wesnoth-lt/wov.lt.po

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msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.16\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2019-08-27 19:41 UTC\n"
"PO-Revision-Date: 2019-08-22 14:23 UTC\n"
"Last-Translator: Automatically generated\n"
"Language-Team: Lithuanian <wesnoth-lt@googlegroups.com>\n"
"Language: lt\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=4; plural=(n==1 ? 0 : n%10>=2 && (n%100<10 || n"
"%100>=20) ? 1 : n%10==0 || (n%100>10 && n%100<20) ? 2 : 3);\n"
"X-Generator: Poedit 2.1.1\n"
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:9
msgid "Wings of Victory"
msgstr "Pergalės sparnai"
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:10
msgid "WoV"
msgstr ""
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:18
msgid ""
"Seize, conquer, dominate, expand. That was ever the Way of the Drakes. But "
"the Brothers of the Spiral Path have seen a vision: Irdya is made like an "
"egg, and the day will come when there is no more world to conquer — and what "
"of the Way then? There was a drake named Galun on whom fell the burden of "
"finding an answer...\n"
"\n"
msgstr ""
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:20
msgid "(Intermediate level, 11 scenarios.)"
msgstr ""
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:21
msgid "Version:"
msgstr ""
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:23
msgid "Fledgling"
msgstr ""
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:23
msgid "Normal"
msgstr ""
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:24
msgid "Aspirant"
msgstr ""
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:24
msgid "Challenging"
msgstr ""
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:25
msgid "Difficult"
msgstr ""
#. [campaign]: id=Wings_of_Victory
#: data/campaigns/Wings_of_Victory/_main.cfg:25
msgid "Dominant"
msgstr ""
#. [about]
#: data/campaigns/Wings_of_Victory/_main.cfg:28
msgid "Authors"
msgstr ""
#. [about]
#: data/campaigns/Wings_of_Victory/_main.cfg:40
msgid "Alpha Testing and Proofreading"
msgstr ""
#. [about]
#: data/campaigns/Wings_of_Victory/_main.cfg:46
msgid "Campaign Maintenance"
msgstr ""
#. [about]
#: data/campaigns/Wings_of_Victory/_main.cfg:53
msgid "Graphics"
msgstr ""
#. [scenario]: id=01_The_Hunt
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:5
msgid "The Hunt"
msgstr ""
#. [part]
#. "Vulcaniad" is an invented term analogous to "Olympiad",
#. referring to the period between two successive volcanic
#. eruptions. A "cycle" is an unspecified astronomically-based
#. time period roughly corresponding to a Drake generation.
#. A "flight" is an unspecified drake social construct,
#. roughly comparable to "tribe". The term derives from "fly",
#. not "flee".
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:27
msgid ""
"My name is Reshanlo, and I was in my youth the Recorder of the Flight of "
"Kerath. It falls to me to report what came to pass in the 14th cycle of the "
"5th Vulcaniad — the greatest error of Kerath, the flight's downfall and with "
"it my own."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:30
msgid ""
"For long cycles we Recorders of Morogor had watched the slow rising of the "
"tides and the sinking of our islands. Each cycle it became slightly more "
"difficult to feed our hatchlings. Newer flights scraped out a meager "
"existence on islets of rock their grandsires would have scorned, and some "
"turned their eyes enviously on the green expanses of the central islands. We "
"feared a final war was nearly upon us."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:34
msgid ""
"That war was delayed when the prey ships started passing by our islands. "
"Drakes began to wonder if ours was the only land in the world, or if there "
"were yet more lands to be claimed far over the Great Ocean."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:37
msgid ""
"There arose in the Flight of Verkon a young drake of subtle and dangerous "
"mind who dreamed of those lands and spoke of his dream."
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:48
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:43
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:40
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:75
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:41
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:39
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:45
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:33
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:45
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:48
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:52
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:43
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:64
msgid "Drakes"
msgstr ""
#. [side]
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:49
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:44
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:41
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:23
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:33
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:43
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:53
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:63
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:73
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:88
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:108
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:118
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:128
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:133
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:42
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:40
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:46
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:34
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:46
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:49
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:53
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:44
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:20
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:30
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:45
#: data/campaigns/Wings_of_Victory/utils/characters.cfg:6
msgid "Galun"
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:86
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:65
msgid "Humans"
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:100
msgid "Lynxes"
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:109
msgid "Forest"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:190
msgid "Galun is an Aspirant (at least level two) at the end of the hunt"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:194
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:94
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:140
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:210
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:104
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:105
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:127
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:160
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:138
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:157
msgid "Death of Galun"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:198
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:98
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:144
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:214
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:108
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:109
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:131
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:164
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:142
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:161
msgid "Death of Vank"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:202
msgid "Loss of two or more members of your hunting party"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:206
msgid "Galun is still a Fledgling (level one) at the end of the hunt"
msgstr ""
#. [note]
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:213
msgid ""
"The hunt will end when turns run out, or when all enemy units have been "
"defeated."
msgstr ""
#. [message]: speaker=Vank
#. Runners refers to the fastest method of locomotion for bipedal animals,
#. of which humans are the only ones drakes are familiar with at this point.
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:231
msgid "Galun, I think I spy runners. Away north, past the fields."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:235
msgid "... What? ... Sorry, I wasn't listening...."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:239
msgid "What is wrong with you? I have not seen you so distracted in ages."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:243
msgid ""
"Im concerned for all of us. The next hatching is near and prey grows scarce."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:247
msgid ""
"And if you dont bring your mind back to the hunt, Galun, well go hungry "
"right now. We are not Dominants; what can <i>we</i> do about the future?"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:251
msgid ""
"I think we must leave Morogor, and seek more land across the Great Ocean."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:255
msgid ""
"And just how would you find that land in the Great Ocean without knowing "
"where to go? Drakes have looked, and found nothing but water everywhere."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:259
msgid "All the ships passing by must be going somewhere."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:263
msgid ""
"That may be, but if you truly aim to lead a flight across the Great Ocean, "
"youll have to become a Dominant first, otherwise no drake will follow you. "
"(Laughs) And you an <i>Aspirant</i>? Not so long as you dream when the hunt "
"is called..."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:267
msgid ""
"Speaking of the hunt, lets take those runners there. You must have been "
"distracted or blind yourself, not spotting them before."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:271
msgid "... Right ... Hunters! Take wing!"
msgstr ""
#. [unit]: type=Outlaw, id=Gerth
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:300
msgid "Gerth"
msgstr ""
#. [message]: speaker=Gerth
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:309
msgid ""
"The damned wyrms have found us! Send the women and children to the caves. To "
"arms, men."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:313
msgid "Prepare to die, runners."
msgstr ""
#. [message]: speaker=Gerth
#. "pen" as in a pen for holding livestock
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:318
msgid "Better to die free than await the slaughter in a Drake pen!"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:322
msgid "You shall have your wish."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:358
#: data/campaigns/Wings_of_Victory/utils/deaths.cfg:11
msgid "My dream perishes with me..."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:372
msgid "Vank! No! You would have been my Chief Intendant..."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:388
msgid "The hunt has failed. I am not worthy to be an Aspirant."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:439
msgid "Too many hunters have died. I am not worthy to be an Aspirant."
msgstr ""
#. [message]: speaker=Vank
#. Gallopers refers to the fastest method of locomotion for quadruped animals
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:453
msgid "Ah! A good hunt. Gallopers and runners both."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:457
msgid ""
"Indeed, but game is getting hard to find on the ranges, even though we "
"usually spare the females and young. Too many hunters, not enough game."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/01_The_Hunt.cfg:461
msgid ""
"We have taken all the game we can for now. The air is too thick this low; it "
"clogs my lungs. Lets fly back to the eyrie."
msgstr ""
#. [scenario]: id=02_The_Raid
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:5
msgid "The Raid"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:18
msgid ""
"Even though Galun was now an Aspirant, he still needed to win enough honor "
"to be chosen to represent his caste in the Contention."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:21
msgid ""
"An opportunity arose when a ship of prey landed on the northernmost island."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:25
msgid ""
"Verkon, having learned from previous encounters with prey on that island, "
"hid his forces to lull the enemy into a false sense of security."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:28
msgid ""
"He then charged Galun with leading the attack and interrogating the leader "
"in order to learn a way across the ocean to other lands."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:31
msgid ""
"Determined to succeed without further assistance, Galuns forces approached "
"the island under cover of darkness."
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:63
msgid "Orcs"
msgstr ""
#. [leader]: id=Viragar, type=Orcish Warrior
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:67
msgid "Viragar"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:85
msgid "Capture Viragar (reduce him to 0 hitpoints or lower)"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:90
msgid "Galun has become an impressive Aspirant (reached level three)"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:102
msgid ""
"Galun has not become more impressive (still level two) after Viragar is "
"captured"
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:118
msgid ""
"There they are. Like runners, but filthy. Hopefully the game tastes better "
"than it looks."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:124
msgid ""
"Indeed. Lets make sure we hold off on eating the leader until we get the "
"information we need."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:137
msgid ""
"Speak, prey. We see ships travel east past these islands, and none return. "
"Where do they go?"
msgstr ""
#. [message]: speaker=Viragar
#. "flies" is the plural of "fly", the noun (small animal).
#. It's a derogatory term used by an orc speaker for drakes.
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:143
msgid ""
"You may have defeated me in battle, little flies, but the secret of the "
"ships I will take to my grave."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:149
msgid "So you think, prey."
msgstr ""
#. [message]: speaker=Vank
#. "pens" as in pens for holding livestock
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:156
msgid ""
"Galun, breaking this prey may take some time. Let us bind him and take him "
"to the pens."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:170
msgid "Viragar was captured alive and interrogated for a long time."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:175
msgid ""
"The interrogation yielded rumors of a land to the east and a way to reach it."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:180
msgid "Galuns success in the raid earns him much renown."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:191
msgid ""
"However, Galuns lack of impressive stature and strength causes him to "
"narrowly miss being chosen for the Contention."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:204
msgid "We are poised to lose this battle, Galun. I fear we must retreat."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:208
msgid ""
"No, Vank. I shall kill these prey or die trying, else I would never become a "
"Dominant."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/02_The_Raid.cfg:214
msgid ""
"Galun and his troops fought gallantly, and their fallen had died with honor, "
"but it was not enough. It was only with reinforcements from Verkon that "
"Galun won the island back.\n"
"\n"
"So ended Galuns dream of becoming a Dominant."
msgstr ""
#. [scenario]: id=03_The_Contention
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:8
msgid "The Contention"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:22
msgid ""
"For ages, we of the Spiral Path have not demurred when our kin of the "
"Straight Path spoke vaguely of the end of the world lying beyond the "
"oceans, receding ever farther as Dominants claim new ranges. However, we "
"knew better: for we have found it written in the tides and the motion of the "
"stars that our world is round, made like a drakes egg."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:25
msgid ""
"Every hatchlings hope is to become the Dominant of a new flight. But the "
"sinking of our islands may only prefigure a vastly greater tragedy; for if "
"the world is bounded, our Way must end in a final war of drake against "
"drake...or a great starvation."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:28
msgid ""
"Every turn of the heavens brings us closer to that doom. We of the Spiral "
"Path seek a way for Drake-kind to step off that wheel, before it is too late."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:137
msgid "Defeat Gribbel"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:142
msgid "Have the advantage when turns run out"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:146
msgid "Defeat of Galun"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:150
msgid "Fail to have the advantage when turns run out"
msgstr ""
#. [note]
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:157
msgid ""
"For this scenario, only 1 * level xp is earned for kills, as defeated units "
"are merely removed from play."
msgstr ""
#. [note]
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:160
msgid "Your defeated units will be returned to you after the battle."
msgstr ""
#. [note]
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:163
msgid "Each side is allowed only intendants and recruits for this battle."
msgstr ""
#. [note]
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:166
msgid ""
"Each side is forced to recruit unit types evenly before a type is allowed to "
"be repeated."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:175
msgid ""
"And so the day of the Contention came. Each caste elected an Aspirant from "
"their ranks to become the new Dominant, and each Aspirant brought with him "
"Intendants to extend his rule over the other castes. Thus, in the ancient "
"Way of the drakes, six times six: thirty-six drakes in all."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:181
msgid ""
"All the skills necessary to protect and provide for a flight were tested. "
"Each team faced various challenges of martial ability, hunting, group "
"coordination, strategy, & tactics. The top two teams, with only their "
"gathered resources and raw recruits, advanced onward to the traditional "
"arena in the very heart of Morogor."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:186
msgid ""
"As was the Way, the teams, lead by Galun of the Flight of Verkon, and "
"Gribbel of the Flight of Kerath, faced off in a final battle: The Contention."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:191
msgid ""
"I can scarce believe we are actually here. The Contention! Are we truly fit "
"for this?"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:195
msgid "Just fly and fight, Vank. Ill do the worrying."
msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:248
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:295
msgid "The chance at my dream, lost..."
msgstr ""
#. [message]: speaker=unit
#. [message]: speaker=Gribbel
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:258
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:285
msgid "No!"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:318
msgid "We did it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/03_The_Contention.cfg:323
msgid ""
"By his victory, Galun earned the privilege of founding a new Flight in "
"accordance with the Way. As custom required, he would be gifted with "
"breeders and fledglings from each of the other Flights."
msgstr ""
#. [scenario]: id=04_The_Spiral_Path
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:4
msgid "The Spiral Path"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:18
msgid ""
"Galun, you have triumphed in the Contention. It falls to me as the Recorder "
"of the Contention to give you your reward."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:18
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:28
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:38
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:48
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:58
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:68
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:78
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:83
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:93
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:98
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:103
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:113
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:123
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:138
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:25
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:35
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:40
msgid "Reshan'lo"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:23
msgid "May the pride and power of the Drakes be increased."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:28
msgid "That...may not always be possible."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:33
msgid "What?"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:38
msgid ""
"You are intelligent. You can see that our numbers grow beyond the capacity "
"of the known islands to support us."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:43
msgid ""
"Yes. I have learned of a Great Continent to the east beyond the Great Ocean; "
"I intend to take my new flight to it."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:48
msgid ""
"Indeed? It is likely that you will all die in the attempt. You know this."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:53
msgid ""
"Even with what we have learned, it is still dangerous. But I think there is "
"no future for us here."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:58
msgid ""
"As for the abyss at the end of the great ocean...you have heard, perhaps, "
"that some drakes believe the world is round like an egg; that there is no "
"abyss to fall into."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:63
msgid ""
"Yes. It was after I learned this rumor that I began to wonder if ours was "
"truly the only land in the world."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:68
msgid ""
"Now I must reveal secrets. You are a Dominant now, if a very new one; I "
"cannot bind you not to speak them. However, they are secrets for good "
"reason, and you should think carefully before sharing them. Doing so might "
"weaken you."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:73
msgid "I am listening."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:78
msgid ""
"There is a brotherhood called the Spiral Path; I am a member. Most of us are "
"Recorders. We know many things that most drakes, the unknowing followers of "
"the Straight Path, have never learned; and some things they once knew but "
"have forgotten."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:83
msgid ""
"One of the things they have forgotten is that there is indeed other land in "
"the world. Long ago, cycles beyond counting, we lived on a great landmass "
"far to the west of here. We..most of us...chose to forget our origins, "
"because we were driven from it in a great war. We came to Morogor fleeing "
"enemies."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:88
msgid "That is difficult to hear."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:93
msgid ""
"Under the pride of the Drakes there is buried shame; lesser races defeated "
"us. But there is more."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:98
msgid ""
"It is written in the tides, and in the motions of the moons, that the world "
"is indeed made in the shape of a drakes egg. You might very well find new "
"land to the east of here, farther from whence we came."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:103
msgid ""
"Though you cannot fly far enough to escape the doom that waits at the end of "
"the Straight Path."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:108
msgid "What doom is that?"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:113
msgid ""
"Think now of the great green world as an island; if you travel around its "
"shore long enough, you will end where you began. Galun...what will happen "
"when the world fills up with drakes?"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:118
msgid ""
"I see, I think. You fear a final war, drake against drake. Not just here in "
"Morogor, but covering whatever other lands there may be."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:123
msgid ""
"We do. The Spiral Path seeks a way to prevent that war, The Straight Path of "
"spawning and swarming cannot continue forever. We must, somehow, learn to "
"keep our numbers in bounds."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:128
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:45
msgid "I hear and understand."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:133
msgid ""
"I do not know how to solve this, though if I can find new land, I can buy us "
"time to solve it."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/04_The_Spiral_Path.cfg:138
msgid ""
"That is all any of us have been able to do, buy time. You are Spiral Path "
"now. Your breeders and swarmlings await you, flight leader. Good luck!"
msgstr ""
#. [scenario]: id=05_Islands
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:5
msgid "Islands"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:19
msgid ""
"They had little time to prepare the new flight. The new hatchlings could not "
"go long without food...but worse, if the breeders grew heavy with eggs they "
"would lose their ability to fly."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:22
msgid ""
"Galun prepared for true long-distance travel by abandoning the massive armor "
"of the Clashers. The flight took only the lighter tools with it, counting on "
"re-creating the heavier ones in the new land. Instead, they loaded up with "
"sling bags of dried meat. That, and the prey they could take from the Great "
"Ocean on their journey, might see them through."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:25
msgid ""
"All the drakes knew that if Galun was successful in finding new land, their "
"people would have new hope. The Flights of Verkon and Kerath sent Sky Drakes "
"to assist Galun in finding a way to the Great Continent, and to report back "
"when it was located."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:29
msgid ""
"For many days they flew over unknown waters, growing weary and hungry and "
"wing-sore. Then Galun, scouting ahead with a few followers, sighted land..."
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:61
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:81
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:101
msgid "Nagas"
msgstr ""
#. [leader]: id=Sariss, type=Naga Warrior
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:64
msgid "Sariss"
msgstr ""
#. [leader]: id=Naulakh, type=Naga Warrior
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:84
msgid "Naulakh"
msgstr ""
#. [leader]: id=Shussek, type=Naga Warrior
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:104
msgid "Shussek"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:136
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:206
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:101
msgid "Defeat all enemy leaders"
msgstr ""
#. [note]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:153
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:223
msgid "Galuns flight is not yet able to manufacture armor for Clashers."
msgstr ""
#. [note]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:156
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:226
msgid "This scenario takes place during the summer."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:165
msgid ""
"There are nimble, amphibious reptiles in these islands, Galun. They fight "
"with swords, but no bows."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:169
msgid ""
"Tired though we are, we must claw our rest from these creatures. Attack!"
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:178
msgid "Be alert, there are large creatures moving under the waves."
msgstr ""
#. [case]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:211
msgid "Sharpspikes"
msgstr ""
#. [case]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:212
msgid "Graarrrrrr!"
msgstr ""
#. [case]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:218
msgid "Shinyscales"
msgstr ""
#. [case]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:219
msgid "Roarrrrrr!"
msgstr ""
#. [case]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:225
msgid "Longtooth"
msgstr ""
#. [case]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:226
msgid "Hissssss!"
msgstr ""
#. [message]
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:309
msgid "Look out, a sea serpent!"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:322
msgid ""
"We have triumphed, though these islands are only a place to rest. We must "
"continue onward."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:326
msgid ""
"It is possible I have seen our destination. I glimpsed something on the "
"eastern horizon as I scouted high above our enemies. A puff of cloud, the "
"kind that forms over land."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:330
msgid "That is good! We will seek it out."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/05_Islands.cfg:338
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:283
msgid ""
"The flight is starving and exhausted; we cannot pacify these islands before "
"we die!"
msgstr ""
#. [scenario]: id=06_The_Three_Sisters
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:5
msgid "The Three Sisters"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:19
msgid ""
"When they were fully rested, some messengers from the other flights returned "
"to Morogor to report the location of the islands."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:22
msgid ""
"After taking a few days to hunt and recover its strength, the flight again "
"flew east into unknown ocean."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:26
msgid ""
"Vanks eyes had not deceived him. There was indeed land to the east, farther "
"than he guessed and barely within reach. A great warm current angled up from "
"the south to intersect the flights path, and then led them towards a group "
"of three islands."
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:59
msgid "Ogres"
msgstr ""
#. [leader]: id=Merkuk, type=Ogre
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:62
msgid "Merkuk"
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:79
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:123
msgid "Monsters"
msgstr ""
#. [leader]: id=Midnight Queen, type=Spectre
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:82
msgid "Midnight Queen"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:132
msgid "There are creatures hiding in here."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:150
msgid "There is nothing in here."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:235
msgid "These islands, too, are inhabited."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:239
msgid "Only by dumb animals. We can take this place, and will."
msgstr ""
#. [message]: speaker=Midnight Queen
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:249
msgid "You will be made to serve... Come admire me. Feel my love."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:253
msgid "Okay, inhabited only by dumb animals and a crazy, hideous ghost."
msgstr ""
#. [message]: speaker=Midnight Queen
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:259
msgid "Ahhhh! Get off my islands!"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:263
msgid "No."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:271
msgid "This could make a decent home for the flight."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/06_The_Three_Sisters.cfg:275
msgid ""
"Indeed, but we can see the vast mainland from here. Let us scout above and "
"see if there is a better place for our eyrie."
msgstr ""
#. [scenario]: id=07_Elensefar
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:5
msgid "Elensefar"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:19
msgid ""
"Galun sent the remaining messengers from the other flights back to report on "
"the success of finding a way to the Great Continent."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:22
msgid ""
"From above The Three Sisters, the keenest eyes in the flight saw a hint of a "
"great range of mountains to the east and north over the water, such country "
"as Drakes love to build eyries in."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:25
msgid ""
"With the mainland near, shorter flights with heavier loads could be made. "
"Thus with the fire from the volcanoes the drakes reforged their heavier "
"tools and armor for the clashers."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:29
msgid ""
"When everyone was ready, Galun ordered the flight toward the mountains. On "
"their way, a settlement was spotted."
msgstr ""
#. [leader]: id=Vorlyan, type=General
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:69
msgid "Vorlyan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:100
msgid "Defeat Vorlyan"
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:123
msgid "A village full of runners is ahead."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:127
msgid "Call the hunt!"
msgstr ""
#. [message]: speaker=Vorlyan
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:139
msgid "Flying monsters are approaching; sound the alarm!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:150
msgid "You will not enjoy your victory long. The Crown will retake this city."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:158
msgid "These runners look and taste like the ones back on Morogor."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/07_Elensefar.cfg:162
msgid ""
"Yes, but they are more organized and dangerous. Their leader was very "
"confident about this Crown; continuing to hunt them could be a problem."
msgstr ""
#. [scenario]: id=08_Wesmere
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:5
msgid "Wesmere"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:20
msgid "Days of travel later they found themselves over green forest country."
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:53
msgid "Woses"
msgstr ""
#. [leader]: id=Gulladrumm, type=Ancient Wose
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:57
msgid "Gulladrumm"
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:74
msgid "Elves"
msgstr ""
#. [leader]: id=Daepia, type=Elvish Enchantress
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:78
msgid "Daepia"
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:92
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:112
msgid "Saurians"
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:124
msgid "There is game in those trees. This may be a good place to hunt."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:128
msgid "Yes. And the flight needs a night on the ground to rest its wings."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:132
msgid ""
"Some of the game has two legs rather than four. They dont quite look like "
"our runners, though. They move better. And...Galun, I could swear some of "
"the trees down there are <i>walking</i>!"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:136
msgid ""
"I see them. Well, if they choose to fight us, our fire should burn them "
"nicely. Call the hunt!"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:144
msgid "That was brisk."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:148
msgid ""
"Yes, and there are more of the two-leggeds heading at us from every "
"direction. I think Im undercounting them — theyre cursed hard to spot in "
"these woods."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:152
msgid ""
"Set up a rotating overwatch. Well feed and rest here until the overwatch "
"flyers spot more of them within a half-league, then fly north."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:156
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:225
msgid "As you command!"
msgstr ""
#. [message]: speaker=Galun
#. "scuttler" is a noun formed from the verb "to scuttle"
#. It means to move quickly, and is often used of insects.
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:208
msgid "Wait, what is this? Scuttlers are approaching."
msgstr ""
#. [message]: speaker=Xirtrezyx
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:219
msgid ""
"O great dragon, we have ssseen you strike at the hated humansss, and wish to "
"follow you."
msgstr ""
#. [message]: speaker=Krenix
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:223
msgid "Thatsss not a dragon."
msgstr ""
#. [message]: speaker=Xirtrezyx
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:227
msgid ""
"Sssilence! I can sssee that now that we are up close, but the dragon has "
"beaten the humans and the elvesss, so do not disrespect the dragon."
msgstr ""
#. [message]: speaker=Xirtrezyx
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:232
msgid ""
"Great dragon, we have been without a dragon to follow sssince the great "
"Shekkahan was ssslain. It is clear that your power is greater than "
"Shekkahans ever was."
msgstr ""
#. [message]: speaker=Xirtrezyx
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:239
msgid ""
"O great ... flying reptiles, we have ssseen you strike at the hated "
"humansss, and wish to ally with you."
msgstr ""
#. [message]: speaker=Krenix
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:243
msgid ""
"We have been without an alliance sssince the great Shekkahan was ssslain. "
"It is clear that your power is greater than Shekkahans ever was."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:251
msgid ""
"They would make terrible game, but might be good allies, and alliances in "
"this new land could prove useful."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:257
msgid "My power is indeed great. I am Galun and this is my Flight."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:263
msgid ""
"We welcome you, but will not slow down our flight to wait for all of you. We "
"are heading to a new home in the mountains, and wish to be settled in before "
"winter."
msgstr ""
#. [message]: speaker=Xirtrezyx
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:267
msgid ""
"We are light in weight. Perhapsss your flight can carry a few of our number, "
"so they might asssist you and learn of your waysss."
msgstr ""
#. [message]: speaker=Krenix
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:271
msgid ""
"With their help, the rest of usss will be able to find and join you in the "
"spring."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/08_Wesmere.cfg:277
msgid "Yes, that is good."
msgstr ""
#. [scenario]: id=09_Foothills
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:5
msgid "Foothills"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:24
msgid ""
"Upon leaving the forest, a mountain in the range ahead caught Galuns "
"attention, and he led the flight toward it."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:30
msgid ""
"As they flew over the rough foothills of what men would someday call the "
"Heart Mountains, a fierce storm swelled up and forced the flight to land and "
"take shelter in a cave."
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:65
msgid "Undead"
msgstr ""
#. [leader]: id=Naemir, type=Lich # This lich is a former elf
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:69
msgid "Naemir"
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:85
msgid "Spiders"
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:105
msgid "Serpents"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:123
msgid "Defeat Naemir to lift the storm"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:146
msgid "We are stuck in this cave until the storm lifts."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:150
msgid "Hopefully the time will pass well."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:154
msgid ""
"Perhaps, old friend. There is something troubling about the storm and this "
"place."
msgstr ""
#. [message]: speaker=narrator # Until the lich gives his name
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:166
msgid "Right you are. It is my storm and this is my domain."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:170
msgid "Galun, that sounds like prey-speech."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:174
msgid "Yes, it does. How fitting..."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:178
msgid "Who are <i>you</i> to challenge us?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:185
msgid "The new servants ask too many questions. I am Naemir, and I rule here."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:189
msgid "I am Galun, and I am not ruled by anyone."
msgstr ""
#. [message]: speaker=Naemir
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:196
msgid ""
"Here, you will either be ruled by me or you will be dead. Or, possibly, both."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:200
msgid "No being of the lesser races may rule a drake."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:204
msgid "Careful, Galun. We are no longer in Morogor..."
msgstr ""
#. [message]: speaker=Naemir
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:211
msgid "Lesser, am I? I think not."
msgstr ""
#. [message]: speaker=Naemir
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:218
msgid "Rise, my pets, there is food for you."
msgstr ""
#. [message]: speaker=Naemir
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:240
msgid "And you, arrogant one, shall serve me — living or dead, I care not."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:249
msgid ""
"We cannot risk the breeders by escaping through the unnatural storm outside. "
"We must defeat this foe."
msgstr ""
#. [message]: race=drake
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:272
msgid "Walking bones without meat! What kind of abominations are these?"
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:288
msgid "Yuck, this meat is rancid!"
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:302
msgid "That did it! The storm outside is lifting."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:312
msgid "Lets get out of here."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/09_Foothills.cfg:316
msgid "With pleasure!"
msgstr ""
#. [scenario]: id=10_Heart_Mountains
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:18
msgid "Heart Mountains"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:35
msgid "The flight finally reached the spot Galun wanted to explore."
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:68
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:86
msgid "Trolls"
msgstr ""
#. [leader]: id=Sar, type=Troll Warrior
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:72
msgid "Sar"
msgstr ""
#. [leader]: id=Thruf, type=Troll Warrior
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:90
msgid "Thruf"
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:104
msgid "Gryphons"
msgstr ""
#. [leader]: id=Koarraa, type=Gryphon
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:107
msgid "Koarraa"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:156
msgid "Dominate the territory by defeating all enemy leaders"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:179
msgid "This spot looks good. Let us see what game is available here."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:183
msgid ""
"That would be those shambling things over there. They look like runners, but "
"much bigger and uglier."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:201
msgid "Theyre waving clubs and look hostile."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:206
msgid "The giant birds nearby seem aggressive as well."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:217
msgid "And that one is really big."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:228
msgid ""
"An excellent variety of game! Now let us see if we can dominate this "
"territory."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:236
msgid ""
"We can beat them, and we can eat them. Furthermore, I like the feel of these "
"mountains. We shall build our eyrie here."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:240
msgid ""
"Excellent. The flight will rejoice. However, its colder here than Morogor "
"was. Well sleep more."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/10_Heart_Mountains.cfg:244
msgid ""
"Thats no bad thing, Vank. We will make the most of our new territory by "
"drawing on the game as lightly as we can."
msgstr ""
#. [scenario]: id=11_Fire_Meets_Steel
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:14
msgid "Fire Meets Steel"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:28
msgid ""
"The Drakes began to carve out a new home with fire and tools. They built "
"watchposts, and chambers for the breeders, and sleeping quarters. They "
"hunted the trolls and the beasts of the mountains for meat."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:31
msgid ""
"Soon, as the days got colder and nights longer they began their hibernation "
"for the winter."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:34
msgid ""
"During their slumber, a Sky Drake disappeared, along with several bags of "
"provisions. No attempt was made on the breeders chambers, so it became "
"apparent to Galun that the Sky Drake must have gone back to Morogor."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:38
msgid ""
"The drakes winter slumber continued uneventfully until one day when the "
"inhabitants of the harsh mountain country came calling."
msgstr ""
#. [side]
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:73
msgid "Dwarves"
msgstr ""
#. [leader]: id=Thurdakor, type=Dwarvish Lord
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:77
msgid "Thurdakor"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:134
msgid "Defeat Thurdakor"
msgstr ""
#. [note]
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:151
msgid "One of your Sky Drakes has disappeared."
msgstr ""
#. [note]
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:154
msgid "This scenario takes place during the winter."
msgstr ""
#. [message]: speaker=Vank
#. The drakes just encountered dwarves for the first time, and
#. describe them as "short runners".
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:166
msgid ""
"Galun, warm your blood and rise. The Guard reports runners nearing. But "
"shorter ones. Small runners, whatever."
msgstr ""
#. [message]: speaker=Thurdakor
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:172
msgid ""
"Who dares work stone in these mountains wiout the leave o the Dwarves?"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:185
msgid ""
"I am Galun, and this is my Flight. Who gives us challenge in the tongue of "
"prey?"
msgstr ""
#. [message]: speaker=Thurdakor
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:191
msgid ""
"I am Thurdakor of Knalga, and nae prey but a lord of the living stone. You "
"squat on my surface land."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:195
msgid "Galun, their weapons look well-made, and we are few."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:199
msgid ""
"Surface land, eh? Well, here we shall remain. Perhaps if you keep to your "
"holes well have no trouble."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:203
msgid "Perhaps that could have been put better..."
msgstr ""
#. [message]: speaker=Thurdakor
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:209
msgid ""
"Keep to our holes? Arrogant one, you shall learn the bite of Dwarven steel "
"for that taunt."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:217
msgid ""
"Those Dwarves fought well. If there are many more of them in these "
"mountains, I fear for our hatchlings."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/11_Fire_Meets_Steel.cfg:221
msgid ""
"Well flee no further. This is a strong, defensible site and the range "
"around it is full of game. If the dwarves molest us, well blood our young "
"warriors on them."
msgstr ""
#. [scenario]: id=12_Confrontation
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:11
msgid "Confrontation"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:25
msgid ""
"After the defeat of the dwarves, the rest of the winter was spent in a "
"peaceful hibernation. With the arrival of spring, the flight returned to "
"hunting and the work of preparing for the flights first hatching."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:29
msgid ""
"As the dawn broke one day, the guard sounded the alarm. The missing Sky "
"Drake had returned, and he was not alone."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:153
msgid "Defeat Kerath"
msgstr ""
#. [message]: speaker=Kerath
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:173
msgid "Galun!"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:179
msgid "Why have you and your flight left Morogor and come to my eyrie, Kerath?"
msgstr ""
#. [message]: speaker=Kerath
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:184
msgid ""
"You, a new Dominant, are not worthy to have that mountain and for your "
"descendants to populate this land. I have come to take your mountain and "
"your breeders for myself."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:191
msgid ""
"You would fight to take what is mine when you have breeders of your own and "
"unclaimed lands are in abundance? Such an attack is a violation of the Ways "
"of Morogor!"
msgstr ""
#. [message]: speaker=Kerath
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:195
msgid ""
"We are not in Morogor anymore! There are no other flights around to enforce "
"customs. Surrender, and I will give you a quick death, and some of your "
"drakes may be allowed to live and serve me."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:201
msgid "Leave, and never trouble me again. Stay, and you will die."
msgstr ""
#. [message]: speaker=Kerath
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:205
msgid "Enough talk. Drakes, attack!"
msgstr ""
#. [message]: speaker=Xirtrezyx
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:243
msgid "We have arrived."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:259
msgid "You can now recruit Saurians!"
msgstr ""
#. [message]: speaker=Xirtrezyx
#. [message]: speaker=Krenix
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:277
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:281
msgid "You have failed usss and are not worthy to follow. We are leaving!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:303
msgid "Argh!"
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:307
msgid "I have killed the traitor!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:318
msgid "Arrgggg!"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:322
msgid "Good riddance."
msgstr ""
#. [message]: speaker=Vank
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:330
msgid ""
"It saddens me that we had to fight our own kind, although we did what we had "
"to."
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/scenarios/12_Confrontation.cfg:334
msgid "Indeed."
msgstr ""
#. [scenario]: id=13_Epilogue
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:4
msgid "Epilogue"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:12
msgid ""
"In the aftermath of the battle, the breeders from the Flight of Kerath were "
"found and brought to the eyrie. All the other drakes from the flight were "
"executed for the treacherous attack, save one."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:15
msgid ""
"Reshanlo, the Recorder of the Flight of Kerath, was taken captive. Galun "
"spoke with him."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:20
msgid ""
"Perhaps you are wondering why I did not execute you with the rest of the "
"Flight of Kerath, Reshanlo."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:25
msgid "The thought had crossed my mind."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:30
msgid ""
"I learned the value of the long view of things. You are a Recorder. I spared "
"you so that your knowledge might be passed on. It would be a tragedy if we "
"did not learn from these events."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:35
msgid ""
"Then I shall speak of what I have learned. On the journey here I have "
"observed numerous armed prey south of the river, and in the forests and the "
"mountains of this continent. They all reproduce faster than us drakes. If "
"they attacked us in numbers, they would suffer losses, but with our present "
"strength our losses would hurt more."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:40
msgid ""
"The Flight of Kerath was one of the largest flights in Morogor. With it "
"gone, the new flights created by the next few Contentions will likely take "
"over Keraths former territory. Then they will come, one flight of bold "
"young swarmlings after the next, drawn by the promise of such a vast "
"unclaimed land. For now though, on this Great Continent, the pride and power "
"of the Drakes is in your hands."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:48
msgid ""
"Reshanlo pledged his loyalty to Galun, and was allowed to spend the rest of "
"his days assisting the Recorder of The Flight of Galun."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:51
msgid ""
"Galun, looking back on the journey to the Heart Mountains, and looking "
"forward to the future, considered how the descendants of his flight might "
"best thrive in this new land."
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:55
msgid ""
"To guide them in settling the continent while avoiding falling prey to more "
"aggressive drakes or coming into destructive contact with the fast-breeding "
"lesser races, Galun proclaims the Edicts:\n"
"(1) Reaffirmation of the Ways of Morogor\n"
"(2) Avoidance of dangerous game and respecting them as fellow predators\n"
"(3) Long sleeps to cut food requirements"
msgstr ""
#. [part]
#: data/campaigns/Wings_of_Victory/scenarios/13_Epilogue.cfg:61
msgid "Ultimately, the Drake Way will require expansion off Irdya itself."
msgstr ""
#. [unit_type]: id=Gorer, race=monster
#: data/campaigns/Wings_of_Victory/units/Gorer.cfg:4
msgid "Gorer"
msgstr ""
#. [unit_type]: id=Gorer, race=monster
#: data/campaigns/Wings_of_Victory/units/Gorer.cfg:34
msgid ""
"As Tuskers age, their already formidable teeth grow longer and more "
"numerous. A mature boar gorer is a valuable asset to any farmer. An angry "
"boar gorer is a challenge even to the best hunters"
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Wings_of_Victory/units/Gorer.cfg:49
#: data/campaigns/Wings_of_Victory/units/Tusker.cfg:49
#: data/campaigns/Wings_of_Victory/units/Tusklet.cfg:48
msgid "Tusks"
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Wings_of_Victory/units/Gorer.cfg:101
#: data/campaigns/Wings_of_Victory/units/Tusker.cfg:101
msgid "Tusk Charge"
msgstr ""
#. [unit_type]: id=Lynx, race=monster
#: data/campaigns/Wings_of_Victory/units/Lynx.cfg:4
msgid "Lynx"
msgstr ""
#. [unit_type]: id=Lynx, race=monster
#: data/campaigns/Wings_of_Victory/units/Lynx.cfg:22
msgid ""
"The lynx is a predator that lives in forested areas, especially at higher "
"altitudes. Some of the larger and more aggressive lynxes routinely kill "
"deer, and a few have been known to attempt human-sized prey."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Wings_of_Victory/units/Lynx.cfg:27
#: data/campaigns/Wings_of_Victory/units/Rabbit.cfg:35
msgid "claws"
msgstr ""
#. [unit_type]: id=Rabbit, race=monster
#: data/campaigns/Wings_of_Victory/units/Rabbit.cfg:4
msgid "Rabbit"
msgstr ""
#. [unit_type]: id=Rabbit, race=monster
#: data/campaigns/Wings_of_Victory/units/Rabbit.cfg:21
msgid ""
"The rabbit is a cute creature which lives in fields and forests. Rabbits are "
"the prey of many larger creatures, for their flesh is sweet and succulent."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Wings_of_Victory/units/Rabbit.cfg:26
msgid "incisors"
msgstr ""
#. [unit_type]: id=Tusker, race=monster
#: data/campaigns/Wings_of_Victory/units/Tusker.cfg:4
msgid "Tusker"
msgstr ""
#. [unit_type]: id=Tusker, race=monster
#: data/campaigns/Wings_of_Victory/units/Tusker.cfg:34
msgid ""
"Tuskers are hardy livestock. Their powerful limbs make them good beasts of "
"burden. Their thick wool and hides make coarse, but serviceable clothing and "
"their meat is tough, but filling. But an angry or wild tusker is not to be "
"trifled with."
msgstr ""
#. [unit_type]: id=Tusklet, race=monster
#: data/campaigns/Wings_of_Victory/units/Tusklet.cfg:4
msgid "Tusklet"
msgstr ""
#. [unit_type]: id=Tusklet, race=monster
#: data/campaigns/Wings_of_Victory/units/Tusklet.cfg:33
msgid ""
"Young tuskers are as notoriously bad-tempered as the adults of the species, "
"though less of a challenge to fight. The main danger lies in threatening the "
"little one while not noticing its parent preparing to charge from behind."
msgstr ""
#: data/campaigns/Wings_of_Victory/utils/characters.cfg:52
msgid "Vank"
msgstr ""
#: data/campaigns/Wings_of_Victory/utils/characters.cfg:64
msgid "Kerath"
msgstr ""
#: data/campaigns/Wings_of_Victory/utils/characters.cfg:74
msgid "Gribbel"
msgstr ""
#: data/campaigns/Wings_of_Victory/utils/characters.cfg:84
msgid "Xirtrezyx"
msgstr ""
#: data/campaigns/Wings_of_Victory/utils/characters.cfg:95
msgid "Krenix"
msgstr ""
#. [message]: speaker=Galun
#: data/campaigns/Wings_of_Victory/utils/deaths.cfg:25
msgid "Vank! No! How will I continue on without you?"
msgstr ""
#. [objective]: description=<small>, condition=win
#: data/campaigns/Wings_of_Victory/utils/wov-macros.cfg:32
msgid "and"
msgstr ""
#. [objective]: description=<small>, condition=win
#: data/campaigns/Wings_of_Victory/utils/wov-macros.cfg:41
msgid "or"
msgstr ""