wesnoth-lt/wov.lt.po

2114 lines
69 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.16\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2019-08-27 19:41 UTC\n"
"PO-Revision-Date: 2019-08-22 14:23 UTC\n"
"Last-Translator: Automatically generated\n"
"Language-Team: Lithuanian <wesnoth-lt@googlegroups.com>\n"
"Language: lt\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=4; plural=(n==1 ? 0 : n%10>=2 && (n%100<10 || n"
"%100>=20) ? 1 : n%10==0 || (n%100>10 && n%100<20) ? 2 : 3);\n"
"X-Generator: Poedit 2.1.1\n"
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:9
msgid "Wings of Victory"
msgstr "Pergalės sparnai"
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:10
msgid "WoV"
msgstr ""
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:18
msgid ""
"Seize, conquer, dominate, expand. That was ever the Way of the Drakes. But "
"the Brothers of the Spiral Path have seen a vision: Irdya is made like an "
"egg, and the day will come when there is no more world to conquer — and what "
"of the Way then? There was a drake named Galun on whom fell the burden of "
"finding an answer...\n"
"\n"
msgstr ""
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:20
msgid "(Intermediate level, 11 scenarios.)"
msgstr ""
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:21
msgid "Version:"
msgstr ""
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:23
msgid "Fledgling"
msgstr ""
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:23
msgid "Normal"
msgstr ""
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:24
msgid "Aspirant"
msgstr ""
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:24
msgid "Challenging"
msgstr ""
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:25
msgid "Difficult"
msgstr ""
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:25
msgid "Dominant"
msgstr ""
#. [about]
#: data/campaigns/Wings_of_Victory/_main.cfg:28
msgid "Authors"
msgstr ""
#. [about]
#: data/campaigns/Wings_of_Victory/_main.cfg:40
msgid "Alpha Testing and Proofreading"
msgstr ""
#. [about]
#: data/campaigns/Wings_of_Victory/_main.cfg:46
msgid "Campaign Maintenance"
msgstr ""
#. [about]
#: data/campaigns/Wings_of_Victory/_main.cfg:53
msgid "Graphics"
msgstr ""
#. [scenario]: id=01_The_Hunt
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:5
msgid "The Hunt"
msgstr ""
#. [part]
#. "Vulcaniad" is an invented term analogous to "Olympiad",
#. referring to the period between two successive volcanic
#. eruptions. A "cycle" is an unspecified astronomically-based
#. time period roughly corresponding to a Drake generation.
#. A "flight" is an unspecified drake social construct,
#. roughly comparable to "tribe". The term derives from "fly",
#. not "flee".
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:27
msgid ""
"My name is Reshanlo, and I was in my youth the Recorder of the Flight of "
"Kerath. It falls to me to report what came to pass in the 14th cycle of the "
"5th Vulcaniad — the greatest error of Kerath, the flight's downfall and with "
"it my own."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:30
msgid ""
"For long cycles we Recorders of Morogor had watched the slow rising of the "
"tides and the sinking of our islands. Each cycle it became slightly more "
"difficult to feed our hatchlings. Newer flights scraped out a meager "
"existence on islets of rock their grandsires would have scorned, and some "
"turned their eyes enviously on the green expanses of the central islands. We "
"feared a final war was nearly upon us."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:34
msgid ""
"That war was delayed when the prey ships started passing by our islands. "
"Drakes began to wonder if ours was the only land in the world, or if there "
"were yet more lands to be claimed far over the Great Ocean."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:37
msgid ""
"There arose in the Flight of Verkon a young drake of subtle and dangerous "
"mind who dreamed of those lands and spoke of his dream."
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:48
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:43
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:40
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:75
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:41
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:39
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:45
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:33
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:45
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:48
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:52
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:43
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:64
msgid "Drakes"
msgstr ""
#. [side]
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:49
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:44
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:41
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:23
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:33
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:43
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:53
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:63
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:73
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:88
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:108
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:118
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:128
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:133
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:42
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:40
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:46
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:34
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:46
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:49
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:53
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:44
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:20
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:30
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:45
#: data/campaigns/Wings_of_Victory/utils/characters.cfg:6
msgid "Galun"
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:86
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:65
msgid "Humans"
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:100
msgid "Lynxes"
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:109
msgid "Forest"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:190
msgid "Galun is an Aspirant (at least level two) at the end of the hunt"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:194
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:94
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:140
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:210
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:104
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:105
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:127
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:160
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:138
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:157
msgid "Death of Galun"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:198
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:98
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:144
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:214
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:108
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:109
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:131
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:164
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:142
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:161
msgid "Death of Vank"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:202
msgid "Loss of two or more members of your hunting party"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:206
msgid "Galun is still a Fledgling (level one) at the end of the hunt"
msgstr ""
#. [note]
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:213
msgid ""
"The hunt will end when turns run out, or when all enemy units have been "
"defeated."
msgstr ""
#. [message]: speaker=Vank
#. Runners refers to the fastest method of locomotion for bipedal animals,
#. of which humans are the only ones drakes are familiar with at this point.
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:231
msgid "Galun, I think I spy runners. Away north, past the fields."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:235
msgid "... What? ... Sorry, I wasn't listening...."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:239
msgid "What is wrong with you? I have not seen you so distracted in ages."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:243
msgid ""
"Im concerned for all of us. The next hatching is near and prey grows scarce."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:247
msgid ""
"And if you dont bring your mind back to the hunt, Galun, well go hungry "
"right now. We are not Dominants; what can <i>we</i> do about the future?"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:251
msgid ""
"I think we must leave Morogor, and seek more land across the Great Ocean."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:255
msgid ""
"And just how would you find that land in the Great Ocean without knowing "
"where to go? Drakes have looked, and found nothing but water everywhere."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:259
msgid "All the ships passing by must be going somewhere."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:263
msgid ""
"That may be, but if you truly aim to lead a flight across the Great Ocean, "
"youll have to become a Dominant first, otherwise no drake will follow you. "
"(Laughs) And you an <i>Aspirant</i>? Not so long as you dream when the hunt "
"is called..."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:267
msgid ""
"Speaking of the hunt, lets take those runners there. You must have been "
"distracted or blind yourself, not spotting them before."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:271
msgid "... Right ... Hunters! Take wing!"
msgstr ""
#. [unit]: type=Outlaw, id=Gerth
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:300
msgid "Gerth"
msgstr ""
#. [message]: speaker=Gerth
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:309
msgid ""
"The damned wyrms have found us! Send the women and children to the caves. To "
"arms, men."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:313
msgid "Prepare to die, runners."
msgstr ""
#. [message]: speaker=Gerth
#. "pen" as in a pen for holding livestock
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:318
msgid "Better to die free than await the slaughter in a Drake pen!"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:322
msgid "You shall have your wish."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:358
#: data/campaigns/Wings_of_Victory/utils/deaths.cfg:11
msgid "My dream perishes with me..."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:372
msgid "Vank! No! You would have been my Chief Intendant..."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:388
msgid "The hunt has failed. I am not worthy to be an Aspirant."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:439
msgid "Too many hunters have died. I am not worthy to be an Aspirant."
msgstr ""
#. [message]: speaker=Vank
#. Gallopers refers to the fastest method of locomotion for quadruped animals
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:453
msgid "Ah! A good hunt. Gallopers and runners both."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:457
msgid ""
"Indeed, but game is getting hard to find on the ranges, even though we "
"usually spare the females and young. Too many hunters, not enough game."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:461
msgid ""
"We have taken all the game we can for now. The air is too thick this low; it "
"clogs my lungs. Lets fly back to the eyrie."
msgstr ""
#. [scenario]: id=02_The_Raid
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:5
msgid "The Raid"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:18
msgid ""
"Even though Galun was now an Aspirant, he still needed to win enough honor "
"to be chosen to represent his caste in the Contention."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:21
msgid ""
"An opportunity arose when a ship of prey landed on the northernmost island."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:25
msgid ""
"Verkon, having learned from previous encounters with prey on that island, "
"hid his forces to lull the enemy into a false sense of security."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:28
msgid ""
"He then charged Galun with leading the attack and interrogating the leader "
"in order to learn a way across the ocean to other lands."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:31
msgid ""
"Determined to succeed without further assistance, Galuns forces approached "
"the island under cover of darkness."
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:63
msgid "Orcs"
msgstr ""
#. [leader]: id=Viragar, type=Orcish Warrior
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:67
msgid "Viragar"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:85
msgid "Capture Viragar (reduce him to 0 hitpoints or lower)"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:90
msgid "Galun has become an impressive Aspirant (reached level three)"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:102
msgid ""
"Galun has not become more impressive (still level two) after Viragar is "
"captured"
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:118
msgid ""
"There they are. Like runners, but filthy. Hopefully the game tastes better "
"than it looks."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:124
msgid ""
"Indeed. Lets make sure we hold off on eating the leader until we get the "
"information we need."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:137
msgid ""
"Speak, prey. We see ships travel east past these islands, and none return. "
"Where do they go?"
msgstr ""
#. [message]: speaker=Viragar
#. "flies" is the plural of "fly", the noun (small animal).
#. It's a derogatory term used by an orc speaker for drakes.
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:143
msgid ""
"You may have defeated me in battle, little flies, but the secret of the "
"ships I will take to my grave."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:149
msgid "So you think, prey."
msgstr ""
#. [message]: speaker=Vank
#. "pens" as in pens for holding livestock
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:156
msgid ""
"Galun, breaking this prey may take some time. Let us bind him and take him "
"to the pens."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:170
msgid "Viragar was captured alive and interrogated for a long time."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:175
msgid ""
"The interrogation yielded rumors of a land to the east and a way to reach it."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:180
msgid "Galuns success in the raid earns him much renown."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:191
msgid ""
"However, Galuns lack of impressive stature and strength causes him to "
"narrowly miss being chosen for the Contention."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:204
msgid "We are poised to lose this battle, Galun. I fear we must retreat."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:208
msgid ""
"No, Vank. I shall kill these prey or die trying, else I would never become a "
"Dominant."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:214
msgid ""
"Galun and his troops fought gallantly, and their fallen had died with honor, "
"but it was not enough. It was only with reinforcements from Verkon that "
"Galun won the island back.\n"
"\n"
"So ended Galuns dream of becoming a Dominant."
msgstr ""
#. [scenario]: id=03_The_Contention
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:8
msgid "The Contention"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:22
msgid ""
"For ages, we of the Spiral Path have not demurred when our kin of the "
"Straight Path spoke vaguely of the end of the world lying beyond the "
"oceans, receding ever farther as Dominants claim new ranges. However, we "
"knew better: for we have found it written in the tides and the motion of the "
"stars that our world is round, made like a drakes egg."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:25
msgid ""
"Every hatchlings hope is to become the Dominant of a new flight. But the "
"sinking of our islands may only prefigure a vastly greater tragedy; for if "
"the world is bounded, our Way must end in a final war of drake against "
"drake...or a great starvation."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:28
msgid ""
"Every turn of the heavens brings us closer to that doom. We of the Spiral "
"Path seek a way for Drake-kind to step off that wheel, before it is too late."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:137
msgid "Defeat Gribbel"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:142
msgid "Have the advantage when turns run out"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:146
msgid "Defeat of Galun"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:150
msgid "Fail to have the advantage when turns run out"
msgstr ""
#. [note]
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:157
msgid ""
"For this scenario, only 1 * level xp is earned for kills, as defeated units "
"are merely removed from play."
msgstr ""
#. [note]
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:160
msgid "Your defeated units will be returned to you after the battle."
msgstr ""
#. [note]
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:163
msgid "Each side is allowed only intendants and recruits for this battle."
msgstr ""
#. [note]
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:166
msgid ""
"Each side is forced to recruit unit types evenly before a type is allowed to "
"be repeated."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:175
msgid ""
"And so the day of the Contention came. Each caste elected an Aspirant from "
"their ranks to become the new Dominant, and each Aspirant brought with him "
"Intendants to extend his rule over the other castes. Thus, in the ancient "
"Way of the drakes, six times six: thirty-six drakes in all."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:181
msgid ""
"All the skills necessary to protect and provide for a flight were tested. "
"Each team faced various challenges of martial ability, hunting, group "
"coordination, strategy, & tactics. The top two teams, with only their "
"gathered resources and raw recruits, advanced onward to the traditional "
"arena in the very heart of Morogor."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:186
msgid ""
"As was the Way, the teams, lead by Galun of the Flight of Verkon, and "
"Gribbel of the Flight of Kerath, faced off in a final battle: The Contention."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:191
msgid ""
"I can scarce believe we are actually here. The Contention! Are we truly fit "
"for this?"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:195
msgid "Just fly and fight, Vank. Ill do the worrying."
msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:248
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:295
msgid "The chance at my dream, lost..."
msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=Gribbel
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:258
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:285
msgid "No!"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:318
msgid "We did it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:323
msgid ""
"By his victory, Galun earned the privilege of founding a new Flight in "
"accordance with the Way. As custom required, he would be gifted with "
"breeders and fledglings from each of the other Flights."
msgstr ""
#. [scenario]: id=04_The_Spiral_Path
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:4
msgid "The Spiral Path"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:18
msgid ""
"Galun, you have triumphed in the Contention. It falls to me as the Recorder "
"of the Contention to give you your reward."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:18
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:28
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:38
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:48
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:58
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:68
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:78
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:83
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:93
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:98
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:103
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:113
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:123
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:138
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:25
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:35
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:40
msgid "Reshan'lo"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:23
msgid "May the pride and power of the Drakes be increased."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:28
msgid "That...may not always be possible."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:33
msgid "What?"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:38
msgid ""
"You are intelligent. You can see that our numbers grow beyond the capacity "
"of the known islands to support us."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:43
msgid ""
"Yes. I have learned of a Great Continent to the east beyond the Great Ocean; "
"I intend to take my new flight to it."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:48
msgid ""
"Indeed? It is likely that you will all die in the attempt. You know this."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:53
msgid ""
"Even with what we have learned, it is still dangerous. But I think there is "
"no future for us here."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:58
msgid ""
"As for the abyss at the end of the great ocean...you have heard, perhaps, "
"that some drakes believe the world is round like an egg; that there is no "
"abyss to fall into."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:63
msgid ""
"Yes. It was after I learned this rumor that I began to wonder if ours was "
"truly the only land in the world."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:68
msgid ""
"Now I must reveal secrets. You are a Dominant now, if a very new one; I "
"cannot bind you not to speak them. However, they are secrets for good "
"reason, and you should think carefully before sharing them. Doing so might "
"weaken you."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:73
msgid "I am listening."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:78
msgid ""
"There is a brotherhood called the Spiral Path; I am a member. Most of us are "
"Recorders. We know many things that most drakes, the unknowing followers of "
"the Straight Path, have never learned; and some things they once knew but "
"have forgotten."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:83
msgid ""
"One of the things they have forgotten is that there is indeed other land in "
"the world. Long ago, cycles beyond counting, we lived on a great landmass "
"far to the west of here. We..most of us...chose to forget our origins, "
"because we were driven from it in a great war. We came to Morogor fleeing "
"enemies."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:88
msgid "That is difficult to hear."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:93
msgid ""
"Under the pride of the Drakes there is buried shame; lesser races defeated "
"us. But there is more."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:98
msgid ""
"It is written in the tides, and in the motions of the moons, that the world "
"is indeed made in the shape of a drakes egg. You might very well find new "
"land to the east of here, farther from whence we came."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:103
msgid ""
"Though you cannot fly far enough to escape the doom that waits at the end of "
"the Straight Path."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:108
msgid "What doom is that?"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:113
msgid ""
"Think now of the great green world as an island; if you travel around its "
"shore long enough, you will end where you began. Galun...what will happen "
"when the world fills up with drakes?"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:118
msgid ""
"I see, I think. You fear a final war, drake against drake. Not just here in "
"Morogor, but covering whatever other lands there may be."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:123
msgid ""
"We do. The Spiral Path seeks a way to prevent that war, The Straight Path of "
"spawning and swarming cannot continue forever. We must, somehow, learn to "
"keep our numbers in bounds."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:128
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:45
msgid "I hear and understand."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:133
msgid ""
"I do not know how to solve this, though if I can find new land, I can buy us "
"time to solve it."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:138
msgid ""
"That is all any of us have been able to do, buy time. You are Spiral Path "
"now. Your breeders and swarmlings await you, flight leader. Good luck!"
msgstr ""
#. [scenario]: id=05_Islands
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:5
msgid "Islands"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:19
msgid ""
"They had little time to prepare the new flight. The new hatchlings could not "
"go long without food...but worse, if the breeders grew heavy with eggs they "
"would lose their ability to fly."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:22
msgid ""
"Galun prepared for true long-distance travel by abandoning the massive armor "
"of the Clashers. The flight took only the lighter tools with it, counting on "
"re-creating the heavier ones in the new land. Instead, they loaded up with "
"sling bags of dried meat. That, and the prey they could take from the Great "
"Ocean on their journey, might see them through."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:25
msgid ""
"All the drakes knew that if Galun was successful in finding new land, their "
"people would have new hope. The Flights of Verkon and Kerath sent Sky Drakes "
"to assist Galun in finding a way to the Great Continent, and to report back "
"when it was located."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:29
msgid ""
"For many days they flew over unknown waters, growing weary and hungry and "
"wing-sore. Then Galun, scouting ahead with a few followers, sighted land..."
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:61
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:81
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:101
msgid "Nagas"
msgstr ""
#. [leader]: id=Sariss, type=Naga Warrior
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:64
msgid "Sariss"
msgstr ""
#. [leader]: id=Naulakh, type=Naga Warrior
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:84
msgid "Naulakh"
msgstr ""
#. [leader]: id=Shussek, type=Naga Warrior
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:104
msgid "Shussek"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:136
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:206
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:101
msgid "Defeat all enemy leaders"
msgstr ""
#. [note]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:153
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:223
msgid "Galuns flight is not yet able to manufacture armor for Clashers."
msgstr ""
#. [note]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:156
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:226
msgid "This scenario takes place during the summer."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:165
msgid ""
"There are nimble, amphibious reptiles in these islands, Galun. They fight "
"with swords, but no bows."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:169
msgid ""
"Tired though we are, we must claw our rest from these creatures. Attack!"
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:178
msgid "Be alert, there are large creatures moving under the waves."
msgstr ""
#. [case]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:211
msgid "Sharpspikes"
msgstr ""
#. [case]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:212
msgid "Graarrrrrr!"
msgstr ""
#. [case]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:218
msgid "Shinyscales"
msgstr ""
#. [case]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:219
msgid "Roarrrrrr!"
msgstr ""
#. [case]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:225
msgid "Longtooth"
msgstr ""
#. [case]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:226
msgid "Hissssss!"
msgstr ""
#. [message]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:309
msgid "Look out, a sea serpent!"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:322
msgid ""
"We have triumphed, though these islands are only a place to rest. We must "
"continue onward."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:326
msgid ""
"It is possible I have seen our destination. I glimpsed something on the "
"eastern horizon as I scouted high above our enemies. A puff of cloud, the "
"kind that forms over land."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:330
msgid "That is good! We will seek it out."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:338
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:283
msgid ""
"The flight is starving and exhausted; we cannot pacify these islands before "
"we die!"
msgstr ""
#. [scenario]: id=06_The_Three_Sisters
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:5
msgid "The Three Sisters"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:19
msgid ""
"When they were fully rested, some messengers from the other flights returned "
"to Morogor to report the location of the islands."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:22
msgid ""
"After taking a few days to hunt and recover its strength, the flight again "
"flew east into unknown ocean."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:26
msgid ""
"Vanks eyes had not deceived him. There was indeed land to the east, farther "
"than he guessed and barely within reach. A great warm current angled up from "
"the south to intersect the flights path, and then led them towards a group "
"of three islands."
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:59
msgid "Ogres"
msgstr ""
#. [leader]: id=Merkuk, type=Ogre
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:62
msgid "Merkuk"
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:79
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:123
msgid "Monsters"
msgstr ""
#. [leader]: id=Midnight Queen, type=Spectre
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:82
msgid "Midnight Queen"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:132
msgid "There are creatures hiding in here."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:150
msgid "There is nothing in here."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:235
msgid "These islands, too, are inhabited."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:239
msgid "Only by dumb animals. We can take this place, and will."
msgstr ""
#. [message]: speaker=Midnight Queen
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:249
msgid "You will be made to serve... Come admire me. Feel my love."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:253
msgid "Okay, inhabited only by dumb animals and a crazy, hideous ghost."
msgstr ""
#. [message]: speaker=Midnight Queen
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:259
msgid "Ahhhh! Get off my islands!"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:263
msgid "No."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:271
msgid "This could make a decent home for the flight."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:275
msgid ""
"Indeed, but we can see the vast mainland from here. Let us scout above and "
"see if there is a better place for our eyrie."
msgstr ""
#. [scenario]: id=07_Elensefar
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:5
msgid "Elensefar"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:19
msgid ""
"Galun sent the remaining messengers from the other flights back to report on "
"the success of finding a way to the Great Continent."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:22
msgid ""
"From above The Three Sisters, the keenest eyes in the flight saw a hint of a "
"great range of mountains to the east and north over the water, such country "
"as Drakes love to build eyries in."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:25
msgid ""
"With the mainland near, shorter flights with heavier loads could be made. "
"Thus with the fire from the volcanoes the drakes reforged their heavier "
"tools and armor for the clashers."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:29
msgid ""
"When everyone was ready, Galun ordered the flight toward the mountains. On "
"their way, a settlement was spotted."
msgstr ""
#. [leader]: id=Vorlyan, type=General
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:69
msgid "Vorlyan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:100
msgid "Defeat Vorlyan"
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:123
msgid "A village full of runners is ahead."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:127
msgid "Call the hunt!"
msgstr ""
#. [message]: speaker=Vorlyan
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:139
msgid "Flying monsters are approaching; sound the alarm!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:150
msgid "You will not enjoy your victory long. The Crown will retake this city."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:158
msgid "These runners look and taste like the ones back on Morogor."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:162
msgid ""
"Yes, but they are more organized and dangerous. Their leader was very "
"confident about this Crown; continuing to hunt them could be a problem."
msgstr ""
#. [scenario]: id=08_Wesmere
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:5
msgid "Wesmere"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:20
msgid "Days of travel later they found themselves over green forest country."
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:53
msgid "Woses"
msgstr ""
#. [leader]: id=Gulladrumm, type=Ancient Wose
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:57
msgid "Gulladrumm"
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:74
msgid "Elves"
msgstr ""
#. [leader]: id=Daepia, type=Elvish Enchantress
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:78
msgid "Daepia"
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:92
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:112
msgid "Saurians"
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:124
msgid "There is game in those trees. This may be a good place to hunt."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:128
msgid "Yes. And the flight needs a night on the ground to rest its wings."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:132
msgid ""
"Some of the game has two legs rather than four. They dont quite look like "
"our runners, though. They move better. And...Galun, I could swear some of "
"the trees down there are <i>walking</i>!"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:136
msgid ""
"I see them. Well, if they choose to fight us, our fire should burn them "
"nicely. Call the hunt!"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:144
msgid "That was brisk."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:148
msgid ""
"Yes, and there are more of the two-leggeds heading at us from every "
"direction. I think Im undercounting them — theyre cursed hard to spot in "
"these woods."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:152
msgid ""
"Set up a rotating overwatch. Well feed and rest here until the overwatch "
"flyers spot more of them within a half-league, then fly north."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:156
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:225
msgid "As you command!"
msgstr ""
#. [message]: speaker=Galun
#. "scuttler" is a noun formed from the verb "to scuttle"
#. It means to move quickly, and is often used of insects.
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:208
msgid "Wait, what is this? Scuttlers are approaching."
msgstr ""
#. [message]: speaker=Xirtrezyx
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:219
msgid ""
"O great dragon, we have ssseen you strike at the hated humansss, and wish to "
"follow you."
msgstr ""
#. [message]: speaker=Krenix
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:223
msgid "Thatsss not a dragon."
msgstr ""
#. [message]: speaker=Xirtrezyx
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:227
msgid ""
"Sssilence! I can sssee that now that we are up close, but the dragon has "
"beaten the humans and the elvesss, so do not disrespect the dragon."
msgstr ""
#. [message]: speaker=Xirtrezyx
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:232
msgid ""
"Great dragon, we have been without a dragon to follow sssince the great "
"Shekkahan was ssslain. It is clear that your power is greater than "
"Shekkahans ever was."
msgstr ""
#. [message]: speaker=Xirtrezyx
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:239
msgid ""
"O great ... flying reptiles, we have ssseen you strike at the hated "
"humansss, and wish to ally with you."
msgstr ""
#. [message]: speaker=Krenix
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:243
msgid ""
"We have been without an alliance sssince the great Shekkahan was ssslain. "
"It is clear that your power is greater than Shekkahans ever was."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:251
msgid ""
"They would make terrible game, but might be good allies, and alliances in "
"this new land could prove useful."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:257
msgid "My power is indeed great. I am Galun and this is my Flight."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:263
msgid ""
"We welcome you, but will not slow down our flight to wait for all of you. We "
"are heading to a new home in the mountains, and wish to be settled in before "
"winter."
msgstr ""
#. [message]: speaker=Xirtrezyx
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:267
msgid ""
"We are light in weight. Perhapsss your flight can carry a few of our number, "
"so they might asssist you and learn of your waysss."
msgstr ""
#. [message]: speaker=Krenix
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:271
msgid ""
"With their help, the rest of usss will be able to find and join you in the "
"spring."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:277
msgid "Yes, that is good."
msgstr ""
#. [scenario]: id=09_Foothills
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:5
msgid "Foothills"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:24
msgid ""
"Upon leaving the forest, a mountain in the range ahead caught Galuns "
"attention, and he led the flight toward it."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:30
msgid ""
"As they flew over the rough foothills of what men would someday call the "
"Heart Mountains, a fierce storm swelled up and forced the flight to land and "
"take shelter in a cave."
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:65
msgid "Undead"
msgstr ""
#. [leader]: id=Naemir, type=Lich # This lich is a former elf
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:69
msgid "Naemir"
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:85
msgid "Spiders"
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:105
msgid "Serpents"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:123
msgid "Defeat Naemir to lift the storm"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:146
msgid "We are stuck in this cave until the storm lifts."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:150
msgid "Hopefully the time will pass well."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:154
msgid ""
"Perhaps, old friend. There is something troubling about the storm and this "
"place."
msgstr ""
#. [message]: speaker=narrator # Until the lich gives his name
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:166
msgid "Right you are. It is my storm and this is my domain."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:170
msgid "Galun, that sounds like prey-speech."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:174
msgid "Yes, it does. How fitting..."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:178
msgid "Who are <i>you</i> to challenge us?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:185
msgid "The new servants ask too many questions. I am Naemir, and I rule here."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:189
msgid "I am Galun, and I am not ruled by anyone."
msgstr ""
#. [message]: speaker=Naemir
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:196
msgid ""
"Here, you will either be ruled by me or you will be dead. Or, possibly, both."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:200
msgid "No being of the lesser races may rule a drake."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:204
msgid "Careful, Galun. We are no longer in Morogor..."
msgstr ""
#. [message]: speaker=Naemir
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:211
msgid "Lesser, am I? I think not."
msgstr ""
#. [message]: speaker=Naemir
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:218
msgid "Rise, my pets, there is food for you."
msgstr ""
#. [message]: speaker=Naemir
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:240
msgid "And you, arrogant one, shall serve me — living or dead, I care not."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:249
msgid ""
"We cannot risk the breeders by escaping through the unnatural storm outside. "
"We must defeat this foe."
msgstr ""
#. [message]: race=drake
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:272
msgid "Walking bones without meat! What kind of abominations are these?"
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:288
msgid "Yuck, this meat is rancid!"
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:302
msgid "That did it! The storm outside is lifting."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:312
msgid "Lets get out of here."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:316
msgid "With pleasure!"
msgstr ""
#. [scenario]: id=10_Heart_Mountains
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:18
msgid "Heart Mountains"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:35
msgid "The flight finally reached the spot Galun wanted to explore."
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:68
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:86
msgid "Trolls"
msgstr ""
#. [leader]: id=Sar, type=Troll Warrior
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:72
msgid "Sar"
msgstr ""
#. [leader]: id=Thruf, type=Troll Warrior
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:90
msgid "Thruf"
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:104
msgid "Gryphons"
msgstr ""
#. [leader]: id=Koarraa, type=Gryphon
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:107
msgid "Koarraa"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:156
msgid "Dominate the territory by defeating all enemy leaders"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:179
msgid "This spot looks good. Let us see what game is available here."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:183
msgid ""
"That would be those shambling things over there. They look like runners, but "
"much bigger and uglier."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:201
msgid "Theyre waving clubs and look hostile."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:206
msgid "The giant birds nearby seem aggressive as well."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:217
msgid "And that one is really big."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:228
msgid ""
"An excellent variety of game! Now let us see if we can dominate this "
"territory."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:236
msgid ""
"We can beat them, and we can eat them. Furthermore, I like the feel of these "
"mountains. We shall build our eyrie here."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:240
msgid ""
"Excellent. The flight will rejoice. However, its colder here than Morogor "
"was. Well sleep more."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:244
msgid ""
"Thats no bad thing, Vank. We will make the most of our new territory by "
"drawing on the game as lightly as we can."
msgstr ""
#. [scenario]: id=11_Fire_Meets_Steel
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:14
msgid "Fire Meets Steel"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:28
msgid ""
"The Drakes began to carve out a new home with fire and tools. They built "
"watchposts, and chambers for the breeders, and sleeping quarters. They "
"hunted the trolls and the beasts of the mountains for meat."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:31
msgid ""
"Soon, as the days got colder and nights longer they began their hibernation "
"for the winter."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:34
msgid ""
"During their slumber, a Sky Drake disappeared, along with several bags of "
"provisions. No attempt was made on the breeders chambers, so it became "
"apparent to Galun that the Sky Drake must have gone back to Morogor."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:38
msgid ""
"The drakes winter slumber continued uneventfully until one day when the "
"inhabitants of the harsh mountain country came calling."
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:73
msgid "Dwarves"
msgstr ""
#. [leader]: id=Thurdakor, type=Dwarvish Lord
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:77
msgid "Thurdakor"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:134
msgid "Defeat Thurdakor"
msgstr ""
#. [note]
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:151
msgid "One of your Sky Drakes has disappeared."
msgstr ""
#. [note]
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:154
msgid "This scenario takes place during the winter."
msgstr ""
#. [message]: speaker=Vank
#. The drakes just encountered dwarves for the first time, and
#. describe them as "short runners".
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:166
msgid ""
"Galun, warm your blood and rise. The Guard reports runners nearing. But "
"shorter ones. Small runners, whatever."
msgstr ""
#. [message]: speaker=Thurdakor
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:172
msgid ""
"Who dares work stone in these mountains wiout the leave o the Dwarves?"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:185
msgid ""
"I am Galun, and this is my Flight. Who gives us challenge in the tongue of "
"prey?"
msgstr ""
#. [message]: speaker=Thurdakor
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:191
msgid ""
"I am Thurdakor of Knalga, and nae prey but a lord of the living stone. You "
"squat on my surface land."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:195
msgid "Galun, their weapons look well-made, and we are few."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:199
msgid ""
"Surface land, eh? Well, here we shall remain. Perhaps if you keep to your "
"holes well have no trouble."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:203
msgid "Perhaps that could have been put better..."
msgstr ""
#. [message]: speaker=Thurdakor
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:209
msgid ""
"Keep to our holes? Arrogant one, you shall learn the bite of Dwarven steel "
"for that taunt."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:217
msgid ""
"Those Dwarves fought well. If there are many more of them in these "
"mountains, I fear for our hatchlings."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:221
msgid ""
"Well flee no further. This is a strong, defensible site and the range "
"around it is full of game. If the dwarves molest us, well blood our young "
"warriors on them."
msgstr ""
#. [scenario]: id=12_Confrontation
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:11
msgid "Confrontation"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:25
msgid ""
"After the defeat of the dwarves, the rest of the winter was spent in a "
"peaceful hibernation. With the arrival of spring, the flight returned to "
"hunting and the work of preparing for the flights first hatching."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:29
msgid ""
"As the dawn broke one day, the guard sounded the alarm. The missing Sky "
"Drake had returned, and he was not alone."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:153
msgid "Defeat Kerath"
msgstr ""
#. [message]: speaker=Kerath
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:173
msgid "Galun!"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:179
msgid "Why have you and your flight left Morogor and come to my eyrie, Kerath?"
msgstr ""
#. [message]: speaker=Kerath
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:184
msgid ""
"You, a new Dominant, are not worthy to have that mountain and for your "
"descendants to populate this land. I have come to take your mountain and "
"your breeders for myself."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:191
msgid ""
"You would fight to take what is mine when you have breeders of your own and "
"unclaimed lands are in abundance? Such an attack is a violation of the Ways "
"of Morogor!"
msgstr ""
#. [message]: speaker=Kerath
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:195
msgid ""
"We are not in Morogor anymore! There are no other flights around to enforce "
"customs. Surrender, and I will give you a quick death, and some of your "
"drakes may be allowed to live and serve me."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:201
msgid "Leave, and never trouble me again. Stay, and you will die."
msgstr ""
#. [message]: speaker=Kerath
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:205
msgid "Enough talk. Drakes, attack!"
msgstr ""
#. [message]: speaker=Xirtrezyx
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:243
msgid "We have arrived."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:259
msgid "You can now recruit Saurians!"
msgstr ""
#. [message]: speaker=Xirtrezyx
#. [message]: speaker=Krenix
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:277
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:281
msgid "You have failed usss and are not worthy to follow. We are leaving!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:303
msgid "Argh!"
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:307
msgid "I have killed the traitor!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:318
msgid "Arrgggg!"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:322
msgid "Good riddance."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:330
msgid ""
"It saddens me that we had to fight our own kind, although we did what we had "
"to."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:334
msgid "Indeed."
msgstr ""
#. [scenario]: id=13_Epilogue
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:4
msgid "Epilogue"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:12
msgid ""
"In the aftermath of the battle, the breeders from the Flight of Kerath were "
"found and brought to the eyrie. All the other drakes from the flight were "
"executed for the treacherous attack, save one."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:15
msgid ""
"Reshanlo, the Recorder of the Flight of Kerath, was taken captive. Galun "
"spoke with him."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:20
msgid ""
"Perhaps you are wondering why I did not execute you with the rest of the "
"Flight of Kerath, Reshanlo."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:25
msgid "The thought had crossed my mind."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:30
msgid ""
"I learned the value of the long view of things. You are a Recorder. I spared "
"you so that your knowledge might be passed on. It would be a tragedy if we "
"did not learn from these events."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:35
msgid ""
"Then I shall speak of what I have learned. On the journey here I have "
"observed numerous armed prey south of the river, and in the forests and the "
"mountains of this continent. They all reproduce faster than us drakes. If "
"they attacked us in numbers, they would suffer losses, but with our present "
"strength our losses would hurt more."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:40
msgid ""
"The Flight of Kerath was one of the largest flights in Morogor. With it "
"gone, the new flights created by the next few Contentions will likely take "
"over Keraths former territory. Then they will come, one flight of bold "
"young swarmlings after the next, drawn by the promise of such a vast "
"unclaimed land. For now though, on this Great Continent, the pride and power "
"of the Drakes is in your hands."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:48
msgid ""
"Reshanlo pledged his loyalty to Galun, and was allowed to spend the rest of "
"his days assisting the Recorder of The Flight of Galun."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:51
msgid ""
"Galun, looking back on the journey to the Heart Mountains, and looking "
"forward to the future, considered how the descendants of his flight might "
"best thrive in this new land."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:55
msgid ""
"To guide them in settling the continent while avoiding falling prey to more "
"aggressive drakes or coming into destructive contact with the fast-breeding "
"lesser races, Galun proclaims the Edicts:\n"
"(1) Reaffirmation of the Ways of Morogor\n"
"(2) Avoidance of dangerous game and respecting them as fellow predators\n"
"(3) Long sleeps to cut food requirements"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:61
msgid "Ultimately, the Drake Way will require expansion off Irdya itself."
msgstr ""
#. [unit_type]: id=Gorer, race=monster
#: data/campaigns/Wings_of_Victory/units/Gorer.cfg:4
msgid "Gorer"
msgstr ""
#. [unit_type]: id=Gorer, race=monster
#: data/campaigns/Wings_of_Victory/units/Gorer.cfg:34
msgid ""
"As Tuskers age, their already formidable teeth grow longer and more "
"numerous. A mature boar gorer is a valuable asset to any farmer. An angry "
"boar gorer is a challenge even to the best hunters"
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Wings_of_Victory/units/Gorer.cfg:49
#: data/campaigns/Wings_of_Victory/units/Tusker.cfg:49
#: data/campaigns/Wings_of_Victory/units/Tusklet.cfg:48
msgid "Tusks"
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Wings_of_Victory/units/Gorer.cfg:101
#: data/campaigns/Wings_of_Victory/units/Tusker.cfg:101
msgid "Tusk Charge"
msgstr ""
#. [unit_type]: id=Lynx, race=monster
#: data/campaigns/Wings_of_Victory/units/Lynx.cfg:4
msgid "Lynx"
msgstr ""
#. [unit_type]: id=Lynx, race=monster
#: data/campaigns/Wings_of_Victory/units/Lynx.cfg:22
msgid ""
"The lynx is a predator that lives in forested areas, especially at higher "
"altitudes. Some of the larger and more aggressive lynxes routinely kill "
"deer, and a few have been known to attempt human-sized prey."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Wings_of_Victory/units/Lynx.cfg:27
#: data/campaigns/Wings_of_Victory/units/Rabbit.cfg:35
msgid "claws"
msgstr ""
#. [unit_type]: id=Rabbit, race=monster
#: data/campaigns/Wings_of_Victory/units/Rabbit.cfg:4
msgid "Rabbit"
msgstr ""
#. [unit_type]: id=Rabbit, race=monster
#: data/campaigns/Wings_of_Victory/units/Rabbit.cfg:21
msgid ""
"The rabbit is a cute creature which lives in fields and forests. Rabbits are "
"the prey of many larger creatures, for their flesh is sweet and succulent."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Wings_of_Victory/units/Rabbit.cfg:26
msgid "incisors"
msgstr ""
#. [unit_type]: id=Tusker, race=monster
#: data/campaigns/Wings_of_Victory/units/Tusker.cfg:4
msgid "Tusker"
msgstr ""
#. [unit_type]: id=Tusker, race=monster
#: data/campaigns/Wings_of_Victory/units/Tusker.cfg:34
msgid ""
"Tuskers are hardy livestock. Their powerful limbs make them good beasts of "
"burden. Their thick wool and hides make coarse, but serviceable clothing and "
"their meat is tough, but filling. But an angry or wild tusker is not to be "
"trifled with."
msgstr ""
#. [unit_type]: id=Tusklet, race=monster
#: data/campaigns/Wings_of_Victory/units/Tusklet.cfg:4
msgid "Tusklet"
msgstr ""
#. [unit_type]: id=Tusklet, race=monster
#: data/campaigns/Wings_of_Victory/units/Tusklet.cfg:33
msgid ""
"Young tuskers are as notoriously bad-tempered as the adults of the species, "
"though less of a challenge to fight. The main danger lies in threatening the "
"little one while not noticing its parent preparing to charge from behind."
msgstr ""
#: data/campaigns/Wings_of_Victory/utils/characters.cfg:52
msgid "Vank"
msgstr ""
#: data/campaigns/Wings_of_Victory/utils/characters.cfg:64
msgid "Kerath"
msgstr ""
#: data/campaigns/Wings_of_Victory/utils/characters.cfg:74
msgid "Gribbel"
msgstr ""
#: data/campaigns/Wings_of_Victory/utils/characters.cfg:84
msgid "Xirtrezyx"
msgstr ""
#: data/campaigns/Wings_of_Victory/utils/characters.cfg:95
msgid "Krenix"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/utils/deaths.cfg:25
msgid "Vank! No! How will I continue on without you?"
msgstr ""
#. [objective]: description=<small>, condition=win
#: data/campaigns/Wings_of_Victory/utils/wov-macros.cfg:32
msgid "and"
msgstr ""
#. [objective]: description=<small>, condition=win
#: data/campaigns/Wings_of_Victory/utils/wov-macros.cfg:41
msgid "or"
msgstr ""