stage0/ISA_HEX_Map.org

34 KiB

Instruction Listing

00 xx xx xx :: NOP

Hex Name Comment
00 00 00 00 Proper NOP
00 xx xx xx NOP equivelent. Although these instructions will all be treated as NOPs. DO NOT USE THEM.

4OP Groups

4OP nn is the XOP, a = b OP c Cond d

01 nn ab cd :: 4OP Integer group

Add subgroup
Hex Name Comment
01 00 ab cd ADD.CI a b c d a = b + c + CARRY? d [signed]
01 01 ab cd ADD.CO a b c d a = b + c; d = CARRY? [signed]
01 02 ab cd ADD.CIO a b c d a = b + c + CARRY? d; d = CARRY? [signed]
01 03 ab cd ADDU.CI a b c d a = b + c + CARRY? d [unsigned]
01 04 ab cd ADDU.CO a b c d a = b + c; d = CARRY? [unsigned]
01 05 ab cd ADDU.CIO a b c d a = b + c + CARRY? d; d = CARRY? [unsigned]
Subtract subgroup
Hex Name Comment
01 06 ab cd SUB.BI a b c d a = b - c - BORROW? d [signed]
01 07 ab cd SUB.BO a b c d a = b - c; d = BORROW? [signed]
01 08 ab cd SUB.BIO a b c d a = b - c - BORROW? d; d = BORROW? [signed]
01 09 ab cd SUBU.BI a b c d a = b - c - BORROW? d [unsigned]
01 0A ab cd SUBU.BO a b c d a = b - c; d = BORROW? [unsigned]
01 0B ab cd SUBU.BIO a b c d a = b - c - BORROW? d; d = BORROW? [unsigned]
long math subgroup
Hex Name Comment
01 0C ab cd MULTIPLY a b c d a = MUL c d; b = MULH c d [signed]
01 0D ab cd MULTIPLYU a b c d a = MUL c d; b = MULH c d [unsigned]
01 0E ab cd DIVIDE a b c d a = DIV c d; b = MOD c d [signed]
01 0F ab cd DIVIDEU a b c d a = DIV c d; b = MOD c d [unsigned]
Logic subgroup
Hex Name Comment
01 10 ab cd MUX a b c d a = (c & ~b) | (d & b)
01 11 ab cd NMUX a b c d a = (c & b) | (d & ~b)
01 12 ab cd SORT a b c d a = MAX(c, d); b = MIN(c, d) [signed]
01 13 ab cd SORTU a b c d a = MAX(c, d); b = MIN(c, d) [unsigned]
Reserved Block
Hex Name
01 14 xx xx Reserved
Reserved
01 FF xx xx Reserved

02 nn ab cd :: 4OP Floating group

03 nn ab cd :: 4OP SIMD group

04 nn ab cd :: 4OP Reserved group

3OP Groups

3OP nn n is the XOP, a = b OP c

05 nn na bc :: 3OP Integer group

Turing group
Hex Name Comment
05 00 0a bc ADD a b c a = b + c [signed]
05 00 1a bc ADDU a b c a = b + c [unsigned]
05 00 2a bc SUB a b c a = b - c [signed]
05 00 3a bc SUBU a b c a = b - c [unsigned]
05 00 4a bc CMP a b c a = b CMP c [signed]
05 00 5a bc CMPU a b c a = b CMP c [unsigned]
Convience group
Hex Name Comment
05 00 6a bc MUL a b c a = b * c [signed] bottom n bits
05 00 7a bc MULH a b c a = (b * c) >> n [signed] top n bits
05 00 8a bc MULU a b c a = b * c [unsigned] bottom n bits
05 00 9a bc MULUH a b c a = (b * c) >> n [unsigned] top n bits
05 00 Aa bc DIV a b c a = b / c [signed]
05 00 Ba bc MOD a b c a = b % c [signed]
05 00 Ca bc DIVU a b c a = b / c [unsigned]
05 00 Da bc MODU a b c a = b % c [unsigned]
Reserved group 0
Hex Name
05 00 Ex xx Reserved
05 00 Fx xx Reserved
Sort group
Hex Name Comment
05 01 0a bc MAX a b c a = MAX(b, c) [signed]
05 01 1a bc MAXU a b c a = MAX(b, c) [unsigned]
05 01 2a bc MIN a b c a = MIN(b, c) [signed]
05 01 3a bc MINU a b c a = MIN(b, c) [unsigned]
Binary packing group
Hex Name Comment
05 01 4a bc PACK a b c a = PACK(b, c) /andrius/stage0/media/commit/1ce0f2bc5558a23449ddbbf86479b09f4d873ca0/img/pack.gif
05 01 5a bc UNPACK a b c a = UNPACK(b, c) /andrius/stage0/media/commit/1ce0f2bc5558a23449ddbbf86479b09f4d873ca0/img/unpack.gif
05 01 6a bc PACK8.CO a b c a = PACK(b) c = Overload? [signed]
05 01 7a bc PACK8U.CO a b c a = PACK(b) c = Overload? [unsigned]
05 01 8a bc PACK16.CO a b c a = PACK(b) c = Overload? [signed]
05 01 9a bc PACK16U.CO a b c a = PACK(b) c = Overload? [unsigned]
05 01 Aa bc PACK32.CO a b c a = PACK(b) c = Overload? [signed]
05 01 Ba bc PACK32U.CO a b c a = PACK(b) c = Overload? [unsigned]
05 01 Ca bc Reserved
05 01 Da bc Reserved
05 01 Ex xx Reserved
05 01 Fx xx Reserved
Logical group
Hex Name Comment
05 02 0a bc AND a b c a = b & c
05 02 1a bc OR a b c a = b | c
05 02 2a bc XOR a b c a = b XOR c
05 02 3a bc NAND a b c a != b & c
05 02 4a bc NOR a b c a != b | c
05 02 5a bc XNOR a b c a != b XOR c
05 02 6a bc MPQ a b c a = b MPQ c [Converse Nonimplication]
05 02 7a bc LPQ a b c a = b LPQ c [Material Nonimplication]
05 02 8a bc CPQ a b c a = b CPQ c [Material Implication]
05 02 9a bc BPQ a b c a = b BPQ c [Converse Implication]
Reserved group 1
Hex Name
05 02 Ax xx Reserved
Reserved
05 02 Fx xx Reserved
Bit rotation group
Hex Name Comment
05 03 0a bc SAL a b c a = b << c [arithmetically]
05 03 1a bc SAR a b c a = b >> c [arithmetically]
05 03 2a bc SL0 a b c a = b << c [Fill with zeros]
05 03 3a bc SR0 a b c a = b >> c [Fill with zeros]
05 03 4a bc SL1 a b c a = b << c [Fill with ones]
05 03 5a bc SR1 a b c a = b >> c [Fill with ones]
05 03 6a bc ROL a b c a = ROL(b, c) [Circular rotate left]
05 03 7a bc ROR a b c a = ROR(b, c) [Circular rotate right]
Load group
Hex Name Comment
05 03 8a bc LOADX a b c a = MEM[b+c]
05 03 9a bc LOADX8 a b c a = MEM[b+c] [signed 8bits]
05 03 Aa bc LOADXU8 a b c a = MEM[b+c] [unsigned 8bits]
05 03 Ba bc LOADX16 a b c a = MEM[b+c] [signed 16bits]
05 03 Ca bc LOADXU16 a b c a = MEM[b+c] [unsigned 16bits]
05 03 Da bc LOADX32 a b c a = MEM[b+c] [signed 32bits]
05 03 Ea bc LOADXU32 a b c a = MEM[b+c] [unsigned 32bits]
05 03 Fx xx Reserved
05 04 0x xx Reserved
05 04 1x xx Reserved
05 04 2x xx Reserved
05 04 3x xx Reserved
05 04 4x xx Reserved
05 04 5x xx Reserved
05 04 6x xx Reserved
05 04 7x xx Reserved
Store group
Hex Name Comment
05 04 8a bc STOREX a b c MEM[b+c] = a
05 04 9a bc STOREX8 a b c MEM[b+c] = a [8bits]
05 04 Aa bc STOREX16 a b c MEM[b+c] = a [16bits]
05 04 Ba bc STOREX32 a b c MEM[b+c] = a [32bits]
05 04 Cx xx Reserved
05 04 Dx xx Reserved
05 04 Ex xx Reserved
05 04 Fx xx Reserved
CMPJUMP group
Hex Name Comment
05 05 0a bc CMPJUMP.G a b c a > b ? PC = c
05 05 1a bc CMPJUMP.GE a b c a >= b ? PC = c
05 05 2a bc CMPJUMP.E a b c a == b ? PC = c
05 05 3a bc CMPJUMP.NE a b c a != b ? PC = c
05 05 4a bc CMPJUMP.LE a b c a <= b ? PC = c
05 05 5a bc CMPJUMP.L a b c a < b ? PC = c
05 05 6x xx Reserved
Reserved
05 05 Fx xx Reserved
05 06 0a bc CMPJUMPU.G a b c a > b ? PC = c
05 06 1a bc CMPJUMPU.GE a b c a >= b ? PC = c
05 06 2a bc Reserved
05 06 3a bc Reserved
05 06 4a bc CMPJUMPU.LE a b c a <= b ? PC = c
05 06 5a bc CMPJUMPU.L a b c a < b ? PC = c
05 06 6x xx Reserved
Reserved
05 06 Fx xx Reserved
Reserved group 2
Hex Name
05 07 0x xx Reserved
Reserved
05 FF Fx xx Reserved

06 nn na bc :: 3OP Floating group

07 nn na bc :: 3OP SIMD group

08 nn na bc :: 3OP Reserved group

2OP Groups

2OP nn nn is the XOP, a = OP b

09 nn nn ab :: 2OP Integer group

Numeric group
Hex Name Comment
09 00 00 ab NEG a b a = (b > 0) ? -b : b
09 00 01 ab ABS a b a = | b |
09 00 02 ab NABS a b a = - | b |
Movement group
Hex Name Comment
09 00 03 ab SWAP a b a <=> b
09 00 04 ab COPY a b a = b
09 00 05 ab MOVE a b a = b; b = 0
09 00 06 ab NOT a b a = !b
Reserved Block 0
Hex Name
09 00 07 xx Reserved
Reserved
09 00 FF xx Reserved
Function call group
Hex Name Comment
09 01 00 ab BRANCH a b MEM[b] = PC; PC = a
09 01 01 ab CALL a b MEM[b] = PC; b = b + (register size in bytes); PC = a
Stack group
Hex Name Comment
09 02 00 ab PUSHR a b MEM[b] = a; b = b + (register size in bytes)
09 02 01 ab PUSH8 a b MEM[b] = bottom_8_bits(a); b = b + 1
09 02 02 ab PUSH16 a b MEM[b] = bottome_16_bits(a); b = b + 2
09 02 03 ab PUSH32 a b MEM[b] = bottome_32_bits(a); b = b + 4
09 02 04 xx Reserved
Reserved
09 02 7F xx Reserved
09 02 80 ab POPR a b a = MEM[b]; MEM[b] = 0; b = b - (register size in bytes)
09 02 81 ab POP8 a b a = MEM[b] (signed); MEM[b] = 0; b = b - 1
09 02 82 ab POPU8 a b a = MEM[b] (unsigned); MEM[b] = 0; b = b - 1
09 02 83 ab POP16 a b a = MEM[b] (signed); MEM[b] = 0; b = b - 2
09 02 84 ab POPU16 a b a = MEM[b] (unsigned); MEM[b] = 0; b = b - 2
09 02 85 ab POP32 a b a = MEM[b] (signed); MEM[b] = 0; b = b - 4
09 02 86 ab POPU32 a b a = MEM[b] (signed); MEM[b] = 0; b = b - 4
Reserved
09 02 FF xx Reserved
CMPSKIP group
Hex Name Comment
09 03 00 ab CMPSKIP.G a b a > b ? Skip Next instruction
09 03 01 ab CMPSKIP.GE a b a >= b ? Skip Next instruction
09 03 02 ab CMPSKIP.E a b a == b ? Skip Next instruction
09 03 03 ab CMPSKIP.NE a b a != b ? Skip Next instruction
09 03 04 ab CMPSKIP.LE a b a <= b ? Skip Next instruction
09 03 05 ab CMPSKIP.L a b a < b ? Skip Next instruction
09 03 06 xx Reserved
Reserved
09 03 7F ab Reserved
09 03 80 ab CMPSKIPU.G a b a > b ? Skip Next instruction
09 03 81 ab CMPSKIPU.GE a b a >= b ? Skip Next instruction
09 03 82 ab Reserved
09 03 83 ab Reserved
09 03 84 ab CMPSKIPU.LE a b a <= b ? Skip Next instruction
09 03 85 ab CMPSKIPU.L a b a < b ? Skip Next instruction
09 03 86 xx Reserved
Reserved
09 03 FF ab Reserved
Reserved Block 1
Hex Name
09 02 87 xx Reserved
Reserved
09 FF FF xx Reserved

0A nn nn ab :: 2OP Floating group

0B nn nn ab :: 2OP SIMD group

0C nn nn ab :: 2OP Reserved group

1OP Groups

1OP nn nn n is the XOP, a = OP a

0D nn nn na :: 1OP group

State group
Hex Name Comment
0D 00 00 0a READPC a a = PC
0D 00 00 1a READSCID a a = SCID
0D 00 00 2a FALSE a a = 0
0D 00 00 3a TRUE a a = FF … FF
Reserved block 0
Hex Name
0D 00 00 4x Reserved
Reserved
0D 00 FF Fx Reserved
Function return group
Hex Name Comment
0D 01 00 0a JSR_COROUTINE a PC = a
0D 01 00 1a RET a PC = MEM[a]; a = a - (register size in bytes)
Reserved block 1
Hex Name
0D 01 00 2x Reserved
Reserved
0D 01 FF Fx Reserved
Stack state group
Hex Name Comment
0D 02 00 0a PUSHPC a MEM[a] = PC; a = a + (register size in bytes)
0D 02 00 1a POPPC a PC = MEM[a]; a = a - (register size in bytes)
Reserved
Hex Name
0D 02 00 2x Reserved
Reserved
0D FF FF Fx Reserved

2OPI Groups

2OPI ii ii is the Immediate, a = b OP ii ii

2OPI Integer

Hex Name Comment
0E ab ii ii ADDI a b ii ii a = b + ii ii [signed]
0F ab ii ii ADDUI a b ii ii a = b + ii ii [unsigned]
10 ab ii ii SUBI a b ii ii a = b - ii ii [signed]
11 ab ii ii SUBUI a b ii ii a = b - ii ii [unsigned]

2OPI Integer signed compare

Hex Name Comment
12 ab ii ii CMPI a b ii ii a = b CMP ii ii [signed]

2OPI Integer Load

Hex Name Comment
13 ab ii ii LOAD a b ii ii a = MEM[b + ii ii]
14 ab ii ii LOAD8 a b ii ii a = MEM[b + ii ii] [signed 8bits]
15 ab ii ii LOADU8 a b ii ii a = MEM[b + ii ii] [unsigned 8bits]
16 ab ii ii LOAD16 a b ii ii a = MEM[b + ii ii] [signed 16bits]
17 ab ii ii LOADU16 a b ii ii a = MEM[b + ii ii] [unsigned 16bits]
18 ab ii ii LOAD32 a b ii ii a = MEM[b + ii ii] [signed 32bits]
19 ab ii ii LOADU32 a b ii ii a = MEM[b + ii ii] [unsigned 32bits]
1A ab ii ii Reserved
1B ab ii ii Reserved
1C ab ii ii Reserved
1D ab ii ii Reserved
1E ab ii ii Reserved

2OPI Integer unsigned compare

Hex Name Comment
1F ab ii ii CMPUI a b ii ii a = b CMP ii ii [unsigned]

2OPI Integer store

Hex Name Comment
20 ab ii ii STORE a b ii MEM[b + ii ii] = a
21 ab ii ii STORE8 a b ii MEM[b + ii ii] = a [signed 8bits]
22 ab ii ii STORE16 a b ii MEM[b + ii ii] = a [signed 16bits]
23 ab ii ii STORE32 a b ii MEM[b + ii ii] = a [signed 32bits]
24 ab ii ii Reserved
25 ab ii ii Reserved
26 ab ii ii Reserved
27 ab ii ii Reserved
28 ab ii ii Reserved
29 ab ii ii Reserved
2A ab ii ii Reserved
2B ab ii ii Reserved

1OPI Groups

1OPI i ii ii is the Immediate, a = a OP i ii ii

Conditional Integer Jumps

Hex Name Comment
2C 0a ii ii JUMP.C a ii ii Carry? a; PC = PC + i ii ii
2C 1a ii ii JUMP.B a ii ii Borrow? a; PC = PC + i ii ii
2C 2a ii ii JUMP.O a ii ii Overflow? a; PC = PC + i ii ii
2C 3a ii ii JUMP.G a ii ii GT? a; PC = PC + i ii ii
2C 4a ii ii JUMP.GE a ii ii GT? a | EQ? a; PC = PC + i ii ii
2C 5a ii ii JUMP.E a ii ii EQ? a; PC = PC + i ii ii
2C 6a ii ii JUMP.NE a ii ii NEQ? a; PC = PC + i ii ii
2C 7a ii ii JUMP.LE a ii ii LT? a | EQ? a; PC = PC + i ii ii
2C 8a ii ii JUMP.L a ii ii LT? a; PC = PC + i ii ii
2C 9a ii ii JUMP.Z a ii ii ZERO? a; PC = PC + i ii ii
2C Aa ii ii JUMP.NZ a ii ii NZERO? a; PC = PC + i ii ii
2C Ba ii ii JUMP.P POSITIVE? a; PC = PC + ii ii
2C Ca ii ii JUMP.NP NEGATIVE? a; PC = PC + ii ii
2C Dx xx xx Reserved
2C Ex xx xx Reserved
2C Fx xx xx Reserved

Branch Immediates

Hex Name Comment
2D 0a ii ii CALLI a ii ii MEM[a] = PC; a = a + (register size in bytes); PC = PC + ii ii
2D 1a ii ii LOADI a ii ii a = ii ii (signed)
2D 2a ii ii LOADUI a ii ii a = ii ii (unsigned)
2D 3a ii ii SALI a ii ii a = a << ii ii [arithmetically]
2D 4a ii ii SARI a ii ii a = a >> ii ii [arithmetically]
2D 5a ii ii SL0I a ii ii a = a << ii ii [Fill with zeros]
2D 6a ii ii SR0I a ii ii a = a >> ii ii [Fill with zeros]
2D 7a ii ii SL1I a ii ii a = a << ii ii [Fill with ones]
2D 8a ii ii SR1I a ii ii a = a >> ii ii [Fill with ones]

Relative Loads

Hex Name Comment
2E 0a ii ii LOADR a ii ii a = MEM[ip + ii ii]
2E 1a ii ii LOADR8 a ii ii a = MEM[ip + ii ii] [signed 8 bits]
2E 2a ii ii LOADRU8 a ii ii a = MEM[ip + ii ii] [unsigned 8 bits]
2E 3a ii ii LOADR16 a ii ii a = MEM[ip + ii ii] [signed 16 bits]
2E 4a ii ii LOADRU16 a ii ii a = MEM[ip + ii ii] [unsigned 16 bits]
2E 5a ii ii LOADR32 a ii ii a = MEM[ip + ii ii] [signed 32 bits]
2E 6a ii ii LOADRU32 a ii ii a = MEM[ip + ii ii] [unsigned 32 bits]
2E 7a ii ii Reserved
2E 8a ii ii Reserved
2E 9a ii ii Reserved
2E Aa ii ii Reserved
2E Ba ii ii Reserved
2E Ca ii ii Reserved
2E Da ii ii Reserved
2E Ea ii ii Reserved
2E Fa ii ii Reserved

Relative Stores

Hex Name Comment
2F 0a ii ii STORER a ii ii MEM[ip + ii ii] = a
2F 1a ii ii STORER8 a ii ii MEM[ip + ii ii] = a [signed 8 bits]
2F 2a ii ii STORER16 a ii ii MEM[ip + ii ii] = a [signed 16 bits]
2F 3a ii ii STORER32 a ii ii MEM[ip + ii ii] = a [signed 32 bits]
2F 4a ii ii Reserved
2F 5a ii ii Reserved
2F 6a ii ii Reserved
2F 7a ii ii Reserved
2F 8a ii ii Reserved
2F 9a ii ii Reserved
2F Aa ii ii Reserved
2F Ba ii ii Reserved
2F Ca ii ii Reserved
2F Da ii ii Reserved
2F Ea ii ii Reserved
2F Fa ii ii Reserved

0OPI group

0OPI ii ii is the Immediate, OP ii ii

Unconditional jumps

Hex Name Comment
3C 00 ii ii JUMP ii ii PC = PC + ii ii

Reserved Block 0

At this time these instructions only produce a warning; but could do anything. DO NOT USE.

Hex Name
3D 00 00 00 Reserved
Reserved
41 FF FF FF Reserve

HALCODE Group

42 hh hh hh is the HALCODE callID, invalid HALCODE SHOULD NOT BE USED.

HALCODE Reserved for Operating Systems

The following block contains both instructions that are reserved for Operating systems and for internal use by Operating systems

Hex Name
42 00 xx xx Reserved
Reserved
42 0F xx xx Reserved

Tape console HALCODE

This HALCODE is used for interacting with any tape console attached to the system.

Reference specific notes

In this reference implementation we will be interacting with a simplified version of the series 10 console. All compatible implementations need to ensure to implement functional equivelents. Provided of course that any deviations would not change any output specified to be written to tape. Padding with Zeros til start/end of page/segment however is acceptable.

Standard compatibility requirements

The following 3 devices must exist with the following exact IDs

Interface Name ID
Keyboard/tty 00 00 00 00
Tape 1 00 00 11 00
Tape 2 00 00 11 01
Required Device HALCODE
Hex Name Comment
42 10 00 00 FOPEN_READ Feed on device who's ID matches the contents of register 0 until first non-zero byte is found.
42 10 00 01 FOPEN_WRITE Feed on device who's ID matches the contents of register 0 until first zero byte is found
42 10 00 02 FCLOSE Close out writes to device who's ID matches the contents of register 0.
42 10 00 03 REWIND rewind back to first non-zero byte found on tape.
42 10 00 04 FSEEK seek forward or backward the number of bytes specified in register 1 on
the device who's ID matches the contents of register 0.
Reserved Block for Hardware specific implementation details
Hex Name
42 10 00 04 Reserved
Reserved
42 10 00 FF Reserved
Required Device capability HALCODE
Device Read HALCODE
Hex Name Comment
42 10 01 00 FGETC read 1 byte into register 0 from device who's ID is in register 1
Reserved Block for Hardware specific implementation details
Hex Name
42 10 01 01 Reserved
Reserved
42 10 01 FF Reserved
Device Write HALCODE
Hex Name Comment
42 10 02 00 FPUTC write 1 byte from register 0 to device who's ID is in register 1
Reserved Block for Hardware specific implementation details
Hex Name
42 10 02 01 Reserved
Reserved
42 10 02 FF Reserved
Reserved Block for Future HALCODE Expansion
Hex Name
42 10 03 00 Reserved
Reserved
42 FF FF FF Reserved

Reserved Block 1

At this time these instructions only produce a warning; but could do anything. DO NOT USE.

Hex Name
43 00 00 00 Reserved
Reserved
9F FF FF FF Reserved

CMPSKIPI Group

Hex Name Comment
A0 0a ii ii CMPSKIPI.G a ii ii a > ii ii ? Skip Next instruction
A0 1a ii ii CMPSKIPI.GE a ii ii a >= ii ii ? Skip Next instruction
A0 2a ii ii CMPSKIPI.E a ii ii a == ii ii ? Skip Next instruction
A0 3a ii ii CMPSKIPI.NE a ii ii a != ii ii ? Skip Next instruction
A0 4a ii ii CMPSKIPI.LE a ii ii a <= ii ii ? Skip Next instruction
A0 5a ii ii CMPSKIPI.L a ii ii a < ii ii ? Skip Next instruction
A0 6a ii ii Reserved
Reserved
A0 Fa ii ii Reserved
A1 0a ii ii CMPSKIPUI.G a ii ii a > ii ii ? Skip Next instruction
A1 1a ii ii CMPSKIPUI.GE a ii ii a >= ii ii ? Skip Next instruction
A1 2a ii ii Reserved
A1 3a ii ii Reserved
A1 4a ii ii CMPSKIPUI.LE a ii ii a <= ii ii ? Skip Next instruction
A1 5a ii ii CMPSKIPUI.L a ii ii a < ii ii ? Skip Next instruction
A1 6a ii ii Reserved
Reserved
A1 Fa ii ii Reserved

Reserved Block 2

At this time these instructions only produce a warning; but could do anything. DO NOT USE.

Hex Name
A2 00 00 00 Reserved
Reserved
AF FF FF FF Reserved

Bit optimization group

Hex Name Comment
B0 ab ii ii ANDI a b ii ii a = b & ii ii
B1 ab ii ii ORI a b ii ii a = b | ii ii
B2 ab ii ii XORI a b ii ii a = b XOR ii ii
B3 ab ii ii NANDI a b ii ii a != b && ii ii
B4 ab ii ii NORI a b ii ii a != b | ii ii
B5 ab ii ii XNORI a b ii ii a != b XOR ii ii
B6 00 00 00 Reserved
Reserved
BF FF FF FF Reserved

CMPJUMPI Group

Hex Name Comment
C0 ab ii ii CMPJUMPI.G a b ii ii a > b ? PC = PC + ii ii
C1 ab ii ii CMPJUMPI.GE a b ii ii a >= b ? PC = PC + ii ii
C2 ab ii ii CMPJUMPI.E a b ii ii a == b ? PC = PC + ii ii
C3 ab ii ii CMPJUMPI.NE a b ii ii a != b ? PC = PC + ii ii
C4 ab ii ii CMPJUMPI.LE a b ii ii a <= b ? PC = PC + ii ii
C5 ab ii ii CMPJUMPI.L a b ii ii a < b ? PC = PC + ii ii
C6 ab ii ii Reserved
Reserved
CF ab ii ii Reserved
D0 ab ii ii CMPJUMPUI.G a b ii ii a > b ? PC = PC + ii ii (unsigned)
D1 ab ii ii CMPJUMPUI.GE a b ii ii a >= b ? PC = PC + ii ii (unsigned)
D2 ab ii ii Reserved
D3 ab ii ii Reserved
D4 ab ii ii CMPJUMPUI.LE a b ii ii a <= b ? PC = PC + ii ii (unsigned)
D5 ab ii ii CMPJUMPUI.L a b ii ii a < b ? PC = PC + ii ii (unsigned)
D6 ab ii ii Reserved
Reserved
DF ab ii ii Reserved

Reserved Block 3

At this time these instructions only produce a warning; but could do anything. DO NOT USE.

Hex Name
E0 00 00 00 Reserved
Reserved
FE FF FF FF Reserved

0OP

Hex Name Comment
FF xx xx xx HALT equivelent. Although these instructions will all be treated as HALTs. DO NOT USE THEM.
FF FF FF FF Proper HALT

Encoding/Decoding Reference

Registers

There is a direct and consistent relationship between the nybbles and the registers.

Hex Name
0 REG0
1 REG1
2 REG2
3 REG3
4 REG4
5 REG5
6 REG6
7 REG7
8 REG8
9 REG9
A REG10
B REG11
C REG12
D REG13
E REG14
F REG15