2289 lines
74 KiB
Plaintext
2289 lines
74 KiB
Plaintext
# Copyright (C) Wesnoth development team, 2007-2009.
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# Translators:
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# Andrius Štikonas <stikonas@gmail.com>, 2007-2009.
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.6\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2009-03-26 12:26+0100\n"
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"PO-Revision-Date: 2009-05-13 23:45+0300\n"
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"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
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"Language-Team: Lithuanian <komp_lt@konferencijos.lt>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && (n%"
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"100<10 || n%100>=20) ? 1 : 2);\n"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:10 data/campaigns/Liberty/_main.cfg:11
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msgid "Liberty"
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msgstr "Laisvė"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:17
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msgid "Outlaw"
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msgstr "Nusikaltėlis"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:17
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msgid "(Easy)"
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msgstr "(Lengva)"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:17
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msgid "(Difficult)"
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msgstr "(Sudėtinga)"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:17
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msgid "Peasant"
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msgstr "Valstietis"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:17
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msgid "(Normal)"
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msgstr "(Normalu)"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:17
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msgid "Fugitive"
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msgstr "Bėglys"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:25
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msgid ""
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"As the shadow of civil war lengthens across Wesnoth, a band of hardy "
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"marchlanders revolts against the tyranny of Queen Asheviere. To win their "
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"way to freedom, they must defeat not just the trained blades of Wesnothian "
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"troops but darker foes including orcs and undead.\n"
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"\n"
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"(Intermediate level, 9 scenarios)"
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msgstr ""
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:28
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msgid "Campaign Design"
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msgstr "Kampanijos kūrimas"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:34
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msgid "Prose-doctoring and preparation for mainline"
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msgstr "Prozos tvarkymas ir paruošimas publikavimui"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:40
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msgid "Campaign Maintenance"
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msgstr "Kampanijos priežiūra"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:51
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msgid "Artwork and Graphics Design"
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msgstr "Grafikos kūrimas"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:68
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msgid "Translators"
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msgstr "Vertėjai"
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#. [scenario]: id=the_raid
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:4
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msgid "The Raid"
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msgstr "Užpuolimas"
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#. [label]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:18
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msgid "Dallben"
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msgstr "Dallbenas"
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:23
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msgid ""
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"In the Era of Turmoil, during the reign of King Garard II, the border towns "
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"of Delwyn and Dallben in the province of Annuvin grew increasingly "
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"dissatisfied with the King's rule. Being preoccupied with the great wars, "
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"the King was unable to send adequate forces to protect the frontier."
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msgstr ""
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:27
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msgid ""
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"The hardy people of these marches learned self-reliance and survival skills "
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"against the raiding orc hordes and savage saurians. They established their "
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"own trading routes and pacts of mutual defense."
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msgstr ""
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:31
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msgid ""
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"Although not permitted to train with proper military weapons, these woodsmen "
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"were at home in the forests and swamps of the Western Marches, and became "
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"very effective with their simple slings and clubs."
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msgstr ""
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:35
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msgid ""
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"After the betrayal of the King by Queen Asheviere, the new regent of Wesnoth "
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"sought to consolidate her ill-gotten power. She sent her armies across "
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"Wesnoth to intimidate the provincial rulers and secure her continued reign."
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msgstr ""
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:39
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msgid ""
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"The people of Annuvin were unwilling to relinquish their hard-earned self-"
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"rule, especially not to this pretender..."
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msgstr ""
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#. [side]: type=Bandit_Peasant, id=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:59
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:31
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msgid "Baldras"
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msgstr "Baldras"
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#. [side]: type=Goblin Pillager, id=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:75
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msgid "Fal Khag"
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msgstr ""
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#. [objective]: condition=win
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:102
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msgid "Defeat all of the Goblin marauders"
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msgstr "Nugalėkite visus goblinų plėšikus"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:106
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msgid "Goblins reach the village of Dallben"
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msgstr "Goblinai pasiekia Dallbeno kaimą"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:287
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:124
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#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:156
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:127
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:103
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:110
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:82
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#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:97
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msgid "Death of Baldras"
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msgstr "Baldro mirtis"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:128
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#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:160
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:131
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:107
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:114
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:86
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#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:101
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msgid "Death of Harper"
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msgstr "Harperio mirtis"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:291
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:132
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#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:164
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:139
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:115
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:118
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:90
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#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:105
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msgid "Turns run out"
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msgstr "Pasibaigia ėjimai"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:153
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msgid "Gatrakh"
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msgstr ""
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:154
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msgid "Thurg"
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msgstr ""
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:157
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:162
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:167
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msgid "Krung"
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msgstr ""
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:158
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:163
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:168
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msgid "Gorokh"
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msgstr ""
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#. [message]: speaker=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:192
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msgid ""
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"I long to burn human cities, but until our great chieftains provide us with "
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"sufficient forces we must look to these villagers to feed our wolves and "
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"slake the thirst of our blades."
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msgstr ""
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#. [message]: speaker=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:196
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msgid ""
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"Ride, you worms, I want to finish our raid before the hunting party returns "
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"to the human village."
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msgstr ""
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:205
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msgid "Jalak"
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msgstr "Džalakas"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:206
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msgid "Delurin"
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msgstr "Delurinas"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:207
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msgid "Red"
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msgstr "Redas"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:208
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msgid "Ordo"
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msgstr "Ordo"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:209
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msgid "Novus"
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msgstr "Novus"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:210
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msgid "Teneor"
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msgstr "Teneoras"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:211
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msgid "Kembe"
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msgstr "Kembe"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:212
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msgid "Treagh"
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msgstr "Treaghas"
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#. [unit]: type=Footpad_Peasant, id=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:219
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msgid "Harper"
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msgstr "Harperis"
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#. [message]: speaker=Red
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:233
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msgid ""
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"Look, goblin riders approach! You were right, they were going to raid "
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"Dallben while we were gone."
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msgstr ""
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:237
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msgid ""
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"We must stop them before they reach the village. Damn the crown, they have "
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"long since forgotten about us out here."
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msgstr ""
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#. [message]: speaker=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:241
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msgid ""
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"That goblin leader is heading full-speed straight for Dallben. But we'll "
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"need to chase them all down if we're going to stop them."
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msgstr ""
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:245
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msgid ""
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"Do it. Try to hold them back until us old-timers can get there and finish "
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"them off."
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msgstr ""
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:249
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msgid ""
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"And Harper... don't get yourself killed. I'm responsible for you now that "
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"your father is gone, and I won't dishonor his memory by breaking my promise "
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"to keep you safe."
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msgstr ""
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#. [message]: speaker=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:253
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msgid "...I know... All right now, let's stop these goblins!"
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msgstr "...Žinau... Viskas gerai dabar, sustabdykime šiuos goblinus!"
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#. [message]: speaker=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:274
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msgid ""
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"We are barely able to survive these orc raids. We lost two men last week, "
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"more today... yet Weldyn does nothing!"
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msgstr ""
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:278
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msgid ""
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"The King stopped sending patrols out here once the war started. Once that "
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"happened, the burden fell to us. We are citizens of Wesnoth, and as long as "
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"her banner flies we will resist the horde."
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msgstr ""
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#. [message]: speaker=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:282
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msgid "The banner will fly over a ghost town if help does not come soon."
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msgstr ""
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#. [message]: speaker=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:310
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msgid ""
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"They're getting closer to our village! What about the town guards, can they "
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"help us?"
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msgstr ""
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:314
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msgid ""
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"They'll come out when they see those riders, or us, approaching, but there "
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"aren't many of them... I wouldn't count on them being able to protect the "
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"village alone for long."
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msgstr ""
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:329
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msgid "Remald"
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msgstr ""
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:330
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msgid "Wolmas"
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msgstr ""
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:335
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msgid "Jasken"
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msgstr ""
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#. [message]: speaker=Wolmas
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:342
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msgid "What's happening here? Why are you running like mad, $unit.name|?"
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msgstr ""
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#. [message]: speaker=unit
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:346
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msgid "Goblin riders on the hunt. We must not let any of them to the village!"
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msgstr ""
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#. [message]: speaker=Wolmas
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:353
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msgid "Look! Goblin riders are on the hunt - and heading right for Dallben!"
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msgstr ""
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#. [message]: speaker=Remald
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:357
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msgid "Halt!"
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msgstr "Stot!"
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:377
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msgid ""
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"The goblins reached the village! There will surely be nothing left when they "
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"are done pillaging it."
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msgstr ""
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#. [scenario]: id=civil_disobedience
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:4
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msgid "Civil Disobedience"
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msgstr "Civilinis nepaklusnumas"
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#. [side]: type=Highwayman, id=Baldras
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#. [side]: type=Shadow Lord, id=Helicrom
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#. [side]
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#. [side]: type=Bandit, id=Baldras
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#. [side]: type=Rogue, id=Hans
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#. [side]: type=Highwayman_Peasant, id=Relnan
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#. [side]: type=General, id=Lord Maddock
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#. [side]: type=Bandit_Peasant, id=Baldras
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:58
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:203
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:213
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:40
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:96
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#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:55
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#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:77
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:32
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:58
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:43
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:63
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:38
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:69
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#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:50
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msgid "Rebels"
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msgstr ""
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#. [side]: type=Cavalier, id=Tarwen
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:47
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msgid "Tarwen"
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msgstr "Tarvenas"
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#. [side]: type=General, id=Dommel
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#. [side]
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#. [side]: type=Master Bowman, id=Quentin
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#. [side]: type=General, id=Kestrel
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#. [side]: type=Cavalier, id=Tarwen
|
||
#. [side]: type=Royal Guard, id=Archarel
|
||
#. [side]: type=Iron Mauler, id=Linneus
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:96
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:117
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:55
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:70
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:83
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:52
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:67
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:81
|
||
msgid "Asheviere"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:78
|
||
msgid "Kill the Wesnoth army captain, Tarwen"
|
||
msgstr "Nugalėkite Wesnotho armijos kapitoną, Tarveną"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:127
|
||
msgid "Look, riders approach."
|
||
msgstr "Žiūrėk, artėja raiteliai."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:131
|
||
msgid "Stand fast, nephew."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:144
|
||
msgid ""
|
||
"By order of the Queen, the magistrate of this town is ordered to travel with "
|
||
"us to Elensefar for vetting."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:148
|
||
msgid "Garard is the King of Wesnoth. We are ruled by no queen."
|
||
msgstr "Garardas yra Wesnotho Karalius. Mes nevaldomi karalienės."
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:152
|
||
msgid ""
|
||
"Insolent peasants, you will kneel before your betters! Asheviere is the "
|
||
"queen of Wesnoth. The King fell three weeks ago at Abez. I shall not bandy "
|
||
"words with you. Your magistrate will be coming with us, and we do not care "
|
||
"if it is dead or alive."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:186
|
||
msgid "Guard the gate."
|
||
msgstr "Saugokite vartus."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:197
|
||
msgid "Harper, get out of here. This is no battle for you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:202
|
||
msgid ""
|
||
"I am the magistrate of Dallben, and it is YOU who will be leaving Dallben, "
|
||
"be it dead or alive."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:217
|
||
msgid "Get back, you cur!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:231
|
||
msgid "Get out of my village!"
|
||
msgstr "Dink iš mano kaimo!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:240
|
||
msgid ""
|
||
"Our lives were hard enough when we were beneath the attention of the Crown. "
|
||
"But now I fear things will be worse."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:245
|
||
msgid "We must tell the people of Delwyn about this."
|
||
msgstr ""
|
||
|
||
#. [message]: role=Advisor
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:258
|
||
msgid ""
|
||
"That is true. We have always flown to their aid, and they to ours. This is "
|
||
"something we should face together."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:263
|
||
msgid ""
|
||
"Very well. We will go to Delwyn and share counsel with them. I never thought "
|
||
"Wesnoth would fall into darkness. Now, not only do the orcs threaten our "
|
||
"lands, but some sinister thing is happening with the ascent of the Queen to "
|
||
"the throne."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:268
|
||
msgid ""
|
||
"Today we may no longer be citizens of Wesnoth. I wish it could be otherwise, "
|
||
"but we are now outlaws."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:329
|
||
msgid ""
|
||
"Oh, no! We have run out of time, they have arrived with reinforcements..."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=a_strategy_of_hope
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:4
|
||
msgid "A Strategy of Hope"
|
||
msgstr "Vilties strategija"
|
||
|
||
#. [side]: type=Highwayman_Peasant, id=Relnan
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:40
|
||
msgid "Relnan"
|
||
msgstr "Relnanas"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Urk Delek
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:66
|
||
msgid "Urk Delek"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Necromancer, id=Mal-Jarrof
|
||
#. [side]: type=Necromancer, id=Mal-Jerod
|
||
#. [side]: type=Lich, id=Sel-Mana
|
||
#. [side]: type=Orcish Warrior, id=Urk Delek
|
||
#. [side]: type=Saurian Oracle, id=Thhsthss
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:105
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:121
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:138
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:88
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:109
|
||
msgid "Evil"
|
||
msgstr "Blogis"
|
||
|
||
#. [side]: type=Saurian Oracle, id=Thhsthss
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:94
|
||
msgid "Thhsthss"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:123
|
||
msgid "Defeat both enemy leaders"
|
||
msgstr "Nugalėkite abu priešų vadus"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:135
|
||
msgid "Death of Relnan"
|
||
msgstr "Relnano mirtis"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:165
|
||
msgid ""
|
||
"Relnan, thank you for welcoming our messenger and agreeing to meet with us. "
|
||
"In your many years as Delwyn's magistrate I have never known your judgment "
|
||
"to err."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Relnan
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:169
|
||
msgid ""
|
||
"It has been a long time, old friend. Your news worries us. Yet, there is no "
|
||
"problem we have not worked out here at our secret meeting place."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:173
|
||
msgid ""
|
||
"You do not understand. We attacked a Wesnoth army patrol. Not only that, the "
|
||
"leader was no man I had ever seen in Annuvin province before. Never has one "
|
||
"been sent out here as a patrol captain who was so ruthless and cruel."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:177
|
||
msgid ""
|
||
"Had they taken my uncle, they would have surely shown up in Delwyn today "
|
||
"with the same ultimatum. As it is, several riders escaped."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Relnan
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:181
|
||
msgid ""
|
||
"Well, it won't be long until they report back to the local garrison with the "
|
||
"details of your encounter."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Advisor
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:185
|
||
msgid "Then they'll be back in force."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:189
|
||
msgid ""
|
||
"An offense to decency, this is! Since when has Wesnoth been ruled by fear "
|
||
"and treachery? We should consult with Lord Maddock of Elensefar. We have "
|
||
"known him for years to be noble in deed as well as in name."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Relnan
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:193
|
||
msgid ""
|
||
"I agree. But, Baldras, what will you tell him? We know something has been "
|
||
"going badly wrong in Wesnoth of late, that more than ordinary corruption and "
|
||
"incompetence is afoot. But when the effects fall on mere peasants, the wrong "
|
||
"of it may not seem so obvious from a noble's chair."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:197
|
||
msgid ""
|
||
"We need evidence. Hard evidence...but wait, are those orcish war drums I "
|
||
"hear?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Relnan
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:201
|
||
msgid ""
|
||
"I think they are, old friend. And that rank smell on the wind tells another "
|
||
"tale; saurians approach. To arms!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urk Delek
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:209
|
||
msgid ""
|
||
"By the sound of the wolves, the scent trail of Fal Khag's killers ends here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Thhsthss
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:215
|
||
msgid "Fal Khag is nothing to usss, orc. You promissed uss gold. Bright gold."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urk Delek
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:219
|
||
msgid "You will get gold. And our wolves will get meat."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:231
|
||
msgid ""
|
||
"Something is very wrong here. Those orcs were carrying weapons with Army "
|
||
"forge-markings."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Relnan
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:235
|
||
msgid "Aye. And the gold in their pouches looked new from the mint."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:239
|
||
msgid ""
|
||
"Can the darkest rumors be true, then? Does the Kingdom...does Queen "
|
||
"Asheviere...send orcs against her own people?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Relnan
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:243
|
||
msgid ""
|
||
"I think your mission to Lord Maddock just became more urgent than we knew, "
|
||
"Baldras. I must remain here to see to the defense of Delwyn and Dallben, but "
|
||
"you should fly to Elensefar with all speed."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:260
|
||
msgid ""
|
||
"We have tarried here for far too long... there is no way we can reach "
|
||
"Elensefar and return with help before the Wesnoth army destroys our homes. "
|
||
"Retreat!!"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=unlawful_orders
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:4
|
||
msgid "Unlawful Orders"
|
||
msgstr ""
|
||
|
||
#. [label]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:18
|
||
msgid "Elensefar"
|
||
msgstr "Elensefaras"
|
||
|
||
#. [label]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:23
|
||
msgid "Port of Elensefar"
|
||
msgstr "Elensefaro uostas"
|
||
|
||
#. [side]: type=General, id=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:50
|
||
msgid "Lord Maddock"
|
||
msgstr "Lordas Maddokas"
|
||
|
||
#. [side]: type=General, id=Kestrel
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:71
|
||
msgid "Kestrel"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:99
|
||
msgid "Defeat the enemy general"
|
||
msgstr "Nugalėkite priešų generolą"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:111
|
||
msgid "Death of Maddock"
|
||
msgstr "Maddoko mirtis"
|
||
|
||
#. [unit]: type=Lieutenant, id=Rothel
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:138
|
||
msgid "Rothel"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:188
|
||
msgid ""
|
||
"Baldras, your trip here was not wise. The Queen's patrols have been visiting "
|
||
"the local villages and bringing the elders here. Those that swear allegiance "
|
||
"to the Queen are allowed to return home. Those that do not..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:192
|
||
msgid ""
|
||
"...are dispatched on the spot. I know the price of dissent. But what of you?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:196
|
||
msgid ""
|
||
"Well, they do not come within the walls of my city. They are actually camped "
|
||
"nearby, and the main garrison is further south at Halstead. I know my time "
|
||
"will soon come to swear allegiance, but they do not press me. They are "
|
||
"afraid I will refuse."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:200
|
||
msgid "Will you?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:204
|
||
msgid ""
|
||
"Yes. The Queen ascended to the throne through the vilest of treachery. "
|
||
"However, while most of my forces were sent with the King to fight the orcs, "
|
||
"we have a strong enough contingent here to make the Queen's forces think "
|
||
"twice about attacking Elensefar outright."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:208
|
||
msgid ""
|
||
"We have an uneasy peace until they are done with the smaller villages and "
|
||
"finally come around to obtaining my oath. The treaty between Elensefar and "
|
||
"Wesnoth is ancient, but I am not so naive as to place my full trust in it. "
|
||
"Not in these wicked times."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:212
|
||
msgid ""
|
||
"What can we do then? We have brought with us many from Annuvin province who "
|
||
"are willing to fight, but our families are still at home. They will not last "
|
||
"long if the Queen's patrols return."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:216
|
||
msgid ""
|
||
"I am unwilling to start a civil war. I believe the Queen will remain "
|
||
"preoccupied with order throughout the kingdom and, more importantly, with "
|
||
"quelling the Northerner threat. We are a matter she will choose to deal with "
|
||
"later rather than sooner, if she can."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Kestrel
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:220
|
||
msgid ""
|
||
"A foolish miscalculation, Lord Maddock. These men with which you consort are "
|
||
"outlaws and fugitives. They are a well-organized gang of criminals and "
|
||
"murderers. We will kill them and then expect your oath of allegiance to "
|
||
"Queen Asheviere."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:224
|
||
msgid "Men, to arms! The defense of Elensefar has begun!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:243
|
||
msgid ""
|
||
"As the sun set, a horrific change began to take place to the human "
|
||
"adversaries of Baldras and his allies..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:520
|
||
msgid ""
|
||
"I cannot believe what my eyes are seeing! The flesh runs from their bones... "
|
||
"these are not human warriors we fight. They are evil spirits masquerading as "
|
||
"human!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:531
|
||
msgid ""
|
||
"Their human aspect is returning! This is an evil manner of sorcery we face, "
|
||
"but one that we may yet overcome. CHARGE!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:545
|
||
msgid "Who are you? What are you?"
|
||
msgstr "Kas jūs? Kokie jūs?"
|
||
|
||
#. [message]: speaker=Kestrel
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:549
|
||
msgid ""
|
||
"We are accursed. We were once under the command of Prince Eldred, the King's "
|
||
"son and betrayer. The price for our treason is this hellish existence. We "
|
||
"know not who or what inflicted this curse upon us, but our mortal deaths may "
|
||
"be only the beginning of the penance we are doomed to pay."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:560
|
||
msgid "Lord Maddock, now that we are victorious, will you help us?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:564
|
||
msgid ""
|
||
"I will not. Unless you want me to round up the city's thieves to fight for "
|
||
"you, I do not have the troops to spare. However, I am not the only one who "
|
||
"commands men in this corner of Wesnoth."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:568
|
||
msgid "I don't understand. There are no other noble lords in this area."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:572
|
||
msgid ""
|
||
"Southeast of here there is a town, and there you may find assistance of the "
|
||
"type I cannot give."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:576
|
||
msgid ""
|
||
"Wish us well. If we are to resist the Wesnoth army a second time, we're "
|
||
"going to need more than clubs and slings against steel."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:595
|
||
msgid ""
|
||
"Look, more riders come from the southeast. We cannot survive another "
|
||
"assault. We are finished!"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=hide_and_seek
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:6
|
||
msgid "Hide and Seek"
|
||
msgstr ""
|
||
|
||
#. [time]: id=midnight
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:12
|
||
msgid "Midnight"
|
||
msgstr "Vidurnaktis"
|
||
|
||
#. [side]: type=Master Bowman, id=Quentin
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:50
|
||
msgid "Quentin"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Rogue, id=Hans
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:86
|
||
msgid "Hans"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:120
|
||
msgid "Take Baldras to meet the leader of the insurgency"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:442
|
||
msgid ""
|
||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||
"city of Carcyn."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:447
|
||
msgid ""
|
||
"They hid until nightfall, then crept out to find the help Lord Maddock "
|
||
"hinted was here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||
msgid ""
|
||
"I'm not sure where we're supposed to go now. If we go into town we can start "
|
||
"asking around for information."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Thief, id=Link
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:511
|
||
msgid "Link"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:516
|
||
msgid "Who are you?"
|
||
msgstr "Kas jūs?"
|
||
|
||
#. [message]: speaker=Link
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:520
|
||
msgid ""
|
||
"I have come to find you. You must make it through the city without being "
|
||
"seen. The soldiers are normally out hunting for my kind, but a company of "
|
||
"heavy infantry arrived three days ago and took over the patrols."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:524
|
||
msgid "They're looking for us."
|
||
msgstr "Jie mūsų ieško."
|
||
|
||
#. [message]: speaker=Link
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:528
|
||
msgid ""
|
||
"Well, good thing I found you first. Now hurry, you must make it past the "
|
||
"city into the Gray Woods. There is a small path in the southeast that leads "
|
||
"into the forest; look for the signpost. My brother Hans is waiting for you "
|
||
"there and will take you to our master. Try to avoid the soldiers if you can."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||
msgid ""
|
||
"Looks like these guards hold stationary posts, so if we're careful enough we "
|
||
"should be able to slip our way around them unnoticed."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||
msgid ""
|
||
"Harper, you younger and faster folks need to be our eyes now. Scout ahead "
|
||
"and try to find a way for us to get past the guards, but make sure to not "
|
||
"stay where they can see you or we're all in big trouble..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:658
|
||
msgid "They've seen us, RUN!"
|
||
msgstr "Jie pamatė mus, BĖKIME!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:675
|
||
msgid "Fall back, quickly! Maybe we can yet lose them!"
|
||
msgstr "Atsitraukiame, greitai! Galbūt mes dar galime atsiplėšti nuo jų!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:691
|
||
msgid ""
|
||
"Gentlemen, please come this way and follow the path into the forest. Our "
|
||
"leader is anxious to meet you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:695
|
||
msgid ""
|
||
"As soon as we escape the Wesnoth death squad, we will be happy to oblige."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:699
|
||
msgid ""
|
||
"I haven't run this much in years. If you were to ask me to infiltrate a "
|
||
"heavily guarded city relying on nothing but the cover of darkness and my "
|
||
"wits, I would say you were crazy."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:703
|
||
msgid "As it turns out, I'm the crazy one. Let's finish this folly."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Hans
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:728
|
||
msgid ""
|
||
"You can come if you wish, but the leader is only interested in speaking to "
|
||
"Baldras."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Hans
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:748
|
||
msgid "Fly, and we may yet evade them in the Gray Woods."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:753
|
||
msgid "Lead the way..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:777
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:438
|
||
msgid ""
|
||
"We have spent too much time here. Surely the Queen's forces have returned to "
|
||
"Dallben. Our mission is unfinished, but we must return to fight a suicide "
|
||
"battle."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=the_gray_woods
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:4
|
||
msgid "The Gray Woods"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Shadow Lord, id=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:187
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:61
|
||
msgid "Helicrom"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Necromancer, id=Mal-Jarrof
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:96
|
||
msgid "Mal-Jarrof"
|
||
msgstr "Mal-Džarrofas"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-Jerod
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:112
|
||
msgid "Mal-Jerod"
|
||
msgstr "Mal-Džerodas"
|
||
|
||
#. [side]: type=Lich, id=Sel-Mana
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:128
|
||
msgid "Sel-Mana"
|
||
msgstr "Sel-Mana"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:152
|
||
msgid "Defeat the lich and its minions"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:220
|
||
msgid "The leader, I presume."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:224
|
||
msgid ""
|
||
"I am Helicrom, and you should not be so glib. I control dangerous men. My "
|
||
"henchmen can slip unseen through any city, rob a man while he sleeps, or "
|
||
"attack a caravan head-on. It's not noble work, but our pursuits require "
|
||
"plenty of gold."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:228
|
||
msgid "Your pursuits?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:232
|
||
msgid ""
|
||
"The former King's magic ministry kept a tight control on the training and "
|
||
"employment of mages in Wesnoth. Those of us who dared to... depart from the "
|
||
"curriculum, you might say, were dealt with harshly. We are outcasts because "
|
||
"we seek to master shadow magic. Our secrecy and security are not cheap."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:236
|
||
msgid "I have heard of you. Necromancers. Barely-human scum, I say."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:240
|
||
msgid ""
|
||
"Wrong. Necromancers become slaves to their lich masters and eventually lose "
|
||
"their humanity. We have proven that practicing the dark arts need not lead "
|
||
"down that path to damnation. We remain human, and seek the mystical secret "
|
||
"of balance between the ways of light and darkness. We dance between both "
|
||
"ways, adhering to neither."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:244
|
||
msgid "I...see, I think. Why do you want to help us?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:248
|
||
msgid ""
|
||
"We don't. You have sought us out. But, I do know of your situation and am "
|
||
"willing to help. Any weakening of the Throne of Wesnoth, whether it be "
|
||
"occupied by King or Queen, aids us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:259
|
||
msgid ""
|
||
"Carcyn is always foggy as of late because these woods have recently become "
|
||
"home to a lich and two of its underling necromancers. Our experiments may "
|
||
"have actually aroused it from sleep... we're not exactly sure."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:263
|
||
msgid ""
|
||
"So now you need to defend your rear as well as your front... I see your "
|
||
"predicament. My men will wipe this land clean if you can help us defend our "
|
||
"homeland."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:288
|
||
msgid "Finally that creature is dead, yet its foolish minions resist."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:295
|
||
msgid "The lich is destroyed and its minions dead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:312
|
||
msgid ""
|
||
"The defeat of the evil lich infesting the Gray Woods was a bittersweet "
|
||
"victory. With Helicrom dead, the guild of shadow magic was thrown into "
|
||
"disarray."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:317
|
||
msgid ""
|
||
"The remaining members were very grateful and offered Baldras a sizable sum "
|
||
"of gold for his help. It was not the help he was hoping for, but he knew it "
|
||
"would have to be enough for the coming conflict."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:336
|
||
msgid ""
|
||
"With the undead driven out, we may live here in relative peace and pursue "
|
||
"our studies. For this, Baldras, I am grateful."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:340
|
||
msgid ""
|
||
"Studies? Peace? You mean to continue feeding on the lawful citizens of "
|
||
"Wesnoth. There will be no peace for them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:344
|
||
msgid ""
|
||
"No one here is in a position to be dispensing moral judgments. Regardless, "
|
||
"you have done great service to us today, and we owe you a debt. I will help "
|
||
"you to the utmost of my ability."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:348
|
||
msgid ""
|
||
"I was planning on giving you gold. Any good army is well financed, and with "
|
||
"the lich gone we can now spare it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:352
|
||
msgid ""
|
||
"But, I think it would help you more if I lent you some of my men to join you "
|
||
"on your adventures. The Queen has been sending mages out here, and my men "
|
||
"are itching for some payback."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:356
|
||
msgid ""
|
||
"On the other hand, if I keep the full force of my organization here, we "
|
||
"might be able to regroup and join you on the battlefield when the time comes."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:360
|
||
msgid "I leave it to you to decide."
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:362
|
||
msgid "I will take the gold. How does 500 sound?"
|
||
msgstr "Aš paimsiu auksą. Kaip skamba 500?"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:366
|
||
msgid "Agreed. Good luck and farewell to you, Master Baldras."
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:387
|
||
msgid ""
|
||
"Send your men with us. They will be valuable help as we prepare for the "
|
||
"assault from the Wesnoth army garrison."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:391
|
||
msgid "Done. My finest mages and thieves are at your disposal. Use them well."
|
||
msgstr ""
|
||
|
||
#. [option]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:405
|
||
msgid "I wish you to join us in battle against the Queen's forces."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:409
|
||
msgid ""
|
||
"Alright. I need time to clean up this forest and recall my men from the "
|
||
"countryside. We will be ready to march in 7 days. All now hinges on you! "
|
||
"Until then..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:457
|
||
msgid "My men... have failed to protect me! I perish..."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=the_hunters
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:4
|
||
msgid "The Hunters"
|
||
msgstr "Medžiotojai"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:24
|
||
msgid ""
|
||
"Baldras and his men quickly left the Gray Woods, not entirely convinced of "
|
||
"their safety even after eradicating the lich."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:27
|
||
msgid ""
|
||
"As they marched, many men and women from the small hamlets peppering the "
|
||
"area around Carcyn and the Gray Woods approached the group, asking to join "
|
||
"them. The ascent of the Queen had cast an uneasy pall over the citizens of "
|
||
"Wesnoth, and some of them were willing to resist it."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:30
|
||
msgid ""
|
||
"Knowing they too would be labeled criminals, he reluctantly accepted their "
|
||
"help. (Baldras is now able to recruit outlaws.)"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:33
|
||
msgid ""
|
||
"Camped at the edge of the forest, they quietly observed substantial troop "
|
||
"movements coming from the direction of Aldril, a nearby city, and marching "
|
||
"to the northwest. Unsure what to make of it, they debated their next course "
|
||
"of action..."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Royal Guard, id=Archarel
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:57
|
||
msgid "Archarel"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Iron Mauler, id=Linneus
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:74
|
||
msgid "Linneus"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:93
|
||
msgid "Kill all enemy forces"
|
||
msgstr "Nugalėkite priešų pajėgas"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:131
|
||
msgid "Jingo"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:132
|
||
msgid "Majel"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:150
|
||
msgid ""
|
||
"The words of Lord Maddock have weighed heavy on me these past few days. It "
|
||
"has dawned on me that we can never win. We will never defeat the entire army "
|
||
"of Wesnoth. Idiocy! If the noble lord of Elensefar is unwilling to resist "
|
||
"the Queen, how should I ever expect to?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:154
|
||
msgid ""
|
||
"What's worse is that she appears to have taken notice. We have counted five "
|
||
"platoons of heavy infantry marching towards the garrison in just the last 2 "
|
||
"hours."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:158
|
||
msgid ""
|
||
"The garrison. The towers of Halstead are more than a garrison, nephew, they "
|
||
"are a fortress. They used to protect this area from the enemies of Wesnoth; "
|
||
"I never imagined they would house its enemies."
|
||
msgstr ""
|
||
|
||
#. [event]: id=Pitcher 20 14}, id=Pitcher 28 18}, id=Pitcher 20 14}
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:161
|
||
msgid "Pitcher"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Pitcher
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:168
|
||
msgid "(Baldras!)"
|
||
msgstr "(Baldras!)"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:172
|
||
msgid "Uncle, he wears the crest of the Elense. We should answer."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:176
|
||
msgid "Rider, hush before we are discovered! Come to us, but quietly!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Pitcher
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:183
|
||
msgid ""
|
||
"Master Baldras, I bring news from the north. During the past week, several "
|
||
"patrols have again ventured across the Great River into Annuvin. A man named "
|
||
"Relnan opposed them with a small militia. He was victorious."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Majel
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:187
|
||
msgid "This is surely good news!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Pitcher
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:191
|
||
msgid ""
|
||
"I am afraid it is not. The Queen is sending a branch of her main field army "
|
||
"directly from Weldyn. As soon as they arrive, they will burn every village "
|
||
"to the ground. No one will live."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:195
|
||
msgid ""
|
||
"The troop movements all make sense now. We must stop this army from reaching "
|
||
"the garrison. We cannot swallow them whole, but we can gnaw away at them. "
|
||
"They mustn't take one step without us being there to harass and delay them. "
|
||
"When they reach Halstead they must be exhausted or dying."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:199
|
||
msgid "You just said we can't beat their entire army!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:203
|
||
msgid ""
|
||
"Do you propose surrender? It's this or nothing. All we can do is see it "
|
||
"through to the end."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Pitcher
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:207
|
||
msgid ""
|
||
"May you prevail in peace and war. I must depart before I am seen so far from "
|
||
"my Lord's borders."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Jingo
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:218
|
||
msgid "Another platoon approaches..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:270
|
||
msgid ""
|
||
"When we are done, no one will fear the open roads and night sky more than "
|
||
"the army of the usurper. Strike fast, strike silently... and leave no one "
|
||
"alive."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Linneus
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:284
|
||
msgid "It's an ambush! Hold your ground!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:295
|
||
msgid ""
|
||
"The next morning, the local night patrol returned to the nearby outpost. "
|
||
"They were surprised to see their fellow soldiers engaged in combat with the "
|
||
"band of thugs of which they had heard so much."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Archarel
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:303
|
||
msgid ""
|
||
"Troops, to arms! These peasant scum think they are above the law. We will "
|
||
"show them the law!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:320
|
||
msgid "Ow! Fire hot! No step in fire!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:340
|
||
msgid ""
|
||
"What a bloody mess. We must attack Halstead next. If we wait, they will "
|
||
"become invincible. If we can burn it to the ground before that happens, our "
|
||
"people may have a chance. Rest well tonight, because tomorrow's battle will "
|
||
"decide the fate of our homes, our families, and our freedom."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:351
|
||
msgid ""
|
||
"Send word to Helicrom that we are ready. It is time for him to repay his "
|
||
"debt."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:372
|
||
msgid ""
|
||
"We have spent too much time here. Surely the entire Wesnoth army marches on "
|
||
"our position. We are done for!"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=glory
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:4
|
||
msgid "Glory"
|
||
msgstr "Garbė"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:25
|
||
msgid ""
|
||
"In the Year of Wesnoth 161, 338 years before Asheviere's betrayal, the newly "
|
||
"crowned king sought to make safe once and for all the wildlands that "
|
||
"separated the human cities surrounding Weldyn and the coastal regions of "
|
||
"Elensefar."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:28
|
||
msgid ""
|
||
"The grand army of Wesnoth, personally led by the High Council of Archmagi, "
|
||
"scoured the plains of all manner of hostile creature, be it beast, orc, or "
|
||
"elf. The city-state of Elensefar was formally united to the kingdom and "
|
||
"settlements rapidly spread. The country of Wesnoth had been carved in deed "
|
||
"as well as in name."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:32
|
||
msgid ""
|
||
"A monument to this achievement was erected in the very heart of the "
|
||
"wildlands. In a twelve-year ritual, the High Council demonstrated the height "
|
||
"to which human magic had grown over the years by drawing the monument "
|
||
"directly from the earth's living rock."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:36
|
||
msgid ""
|
||
"Hundreds of feet tall, the mountain towered high above the plains, its sheer "
|
||
"walls both inspiring and terrifying. Men from all over the countryside "
|
||
"labored there, building the most formidable fortress ever conceived. It "
|
||
"became the Stronghold of Halstead."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:40
|
||
msgid ""
|
||
"This sentinel of the western plains stood watch as Wesnoth prospered for "
|
||
"many centuries under the protection it provided. No war has overcome it, and "
|
||
"its walls have never been overrun. The blood of invaders stains its parapets "
|
||
"and the bones of the defeated crumble at the base of Halstead's frozen waves "
|
||
"of stone."
|
||
msgstr ""
|
||
|
||
#. [side]: type=General, id=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:67
|
||
msgid "Dommel"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=Vashna
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:124
|
||
msgid "Vashna"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=Vashna
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:178
|
||
msgid "Orcs"
|
||
msgstr "Orkai"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:283
|
||
msgid "Destroy the stronghold of Halstead"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:386
|
||
msgid "There it is. The stronghold of Halstead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:399
|
||
msgid ""
|
||
"Look at how tall it is! Those towers rise sheer out of the ground, as if "
|
||
"called forth out of the earth."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:403
|
||
msgid ""
|
||
"That may not be too far from the truth. During the time of the Great Kings "
|
||
"of Wesnoth, this land was tamed with powerful magic. Wizards of an ancient "
|
||
"era forged the walls of Halstead from the rock below."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:407
|
||
msgid ""
|
||
"I don't see how we can bring it down. They are already invincible in there!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:418
|
||
msgid ""
|
||
"No, my young friend. Halstead indeed has a weakness. Among my many assets is "
|
||
"access to a wealth of secrets few in Wesnoth are privy to."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:422
|
||
msgid ""
|
||
"You see, the mountain on which the fort was built is solid, but the castle "
|
||
"on top has been built and rebuilt many times over the ages. It is not as "
|
||
"indestructible as you might think."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:426
|
||
msgid ""
|
||
"Beneath the structure is a system of catacombs that connects all four towers "
|
||
"to the central keep. Over time, after many wars, supports were required to "
|
||
"hold up the middle."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:430
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:456
|
||
msgid ""
|
||
"So... we can knock out the supports and bring down the stronghold of "
|
||
"Halstead. Would it really work?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:434
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:460
|
||
msgid ""
|
||
"I believe it will. Each tower has a passage down to the catacombs. If we can "
|
||
"reach the center of each tower, one of our men can escape down to the bowels "
|
||
"of the mountain and destroy its support. I am sure we will need to demolish "
|
||
"no less than all four supports to raze the fortress."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:440
|
||
msgid "No, young one. Halstead indeed has a weakness."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:444
|
||
msgid "How do you know?"
|
||
msgstr "Iš kur žinai?"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:448
|
||
msgid ""
|
||
"When I was a boy, my father - your grandfather - brought your dad and me to "
|
||
"live in Aldril after orcs massacred many in our village. We grew up around "
|
||
"here, and we learned many things."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:452
|
||
msgid ""
|
||
"Beneath the structure is a system of catacombs that connects all four towers "
|
||
"to the central keep. The catacombs growing over time, combined with "
|
||
"centuries of war, made it necessary to install supports to hold up the "
|
||
"middle."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:466
|
||
msgid ""
|
||
"I hope you're right. In a few hours, night will fall, and we will find out."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:470
|
||
msgid ""
|
||
"We must be cautious. Look there, a substantial orc force is also advancing "
|
||
"on Halstead. They must think Wesnoth's army is spread out right now."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:474
|
||
msgid "Heh. They're in for a surprise. This may work to our advantage."
|
||
msgstr ""
|
||
|
||
#. [message]: role=farseer
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:489
|
||
msgid "Look in the distance... riders approach!"
|
||
msgstr "Žiūrėkite, tolumoje... artinasi raiteliai!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:498
|
||
msgid "Who is it?"
|
||
msgstr "Kas tai?"
|
||
|
||
#. [message]: role=farseer
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:502
|
||
msgid "Help, I hope. Circumstances cannot afford to get much more dire."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:508
|
||
msgid "Riders approach from the northwest! Stand fast, men."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Paladin, id=Sir Gwydion
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:517
|
||
msgid "Sir Gwydion"
|
||
msgstr ""
|
||
|
||
#. [message]: type=Lancer
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:533
|
||
msgid "Sound the advance!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gwydion
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:537
|
||
msgid ""
|
||
"Knights of Elensefar, behold: the battle has already begun! Make camp here. "
|
||
"Then, we CHARGE!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:550
|
||
msgid ""
|
||
"Amazing. Lord Maddock sent his house guards... his finest troops! Elensefar "
|
||
"must be defenseless now. More hinges on this battle than I thought."
|
||
msgstr ""
|
||
|
||
#. [message]: role=farseer
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:555
|
||
msgid ""
|
||
"Baldras, Gwydion is Lord Maddock's son. This battle isn't just about Annuvin "
|
||
"anymore."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:568
|
||
msgid ""
|
||
"That afternoon, another advance element of the main Wesnoth army arrived..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:619
|
||
msgid ""
|
||
"I think... I think they're trying to storm Halstead itself... the fools!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:636
|
||
msgid "They have breached the fortress gate! Repulse them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:652
|
||
msgid "I'm inside the tower! I'm going down to the catacombs - cover me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:662
|
||
msgid "After about an hour..."
|
||
msgstr "Kažkur po valandos..."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:672
|
||
msgid "It's done."
|
||
msgstr "Baigta."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:699
|
||
msgid "The stronghold of Halstead began to shake..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:704
|
||
msgid "We cannot stay here. The fortress has started to collapse!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:735
|
||
msgid "I think it's working! Everybody get clear NOW!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:759
|
||
msgid ""
|
||
"With a thunderous earthquake and a vast billowing of dust, thousands of tons "
|
||
"of stone and wood crashed in on itself. Some of it tumbled down the steep "
|
||
"sides, while the remainder came to rest several hundred feet below ground, "
|
||
"in the bowels of the hollowed-out mountain."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:764
|
||
msgid "No one inside the fortress would make it out alive."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:831
|
||
msgid ""
|
||
"After more than a week of fierce fighting, the main body of Asheviere's host "
|
||
"arrived from Weldyn. The battle was soon finished. Every last man from the "
|
||
"province of Annuvin was executed."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:861
|
||
msgid "Men, help me out of here! I am trapped under this rubble."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:865
|
||
msgid ""
|
||
"No one was able to get to Baldras in time. He and many of his companions "
|
||
"died that day beneath the stronghold of Halstead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:870
|
||
msgid "I hope this sacrifice is not in vain... but we will never know."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:876
|
||
msgid "Our dream of freedom... gone... Unngh."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:894
|
||
msgid "Uncle!"
|
||
msgstr "Dėde!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:898
|
||
msgid "NO!"
|
||
msgstr "NE!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:902
|
||
msgid "I promised your father I would watch after you... and I failed."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:906
|
||
msgid ""
|
||
"But we are so close to the end. We must finish this. I am sorry you will not "
|
||
"be able to enjoy our freedom. Goodbye, Harper."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:920
|
||
msgid ""
|
||
"Carry on, my friends. Fighting by your side is the most honorable thing I "
|
||
"have done..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:940
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:946
|
||
msgid "Your reign of terror is over, General."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:952
|
||
msgid ""
|
||
"You will never successfully oppose Asheviere. Her power is too great... This "
|
||
"small victory today is but a reprieve from the unimaginable pain you will "
|
||
"suffer when the full force of her wrath descends upon you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:963
|
||
msgid ""
|
||
"This was no small victory. You underestimate the power of love for freedom."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:967
|
||
msgid ""
|
||
"You... underestimate the... cruelty and ambition of your Queen... unngh.."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:974
|
||
msgid ""
|
||
"Small victory? Bah! Now we will raze this fortress and bury it in the earth "
|
||
"from whence it came."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=epilog
|
||
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:4
|
||
msgid "Liberty - Epilogue"
|
||
msgstr "Laisvė – Epilogas"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:14
|
||
msgid ""
|
||
"The rest of the battle was a blur. The shock of what had happened stunned "
|
||
"everybody."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:17
|
||
msgid ""
|
||
"Baldras and his men fled the plains of western Wesnoth under the cover of "
|
||
"night. The spectacle of Halstead's destruction stunned them into a daze that "
|
||
"only slowly wore off as they made their way north to and past Elensefar."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:20
|
||
msgid ""
|
||
"The Elense riders routed the orcish army, small as it was, and sent them "
|
||
"back across the Great River. They then scattered to the countryside and were "
|
||
"not heard from again. Baldras thought this odd behavior when he heard about "
|
||
"it."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:23
|
||
msgid ""
|
||
"As the main body of Asheviere's army neared the ruins of Halstead, strange "
|
||
"things began to happen. Every night, men would disappear. Others were found "
|
||
"hacked to bloody pieces. Unexplained misfortune plagued the marching "
|
||
"columns. Soldiers dropped dead where they stood, slain by unseen assassins. "
|
||
"Fear of an undead menace spread through the ranks."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:26
|
||
msgid ""
|
||
"When the army of Wesnoth found the ruins of the mighty fortress Halstead, it "
|
||
"was too much. Their shock that such a thing could happen combined with the "
|
||
"invisible terror stalking them convinced Asheviere's second in command the "
|
||
"entire countryside was cursed. He quickly retreated to the traditional "
|
||
"border and set up strong defenses against the west."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:29
|
||
msgid ""
|
||
"Baldras had just crossed the Great River when rumors of night-stalkers "
|
||
"filtered through his ranks. With bitter humor he realized that Lord "
|
||
"Maddock's men were successfully using tactics Baldras had mastered and used "
|
||
"during his resistance."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:32
|
||
msgid ""
|
||
"The peasants-turned-outlaws finally reached Dallben. It was burnt to the "
|
||
"ground. In a panic, they raced through the forest to Delwyn. It was likewise "
|
||
"devastated. However, they did find one clue as to what happened..."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:36
|
||
msgid ""
|
||
"...a grimy note nailed to a charred post that read, 'Baldras, You would have "
|
||
"been proud. We gave 'em hell. But in the end, it wasn't enough.'"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:40
|
||
msgid ""
|
||
"'We fled like criminals in the night, but we made sure that no one would "
|
||
"harass us anymore.'"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:44
|
||
msgid ""
|
||
"'If you wish to find us, head southwest. When you reach the land's end, just "
|
||
"keep going. See you in the Three Sisters, old friend. - Relnan' "
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Bone Knight, race=undead
|
||
#: data/campaigns/Liberty/units/Bone_Knight.cfg:5
|
||
msgid "Bone Knight"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Bone Knight, race=undead
|
||
#: data/campaigns/Liberty/units/Bone_Knight.cfg:33
|
||
msgid ""
|
||
"Once great warriors across the plains, these mounted riders atop their "
|
||
"skeletal horses were raised from the ground by unholy magic to spread fear "
|
||
"and destruction."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:37
|
||
#: data/campaigns/Liberty/units/Bone_Knight.cfg:37
|
||
msgid "axe"
|
||
msgstr "kirvis"
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Liberty/units/Bone_Knight.cfg:79
|
||
msgid "trample"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Death Squire, race=undead
|
||
#: data/campaigns/Liberty/units/Death_Squire.cfg:4
|
||
msgid "Death Squire"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Death Squire, race=undead
|
||
#: data/campaigns/Liberty/units/Death_Squire.cfg:26
|
||
msgid ""
|
||
"Sometimes the mightiest warriors and generals, cursed with hate and angst, "
|
||
"came back to this world as Death Knights. Death Squires serve them whilst "
|
||
"accruing enough unholy power to become Death Knights. In the process they "
|
||
"pick up a good deal of the Knight's power, including the ability to command "
|
||
"underlings."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Liberty/units/Death_Squire.cfg:31
|
||
msgid "sword"
|
||
msgstr "kardas"
|
||
|
||
#. [unit_type]: id=Rogue Mage, race=human
|
||
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:5
|
||
msgid "Rogue Mage"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Rogue Mage, race=human
|
||
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:18
|
||
msgid ""
|
||
"Some mages are thrown out of the mage's guild for attempting to practice "
|
||
"forbidden arts. Now completely outside the law, these rogue mages do "
|
||
"whatever necessary to support their study of black magic. Although not as "
|
||
"skilled as mages with more formal training, their magic can be quite lethal, "
|
||
"while their banditry has resulted in moderate skill with the short sword."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:26
|
||
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:23
|
||
msgid "short sword"
|
||
msgstr "trumpas kardas"
|
||
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:32
|
||
msgid "magic missile"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Shadow Lord, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:5
|
||
msgid "Shadow Lord"
|
||
msgstr "Šešėlių valdovas"
|
||
|
||
#. [unit_type]: id=Shadow Lord, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:22
|
||
msgid ""
|
||
"Few humans fathom the secrets of light and dark magic and retain their "
|
||
"sanity. Those that can master that balance become Shadow Lords, fully "
|
||
"existing neither in the world of light nor the world of darkness. No longer "
|
||
"needing physical weapons, they are fearsome to both their enemies and those "
|
||
"they lord over."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:74
|
||
msgid "astral blade"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:85
|
||
msgid "shadow bolt"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:97
|
||
msgid "shadow blast"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Shadow Mage, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:5
|
||
msgid "Shadow Mage"
|
||
msgstr "Šešėlių magas"
|
||
|
||
#. [unit_type]: id=Shadow Mage, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:21
|
||
msgid ""
|
||
"Years of violence and brutality to support the study of forbidden magical "
|
||
"arts have turned the shadow mages into feared fighters. Now completely "
|
||
"enthralled with power, they have been known to command small followings of "
|
||
"henchmen. They are outmatched in direct magical combat with their magic-"
|
||
"using peers, instead channeling their energies into devestating melee "
|
||
"attacks. Despite their offensive power, the corruption in their souls has "
|
||
"begun to adversely affect their health."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:38
|
||
msgid "ice blast"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Skeleton Rider, race=undead
|
||
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:5
|
||
msgid "Skeleton Rider"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Skeleton Rider, race=undead
|
||
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:33
|
||
msgid ""
|
||
"Once great warriors thundering across the plains, these mounted riders atop "
|
||
"their skeletal horses were raised from the grave by unholy magic to spread "
|
||
"fear and destruction."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Thug_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:16
|
||
msgid "Villager"
|
||
msgstr "Kaimietis"
|
||
|
||
#. [unit_type]: id=Thug_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:19
|
||
msgid ""
|
||
"Peasants live in the small hamlets and villages scattered across the Wesnoth "
|
||
"countryside."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Bandit_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:28
|
||
msgid "Village Elder"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Bandit_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:31
|
||
msgid ""
|
||
"Each of the villages scattered across the Wesnoth countryside is normally "
|
||
"guided by a group of elders, who are the village's wisest and most "
|
||
"experienced residents."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Highwayman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:40
|
||
msgid "Senior Village Elder"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Highwayman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:44
|
||
msgid ""
|
||
"The entire village looks to the senior elder for guidance. Strong and wise, "
|
||
"the senior elders take responsibility for the community's well-being on "
|
||
"their shoulders. Provincial officials tend to choose senior village elders "
|
||
"as magistrates so that legal and customary authority will coincide."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Footpad_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:56
|
||
msgid "Peasant Youth"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Footpad_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:60
|
||
msgid ""
|
||
"The scruffy-haired peasant youth are much like the young people living "
|
||
"elsewhere in Wesnoth: reckless, cocky, and eager to explore."
|
||
msgstr ""
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:66
|
||
msgid "female^Peasant Youth"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Outlaw_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:76
|
||
msgid "Watchman"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Outlaw_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:81
|
||
msgid ""
|
||
"The watchmen are men and women who protect the villages from marauders, both "
|
||
"human and otherwise, that prowl the Wesnoth countryside at night."
|
||
msgstr ""
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:83
|
||
msgid "female^Watchwoman"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Fugitive_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:93
|
||
msgid "Borderer"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Fugitive_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:98
|
||
msgid ""
|
||
"Border villages maintain militias dedicated to fending off hostiles. While "
|
||
"these borderers are not trained and armed to up to military standards, their "
|
||
"native toughness and knowledge of local conditions make them formidable on "
|
||
"their home ground."
|
||
msgstr ""
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:100
|
||
msgid "female^Borderer"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Poacher_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:115
|
||
msgid "Peasant Hunter"
|
||
msgstr "Valstietis medžiotojas"
|
||
|
||
#. [unit_type]: id=Poacher_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:118
|
||
msgid ""
|
||
"Villages, especially in wilder areas near frontiers, rely on hunters to "
|
||
"bring in much of their food supply. Their stealth and intimate knowledge of "
|
||
"local terrain can be valuable assets in combat."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Trapper_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:127
|
||
msgid "Peasant Trapper"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Trapper_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:131
|
||
msgid ""
|
||
"Trappers are skilled hunters who supply food and furs for several villages. "
|
||
"Their hunting experience makes them most valuable at night and in forests "
|
||
"and swamps."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Huntsman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:140
|
||
msgid "Peasant Huntsman"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Huntsman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:145
|
||
msgid ""
|
||
"Huntsmen have spent their lives in the backwoods and swamps of their "
|
||
"wilderness homes. They can bullseye wamprats and track anything that moves "
|
||
"in their territory."
|
||
msgstr ""
|
||
|
||
#. [object]: id={ID}
|
||
#: data/campaigns/Liberty/utils/utils.cfg:62
|
||
msgid "Holy Ankh"
|
||
msgstr ""
|
||
|
||
#. [object]: id={ID}
|
||
#: data/campaigns/Liberty/utils/utils.cfg:65
|
||
msgid ""
|
||
"You find a hefty pendant on a strange and ominous looking altar. It glows "
|
||
"brightly when you pick it up!"
|
||
msgstr ""
|
||
|
||
#. [object]: id={ID}
|
||
#: data/campaigns/Liberty/utils/utils.cfg:66
|
||
msgid ""
|
||
"There is a strange altar here and a pendant on it. I don't want to touch it."
|
||
msgstr ""
|
||
|
||
#. [effect]: type=arcane
|
||
#: data/campaigns/Liberty/utils/utils.cfg:79
|
||
msgid "holy ankh"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/utils/utils.cfg:129
|
||
msgid "Tell my wife... that I loved her!"
|
||
msgstr "Pasakykite mano žmonai... kad aš ją mylėjau!"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/utils/utils.cfg:144
|
||
msgid "Unngh... Now our people may never be free..."
|
||
msgstr "Unngh... Dabar mūsų žmonės galbūt niekada nebus laisvi..."
|
||
|
||
#. [message]: speaker=Relnan
|
||
#: data/campaigns/Liberty/utils/utils.cfg:158
|
||
msgid "I am finished... will we ever be free?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/utils/utils.cfg:172
|
||
msgid "How can this be? We have lost."
|
||
msgstr "Kaip tai gali būti? Mes pralaimėjome."
|