Main fixes:
* Include header file for function declarations [Rule 8.4]
* Move global object into function [Rule 8.9]
Change-Id: I1bc9f3f0ebd4ffc0b8444ac856cd97b0cb56bda4
Signed-off-by: Anthony Zhou <anzhou@nvidia.com>
Main fixes:
* Use int32_t replace int, use uint32_t replace unsign int [Rule 4.6]
* Added explicit casts (e.g. 0U) to integers in order for them to be
compatible with whatever operation they're used in [Rule 10.1]
* Force operands of an operator to the same type category [Rule 10.4]
* Fixed assert/if statements conditions to be essentially boolean [Rule 14.4]
* Added curly braces ({}) around if statements in order to
make them compound [Rule 15.6]
* Convert macros form headers to unsigned ints
Change-Id: I8051cc16499cece2039c9751bd347645f40f0901
Signed-off-by: Anthony Zhou <anzhou@nvidia.com>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
Main fixes:
* Added explicit casts (e.g. 0U) to integers in order for them to be
compatible with whatever operation they're used in [Rule 10.1]
* Convert object type to match the type of function parameters
[Rule 10.3]
* Added curly braces ({}) around if statements in order to
make them compound [Rule 15.6]
* Expressions resulting from the expansion of macro parameters
shall be enclosed in parentheses[Rule 20.7]
Change-Id: I5cf83caafcc1650b545ca731bf3eb8f0bfeb362b
Signed-off-by: Anthony Zhou <anzhou@nvidia.com>
Main fixes:
* Fixed if/while statement conditional to be essentially boolean [Rule 14.4]
* Added curly braces ({}) around if/for/while statements in order to
make them compound [Rule 15.6]
* Added explicit casts (e.g. 0U) to integers in order for them to be
compatible with whatever operation they're used in [Rule 10.1]
Change-Id: Ic72b248aeede6cf18bf85051188ea7b8fd8ae829
Signed-off-by: Anthony Zhou <anzhou@nvidia.com>
This patch moves the GPU reset state check, during VideoMem resize, to the
common SiP handler, to reduce code duplication.
Change-Id: I3818c5f104b809da83dc2a61d6a8149606f81c13
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch fixes the logic to check if the command written to the
MC_CLIENT_HOTRESET_CTRLx registers, was accepted by the hardware module.
Change-Id: If94fff9424555cb4688042eda17b4b20f4eb399a
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch makes all the defines in the CPU libraries unique,
by prefixing them with the CPU name.
NOTE: PLATFORMS USING THESE MACROS WILL HAVE TO UPDATE THEIR CODE
TO START USING THE UPDATED NAMES
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch enables the 'sign-compare' flag, to enable warning/errors
for comparisons between signed/unsigned variables. The warning has
been enabled for all the Tegra platforms, to start with.
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
The 'impl' variable is guarded by the symbol DEBUG, but used in an INFO
level print statement. INFO is defined based on LOG_LEVEL. Hence, builds
would fail when
- DEBUG=0 && LOG_LEVEL>=LOG_LEVEL_INFO with a variable used but not defined
- DEBUG=1 && LOG_LEVEL<LOG_LEVEL_INFO with a variable defined but not used
Fixing this by guarding impl with the same condition that guards INFO.
FixesARM-software/tf-issues#490
Signed-off-by: Soren Brinkmann <soren.brinkmann@xilinx.com>
To make software license auditing simpler, use SPDX[0] license
identifiers instead of duplicating the license text in every file.
NOTE: Files that have been imported by FreeBSD have not been modified.
[0]: https://spdx.org/
Change-Id: I80a00e1f641b8cc075ca5a95b10607ed9ed8761a
Signed-off-by: dp-arm <dimitris.papastamos@arm.com>
This patch fixes the logic used to calculate the end of NS memory
aperture. The functions allows zero sized NS apertures as that is
a valid requirement for some use cases. e.g. VPR resize.
Change-Id: Ie966e0ea2f9c6888d21c38e734003704094b3720
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
The video memory carveout has to be re-sized depending on the Video
content. This requires the NS world to send us new base/size values.
Before setting up the new region, we must zero out the previous memory
region, so that the video frames are not leaked to the outside world.
This patch adds the logic to zero out the previous memory carveout
region.
Change-Id: I471167ef7747154440df5c1a5e015fbeb69d9043
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch adds the Tegra micro-seconds controller to the
memory map. This allows us to use the delay_timer functionality.
Change-Id: Ia8b148a871949bfede539974cacbe0e93ec7e77c
Signed-off-by: Steven Kao <skao@nvidia.com>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch moves the platform delay timer init to early BL31
platform setup, so that platforms can use the udelay/mdelay
routines in the early init code.
Change-Id: I6fe20b76176ea22589539c180c5b6f9d09eda8de
Signed-off-by: Steven Kao <skao@nvidia.com>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch enables the assert in the context save routine
by default, for all flavours of the build.
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch sanity checks the SMMU context created by the platform
code. The first entry contains the size of the array; which the
driver now verifies before moving on with the save.
This patch also fixes an error in the calculation of the size of
the context that gets copied to TZDRAM.
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch fixes the size used to save the context, when the
device enters System Suspend.
Reported by: David Cunado
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
On Tegra systems, there are multiple software components that
require to interact with MCE. The components can either be 32-bit
or 64-bit payloads. This patch supports MCE SMC functions ID for
AARCH32 and AARCH64 architectures to support such clients.
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch stops initialising the same UART console, as a "crash"
console. The normal and the crash consoles use the same UART port
and hence the crash console init function now only checks if the
console is ready to be used.
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch adds support for fake system suspend (SC7).
This is a debug mode, to ensure that a different code path is
executed for cases like pre-silicon development, where a
full-fledged SC7 is not possible in early stages.
This particular patch ensures that, if fake system suspend is
enabled (denoted by tegra_fake_system_suspend variable
having a non-zero value), instead of calling WFI, a request
for a warm reset is made for starting the SC7 exit procedure.
This ensures that the code path of kernel->ATF and back to
kernel is executed without depending on other components
involved in SC7 code path.
Additionally, this patch also adds support for SMC call
from kernel, enabling fake system suspend mode.
Signed-off-by: Vignesh Radhakrishnan <vigneshr@nvidia.com>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
During boot, USB3 and flash media (SDMMC/SATA) devices need access to
IRAM. Because these clients connect to the MC and do not have a direct
path to the IRAM, the MC implements AHB redirection during boot to allow
path to IRAM. In this mode, accesses to a programmed memory address aperture
are directed to the AHB bus, allowing access to the IRAM. The AHB aperture
is defined by the IRAM_BASE_LO and IRAM_BASE_HI registers, which are
initialized to disable this aperture. Once bootup is complete, we must
program IRAM base/top, thus disabling access to IRAM.
This patch provides functionality to disable this access. The tegra port
calls this new function before jumping to the non-secure world during
cold boot.
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch adds flexibility to the code to initialise multiple SMMU
devices. The base address macro name has been changed to make it
explicit that we support multiple SMMUs.
Change-Id: Id4854fb010ebeb699512d79c769de24050c2ad69
Signed-off-by: Pritesh Raithatha <praithatha@nvidia.com>
Signed-off-by: Krishna Reddy <vdumpa@nvidia.com>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch empowers the platforms to provide an array with the
registers that must be saved/restored across System Suspend.
Original-change-by: Pritesh Raithatha <praithatha@nvidia.com>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch enables the 'xlat_table_v2' library for the Tegra Memory
Controller driver. This library allows us to dynamically map/unmap
memory regions, with MMU enabled.
The Memory Controller driver maps/unmaps non-overlapping Video Memory
region, to clean it of any secure contents, before it resizes the
region.
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch makes the default implementation of plat_core_pos_by_mpidr()
as weakly linked, so that platforms can override it with their own.
Tegra186, for one, does not have CPU IDs 2 and 3, so it has its own
implementation of plat_core_pos_by_mpidr().
Change-Id: I7a5319869c01ede3775386cb95af1431792f74b3
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch empowers the platforms to provide the settings (e.g. stream ID,
security setting, transaction overrides) required by the Memory Controller
driver. This allows the platforms to program the Memory Controller as per
their needs and makes the driver scalable.
Original-change-by: Pritesh Raithatha <praithatha@nvidia.com>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch adds a config to the memory controller driver to enable SMMU
device init during boot. Tegra186 platforms keeps it enabled by default,
but future platforms might not support it.
Change-Id: Iebe1c60a25fc1cfb4c97a507e121d6685a49cb83
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch adds a new config to enable MC settings for the AFIW
and AFIR devices. Platforms must enable this config on their own.
Change-Id: I53b450117e4764ea76d9347ee2928f9be178b107
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch moves the smmu driver introduced by the Tegra186 port
to tegra/common so that future chips can (re)use it.
Change-Id: Ia44c7f2a62fb2d8869db3a44742a8c6b13c49036
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch moves the chip specific memory controller driver defines to
the appropriate tegra_def.h files, for future compatibility.
Change-Id: I3179fb771d8b32e913ca29bd94af95f4b2fc1961
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
Remove stream ID overrides for AON. AON drives its own stream ID when
accesing IOVA memory. However, it needs to use a physical stream ID when
accesing GSC memory. Overriding stream ids prevents AON from accessing
GSC memory, so remove them to allow AON to access GSCs.
Change-Id: Ia2b11014d9780c4546b5e781621ae4cd413735cc
Signed-off-by: Mustafa Yigit Bilgen <mbilgen@nvidia.com>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch reverts the APE overrides added for chip verification.
Change-Id: Ib85560934d63f6e41e95ef6898a341f24761a517
Signed-off-by: Vivek Aseeja <vaseeja@nvidia.com>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch switches to the functions which identify the underlying
platform in order to calculate the chip SKU.
Change-Id: I20cf5623465289ccfab28d6578efcf762bfeb456
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch enables the configuration settings for the TZRAM
aperture by programming the base/size of the aperture and
restricting access to it. We allow only the CPU to read/write
by programming the access configuration registers to 0.
Change-Id: Ie16ad29f4c5ec7aafa972b0a0230b4790ad5619e
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch fixes the logic to calculate the higher bits for TZRAM's base/end
addresses.
Fixes coverity error "31853: Wrong operator used (CONSTANT_EXPRESSION_RESULT)"
Change-Id: Iff62ef18cba59cd41ad63a5c71664872728356a8
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch fixes the programming logic for the Video memory carveout's
size. The Memory Controller expects the size in terms of MBs instead
of bytes.
Change-Id: Ia8261b737448bae9a435fe21ab336126785d4279
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
This patch removes stream ID override for the Security Engine
hardware block as its stream ID is programmed by the NS world
driver.
Original change by Mallikarjun Kasoju <mkasoju@nvidia.com>
Change-Id: Ia6523c1a1bb0a82bdeb878feb55670813899bdac
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>