kpmcore/src/ops/createfilesystemoperation.h

110 lines
3.2 KiB
C++

/*************************************************************************
* Copyright (C) 2008 by Volker Lanz <vl@fidra.de> *
* Copyright (C) 2016 by Andrius Štikonas <andrius@stikonas.eu> *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License as *
* published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>.*
*************************************************************************/
#if !defined(CREATEFILESYSTEMOPERATION__H)
#define CREATEFILESYSTEMOPERATION__H
#include "../util/libpartitionmanagerexport.h"
#include "../ops/operation.h"
#include "../fs/filesystem.h"
#include <QString>
class Partition;
class OperationStack;
class DeleteFileSystemJob;
class CreateFileSystemJob;
class CheckFileSystemJob;
/** Create a FileSystem.
Creates a FileSystem on a given Partition and Device.
@author Volker Lanz <vl@fidra.de>
*/
class LIBKPMCORE_EXPORT CreateFileSystemOperation : public Operation
{
friend class OperationStack;
Q_OBJECT
Q_DISABLE_COPY(CreateFileSystemOperation)
public:
CreateFileSystemOperation(Device& d, Partition& p, FileSystem::Type newType);
~CreateFileSystemOperation();
public:
QString iconName() const override {
return QStringLiteral("draw-eraser");
}
QString description() const override;
void preview() override;
void undo() override;
bool execute(Report& parent) override;
virtual bool targets(const Device& d) const override;
virtual bool targets(const Partition& p) const override;
protected:
Device& targetDevice() {
return m_TargetDevice;
}
const Device& targetDevice() const {
return m_TargetDevice;
}
Partition& partition() {
return m_Partition;
}
const Partition& partition() const {
return m_Partition;
}
FileSystem* newFileSystem() const {
return m_NewFileSystem;
}
FileSystem* oldFileSystem() const {
return m_OldFileSystem;
}
DeleteFileSystemJob* deleteJob() {
return m_DeleteJob;
}
CreateFileSystemJob* createJob() {
return m_CreateJob;
}
CheckFileSystemJob* checkJob() {
return m_CheckJob;
}
private:
Device& m_TargetDevice;
Partition& m_Partition;
FileSystem* m_NewFileSystem;
FileSystem* m_OldFileSystem;
DeleteFileSystemJob* m_DeleteJob;
CreateFileSystemJob* m_CreateJob;
CheckFileSystemJob* m_CheckJob;
};
#endif