Wrap up essential pieces
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@ -25,6 +25,8 @@ libvm.so
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tape_*
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tape_*
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rom
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rom
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temp*
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temp*
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*.qst
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*.tmp
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z_disassembled
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z_disassembled
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# Ignore custom fonts the users might load
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# Ignore custom fonts the users might load
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@ -27,6 +27,7 @@ Converted stage2 lisp implementation from dynamic scope to Lexical
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** Fixed
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** Fixed
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Made Web debugger provide more useful information
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Made Web debugger provide more useful information
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Fixed regression in web debugger's ability to read input files
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Fixed regression in web debugger's ability to read input files
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Fixed regression in stage2 lisp garbage collection interacting with let expressions
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Fixed SHA256SUM of stage2 lisp to match new binary result
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Fixed SHA256SUM of stage2 lisp to match new binary result
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** Removed
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** Removed
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@ -144,7 +144,7 @@ Then we use our M0 Line macro assembler to convert our assembly into hex2 format
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Then we need to assemble that hex into our desired program:
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Then we need to assemble that hex into our desired program:
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./bin/vm --rom roms/stage1_assembler-2 --tape_01 temp2 --tape_02 roms/lisp --memory 48K
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./bin/vm --rom roms/stage1_assembler-2 --tape_01 temp2 --tape_02 roms/lisp --memory 48K
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roms/lisp should have the sha256sum of 862a1ecfef7c670a1231a0c3ff117bf05e683ea0e5d80fc5f195a3b251d8b598
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roms/lisp should have the sha256sum of a99a43cb11fd2889a94d9e2bc65e5487406eb62ae4d0d877d573437cb9d1c107
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Our lisp will first attempt to evaluate any code in tape_01 and then evaluate any code that the user types in.
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Our lisp will first attempt to evaluate any code in tape_01 and then evaluate any code that the user types in.
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It is recommended to run with no less than 4MB of Memory
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It is recommended to run with no less than 4MB of Memory
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