This fix modifies the order of system includes to meet the ARM TF coding
standard. There are some exceptions to this change in order to retain
header groupings and where there are headers within #if statements.
Change-Id: Ib5b668c992d817cc860e97b29e16ef106d17e404
Signed-off-by: Isla Mitchell <isla.mitchell@arm.com>
Main fixes:
* Fixed if/while statement conditional to be essentially boolean [Rule 14.4]
* Added curly braces ({}) around if/for/while statements in order to
make them compound [Rule 15.6]
* Added explicit casts (e.g. 0U) to integers in order for them to be
compatible with whatever operation they're used in [Rule 10.1]
Change-Id: Ic72b248aeede6cf18bf85051188ea7b8fd8ae829
Signed-off-by: Anthony Zhou <anzhou@nvidia.com>
This patch moves the GPU reset state check, during VideoMem resize, to the
common SiP handler, to reduce code duplication.
Change-Id: I3818c5f104b809da83dc2a61d6a8149606f81c13
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch fixes the logic to check if the command written to the
MC_CLIENT_HOTRESET_CTRLx registers, was accepted by the hardware module.
Change-Id: If94fff9424555cb4688042eda17b4b20f4eb399a
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
To make software license auditing simpler, use SPDX[0] license
identifiers instead of duplicating the license text in every file.
NOTE: Files that have been imported by FreeBSD have not been modified.
[0]: https://spdx.org/
Change-Id: I80a00e1f641b8cc075ca5a95b10607ed9ed8761a
Signed-off-by: dp-arm <dimitris.papastamos@arm.com>
The video memory carveout has to be re-sized depending on the Video
content. This requires the NS world to send us new base/size values.
Before setting up the new region, we must zero out the previous memory
region, so that the video frames are not leaked to the outside world.
This patch adds the logic to zero out the previous memory carveout
region.
Change-Id: I471167ef7747154440df5c1a5e015fbeb69d9043
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch enables the assert in the context save routine
by default, for all flavours of the build.
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch sanity checks the SMMU context created by the platform
code. The first entry contains the size of the array; which the
driver now verifies before moving on with the save.
This patch also fixes an error in the calculation of the size of
the context that gets copied to TZDRAM.
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch fixes the size used to save the context, when the
device enters System Suspend.
Reported by: David Cunado
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
During boot, USB3 and flash media (SDMMC/SATA) devices need access to
IRAM. Because these clients connect to the MC and do not have a direct
path to the IRAM, the MC implements AHB redirection during boot to allow
path to IRAM. In this mode, accesses to a programmed memory address aperture
are directed to the AHB bus, allowing access to the IRAM. The AHB aperture
is defined by the IRAM_BASE_LO and IRAM_BASE_HI registers, which are
initialized to disable this aperture. Once bootup is complete, we must
program IRAM base/top, thus disabling access to IRAM.
This patch provides functionality to disable this access. The tegra port
calls this new function before jumping to the non-secure world during
cold boot.
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch adds flexibility to the code to initialise multiple SMMU
devices. The base address macro name has been changed to make it
explicit that we support multiple SMMUs.
Change-Id: Id4854fb010ebeb699512d79c769de24050c2ad69
Signed-off-by: Pritesh Raithatha <praithatha@nvidia.com>
Signed-off-by: Krishna Reddy <vdumpa@nvidia.com>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch empowers the platforms to provide an array with the
registers that must be saved/restored across System Suspend.
Original-change-by: Pritesh Raithatha <praithatha@nvidia.com>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch enables the 'xlat_table_v2' library for the Tegra Memory
Controller driver. This library allows us to dynamically map/unmap
memory regions, with MMU enabled.
The Memory Controller driver maps/unmaps non-overlapping Video Memory
region, to clean it of any secure contents, before it resizes the
region.
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch empowers the platforms to provide the settings (e.g. stream ID,
security setting, transaction overrides) required by the Memory Controller
driver. This allows the platforms to program the Memory Controller as per
their needs and makes the driver scalable.
Original-change-by: Pritesh Raithatha <praithatha@nvidia.com>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch adds a config to the memory controller driver to enable SMMU
device init during boot. Tegra186 platforms keeps it enabled by default,
but future platforms might not support it.
Change-Id: Iebe1c60a25fc1cfb4c97a507e121d6685a49cb83
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch adds a new config to enable MC settings for the AFIW
and AFIR devices. Platforms must enable this config on their own.
Change-Id: I53b450117e4764ea76d9347ee2928f9be178b107
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch moves the smmu driver introduced by the Tegra186 port
to tegra/common so that future chips can (re)use it.
Change-Id: Ia44c7f2a62fb2d8869db3a44742a8c6b13c49036
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch moves the chip specific memory controller driver defines to
the appropriate tegra_def.h files, for future compatibility.
Change-Id: I3179fb771d8b32e913ca29bd94af95f4b2fc1961
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
Remove stream ID overrides for AON. AON drives its own stream ID when
accesing IOVA memory. However, it needs to use a physical stream ID when
accesing GSC memory. Overriding stream ids prevents AON from accessing
GSC memory, so remove them to allow AON to access GSCs.
Change-Id: Ia2b11014d9780c4546b5e781621ae4cd413735cc
Signed-off-by: Mustafa Yigit Bilgen <mbilgen@nvidia.com>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch reverts the APE overrides added for chip verification.
Change-Id: Ib85560934d63f6e41e95ef6898a341f24761a517
Signed-off-by: Vivek Aseeja <vaseeja@nvidia.com>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch switches to the functions which identify the underlying
platform in order to calculate the chip SKU.
Change-Id: I20cf5623465289ccfab28d6578efcf762bfeb456
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch enables the configuration settings for the TZRAM
aperture by programming the base/size of the aperture and
restricting access to it. We allow only the CPU to read/write
by programming the access configuration registers to 0.
Change-Id: Ie16ad29f4c5ec7aafa972b0a0230b4790ad5619e
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch fixes the logic to calculate the higher bits for TZRAM's base/end
addresses.
Fixes coverity error "31853: Wrong operator used (CONSTANT_EXPRESSION_RESULT)"
Change-Id: Iff62ef18cba59cd41ad63a5c71664872728356a8
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch fixes the programming logic for the Video memory carveout's
size. The Memory Controller expects the size in terms of MBs instead
of bytes.
Change-Id: Ia8261b737448bae9a435fe21ab336126785d4279
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch removes stream ID override for the Security Engine
hardware block as its stream ID is programmed by the NS world
driver.
Original change by Mallikarjun Kasoju <mkasoju@nvidia.com>
Change-Id: Ia6523c1a1bb0a82bdeb878feb55670813899bdac
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
The Tegra simulation environment has limited capabilities. This patch
checks the chip's major and minor versions to decide the features to
enable/disable - MCE firmware version checking is disabled and limited
Memory Controller settings are enabled
Change-Id: I258a807cc3b83cdff14a9975b4ab4f9d1a9d7dcf
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch enables overrides for APE domains to allow the chip verification
software harness (MODS) to execute its test cases.
Original change by Harvey Hsieh <hhsieh@nvidia.com>
Change-Id: I09b22376068c5b65d89c2a53154ccb2c60d955bd
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch reprograms MSS to make ROC deal with ordering of
MC traffic after boot and system suspend exit. This is needed
as device boots with MSS having all control but POR wants ROC
to deal with the ordering. Performance is expected to improve
with ROC but since no one has really tested the performance,
keep the option configurable for now by introducing a platform
level makefile variable.
Change-Id: I2e782fea138ccf9d281eb043a6b2c3bb97c839a7
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
The memory controller loses its settings when the device enters system
suspend state.
This patch adds a handler to restore the Video Memory settings in the
memory controller, which would be called after exiting the system suspend
state.
Change-Id: I1ac12426d7290ac1452983d3c9e05fabbf3327fa
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
For all APE clients (APER, APEW, APEDMAR, APEDMAW) set NO_OVERRIDE
for MC_SID_CFG as ACAST/ADAST will be setup with the required SIDs
ie. 0x7F & 0x1E.
Original change by Nitin Kumbhar <nkumbhar@nvidia.com>
Change-Id: Idec981b3537cc95dac6ec37cdaa38bc45b16d232
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch sets the Memory Controller's TXN_OVERRIDE registers
for most write clients to CGID_ADR. This ensures ordering is maintained.
In some cases WAW ordering problems could occur. There are different
settings for Tegra version A01 v A02.
Original changes by Alex Waterman <alexw@nvidia.com>
Change-Id: I82ea02afa43a24250ed56985757b83e78e71178c
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
The GPU is the real consumer of the video protected memory region
and it needs to be in reset to pick up the new region.
This patch checks if the GPU is in reset before we program the new
video protected memory region settings.
Change-Id: I44f553bfcf07b1975abad53b245954be966c8aeb
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch fixes the incorrect override settings for the SCE
hardware block.
Original change by Pekka Pessi <ppessi@nvidia.com>
Change-Id: I33db55d6004331988b52ca70157aab1409f4829f
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch programs the Memory controller's control registers
to disable non-secure accesses to the TZRAM. In case these
registers are already programmed by the BL2/BL30, then the
driver just bails out.
Change-Id: Ia1416988050e3d067296373060c717a260499122
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch adds driver for the Memory Controller (v2) in the newer
Tegra SoCs. The newer hardware uses ARM's SMMU hardware instead of
the proprietary block in the past.
Change-Id: I78359da780dc840213b6e99954e45e34428d4fff
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch uses the Memory controller driver's handler to restore
its settings and moves the other chip specific code to their own
'pwr_domain_on_finish' handlers.
Change-Id: I3c9d23bdab9e2e3c05034ff6812cf941ccd7a75e
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch introduces a function to secure the on-chip TZRAM memory. The
Tegra132 and Tegra210 chips do not have a compelling use case to lock the
TZRAM. The trusted OS owns the TZRAM aperture on these chips and so it
can take care of locking the aperture. This might not be true for future
chips and this patch makes the TZRAM programming flexible.
Change-Id: I3ac9f1de1b792ccd23d4ded274784bbab2ea224a
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch renames the current Memory Controller driver files to
"_v1". This is done to add a driver for the new Memory Controller
hardware (v2).
Change-Id: I668dbba42f6ee0db2f59a7103f0ae7e1d4684ecf
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
Replace all use of memset by zeromem when zeroing moderately-sized
structure by applying the following transformation:
memset(x, 0, sizeof(x)) => zeromem(x, sizeof(x))
As the Trusted Firmware is compiled with -ffreestanding, it forbids the
compiler from using __builtin_memset and forces it to generate calls to
the slow memset implementation. Zeromem is a near drop in replacement
for this use case, with a more efficient implementation on both AArch32
and AArch64.
Change-Id: Ia7f3a90e888b96d056881be09f0b4d65b41aa79e
Signed-off-by: Douglas Raillard <douglas.raillard@arm.com>
Introduce zeromem_dczva function on AArch64 that can handle unaligned
addresses and make use of DC ZVA instruction to zero a whole block at a
time. This zeroing takes place directly in the cache to speed it up
without doing external memory access.
Remove the zeromem16 function on AArch64 and replace it with an alias to
zeromem. This zeromem16 function is now deprecated.
Remove the 16-bytes alignment constraint on __BSS_START__ in
firmware-design.md as it is now not mandatory anymore (it used to comply
with zeromem16 requirements).
Change the 16-bytes alignment constraints in SP min's linker script to a
8-bytes alignment constraint as the AArch32 zeromem implementation is now
more efficient on 8-bytes aligned addresses.
Introduce zero_normalmem and zeromem helpers in platform agnostic header
that are implemented this way:
* AArch32:
* zero_normalmem: zero using usual data access
* zeromem: alias for zero_normalmem
* AArch64:
* zero_normalmem: zero normal memory using DC ZVA instruction
(needs MMU enabled)
* zeromem: zero using usual data access
Usage guidelines: in most cases, zero_normalmem should be preferred.
There are 2 scenarios where zeromem (or memset) must be used instead:
* Code that must run with MMU disabled (which means all memory is
considered device memory for data accesses).
* Code that fills device memory with null bytes.
Optionally, the following rule can be applied if performance is
important:
* Code zeroing small areas (few bytes) that are not secrets should use
memset to take advantage of compiler optimizations.
Note: Code zeroing security-related critical information should use
zero_normalmem/zeromem instead of memset to avoid removal by
compilers' optimizations in some cases or misbehaving versions of GCC.
FixesARM-software/tf-issues#408
Change-Id: Iafd9663fc1070413c3e1904e54091cf60effaa82
Signed-off-by: Douglas Raillard <douglas.raillard@arm.com>
This patch renames the tegra_fc_cpu_idle() function to a more appropriate
tegra_fc_cpu_powerdn() to better reflect its usage.
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
Currently, the non-overlapping video memory carveout region is cleared after
disabling the MMU at EL3. If at any exception level the carveout region is being
marked as cacheable, this zeroing of memory will not have an affect on the
cached lines. Hence, we first invalidate the dirty lines and update the memory
and invalidate again so that both caches and memory is zeroed out.
Change-Id: If3b2d139ab7227f6799c0911d59e079849dc86aa
The previous logic in the memctrl driver was not catering to cases
where the new memory region lied inside the older region. This patch
fixes the if/elseif/elseif logic in the driver to take care of this
case.
Reported by: Vikram Kanigiri <vikram.kanigiri@arm.com>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>