Commit Graph

11 Commits

Author SHA1 Message Date
Yatharth Kochar 1bd61d0aa2 AArch32: Add BL2U support
Add support for firmware upgrade on AArch32.
This patch has been tested on the FVP models.

NOTE: Firmware upgrade on Juno AArch32 is not currently supported.

Change-Id: I1ca8078214eaf86b46463edd14740120af930aec
Signed-off-by: dp-arm <dimitris.papastamos@arm.com>
Co-Authored-By: Yatharth Kochar <yatharth.kochar@arm.com>
2017-05-15 16:35:29 +01:00
dp-arm 82cb2c1ad9 Use SPDX license identifiers
To make software license auditing simpler, use SPDX[0] license
identifiers instead of duplicating the license text in every file.

NOTE: Files that have been imported by FreeBSD have not been modified.

[0]: https://spdx.org/

Change-Id: I80a00e1f641b8cc075ca5a95b10607ed9ed8761a
Signed-off-by: dp-arm <dimitris.papastamos@arm.com>
2017-05-03 09:39:28 +01:00
davidcunado-arm f07d3985b8 Merge pull request #885 from antonio-nino-diaz-arm/an/console-flush
Implement console_flush()
2017-04-12 22:23:44 +01:00
Douglas Raillard 51faada71a Add support for GCC stack protection
Introduce new build option ENABLE_STACK_PROTECTOR. It enables
compilation of all BL images with one of the GCC -fstack-protector-*
options.

A new platform function plat_get_stack_protector_canary() is introduced.
It returns a value that is used to initialize the canary for stack
corruption detection. Returning a random value will prevent an attacker
from predicting the value and greatly increase the effectiveness of the
protection.

A message is printed at the ERROR level when a stack corruption is
detected.

To be effective, the global data must be stored at an address
lower than the base of the stacks. Failure to do so would allow an
attacker to overwrite the canary as part of an attack which would void
the protection.

FVP implementation of plat_get_stack_protector_canary is weak as
there is no real source of entropy on the FVP. It therefore relies on a
timer's value, which could be predictable.

Change-Id: Icaaee96392733b721fa7c86a81d03660d3c1bc06
Signed-off-by: Douglas Raillard <douglas.raillard@arm.com>
2017-03-31 13:58:48 +01:00
Antonio Nino Diaz 0b32628edd Flush console where necessary
Call console_flush() before execution either terminates or leaves an
exception level.

Fixes: ARM-software/tf-issues#123

Change-Id: I64eeb92effb039f76937ce89f877b68e355588e3
Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
2017-03-31 09:54:22 +01:00
dp-arm 75311203d8 Move plat/common source file definitions to generic Makefiles
These source file definitions should be defined in generic
Makefiles so that all platforms can benefit. Ensure that the
symbols are properly marked as weak so they can be overridden
by platforms.

NOTE: This change is a potential compatibility break for
non-upstream platforms.

Change-Id: I7b892efa9f2d6d216931360dc6c436e1d10cffed
Signed-off-by: dp-arm <dimitris.papastamos@arm.com>
2017-03-20 14:58:25 +00:00
Douglas Raillard 308d359b26 Introduce unified API to zero memory
Introduce zeromem_dczva function on AArch64 that can handle unaligned
addresses and make use of DC ZVA instruction to zero a whole block at a
time. This zeroing takes place directly in the cache to speed it up
without doing external memory access.

Remove the zeromem16 function on AArch64 and replace it with an alias to
zeromem. This zeromem16 function is now deprecated.

Remove the 16-bytes alignment constraint on __BSS_START__ in
firmware-design.md as it is now not mandatory anymore (it used to comply
with zeromem16 requirements).

Change the 16-bytes alignment constraints in SP min's linker script to a
8-bytes alignment constraint as the AArch32 zeromem implementation is now
more efficient on 8-bytes aligned addresses.

Introduce zero_normalmem and zeromem helpers in platform agnostic header
that are implemented this way:
* AArch32:
	* zero_normalmem: zero using usual data access
	* zeromem: alias for zero_normalmem
* AArch64:
	* zero_normalmem: zero normal memory  using DC ZVA instruction
	                  (needs MMU enabled)
	* zeromem: zero using usual data access

Usage guidelines: in most cases, zero_normalmem should be preferred.

There are 2 scenarios where zeromem (or memset) must be used instead:
* Code that must run with MMU disabled (which means all memory is
  considered device memory for data accesses).
* Code that fills device memory with null bytes.

Optionally, the following rule can be applied if performance is
important:
* Code zeroing small areas (few bytes) that are not secrets should use
  memset to take advantage of compiler optimizations.

  Note: Code zeroing security-related critical information should use
  zero_normalmem/zeromem instead of memset to avoid removal by
  compilers' optimizations in some cases or misbehaving versions of GCC.

Fixes ARM-software/tf-issues#408

Change-Id: Iafd9663fc1070413c3e1904e54091cf60effaa82
Signed-off-by: Douglas Raillard <douglas.raillard@arm.com>
2017-02-06 17:01:39 +00:00
Jeenu Viswambharan a806dad58c Define and use no_ret macro where no return is expected
There are many instances in ARM Trusted Firmware where control is
transferred to functions from which return isn't expected. Such jumps
are made using 'bl' instruction to provide the callee with the location
from which it was jumped to. Additionally, debuggers infer the caller by
examining where 'lr' register points to. If a 'bl' of the nature
described above falls at the end of an assembly function, 'lr' will be
left pointing to a location outside of the function range. This misleads
the debugger back trace.

This patch defines a 'no_ret' macro to be used when jumping to functions
from which return isn't expected. The macro ensures to use 'bl'
instruction for the jump, and also, for debug builds, places a 'nop'
instruction immediately thereafter (unless instructed otherwise) so as
to leave 'lr' pointing within the function range.

Change-Id: Ib34c69fc09197cfd57bc06e147cc8252910e01b0
Co-authored-by: Douglas Raillard <douglas.raillard@arm.com>
Signed-off-by: Jeenu Viswambharan <jeenu.viswambharan@arm.com>
2016-12-05 14:55:35 +00:00
Sandrine Bailleux 5d1c104f9a Introduce SEPARATE_CODE_AND_RODATA build flag
At the moment, all BL images share a similar memory layout: they start
with their code section, followed by their read-only data section.
The two sections are contiguous in memory. Therefore, the end of the
code section and the beginning of the read-only data one might share
a memory page. This forces both to be mapped with the same memory
attributes. As the code needs to be executable, this means that the
read-only data stored on the same memory page as the code are
executable as well. This could potentially be exploited as part of
a security attack.

This patch introduces a new build flag called
SEPARATE_CODE_AND_RODATA, which isolates the code and read-only data
on separate memory pages. This in turn allows independent control of
the access permissions for the code and read-only data.

This has an impact on memory footprint, as padding bytes need to be
introduced between the code and read-only data to ensure the
segragation of the two. To limit the memory cost, the memory layout
of the read-only section has been changed in this case.

 - When SEPARATE_CODE_AND_RODATA=0, the layout is unchanged, i.e.
   the read-only section still looks like this (padding omitted):

   |        ...        |
   +-------------------+
   | Exception vectors |
   +-------------------+
   |  Read-only data   |
   +-------------------+
   |       Code        |
   +-------------------+ BLx_BASE

   In this case, the linker script provides the limits of the whole
   read-only section.

 - When SEPARATE_CODE_AND_RODATA=1, the exception vectors and
   read-only data are swapped, such that the code and exception
   vectors are contiguous, followed by the read-only data. This
   gives the following new layout (padding omitted):

   |        ...        |
   +-------------------+
   |  Read-only data   |
   +-------------------+
   | Exception vectors |
   +-------------------+
   |       Code        |
   +-------------------+ BLx_BASE

   In this case, the linker script now exports 2 sets of addresses
   instead: the limits of the code and the limits of the read-only
   data. Refer to the Firmware Design guide for more details. This
   provides platform code with a finer-grained view of the image
   layout and allows it to map these 2 regions with the appropriate
   access permissions.

Note that SEPARATE_CODE_AND_RODATA applies to all BL images.

Change-Id: I936cf80164f6b66b6ad52b8edacadc532c935a49
2016-07-08 14:55:11 +01:00
Antonio Nino Diaz 1c3ea103d2 Remove all non-configurable dead loops
Added a new platform porting function plat_panic_handler, to allow
platforms to handle unexpected error situations. It must be
implemented in assembly as it may be called before the C environment
is initialized. A default implementation is provided, which simply
spins.

Corrected all dead loops in generic code to call this function
instead. This includes the dead loop that occurs at the end of the
call to panic().

All unnecesary wfis from bl32/tsp/aarch64/tsp_exceptions.S have
been removed.

Change-Id: I67cb85f6112fa8e77bd62f5718efcef4173d8134
2016-03-14 16:41:18 +00:00
Yatharth Kochar 9003fa0b0c FWU: Add Generic BL2U FWU image support in BL2
The Firmware Update (FWU) feature needs support for an optional
secure world image, BL2U, to allow additional secure world
initialization required by FWU, for example DDR initialization.

This patch adds generic framework support to create BL2U.

NOTE: A platform makefile must supply additional `BL2U_SOURCES`
      to build the bl2u target. A subsequent patch adds bl2u
      support for ARM platforms.

Change-Id: If2ce036199bb40b39b7f91a9332106bcd4e25413
2015-12-09 17:41:19 +00:00