
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:326
msgid "Cursed dwarves! Perhaps we should have allied with the humans..."
msgstr ""
#. [message]: speaker=Elandin
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:340
msgid "Foul orcs! Perhaps we should have allied with the humans..."
msgstr ""
#. [message]: speaker=Pelathsil
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:354
msgid "It seems yon humans are mightier than I kenned..."
msgstr ""
#. [message]: speaker=Pelathsil
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:368
msgid "Foul orcs! Perhaps we should ha allied wi the humans..."
msgstr ""
#. [message]: speaker=Pelathsil
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:382
msgid "Cursed elves! Perhaps we should have allied wi the humans..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:393
msgid "Let us forge onward toward Lake Vrug."
msgstr ""
#. [scenario]: id=10_Lake_Vrug
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:4
msgid "Lake Vrug"
msgstr "Vrugo ežeras"
#. [side]: type=Lieutenant, id=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:26
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:28
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:20
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:20
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:45
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:37
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:20
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:27
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:31
#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:6
msgid "Gweddry"
msgstr "Gveddris"
#. [side]: type=Troll Warrior, id=Darg
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:41
msgid "Darg"
msgstr "Dargas"
#. [side]: type=Gryphon, id=Kraagak
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:57
msgid "Kraagak"
msgstr "Kraagakas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:80
msgid "Defeat the enemy leaders"
msgstr "Nugalėkite priešų vadus"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:90
msgid "Move Dacyn to the stronghold"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:147
msgid ""
"The trail stops soon. We have almost reached Lake Vrug. There is a small "
"island off the coast ahead that was once home to a great school of magic. I "
"pray that the library is still intact."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:151
msgid "But what happened to the people who lived there?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:155
msgid ""
"Few enough remained before the trolls and gryphons took up residence in the "
"mountains. But now the school is deserted, and has been for decades."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:159
msgid ""
"Very well, we will take care of the trolls and gryphons. Search the library "
"and may you find us an answer. Onward!"
msgstr ""
#. [label]
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:164
msgid "The stronghold"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:194
msgid ""
"The island ahead is mountainous; it would be wise to select troops that do "
"well on such terrain."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:218
msgid "This must be the academy Dacyn mentioned."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:222
msgid ""
"It still looks quite defensible. We should be able to hold there while Dacyn "
"is working."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:226
msgid ""
"Very well. Let us rally there after the trolls and gryphons are defeated."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:242
msgid "You find 100 gold in the fortress!"
msgstr "Tvirtovėje radote 100 aukso!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:259
msgid "Excellent; Ill start my research."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:289
msgid "Some time later..."
msgstr "Po kiek laiko..."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:310
msgid "Alright, now we should be safe while Dacyn is researching."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:363
msgid "I have found an answer! We must return to Wesnoth immediately! ..."
msgstr ""
#. [unit]: type=Troll Warrior, id=Groog
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:374
msgid "Groog"
msgstr "Grūgas"
#. [message]: speaker=Groog
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:406
msgid "Be not going too fast. You gonna come wid us."
msgstr ""
#. [scenario]: id=11_Captured
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:4
msgid "Captured"
msgstr "Sučiupti"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:18
msgid ""
"After reaching what they believed was safety, Gweddry and his men had been "
"captured by northern orcs."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:21
msgid ""
"Gweddry, Dacyn and Owaec were promptly taken before the orcish king, Dra-"
"Nak, while the rest were thrown into the orcish prisons to await their "
"turn..."
msgstr ""
#. [side]: type=Orcish Warlord, id=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:42
msgid "King Dra-Nak"
msgstr "Karalius Dra-Nakas"
#. [side]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:80
msgid "Prisoners"
msgstr "Kaliniai"
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:414
msgid ""
"Several of Gweddry's men find themselves locked away in a crude orcish cell."
msgstr ""
#. [message]: role=escapee sidekick 1
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:420
msgid "We've got to get out of here!"
msgstr ""
#. [message]: role=escapee sidekick 2
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:425
msgid "I'm sure the commander will come and save us!"
msgstr ""
#. [message]: role=escapee sidekick 1
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:430
msgid "What? Didn't you see those huge trolls drag them away? It's hopeless!"
msgstr ""
#. [message]: role=escapee leader
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:435
msgid "Be quiet, you two! There's something back here..."
msgstr ""
#. [message]: role=escapee leader
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:442
msgid ""
"Look! There's a gap in the wall over here. I think I can slip through if I "
"clear away some of these rocks..."
msgstr ""
#. [message]: role=escapee leader
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:478
msgid "Come on! This way!"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:486
msgid "Find Gweddry, Dacyn and Owaec"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:490
msgid "Release the other prisoners"
msgstr "Išlaisvinkite kitus kalinius"
#. [objective]: condition=lose
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:494
msgid "Death of the escapees"
msgstr "Pasprukusiųjų mirtis"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:511
msgid "The door won't open from this side."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:529
msgid "There's strange noises coming from those pits. I don't like this."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:540
msgid "Neep! Neep!"
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:571
msgid "Ack! Get away from me!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:586
msgid "This tunnel seems to go deeper into the caves. We can't go that way."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:601
msgid "There's a pile of orcish gear and trash here. The stench is wretched."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:627
msgid ""
"The other prison cells should be to the north of that chamber. If we can get "
"past those trolls we could free our comrades."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:635
msgid "But there's too many of them!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:640
msgid "Hmm... I have an idea."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:655
msgid "After a while..."
msgstr "Po kiek laiko..."
#. [message]: id=$unit.id
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:686
msgid "So, how do I look?"
msgstr "Na, kaip aš atrodau?"
#. [message]: id=$unit.id
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:691
msgid "I'll try to slip past the trolls. You wait here."
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:728
msgid "Ha-ha! These humans will make excellent slaves in my mines!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:733
msgid ""
"Opening the cells should confuse the guards for a moment. But I better not "
"get too close to them..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr "Ei! Kas tu? Sučiupkit ją!"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr "Ei! Kas tu? Sučiupkit jį!"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
#, fuzzy
msgid "Move Gweddry to the western exit"
msgstr "Nuveskite Gveddrį iki tunelio pabaigos"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1128
msgid "Release the remaining prisoners"
msgstr "Išlaisvinkite likusius kalinius"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1216
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1274
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1285
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1320
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1328
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr ""
#. [scenario]: id=12_Evacuation
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:4
msgid "Evacuation"
msgstr "Evakuacija"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:17
msgid ""
"Gweddry and his men had escaped from the orcish prisons, but after returning "
"to the daylight they soon found themselves surrounded by a host of orcs."
msgstr ""
#. [side]: type=Orcish Warlord, id=Varrak-Klar
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:40
msgid "Varrak-Klar"
msgstr "Varrak-Klaras"
#. [side]: type=Troll Warrior, id=Unhk
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:63
msgid "Unhk"
msgstr "Unhkas"
#. [side]: type=Orcish Warlord, id=Ran-Lar
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:84
msgid "Ran-Lar"
msgstr "Ran-Laras"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:150
#, fuzzy
msgid "Destroy the bridge"
msgstr "Sunaikinkite tiltą ARBA nugalėkite visus priešus"
#. [note]
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:175
msgid ""
"Every unit not south of the bridge when it is destroyed will be lost "
"(including non-recalled units)"
msgstr ""
#. [unit]: id=Engineer, type=Red Mage
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:185
msgid "Engineer"
msgstr "Inžinierius"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:201
msgid ""
"We have to get out of the Northlands as quickly as possible! Run for your — "
"what the...?! Who are you?"
msgstr ""
#. [message]: speaker=Engineer
#. This is thickly accented English. In unaccented English, it would read:
#. "I'm an engineer. I expect you'll have a need of my services. I bet you're going to want me to blow up that bridge over there."
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:207
msgid ""
"Im an enginea. I spect youll have a need of me services. I bet youre "
"gonna want me to blow up that bridge ovr theah."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:211
msgid "Why would we want to do that?!"
msgstr "Kodėl mes tai norėtume padaryti?!"
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:215
msgid ""
"Well, I see those orcs are chasin you, and if I blow up the bridge, they "
"cant get across. Itll help you to escape."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:219
msgid "I see... I think it is a good idea to hire him. How much?"
msgstr ""
#. [message]: speaker=Engineer
#. "I'm not charging gold — I want protection! Everywhere I go, I see orcs, undead. It isn't safe around here!"
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:224
msgid ""
"I aint charging gold — I wants protecshun! Everywhere I go, I see orcs, "
"undead. Taint safe round ere!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:228
msgid ""
"Very well, well protect you from the undead. But we cant help you until we "
"get off this island. Now lets go!"
msgstr ""
#. [message]: speaker=Engineer
#. "Deal. I can blow her [it] up once I get to that signpost over there. That's where my equipment is. But everyone not over there on that side when it blows will be killed by the orcs for sure!"
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:233
msgid ""
"Deal. I cn blower up once I get to that signpost ovr dere. Thats where "
"my eqpment is. But evryone not ovr theah on that side when it blows wll "
"be killed by the orcs fa sure!"
msgstr ""
#. [message]: speaker=Engineer
#. "So, do you want me to blow up the bridge yet, Captain?"
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:251
msgid "So, dya want me to blow up der bridge yet, Capn?"
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:257
msgid "Yes, blow it up."
msgstr ""
#. [message]: speaker=Engineer
#. "All right! Blasting time!"
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:262
msgid "All right! Blastn time!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:275
msgid "<big><i>BOOM!!</i></big>"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:314
msgid ""
"Good, we have escaped from the orcs. Now we must return to save Wesnoth."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:326
msgid "No, wait until later."
msgstr ""
#. [message]: speaker=Engineer
#. "No? All right then, we'll wait for later, eh?"
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:331
msgid "Neh? Aright then, well wait fa later, eh?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:344
msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:352
msgid ""
"Well, we didnt have to blow up the bridge after all. Now we must return to "
"save Wesnoth."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:366
msgid "How do you propose to do that?"
msgstr "Kaip siūlai tą padaryti?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:371
msgid ""
"We head south. My research revealed that the dragon Khrakrahs is in "
"possession of a Null Stone; with it I will be able to block Mal-Ravanals "
"teleportation. Once we have retrieved the stone, we must travel to Weldyn. "
"Our experience fighting the undead will prove invaluable in the defense of "
"our homeland. Also, I have advice to give the king: I know Mal-Ravanals "
"weakness."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:375
msgid ""
"Very well, we will head south. Let us hope we reach Weldyn before Mal-"
"Ravanal."
msgstr ""
#. [message]: speaker=Engineer
#. "I'll be following you from now on. I hope you can get to Weldyn and all so I can stop running..."
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:380
msgid ""
"Ill be followin yah from now on. Hope yah can get to Weldn an all so I "
"cn stop runnin..."
msgstr ""
#. [scenario]: id=13_The_Drowned_Plains
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:4
msgid "The Drowned Plains"
msgstr "Užlietos lygumos"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:55
msgid "Defeat Khrakrahs"
msgstr "Nugalėkite Khrakrahą"
#. [unit]: type=Skeletal Dragon, id=Khrakrahs
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:82
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:318
msgid "Khrakrahs"
msgstr "Khrakrahas"
#. [object]
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:105
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:391
msgid "Null Stone"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:300
msgid ""
"Now, we have reached the Horse Plains, the fair homeland of my people. They "
"may be able to help us find—"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:304
msgid ""
"What?! Swamps?! Those undead have destroyed the grasslands of my House, and "
"they shall pay for it!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:308
msgid ""
"The lich-lord must have flooded the valley. The undead like the swamp. It is "
"death, decay, everything that they are themselves. I can sense them lurking "
"in the swamps, waiting to ambush us."
msgstr ""
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:312
msgid "I sppose well hav to wade across it anyway... ugh."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:320
msgid "Findshhhh... slayhhhh... killhhhh..."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:324
msgid "What was that?!"
msgstr "Kas čia buvo?!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:328
msgid ""
"That was the dragon Khrakrahs. He was a powerful beast indeed in the time of "
"Haldric, living in the Northern Mountains. But he radiates a dark power "
"these days, and I know not why he has taken up residence this far south. We "
"must find him, and pray that he still has the Null Stone."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:367
msgid ""
"Ah! It appears that the mighty Khrakrahs is no longer among the living. But "
"this undead abomination does not appear weak to my arcane powers... he must "
"still have the Null Stone!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:385
msgid "The Null Stone! With it we may finally defeat Mal-Ravanal!"
msgstr ""
#. [scenario]: id=14_Approaching_Weldyn
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
msgstr ""
#. [side]: type=Necromancer, id=Mal-un-Darak
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:50
msgid "Mal-un-Darak"
msgstr "Mal-un-Darakas"
#. [side]: type=Necromancer, id=Mal-un-Zanrad
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:70
msgid "Mal-un-Zanrad"
msgstr "Mal-un-Zanradas"
#. [side]: type=Necromancer, id=Mal-un-Xadrux
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:89
msgid "Mal-un-Xadrux"
msgstr "Mal-un-Zadruksas"
#. [side]: type=General, id=Konrad II
#. [unit]: id=Konrad, type=General
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:108
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:58
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:213
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:44
msgid "Konrad II"
msgstr "Konradas II"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:131
msgid "Move Gweddry to Weldyn castle"
msgstr "Nuveskite Gveddrį į Veldyno pilį"
#. [objective]: condition=lose
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:147
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:182
msgid "Death of Konrad II"
msgstr "Konrado II mirtis"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:185
msgid ""
"We have finally reached Weldyn, but it seems the undead have it surrounded. "
"We must break through to reach the king!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:189
msgid ""
"It would be best not to waste time defeating these undead, they are but a "
"small fraction of the host we face. We should go straight to the city and "
"prepare our defenses."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:202
msgid "My liege, we have vital information about the leader of these undead."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:206
msgid "Come, into the castle."
msgstr "Eime į pilį."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:222
msgid "Weldyn has been captured, and Wesnoth is no more..."
msgstr "Veldynas užgrobtas, Vesnoto daugiau nebėra..."
#. [scenario]: id=15_The_Council
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:4
msgid "The Council"
msgstr "Taryba"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:19
msgid ""
"Before we begin our council, I must tell you all the history of this lich we "
"face. He was at first a mage of the realm, like me, and his fall began "
"during the reign of Haldric VII..."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:23
msgid ""
"The greatest seer in the land, Galdren, foresaw that some day, some day "
"soon, a great evil would spread over the land. The king, naturally, was "
"worried. The seer told him that the only way to stop the evil was to appoint "
"a mage, versed well in combat with the spirits of darkness, to be the kings "
"advisor."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:26
msgid ""
"In all the land, there were two magi that clearly stood out from the rest. A "
"mage from the east named Ravan, and myself. The King, wishing to choose the "
"best advisor, sent us both before Galdren. Then he conversed with the seer "
"privately. None know what was said, but when he came out he announced that "
"the seer was dead, and he had chosen me as his new advisor."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:29
msgid ""
"Ravan took this quietly enough, we all thought, but now I think that this "
"was when he began his fall. He went deep into conversation with the spirits "
"of darkness, hoping to discover their weaknesses. But it was they who found "
"his."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:32
msgid ""
"One day, Ravan returned to the castle where I was living. He demanded to see "
"me and the guards let him in, for then he was still a well-respected mage. "
"When I greeted him, he named himself Mal-Ravanal and challenged me to a duel."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:35
msgid ""
"His attack was swift and his power great, but through unwavering faith and "
"no small skill I emerged victorious. As he lay there mortally wounded I "
"prepared to excise the darkness in his soul."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:38
msgid ""
"But I hesitated too long... He simply vanished, teleported away. The mage "
"Ravan died that day; yet death is a mere inconvenience to those most skilled "
"in the arts of necromancy..."
msgstr ""
#. [side]: type=Great Mage, id=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:72
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:58
msgid "Kaldor"
msgstr "Kaldoras"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:102
msgid "This is the lich we are facing: Mal-Ravanal."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:106
msgid "So what should we do now?"
msgstr "Taigi ką dabar darysime?"
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:110
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere lich!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:114
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
"us. There is no end to the columns of marching skeletons, the wailing "
"ghosts, the infernal bats, led by the foul necromancers who raised them."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:118
msgid ""
"We barely escaped the Southern Outpost with our lives; Mal-Ravanals army "
"cannot be defeated by even the might of all Wesnoth."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:122
msgid ""
"That simply makes you cowards. True warriors would have stayed and fought to "
"the death!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:126
msgid ""
"A meaningless sacrifice and a few more corpses marching upon Weldyn. We "
"realized our only path to victory is to destroy the head of these "
"necromancers, the lich Mal-Ravanal. With this Null Stone I can counteract "
"his teleportation and finally put his tortured soul to rest."
msgstr ""
#. [message]: speaker=Kaldor
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:130
msgid "But if we cannot defeat the army, how may we strike at the leader?!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:134
msgid ""
"I recommend a full assault. Our mounted units are more maneuverable; if we "
"attack in force we may be able to punch through the enemy lines and isolate "
"Mal-Ravanal in the chaos of battle."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:138
msgid ""
"I suggest that we appeal to his arrogance: I believe Mal-Ravanal would be "
"<i>compelled</i> to face me if I were to challenge him to a duel."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:142
msgid ""
"We cannot trust that he would honor the terms of the challenge! You would "
"likely find yourself facing his entire army!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:146
msgid ""
"We face his entire army regardless. The only difference is whether Mal-"
"Ravanal is commanding in back or gloating in front."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:150
msgid ""
"Two risky plans. But if these undead are as strong as you say then we are "
"pressed for options. Gweddry, you are most familiar with this situation. I "
"will leave this choice in your hands."
msgstr ""
#. [message]: speaker=guard
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:167
msgid "Sire, the undead armies are attacking!"
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:171
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr "Gerai, tai turės būti mūsų tarybos pabaiga. Kaukimės!"
#. [scenario]: id=16_Weldyn_under_Attack
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:4
msgid "Weldyn under Attack"
msgstr "Veldynas puolamas"
#. [side]: type=General, id=Halrad
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:51
msgid "Halrad"
msgstr "Halradas"
#. [side]: type=General, id=Halric
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:68
msgid "Halric"
msgstr "Halrikas"
#. [side]: type=General, id=Halrod
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:85
msgid "Halrod"
msgstr "Halrodas"
#. [side]: type=Lich, id=Mal-Grekulak
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:103
msgid "Mal-Grekulak"
msgstr "Mal-Grekulakas"
#. [side]: type=Lich, id=Mal-Xakralan
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:121
msgid "Mal-Xakralan"
msgstr "Mal-Zakralanas"
#. [side]: type=Lich, id=Mal-Uknalu
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:139
msgid "Mal-Uknalu"
msgstr "Mal-Uknalus"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:164
msgid "Survive the long night"
msgstr "Išgyvenkite ilgąją naktį"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:237
msgid ""
"We will fight soon, my lord. Look, night approaches; and with it the undead "
"hordes. I stand ready to defend the kingdom."
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:241
msgid "Very well. But this... Mal-Ravanal, that you spoke of, is he here?"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:245
msgid ""
"I sense his dark magic prolonging the night, but I do not feel his presence."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:249
msgid ""
"In any case, the undead are attacking now. Let us show them the might of "
"Wesnoth!"
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:260
msgid "I have died, and with me gone the kingdom is lost."
msgstr "Aš miriau, ir be manęs karalystė prarasta."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:272
msgid "Look, the sun has finally risen, and the undead are retreating."
msgstr "Žiūrėkite, saulė pagaliau patekėjo ir nemirėliai atsitraukia."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:285
msgid "Even this infernal darkness cannot dim the spirits of our men!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:299
msgid ""
"This long night is over, and Wesnoth still stands. Yet I do not know how "
"many more such nights we can endure."
msgstr ""
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:303
msgid "Gweddry, have you made a decision regarding our course of action?"
msgstr "Gveddri, ar nusprendei dėl tolimesnių veiksmų?"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:308
msgid "I have. I think we should..."
msgstr "Nusprendžiau. Manau, kad turime..."
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:310
msgid "challenge Mal-Ravanal to a duel."
msgstr "iškviesti Mal-Ravanalą į dvikovą."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:314
msgid "I will send the message at once."
msgstr ""
#. [option]
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:324
msgid "try to isolate Mal-Ravanal in battle."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:328
msgid "I will begin preparing our troops."
msgstr "Pradėsiu ruošti mūsų karius."
#. [scenario]: id=17a_The_Duel
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:4
msgid "The Duel"
msgstr "Dvikova"
#. [modify_unit]: type=Lich Lord, id=Mal-Ravanal
#. [side]: type=Lich Lord, id=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:33
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:350
#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:28
msgid "Mal-Ravanal"
msgstr "Mal-Ravanalas"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:60
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:189
msgid "Defeat Mal-Ravanal while Dacyn is nearby"
msgstr "Nugalėkite Mal-Ravanalą, kol Deisynas yra netoliese"
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:92
msgid ""
"I have waited a long time for this day to come. I shall have my revenge, "
"Dacyn!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:96
msgid "Indeed, it is time to end this."
msgstr "Iš tiesų, laikas tai pabaigti."
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:101
msgid ""
"The rules of the duel are these:\n"
"You may recruit or recall up to 5 units.\n"
"At the end of your first turn, your keep will disappear, and you must battle "
"with whatever troops you have at that time."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:108
msgid ""
"When we attack Mal-Ravanal I will need to be nearby with the Null Stone to "
"prevent his teleportation. We cannot afford to let him escape."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:240
msgid ""
"Wait — what just happened? He called more warriors out of the ground! Thats "
"not allowed!"
msgstr ""
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:244
msgid ""
"Stop talking and fight! The rules say nothing about bringing up warriors "
"that were already here."
msgstr ""
"Nustok kalbėjęs ir kaukis! Taisyklės nieko nesako apie čia jau buvusių karių "
"prikėlimą."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:255
msgid "No! This cannot be the way it was meant to end!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:269
msgid "Wesnoth, I have failed you..."
msgstr ""
#. [scenario]: id=17b_Weldyn_Besieged
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:9
msgid "Weldyn Besieged"
msgstr "Veldynas apsiaustas"
#. [side]: type=Lich, id=Lich2
#. [side]: type=Lich, id=Lich3
#. [side]: type=Lich, id=Lich4
#. [side]: type=Lich, id=Lich5
#. [side]: type=Lich, id=Lich6
#. [side]: type=Lich, id=Lich7
#. [side]: type=Lich, id=Lich8
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:46
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:65
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:84
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:122
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:141
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:160
msgid "?"
msgstr "?"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:185
msgid "Kill $liches_to_kill liches to reveal Mal-Ravanal"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:205
msgid "Death of Konrad"
msgstr "Konrado mirtis"
#. [objective]: condition=lose
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:209
msgid "Letting any enemy unit onto your keep"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:239
msgid ""
"I can sense Mal-Ravanal is here somewhere... When we attack him I will need "
"to be nearby with the Null Stone to prevent his teleportation. We cannot "
"afford to let him escape."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:269
msgid "But how? We don't know which one of them he is."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:274
msgid ""
"They are channeling some dark magic to hide themselves. We have to kill some "
"of them to break the spell."
msgstr ""
#. [value]
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:282
msgid "Mal-Hadanak"
msgstr "Mal-Hadanakas"
#. [value]
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:283
msgid "You dare to attack me? Now you will pay!"
msgstr "Drįsti mane pulti? Dabar sumokėsi!"
#. [value]
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:286
msgid "Mal-Katklagad"
msgstr "Mal-Katklagadas"
#. [value]
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:287
msgid "I will enjoy watching you suffer!"
msgstr ""
#. [value]
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:290
msgid "Mal-Xaskanat"
msgstr "Mal-Zaskanatas"
#. [value]
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:291
msgid "Death will only be the beginning of your torment!"
msgstr ""
#. [value]
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:294
msgid "Mal-Akranbral"
msgstr "Mal-Akranbralas"
#. [value]
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:295
msgid "You will serve me in death!"
msgstr "Tarnausi man mirtyje!"
#. [value]
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:298
msgid "Mal-Larakan"
msgstr "Mal-Larakanas"
#. [value]
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:299
msgid "Allow me to free you from your wretched existence!"
msgstr ""
#. [value]
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:302
msgid "Mal-Drakanal"
msgstr "Mal-Drakanalas"
#. [value]
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:303
msgid "My master is merely toying with you!"
msgstr ""
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:385
msgid "I shall destroy you personally!"
msgstr "Sunaikinsiu tave asmeniškai!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:534
msgid "Their spell is broken! There he is!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:689
msgid "Kill them all!"
msgstr "Užmuškite juos visus!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:693
msgid ""
"They killed the royal family... now, even if we save Weldyn, Wesnoth has "
"fallen."
msgstr ""
"Jie nužudė karališkąją šeima... Dabar net jei išgelbėsime Veldyną, Vesnotas "
"krito."
#. [message]: speaker=Konrad
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:708
msgid "The Kingdom of Wesnoth dies with me!"
msgstr "Vesnoto karalystė miršta kartu su manimi!"
#. [scenario]: id=18_Epilogue
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:4
msgid "Epilogue"
msgstr "Epilogas"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:17
msgid ""
"When Mal-Ravanal fell his undead army simply collapsed like puppets with "
"their strings cut. As the lichs death-scream echoed in the air, a vast and "
"louring column of shadow arose from his corpse like smoke from an unclean "
"fire; then it divided fivefold at its height, reaching for the heavens like "
"a clutching hand.\n"
"\n"
"Men let weapons fall from nerveless fingers and horses reared in terror as "
"that great dark pall obscured the sun..."
msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:23
msgid ""
"... and then it thinned, and paled, and a breeze from the west dissolved it "
"in tatters, and the light of day shone once again undiminished on Weldyn."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:100
msgid ""
"It is a great victory we have won here today, vanquishing the arch-lich Mal-"
"Ravanal."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:105
msgid ""
"So many months of fighting... I feel as though I am awakening from a long "
"nightmare."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:110
msgid ""
"Nor is our work yet complete. Mal-Ravanals host has been broken, but in its "
"wake chaos and disorder prevail throughout the countryside."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:115
msgid ""
"We will be years... perhaps decades... recovering from the ill he has "
"wrought."
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:125
msgid ""
"Even now we should be sending our cavalry to restore order throughout the "
"land."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:131
msgid ""
"Even now we should be sending our troops to restore order throughout the "
"land."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:138
msgid ""
"It shall be so. But first, know that you have served Us, and Our Kingdom, "
"full well. We are minded to reward you."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:148
msgid ""
"Sir Terraent, your service to the crown has been a beacon of light in these "
"dark times. We are appointing you to command the River Guard in Estmark."
msgstr ""
#. [message]: speaker=Terraent
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:152
msgid ""
"It is an honor to serve my kingdom, and I humbly accept your commission."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:164
msgid ""
"Grug, Gweddry has told me of the help you and your tribe provided his men. "
"We wish to offer you a new home in the Estmark Hills along with Our thanks."
msgstr ""
#. [message]: speaker=Grug
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:168
#, fuzzy
msgid "Grug say new home will make thanks with."
msgstr "Grugas sako prisijungs prie jūsų jis."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:175
msgid ""
"Dacyn. I would have you remain by Our side, here; as you counseled these two "
"in war, so shall you counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:179
msgid "I am honored, your highness."
msgstr "Aš pagerbtas, jūsų didenybe."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:189
msgid ""
"Engineer, much of Estmark region stands in ruins. The crown has need of your "
"skills to clear the wreckage and organize the reconstruction."
msgstr ""
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:193
msgid "Ill be glad ta help yah. Itll be fun to work in peace again."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:200
msgid "Now as for you..."
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:210
msgid "Sire, we but did our duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:215
msgid "Quite. Now do not interrupt while I am doing mine... Kneel, Owaec."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:222
msgid ""
"Arise, Owaec, Knight Commander of the Kings Horse. And take as Our first "
"command to you your own wish; go from here, secure our borders, and show all "
"that the might of Wesnoth will endure."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:251
msgid "Kneel, Gweddry."
msgstr "Klaupkis, Gveddri."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:257
msgid "Sire, I but did my duty."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:261
msgid "Quite. Now do not interrupt while I am doing mine... Kneel, Gweddry."
msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:270
msgid ""
"And arise, Gweddry, Earl of Estmark. The land for which you shed your blood "
"shall be put under your hand to be made green again."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:275
msgid ""
"And so began the Silver Age of Wesnoth, that time known to historians as the "
"Reconstruction..."
msgstr ""
#. [unit_type]: id=Bone Knight, race=undead
#: data/campaigns/Eastern_Invasion/units/Bone_Knight.cfg:5
msgid "Bone Knight"
msgstr ""
#. [unit_type]: id=Bone Knight, race=undead
#: data/campaigns/Eastern_Invasion/units/Bone_Knight.cfg:27
msgid ""
"Once great warriors across the plains, these mounted riders atop their "
"skeletal horses were raised from the ground by unholy magic to spread fear "
"and destruction."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Bone_Knight.cfg:42
msgid "trample"
msgstr ""
#. [unit_type]: id=Horse Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:4
msgid "Horse Lord"
msgstr ""
#. [unit_type]: id=Horse Lord, race=human
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:19
msgid ""
"The greatest of the men of the plains, Horse Lords are heads of their houses "
"and are respected by all, friend or foe. Their sword can kill most ordinary "
"enemies, and their morning star crushes those who are left."
msgstr ""
#. [unit_type]: id=Lich Lord
#: data/campaigns/Eastern_Invasion/units/Lich_Lord.cfg:7
msgid "Lich Lord"
msgstr "Ličų valdovas"
#. [unit_type]: id=Mounted Fighter, race=human
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:4
msgid "Mounted Fighter"
msgstr ""
#. [unit_type]: id=Mounted Fighter, race=human
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:18
msgid ""
"The nobles of the men of the plains are trained with the rest of the "
"horsemen to become great warriors. However, they are also trained in "
"commanding their comrades, and they are the ones that become captains of the "
"armies of the Clans."
msgstr ""
#. [unit_type]: id=Mounted Warrior, race=human
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:4
msgid "Mounted Warrior"
msgstr ""
#. [unit_type]: id=Mounted Warrior, race=human
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:18
msgid ""
"Leaders of the plains, Mounted Warriors are skilled with the use of the "
"sword and the morning star. Riding horses, they are able to move around the "
"battlefield with great speed, and can provide much needed assistance to "
"different fronts."
msgstr ""
#. [unit_type]: id=Skeleton Rider, race=undead
#: data/campaigns/Eastern_Invasion/units/Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
#. [unit_type]: id=Skeleton Rider, race=undead
#: data/campaigns/Eastern_Invasion/units/Skeleton_Rider.cfg:33
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#. [attacks]: id=shock
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:8
msgid "shock"
msgstr ""
#. [attacks]: id=shock
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:9
msgid ""
"When this attack is used on offense, the opponent will retaliate with one "
"less strike than normally, to a minimum of one strike."
msgstr ""
#. [attacks]: id=shock
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:10
msgid ""
"This units melee attack can overwhelm the defenses of enemies, preventing "
"them from retaliating as effectively."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:15
msgid "Dacyn"
msgstr "Deisynas"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:12
msgid "No! I... die..."
msgstr "Ne! Aš... mirštu..."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:30
msgid "We are doomed..."
msgstr "Mes pasmerkti..."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:48
msgid "I... must— Argh...!"
msgstr "Aš... privalau— argh!.."
#. [message]: speaker=Grug
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:66
msgid "Grarrgghh..."
msgstr "Grarrgghh..."
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:80
msgid "Wha? Yah faild to give me protecshun..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:92
msgid ""
"It was perhaps as well for the men of Gweddrys troop that they did not live "
"to see the grim tide of undead sweeping westward into Wesnoth, laying waste "
"to all in its path."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:104
msgid ""
"Wesnoth never learned the fate of Gweddrys band, but all too soon they "
"would suffer the rage and malice of marauding orcs and undead in a war that "
"would end only in misery and death."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:116
msgid ""
"Their home country proved to be no refuge for Gweddrys weary men, and no "
"more would it for the inhabitants of Wesnoth as foes pressed them on all "
"sides to a final defense of the doomed kingdom."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:128
msgid ""
"With the staunchest defenders of Wesnoth bested on their home ground, the "
"once-great kingdom was plunged into final darkness under the vengeful hand "
"of Mal-Ravanal."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:16
msgid "Your evil will darken the earth no longer!"
msgstr "Tavo blogis daugiau nebetemdys žemės!"
#. [message]: speaker=Terraent
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:31
msgid "I shall avenge the death of my comrades!"
msgstr "Atkeršysiu už savo bendražygių mirtį!"
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:46
msgid "Im gonna blow you up!"
msgstr "Aš tave susprogdinsiu!"
#. [message]: speaker=Grug
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:61
msgid "Grug again dead make!"
msgstr "Grugas vėl padarė mirti!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:76
msgid "Taste the steel of the Horse Clans!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:91
msgid "This is for Wesnoth!"
msgstr "Tai už Vesnotą!"
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:103
msgid ""
"You are more powerful than I expected, but you cannot possibly defeat me."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:131
msgid "No. Your reign of terror ends today."
msgstr ""
#. [message]: speaker=Mal-Ravanal
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:136
msgid "What?!... I... cannot... lose..."
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:184
msgid "I wasnt able to prevent his escape from here. Now Wesnoth is doomed..."
msgstr ""
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:62
msgid ""
"Wearing this amulet will cause every blow you deal to inflict <i>arcane</i> "
"damage!"
msgstr "Dėvint šį amuletą, kiekvienas smūgis darys <i>paslaptingą</i> žalą!"
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:63
msgid "holy amulet^Take it"
msgstr "Paimti"
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:64
msgid "holy amulet^Leave it"
msgstr "Palikti"
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:65
msgid "I am not suited to using this item! Let another take it."
msgstr "Aš negaliu naudoti šio daikto! Tegu kas kitas jį paima."
#. [object]
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:67
msgid "Holy Amulet"
msgstr "Šventas amuletas"
#~ msgid "Easy"
#~ msgstr "Lengvas)"
#, fuzzy
#~ msgid "Gweddry reaches the western exit"
#~ msgstr "Nuveskite Gveddrį iki tunelio pabaigos"